Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 19:26:02 Player: Sunvar Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (147) 735 Value Destroyed (5043) 5043 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1994) 1994 TOTAL SCORE: 13752 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 399 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 562 Cogmind --------- Core Integrity 0/1000 Matter 259/300 Energy 74/100 System Corruption 26% Temperature Cool (3) Movement Walking (110) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Leg Enhanced Biometal Leg > --- UTILITY (7) ------ Tactical Coordination Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Reinforced Fission Core Matter Compressor (250) Advanced Targeting Computer System Shield Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Terrain Scanner Makeshift Terrain Scan Processor 0b10 Decoder Chip [Scout] Core Analyzer Improved Kinecellerator System Shield > --- WEAPON ----------- Plasma Storm > --- INVENTORY -------- Light Angular Momentum Engine Neutrino Core Flexi-carbon Leg Armored Leg Armored Wheel Matter Compressor Structural Scanner Experimental Sensor Array Seismic Detector 0b10 Decoder Chip [Scout] Advanced Targeting Computer Force Booster Improved Medium Armor Plating System Shield Long-range Tractor Beam Hypervelocity Coil Gun Hypervelocity Coil Gun Magnetic Acceleration Cannon Long-range Missile Launcher Long-range Missile Launcher [Rating: 102] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Reinforced Fission Core Propulsion Armored Leg Treads Armored Treads Leg Armored Leg Wheel Armored Huge Wheel Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Reflective Plating Weapon Chainsword Energy Gun Improved Medium Laser Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp War Pro Slots Evolved 10 | . . 2 . . . 2 . 2 . . 2 2 . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . 1 . . . . . Utility 5 | . . 1 . . . . . 2 . . 1 1 . . . . Weapon 3 | . . 1 . . . 1 . . . . . 1 . . . . Parts Attached 176 | 7 6 28 12 . 4 21 14 5 . 2 17 12 7 15 22 4 Power 19 | 1 1 4 1 . . 2 2 . . . 5 . 1 2 . . Engine 10 | 1 1 4 . . . 1 1 . . . 2 . . . . . Core 9 | . . . 1 . . 1 1 . . . 3 . 1 2 . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 41 | 2 3 4 2 . 1 5 2 1 . . 6 7 . 3 3 2 Treads 20 | . 2 4 2 . . 4 2 . . . 4 1 . 1 . . Leg 12 | . . . . . . 1 . . . . . 5 . 2 2 2 Wheel 9 | 2 1 . . . 1 . . 1 . . 2 1 . . 1 . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 45 | 2 1 5 5 . . 3 4 3 . . 5 4 5 4 3 1 Device 25 | 1 1 4 4 . . 2 1 . . . 1 2 4 2 2 1 Storage 5 | 1 . 1 . . . . 1 1 . . . . . 1 . . Processor 6 | . . . . . . . 1 1 . . 1 1 . 1 1 . Hackware 2 | . . . 1 . . . . . . . . . 1 . . . Protection 7 | . . . . . . 1 1 1 . . 3 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 71 | 2 1 15 4 . 3 11 6 1 . 2 1 1 1 6 16 1 Energy Gun 13 | . . 5 1 . 2 3 . . . . . . . . 2 . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 24 | 2 . 5 2 . 1 2 3 . . . . . . 4 5 . Ballistic Cannon 6 | . . 2 . . . . . . . . . . . 1 3 . Launcher 8 | . 1 3 . . . . 1 . . . . . . 1 2 . Special Weapon 2 | . . . 1 . . . . . . . . . . . . 1 Impact Weapon 4 | . . . . . . 1 . . . 2 1 . . . . . Slashing Weapon 14 | . . . . . . 5 2 1 . . . 1 1 . 4 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 3 1 . . 1 2 . . . . . . . 5 . Corrupted Parts 3 | . . . . . . . . . . . . . . . 3 . System Corruption 26 | . . . . . . . . . . . . . . . 26 . Parts Lost 55 | . 4 7 5 . 2 3 4 . . . 1 2 4 8 12 3 Power 6 | . 1 1 . . . 1 2 . . . . . . 1 . . Propulsion 15 | . 2 . 1 . 1 1 2 . . . . 1 . 3 3 1 Utility 13 | . 1 2 2 . . . . . . . 1 1 3 . 3 . Weapon 21 | . . 4 2 . 1 1 . . . . . . 1 4 6 2 Highest Loss Streak 12 | . 3 3 4 . 2 1 3 . . . 1 2 2 7 12 2 To Critical Strikes 3 | . . . . . . . . . . . . . . 2 . 1 Average Slot Usage (%) 94 | . 97 96 97 66 94 99 99 94 92 92 92 97 97 99 92 14 Engine 4 | . 13 10 8 . . 4 2 7 7 7 2 5 2 . . . Core 3 | . . . 2 11 11 4 6 . . . 3 . 2 5 4 . Treads 13 | . 12 16 21 22 17 17 26 11 7 7 13 6 5 2 . . Leg 6 | . . . . . . 5 . . . . . 13 17 19 22 10 Wheel 2 | . 14 5 . . 4 3 . 5 7 7 5 1 . . . . Device 14 | . 12 21 18 22 22 15 9 7 7 7 10 16 20 18 13 1 Storage 7 | . 14 11 11 11 11 9 9 7 7 7 6 5 5 5 4 . Processor 5 | . . . . . . . 4 15 15 15 10 9 5 9 13 . Hackware 1 | . . . 2 . . . . . . . . . 2 5 4 . Protection 2 | . . . . . . 2 4 7 7 7 10 6 2 . . . Energy Gun 3 | . . 11 12 . 17 12 . . . . . . . . . . Ballistic Gun 6 | . 22 11 18 . 11 6 . . . . . . . 7 11 . Ballistic Cannon 1 | . . 8 . . . . . . . . . . . 2 1 . Impact Weapon 3 | . . . . . . 6 . . . 11 12 11 11 5 . . Slashing Weapon 12 | . . . . . . 10 35 30 30 18 13 17 17 10 8 . Naked Turns 6 | . . . . . . . . . . . . . . . 6 . Heaviest Build 107 | 14 15 29 27 17 24 37 107 102 61 61 95 102 95 107 107 35 Greatest Support 68 | 32 40 40 40 40 40 64 64 62 28 28 58 48 48 68 68 60 Greatest Overweight (x) 8 | . 1 2 1 . 2 3 2 3 2 2 3 8 1 1 7 1 Average Overweight (x) 1 | . . . . . 1 . . 2 2 1 2 1 1 1 1 . Largest Inventory Capacity 25 | 8 8 10 10 10 10 10 25 25 20 20 20 20 20 20 20 5 Average Capacity 16 | 6 8 9 10 10 10 10 21 23 20 20 20 20 20 20 19 5 Most Carried 25 | 7 8 10 10 10 9 10 25 25 20 20 20 17 20 20 20 5 Average Carried 14 | 3 7 8 9 9 6 8 17 22 20 19 19 15 18 18 19 4 Final Capacity 25 | 8 8 10 10 10 10 10 25 20 20 20 20 20 20 20 5 5 Final Carried 25 | 7 8 10 9 10 6 10 25 20 20 20 18 16 20 20 5 4 Class Distribution -------------------- 38% | Gladiator 21% | Mutant 14% | Gunner 12% | Skirmisher 6% | Scavenger-Skirmisher 5% | Commander-Gladiator Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Mutant | -8/Storage Commander-Gladiator | -7/Factory Gladiator | -7/Waste Gladiator | -7/Factory Gladiator | -6/Factory Gladiator | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Gladiator | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp War Pro Matter Collected 3292 | 244 180 676 365 . . 291 253 50 . . 420 90 97 384 227 15 Remotely 72 | . . 56 16 . . . . . . . . . . . . . Salvage Created 5807 | 12 381 1002 889 . . 547 1113 82 . 83 567 98 488 367 178 . Parts 315 | 2 22 67 53 . . 26 76 6 . 3 16 6 14 18 6 . Haulers Intercepted 7 | . 1 3 . . . 2 1 . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . . . . . 16 15 . . Prevented 1 | . . . . . . . . . . . . . 1 . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 125 | . 9 21 25 . . 7 23 . . 3 13 2 10 7 5 . Melee 48 | . . . . . . 2 23 . . 3 8 2 8 2 . . Guns 47 | . 6 9 25 . . 5 . . . . . . . 2 . . Cannons 9 | . . 7 . . . . . . . . . . . 2 . . AOE 14 | . 3 5 . . . . . . . . . . . 1 5 . Classes Destroyed 16 | 1 5 5 1 . . . . . . . 1 . . 1 2 . Worker 2 | . . 1 . . . . 1 . . . . . . . . . Builder 3 | . 1 1 1 . . . . . . . . . . . . . Tunneler 2 | 1 . . 1 . . . . . . . . . . . . . Hauler 7 | . 1 3 . . . 2 1 . . . . . . . . . Recycler 4 | . 1 1 . . . 1 . 1 . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . . . . Watcher 4 | . . 2 . . . . 1 1 . . . . . . . . Swarmer 26 | . 3 3 4 . . . 5 . . 3 4 . 3 1 . . Grunt 66 | . 6 12 20 . . 4 10 . . . 6 . 5 2 1 . Brawler 4 | . . 1 . . . . . . . . . . . 1 2 . Duelist 1 | . . . . . . . . . . . . . . . 1 . Protector 1 | . . . . . . . . . . . . . . . 1 . Sentry 21 | . . 5 . . . 3 8 . . . 2 . 2 1 . . Hunter 2 | . . . . . . . . . . . . . . 2 . . Programmer 3 | . . . . . . . . . . . 1 2 . . . . Assembled 1 | . . . 1 . . . . . . . . . . . . . Best Kill Streak 8 | 1 4 4 8 . . 2 5 1 . 3 4 2 7 3 5 . Combat Bots Only 8 | . 4 3 8 . . 2 5 . . 3 4 2 7 3 5 . Max Kills in Single Turn 5 | 1 2 2 2 . . 1 2 1 . 1 1 1 1 1 5 . Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . Exploded 5 | . 1 2 . . . . . . . . . . . 1 5 . Melee 1 | . . . . . . 1 1 . . 1 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp War Pro Hostile Shots Fired 1017 | . 46 132 112 . 19 37 153 . . 7 140 23 66 82 139 61 Missed 295 | . 9 29 30 . 8 12 44 . . 1 43 6 19 17 55 22 Damage Taken 11801 | . 478 1353 848 . 240 402 1396 50 . 88 1398 355 853 1153 2438 749 Core 1816 | . 126 135 74 . 29 50 288 . . . 104 59 55 108 548 240 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Ignored by Resistances 288 | . . . . . . . . 4 . . 138 27 119 . . . Regen/Repaired (Parts) 370 | . . . . . . . . . . . 220 . . . 150 . Core Remaining (%) 69 | 100 49 . . . 40 . 38 . . 100 87 . . . . . Volleys Fired 217 | 2 26 64 84 . 3 23 1 . . . . . . 12 2 . Largest 4 | 2 2 3 3 . 3 3 1 . . . . . . 4 2 . Hottest 179 | 40 50 130 179 . 132 148 25 . . . . . . 158 86 . Shots Fired 532 | 4 49 154 204 . 9 68 1 . . . . . . 39 3 1 Gun 448 | 4 46 110 184 . 9 68 1 . . . . . . 26 . . Cannon 51 | . . 39 . . . . . . . . . . . 11 . 1 Launcher 13 | . 3 5 . . . . . . . . . . . 2 3 . Special 20 | . . . 20 . . . . . . . . . . . . . Kinetic 317 | 4 46 92 110 . 3 23 1 . . . . . . 37 . 1 Thermal 190 | . . 45 94 . 6 45 . . . . . . . . . . Explosive 13 | . 3 5 . . . . . . . . . . . 2 3 . Electromagnetic 12 | . . 12 . . . . . . . . . . . . . . Robot Hit Streak 19 | 2 11 19 8 . 6 11 . . . . . . . 4 4 5 Robot Miss Streak 5 | 1 2 2 5 . 1 3 1 . . . . . . 3 . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 10 | . 2 4 4 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . Shots Hit Robots 481 | 2 36 98 114 . 7 47 46 2 . 4 49 11 34 27 3 1 Core Hits 238 | 1 25 51 48 . . 19 27 2 . 2 13 2 12 21 15 . Critical Kills 5 | . . . . . . . . . . . 1 . 1 3 . . Critical Parts Destroyed 13 | . . . 1 . . 1 . . . 1 8 1 1 . . . Critical Strikes 48 | . . 9 3 . 1 4 7 . . 1 11 1 5 6 . . Burn 10 | . . 5 2 . 1 2 . . . . . . . . . . Destroy 6 | . . . 1 . . 2 . . . . . . . 3 . . Blast 4 | . . 4 . . . . . . . . . . . . . . Smash 14 | . . . . . . . . . . 1 9 1 2 1 . . Sever 14 | . . . . . . . 7 . . . 2 . 3 2 . . Melee Attacks 351 | . . . . . . 14 126 8 . 12 90 34 50 17 . . Impact 81 | . . . . . . 4 . . . 2 49 7 14 5 . . Slashing 270 | . . . . . . 10 126 8 . 10 41 27 36 12 . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . 5 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 75 | . . . . . . 2 13 . . 2 26 7 18 7 . . Damage Inflicted 13068 | 19 732 2008 1600 . 92 751 1845 113 . 134 1943 459 1279 889 1115 89 Guns 3847 | 19 368 1046 1596 . 92 611 . . . . . . . 115 . . Cannons 558 | . . 315 . . . . . . . . . . . 154 . 89 Explosions 2342 | . 364 646 . . . . . . . . . . . 217 1115 . Melee 6316 | . . . . . . 140 1845 113 . 134 1943 459 1279 403 . . Ramming 5 | . . 1 4 . . . . . . . . . . . . . Kinetic 2291 | 19 368 574 814 . 15 143 . . . . . . . 269 . 89 Thermal 1870 | . . 543 782 . 77 468 . . . . . . . . . . Explosive 2342 | . 364 646 . . . . . . . . . . . 217 1115 . Electromagnetic 244 | . . 244 . . . . . . . . . . . . . . Impact 1841 | . . . . . . . . . . 30 1224 110 345 132 . . Slashing 4475 | . . . . . . 140 1845 113 . 104 719 349 934 271 . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 26 | . 1 4 4 4 4 5 5 . . . . 4 4 4 26 26 Average Corruption 4 | . 1 3 4 4 4 5 5 . . . . 3 4 4 6 26 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 170 | . . 10 32 10 1 4 49 . . . . 7 17 27 4 9 Message Errors 50 | . . 4 6 5 . 1 15 . . . . 2 5 9 . 3 Matter Fused 39 | . . 1 8 2 . . 13 . . . . 2 4 6 1 2 Heat Flow Errors 15 | . . 1 3 1 1 . 5 . . . . 1 . 1 2 . Energy Discharges 23 | . . . 5 1 . 1 7 . . . . 1 3 5 . . Parts Rejected 4 | . . . 2 . . . 1 . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . 1 . . . . Data Loss (minor) 21 | . . 1 5 . . 1 5 . . . . . 5 2 1 1 Data Loss (major) 6 | . . . 1 . . 1 1 . . . . . . 2 . 1 Misfires 5 | . . 2 1 . . . . . . . . . . 1 . 1 Alerts 6 | . . 1 1 1 . . 2 . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 798 | . 61 66 . . . . 2 . . 40 381 108 79 28 33 . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 160 | . 61 66 . . . . . . . . . . . . 33 . Melee 638 | . . . . . . . 2 . . 40 381 108 79 28 . . Knockbacks 10 | . . 2 . . . . . . . . 3 1 3 1 . . Impact 7 | . . . . . . . . . . . 3 1 3 . . . Kinetic 3 | . . 2 . . . . . . . . . . . 1 . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 317 | . 40 79 . . . . . . . . . . . . 198 . Shots 5 | . 1 1 . . . . . . . . . . . . 3 . Rammed 3 | . . 1 2 . . . . . . . . . . . . . Targets Rammed 3 | . . 1 2 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 383 | . 55 383 356 96 350 171 229 . . . 2 89 . 202 267 14 Average Temperature 75 | . 23 103 54 50 152 57 91 . . . 2 51 . 99 102 10 Received Heat Transfer 3384 | . 207 573 351 . 129 198 684 . . . 333 . 270 117 447 75 Effects 1 | . . 1 . . . . . . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . 1 4 . 1 . . . Impact Corruptions 21 | . . . . . . . . . . 1 14 2 4 . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 6 | . . 1 3 . . 2 . . . . . . . . . . Heat Transferred 5069 | . . 1628 1887 . 259 1295 . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp War Pro Peak Influence 654 | 5 313 221 235 . 15 195 654 298 43 74 197 56 . . . . Initial 297 | . 3 50 72 . . 5 22 297 43 . 35 21 . . . . Average 117 | . 109 107 80 . 5 59 237 214 15 26 57 32 . . . . Maximum Alert Level 2 | . 1 1 1 . . . 2 1 . . . . . . . . Low Security (%) 80 | 100 86 95 95 . 100 100 41 32 100 100 100 100 . . . . Level 1 15 | . 13 4 4 . . . 40 67 . . . . . . . . Level 2 3 | . . . . . . . 17 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 9 | . . 3 . . . . 2 . . . 3 1 . . . . Investigation 4 | . . 1 . . . . 1 . . . 1 1 . . . . Extermination 1 | . . . . . . . . . . . 1 . . . . . Reinforcement 4 | . . 2 . . . . 1 . . . 1 . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp War Pro Distress Signals 12 | . 1 1 . . . 2 6 . . . 1 . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 227 | . 18 35 25 . 3 16 39 8 5 3 17 6 14 7 26 5 Peak Tracking Total 21 | . 5 4 4 . 3 4 9 4 5 3 4 4 7 3 21 4 Tactical Retreats 24 | . 2 4 . . 1 2 8 . . . . . 2 . 1 4 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp War Pro Traps Triggered 13 | . 1 4 . . . . 4 1 . . 2 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . 4 . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . . . . . 17 . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp War Pro Machines Disabled 7 | . . 3 . . . . 2 . . . . . 2 . . . Max in Single Turn 2 | . . 2 . . . . 1 . . . . . 1 . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp War Pro Machines Accessed 56 | . 4 10 1 1 . 2 13 3 . 1 8 4 1 1 7 . Terminals 31 | . 3 8 1 . . 2 11 2 . . 2 1 1 . . . Fabricators 2 | . . . . . . . . . . . 1 1 . . . . Repair Stations 2 | . . 1 . . . . . . . . 1 . . . . . Recycling Units 6 | . 1 . . . . . 1 . . . 2 2 . . . . Scanalyzers 2 | . . 1 . . . . . . . . 1 . . . . . Garrison Access 4 | . . . . . . . 1 1 . 1 1 . . . . . Total Hacks 125 | . 6 29 2 1 . 6 24 8 . 1 17 12 2 1 16 . Successful 62 | . 2 10 . 1 . 1 9 5 . . 9 6 2 1 16 . Failed 63 | . 4 19 2 . . 5 15 3 . 1 8 6 . . . . Catastrophic 17 | . . 2 . . . 3 8 2 . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 46 | . 6 14 2 . . 6 10 5 . . 1 2 . . . . Terminals 72 | . 5 25 2 . . 6 21 7 . . 2 2 2 . . . Fabricators 4 | . . . . . . . . . . . 1 3 . . . . Repair Stations 7 | . . 3 . . . . . . . . 4 . . . . . Recycling Units 15 | . 1 . . . . . 1 . . . 6 7 . . . . Scanalyzers 4 | . . 1 . . . . . . . . 3 . . . . . Garrison Access 5 | . . . . . . . 2 1 . 1 1 . . . . . Terminal Hacks 45 | . 1 9 . 1 . 1 7 4 . . 1 2 2 1 16 . Record 21 | . . 3 . 1 . . . . . . . . 2 . 15 . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . . . . . Open Door 8 | . . . . . . . 6 . . . . . . 1 1 . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . Alert Level 2 | . . 1 . . . . . 1 . . . . . . . . Unreport Threat 6 | . . 2 . . . . . 1 . . 1 2 . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . 1 . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . Repair Station Hacks 3 | . . 1 . . . . . . . . 2 . . . . . Scan Component 2 | . . 1 . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 8 | . . . . . . . 1 . . . 4 3 . . . . Process 1 | . . . . . . . . . . . . 1 . . . . Report Inventory 4 | . . . . . . . 1 . . . 2 1 . . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . . Retrieve Components 2 | . . . . . . . . . . . 2 . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . . . . . . Seal Access 2 | . . . . . . . 1 1 . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 2 10 1 . . 1 10 2 . 1 6 3 1 . . . Full Trace Events 3 | . . 1 . . . . . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . Time 44 | . . . . . . . . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 29 | . . . . . . . . . . . . 29 . . . . Retrieved Matter 29 | . . . . . . . . . . . . 29 . . . . Retrieved Components 6 | . . . . . . . . . . . 6 . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp War Pro Total Allies 14 | . . . . . . . 10 3 1 . . . . . . . Largest Group 13 | . . . . . . . 10 13 3 . . . . . . . Highest-Rated Group 266 | . . . . . . . 173 266 61 . . . . . . . Highest-Rated Ally 31 | . . . . . . . 29 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 136 | . . . . . . . 37 70 29 . . . . . . . Total Damage 1972 | . . . . . . . 531 1025 416 . . . . . . . Kills 14 | . . . . . . . 6 8 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp War Pro Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 3 . . . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp War Pro Turns Passed 15519 | 68 549 1938 1764 443 68 942 2133 855 116 317 1445 576 1064 1222 1814 205 Spaces Moved 7635 | 46 308 1027 798 259 38 479 618 511 89 213 836 281 460 587 904 181 Core 33 | 3 . . . . . . . . . . . . . . 30 . Treads 2635 | . 121 449 798 259 16 279 618 93 . . 2 . . . . . Legs 2292 | . . . . . . . . . . . . 219 460 587 845 181 Wheels 2675 | 43 187 578 . . 22 200 . 418 89 213 834 62 . . 29 . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 95 170 170 110 110 153 130 130 115 130 145 190 190 50 100 Average Speed 161 | 96 123 133 171 170 137 137 219 155 130 129 134 180 190 190 183 102 Slowest Speed 317 | 100 160 250 250 170 250 165 317 238 130 130 240 260 190 190 195 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 53 72 98 61 16 31 80 19 71 6 26 9 53 75 84 28 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 3 | . . . 3 . . . . . . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 . Scrap Searched 8 | . . . 3 . . . . . . . . . 1 3 . 1 Spaces Dug 81 | . . 7 . . . 8 28 4 . 4 19 10 . 1 . . Terrain Destroyed 187 | . 22 51 3 . . 8 28 4 . 4 19 10 . 28 10 . Melee 73 | . . . . . . 8 28 4 . 4 19 10 . . . . Projectile 9 | . . . 3 . . . . . . . . . . 6 . . AOE 105 | . 22 51 . . . . . . . . . . . 22 10 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp War Pro Total 10040 | 63 432 1478 1005 264 47 702 1261 574 89 243 1054 314 606 650 1059 199 Wait 1486 | . 87 320 97 1 3 129 506 2 1 5 101 3 99 16 102 14 Move 7620 | 45 307 1026 797 258 37 478 617 511 88 212 835 280 459 586 903 181 Hop . | . . . . . . . . . . . . . . . . . Pick Up 160 | 9 4 20 7 . . 17 26 22 . 7 20 3 12 8 5 . Fast Attach 77 | 5 2 7 5 . . 12 8 2 . 2 9 2 . 4 16 3 Attach 57 | 2 3 7 4 . 4 7 2 2 . . 4 5 5 6 5 1 Detach 18 | . 1 1 1 3 . 3 . . . . 2 . 1 . 6 . Swap 42 | . 1 14 3 . . 2 4 1 . . 4 5 2 5 1 . Drop 152 | . 1 18 5 2 . 20 14 28 . 9 27 . 4 5 19 . Fire 217 | 2 26 64 84 . 3 23 1 . . . . . . 12 2 . Melee 208 | . . . . . . 11 83 6 . 8 52 16 24 8 . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 3 | . . 1 2 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 395 | -10/Materials | Core integrity fell below 50% 451 | -10/Materials | Lost 3 parts (1p1n1u) 612 | -10/Materials | Discovered new exit (range 6) 618 | -10/Materials | Entered another Materials area 618 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 899 | -9/Materials | Build established: Skirmisher 1257 | -9/Materials | Discovered new exit (range 13) 1715 | -9/Materials | Discovered new exit (range 5) 2092 | -9/Materials | Lost 3 parts (1u2w) 2355 | -9/Materials | Identified exit to Mines 2388 | -9/Materials | Build established: Mutant 2556 | -9/Materials | Entered Mines 2565 | -9/Mines | Met a Derelict bent on vengeance 2668 | -9/Mines | Excavation squad dispatched 2668 | -9/Mines | A large section of the Mines collapsed 2823 | -9/Mines | Build established: Gunner 2918 | -9/Mines | Excavation squad dispatched 3113 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3117 | -9/Mines | Found Prototype Device 3117 | -9/Mines | Identified Exp. Sensor Array 3168 | -9/Mines | Excavation squad dispatched 3418 | -9/Mines | Excavation squad dispatched 3564 | -9/Mines | Discovered new exit (range 9) 3579 | -9/Mines | Learned location of Storage (-8) 3784 | -9/Mines | Discovered new exit (range 9) 3889 | -9/Mines | Build established: Skirmisher 4004 | -9/Mines | Destroyed 8 combat bots 4025 | -9/Mines | Learned location of Zion (-6) 4098 | -9/Mines | Lost 4 parts (1n1u2w) 4184 | -9/Mines | Core integrity fell below 50% 4313 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4313 | -9/Mines | Discovered new exit (range 5) 4320 | -9/Mines | Entered Exiles 4320 | -9/Exiles | Found Exiles lab abandoned 4628 | -9/Exiles | Build established: Mutant 4739 | -9/Exiles | Discovered new exit (range 14) 4763 | -9/Exiles | Entered Mines 4822 | -8/Mines | Discovered new exit (range 9) 4831 | -8/Mines | Entered Materials 4831 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5159 | -8/Materials | Build established: Scavenger-Skirmisher 5437 | -8/Materials | Discovered new exit (range 14) 5459 | -8/Materials | Discovered new exit (range 12) 5773 | -8/Materials | Entered Storage 5785 | -8/Storage | Build established: Mutant 7134 | -8/Storage | Used back door to open Recycling access 7134 | -8/Storage | Discovered new exit (range 5) 7191 | -8/Storage | Build established: Gladiator 7248 | -8/Storage | Core integrity fell below 50% 7264 | -8/Storage | Lost 3 parts (1p2n) 7826 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7854 | -8/Storage | Discovered new exit (range 16) 7906 | -8/Storage | Entered Factory 7906 | -7/Factory | Accompanied by 10 allies 7906 | -7/Factory | Evolved 2 slots: Utility x2 8068 | -7/Factory | Allied Derelicts emerged from ambush trap array 8118 | -7/Factory | Build established: Commander-Gladiator 8631 | -7/Factory | Lost 7 allies 8754 | -7/Factory | Discovered new exit (range 6) 8761 | -7/Factory | Sucked down chute 8761 | -7/Factory | Entered Waste 8762 | -7/Waste | Met a frightened Derelict 8776 | -7/Waste | 2 allies followed down the chute 8776 | -7/Waste | Spotted C-40 Crusher 8805 | -7/Waste | Spotted C-40 Crusher 8805 | -7/Waste | Spotted C-40 Crusher 8813 | -7/Waste | Spotted C-40 Crusher 8824 | -7/Waste | Spotted C-40 Crusher 8840 | -7/Waste | Lost 3 allies 8849 | -7/Waste | Spotted C-40 Crusher 8856 | -7/Waste | Discovered new exit (range 15) 8877 | -7/Waste | Entered Factory 8891 | -7/Factory | Build established: Gladiator 8940 | -7/Factory | Discovered new exit (range 15) 9194 | -7/Factory | Entered another Factory area 9194 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10230 | -6/Factory | Repaired Imp. Medium Armor Plating 10403 | -6/Factory | Discovered new exit (range 4) 10585 | -6/Factory | Spotted B-75 Beast 10639 | -6/Factory | Entered another Factory area 10639 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10724 | -5/Factory | Spotted B-75 Beast 11128 | -5/Factory | Discovered new exit (range 7) 11215 | -5/Factory | Entered Upper Caves 11248 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11393 | -5/Upper Caves | Learned Factory trap positions 11634 | -5/Upper Caves | Spotted B-75 Beast 11715 | -5/Upper Caves | Attracted the attention of an 0b10 base 11793 | -5/Upper Caves | Destroyed 7 combat bots 11991 | -5/Upper Caves | Discovered new exit (range 10) 12279 | -5/Upper Caves | Entered another Upper Caves area 12441 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12928 | -5/Upper Caves | Lost 7 parts (3n4w) 13126 | -5/Upper Caves | Learned 8 Factory zone layouts 13263 | -5/Upper Caves | Build established: Gunner 13473 | -5/Upper Caves | Discovered new exit (range 5) 13501 | -5/Upper Caves | Entered Warlord 13608 | -5/Warlord | System corruption cleaned by Quarantine Array 13727 | -5/Warlord | Found Prototype Device 13727 | -5/Warlord | Identified Minesniffer Drone Bay 13880 | -5/Warlord | Build established: Gladiator 14216 | -5/Warlord | Learned Research stockpile data 14217 | -5/Warlord | Learned 4 Research zone layouts 14219 | -5/Warlord | Learned Armory security intel 14219 | -5/Warlord | Learned Factory garrison access intel 14362 | -5/Warlord | Met Warlord 14387 | -5/Warlord | Warlord's base attacked by MAIN.C 14503 | -5/Warlord | Found Prototype Energy Gun 14503 | -5/Warlord | Identified Plasma Storm 14614 | -5/Warlord | Build established: Mutant 14631 | -5/Warlord | Found Prototype Energy Gun 14631 | -5/Warlord | Identified Vortex Rifle 14635 | -5/Warlord | Found Vortex Rifle 14654 | -5/Warlord | Met EX-DEC 14737 | -5/Warlord | Warlord forces counterattacked 14916 | -5/Warlord | Build established: Gunner 15062 | -5/Warlord | Warlord base infiltrated, sounded retreat 15063 | -5/Warlord | Enhanced Grunt warped into view 15063 | -5/Warlord | Enhanced Grunt warped into view 15063 | -5/Warlord | Enhanced Grunt warped into view 15063 | -5/Warlord | Enhanced Demolisher warped into view 15063 | -5/Warlord | Enhanced Demolisher warped into view 15063 | -5/Warlord | Enhanced Demolisher warped into view 15167 | -5/Warlord | Lost 10 allies 15201 | -5/Warlord | Spotted Striker 15289 | -5/Warlord | Spotted Striker 15290 | -5/Warlord | Spotted Executioner 15295 | -5/Warlord | Core integrity fell below 50% 15298 | -5/Warlord | System corruption reached 10% 15303 | -5/Warlord | Discovered new exit (range 12) 15308 | -5/Warlord | Found Corrupted Prototype Ballistic Cannon 15308 | -5/Warlord | Identified Hvy. Autocannon 15315 | -5/Warlord | Lost 12 parts (3n3u6w) 15315 | -5/Warlord | Entered Proximity Caves 15341 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15409 | -4/Proximity Caves | Core integrity fell below 20% 15484 | -4/Proximity Caves | Ambushed by research squad 15520 | -4/Proximity Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 15448_ Found Plasma Flamer. 15448_ Found Tactical Coordination Suite. 15448_ Found 15 Matter. 15449_ Acquired 15 matter. 15450_ Acquired Plasma Flamer. 15453_ Acquired Tactical Coordination Suite. 15463_ Slug penetrates L0-JKL(c). 15463_ L0-JKL(c) destroyed. 15465_ Slug penetrates Wall. 15484_ P-70 Sage: "UNIQUE TECHNOLOGY DETECTED, NEUTRALIZE FOR ANALYSIS." 15484_ Slug penetrates Wall. 15485_ Plasma Flamer destroyed. 15486_ Enh. Biometal Leg destroyed. 15493_ FF 10QB,HBKM3VTH 15507_ Penetrated by Slug. 15513_ System corrupted: Component data lost. 15517_ Penetrated by Slug. 15517_ Slug penetrates Wall. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????######?????????????????????? | | #????????????????????#"""" #?????????????????????? | | #????????????????###??"" "#?????????????????????? | | #???????????##### ##?" ""##????????????????????? | | #????????#### #?#" # ##???????????????????? | | #????????# #?##" # #???????????????????? | | ########## ## ##?#" "" #???????????????????? | | ### ##?## #???????????????????? | | ############# #### #???????????????????? | | #???????????????????? | | p ##???????????????????? | | ########### ##### ##????????????????????? | | #????????# #???## ##?????????????????????? | | ##????????### #????## #??????????????????????? | | #???????????# #?????# @#??????????????????????? | | #???????????# #?????# #?????????????????????? | | ##??????????? #?????# ????????????????????? | | ##???????????? ?????# ???????????????????? | | ????????????? ????? ##??????????????????? | | ????????????? ## ?????# ##???????????????????? | | ????????????? ?? ?????## #????????????????????? | | ???????????? ?? #?????## #????????????????????? | | ???????????? ?? ???????? #????????????????????? | | ????????????? ?? ???????? ????????????????????? | | ????????????????? ???????? ????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? ##????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 135 ECM Strength 1 Armor Coverage 450 Resistance: KI 30 Resistance: TH 10 Evasion (%) 55 Melee Accuracy 13 Core Analysis 6 Recoil Reduction 3 Kinecelleration 40 Force Boost 20 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Arm. Huge Wheel | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Achiever Charge!!! Hunted Challenges ------------ None Game ------ Seed ThermalNeutrinoEngine Manual? 0 Play Time 03:01:24 Cumulative 38.1 hours Start 2024.05.01 @ 12:14:26 End 2024.05.01 @ 19:26:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 34 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19a0d821-c579-4394-b2b1-2662dd39fec6