Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 01:25:55 Player: QXander Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (66) 330 Value Destroyed (1887) 1887 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (680) 680 TOTAL SCORE: 6157 Bonus ------- Follower Combat Kills 80 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- 0b10 Decoder Chip [Skirmisher] Storm Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Cooling System Medium Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Gatling Laser Plasma Cannon Plasma Cannon > --- INVENTORY -------- Nuclear Core Coolant Injector Weapon Cycler Advanced ECM Suite Hardened Medium Armor Plating Hardened Medium Armor Plating Heavy Particle Cannon Heavy Particle Cannon Plasma Cannon [Rating: 41] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Protection Hardened Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Slots Evolved 6 | . . 2 . 2 2 . . . Power . | . . . . . . . . . Propulsion 3 | . . 2 . . 1 . . . Utility 2 | . . . . 1 1 . . . Weapon 1 | . . . . 1 . . . . Parts Attached 65 | 8 2 19 . 15 12 1 5 3 Power 9 | 2 . 4 . 2 . . . 1 Engine 7 | 2 . 4 . 1 . . . . Core 2 | . . . . 1 . . . 1 Reactor . | . . . . . . . . . Propulsion 20 | 2 . 8 . 6 2 1 . 1 Treads 1 | . . . . . . . . 1 Leg 7 | 2 . 4 . 1 . . . . Wheel 12 | . . 4 . 5 2 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | 1 2 3 . 4 5 . 4 . Device 9 | . . 3 . 3 1 . 2 . Storage 4 | 1 1 . . 1 . . 1 . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 6 | . 1 . . . 4 . 1 . Artifact . | . . . . . . . . . Weapon 17 | 3 . 4 . 3 5 . 1 1 Energy Gun 7 | 2 . 4 . . 1 . . . Energy Cannon 7 | . . . . 3 4 . . . Ballistic Gun 2 | 1 . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 . . 1 . Parts Lost 23 | . . 7 1 3 2 3 . 7 Power 1 | . . . . . . . . 1 Propulsion 16 | . . 5 1 2 2 3 . 3 Utility 3 | . . 1 . . . . . 2 Weapon 3 | . . 1 . 1 . . . 1 Highest Loss Streak 7 | . . 2 1 3 1 3 . 7 To Critical Strikes . | . . . . . . . . . Average Backups 6 | . 1 4 8 6 8 9 7 5 Power 1 | . 1 . 1 . 1 1 2 1 Propulsion . | . . . . 1 1 . . . Utility 3 | . . 1 4 3 4 5 3 2 Weapon 1 | . . 2 3 1 . 3 1 1 Tool/Special . | . . . . . . . . . Unused Backups 24 | . . 1 . 4 7 1 7 4 Power 6 | . . . . 1 3 . 1 1 Propulsion . | . . . . . . . . . Utility 13 | . . . . 2 3 1 5 2 Weapon 5 | . . 1 . 1 1 . 1 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 77 | . 85 86 100 90 91 76 59 66 Engine 8 | . 13 11 11 8 7 7 7 6 Leg 8 | . 28 27 . . . . . . Wheel 15 | . . 7 44 27 29 14 15 13 Device 10 | . . 9 11 17 15 15 8 6 Storage 10 | . 14 11 11 9 7 7 13 14 Protection 4 | . . 1 . . 6 7 7 6 Energy Gun 7 | . 28 18 22 5 1 . . . Energy Cannon 9 | . . . . 20 21 23 4 . Peak Build Rating 41 | 6 7 17 17 26 41 41 39 40 Average Rating 25 | 4 5 11 16 23 36 38 30 35 On Entrance 20 | . 6 7 17 16 25 41 39 32 Avg Prop Armor Cover (%) 9 | . . 9 . 7 . . . 10 Naked Turns 20 | . . . . . . . . 20 Heaviest Build 49 | 13 14 17 17 39 49 49 49 34 Greatest Support 58 | 20 20 40 40 40 58 58 38 38 Greatest Overweight (x) 7 | 1 . 1 . 3 1 1 1 7 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 8 8 10 10 10 10 10 Average Capacity 9 | 6 8 8 8 8 10 10 10 9 Most Carried 10 | 1 4 8 8 10 10 10 10 9 Average Carried 7 | . 1 4 8 6 8 9 9 8 Final Capacity 10 | 8 8 8 8 10 10 10 10 5 Final Carried 10 | 1 4 8 8 7 9 10 9 5 Class Distribution -------------------- 48% | Mutant 21% | Scavenger-Tank 15% | Scavenger-Mutant 8% | Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Matter Collected 968 | 222 31 269 . 153 177 22 70 24 Remotely . | . . . . . . . . . Salvage Created 2520 | . 31 1151 . 536 653 142 . 7 Parts 127 | . 4 66 . 24 28 3 . 2 Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 14 | . . . . . . 2 2 10 Prevented 2 | . . . . . . . . 2 Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Combat Hostiles Destroyed 49 | . 1 25 . 9 12 1 . 1 Guns 33 | . 1 24 . 4 3 . . 1 Cannons 14 | . . . . 4 9 1 . . Classes Destroyed 15 | . 1 10 . 1 2 . . 1 Worker 5 | . . 2 . 3 . . . . Builder 5 | . . 2 . 3 . . . . Tunneler 1 | . . 1 . . . . . . Hauler 1 | . . 1 . . . . . . Recycler 2 | . . 2 . . . . . . Operator 1 | . . 1 . . . . . . Drone 1 | . . . . . . . . 1 Watcher 2 | . . 1 . . 1 . . . Swarmer 11 | . . 11 . . . . . . Grunt 23 | . 1 7 . 8 7 . . . Brawler 1 | . . . . 1 . . . . Duelist 1 | . . 1 . . . . . . Sentry 9 | . . 6 . . 3 . . . Hunter 2 | . . . . . 1 1 . . Programmer 1 | . . . . . 1 . . . Decomposer 1 | . . . . . . 1 . . Best Kill Streak 6 | . 1 6 . 5 3 1 . 1 Combat Bots Only 6 | . 1 6 . 3 3 1 . 1 Max Kills in Single Turn 2 | . 1 2 . 1 1 1 . 1 Gunslinging 1 | . . 1 . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Hostile Shots Fired 502 | . 5 154 3 34 121 36 . 149 Missed 164 | . 2 51 . 9 58 12 . 32 Hits 338 | . 3 103 3 25 63 24 . 117 Melee 1 | . . 1 . . . . . . Projectile 337 | . 3 102 3 25 63 24 . 117 AOE 3 | . . 2 . . 1 . . . Critical Strikes 10 | . . 3 . 2 2 . . 3 Damage Taken 4599 | . 33 1251 22 367 769 245 . 1912 Core 1068 | . 11 261 . 89 6 35 . 666 Absorbed by Shields 42 | . . . . 42 . . . . Regen/Repaired (Parts) 234 | . 12 . . . . . 222 . Core Remaining (%) 78 | 100 95 . 34 83 . . . . Volleys Fired 171 | . 3 97 . 28 34 6 . 3 Largest 3 | . 2 2 . 3 3 2 . 1 Hottest 240 | . 90 122 . 225 240 160 . 23 Shots Fired 372 | . 6 176 . 73 102 12 . 3 Gun 221 | . 6 176 . 27 9 . . 3 Cannon 151 | . . . . 46 93 12 . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 3 | . . . . . . . . 3 Thermal 369 | . 6 176 . 73 102 12 . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 17 | . 1 17 . 14 10 6 . 2 Robot Miss Streak 5 | . 2 5 . 3 3 1 . 1 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . . 7 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 239 | . 2 115 . 46 65 9 . 2 Core Hits 98 | . 2 44 . 20 27 3 . 2 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 11 | . . 8 . 3 . . . . Burn 10 | . . 8 . 2 . . . . Meltdown 1 | . . . . 1 . . . . Melee Attacks 8 | . . . . . . . . 8 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 8 | . . . . . . . . 8 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4883 | . 32 1860 . 1115 1617 229 . 30 Guns 2438 | . 25 1860 . 340 183 . . 30 Cannons 2438 | . . . . 775 1434 229 . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 7 | . 7 . . . . . . . Kinetic 30 | . . . . . . . . 30 Thermal 4846 | . 25 1860 . 1115 1617 229 . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . 1 1 . 1 1 1 . Average Corruption 1 | . . 1 1 . 1 1 1 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 11 | . . 2 . . 2 6 1 . Message Errors 1 | . . . . . . 1 . . Matter Fused 4 | . . 1 . . 1 2 . . Energy Discharges 2 | . . 1 . . 1 . . . Data Loss (minor) 3 | . . . . . . 2 1 . Data Loss (major) 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 75 | . . . . 35 20 20 . . Projectiles 75 | . . . . 35 20 20 . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . Kicked 1 | . 1 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 276 | . 108 276 . 253 167 . . . Average Temperature 73 | . 59 81 . 72 60 . . . Received Heat Transfer 897 | . 18 360 . 234 273 12 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . 1 . 1 . . . . Combat Hostiles 2 | . . 1 . 1 . . . . Parts Melted 29 | . . 13 . 7 7 2 . . Heat Transferred 9647 | . 74 4599 . 1924 2600 450 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Maximum Alert Level 1 | . . 1 . . . . . . Low Security (%) 96 | 100 100 91 100 100 100 . . . Level 1 3 | . . 8 . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 237 | . 20 237 90 128 131 . . . Initial 90 | . . 1 90 31 23 . . . Average 66 | . 1 119 88 65 32 . . . Influence Increases 1521 | . 29 713 . 265 332 45 . 137 Destroy 0b10 Robot/C 1040 | . 20 500 . 180 240 20 . 80 Destroy 0b10 Robot/NC 95 | . . 50 . 30 5 . . 10 Destroy Leader 256 | . . 124 . 30 82 10 . 10 Allied During Kill 37 | . . . . . . . . 37 Successful Hack 44 | . 9 19 . 12 4 . . . Destroy Structure 19 | . . 5 . 13 1 . . . Lose Combat Pursuer 30 | . . 15 . . . 15 . . Influence Decreases 1521 | . 23 488 151 293 269 160 . 137 Entered New Map 267 | . . 5 141 49 29 43 . . Time Decay 1082 | . 23 413 . 214 230 105 . 97 Lost Part 132 | . . 70 10 30 10 12 . . Lost Ally 40 | . . . . . . . . 40 Squads Dispatched 11 | . . 4 . 2 5 . . . Investigation 2 | . . 1 . . 1 . . . Extermination 1 | . . . . . 1 . . . Reinforcement 8 | . . 3 . 2 3 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Distress Signals 4 | . . 1 . 2 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 89 | . 1 40 3 10 19 2 . 14 Peak Tracking Total 7 | . 1 5 3 5 3 1 . 7 Tactical Retreats 2 | . . 1 . . . 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Traps Triggered 2 | . . 1 . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Machines Accessed 11 | . 3 2 . 3 3 . . . Terminals 7 | . 2 2 . 3 . . . . Fabricators 2 | . . . . . 2 . . . Repair Stations 2 | . 1 . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 30 | . 7 4 . 11 8 . . . Successful 16 | . 5 2 . 5 4 . . . Failed 14 | . 2 2 . 6 4 . . . Catastrophic 1 | . . 1 . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 19 | . 4 4 . 11 . . . . Fabricators 5 | . . . . . 5 . . . Repair Stations 6 | . 3 . . . 3 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 9 | . 2 2 . 5 . . . . Record 2 | . 2 . . . . . . . Prototype ID Bank 2 | . . 1 . 1 . . . . Alert Level 1 | . . . . 1 . . . . Patrol Status 1 | . . . . 1 . . . . Zone Layout 3 | . . 1 . 2 . . . . Fabricator Hacks 2 | . . . . . 2 . . . Network Status 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks 5 | . 3 . . . 2 . . . Scan Component 3 | . 1 . . . 2 . . . Repair 1 | . 1 . . . . . . . Refit 1 | . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 3 1 . 2 2 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built 2 | . . . . . 2 . . . Authchips . | . . . . . . . . . Time 106 | . . . . . 106 . . . Total Part Build Rating 12 | . . . . . 12 . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Total Allies 4 | . . . . . . . 4 . Largest Group 4 | . . . . . . . 4 4 Highest-Rated Group 155 | . . . . . . . 155 155 Highest-Rated Ally 40 | . . . . . . . 40 40 Total Orders . | . . . . . . . . . Ally Attacks 24 | . . . . . . . . 24 Total Damage 278 | . . . . . . . . 278 Kills 5 | . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 1 1 Drone Launches 1 | . . . . . . . 1 . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Turns Passed 5156 | 123 356 1134 13 459 798 594 1273 406 Spaces Moved 4344 | 95 252 685 16 358 731 548 1277 382 Core 43 | 8 . . . . . . . 35 Treads . | . . . . . . . . . Legs 854 | 87 252 515 . . . . . . Wheels 3447 | . . 170 16 358 731 548 1277 347 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 80 80 80 80 85 90 50 Average Speed 96 | 116 120 111 80 84 84 103 90 90 Slowest Speed 400 | 120 120 190 80 125 95 115 105 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 6 40 34 7 22 13 35 85 40 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . 1 4 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 9 | . . . . 9 . . . . Melee . | . . . . . . . . . Projectile 9 | . . . . 9 . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Total 4983 | 105 300 876 15 456 837 562 1407 425 Wait 236 | . 34 50 . 28 17 . 82 25 Move 4336 | 94 251 684 15 357 730 547 1276 382 Hop . | . . . . . . . . . Pick Up 59 | 1 3 10 . 10 18 2 15 . Fast Attach 30 | 6 2 11 . 5 1 1 2 2 Attach 28 | 1 2 3 . 8 9 . 4 1 Detach 22 | 1 3 3 . 4 6 . 4 1 Swap 18 | 1 . 6 . 4 6 . 1 . Drop 69 | 1 1 12 . 12 16 1 23 3 Fire 171 | . 3 97 . 28 34 6 . 3 Melee 8 | . . . . . . . . 8 Ram . | . . . . . . . . . Kick 1 | . 1 . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 5 | . . . . . . 5 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 16) 466 | -10/Materials | Repaired Ion Engine 480 | -10/Materials | Entered another Materials area 480 | -9/Materials | Evolved 2 slots: Propulsion x2 546 | -9/Materials | Discovered new exit (range 16) 1093 | -9/Materials | Build established: Scavenger-Mutant 1210 | -9/Materials | Discovered new exit (range 15) 1489 | -9/Materials | Core integrity fell below 50% 1614 | -9/Materials | Entered Mines 1623 | -9/Mines | Discovered new exit (range 6) 1627 | -9/Mines | Entered Materials 1627 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1805 | -8/Materials | Lost 3 parts (2n1w) 2071 | -8/Materials | Discovered new exit (range 16) 2086 | -8/Materials | Entered Factory 2086 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2385 | -7/Factory | Build established: Scavenger-Tank 2427 | -7/Factory | Fabricated Imp. Thermal Shield? 2872 | -7/Factory | Discovered new exit (range 15) 2884 | -7/Factory | Entered Lower Caves 3063 | -7/Lower Caves | Spotted B-75 Beast 3110 | -7/Lower Caves | Lost 3 parts (3n) 3267 | -7/Lower Caves | Learned Factory emergency access door positions 3361 | -7/Lower Caves | Build established: Tank 3472 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3478 | -7/Lower Caves | Entered Zion 3511 | -6/Zion | Given the Hacking Drone Bay 3523 | -6/Zion | Found Prototype Device 3527 | -6/Zion | Identified Hacking Drone Bay 3594 | -6/Zion | Discovered new exit (range 12) 3654 | -6/Zion | System corruption cleaned by Quarantine Array 3791 | -6/Zion | Given A8's code to call for help 3814 | -6/Zion | Build established: Mutant 3850 | -6/Zion | Learned location of Warlord (-5) 3946 | -6/Zion | Learned Factory terminal intel 4225 | -6/Zion | Found Prototype Energy Gun 4309 | -6/Zion | Visited the Megawrench Repair Shop 4309 | -6/Zion | Megawrench repaired 6 parts 4396 | -6/Zion | Met Imprinter 4418 | -6/Zion | Imprinted 4420 | -6/Zion | Declared Zion's savior 4554 | -6/Zion | Found CR-A16's Pointy Stick 4751 | -6/Zion | Entered Proximity Caves 4751 | -5/Proximity Caves | Accompanied by 4 allies 4839 | -5/Proximity Caves | Spotter reported a threat 4886 | -5/Proximity Caves | Spotter reported a threat 4939 | -5/Proximity Caves | Spotter reported a threat 5112 | -5/Proximity Caves | Lost 3 allies 5129 | -5/Proximity Caves | Core integrity fell below 50% 5148 | -5/Proximity Caves | Core integrity fell below 20% 5157 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05104_ S-27 Virus destroyed. 05104_ Hrd. Medium Armor Plating destroyed. 05106_ Penetrated by Slug. 05108_ Slug penetrates Earth. 05109_ Penetrated by Slug. 05110_ S-27 Virus destroyed. 05112_ Slug penetrates Wall. 05112_ Penetrated by Slug. 05117_ Arm. Huge Wheel destroyed. 05121_ Arm. Medium Treads destroyed. 05126_ Hvy. Ion Engine destroyed. 05129_ The unstable cave ceiling collapses. 05130_ Penetrated by Slug. 05130_ Imp. Cryofiber Web destroyed. 05133_ Dropped Med. Storage Unit. 05134_ Penetrated by Slug. 05134_ Dropped Com. Battery. 05137_ Penetrated by Slug. 05137_ Dropped Nuclear Core. 05147_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????# ##?#!* ###??? #? | | ?????????????????????????######??#* [ #?????? #? | | ?????????????????????????????##### !%=##???????#? | | ????????????????????????????## !##?????????? | | ??????????????????????#####?# ##??????????? | | ?????????????????????## ### #???????????? | | ?????????????????????# ?## ### #???????????? | | ?????????????????????# ##### #?# #???????????? | | ?????????????????????# #?# #???????????? | | ?????????????????????# #?# #???????????? | | ?????????????????????# #######?# #???????????? | | ?????????????????????# ##???????# #???????????? | | ?????????????????????# #????????# #???????????? | | ?????????????????????## ##???????# #???????????? | | ?????????????????????## #####???# ???????????? | | ?????????????????????# ##??# ##???????????? | | ?????????????????????# ##?# #????????????? | | ?????????????????????## ## #????????????? | | ??????????????????????### #????????????? | | ????????????????????????## ####?????????? | | ?????????????????????????### #?????????? | | ???????????????????????????# h## #?????????? | | ???????????????????????????# h ##?? ???????? | | ?????????????????????????### #????# ??????? | | ????????????????????????## ss #?????? ????????? | | ????????????????????????#@s #?????????????????? | | ????????????????????????## ###?????????????????? | | ?????????????????????????#####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 14 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- Centrium Wheel | -6/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Imp. Thermal Shield | x2 | -7/Factory | Preloaded Repaired ---------- Ion Engine | 80% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fitting Room I Have A Map? Look Less Dangerous Next Time Organ Harvest There's More Where That Came From Challenges ------------ None Game ------ Seed TrackerBackupNanovents Manual? 0 Play Time 01:14:47 Cumulative 23.0 hours Start 2025.10.26 @ 00:09:19 End 2025.10.26 @ 01:25:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 24 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea36cc24-32d0-4ee4-8365-ae6eaf2099b8