Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.03 @ 12:48:41 Player: fartblaster Result: Destroyed by G-67 Veteran with Backup Laser III Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1332) 1332 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (933) 933 TOTAL SCORE: 4000 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 342 Met Imprinter 300 Was Imprinted 300 Friendly Fire -20 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 290/290 System Corruption 1% Temperature Cool (9) Location -6/Proximity Caves Parts ------- Power (1) Improved Deuterium Engine Propulsion (2) Armored Treads Utility (4) Large Storage Unit Advanced Signal Interpreter Advanced Target Analyzer Makeshift Armor Plating Weapon (2) Makeshift Sword Inventory (10) Ion Engine Armored Treads Medium Matter Pod (100) Advanced Target Analyzer Heavy Laser Beamcaster Rocket Launcher Self-destruct Interrupter (50) Peak State ------------ Power Improved Deuterium Engine Propulsion Light Treads Light Treads Utility Large Storage Unit Makeshift Sensor Array Advanced Target Analyzer Makeshift Armor Plating Weapon Beamcaster Heavy Battle Rifle Inventory Ion Engine Medium Matter Pod Advanced Signal Interpreter Advanced Target Analyzer Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Makeshift Sword Makeshift Spear Self-destruct Interrupter [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Makeshift Sensor Array Storage Large Storage Unit Processor Advanced Target Analyzer Protection Makeshift Armor Plating Weapon Heavy Assault Rifle Energy Gun Beamcaster Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 50 | 6 5 27 . 5 7 Power 4 | 1 . 2 . . 1 Engine 3 | 1 . 1 . . 1 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 10 | 2 . 5 . . 3 Treads 10 | 2 . 5 . . 3 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 3 5 . 3 1 Device 3 | . . 2 . 1 . Storage 4 | 1 3 . . . . Processor 3 | . . 1 . 1 1 Hackware . | . . . . . . Protection 3 | . . 2 . 1 . Artifact . | . . . . . . Weapon 23 | 2 2 15 . 2 2 Energy Gun 6 | 1 . 4 . 1 . Energy Cannon . | . . . . . . Ballistic Gun 12 | 1 2 8 . 1 . Ballistic Cannon . | . . . . . . Launcher 3 | . . 3 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . 1 5 . . 4 Power 1 | . . 1 . . . Propulsion 3 | . . 2 . . 1 Utility 2 | . . 1 . . 1 Weapon 4 | . 1 1 . . 2 Highest Loss Streak 4 | . 1 1 . . 4 Average Slot Usage (%) 99 | . 99 96 100 100 96 Engine 10 | . 14 6 11 11 11 Treads 22 | . 28 21 22 22 21 Device 7 | . . 3 11 11 9 Storage 15 | . 27 20 11 11 11 Processor 9 | . . 10 11 11 12 Protection 8 | . . 7 11 11 11 Energy Gun 6 | . 10 6 . 6 5 Ballistic Gun 15 | . 17 15 22 15 8 Naked Turns . | . . . . . . Heaviest Build 44 | 13 28 35 35 39 44 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 1 | . . 1 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 10 Most Carried 10 | 2 7 10 8 10 10 Average Carried 7 | 1 5 8 7 8 9 Final Capacity 10 | 6 10 10 10 10 10 Final Carried 9 | 2 7 7 8 9 8 Class Distribution -------------------- 43% | Mutant 29% | Messiah-Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Messiah-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 1362 | 260 264 684 . 56 98 Remotely 194 | . . 194 . . . Salvage Created 1612 | . 384 1040 . . 188 Parts 110 | . 30 73 . . 7 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . . . 1 11 Prevented 9 | . . . . . 9 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 36 | . 13 20 . . 3 Melee 2 | . . . . . 2 Guns 28 | . 13 14 . . 1 AOE 6 | . . 6 . . . Classes Destroyed 10 | . 4 4 . . 2 Worker 1 | . . 1 . . . Builder 2 | . 1 1 . . . Tunneler 1 | . . 1 . . . Hauler 1 | . . 1 . . . Watcher 6 | . 1 5 . . . Swarmer 8 | . 8 . . . . Grunt 19 | . 5 14 . . . Brawler 1 | . . . . . 1 Duelist 2 | . . . . . 2 Sentry 6 | . . 6 . . . Best Kill Streak 5 | . 4 5 . . 1 Combat Bots Only 3 | . 3 3 . . 1 Max Kills in Single Turn 2 | . 1 2 . . 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 2847 | . 524 1014 . . 1309 Core 519 | . 114 84 . . 321 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 54 . . . . Volleys Fired 130 | . 38 80 . . 12 Largest 2 | . 2 2 . . 2 Hottest 108 | . 70 95 . . 108 Shots Fired 247 | . 76 155 . . 16 Gun 243 | . 76 151 . . 16 Cannon . | . . . . . . Launcher 4 | . . 4 . . . Special . | . . . . . . Kinetic 179 | . 54 113 . . 12 Thermal 53 | . 22 27 . . 4 Explosive 4 | . . 4 . . . Electromagnetic 11 | . . 11 . . . Robot Hit Streak 11 | . 7 11 . . 4 Robot Miss Streak 5 | . 5 4 . . 2 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 3 . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 155 | . 38 92 . . 25 Core Hits 78 | . 22 46 . . 10 Critical Hits 1 | . . 1 . . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Melee Attacks 21 | . . . . . 21 Impact . | . . . . . . Slashing 15 | . . . . . 15 Piercing 6 | . . . . . 6 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2970 | . 557 1752 . . 661 Guns 1994 | . 557 1269 . . 168 Cannons . | . . . . . . Explosions 481 | . . 481 . . . Melee 493 | . . . . . 493 Ramming 2 | . . 2 . . . Kinetic 1392 | . 343 902 . . 147 Thermal 511 | . 214 276 . . 21 Explosive 356 | . . 356 . . . Electromagnetic 216 | . . 216 . . . Impact . | . . . . . . Slashing 385 | . . . . . 385 Piercing 108 | . . . . . 108 Highest Corruption 4 | . 4 1 1 1 1 Average Corruption 1 | . 3 1 1 1 1 Corruption Purged . | . . . . . . Effects 10 | . 2 8 . . . Message Errors 2 | . . 2 . . . Matter Fused 1 | . 1 . . . . Data Loss (minor) 2 | . . 2 . . . Targeting Errors 5 | . 1 4 . . . Overload Shots . | . . . . . . Overflow Damage 23 | . . 1 . . 22 Projectiles . | . . . . . . Explosions 1 | . . 1 . . . Melee 22 | . . . . . 22 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 63 | . . 63 . . . Shots 2 | . . 2 . . . Rammed 2 | . . 2 . . . Targets Rammed 2 | . . 2 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 167 | . 103 167 . . 126 Average Temperature 41 | . 28 45 . . 48 Received Heat Transfer 840 | . 186 453 . . 201 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1332 | . 629 666 . . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 436 | . 290 436 126 . . Average Influence 173 | . 95 249 126 . . Maximum Alert Level 2 | . 1 2 . . . Low Security (%) 56 | . . . . . . Level 1 42 | . . . . . . Level 2 1 | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 5 . . 1 Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 5 | . 1 4 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 19 42 . . 18 Peak Tracking Total 7 | . 3 6 . . 7 Tactical Retreats 7 | . 3 3 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered 4 | . 2 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled 3 | . . 2 . . 1 Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 1 | . 1 . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . 5 . . . . Successful 5 | . 5 . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . . 2 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 5 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 5 | . 5 . . . . Recycle Component 1 | . 1 . . . . Process 2 | . 2 . . . . Report Inventory 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter 129 | . 129 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 150 | . . . . 150 150 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 40 | . . . . . 40 Total Damage 1209 | . . . . . 1209 Kills 10 | . . . . . 10 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 5788 | 111 881 1310 230 3008 248 Spaces Moved 3205 | 66 449 604 144 1849 93 Core 6 | 6 . . . . . Treads 3199 | 60 449 604 144 1849 93 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 160 | 150 160 160 160 160 169 Slowest Speed 190 | 160 160 180 160 160 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 4 69 49 62 92 14 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 25 | . . 25 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 25 | . . 25 . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 3592 | 75 534 791 144 1900 148 Wait 138 | 2 39 58 . 30 9 Move 3200 | 65 448 603 143 1848 93 Hop . | . . . . . . Pick Up 27 | 2 4 9 1 9 2 Fast Attach 11 | 6 1 4 . . . Attach 6 | . 1 3 . . 2 Detach . | . . . . . . Swap 33 | . 3 20 . 5 5 Drop 24 | . . 12 . 8 4 Fire 130 | . 38 80 . . 12 Melee 21 | . . . . . 21 Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . 2 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 591 | -10/Materials | Discovered new exit (range 16) 818 | -10/Materials | Discovered new exit (range 15) 932 | -10/Materials | Discovered new exit (range 7) 993 | -10/Materials | Entered another Materials area 993 | -9/Materials | Evolved 2 slots: Utility x2 1621 | -9/Materials | Build established: Scavenger-Mutant 2007 | -9/Materials | Discovered new exit (range 14) 2303 | -9/Materials | Entered Mines 2323 | -9/Mines | Discovered new exit (range 10) 2464 | -9/Mines | Assembled infested the area 2478 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2526 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2533 | -9/Mines | Entered Zion 2585 | -7/Zion | System corruption cleaned by Quarantine Array 2727 | -7/Zion | Received a visual enhancement algorithm 3150 | -7/Zion | Build established: Mutant 4101 | -7/Zion | Imprinted 4103 | -7/Zion | Declared Zion's savior 4396 | -7/Zion | Build established: Messiah-Mutant 5311 | -7/Zion | Discovered new exit (range 15) 5541 | -7/Zion | Entered Proximity Caves 5541 | -6/Proximity Caves | Accompanied by 4 allies 5557 | -6/Proximity Caves | Learned Factory emergency access door positions 5655 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5753 | -6/Proximity Caves | Core integrity fell below 50% 5774 | -6/Proximity Caves | Core integrity fell below 20% 5789 | -6/Proximity Caves | Destroyed by G-67 Veteran with Backup Laser III Last Messages --------------- 05731_ M-28 Smith unfolds itself. 05733_ G-50 Soldier destroyed. 05736_ B-48 Gladiator destroyed. 05736_ 30-SKB(M) destroyed. 05737_ AI-9NN(M) destroyed. 05738_ Adv. Heat Sink fries itself beyond repair. 05739_ Hvy. Battle Rifle destroyed. 05740_ Mace fries itself beyond repair. 05743_ Dropped Lgt. Treads. 05747_ Mak. Sensor Array destroyed. 05754_ Carbon-fiber Leg severed. 05761_ Lgt. Treads destroyed. 05761_ Mak. Spear destroyed. 05772_ L-41 Fighter destroyed. 05773_ Acquired 44 matter. 05776_ Plasma Rifle severed. 05781_ Core Shielding fries itself beyond repair. 05784_ Imp. Melee Analysis Suite fries itself beyond repair. 05786_ Destroyed Electrolaser. 05787_ M-28 Smith fits Backup Laser III on G-67 Veteran. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ##??????????????????????? | | ????????????????????? #?????????????????????? | | ?????????????????? ????????????????????? | | ????????????????# ?????????????????????? | | ????????????????? ?????????????????????? | | ?????????????????# ?????????????????????? | | ?????????????##### ?????????????????????? | | ?????????????? %#?????????????????????? | | ???????????????? ##????????????????????? | | ????????????????? ?????????????????????? | | ?????????????????? ?????????????????????? | | ???????????????????? ??????????????????????? | | ????????????????????? % ??????????????????????? | | ?????????????????????? #??????????????????????? | | ???????????????????????#%%#??????????????????????? | | ???????????????????????# %#??????????????????????? | | ???????????????????????#%g#??????????????????????? | | ??????????????????????##m@########???????????????? | | ????????????????????###%= [ #???????????????? | | ???????????????????## ######## #???????????????? | | ???????????????????# #""""""#?????????????????? | | ??????????????????## # "#?????????????????? | | ??#???????????????# ## "#?????????????????? | | ?# ???????????????# # "#?????????????????? | | # ???????????????# # #?????????????????? | | ???????????????## ## # #?#???????????????? | | ????????????????##?# ##"%%"## ##??????????????? | | #???????????????###?# [[%*% #??????????????? | | #??????????????## ####!%% = #??????????????? | | #?????????????## !%= ## ##??????????????? | | #?????????????# ##?##???????????????? | | #??????????#### [ #???????????????????? | | #??????????# % % % #???????????????????? | | ######?????# =## = ????????????? | | $ ## ###???# ######## #????????? | | ##### #??????##### ### ?????????? | | #??????????# #???? ?????????? | | ######??????????# #?????????????????? | | #???????????????## ##?????????????????? | | #### ##?????????????????###??????????????????? | | ???#######???????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 16 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 22 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Target Analysis 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Tourist Challenges ------------ None Game ------ Seed ImprinterHoverTriangulator Manual? 0 Play Time 01:06:15 Cumulative 10.1 hours Start 2019.11.03 @ 08:27:39 End 2019.11.03 @ 12:48:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 877c45f0-3d16-4c6c-b1ce-1567bcb556cf