Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.15 @ 09:07:01 Player: Trantor Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (110) 550 Value Destroyed (2482) 2482 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (386) 386 TOTAL SCORE: 6758 Bonus ------- High Alert Combat Kills 31 Follower Combat Kills 55 Aligned with FarCom 300 Cogmind --------- Core Integrity 433/550 Matter 215/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- Improved Assault Rifle Improved Grenade Launcher > --- INVENTORY (10) --- Light Nuclear Core Titanium Leg Latent Energy Streamer Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle Rocket Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Heavy Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Makeshift Axe > --- INVENTORY -------- Light Nuclear Core Titanium Leg Latent Energy Streamer Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Improved Light Cannon Rocket Launcher Improved Grenade Launcher [Rating: 35] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Titanium Leg Leg Titanium Leg Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 2 | . . . 1 . . . 1 . Weapon . | . . . . . . . . . Parts Attached 73 | . 14 8 25 1 . . 15 10 Power 4 | . 1 1 2 . . . . . Engine 4 | . 1 1 2 . . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 19 | . 5 2 5 . . . 4 3 Treads . | . . . . . . . . . Leg 18 | . 5 2 4 . . . 4 3 Wheel 1 | . . . 1 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | . 3 3 7 . . . 5 1 Device 5 | . . 1 2 . . . 1 1 Storage 4 | . 1 . 2 . . . 1 . Processor . | . . . . . . . . . Hackware 1 | . . . 1 . . . . . Protection 9 | . 2 2 2 . . . 3 . Artifact . | . . . . . . . . . Weapon 31 | . 5 2 11 1 . . 6 6 Energy Gun 2 | . 1 1 . . . . . . Energy Cannon 3 | . . . 1 1 . . . 1 Ballistic Gun 7 | . 4 1 1 . . . . 1 Ballistic Cannon 9 | . . . 5 . . . 3 1 Launcher 7 | . . . 3 . . . 3 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon 2 | . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 17 | . 2 5 4 . . . 2 4 Power 1 | . . . . . . . . 1 Propulsion 4 | . . 2 1 . . . 1 . Utility 7 | . 1 1 2 . . . 1 2 Weapon 5 | . 1 2 1 . . . . 1 Highest Loss Streak 4 | . 1 2 2 . . . 2 4 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 97 | . 99 99 98 100 100 100 91 89 Engine 11 | . 14 14 11 11 11 11 9 9 Leg 31 | . 28 28 30 33 33 33 33 36 Device 6 | . . 4 4 11 11 11 9 9 Storage 11 | . 14 14 11 11 11 11 9 9 Protection 11 | . 13 9 13 11 11 11 12 8 Energy Gun 1 | . 3 6 . . . . . . Energy Cannon 6 | . . . 8 10 11 11 9 7 Ballistic Gun 7 | . 24 21 . . . . . . Ballistic Cannon 6 | . . . 10 11 11 11 4 8 Naked Turns . | . . . . . . . . . Heaviest Build 42 | 13 22 20 32 32 32 32 42 42 Greatest Support 68 | 20 20 20 51 51 51 51 68 68 Greatest Overweight (x) 2 | . 1 1 2 . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 10 Average Capacity 9 | . 9 10 10 10 10 10 10 10 Most Carried 10 | . 10 10 10 10 10 10 10 10 Average Carried 9 | . 9 9 9 9 10 10 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 Final Carried 10 | 6 10 8 10 10 10 10 10 9 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Matter Collected 2073 | 200 380 245 546 49 . 81 348 224 Remotely . | . . . . . . . . . Salvage Created 2855 | . 546 288 779 12 . 91 257 882 Parts 199 | . 36 22 48 5 . 7 29 52 Haulers Intercepted 11 | . 2 . 5 . . . 3 1 Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 84 | . 13 12 20 3 . 5 14 17 Guns 23 | . 11 12 . . . . . . Cannons 33 | . . . 12 1 . 5 1 14 AOE 26 | . 2 . 6 2 . . 13 3 Classes Destroyed 10 | . 5 . 3 . . . . 2 Worker 8 | . . . 1 . . . 4 3 Builder 2 | . 1 . . . . . . 1 Hauler 11 | . 2 . 5 . . . 3 1 Recycler 2 | . . . . . . . . 2 Mechanic 1 | . . . . . . . . 1 Operator 2 | . 1 . . . . . . 1 Swarmer 37 | . 6 8 4 3 . 3 11 2 Grunt 38 | . 7 4 10 . . 2 3 12 Duelist 1 | . . . 1 . . . . . Sentry 8 | . . . 5 . . . . 3 Best Kill Streak 10 | . 4 3 8 3 . 3 8 10 Combat Bots Only 6 | . 3 3 6 3 . 3 6 4 Max Kills in Single Turn 4 | . 2 1 2 2 . 1 4 2 Gunslinging . | . . . . . . . . . Exploded 4 | . 1 . 2 2 . . 4 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Hostile Shots Fired 351 | . 63 81 71 3 . 16 35 82 Missed 93 | . 12 21 15 2 . 7 12 24 Damage Taken 3708 | . 657 662 809 6 . 124 508 942 Core 485 | . 61 179 120 . . 8 32 85 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 18 | . . . . . . . 18 . Regen/Repaired (Parts) 109 | . . . . . . . 109 . Core Remaining (%) 57 | 100 . 4 . . . 68 . . Volleys Fired 260 | . 64 37 71 2 . 14 24 48 Largest 2 | . 2 2 2 2 . 2 2 2 Hottest 107 | . 80 70 107 107 . 107 107 107 Shots Fired 467 | . 123 73 118 4 . 28 32 89 Gun 207 | . 123 73 6 . . . . 5 Cannon 231 | . . . 105 3 . 28 16 79 Launcher 29 | . . . 7 1 . . 16 5 Special . | . . . . . . . . . Kinetic 280 | . 96 53 65 2 . 14 8 42 Thermal 131 | . . 20 46 1 . 14 8 42 Explosive 29 | . . . 7 1 . . 16 5 Electromagnetic 27 | . 27 . . . . . . . Robot Hit Streak 12 | . 8 9 12 3 . 5 8 10 Robot Miss Streak 4 | . 4 3 3 . . 3 3 4 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 279 | . 72 49 71 1 . 18 15 53 Core Hits 157 | . 27 17 32 3 . 6 32 40 Critical Kills 2 | . . . 1 . . . . 1 Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 9 | . 1 2 3 . . 1 . 2 Burn 1 | . . 1 . . . . . . Meltdown 2 | . . . 1 . . . . 1 Destroy 1 | . . 1 . . . . . . Blast 4 | . . . 2 . . 1 . 1 Corrupt 1 | . 1 . . . . . . . Melee Attacks 5 | . . . 2 . . . . 3 Impact 2 | . . . 2 . . . . . Slashing 3 | . . . . . . . . 3 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7208 | . 943 646 1971 153 . 378 1451 1666 Guns 1607 | . 867 646 51 . . . . 43 Cannons 3224 | . . . 1414 25 . 378 254 1153 Explosions 2377 | . 76 . 506 128 . . 1197 470 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2958 | . 637 467 878 25 . 234 108 609 Thermal 1719 | . 76 179 587 . . 144 146 587 Explosive 2301 | . . . 506 128 . . 1197 470 Electromagnetic 230 | . 230 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . 3 3 1 1 1 1 . . Average Corruption 1 | . 2 3 1 1 1 1 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 37 | . 9 15 . 6 1 6 . . Message Errors 11 | . 3 4 . . 1 3 . . Matter Fused 9 | . 2 4 . 2 . 1 . . Heat Flow Errors 2 | . 1 . . . . 1 . . Energy Discharges 3 | . . 1 . 1 . 1 . . Parts Fused 1 | . . 1 . . . . . . Data Loss (minor) 3 | . 1 1 . 1 . . . . Data Loss (major) 3 | . 2 1 . . . . . . Misfires 1 | . . . . 1 . . . . Alerts 3 | . . 2 . 1 . . . . Weapon Failures 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 48 | . . . 9 . . 7 10 22 Projectiles 14 | . . . . . . 7 2 5 Explosions 34 | . . . 9 . . . 8 17 Melee . | . . . . . . . . . Knockbacks 18 | . . . 7 . . 2 1 8 Impact . | . . . . . . . . . Kinetic 18 | . . . 7 . . 2 1 8 Secondary . | . . . . . . . . . Self-Inflicted Damage 354 | . 50 . 60 . . . 188 56 Shots 12 | . 2 . 2 . . . 7 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 404 | . 256 235 404 3 . 238 5 49 Average Temperature 82 | . 87 77 113 2 . 36 2 18 Received Heat Transfer 1389 | . 201 255 312 . . 54 144 423 Effects 7 | . . 1 6 . . . . . Shutdowns 1 | . . . 1 . . . . . Energy Bleed 2 | . . 1 1 . . . . . Interference 4 | . . . 4 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . 2 . . . . 1 Combat Hostiles 2 | . . . 2 . . . . . Parts Melted 6 | . 1 3 1 . . . 1 . Heat Transferred 3419 | . 200 592 1073 . . 259 259 1036 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Peak Influence 501 | . 241 170 501 395 . 97 402 303 Initial 195 | . . 5 15 195 . . 37 41 Average 138 | . 88 76 193 180 . 20 193 144 Maximum Alert Level 2 | . 1 . 2 1 . . 2 1 Low Security (%) 77 | . 96 100 62 67 . 100 55 70 Level 1 17 | . 3 . 15 32 . . 40 29 Level 2 5 | . . . 21 . . . 4 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 4 . 3 . . . 2 4 Investigation 6 | . 2 . 1 . . . 1 2 Extermination . | . . . . . . . . . Reinforcement 6 | . 2 . 2 . . . 1 1 Assault . | . . . . . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Distress Signals 9 | . . . 5 . . . 1 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 131 | . 27 15 39 3 . 5 12 30 Peak Tracking Total 7 | . 3 3 6 3 . 3 7 5 Tactical Retreats 11 | . 1 3 4 . . . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Traps Triggered 9 | . 5 . 2 . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Disabled 5 | . 1 . 1 1 . . . 2 Max in Single Turn 1 | . 1 . 1 . . . . 1 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Accessed 31 | . 7 . 8 1 2 . 7 6 Terminals 22 | . 6 . 5 1 . . 5 5 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 . Recycling Units 2 | . 1 . 1 . . . . . Scanalyzers 2 | . . . 1 . . . 1 . Garrison Access 1 | . . . . . . . . 1 Total Hacks 91 | . 22 . 26 5 5 . 21 12 Successful 55 | . 11 . 15 2 5 . 14 8 Failed 36 | . 11 . 11 3 . . 7 4 Catastrophic 2 | . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . Manual 46 | . 17 . 10 3 1 . 9 6 Terminals 71 | . 21 . 18 5 . . 16 11 Fabricators . | . . . . . . . . . Repair Stations 6 | . . . 3 . . . 3 . Recycling Units 2 | . 1 . 1 . . . . . Scanalyzers 6 | . . . 4 . . . 2 . Garrison Access 1 | . . . . . . . . 1 Terminal Hacks 28 | . 5 . 5 2 5 . 7 4 Record 4 | . . . . . 4 . . . Robot Analysis 6 | . 4 . . . . . 2 . Prototype ID Bank 8 | . 1 . 4 . . . 2 1 Open Door 1 | . . . . . . . . 1 Branch Access Points 1 | . . . . . . . 1 . Unreport Threat 3 | . . . 1 . . . 1 1 Patrol Status 1 | . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . 1 Registered Prototypes 1 | . . . . . . . 1 . Zone Layout 1 | . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . 1 . . . 2 . Scan Component 2 | . . . 1 . . . 1 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks 2 | . 1 . 1 . . . . . Report Inventory 2 | . 1 . 1 . . . . . Scanalyzer 5 | . . . 3 . . . 2 . Insert Component 3 | . . . 2 . . . 1 . Analyze 2 | . . . 1 . . . 1 . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 16 | . 5 . 5 . . . 3 3 Terminals 16 | . 5 . 5 . . . 3 3 Assimilate 1 | . . . . . . . . 1 Botnet 15 | . 5 . 5 . . . 3 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 25 | . 6 . 7 1 . . 7 4 Full Trace Events 3 | . . . . . . . 2 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 38 | . . . . . . . 38 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . 1 . Part Schematics Acquired 2 | . . . 1 . . . 1 . Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 2 2 1 . Highest-Rated Group 40 | . . . . 40 24 24 10 . Highest-Rated Ally 16 | . . . . 16 16 16 10 . Total Orders . | . . . . . . . . . Ally Attacks 30 | . . . . 11 . 19 . . Total Damage 422 | . . . . 214 . 208 . . Kills 5 | . . . . 4 . 1 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total 6 | . 4 . . . . . 2 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Turns Passed 7725 | . 1401 950 1590 1130 308 597 1081 668 Spaces Moved 5062 | 1 949 653 913 840 234 413 699 360 Core . | . . . . . . . . . Treads . | . . . . . . . . . Legs 5059 | 1 949 653 910 840 234 413 699 360 Wheels 3 | . . . 3 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 110 | 120 120 120 110 130 130 130 127 127 Average Speed 127 | 120 120 120 136 130 130 130 128 128 Slowest Speed 195 | 120 190 190 195 130 130 130 130 130 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 68 | 2 98 91 75 99 61 72 57 60 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . 1 . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 1 . 1 . . Spaces Dug 54 | . . . 10 10 . . 33 1 Terrain Destroyed 253 | . 6 . 75 10 . 2 146 14 Melee 2 | . . . 1 . . . . 1 Projectile 7 | . . . 1 . . 2 3 1 AOE 244 | . 6 . 73 10 . . 143 12 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total 5866 | . 1095 745 1140 876 238 445 853 474 Wait 373 | . 42 40 95 30 3 19 97 47 Move 5054 | . 948 652 912 839 233 412 698 360 Hop . | . . . . . . . . . Pick Up 44 | . 11 5 16 2 1 . 8 1 Fast Attach 14 | . 3 . 6 . . . 4 1 Attach 18 | . 3 6 6 . . . 2 1 Detach 3 | . 1 1 1 . . . . . Swap 41 | . 8 2 13 1 . . 9 8 Drop 54 | . 15 2 18 2 1 . 11 5 Fire 260 | . 64 37 71 2 . 14 24 48 Melee 5 | . . . 2 . . . . 3 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 16) 535 | -10/Materials | Discovered new exit (range 16) 1096 | -10/Materials | Discovered new exit (range 15) 1231 | -10/Materials | Discovered new exit (range 16) 1402 | -10/Materials | Entered Mines 1474 | -10/Mines | Discovered new exit (range 11) 1530 | -10/Mines | Discovered new exit (range 11) 1765 | -10/Mines | Discovered new exit (range 8) 1899 | -10/Mines | Core integrity fell below 50% 2036 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2039 | -10/Mines | Found Prototype Device 2080 | -10/Mines | Core integrity fell below 20% 2352 | -10/Mines | Entered Materials 2352 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2915 | -9/Materials | Discovered new exit (range 3) 3175 | -9/Materials | Discovered new exit (range 3) 3265 | -9/Materials | Identified Exp. Sensor Array 3324 | -9/Materials | Discovered new exit (range 13) 3930 | -9/Materials | Discovered new exit (range 9) 3942 | -9/Materials | Entered Mines 4014 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4062 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4140 | -9/Mines | Learned 2 Materials zone layouts 4385 | -9/Mines | Found a hidden stash of uninstalled traps 4609 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4610 | -9/Mines | Discovered new exit (range 5) 4653 | -9/Mines | Discovered new exit (range 9) 4759 | -9/Mines | Discovered new exit (range 14) 4999 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5072 | -9/Mines | Entered Exiles 5072 | -9/Exiles | Accompanied by 2 allies 5095 | -9/Exiles | Discovered new exit (range 15) 5106 | -9/Exiles | Met 8R-AWN 5127 | -9/Exiles | Met EX-HEX 5162 | -9/Exiles | Met EX-BIN 5179 | -9/Exiles | Aligned with FarCom system 5180 | -9/Exiles | Given EX-Vault access code 5214 | -9/Exiles | Opened EX-Vault 5225 | -9/Exiles | Found Latent Energy Streamer 5253 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5269 | -9/Exiles | Exiles lab attacked by MAIN.C 5311 | -9/Exiles | Learned location of Zion (-7) 5360 | -9/Exiles | Discovered new exit (range 10) 5380 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 5380 | -9/Exiles | Entered Mines 5380 | -8/Mines | Accompanied by 2 allies 5397 | -8/Mines | Discovered new exit (range 8) 5977 | -8/Mines | Entered Materials 5977 | -8/Materials | Accompanied by 1 ally 5977 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6048 | -8/Materials | Identified exit to Storage 6266 | -8/Materials | Repaired Titanium Leg 6987 | -8/Materials | Met 7R-MNS 7058 | -8/Materials | Entered Storage 7630 | -8/Storage | Garrison activated, responded to threat 7726 | -8/Storage | Self-destructed Last Messages --------------- 07711_ R-06 Scavenger inserts Hacking Suite into recycling unit. 07714_ A-02 Transporter destroyed. 07714_ R-06 Scavenger inserts Wheel into recycling unit. 07715_ Recycling unit begins recycling process. 07716_ G-47 Trooper destroyed. 07718_ K-01 Serf collects debris. 07718_ U-05 Engineer destroyed. 07718_ K-01 Serf destroyed. 07721_ K-01 Serf collects debris. 07721_ R-06 Scavenger collects Wheel. 07722_ Cld. Ion Engine destroyed. 07722_ Destroyed Cld. Ion Engine. 07722_ G-47 Trooper destroyed. 07722_ R-06 Scavenger destroyed. 07722_ Penetrated by Slug. 07722_ Imp. Heat Sink destroyed. 07724_ R-06 Scavenger destroyed. 07724_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ?????????????????????????????????????????### | | ??????????????????????????????????######## # | | ??????????????????????????????????# # | | ??????????????????????????????????# # | | ??????????????????????????????????# # | | ??????????????????????????????????# """ # | | ??????????????????????????????????# """ # | | ??????????????????????????????????# """ # | | ??????????????????????????????????# """ T | | ??????????????????????????????????# """ # | | ??????????????????????????????????# % # | | ?????????? ############################+#### | | ?????????? %! = ! # | | ????????Y?? k k % % %%=+ | | ??????????? ^^ "" *=uwu % %= # | | ?????????????????# "G !=% r####### # " | | ?????????????????# "" *%!!!#???### # " | | ?????????????????# !%= =!g!!##????# %# " | | ?????????????????#^ !| % ! #????# # " | | ?????????????????# #????# # " | | ????????????????## ##???# # | | ????????????????# ]a #???# ### | | ????????????????# !! #???# % | | ????????????????# = h !== #???# ! | | ????????????????# @% %=!%[%! ##???# | | ????????????????## ####%=%u#?????####### | | ???????????????Y """*""" ## = #???????????? | | ???????????????# """%""" ## #???????????? | | ???????????????# """=""" ## #???????????? | | ???????????????" * ## #???????????? | | ??????????????"Y #? #???????????? | | ??????????????"" #? #???????????? | | ???????????????# #? ???????????? | | ???????????????? ?? ??g????????? | | ????????????????#########?? ??????????? | | ??????????????????????????? ??????????? | | ??????????????????????????? ????????????? | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 55 Defensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Titanium Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilGlidesysMace Manual? 0 Play Time 01:06:01 Cumulative 299.7 hours Start 2024.06.15 @ 07:53:03 End 2024.06.15 @ 09:07:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 140 Adventurer 44 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 64 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4bfbd6d4-65bb-4c6a-83ff-26340d18ba92