Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.27 @ 15:45:58 Player: omewwes Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (190) 950 Value Destroyed (7521) 7521 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (7062) 7062 TOTAL SCORE: 22953 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1815 Follower Combat Kills 3248 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -501 Cogmind --------- Core Integrity 796/1300 Matter 234/300 Energy 64/100 System Corruption 21% Temperature Cool (0) Movement Treading (240) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Medium Treads > --- UTILITY (9) ------ High-capacity Storage Unit Advanced Signal Interpreter Advanced Transmission Jammer Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Transmission Jammer Advanced Reaction Control System Dispersion Rifle Railgun Advanced Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System High-capacity Storage Unit Advanced Targeting Computer Centrium Medium Armor Plating Graphene Brace Improved Thermal Shield Advanced Shield Generator Improved Remote Force Field > --- WEAPON ----------- Advanced Variable Charge Gun Cooled Phase Cannon Advanced KE Penetrator > --- INVENTORY -------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads Centrium Heavy Treads Advanced Terrain Scanner Transmission Jammer Advanced Transmission Jammer Advanced Variable Charge Gun Tiamat Missile Launcher Advanced Datajack [Rating: 150] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Advanced Variable Charge Gun Energy Gun Advanced Variable Charge Gun Energy Cannon Cooled Phase Cannon Ballistic Gun Makeshift Shrapnel Gun Launcher Tiamat Missile Launcher Piercing Weapon Makeshift Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Res Slots Evolved 14 | . . 2 . . . 6 . . . . 2 . . . 2 2 Power 2 | . . . . . . . . . . . 1 . . . 1 . Propulsion 4 | . . . . . . 1 . . . . 1 . . . . 2 Utility 7 | . . 2 . . . 4 . . . . . . . . 1 . Weapon 1 | . . . . . . 1 . . . . . . . . . . Parts Attached 175 | 8 7 25 1 6 4 47 1 1 . 4 16 11 8 8 8 20 Power 17 | 1 1 3 . . . 3 . . . . 2 1 2 1 . 3 Engine 10 | 1 1 3 . . . 3 . . . . 1 1 . . . . Core 1 | . . . . . . . . . . . 1 . . . . . Reactor 6 | . . . . . . . . . . . . . 2 1 . 3 Propulsion 41 | 4 1 4 . 1 1 10 . . . 1 3 4 2 2 2 6 Treads 38 | 2 1 4 . 1 1 9 . . . 1 3 4 2 2 2 6 Leg 3 | 2 . . . . . 1 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 67 | 1 3 9 1 3 3 19 1 1 . 3 5 3 3 1 5 6 Device 33 | . 1 2 1 1 2 8 . 1 . 2 4 1 . . 5 5 Storage 3 | 1 1 . . . . . . . . . . . 1 . . . Processor 13 | . 1 3 . 1 . 7 . . . . . . . . . 1 Hackware 1 | . . 1 . . . . . . . . . . . . . . Protection 17 | . . 3 . 1 1 4 1 . . 1 1 2 2 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 50 | 2 2 9 . 2 . 15 . . . . 6 3 1 4 1 5 Energy Gun 25 | 2 1 6 . . . 1 . . . . 4 3 1 3 . 4 Energy Cannon 2 | . . . . . . 1 . . . . 1 . . . . . Ballistic Gun 17 | . 1 2 . 2 . 10 . . . . 1 . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 4 | . . 1 . . . 2 . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 24 | . . 3 1 . . 11 . . . . 1 1 2 4 . 1 Corrupted Parts 10 | . . . . . . . . . . . . . . 7 . 3 System Corruption 46 | . . . . . . . . . . . . . . 27 . 19 Parts Lost 66 | . 2 9 . . 1 13 1 . . 2 . 1 . . 15 22 Power 8 | . . 1 . . . 1 . . . . . . . . 3 3 Propulsion 16 | . . 2 . . . 5 . . . . . . . . 3 6 Utility 22 | . . 4 . . 1 4 1 . . . . . . . 6 6 Weapon 20 | . 2 2 . . . 3 . . . 2 . 1 . . 3 7 Highest Loss Streak 13 | . 2 3 . . 1 8 1 . . 1 . 1 . . 10 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 13 | . 6 11 12 14 14 13 14 15 15 14 13 14 17 17 15 9 Power . | . . . 1 1 1 . 1 1 1 1 . . . 1 . . Propulsion 3 | . 3 4 5 4 3 2 2 2 2 2 1 2 3 3 5 2 Utility 4 | . 1 2 2 3 4 4 4 5 5 5 8 7 6 5 4 1 Weapon 4 | . . 3 4 4 6 5 7 7 7 6 4 4 6 7 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 39 | . 5 4 . 1 1 8 . . . 1 5 6 2 . 3 3 Power 4 | . . 2 . . . 2 . . . . . . . . . . Propulsion 10 | . 5 1 . . . 1 . . . . . 1 1 . 1 . Utility 15 | . . 1 . 1 1 1 . . . 1 5 2 . . 2 1 Weapon 10 | . . . . . . 4 . . . . . 3 1 . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 92 94 100 99 100 95 100 100 92 100 99 99 94 88 80 69 Engine 6 | . 14 11 11 11 11 6 6 6 6 6 5 5 3 . . . Core 1 | . . . . . . . . . . . 4 5 . . . . Reactor 1 | . . . . . . . . . . . . . 5 11 13 1 Treads 20 | . 28 21 22 22 22 19 20 20 20 20 23 23 23 17 9 18 Device 19 | . 2 6 11 11 11 12 26 26 33 30 30 29 17 18 24 23 Storage 7 | . 14 11 11 11 11 6 6 6 6 6 5 5 10 6 5 4 Processor 10 | . 5 13 22 20 11 19 14 13 13 13 6 5 5 5 5 8 Protection 4 | . . 3 . 1 11 9 4 5 . 1 2 4 5 8 4 . Energy Gun 9 | . 25 15 20 2 . . . . . . 12 17 17 16 13 8 Ballistic Gun 8 | . 2 6 . 19 22 18 19 20 12 19 3 . . . . 2 Peak Build Rating 150 | 6 10 21 29 30 30 70 67 68 68 70 86 95 111 133 150 127 Average Rating 67 | 4 8 15 21 28 27 57 66 67 62 68 81 92 102 122 138 110 On Entrance 53 | . 6 10 21 22 30 29 65 67 68 68 69 86 95 111 130 34 Avg Prop Armor Cover (%) 22 | 8 . . . . . . . . . . . . . . 18 23 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 157 | 13 29 40 35 39 40 72 63 63 60 63 83 84 144 148 157 75 Greatest Support 170 | 40 40 46 46 46 43 78 60 60 60 70 90 102 108 160 160 170 Greatest Overweight (x) 1 | . . . . . . . 1 1 . 1 1 . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 Average Capacity 15 | 7 8 15 15 15 15 15 15 15 15 15 15 15 19 20 20 20 Most Carried 20 | 2 10 15 13 15 15 15 15 15 15 15 15 15 20 20 20 13 Average Carried 13 | . 6 11 12 14 14 13 14 14 15 14 13 14 19 19 18 9 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 Final Carried 20 | 2 10 12 13 15 15 15 15 15 15 13 15 15 20 19 14 5 Class Distribution -------------------- 21% | Commander-Tank 18% | Scavenger-Tank 17% | Scavenger-Gunner 17% | Mutant 11% | Derelict-Mutant 5% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Tank | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Tank | -5/Factory Commander-Tank | -5/Extension Commander-Tank | -5/Cetus Commander-Tank | -5/Archives Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Res Matter Collected 5041 | 139 218 412 9 100 88 1557 172 209 . 264 644 130 100 136 476 387 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 9333 | . 742 1880 18 . . 2619 72 . . 204 462 1562 64 . 981 729 Parts 442 | . 39 113 4 . . 146 8 . . 21 21 43 4 . 30 13 Haulers Intercepted 10 | . 2 5 . . . 1 . . . . . 1 . . 1 . Recyclers Shooed 16 | . 2 5 . . . 6 . . . . . 1 . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . 2 4 . 12 . . 19 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Res Combat Hostiles Destroyed 133 | . 17 23 4 . . 25 4 . . 7 7 15 1 . 19 11 Guns 91 | . 17 21 1 . . 16 2 . . 3 6 12 1 . 9 3 Cannons 2 | . . . . . . 2 . . . . . . . . . . AOE 32 | . . . 3 . . 7 2 . . 4 . 1 . . 10 5 Classes Destroyed 22 | . 4 10 . . . 6 . . . 2 . . . . . . Worker 16 | . . 6 . . . 7 . . . . 2 . . . 1 . Builder 4 | . . 2 . . . 2 . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . Hauler 10 | . 2 5 . . . 1 . . . . . 1 . . 1 . Recycler 13 | . . 2 . . . 6 . . . . . 4 . . . 1 Mechanic 3 | . . 1 . . . 1 . . . . . . . . 1 . Operator 3 | . . 3 . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . 1 . . . . . . Watcher 5 | . . 2 . . . 2 . . . . . . . . 1 . Swarmer 26 | . 6 . 4 . . 2 4 . . 4 . . . . 4 2 Grunt 49 | . 8 16 . . . 7 . . . . 1 7 . . 9 1 Brawler 2 | . . 1 . . . . . . . . . . . . 1 . Duelist 4 | . . 2 . . . . . . . . . . . . 1 1 Protector 2 | . . . . . . 2 . . . . . . . . . . Sentry 17 | . . 4 . . . 2 . . . . 2 4 . . 1 4 Specialist 5 | . . . . . . 3 . . . . . . . . 2 . Hunter 11 | . . . . . . 4 . . . . 2 3 . . 1 1 Programmer 8 | . . . . . . 3 . . . 1 2 . . . . 2 Heavy 2 | . . . . . . 2 . . . . . . . . . . Behemoth 2 | . . . . . . . . . . 1 . 1 . . . . Cetus Guard 1 | . . . . . . . . . . . . . 1 . . . Subdweller 3 | . 3 . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . Mutant 1 | . . . . . . 1 . . . . . . . . . . Best Kill Streak 12 | . 3 11 4 . . 12 4 . . 4 3 4 1 . 12 4 Combat Bots Only 11 | . 3 8 4 . . 8 4 . . 4 2 3 1 . 11 4 Max Kills in Single Turn 4 | . 2 1 3 . . 4 2 . . 3 1 1 1 . 4 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 . . 3 2 . . 3 . 1 . . 4 2 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Res Hostile Shots Fired 1402 | . 60 141 9 . 36 267 13 . . 45 37 59 11 . 502 222 Missed 392 | . 21 38 5 . 15 83 3 . . 7 11 16 4 . 143 46 Hits 1010 | . 39 103 4 . 21 184 10 . . 38 26 43 7 . 359 176 Melee 50 | . . 12 . . . . . . . . . . . . 20 18 Projectile 960 | . 39 91 4 . 21 184 10 . . 38 26 43 7 . 339 158 AOE 2 | . 1 . . . . 1 . . . . . . . . . . Critical Strikes 43 | . 2 3 . . . 11 . . . . 2 2 1 . 17 5 Actively Blocked 20 | . . . . . . . . . . . . . . . 15 5 Part Disruptions 1 | . . . . . . 1 . . . . . . . . . . Damage Taken 18057 | . 649 1485 57 . 152 3354 182 . . 853 328 791 204 . 5284 4718 Core 1926 | . 180 192 15 . 5 236 16 . . 39 23 110 . . 606 504 Absorbed by Shields 1654 | . . . . . . . . . . . 119 297 71 . 1167 . Reduced by Siege Mode 179 | . . . . . . . . . . . . . . . 75 104 Ignored by Resistances 1704 | . . . . . . 48 . . . 84 64 122 9 . 1377 . Core Remaining (%) 62 | 100 28 . . . 47 . . . . 65 . . . 86 47 . Volleys Fired 504 | . 48 154 4 . 3 90 4 . . 20 27 46 9 . 53 46 Largest 3 | . 2 2 2 . 2 3 3 . . 3 3 3 3 . 3 3 Hottest 560 | . 80 112 112 . 48 136 93 . . 93 406 406 406 . 560 262 Shots Fired 1146 | . 96 294 7 . 6 243 12 2 1 56 66 128 20 1 138 76 Gun 1094 | . 96 294 6 . 6 226 11 2 1 54 66 128 20 1 112 71 Cannon 30 | . . . . . . 13 . . . . . . . . 17 . Launcher 22 | . . . 1 . . 4 1 . . 2 . . . . 9 5 Special . | . . . . . . . . . . . . . . . . . Kinetic 427 | . 10 93 1 . 6 224 11 2 1 54 2 . . . 10 13 Thermal 637 | . 48 188 6 . . 13 . . . . 64 120 20 1 119 58 Explosive 21 | . . . . . . 4 1 . . 2 . . . . 9 5 Electromagnetic 61 | . 38 13 . . . 2 . . . . . 8 . . . . Robot Hit Streak 51 | . 13 19 2 . 4 13 14 6 . 33 51 30 10 8 22 14 Robot Miss Streak 6 | . 4 5 1 . 2 5 2 1 . 6 4 3 1 . 5 2 Penetration Max 2 | . . . . . . 2 . . . . . . . . . . Secondary Targets 12 | . 2 3 . . . 4 . . . . . 1 . . . 2 Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . 1 . . . 1 Shots Hit Robots 791 | . 62 204 4 . 6 167 6 1 . 43 37 100 13 1 86 61 Core Hits 458 | . 33 76 4 . 6 98 6 1 . 13 19 69 11 . 89 33 Critical Kills 18 | . . . . . . 14 . . . 1 1 . . . 1 1 Critical Parts Destroyed 18 | . . . . . . 14 . . . 1 1 . . . . 2 Critical Strikes 43 | . . 4 . . . 28 . . . 2 2 . 2 . 1 4 Burn 6 | . . 4 . . . . . . . . . . 2 . . . Destroy 37 | . . . . . . 28 . . . 2 2 . . . 1 4 Melee Attacks 10 | . . . . . . 4 . . . . 5 . . . 1 . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 9 | . . . . . . 4 . . . . 5 . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 24288 | 7 767 2643 219 . 133 5217 387 6 . 1259 1121 3309 467 19 6224 2510 Guns 16526 | . 730 2639 51 . 133 3302 126 6 . 1006 1121 3229 467 19 2159 1538 Cannons 686 | . . . . . . 358 . . . . . . . . 328 . Explosions 7045 | . 27 . 168 . . 1557 261 . . 253 . 73 . . 3734 972 Melee . | . . . . . . . . . . . . . . . . . Ramming 31 | 7 10 4 . . . . . . . . . 7 . . 3 . Kinetic 6026 | . 77 805 168 . 133 3269 126 6 . 1006 37 . . . 205 194 Thermal 11213 | . 342 1688 51 . . 604 . . . . 1084 3078 467 19 2536 1344 Explosive 5423 | . . . . . . 1311 261 . . 253 . . . . 2626 972 Electromagnetic 1595 | . 338 146 . . . 33 . . . . . 224 . . 854 . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . 1 1 1 . 6 6 6 6 7 . . . 27 5 21 Average Corruption 5 | . . 1 1 1 . 4 6 6 6 6 . . . 25 5 16 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 112 | . . 5 2 1 . 24 21 20 7 15 . . . 5 5 7 Message Errors 24 | . . 1 . . . 5 4 7 1 4 . . . 1 . 1 Matter Fused 35 | . . 1 . 1 . 7 9 6 3 5 . . . 1 1 1 Heat Flow Errors 12 | . . 1 . . . 3 1 3 2 . . . . 1 . 1 Energy Discharges 6 | . . 1 1 . . 1 1 . . . . . . . 1 1 Parts Rejected 2 | . . . . . . 1 . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . 1 . 1 . . . . . . Data Loss (minor) 8 | . . . . . . 1 1 1 . 3 . . . . 1 1 Data Loss (major) 4 | . . . 1 . . 1 2 . . . . . . . . . Misfires 9 | . . . . . . 2 2 2 1 . . . . 1 1 . Alerts 6 | . . 1 . . . 1 1 . . 2 . . . 1 . . Weapon Failures 4 | . . . . . . 2 . . . . . . . . . 2 Overload Shots 26 | . . . . . . . . . . . 8 4 3 . 11 . Overflow Damage 242 | . . . . . . . . . . . . . . . 228 14 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 242 | . . . . . . . . . . . . . . . 228 14 Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 595 | . 15 . 25 . . 143 30 . . . . 35 . . 193 154 Shots 12 | . 1 . 1 . . 2 1 . . . . 1 . . 4 2 Rammed 5 | 1 1 1 . . . . . . . . . 1 . . 1 . Targets Rammed 5 | 1 1 1 . . . . . . . . . 1 . . 1 . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 676 | . 187 402 53 . 14 527 228 185 151 44 412 348 222 133 676 391 Average Temperature 100 | . 58 70 34 . 8 102 63 82 77 15 127 62 85 76 174 152 Received Heat Transfer 3091 | . 99 555 . . 42 459 . . . 144 18 108 6 . 1222 438 Effects 18 | . . . . . . 5 . . . . 1 . . . 12 . Shutdowns 10 | . . . . . . 1 . . . . 1 . . . 8 . Energy Bleed 2 | . . . . . . 1 . . . . . . . . 1 . Interference 6 | . . . . . . 3 . . . . . . . . 3 . Siege Activations 5 | . . . . . . . . . . . . . . . 4 1 Total Turns 124 | . . . . . . . . . . . . . . . 79 45 Longest Duration 45 | . . . . . . . . . . . . . . . 28 45 Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . Parts Fried 3 | . 1 . . . . . . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 8 | . . 2 . . . . . . . . 1 2 . . . 3 Combat Hostiles 7 | . . 2 . . . . . . . . 1 1 . . . 3 Parts Melted 37 | . 1 11 1 . . 2 . . . . 7 6 . . 2 7 Heat Transferred 17247 | . 775 4104 111 . . 520 . . . . 1613 4807 908 37 2559 1813 Parts Sabotaged 6 | . . . . . . . . . . . . . . . 2 4 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . 1 . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Res Maximum Alert Level 5 | . . 1 1 . . 2 . . . . 3 3 2 1 5 4 Low Security (%) 38 | 100 100 62 3 . . 67 . . . . . 28 . 38 24 . Level 1 23 | . . 37 96 . . 17 . . . . 25 31 49 61 5 . Level 2 16 | . . . . . . 15 . . . . 46 20 50 . 9 . Level 3 10 | . . . . . . . . . . . 28 18 . . 10 21 Level 4 6 | . . . . . . . . . . . . . . . 7 78 Level 5 1 | . . . . . . . . . . . . . . . 12 . High Security 3 | . . . . . . . . . . . . . . . 29 . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 2520 | . 93 365 237 . . 512 . . . . 900 742 484 274 2520 1431 Initial 1312 | . . 10 129 . . . . . . . 900 158 396 148 53 1312 Average 443 | . 36 175 217 . . 144 . . . . 587 374 402 212 1133 1178 Influence Increases 9481 | . 389 799 108 . 28 999 90 . . 155 1175 1384 401 176 3116 661 Destroy 0b10 Robot/C 3820 | . 280 460 80 . 20 520 80 . . 120 160 620 160 80 1020 220 Destroy 0b10 Robot/NC 400 | . 10 110 . . . 125 . . . 5 10 40 10 5 80 5 Destroy Leader 740 | . 44 124 10 . . 152 10 . . 30 50 76 . . 184 60 Allied During Kill 1729 | . . . . . 8 49 . . . . 14 570 170 85 833 . Successful Hack 63 | . 22 29 . . . . . . . . . . . . . 12 Select Force Hacks 60 | . 30 30 . . . . . . . . . . . . . . Disable Machine 600 | . . . . . . 75 . . . . 15 30 15 . 435 30 Anti-Garrison Action 300 | . . . . . . . . . . . . . . . 150 150 Destroy Structure 644 | . 3 1 18 . . 78 . . . . 26 48 46 6 234 184 Advance Influence 900 | . . . . . . . . . . . 900 . . . . . Lose Combat Pursuer 225 | . . 45 . . . . . . . . . . . . 180 . Influence Decreases 8070 | . 364 492 233 207 28 494 532 63 . 155 850 1001 738 393 770 1750 Entered New Map 2617 | . . 15 203 207 . . 188 13 . . . 167 312 223 101 1188 Time Decay 3813 | . 344 407 30 . 28 334 334 50 . 135 470 644 286 130 279 342 Search Patrol Dispatched 300 | . . . . . . . . . . . 300 . . . . . Lost Part 630 | . 20 70 . . . 130 10 . . 20 . 10 . . 150 220 Lost Ally 710 | . . . . . . 30 . . . . 80 180 140 40 240 . Squads Dispatched 42 | . 2 4 . . . 6 . . . . 3 1 . . 19 7 Investigation 5 | . 2 1 . . . . . . . . . . . . 1 1 Extermination 7 | . . . . . . 3 . . . . 2 . . . 1 1 Reinforcement 12 | . . 3 . . . 3 . . . . 1 1 . . 4 . Assault 16 | . . . . . . . . . . . . . . . 13 3 Garrison 2 | . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . 3 . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . 1 2 Construction Impeded 2 | . . . . . . 2 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Res Distress Signals 15 | . 2 6 . . . 3 . . . . . . 2 . 2 . Communications Jammed 180 | . . . . . . 47 . . . 3 . 36 . . 94 . Distress Signals 172 | . . . . . . 43 . . . . . 36 . . 93 . Times Spotted 290 | . 24 43 4 . 1 43 4 . . 12 8 30 11 2 89 19 Peak Tracking Total 15 | . 6 8 4 . 1 13 4 . . 5 2 3 5 1 15 6 Tactical Retreats 6 | . . 3 . . . . . . . . . . . . 3 . Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Res Traps Triggered 5 | . 1 . . . . . . . . . . . . . 2 2 Indirectly 1 | . . . . . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Res Machines Disabled 48 | . . 1 . . . 5 . . . . 1 7 1 . 30 3 Max in Single Turn 4 | . . 1 . . . 3 . . . . 1 2 1 . 4 1 Garrison Access 3 | . . . . . . . . . . . 1 . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Res Machines Accessed 25 | . 3 4 . 1 . 1 1 . 4 . 4 1 . . 3 3 Terminals 5 | . 2 2 . . . . . . . . 1 . . . . . Fabricators 2 | . . . . . . . . . . . . . . . 1 1 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 2 . . . . . . . . 2 1 . . 1 . Scanalyzers 2 | . . . . . . 1 . . . . . . . . . 1 Garrison Access 3 | . . . . . . . . . . . 1 . . . 1 1 Total Hacks 73 | . 4 14 . 4 . 2 1 . 24 . 8 4 . . 6 6 Successful 47 | . 3 9 . 4 . . 1 . 24 . 4 1 . . . 1 Failed 26 | . 1 5 . . . 2 . . . . 4 3 . . 6 5 Catastrophic 4 | . . . . . . 1 . . . . . . . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 80 | . 2 12 . . . 18 . . . . 18 18 1 . 11 . Terminals 13 | . 3 8 . . . . . . . . 2 . . . . . Fabricators 5 | . . . . . . . . . . . . . . . 3 2 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 16 | . 1 6 . . . . . . . . 4 4 . . 1 . Scanalyzers 4 | . . . . . . 2 . . . . . . . . . 2 Garrison Access 6 | . . . . . . . . . . . 2 . . . 2 2 Terminal Hacks 33 | . 2 1 . 4 . . 1 . 24 . 1 . . . . . Record 11 | . . . . . . . . . 11 . . . . . . . Part Schematic 12 | . . . . 4 . . . . 8 . . . . . . . Robot Schematic 2 | . . . . . . . . . 2 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . Open Door 2 | . . . . . . . 1 . . . 1 . . . . . Branch Access Points 2 | . 1 1 . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . 1 Retrieve Study 1 | . . . . . . . . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 11 | . 1 7 . . . . . . . . 2 1 . . . . Terminals 5 | . . 5 . . . . . . . . . . . . . . Track 1 | . . 1 . . . . . . . . . . . . . . Botnet 2 | . . 2 . . . . . . . . . . . . . . Operators 2 | . . 2 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 2 . . . . . . . . 2 1 . . . . Reject 1 | . . . . . . . . . . . 1 . . . . . Mask 3 | . . 1 . . . . . . . . 1 1 . . . . Tunnel 2 | . 1 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 3 . . . 1 . . . . 3 1 . . 3 3 Full Trace Events 1 | . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . 3 . . . . 2 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . 19 . . . . 8 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . 1 Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . . . . . 1 . Relay Couplers Released 3 | . . . . . . . . . . . . . . . 1 2 Machine Destruction 3 | . . . . . . . . . . . . . . . 1 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . . . 17 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Res Total Allies 50 | . . . . 4 . 1 . . . . 5 32 5 . 3 . Largest Group 26 | . . . . 4 4 5 . . . . 4 26 21 17 14 . Highest-Rated Group 1250 | . . . . 158 158 185 . . . . 180 1099 1250 998 849 . Highest-Rated Ally 159 | . . . . 42 42 42 . . . . 51 159 146 146 127 . Zionite Dispatches 11 | . . . . . . 1 . . . . 3 5 . . 2 . Heavy 3 | . . . . . . . . . . . . 2 . . 1 . Light 1 | . . . . . . . . . . . . 1 . . . . Hacker 1 | . . . . . . . . . . . 1 . . . . . Hero 1 | . . . . . . . . . . . . . . . 1 . Thermal Resupply 1 | . . . . . . . . . . . 1 . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . 1 . . . . Offense Resupply 1 | . . . . . . . . . . . 1 . . . . . Defense Resupply 1 | . . . . . . 1 . . . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . 1 . . . . Total Orders 7 | . . . . . . 2 . . . . 2 3 . . . . DROP 6 | . . . . . . 1 . . . . 2 3 . . . . EXPLORE 1 | . . . . . . 1 . . . . . . . . . . Ally Attacks 391 | . . . . . 2 32 . . . . 15 122 67 20 133 . Total Damage 15475 | . . . . . 64 921 . . . . 209 3609 2773 844 7055 . Kills 91 | . . . . . 1 7 . . . . 1 20 10 5 47 . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Res Active Infowar (turns) 8656 | . . 293 1 . 277 1404 746 802 278 341 1194 2334 27 . 831 128 Sensors 4 | . . . 1 . . . . . . . . . . . . 3 Terrain 1956 | . . . . . 14 386 . . . . 888 . . . 666 2 Seismic 263 | . . . . . 263 . . . . . . . . . . . T.N.C. 293 | . . 293 . . . . . . . . . . . . . . Jamming 7635 | . . . . . . 1018 746 802 278 341 1194 2334 27 . 771 124 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 2 2 . 1 2 . 1 . . . . . . Drone Launches 1 | . . . . . . 1 . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Zionite Intel Received 5 | . . . . . . 3 . . . . 1 . . . 1 . Main Access 1 | . . . . . . 1 . . . . . . . . . . Prototype Stockpiles 2 | . . . . . . 1 . . . . . . . . 1 . Trap Installations 1 | . . . . . . 1 . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Res Turns Passed 14485 | 104 976 1274 65 1362 412 1615 746 802 278 507 1194 2334 622 272 1154 768 Spaces Moved 6666 | 72 450 445 30 838 241 663 317 340 162 254 581 1116 176 105 544 332 Core 6 | 6 . . . . . . . . . . . . . . . . Treads 6614 | 20 450 445 30 838 241 663 317 340 162 254 581 1116 176 105 544 332 Legs 46 | 46 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 170 170 170 166 167 165 167 160 160 158 Average Speed 172 | 125 160 160 160 160 160 161 229 235 170 169 170 166 235 206 161 160 Slowest Speed 252 | 160 160 160 160 160 160 170 250 250 170 250 250 167 252 250 240 232 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 73 38 14 82 40 18 58 52 70 42 14 97 67 75 22 10 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 14 | . 1 1 . 1 . . . . 1 1 9 . . . . . Known Exits Taken 4 | . . 1 . . . 1 . 1 . 1 . . . . . . Unknown Exits Taken 12 | 1 1 . 1 1 1 . 1 . 1 . 1 1 1 1 1 . Scrap Searched 12 | . . . . 3 4 . . 3 . 2 . . . . . . Spaces Dug 10 | . . . . . . 3 . . . . 7 . . . . . Terrain Destroyed 368 | . 3 . 18 . . 69 24 . . 41 13 7 . . 74 119 Melee 7 | . . . . . . 3 . . . . 4 . . . . . Projectile 64 | . . . . . . 23 7 . . 8 9 1 . . 15 1 AOE 297 | . 3 . 18 . . 43 17 . . 33 . 6 . . 59 118 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Res Total 8691 | 82 615 724 38 861 263 1021 329 342 165 297 732 1492 372 159 707 492 Wait 726 | . 83 59 . 2 3 136 1 . . 3 53 71 152 33 57 73 Move 6650 | 71 449 444 29 837 240 662 316 339 161 253 580 1115 175 104 543 332 Hop . | . . . . . . . . . . . . . . . . . Pick Up 137 | . 16 18 1 6 5 23 2 1 . 3 18 8 10 2 11 13 Fast Attach 74 | 8 3 12 . 4 1 20 1 . 2 2 5 3 3 1 2 7 Attach 75 | . 1 6 . . 1 22 1 . . 2 6 2 3 3 8 20 Detach 39 | 2 . 4 . 3 . 15 1 . . . 5 1 3 3 2 . Swap 110 | . 3 9 4 2 4 24 2 1 . 8 14 8 4 9 17 1 Drop 140 | . 11 17 . 7 6 25 1 1 2 6 19 16 13 4 12 . Fire 504 | . 48 154 4 . 3 90 4 . . 20 27 46 9 . 53 46 Melee 10 | . . . . . . 4 . . . . 5 . . . 1 . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 5 | 1 1 1 . . . . . . . . . 1 . . 1 . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 221 | . . . . . . . . . . . . 221 . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives -4/Factory -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 105 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 8) 660 | -10/Materials | Discovered new exit (range 10) 805 | -10/Materials | Derelicts attacked the area 846 | -10/Materials | Discovered new exit (range 15) 919 | -10/Materials | Core integrity fell below 50% 1067 | -10/Materials | Identified exit to Mines 1081 | -10/Materials | Entered another Materials area 1081 | -9/Materials | Evolved 2 slots: Utility x2 1468 | -9/Materials | Lost 3 parts (1p1u1w) 1516 | -9/Materials | Destroyed 8 combat bots 1661 | -9/Materials | Discovered new exit (range 16) 2138 | -9/Materials | Discovered new exit (range 11) 2154 | -9/Materials | Identified exit to Mines 2355 | -9/Materials | Entered Mines 2364 | -9/Mines | Core integrity fell below 50% 2393 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2397 | -9/Mines | Found Prototype Device 2398 | -9/Mines | Identified Exp. Sensor Array 2406 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2420 | -9/Mines | Entered Zion 2489 | -7/Zion | System corruption cleaned by Quarantine Array 2732 | -7/Zion | Learned location of Armory (-4) 2749 | -7/Zion | Received a visual enhancement algorithm 2858 | -7/Zion | Learned Factory machine intel 2923 | -7/Zion | Build established: Derelict-Mutant 2967 | -7/Zion | Met Imprinter 2992 | -7/Zion | Imprinted 2994 | -7/Zion | Declared Zion's savior 3412 | -7/Zion | Given the Hacking Drone Bay 3415 | -7/Zion | Found Prototype Device 3754 | -7/Zion | Discovered new exit (range 14) 3782 | -7/Zion | Entered Proximity Caves 3782 | -6/Proximity Caves | Accompanied by 4 allies 3787 | -6/Proximity Caves | Learned location of 1 exit from Factory 3952 | -6/Proximity Caves | Learned location of 2 exits from Factory 4094 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4183 | -6/Proximity Caves | Discovered new exit (range 4) 4194 | -6/Proximity Caves | Entered Factory 4194 | -6/Factory | Accompanied by 4 allies 4194 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 4195 | -6/Factory | Identified exit to Lower Caves 4196 | -6/Factory | Identified exit to Factory 4197 | -6/Factory | Loaded intel: 271 machine locations 4201 | -6/Factory | Identified Hacking Drone Bay 4261 | -6/Factory | Zion Defense Resupply teleported in 4266 | -6/Factory | Found Prototype Protection 4266 | -6/Factory | Identified Zio. Heavy Carapace 4544 | -6/Factory | Retrieved Zion intel report: Main Access 4567 | -6/Factory | Retrieved Zion intel report: Trap Installations 4936 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 5142 | -6/Factory | Build established: Tank 5175 | -6/Factory | Cargo convoy interrupted 5280 | -6/Factory | Destroyed 8 combat bots 5284 | -6/Factory | Lost 8 parts (3n2u3w) 5529 | -6/Factory | Terminal network hard line cut 5782 | -6/Factory | Build established: Scavenger-Gunner 5809 | -6/Factory | Entered Lower Caves 6093 | -6/Lower Caves | Learned Factory garrison access intel 6545 | -6/Lower Caves | Discovered new exit (range 3) 6555 | -6/Lower Caves | Entered another Lower Caves area 6693 | -6/Lower Caves | Learned Factory machine intel 6699 | -6/Lower Caves | Encountered a Warlord checkpoint 7293 | -6/Lower Caves | Identified exit to Data Miner 7357 | -6/Lower Caves | Entered Data Miner 7359 | -6/Data Miner | Discovered new exit (range 6) 7391 | -6/Data Miner | Met Data Miner 7420 | -6/Data Miner | Learned location of Section 7 (-2) 7420 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7445 | -6/Data Miner | Received God Mode back door access code from Data Miner 7635 | -6/Data Miner | Entered Proximity Caves 7639 | -5/Proximity Caves | Spotter reported a threat 7692 | -5/Proximity Caves | Spotter reported a threat 7779 | -5/Proximity Caves | Spotter reported a threat 7832 | -5/Proximity Caves | Spotter reported a threat 7901 | -5/Proximity Caves | Spotter reported a threat 7946 | -5/Proximity Caves | Spotted B-75 Beast 7962 | -5/Proximity Caves | Spotter reported a threat 7986 | -5/Proximity Caves | Destroyed B-75 Beast 8001 | -5/Proximity Caves | Learned location of Warlord (-5) 8126 | -5/Proximity Caves | Discovered exit to Factory (range 9) 8136 | -5/Proximity Caves | Spotter reported a threat 8142 | -5/Proximity Caves | Entered Factory 8142 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8143 | -5/Factory | Loaded intel: 239 machine locations 8144 | -5/Factory | Loaded intel: 4 garrison access locations 8281 | -5/Factory | Zion Offense Resupply teleported in 8405 | -5/Factory | Zion Thermal Resupply teleported in 8442 | -5/Factory | Search patrols dispatched 8559 | -5/Factory | Zion Hacker squad teleported in 8654 | -5/Factory | Discovered new exit (range 5) 8742 | -5/Factory | Search patrols dispatched 8796 | -5/Factory | Build established: Scavenger-Tank 8949 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 9042 | -5/Factory | Search patrols dispatched 9336 | -5/Factory | Entered Extension 9581 | -5/Extension | Zion Heavy Resupply teleported in 9708 | -5/Extension | Rescued a captive Derelict 9709 | -5/Extension | Rescued a captive Derelict 9839 | -5/Extension | Zion Kinetic Resupply teleported in 9861 | -5/Extension | Rescued A7 9886 | -5/Extension | Build established: Commander-Tank 9911 | -5/Extension | Zion Heavy squad teleported in 9920 | -5/Extension | Zion Light squad teleported in 9961 | -5/Extension | Disrupted transfer network 10293 | -5/Extension | Spotted B-75 Beast 10298 | -5/Extension | Destroyed B-75 Beast 10312 | -5/Extension | Spotted B-75 Beast 10318 | -5/Extension | Allies destroyed B-75 Beast 10428 | -5/Extension | Zion Heavy squad teleported in 10453 | -5/Extension | Rescued a captive Derelict 10676 | -5/Extension | Terminal network hard line cut 10755 | -5/Extension | Rescued a captive Derelict 10756 | -5/Extension | Rescued a captive Derelict 10957 | -5/Extension | Disrupted transfer network 10962 | -5/Extension | Discovered new exit (range 10) 10971 | -5/Extension | Discovered new exit (range 7) 11670 | -5/Extension | Entered Cetus 11670 | -5/Cetus | Accompanied by 20 allies (A7) 11675 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 11693 | -5/Cetus | Spotted Cetus Guard 11693 | -5/Cetus | Spotted Cetus Guard 11697 | -5/Cetus | Spotted Cetus Guard 11704 | -5/Cetus | Destroyed Cetus Guard 11704 | -5/Cetus | Allies destroyed Cetus Guard 11708 | -5/Cetus | Spotted Cetus Guard 11711 | -5/Cetus | Allies destroyed Cetus Guard 11718 | -5/Cetus | Allies destroyed Cetus Guard 11745 | -5/Cetus | Lost 3 allies 11877 | -5/Cetus | Started Cetus Manufacturing Module 11902 | -5/Cetus | Manufactured an Enhanced Grunt 11927 | -5/Cetus | Manufactured an Enhanced Grunt 11952 | -5/Cetus | Manufactured an Enhanced Grunt 11977 | -5/Cetus | Manufactured an Enhanced Grunt 12002 | -5/Cetus | Manufactured an Enhanced Grunt 12006 | -5/Cetus | Escorted A7 to Cetus Mainframe 12044 | -5/Cetus | Discovered new exit (range 16) 12089 | -5/Cetus | Spotted Cetus Guard 12089 | -5/Cetus | Spotted Cetus Guard 12091 | -5/Cetus | Spotted Cetus Guard 12094 | -5/Cetus | Spotted Cetus Guard 12095 | -5/Cetus | Allies destroyed Cetus Guard 12108 | -5/Cetus | Allies destroyed Cetus Guard 12114 | -5/Cetus | Allies destroyed Cetus Guard 12120 | -5/Cetus | Allies destroyed Cetus Guard 12135 | -5/Cetus | Discovered new exit (range 15) 12144 | -5/Cetus | Lost 4 allies 12148 | -5/Cetus | Scared off Revision 17 12292 | -5/Cetus | Entered Archives 12292 | -5/Archives | Accompanied by 17 allies (A7) 12297 | -5/Archives | Received a hacking code to weaken MAIN.C 12341 | -5/Archives | Found Prototype Protection 12341 | -5/Archives | Identified Zio. Weapon Casing 12396 | -5/Archives | Discovered new exit (range 16) 12439 | -5/Archives | System corruption reached 10% 12564 | -5/Archives | Entered Factory 12564 | -4/Factory | Accompanied by 13 allies 12564 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12588 | -4/Factory | Zion hero teleported in (CL-ANK) 12714 | -4/Factory | Allied Derelicts emerged from ambush trap array 12877 | -4/Factory | Lost 3 allies 12963 | -4/Factory | Build established: Scavenger-Tank 13048 | -4/Factory | Lost 3 allies 13087 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 13088 | -4/Factory | Zion Heavy squad teleported in 13214 | -4/Factory | Discovered new exit (range 15) 13265 | -4/Factory | Lost 3 allies 13314 | -4/Factory | First assault squad dispatched 13330 | -4/Factory | Incoming assault squad redirected 13374 | -4/Factory | High security lockdown imminent 13446 | -4/Factory | Lost 5 allies 13454 | -4/Factory | High security lockdown engaged 13575 | -4/Factory | Lost 3 allies 13597 | -4/Factory | Lost 3 parts (2u1w) 13604 | -4/Factory | Destroyed 11 combat bots 13671 | -4/Factory | Lost 10 parts (3p2n3u2w) 13718 | -4/Factory | Entered Research 13718 | -3/Research | Evolved 2 slots: Propulsion x2 13752 | -3/Research | Found Prototype Launcher 14222 | -3/Research | Spotted B-86 Titan 14355 | -3/Research | System corruption reached 10% 14356 | -3/Research | Garrison activated, responded to threat 14369 | -3/Research | Lost 3 parts (2u1w) 14447 | -3/Research | Lost 4 parts (1p1n1u1w) 14468 | -3/Research | First assault squad dispatched 14469 | -3/Research | Incoming investigation squad redirected 14478 | -3/Research | Identified Tactical Quantum Warhead 14486 | -3/Research | Incoming assault squad redirected 14486 | -3/Research | Self-destructed Last Messages --------------- 14475_ Acquired 15 matter. 14475_ Dispersion Rifle destroyed. 14478_ Identified Tactical Quantum Warhead. 14479_ Acquired 10 matter. 14479_ S-43 Plague destroyed. 14479_ Reaction Chamber disabled. 14480_ Acquired 54 matter. 14481_ Dispersion Rifle destroyed. 14482_ Lgt. Antimatter Reactor destroyed. 14482_ Destroyed Lgt. Antimatter Reactor. 14482_ L-61 Swordsman destroyed. 14482_ G-67 Veteran destroyed. 14482_ Biometal Medium Treads destroyed. 14482_ Penetrated by Slug. 14482_ Adv. Targeting Computer destroyed. 14483_ The unstable cave ceiling collapses. 14483_ Tactical Quantum Warhead destroyed. 14485_ Tiamat Missile Launcher destroyed. 14486_ ALERT: Higher priority target reported, redirecting assault. Map ----- +----------------------------------------------------+ | ??????????######### # # ### + | | ??????????????????# + # # | | ??????????????????# # # # ! | | ????????????# #### # # # | | ????????????# # # #######+ | | ????????????# ^ # # | | ????????????# # # | | ????????????#!!! # # | | ????????????#!! !!=# # | | ????????????#!! !==# ##### # T## | | ????????????# !==# #???# ##### | | ????????????# ! #######???# #???# | | ????????????# #??########+##### | | ????????????# #??# # | | ???????????##### ##### # | | ??????????## """"" # """"""" # | | ?????????## ""T"" """"""" # | | ?????????# """"""" # | | ????????## # | | ????????# ! ! # | | ????????# Y +?? ? | | ???????## # #? | | ???????# " "" + | | ???????# "S"" | | ???????# =g " """ | | ???????# %@ " # ###### # | | ???????# =l " != ## | | ???????## % *[% % | | ????????# =%[= % | | ????????# [[[%= | | ????????## !! #####! | | ?????????# ! # % | | ?????????## ! # """ | | ??????????## # = # """ | | ???????????### ## # """ | | ?????????????#### ### ###?? # | | ????????????????##???##????? !# ???? | | ????????????????????????????? # ???? | | ?????????????????????????????? # """??? | | ??????????????????????????????## T???? | | ???????????????????????????????? ""???? | | ???????????????????????????????? ???? | | ???????????????????????????????? ????? | | ???????????????????????????????? ?????? | | ????????????????????????????????#+#???????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 83 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Jamming Range 16 Power Amplification 30 Additional Mass Support 16 Armor Coverage 1300 Resistance: TH 25 Resistance: EM 20 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 6 Matter Filtering 50 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Xenon Bombardment Thruster | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Fission Core | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Microactuators | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Recalibrator | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Siege Treads | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingSiegeBlaster Manual? 0 Play Time 02:06:34 Cumulative 124.1 hours Start 2025.11.26 @ 11:43:56 End 2025.11.27 @ 15:45:58 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 63 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5fea15af-0547-4997-be51-5e61da7159d8