Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.22 @ 17:00:35 Player: Ivanna Dostya Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (187) 935 Value Destroyed (6057) 6057 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (483) 483 TOTAL SCORE: 12755 Bonus ------- High Alert Combat Kills 183 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 257/300 Energy 365/365 System Corruption 9% Temperature Cool (0) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino Core Micro Fission Core > --- PROPULSION (4) --- Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY (7) ------ Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Large Storage Unit Targeting Computer Hacking Suite > --- WEAPON (4) ------- Wave Gun Improved Heavy Machine Gun Enhanced Gauss Cannon Proton Missile Launcher > --- INVENTORY (15) --- Neutrino Core Armored Leg Armored Leg Advanced Heat Sink Thermic Laser Wave Gun Advanced Plasma Cannon Heavy Assault Rifle Autogun Autogun Improved Remote Datajack Axe Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit Targeting Computer Phase Shifter Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Wave Gun Plasma Cannon Advanced Plasma Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Neutrino Core Armored Leg Armored Leg Advanced Heat Sink Advanced Heat Sink Thermic Laser Wave Gun Heavy Assault Rifle Autogun Autogun Improved Heavy Machine Gun Enhanced Gauss Cannon Proton Missile Launcher Improved Remote Datajack Axe [Rating: 84] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion VSS Leg Treads Light Treads Leg VSS Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon AWS/Autocannon Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 . 2 2 Power 1 | . . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . . 1 . . . Utility 5 | . . . 1 . . . 1 1 . 1 1 Weapon 2 | . . . . . . . 1 . . . 1 Parts Attached 132 | 1 13 . 18 3 . 4 8 7 22 22 34 Power 21 | . 4 . 3 . . 1 2 1 1 5 4 Engine 14 | . 4 . 3 . . . 1 1 1 3 1 Core 7 | . . . . . . 1 1 . . 2 3 Reactor . | . . . . . . . . . . . . Propulsion 41 | . 3 . 7 3 . 2 2 3 7 4 10 Treads 4 | . 2 . 2 . . . . . . . . Leg 31 | . . . . 3 . 2 2 3 7 4 10 Wheel 6 | . 1 . 5 . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 41 | 1 4 . 4 . . 1 3 3 6 9 10 Device 17 | 1 2 . 2 . . 1 1 2 1 3 4 Storage 2 | . 2 . . . . . . . . . . Processor 6 | . . . 2 . . . . 1 . . 3 Hackware 3 | . . . . . . . . . 1 1 1 Protection 13 | . . . . . . . 2 . 4 5 2 Artifact . | . . . . . . . . . . . . Weapon 29 | . 2 . 4 . . . 1 . 8 4 10 Energy Gun 13 | . 1 . 2 . . . . . 6 1 3 Energy Cannon 3 | . . . . . . . . . 1 1 1 Ballistic Gun 6 | . 1 . 2 . . . . . 1 . 2 Ballistic Cannon 4 | . . . . . . . 1 . . . 3 Launcher 2 | . . . . . . . . . . 2 . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . . 3 . . Parts Lost 24 | . 2 . 8 1 . . . . . 3 10 Power 3 | . . . 1 . . . . . . 1 1 Propulsion 6 | . 1 . 3 1 . . . . . . 1 Utility 8 | . . . 3 . . . . . . 1 4 Weapon 7 | . 1 . 1 . . . . . . 1 4 Highest Loss Streak 4 | . 1 . 4 1 . . . . . 2 3 To Critical Strikes 2 | . . . 1 1 . . . . . . . Average Backups 15 | 6 16 25 24 22 21 13 14 14 14 14 13 Power 2 | 1 2 4 4 5 4 1 1 2 2 3 1 Propulsion 2 | 4 5 6 5 2 1 1 1 . 1 2 1 Utility 3 | . 3 6 5 3 2 2 1 3 4 3 4 Weapon 7 | 1 4 9 9 12 12 8 10 8 6 5 5 Tool/Special . | . . . . . . . . . . . . Unused Backups 42 | . 7 . 3 1 6 . 3 2 7 4 9 Power 9 | . 3 . . . . . . . 2 2 2 Propulsion 4 | . 1 . . . . . . . . . 3 Utility 10 | . 3 . 1 . 2 . . . 2 1 1 Weapon 19 | . . . 2 1 4 . 3 2 3 1 3 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 97 98 100 100 78 82 93 98 93 Engine 7 | . 14 14 10 11 11 2 . 7 7 10 4 Core 2 | . . . . . . 8 8 . . 2 5 Treads 3 | . 21 14 15 5 . . . . . . . Leg 22 | . 4 . . 22 33 33 27 29 30 26 22 Wheel 1 | . 1 14 16 3 . . . . . . . Device 9 | . 14 14 12 11 11 11 11 6 5 9 7 Storage 8 | . 14 14 11 11 11 11 9 7 7 6 5 Processor 5 | . . . 9 11 11 11 9 7 2 . 8 Hackware 3 | . . . . . . . . . 5 10 7 Protection 6 | . . . . . . . 3 14 15 10 4 Energy Gun 11 | . 23 14 12 22 22 22 . . 12 15 8 Ballistic Gun 2 | . 4 14 9 . . . . . . 2 3 Ballistic Cannon 2 | . . . . . . . 8 7 2 . 4 Peak Build Rating 84 | 9 13 13 19 17 20 23 50 59 61 67 84 Average Rating 45 | 6 9 13 15 16 18 22 46 56 50 57 74 On Entrance 28 | 6 9 13 13 17 17 19 23 47 59 49 67 Naked Turns . | . . . . . . . . . . . . Heaviest Build 101 | 15 89 89 95 92 92 32 91 99 101 75 94 Greatest Support 74 | 20 40 12 44 30 30 30 37 53 63 71 74 Greatest Overweight (x) 7 | . 7 7 5 3 3 1 2 2 2 1 1 Average Overweight (x) 1 | . 1 7 2 3 2 1 2 1 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 15 15 15 15 15 15 Average Capacity 17 | 8 20 25 25 25 24 15 15 15 15 15 15 Most Carried 25 | 6 25 25 25 24 25 15 15 15 15 15 15 Average Carried 16 | 6 16 25 24 22 22 14 14 14 14 14 13 Final Capacity 25 | 8 25 25 25 25 15 15 15 15 15 15 15 Final Carried 25 | 6 25 25 24 22 15 15 15 15 15 15 12 Class Distribution -------------------- 28% | Mutant 22% | Tank 8% | Skirmisher 7% | Scavenger-Skirmisher 7% | Hacker-Tank 7% | Scavenger-Tank 6% | Hacker-Gunner 4% | Gunner 4% | Scavenger-Mutant 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Storage Hacker-Tank | -6/Factory Hacker-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Matter Collected 2875 | 210 126 . 328 . . 40 116 89 239 344 1383 Remotely . | . . . . . . . . . . . . Salvage Created 6547 | 134 757 . 957 38 . 152 382 407 982 897 1841 Parts 336 | 6 34 . 44 3 . 6 32 20 48 47 96 Haulers Intercepted 6 | . 1 . 1 . . . 1 . 2 . 1 Recyclers Shooed 10 | . 2 . 1 . . . 1 . . 6 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Combat Hostiles Destroyed 125 | . 17 . 16 2 . 3 11 15 17 12 32 Guns 62 | . 17 . 16 2 . 3 . . 7 8 9 Cannons 51 | . . . . . . . 11 15 9 . 16 AOE 9 | . . . . . . . . . . 3 6 Classes Destroyed 15 | 2 6 . 1 . . . 2 2 . 1 1 Worker 10 | . 3 . . . . . 2 . 1 3 1 Builder 13 | . 1 . . . . . 2 1 2 4 3 Tunneler 7 | 3 . . 1 . . . 1 . . 1 1 Hauler 6 | . 1 . 1 . . . 1 . 2 . 1 Recycler 7 | 1 1 . 4 . . . . . . . 1 Mechanic 2 | . . . . . . . 1 . . . 1 Operator 5 | . . . . . . . . 1 2 1 1 Watcher 12 | . 2 . . . . . 3 1 1 2 3 Swarmer 36 | . 6 . 6 2 . . 3 7 . . 12 Grunt 52 | . 11 . 8 . . 3 5 7 7 6 5 Brawler 2 | . . . . . . . 1 . 1 . . Duelist 3 | . . . . . . . . . . . 3 Sentry 15 | . . . 2 . . . 2 . 6 2 3 Hunter 4 | . . . . . . . . . . 2 2 Programmer 13 | . . . . . . . . 1 3 2 7 Best Kill Streak 9 | 4 4 . 6 2 . 3 5 9 6 5 9 Combat Bots Only 8 | . 3 . 5 2 . 3 4 8 3 4 7 Max Kills in Single Turn 4 | 1 2 . 2 1 . 1 1 1 2 3 4 Gunslinging 1 | . 1 . 1 . . . . . . . . Exploded 3 | . . . . . . . . . . 1 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Hostile Shots Fired 876 | . 103 . 110 11 . 23 43 32 93 183 278 Missed 270 | . 31 . 27 1 . 7 9 13 38 57 87 Hits 606 | . 72 . 83 10 . 16 34 19 55 126 191 Melee 2 | . . . . . . . . . . . 2 Projectile 604 | . 72 . 83 10 . 16 34 19 55 126 189 AOE 1 | . . . . . . . . . . . 1 Critical Strikes 26 | . 1 . 3 2 . 2 . 1 3 2 12 Part Disruptions 4 | . . . . . . . . . . 3 1 Damage Taken 9401 | . 839 . 920 81 . 260 588 286 569 1676 4182 Core 1799 | . 173 . 184 9 . 52 29 28 61 187 1076 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 158 | . . . . . . . . . . . 158 Regen/Repaired (Parts) 69 | . . . . . . . . 69 . . . Core Remaining (%) 71 | 100 . 30 . . . 38 94 . 87 78 . Volleys Fired 331 | 20 72 . 51 4 . 12 . . 36 41 95 Largest 4 | 2 2 . 2 2 . 2 . . 3 3 4 Hottest 306 | 90 90 . 112 112 . 112 . . 206 225 306 Shots Fired 858 | 25 143 . 101 8 . 24 52 40 123 92 250 Gun 561 | 25 143 . 101 8 . 24 . . 88 75 97 Cannon 268 | . . . . . . . 52 40 35 1 140 Launcher 29 | . . . . . . . . . . 16 13 Special . | . . . . . . . . . . . . Kinetic 304 | . 16 . 45 . . . 52 40 28 12 111 Thermal 501 | 20 108 . 56 8 . 24 . . 95 64 126 Explosive . | . . . . . . . . . . . . Electromagnetic 53 | 5 19 . . . . . . . . 16 13 Robot Hit Streak 24 | 8 16 . 16 1 . 10 7 13 10 8 24 Robot Miss Streak 9 | 2 5 . 4 3 . 4 6 4 6 8 9 Penetration Max . | . . . . . . . . . . . . Secondary Targets 8 | . 2 . 5 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . Autonomous 119 | . . . . . . . 52 40 27 . . Shots Hit Robots 519 | 19 82 . 69 3 . 16 32 28 85 62 123 Core Hits 341 | 5 37 . 34 3 . 7 14 13 40 89 99 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 33 | 1 4 . 4 . . 3 4 2 7 . 8 Burn 20 | 1 4 . 4 . . 3 . . 6 . 2 Blast 13 | . . . . . . . 4 2 1 . 6 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 17330 | 257 1140 . 1042 53 . 285 2947 2344 2931 2025 4306 Guns 6090 | 254 1042 . 980 53 . 271 . . 1164 1042 1284 Cannons 8743 | . . . . . . . 2784 2207 1735 . 2017 Explosions 2112 | . 71 . . . . . 158 . . 883 1000 Melee . | . . . . . . . . . . . . Ramming 385 | 3 27 . 62 . . 14 5 137 32 100 5 Kinetic 8634 | . 74 . 570 . . . 2784 2207 1632 130 1237 Thermal 6308 | 188 787 . 410 53 . 271 84 . 1267 1085 2163 Explosive 145 | . 71 . . . . . 74 . . . . Electromagnetic 1858 | 66 181 . . . . . . . . 710 901 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . 3 3 3 3 . 1 2 2 9 Average Corruption 2 | . . . 3 3 3 3 . 1 1 1 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 78 | . . . 4 1 13 3 . . 14 9 34 Message Errors 24 | . . . 1 . 5 3 . . 4 2 9 Matter Fused 13 | . . . 1 . 1 . . . 1 4 6 Heat Flow Errors 8 | . . . 2 . 1 . . . 1 . 4 Energy Discharges 13 | . . . . . 2 . . . 3 1 7 Data Loss (minor) 9 | . . . . 1 3 . . . 1 . 4 Data Loss (major) 7 | . . . . . . . . . 3 2 2 Misfires 1 | . . . . . . . . . . . 1 Alerts 2 | . . . . . 1 . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1558 | . . . . . . . 508 591 334 35 90 Projectiles 1469 | . . . . . . . 454 591 334 . 90 Explosions 89 | . . . . . . . 54 . . 35 . Melee . | . . . . . . . . . . . . Knockbacks 24 | . . . 1 . . . 5 6 3 1 8 Impact 3 | . . . 1 . . . . . . 1 1 Kinetic 20 | . . . . . . . 5 6 2 . 7 Secondary 1 | . . . . . . . . . 1 . . Self-Inflicted Damage 378 | . 47 . 27 . . . 122 . . 143 39 Shots 15 | . 1 . . . . . 2 . . 8 4 Rammed 9 | . 5 . 4 . . . . . . . . Targets Rammed 51 | 1 8 . 4 . . 1 2 13 4 15 3 Kicked 39 | 1 . . . . . 1 2 13 4 15 3 Crushed 3 | . 3 . . . . . . . . . . Highest Temperature 811 | 234 339 . 167 48 95 276 3 . 391 443 811 Average Temperature 140 | 95 68 . 44 25 63 120 3 . 128 165 195 Received Heat Transfer 1995 | . 363 . 306 . . 180 198 36 219 477 216 Effects 75 | 2 . . . . . 1 . . 2 8 62 Shutdowns 22 | . . . . . . . . . . 5 17 Energy Bleed 14 | . . . . . . 1 . . 1 1 11 Interference 9 | 2 . . . . . . . . 1 1 5 Matter Decay 3 | . . . . . . . . . . . 3 Short Circuit 5 | . . . . . . . . . . . 5 Damage (minor) 4 | . . . . . . . . . . 1 3 Damage (major) 14 | . . . . . . . . . . . 14 Damage (core) 4 | . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Robots Corrupted 3 | . . . . . . . . . 1 1 1 Combat Hostiles 2 | . . . . . . . . . . 1 1 Parts Fried 13 | . 2 . . . . . . . 4 3 4 Impact Corruptions 1 | . . . . . . . . . 1 . . Robots Melted 3 | 1 . . . . . . . . 2 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Melted 35 | 3 6 . 1 . . 2 2 . 11 . 10 Heat Transferred 12582 | 629 2425 . 1406 111 . 814 50 . 2749 945 3453 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . 4 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Maximum Alert Level 3 | . . . 1 . . . 2 1 1 1 3 Low Security (%) 58 | 100 100 100 76 100 . 100 41 46 50 62 33 Level 1 35 | . . . 23 . . . 32 53 49 37 49 Level 2 5 | . . . . . . . 25 . . . 14 Level 3 . | . . . . . . . . . . . 3 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 748 | 10 187 51 254 129 . 60 454 310 296 308 748 Initial 202 | . 3 51 . 89 . . . 202 89 123 114 Average 169 | 2 94 24 75 113 . 22 247 179 197 145 251 Influence Increases 4819 | 20 536 . 452 50 . 70 698 476 611 628 1278 Destroy 0b10 Robot/C 2500 | . 340 . 320 40 . 60 220 300 340 240 640 Destroy 0b10 Robot/NC 310 | 20 40 . 30 . . . 50 15 40 55 60 Destroy Leader 626 | . 66 . 72 10 . 10 58 62 116 74 158 Successful Hack 220 | . 7 . 14 . . . . 36 43 89 31 Select Force Hacks 20 | . . . . . . . . 20 . . . Disable Machine 285 | . 30 . . . . . 75 15 30 60 75 Anti-Garrison Action 350 | . . . . . . . 200 . . . 150 Destroy Structure 283 | . 38 . 1 . . . 65 13 12 20 134 Partial Spotted 15 | . . . . . . . . . 15 . . Lose Combat Pursuer 210 | . 15 . 15 . . . 30 15 15 90 30 Influence Decreases 4086 | 15 409 132 222 171 109 70 252 726 535 666 779 Entered New Map 953 | . 2 81 . 141 109 . . 244 107 149 120 Time Decay 2893 | 15 387 51 142 20 . 70 252 482 428 487 559 Lost Part 240 | . 20 . 80 10 . . . . . 30 100 Squads Dispatched 44 | . 2 . 1 . . . 3 7 6 7 18 Investigation 13 | . 1 . . . . . 2 2 2 3 3 Extermination 10 | . . . . . . . . 2 2 3 3 Reinforcement 13 | . 1 . 1 . . . 1 3 2 1 4 Assault 2 | . . . . . . . . . . . 2 Garrison 6 | . . . . . . . . . . . 6 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 1 Haulers Reinforced 3 | . . . . . . . . 1 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Distress Signals 8 | . 1 . 2 . . . 2 . 2 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 186 | . 24 . 24 3 . 3 18 20 22 28 44 Peak Tracking Total 7 | . 5 . 7 3 . 3 3 4 4 6 6 Tactical Retreats 9 | . 1 . 1 . . . 1 1 1 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Traps Triggered 3 | . . . . . . . . 2 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Machines Disabled 21 | . 2 . 1 . . . 5 1 2 4 6 Max in Single Turn 3 | . 1 . 1 . . . 3 1 1 3 2 Garrison Access 3 | . . . . . . . 1 . . . 2 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Machines Accessed 37 | . 2 . 3 . 1 . 2 7 9 8 5 Terminals 19 | . 1 . 3 . . . 1 2 6 4 2 Fabricators 3 | . . . . . . . . 2 . . 1 Repair Stations 3 | . . . . . . . . 2 1 . . Recycling Units 5 | . 1 . . . . . . . 1 3 . Scanalyzers 2 | . . . . . . . . . . 1 1 Garrison Access 4 | . . . . . . . 1 1 1 . 1 Total Hacks 102 | . 7 . 15 . 1 . 6 15 16 25 17 Successful 51 | . 2 . 6 . 1 . 2 10 6 13 11 Failed 51 | . 5 . 9 . . . 4 5 10 12 6 Catastrophic 8 | . 1 . . . . . . 2 1 3 1 Database Lockouts . | . . . . . . . . . . . . Manual 47 | . . . 12 . 1 . 3 6 11 11 3 Terminals 57 | . 3 . 15 . . . 3 6 10 13 7 Fabricators 6 | . . . . . . . . 3 . . 3 Repair Stations 5 | . . . . . . . . 4 1 . . Recycling Units 16 | . 4 . . . . . . . 2 10 . Scanalyzers 6 | . . . . . . . . . . 2 4 Garrison Access 11 | . . . . . . . 3 2 3 . 3 Terminal Hacks 21 | . 1 . 3 . 1 . 1 2 4 6 3 Record 6 | . . . . . . . . . . 4 2 Prototype ID Bank 1 | . . . . . . . 1 . . . . Open Door 3 | . . . . . . . . . 3 . . Level Access Points 1 | . . . . . . . . 1 . . . Terminal Index 2 | . . . 1 . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . . . 1 . Transport Status 1 | . . . 1 . . . . . . . . Investigation Status 1 | . . . . . . . . . . 1 . Hauler Manifests 2 | . . . 1 . . . . 1 . . . Registered Components 1 | . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . Fabricator Hacks 4 | . . . . . . . . 2 . . 2 Network Status 2 | . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . 1 . . . Repair 1 | . . . . . . . . 1 . . . Recycling Unit Hacks 4 | . 1 . . . . . . . 1 2 . Report Inventory 1 | . . . . . . . . . . 1 . Retrieve Components 3 | . 1 . . . . . . . 1 1 . Scanalyzer 5 | . . . . . . . . . . 2 3 Insert Component 3 | . . . . . . . . . . 1 2 Analyze 2 | . . . . . . . . . . 1 1 Garrison Access Hacks 1 | . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . 1 Unauthorized Hacks 14 | . . . 3 . . . 1 4 1 3 2 Terminals 5 | . . . 3 . . . . 1 . . 1 Track 1 | . . . 1 . . . . . . . . Botnet 4 | . . . 2 . . . . 1 . . 1 Fabricators 2 | . . . . . . . . 1 . . 1 Report 1 | . . . . . . . . . . . 1 Download 1 | . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . 1 . . . Mechanics 1 | . . . . . . . . 1 . . . Recycling Units 4 | . . . . . . . . . 1 3 . Monitor 1 | . . . . . . . . . . 1 . Reject 2 | . . . . . . . . . 1 1 . Recyclers 1 | . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . Watchers 1 | . . . . . . . . 1 . . . Jam 1 | . . . . . . . 1 . . . . Data Cores Recovered 2 | . . . . . . . . 1 1 . . Used 1 | . . . . . . . . 1 . . . Hacking Detections 29 | . 2 . 3 . . . 2 5 5 7 5 Full Trace Events 12 | . 2 . . . . . 1 1 2 3 3 Feedback Events 1 | . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . Parts Built 2 | . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . Time 36 | . . . . . . . . . . . 36 Total Part Build Rating 6 | . . . . . . . . . . . 6 Parts Repaired 1 | . . . . . . . . 1 . . . Time 26 | . . . . . . . . 26 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 13 | . . . . . . . . . 10 3 . Parts Scanalyzed 2 | . . . . . . . . . . 1 1 Part Schematics Acquired 1 | . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Active Infowar (turns) 4423 | 12 335 . 198 57 735 201 674 1247 430 393 141 Optics 3576 | . . . 91 57 735 201 674 1247 430 . 141 Terrain 740 | 12 335 . . . . . . . . 393 . Structural 107 | . . . 107 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Turns Passed 9094 | 114 995 127 705 57 735 201 674 1247 1052 1401 1786 Spaces Moved 4046 | 56 300 65 189 13 231 81 246 560 586 860 859 Core . | . . . . . . . . . . . . Treads 343 | . 211 . 132 . . . . . . . . Legs 3540 | 56 48 . . 13 231 81 246 560 586 860 859 Wheels 163 | . 41 65 57 . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 90 | 120 120 195 126 330 190 190 260 185 90 120 112 Average Speed 181 | 120 235 195 267 330 314 190 260 193 139 131 155 Slowest Speed 480 | 120 320 195 480 330 330 190 263 269 270 197 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 4 49 26 23 5 62 31 33 16 78 22 23 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 19 | . . . . . . . . . 3 . 16 Terrain Destroyed 243 | . 53 . . . . . 71 12 11 22 74 Melee . | . . . . . . . . . . . . Projectile 111 | . . . . . . . 16 12 11 . 72 AOE 132 | . 53 . . . . . 55 . . 22 2 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Total 5192 | 77 443 66 285 20 246 107 285 716 764 1057 1126 Wait 346 | . 23 2 . . . . 3 114 60 78 66 Move 4036 | 55 299 64 188 12 230 80 245 559 585 860 859 Hop . | . . . . . . . . . . . . Pick Up 107 | . 19 . 12 . 3 3 11 7 21 10 21 Fast Attach 32 | 1 3 . 2 . . . 2 7 5 5 7 Attach 39 | . 2 . 9 1 . . 2 1 4 5 15 Detach 9 | . 1 . . . . . 2 . . 2 4 Swap 96 | . 8 . 10 2 1 4 4 3 14 19 31 Drop 145 | . 8 . 9 1 12 7 14 12 34 23 25 Fire 331 | 20 72 . 51 4 . 12 . . 36 41 95 Melee . | . . . . . . . . . . . . Ram 2 | . . . 2 . . . . . . . . Kick 38 | 1 . . . . . 1 2 13 4 14 3 Crush 10 | . 8 . 2 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 5 exits: Fac x4 / *Sto) -7/Storage -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 115 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 6) 793 | -10/Materials | Core integrity fell below 50% 866 | -10/Materials | Discovered new exit (range 6) 1110 | -10/Materials | Entered Mines 1124 | -10/Mines | Learned location of Storage (-7) 1216 | -10/Mines | Discovered new exit (range 11) 1218 | -10/Mines | Learned Materials trap positions 1237 | -10/Mines | Entered Materials 1237 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1238 | -9/Materials | Loaded intel: 24 trap records 1747 | -9/Materials | Discovered new exit (range 8) 1917 | -9/Materials | Lost 4 parts (1p2n1u) 1942 | -9/Materials | Entered Mines 1982 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1982 | -9/Mines | Discovered new exit (range 5) 1999 | -9/Mines | Entered Exiles 2049 | -9/Exiles | Discovered new exit (range 17) 2082 | -9/Exiles | Met 8R-AWN 2138 | -9/Exiles | Met EX-HEX 2230 | -9/Exiles | Met EX-BIN 2270 | -9/Exiles | Aligned with FarCom system 2273 | -9/Exiles | Given EX-Vault access code 2353 | -9/Exiles | Opened EX-Vault 2386 | -9/Exiles | Found Deploy-a-Sentry 2390 | -9/Exiles | Found AWS/Autocannon 2454 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2540 | -9/Exiles | Met EX-DEC 2717 | -9/Exiles | Discovered new exit (range 10) 2734 | -9/Exiles | Left Exiles lab with AWS/Autocannon 2734 | -9/Exiles | Entered Mines 2741 | -8/Mines | Core integrity fell below 50% 2925 | -8/Mines | Discovered new exit (range 6) 2935 | -8/Mines | Entered Materials 2935 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3238 | -8/Materials | Build established: Scavenger-Skirmisher 3556 | -8/Materials | Discovered new exit (range 12) 3609 | -8/Materials | Entered Factory 3609 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3763 | -7/Factory | Build established: Scavenger-Tank 4071 | -7/Factory | Identified exit to Factory 4206 | -7/Factory | Destroyed 8 combat bots 4322 | -7/Factory | Build established: Tank 4397 | -7/Factory | Repaired Lgt. Armor Plating 4723 | -7/Factory | Discovered new exit (range 17) 4856 | -7/Factory | Entered Storage 5278 | -7/Storage | AWS/Autocannon suddenly broke down 5904 | -7/Storage | Discovered exit to Factory (range 5) 5908 | -7/Storage | Entered Factory 5908 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6309 | -6/Factory | Build established: Hacker-Tank 6919 | -6/Factory | Discovered new exit (range 16) 7070 | -6/Factory | Found Unknown Protection 7070 | -6/Factory | Identified Hvy. Insulated Plating 7074 | -6/Factory | Found Hvy. Insulated Plating 7298 | -6/Factory | Discovered new exit (range 5) 7309 | -6/Factory | Entered another Factory area 7309 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7369 | -5/Factory | Build established: Skirmisher 7494 | -5/Factory | Discovered new exit (range 9) 7695 | -5/Factory | Spotted B-75 Beast 7708 | -5/Factory | Garrison activated, responded to threat 7755 | -5/Factory | Destroyed 7 combat bots 8101 | -5/Factory | Build established: Gunner 8347 | -5/Factory | Core integrity fell below 50% 8525 | -5/Factory | Build established: Hacker-Gunner 8732 | -5/Factory | Fabricated Hrd. Medium Armor Plating (x2) 8745 | -5/Factory | Garrison activated, responded to threat 8777 | -5/Factory | Core integrity fell below 20% 8821 | -5/Factory | Lost 3 parts (1p1n1u) 9095 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 09060_ Acquired 67 matter. 09063_ U-05 Engineer builds a Wall. 09064_ System corrupted: Energy discharge (-116). 09066_ Acquired 33 matter. 09068_ U-05 Engineer builds a Wall. 09074_ Knocked back. 09076_ Plasma Cannon destroyed. 09076_ Hrd. Medium Armor Plating destroyed. 09076_ Critical hit (Blast). 09078_ Dropped Broken Enh. Gauss Cannon. 09078_ Slug penetrates Wall. 09088_ H-71 Marshal calls for reinforcements. 09088_ ALERT: Hostile activity reported, dispatching reinforcements to area. 09092_ Destroyed Transport Network Coupler. 09092_ A-15 Conveyor suffers critical hit (Blast). 09092_ A-15 Conveyor destroyed. 09093_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????g???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????? ?????????? | | ????????????????????????????????????? ?????????? | | ????????????????##############+#### ????????? | | ?????????????##?# ????????? | | ???????###?## ### * ! % ???????? | | ???#####"###"###; ! != ]]= ???????? | | ???# % # *% %@ *%* H / ???????? | | ???# ""G"" ; % ]]= ???????? | | ???# " # ! ] ???????? | | ???# =!! ! % ????????? | | ???# * = * ;#####;#### | ????????? | | ???# # %[% ## ]????###?????????? | | ???# ; !*% ## #??????????????? | | ???# " """" #[%[ ## """ #??????????????? | | ???# """""" / = ## """ #??????????????? | | ???# """""" %%! ## / """ #??????????????? | | ???# """""" # = ## #????????#?????? | | ???#= # ## #???????? ?????? | | ???############## ## #????? ? ?????? | | ???# ? # ## ^ #????? #????? | | ???# """"""" # ## #???" " " #????? | | ???# """"""" # ## #???" " " #????? | | ???# """"""" # |## #?# " " " #????? | | ???# """"""" # #| #?# " " " ###### | | ???# + !#[ ^^ #?# " " " #! ! | | ???# # =#*! """ #?# " " " # | | ???# # ![=" ! """ #?# " " " # | | ???# " % =# """ #?# " " " # | | ???# "" "" #""##"" =# #?# " " " # """ | | ???# "F "" #### #" *##########?# # """ | | ???# """"" = #?# ##" ##??????????# # """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 32 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 675 Resistance: EM 30 Phase Shifting 5 Evasion (%) 57 Targeting Accuracy 5 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Hrd. Medium Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hrd. Medium Armor Plating | x2 | -5/Factory Repaired ---------- Lgt. Armor Plating | 23% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisPointyPropulsion Manual? 0 Play Time 01:22:54 Cumulative 30.2 hours Start 2025.09.22 @ 15:32:24 End 2025.09.22 @ 17:00:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 35 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 31 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a502e319-6b70-4f67-8f53-76415fbd2382