Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.24 @ 16:23:13 Player: Pitt Result: Destroyed self with Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (521) 521 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1256 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 157/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Rolling (95) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Medium Storage Unit Subdweller Optics > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (10) --- Subdweller Power Source Structural Scanner Improved Terrain Scanner Terrain Scan Processor Seismic Detector Shock Bomb Launcher Datajack Mining Laser Scrap Shield Fragment (49) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Small Laser Bore Cannon > --- INVENTORY -------- Light Ion Engine Wheel Structural Scanner Terrain Scan Processor Seismic Detector Shock Rifle Shock Bomb Launcher Grenade Launcher Datajack Mining Laser [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 32 | 7 12 6 7 Power 4 | 1 2 . 1 Engine 4 | 1 2 . 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 4 3 1 Treads . | . . . . Leg . | . . . . Wheel 10 | 2 4 3 1 Hover . | . . . . Flight . | . . . . Utility 5 | 2 1 . 2 Device 3 | 1 . . 2 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 5 3 3 Energy Gun 6 | 1 4 . 1 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon 1 | . . 1 . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Corrupted Parts 2 | . . 1 1 System Corruption 7 | . . 4 3 Parts Lost 8 | . 1 . 7 Power 2 | . . . 2 Propulsion 3 | . 1 . 2 Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 4 | . 1 . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 99 97 86 Engine 13 | . 14 14 13 Wheel 26 | . 27 27 20 Device 14 | . 14 14 14 Storage 14 | . 14 14 14 Energy Gun 13 | . 13 14 13 Ballistic Gun 9 | . 14 8 . Ballistic Cannon 3 | . . 3 10 Peak Build Rating 15 | 9 10 14 15 Average Rating 10 | 7 8 11 12 On Entrance 8 | . 9 10 14 Naked Turns . | . . . . Heaviest Build 28 | 12 19 24 28 Greatest Support 32 | 32 32 20 20 Greatest Overweight (x) 5 | . . 4 5 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 8 10 10 10 Average Carried 8 | 3 7 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 8 9 10 9 Class Distribution -------------------- 60% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 804 | 360 242 55 147 Remotely . | . . . . Salvage Created 788 | 191 354 79 164 Parts 70 | 20 33 12 5 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 15 | . 8 3 4 Guns 11 | . 8 . 3 Cannons 3 | . . 3 . AOE 1 | . . . 1 Classes Destroyed 9 | 3 4 . 2 Worker 1 | 1 . . . Builder 3 | . 2 1 . Tunneler 5 | 5 . . . Recycler 2 | 1 1 . . Watcher 1 | . 1 . . Swarmer 5 | . 3 2 . Grunt 6 | . 5 1 . Sentry 1 | . . . 1 Subdweller 3 | . . . 3 Best Kill Streak 3 | 3 3 2 1 Combat Bots Only 2 | . 2 2 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 92 | . 36 18 38 Missed 20 | . 4 4 12 Damage Taken 1078 | . 319 179 580 Core 257 | . 57 21 179 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 99 | 18 43 12 26 Largest 2 | 2 2 2 2 Hottest 97 | 60 60 97 97 Shots Fired 185 | 36 81 23 45 Gun 155 | 36 80 13 26 Cannon 27 | . . 10 17 Launcher 3 | . 1 . 2 Special . | . . . . Kinetic 84 | 18 39 10 17 Thermal 72 | 18 23 13 18 Explosive 3 | . 1 . 2 Electromagnetic 26 | . 18 . 8 Robot Hit Streak 8 | 8 8 4 8 Robot Miss Streak 6 | 3 6 4 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 111 | 22 46 9 34 Core Hits 41 | 8 19 5 9 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 3 | . . 1 2 Destroy 3 | . . 1 2 Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1693 | 265 697 146 585 Guns 1169 | 265 597 41 266 Cannons 318 | . . 105 213 Explosions 206 | . 100 . 106 Melee . | . . . . Ramming . | . . . . Kinetic 659 | 109 232 105 213 Thermal 625 | 156 262 41 166 Explosive 106 | . . . 106 Electromagnetic 303 | . 203 . 100 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . 5 8 Average Corruption 5 | . . 4 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 30 | . . 22 8 Message Errors 8 | . . 5 3 Matter Fused 6 | . . 5 1 Heat Flow Errors 5 | . . 3 2 Energy Discharges 5 | . . 4 1 Data Loss (minor) 4 | . . 4 . Misfires 2 | . . 1 1 Overload Shots . | . . . . Overflow Damage 5 | . . . 5 Projectiles . | . . . . Explosions 5 | . . . 5 Melee . | . . . . Knockbacks 3 | . . 3 . Impact . | . . . . Kinetic 2 | . . 2 . Secondary 1 | . . 1 . Self-Inflicted Damage 59 | . . . 59 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 259 | . 66 259 165 Average Temperature 75 | . 35 96 77 Received Heat Transfer 129 | . 96 24 9 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 1300 | 350 475 100 375 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 180 | 35 180 108 . Initial 69 | . 22 69 . Average 50 | 12 76 41 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 11 6 4 Peak Tracking Total 3 | . 3 3 2 Tactical Retreats 5 | . 2 3 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 7 | . 6 1 . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 20 1 . Successful 12 | . 11 1 . Failed 9 | . 9 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 15 | . 15 . . Terminals 20 | . 20 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 6 1 . Open Door 1 | . . 1 . Level Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Repair Station Index 1 | . 1 . . Patrol Status 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 5 . . Terminals 5 | . 5 . . Track 1 | . 1 . . Botnet 3 | . 3 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2348 | 199 698 1223 228 Spaces Moved 1155 | 127 332 562 134 Core 7 | 3 . 2 2 Treads . | . . . . Legs . | . . . . Wheels 1148 | 124 332 560 132 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 95 Average Speed 88 | 98 83 86 100 Slowest Speed 300 | 100 100 250 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 7 38 69 13 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 8 | . 8 . . Terrain Destroyed 24 | . 10 3 11 Melee . | . . . . Projectile 9 | . . 3 6 AOE 15 | . 10 . 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2295 | 161 671 1278 185 Wait 973 | . 272 689 12 Move 1152 | 126 331 561 134 Hop . | . . . . Pick Up 21 | 9 6 4 2 Fast Attach 14 | 7 . 5 2 Attach 5 | . 1 . 4 Detach 2 | . . . 2 Swap 13 | . 11 1 1 Drop 15 | 1 7 6 1 Fire 99 | 18 43 12 26 Melee 1 | . . . 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 200 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 618 | -10/Materials | Identified exit to Materials 880 | -10/Materials | Discovered new exit (range 16) 884 | -10/Materials | Discovered new exit (range 14) 898 | -10/Materials | Entered Mines 1107 | -10/Mines | Build established: Scavenger-Mutant 1168 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1222 | -10/Mines | Learned Materials stockpile data 1794 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1936 | -10/Mines | Discovered exit to Materials (range 14) 2109 | -10/Mines | Discovered new exit (range 10) 2121 | -10/Mines | Entered Subcaves 2244 | -10/Subcaves | Core integrity fell below 50% 2311 | -10/Subcaves | Lost 4 parts (2n2w) 2346 | -10/Subcaves | Core integrity fell below 20% 2349 | -10/Subcaves | Destroyed self with Grenade Launcher Last Messages --------------- 02304_ Acquired Sub. Optics. 02307_ Acquired Sub. Power Source. 02308_ Acquired 2 matter. 02310_ Dropped Lgt. Ion Engine. 02310_ Acquired Scrap Shield Fragment. 02313_ Acquired 4 matter. 02315_ Subatomizers dissect the Sub. Optics. 02315_ Acquired 17 matter. 02316_ S /WY3R/ SCWMC V%4ZRLM6=A=NKW,T| 02317_ Acquired 23 matter. 02337_ System corrupted: Matter fused (-6). 02337_ Subatomizers dissect the Sub. Optics. 02341_ Shock Rifle destroyed. 02344_ Jacked AC-QPE(R)... >>parse_system Reading system data... 02347_ Subatomizers dissect the Sub. Optics. 02347_ Imp. Ion Engine destroyed. 02347_ Destroyed Imp. Ion Engine. 02349_ AC-QPE(R) destroyed. 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""""" ???????????????#?????? | | ???????????????????? ###### ?? ?????? ???????#??# | | ???????????????????????????? ??????????????#?????? | | ???????????????????????????? ? ?????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????##????????? ????????? | | ?????????????????????????????????? ??????#???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakRemoteTorch Manual? 0 Play Time 00:20:53 Cumulative 216.1 hours Start 2024.10.24 @ 15:59:45 End 2024.10.24 @ 16:23:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 335 Rogue 335 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 55 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11c85762-2d43-4d9d-8e8b-400cacffb000