Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.08 @ 16:07:09 Player: Vexic Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (79) 395 Value Destroyed (1882) 1882 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4017 Bonus ------- None Cogmind --------- Core Integrity 324/550 Matter 300/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Flying (26) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (4) ------ Improved Cooling System Improved Cooling System Advanced Visual Processing Unit Hacking Suite > --- WEAPON (2) ------- Heavy Particle Cannon Mace > --- INVENTORY (5) ---- Improved Heat Sink Gatling Laser Gatling Laser Gatling Laser Ion Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Improved Cooling System Improved Cooling System Advanced Visual Processing Unit Hacking Suite > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Improved Heat Sink Gatling Laser Gatling Laser Ion Cannon Light Assault Rifle [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Hacking Suite Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Particle Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 88 | 7 12 38 31 Power 8 | 1 . 4 3 Engine 4 | 1 . 2 1 Core 4 | . . 2 2 Reactor . | . . . . Propulsion 40 | 3 8 15 14 Treads . | . . . . Leg 9 | . . 2 7 Wheel 9 | 3 5 1 . Hover 10 | . 1 9 . Flight 12 | . 2 3 7 Utility 12 | 1 1 5 5 Device 8 | . 1 3 4 Storage 1 | 1 . . . Processor 2 | . . 1 1 Hackware 1 | . . 1 . Protection . | . . . . Artifact . | . . . . Weapon 28 | 2 3 14 9 Energy Gun 11 | 2 . 7 2 Energy Cannon 8 | . . 4 4 Ballistic Gun 4 | . 3 . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 4 | . . 3 1 Unidentified Prototypes 1 | . . . 1 Parts Lost 15 | . 2 2 11 Power 2 | . . . 2 Propulsion 6 | . . 2 4 Utility 2 | . . . 2 Weapon 5 | . 2 . 3 Highest Loss Streak 5 | . 2 1 5 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 96 | . 94 98 92 Engine 6 | . 14 3 2 Core 5 | . . 7 6 Leg 8 | . . 9 18 Wheel 8 | . 27 1 . Hover 6 | . . 10 . Flight 2 | . . . 14 Device 17 | . 9 21 13 Storage 5 | . 14 2 . Processor 7 | . . 10 10 Hackware 6 | . . 8 9 Energy Gun 10 | . 9 12 5 Energy Cannon 6 | . . 8 9 Ballistic Gun 5 | . 18 . . Peak Build Rating 42 | 6 7 18 42 Average Rating 15 | 4 6 15 29 On Entrance 7 | . 6 7 18 Naked Turns . | . . . . Heaviest Build 21 | 12 13 21 19 Greatest Support 45 | 26 26 28 45 Greatest Overweight (x) 2 | 2 2 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 6 | 6 8 5 5 Most Carried 6 | . 3 6 5 Average Carried 3 | . 1 3 4 Final Capacity 8 | 8 8 5 5 Final Carried 5 | . 3 3 5 Class Distribution -------------------- 59% | Scavenger-Mutant 32% | Mutant 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1176 | 239 224 421 292 Remotely 275 | . 153 122 . Salvage Created 2983 | . 357 1724 902 Parts 180 | . 30 104 46 Haulers Intercepted 10 | . 1 6 3 Recyclers Shooed 4 | . 1 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 50 | . 11 25 14 Guns 31 | . 11 16 4 Cannons 17 | . . 7 10 AOE 2 | . . 2 . Classes Destroyed 10 | . 4 6 . Worker 2 | . . 1 1 Hauler 10 | . 1 6 3 Recycler 4 | . . 3 1 Mechanic 1 | . . 1 . Operator 3 | . . 2 1 Watcher 9 | . 2 5 2 Swarmer 19 | . 9 7 3 Grunt 15 | . 2 8 5 Duelist 2 | . . 1 1 Sentry 14 | . . 9 5 Best Kill Streak 6 | . 6 6 4 Combat Bots Only 6 | . 6 6 4 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 247 | . 52 57 138 Missed 70 | . 15 13 42 Damage Taken 2042 | . 304 628 1110 Core 395 | . 107 62 226 Absorbed by Shields . | . . . . Ignored by Resistances 583 | . 93 173 317 Regen/Repaired (Parts) 50 | . . 50 . Core Remaining (%) 80 | 100 57 84 . Volleys Fired 184 | . 65 70 49 Largest 2 | . 2 2 2 Hottest 160 | . 80 136 160 Shots Fired 341 | . 123 142 76 Gun 256 | . 123 103 30 Cannon 85 | . . 39 46 Launcher . | . . . . Special . | . . . . Kinetic 105 | . 104 . 1 Thermal 159 | . . 84 75 Explosive . | . . . . Electromagnetic 77 | . 19 58 . Robot Hit Streak 21 | . 8 20 21 Robot Miss Streak 3 | . 3 3 2 Penetration Max . | . . . . Secondary Targets 4 | . 2 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 229 | . 55 99 75 Core Hits 118 | . 25 53 40 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 4 . Burn 2 | . . 2 . Corrupt 2 | . . 2 . Melee Attacks 12 | . . 3 9 Impact 8 | . . . 8 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . 3 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4153 | . 490 1940 1723 Guns 2379 | . 490 1196 693 Cannons 1316 | . . 430 886 Explosions 313 | . . 313 . Melee 144 | . . . 144 Ramming 1 | . . 1 . Kinetic 344 | . 338 . 6 Thermal 2753 | . . 1180 1573 Explosive . | . . . . Electromagnetic 911 | . 152 759 . Impact 144 | . . . 144 Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 1 2 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 28 | . 7 21 . Message Errors 2 | . . 2 . Matter Fused 9 | . 4 5 . Heat Flow Errors 5 | . 2 3 . Energy Discharges 2 | . . 2 . Data Loss (minor) 3 | . 1 2 . Data Loss (major) 2 | . . 2 . Misfires 2 | . . 2 . Alerts 3 | . . 3 . Overload Shots . | . . . . Overflow Damage 11 | . . . 11 Projectiles 11 | . . . 11 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 253 | . 66 187 . Shots 5 | . 2 3 . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 251 | . 220 251 122 Average Temperature 35 | . 62 27 33 Received Heat Transfer 843 | . 30 210 603 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . . 6 1 Heat Transferred 5378 | . . 2385 2993 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 3 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 332 | . 260 275 332 Initial 21 | . . . 21 Average 107 | . 90 100 175 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 84 | 100 93 85 64 Level 1 15 | . 6 14 35 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 2 1 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 73 | . 18 32 23 Peak Tracking Total 6 | . 4 4 6 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 5 | . . 5 . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 9 | . 2 7 . Max in Single Turn 3 | . 2 3 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 29 | . 9 14 6 Terminals 22 | . 8 9 5 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 3 | . 1 2 . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 98 | . 33 46 19 Successful 66 | . 18 37 11 Failed 32 | . 15 9 8 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 38 | . 9 20 9 Terminals 76 | . 32 29 15 Fabricators . | . . . . Repair Stations 7 | . . 7 . Recycling Units 6 | . 1 5 . Scanalyzers 9 | . . 5 4 Garrison Access . | . . . . Terminal Hacks 32 | . 16 13 3 Record 2 | . . 2 . Robot Analysis 1 | . 1 . . Prototype ID Bank 4 | . 3 . 1 Branch Access Points 1 | . . . 1 Emergency Access Points 2 | . 1 1 . Alert Level 1 | . . 1 . Unreport Threat 1 | . . 1 . Locate Traps 4 | . 4 . . Disarm Traps 1 | . . 1 . Reprogram Traps 3 | . . 3 . Maintenance Status 1 | . 1 . . Surveillance Status 1 | . 1 . . Patrol Status 1 | . 1 . . Transport Status 2 | . 2 . . Hauler Manifests 2 | . . 1 1 Registered Components 2 | . 1 1 . Registered Prototypes 1 | . . 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 6 . Scan Component 3 | . . 3 . Repair 3 | . . 3 . Recycling Unit Hacks 3 | . . 3 . Report Inventory 1 | . . 1 . Retrieve Components 2 | . . 2 . Scanalyzer 9 | . . 5 4 Insert Component 5 | . . 3 2 Analyze 4 | . . 2 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 16 | . 2 10 4 Terminals 13 | . 1 8 4 Assimilate 9 | . 1 5 3 Operators 4 | . . 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 1 2 . Reject 3 | . 1 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 26 | . 8 12 6 Full Trace Events 3 | . 2 1 . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 2 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . 3 . Time 90 | . . 90 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 12 | . . 12 . Parts Scanalyzed 4 | . . 2 2 Part Schematics Acquired 4 | . . 2 2 Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 2 | . . 2 . Non-combat 2 | . . 2 . Combat . | . . . . Robot Hacks Applied 2 | . . 2 . parse_system 1 | . . 1 . no_distress 1 | . . 1 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies 2 | . . 1 1 Largest Group 1 | . . 1 1 Highest-Rated Group 10 | . . 10 10 Highest-Rated Ally 10 | . . 10 10 Total Orders 2 | . . 2 . ROAM 1 | . . 1 . FOLLOW 1 | . . 1 . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3658 | 63 972 2074 549 Spaces Moved 2367 | 46 635 1181 505 Core 22 | 22 . . . Treads . | . . . . Legs 676 | . . 517 159 Wheels 780 | 24 632 124 . Hover 534 | . . 534 . Flight 355 | . 3 6 346 Fastest Speed 26 | 50 90 90 26 Average Speed 97 | 95 90 117 62 Slowest Speed 205 | 150 205 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 7 | . . . 7 Cave-ins Triggered . | . . . . Exploration Rate (%) 56 | 4 97 82 43 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 105 | . 30 71 4 Melee . | . . . . Projectile 4 | . . . 4 AOE 101 | . 30 71 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3332 | 62 926 1717 627 Wait 660 | 9 213 410 28 Move 2350 | 45 634 1180 491 Hop 7 | . . . 7 Pick Up 10 | . 1 4 5 Fast Attach 33 | 7 3 8 15 Attach 4 | . 1 1 2 Detach 3 | . 1 1 1 Swap 51 | . 8 29 14 Drop 17 | 1 . 10 6 Fire 184 | . 65 70 49 Melee 12 | . . 3 9 Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 6) 308 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 9) 557 | -10/Materials | Discovered new exit (range 11) 877 | -10/Materials | Discovered new exit (range 8) 1036 | -10/Materials | Entered another Materials area 1036 | -9/Materials | Evolved 2 slots: Utility x2 1479 | -9/Materials | Repaired Hvy. EM Pulse Gun 1500 | -9/Materials | Build established: Scavenger-Mutant 1506 | -9/Materials | Repaired Hover Unit 1672 | -9/Materials | Discovered new exit (range 16) 1709 | -9/Materials | Identified exit to Mines 1801 | -9/Materials | Discovered new exit (range 16) 1858 | -9/Materials | Identified exit to Materials 1956 | -9/Materials | Repaired Hvy. EM Pulse Gun 2009 | -9/Materials | Discovered exit to Materials (range 8) 2476 | -9/Materials | Discovered exit to Materials (range 16) 3110 | -9/Materials | Entered another Materials area 3110 | -8/Materials | Evolved 2 slots: Propulsion x2 3416 | -8/Materials | Lost 5 parts (1n1u3w) 3471 | -8/Materials | Lost 4 parts (1p3n) 3611 | -8/Materials | Discovered new exit (range 5) 3659 | -8/Materials | Self-destructed Last Messages --------------- 03602_ W-25 Informer destroyed. 03606_ Acquired Hvy. Particle Cannon. 03608_ K-01 Serf cleans the Neutrino Reactor. 03611_ EXIT=FOUND 03618_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03619_ Connecting with Terminal... >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 03622_ O-16 Technician accesses terminal... 03622_ O-16 Technician IFF database reprogrammed. 03624_ Technician 3a reveals location of EMP Trap. 03628_ Technician 3a reveals location of hidden door. 03630_ A-02 Transporter destroyed. 03632_ Technician 3a reveals location of hidden door. 03637_ Critical hit (Burn: +37). 03655_ Technician 3a destroyed. 03656_ Y-45 Defender destroyed. 03658_ Acquired 20 matter. Map ----- +----------------------------------------------------+ | #""" # #?????????????????????????????? | | # # < #?????????????????????????????? | | [ #? # #?????????????????????????????? | | #####+######/### ##########################+#### | | # | | # | | # | | # ############+######## #########+####### ### | | # # [ # #??# #???# #???????? | | ## # "" #!!! #??# #???#!![ = #???????? | | + = Y" #!! !#??# #???#![ #???????? | | # "" #!! #??# #???#![ #???????? | | # # #??# #???# "#???????? | | ######## #??# #???# T#???????? | | ###/##??????# #### ##### [ "#???????? | | """!""??????# # ^ / #???????? | | """%""" ????###########= ^ ###########???????? | | """!""" #???# ????????#== ^ #############?????? | | / ??+ ! #%=* ??? | | ###?# ]]] +== ^^ ??? | | #???# ]]] #= ^ ??? | | = #???# ????????####+########### ##### ??? | | ! #?????????????# #???????????????????? | | #########?????????????# """ #???????????????????? | | ??????????????????????# *"T" #???????????????????? | | ??????????????????????# %@ +???????????????????? | | ??????????????????????# ![ #???????????????????? | | ??????????????????????#|*%= #???????????????????? | | ??????????????????????###!####???????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Adv. Visual Processing Unit | -9/Materials | Scanalyzed Ion Cannon | -8/Materials | Scanalyzed Gatling Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarlordArchitectThrower Manual? 0 Play Time 00:55:16 Cumulative 19.5 hours Start 2024.08.08 @ 02:50:54 End 2024.08.08 @ 16:07:09 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 42 Rogue 37 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d263a022-e68a-4416-a1bc-d723071370eb