Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.03 @ 17:47:25 Player: charson Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (139) 695 Value Destroyed (3586) 3586 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (1450) 1450 TOTAL SCORE: 11631 Bonus ------- High Alert Combat Kills 64 Follower Combat Kills 715 Aligned with FarCom 300 MAIN.C Attacked Warlord 500 Friendly Fire -129 Cogmind --------- Core Integrity 122/1000 Matter 43/300 Energy 91/100 System Corruption 0% Temperature Cool (0) Movement Hovering (76) Location -5/Warlord Parts ------- > --- POWER (2) -------- Backup Power III Fusion Compressor > --- PROPULSION (2) --- Backup Propulsion III Backup Propulsion III > --- UTILITY (11) ----- Advanced Weight Redist. System Machine Analyzer Improved Signal Interpreter Terrain Scan Processor Experimental Targeting Computer Improved Hacking Suite System Shield > --- WEAPON (2) ------- Backup Laser III Powered Hammer > --- INVENTORY (5) ---- Vortex Rifle Vortex Rifle Vortex Driver (30) Vortex Catalyst Activator Peak State ------------ > --- POWER ------------ Fusion Compressor Micro Fission Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Lightpack 2.0 Advanced Weight Redist. System Machine Analyzer Advanced Terrain Scanner Terrain Scan Processor Experimental Targeting Computer Improved Hacking Suite Improved Hacking Suite System Restoration Module > --- WEAPON ----------- High-powered Shock Rifle Gauss Rifle > --- INVENTORY -------- Matter Compressor Matter Compressor Weight Redist. System Weight Redist. System Structural Scanner Improved Sensor Array Advanced Terrain Scanner Improved Targeting Computer Improved Actuator Array Transmission Jammer Phase Shifter Shield Generator Improved Hacking Suite System Shield System Shield System Shield Authchip [R/Combat] Authchip [Propulsion] Authchip [Processor] Authchip [Processor] Tesla Rifle Long-range Proton Cannon Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Improved Assault Rifle Minigun Minigun Minigun Gauss Rifle Flak Gun Mini Grenade Launcher Powered Hammer Katana [Rating: 95] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Backup Propulsion III Hover Unit Backup Propulsion III Utility Lightpack 2.0 Device Advanced Weight Redist. System Storage Lightpack 2.0 Processor Machine Analyzer Hackware Improved Hacking Suite Protection Improved Utility Shielding Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Slots Evolved 10 | . . . . . 4 . . 4 2 . . . Power 1 | . . . . . 1 . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 9 | . . . . . 3 . . 4 2 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 155 | 3 11 3 3 . 8 31 10 37 41 3 2 3 Power 19 | 1 . . . . 1 5 1 2 7 1 1 . Engine 12 | 1 . . . . 1 5 1 2 2 . . . Core 7 | . . . . . . . . . 5 1 1 . Reactor . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 37 | . 3 1 1 . 3 2 1 10 14 . 1 1 Device 16 | . 2 . 1 . 2 1 1 2 7 . . . Storage 2 | . . . . . 1 . . . 1 . . . Processor 9 | . 1 1 . . . 1 . 5 1 . . . Hackware 9 | . . . . . . . . 3 4 . 1 1 Protection 1 | . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 99 | 2 8 2 2 . 4 24 8 25 20 2 . 2 Energy Gun 10 | 2 3 1 . . . 1 . 1 1 . . 1 Energy Cannon 3 | . . . . . . 1 . 1 . . . 1 Ballistic Gun 45 | . 5 1 1 . 4 16 6 5 7 . . . Ballistic Cannon 13 | . . . . . . . . 6 6 1 . . Launcher 16 | . . . . . . 5 2 8 1 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 . . 1 1 . . Slashing Weapon 8 | . . . . . . . . 4 4 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 4 . 1 1 . . 2 Corrupted Parts 1 | . . . . . . . . . 1 . . . System Corruption 2 | . . . . . . . . . 2 . . . Parts Lost 32 | . 1 2 . . . 5 2 4 15 2 1 . Power 14 | . . . . . . 3 1 2 7 . 1 . Propulsion . | . . . . . . . . . . . . . Utility 9 | . . . . . . . 1 1 5 2 . . Weapon 9 | . 1 2 . . . 2 . 1 3 . . . Highest Loss Streak 4 | . 1 2 . . . 2 2 1 4 2 1 . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 55 | . 51 56 57 57 48 50 50 61 63 44 46 50 Engine 3 | . . . . . 5 8 8 6 3 . . . Core 1 | . . . . . . . . . 3 5 5 5 Device 9 | . 11 14 14 14 9 9 8 10 9 5 5 5 Storage 4 | . . . . . 9 9 9 6 4 . . . Processor 15 | . 11 14 14 14 9 9 9 22 18 23 23 23 Hackware 3 | . . . . . . . . 4 11 3 4 6 Energy Gun 2 | . 10 10 1 . . 1 . . . . . 1 Ballistic Gun 9 | . 17 16 14 28 16 11 15 3 2 . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 28 | 9 7 7 5 5 14 19 14 21 28 8 8 13 Greatest Support 12 | 3 3 3 3 3 12 12 12 9 12 12 12 12 Greatest Overweight (x) 4 | 2 2 2 1 1 3 4 1 2 4 . . 1 Average Overweight (x) . | . 1 1 1 1 1 . . . 1 . . . Largest Inventory Capacity 40 | 5 5 5 5 5 40 40 40 40 40 5 5 5 Average Capacity 29 | 5 5 5 5 5 39 40 40 40 39 5 5 5 Most Carried 40 | 3 5 5 5 5 40 40 40 40 40 5 5 5 Average Carried 25 | 2 4 4 4 4 20 38 39 38 32 4 4 4 Final Capacity 40 | 5 5 5 5 5 40 40 40 40 5 5 5 5 Final Carried 40 | 3 5 5 5 5 40 38 40 40 5 5 4 5 Class Distribution -------------------- 44% | Hauler-Mutant 27% | Mutant 11% | Hauler-Assassin 11% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -8/Recycling Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 ----------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Matter Collected 4801 | 230 450 128 20 10 384 901 363 1390 839 86 . . Remotely . | . . . . . . . . . . . . . Salvage Created 5138 | 92 677 256 . . 526 1134 770 661 1022 . . . Parts 284 | 3 36 31 . . 42 57 28 43 44 . . . Haulers Intercepted 12 | . 2 . . . 3 5 . 1 1 . . . Recyclers Shooed 8 | . . . . . . 1 3 3 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Combat Hostiles Destroyed 77 | . 9 11 . . 4 14 5 15 19 . . . Guns 46 | . 8 11 . . 4 8 4 . 11 . . . Cannons 13 | . . . . . . . . 9 4 . . . AOE 18 | . 1 . . . . 6 1 6 4 . . . Classes Destroyed 13 | 2 5 1 . . 1 1 2 . 1 . . . Worker 10 | . 1 . . . 2 3 . 3 1 . . . Builder 5 | . 1 1 . . . 2 . 1 . . . . Tunneler 6 | 1 . 1 . . 3 . . . 1 . . . Hauler 12 | . 2 . . . 3 5 . 1 1 . . . Recycler 16 | 1 1 . . . . 4 7 1 2 . . . Mechanic 2 | . . . . . . 1 . 1 . . . . Watcher 10 | . 3 . . . 2 . . 2 3 . . . Swarmer 29 | . . 9 . . 1 4 . 7 8 . . . Grunt 28 | . 9 2 . . 3 8 . 2 4 . . . Sentry 9 | . . . . . 1 2 3 3 . . . . Demolisher 1 | . . . . . . . 1 . . . . . Hunter 1 | . . . . . . . . . 1 . . . Programmer 10 | . . . . . . . 1 3 6 . . . Best Kill Streak 8 | 2 3 3 . . 3 8 4 4 4 . . . Combat Bots Only 4 | . 2 3 . . 1 4 1 4 4 . . . Max Kills in Single Turn 3 | 1 1 2 . . 1 2 1 2 3 . . . Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 3 | . 1 . . . . 2 1 2 3 . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Damage Taken 5171 | 25 266 350 . . 139 1053 407 718 1776 206 231 . Core 1753 | . 154 80 . . 40 270 127 204 617 131 130 . Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 100 | . . . . . . . . . 100 . . . Core Remaining (%) 50 | 100 . . . 6 . . 20 76 . . . . Volleys Fired 397 | 5 56 24 . . 48 81 36 86 60 1 . . Largest 2 | 2 2 2 . . 2 2 2 2 2 1 . . Hottest 96 | 90 90 63 . . 50 73 48 96 96 57 . . Shots Fired 627 | 10 106 46 . . 90 122 59 103 90 1 . . Gun 496 | 10 106 46 . . 90 110 54 24 56 . . . Cannon 96 | . . . . . . . . 64 31 1 . . Launcher 35 | . . . . . . 12 5 15 3 . . . Special . | . . . . . . . . . . . . . Kinetic 498 | . 44 36 . . 90 105 54 81 87 1 . . Thermal 78 | 5 56 10 . . . . . 7 . . . . Explosive 34 | . . . . . . 11 5 15 3 . . . Electromagnetic 17 | 5 6 . . . . 6 . . . . . . Robot Hit Streak 40 | 3 7 12 . . 18 40 23 17 19 . . . Robot Miss Streak 4 | 1 4 1 . . 4 2 1 3 3 . . . Penetration Max 1 | . . . . . . . . . 1 . . . Secondary Targets 6 | . . 3 . . 1 . . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . 1 . . . Shots Hit Robots 454 | 6 63 32 4 . 56 88 45 76 84 . . . Core Hits 241 | 3 32 14 . . 24 51 21 39 57 . . . Critical Kills 2 | . . . . . . . . . 2 . . . Critical Parts Destroyed 3 | . . . . . . 1 . 1 1 . . . Critical Strikes 16 | 2 4 . . . . 1 . 4 5 . . . Burn 5 | 1 4 . . . . . . . . . . . Destroy 5 | . . . . . . 1 . 1 3 . . . Blast 5 | . . . . . . . . 3 2 . . . Corrupt 1 | 1 . . . . . . . . . . . . Melee Attacks 55 | . . . 4 . . 3 . 13 18 3 1 13 Impact 21 | . . . . . . 3 . . 1 3 1 13 Slashing 30 | . . . . . . . . 13 17 . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 13 | . . . 4 . . 1 . 5 3 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10627 | 102 808 451 . . 900 2313 865 2656 2532 . . . Guns 5557 | 79 773 451 . . 900 1308 741 305 1000 . . . Cannons 2117 | . . . . . . . . 1299 818 . . . Explosions 2003 | 23 35 . . . . 924 115 663 243 . . . Melee 941 | . . . . . . 81 . 389 471 . . . Ramming 9 | . . . . . . . 9 . . . . . Kinetic 6764 | . 291 345 . . 900 1218 741 1451 1818 . . . Thermal 757 | 48 450 106 . . . . . 153 . . . . Explosive 1920 | . . . . . . 899 115 663 243 . . . Electromagnetic 236 | 54 67 . . . . 115 . . . . . . Impact 182 | . . . . . . 81 . . 101 . . . Slashing 759 | . . . . . . . . 389 370 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 1 5 4 1 2 2 Average Corruption 1 | . . . . . . . 1 1 1 1 1 2 Corruption Purged 5 | . . . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 32 | . . . . . . . . 15 13 2 2 . Message Errors 8 | . . . . . . . . 6 2 . . . Matter Fused 9 | . . . . . . . . 5 3 1 . . Energy Discharges 8 | . . . . . . . . 3 5 . . . Parts Rejected 1 | . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . 1 . . . Data Loss (major) 2 | . . . . . . . . . 1 . 1 . Alerts 3 | . . . . . . . . 1 . 1 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 264 | . . . . . . 37 . 142 85 . . . Projectiles 2 | . . . . . . . . 2 . . . . Explosions 73 | . . . . . . 37 . 36 . . . . Melee 189 | . . . . . . . . 104 85 . . . Knockbacks 15 | . . . . . . . . 6 9 . . . Impact 1 | . . . . . . . . . 1 . . . Kinetic 14 | . . . . . . . . 6 8 . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 73 | 25 . . . . . . 4 9 35 . . . Shots 3 | 1 . . . . . . . 1 1 . . . Rammed 1 | . . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 117 | 112 117 . . . 16 17 7 16 1 . . . Average Temperature 25 | 62 29 . . . 10 6 6 5 1 . . . Received Heat Transfer 1158 | . 174 66 . . 90 495 27 99 171 9 27 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 5 | . . . . . . 1 . . 4 . . . Impact Corruptions 2 | . . . . . . . . . 2 . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . 3 . . . . . . 2 . . . . Heat Transferred 2213 | 198 1568 225 . . . . . 222 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | 1 1 . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Peak Influence 582 | 10 191 228 . . 202 572 357 582 549 . . . Initial 566 | . 6 13 . . . 5 180 566 280 . . . Average 217 | 3 79 127 . . 80 178 236 388 230 . . . Maximum Alert Level 2 | . . 1 . . 1 2 1 2 2 . . . Low Security (%) 47 | 100 100 83 . 100 99 65 10 . 34 . . . Level 1 36 | . . 16 . . . 15 89 45 63 . . . Level 2 15 | . . . . . . 19 . 54 1 . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 25 | . 2 . . . 2 3 . 9 8 . 1 . Investigation 8 | . 1 . . . 1 1 . 2 3 . . . Extermination 6 | . . . . . . . . 3 3 . . . Reinforcement 9 | . 1 . . . 1 2 . 3 2 . . . Assault 1 | . . . . . . . . . . . 1 . Garrison 1 | . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . . Construction Impeded 2 | . . . . . . 1 . 1 . . . . Haulers Reinforced 3 | . . . . . . . . 2 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Distress Signals 8 | . 2 . . . 2 1 . 1 2 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 159 | . 17 14 . . 17 27 6 26 31 12 9 . Peak Tracking Total 13 | . 2 3 . . 3 6 2 7 6 5 13 . Tactical Retreats 23 | . 1 3 . . . 1 1 5 6 4 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Traps Triggered 11 | . 2 . . . . 4 . 3 2 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 8 | . . . . . . . . 1 2 1 . 4 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 ---------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Machines Disabled 15 | . . . . . . 2 . 3 10 . . . Max in Single Turn 10 | . . . . . . 1 . 1 10 . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Machines Accessed 51 | . 8 . 2 . 5 11 10 10 4 . . 1 Terminals 33 | . 7 . . . 3 10 5 5 3 . . . Fabricators 3 | . . . . . . . . 2 1 . . . Repair Stations 2 | . . . . . . 1 . 1 . . . . Recycling Units 6 | . 1 . . . . . 5 . . . . . Scanalyzers 2 | . . . . . 1 . . 1 . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . Total Hacks 140 | . 22 . 2 . 20 29 26 27 13 . . 1 Successful 61 | . 6 . 2 . 7 11 10 17 7 . . 1 Failed 77 | . 16 . . . 13 17 15 10 6 . . . Catastrophic 18 | . 3 . . . 3 1 6 3 2 . . . Database Lockouts 2 | . . . . . . 1 1 . . . . . Manual 62 | . 15 . 1 . 9 4 12 12 9 . . . Terminals 96 | . 20 . . . 13 26 19 11 7 . . . Fabricators 14 | . . . . . . . . 8 6 . . . Repair Stations 5 | . . . . . . 3 . 2 . . . . Recycling Units 9 | . 2 . . . . . 7 . . . . . Scanalyzers 8 | . . . . . 4 . . 4 . . . . Garrison Access 5 | . . . . . 3 . . 2 . . . . Terminal Hacks 30 | . 5 . 2 . 4 11 4 2 1 . . 1 Record 1 | . . . 1 . . . . . . . . . Part Schematic 5 | . 1 . . . 1 1 2 . . . . . Robot Analysis 3 | . 1 . . . 2 . . . . . . . Prototype ID Bank 2 | . 1 . . . . 1 . . . . . . Open Door 5 | . . . . . . 4 . . . . . 1 Branch Access Points 3 | . 1 . . . . 1 . . 1 . . . Terminal Index 2 | . 1 . . . . . . 1 . . . . Alert Level 1 | . . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . 1 1 . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . Zone Layout 2 | . . . . . . 1 . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . 5 4 . . . Load Schematic 5 | . . . . . . . . 3 2 . . . Build 4 | . . . . . . . . 2 2 . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . Scan Component 1 | . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . Scanalyzer 5 | . . . . . 1 . . 4 . . . . Insert Component 4 | . . . . . 1 . . 3 . . . . Analyze 1 | . . . . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . Seal Access 2 | . . . . . 1 . . 1 . . . . Unauthorized Hacks 13 | . 1 . . . 1 . 5 4 2 . . . Terminals 6 | . 1 . . . 1 . . 2 2 . . . Assimilate 4 | . . . . . 1 . . 2 1 . . . Botnet 2 | . 1 . . . . . . . 1 . . . Fabricators 2 | . . . . . . . . 2 . . . . Liberate 1 | . . . . . . . . 1 . . . . Recompile 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 5 . . . . . Tunnel 5 | . . . . . . . 5 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 40 | . 8 . . . 4 8 6 10 4 . . . Full Trace Events 11 | . 2 . . . 1 1 4 1 2 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 6 | . 1 . . . 1 1 2 1 . . . . Parts Built 4 | . . . . . . . . 2 2 . . . Authchips 4 | . . . . . . . . 2 2 . . . Time 156 | . . . . . . . . 62 94 . . . Total Part Build Rating 20 | . . . . . . . . 10 10 . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . . Parts Scanalyzed 2 | . . . . . 1 . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 ------------ Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 1 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Total Allies 20 | . . 1 . 3 . 10 2 3 1 . . . Largest Group 10 | . . 1 . 3 3 10 4 2 1 . . . Highest-Rated Group 173 | . . 31 . 40 40 173 58 64 26 . . . Highest-Rated Ally 32 | . . 31 . 16 16 29 16 32 26 . . . Total Orders 2 | . . . . . . . . 2 . . . . STAY 1 | . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . 1 . . . . Ally Attacks 119 | . . . . . 26 74 12 7 . . . . Total Damage 1749 | . . . . . 295 1029 170 255 . . . . Kills 26 | . . . . . 7 15 2 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Robot Analysis Total 3 | . 1 . . . 2 . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . . 1 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 ------------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Turns Passed 10253 | 52 1117 789 269 83 1028 899 750 2268 2181 389 198 230 Spaces Moved 8346 | 32 726 625 257 75 627 589 668 1884 1527 690 333 313 Core 8346 | 32 726 625 257 75 627 589 668 1884 1527 690 333 313 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 50 100 100 100 50 50 50 50 50 50 50 50 Average Speed 90 | 93 108 106 100 100 122 73 86 87 103 50 50 54 Slowest Speed 250 | 150 150 150 100 100 200 250 100 150 250 50 50 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 57 | 3 96 99 64 26 40 77 87 29 20 83 61 59 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 9 | . . 2 1 . . . 5 . . . 1 . Known Exits Taken 5 | . 1 . . . . 1 . . 1 1 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 . 1 1 . . . . Scrap Searched 7 | . . 1 . 1 . . . . . 4 1 . Spaces Dug 18 | . . . . . . . . 2 5 4 1 6 Terrain Destroyed 321 | 6 4 . . . . 81 58 112 49 4 1 6 Melee 17 | . . . . . . . . 2 5 3 1 6 Projectile 5 | . . . . . . . . 3 1 1 . . AOE 299 | 6 4 . . . . 81 58 107 43 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Total 10409 | 43 956 700 267 83 803 933 787 2378 2018 727 361 353 Wait 1186 | 1 146 45 . 7 76 185 42 309 307 28 26 14 Move 8334 | 31 725 624 256 74 626 588 667 1883 1526 689 332 313 Hop . | . . . . . . . . . . . . . Pick Up 155 | 2 9 2 1 1 39 23 10 26 37 2 . 3 Fast Attach 51 | 3 7 2 . . 5 9 4 9 9 . 1 2 Attach 67 | . 1 1 . . 2 11 6 15 26 3 1 1 Detach 45 | 1 . 1 . . 5 6 3 12 14 1 . 2 Swap 37 | . 3 . 3 . 1 11 . 13 6 . . . Drop 65 | . 9 1 3 1 1 12 6 12 15 . . 5 Fire 397 | 5 56 24 . . 48 81 36 86 60 1 . . Melee 55 | . . . 4 . . 3 . 13 18 3 1 13 Ram 1 | . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 16 | . . . . . . 4 12 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 16) 53 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 6) 522 | -10/Materials | Discovered new exit (range 18) 546 | -10/Materials | Identified exit to Mines 635 | -10/Materials | Discovered new exit (range 12) 802 | -10/Materials | Core integrity fell below 50% 917 | -10/Materials | Discovered new exit (range 7) 1170 | -10/Materials | Entered Mines 1170 | -10/Mines | Discovered new exit (range 8) 1336 | -10/Mines | Core integrity fell below 20% 1594 | -10/Mines | Discovered new exit (range 5) 1670 | -10/Mines | Received a Mining Laser from a helpful Derelict 1706 | -10/Mines | Learned location of Storage (-8) 1807 | -10/Mines | Found a hidden stash of uninstalled traps 1954 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1955 | -10/Mines | Discovered new exit (range 5) 1959 | -10/Mines | Entered Exiles 1984 | -10/Exiles | Met 8R-AWN 2004 | -10/Exiles | Met EX-HEX 2033 | -10/Exiles | Met EX-BIN 2046 | -10/Exiles | Aligned with FarCom system 2047 | -10/Exiles | Given EX-Vault access code 2075 | -10/Exiles | Opened EX-Vault 2089 | -10/Exiles | Found Lightpack 2.0 2110 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2142 | -10/Exiles | Met EX-DEC 2170 | -10/Exiles | Learned location of Zion (-7) 2218 | -10/Exiles | Discovered new exit (range 11) 2228 | -10/Exiles | Left Exiles lab with Lightpack 2.0 2228 | -10/Exiles | Entered Mines 2236 | -9/Mines | Learned Materials garrison access intel 2237 | -9/Mines | Met a Derelict bent on vengeance 2252 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2290 | -9/Mines | Discovered new exit (range 12) 2311 | -9/Mines | Entered Materials 2311 | -8/Materials | Accompanied by 3 allies 2311 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 2312 | -8/Materials | Loaded intel: 1 garrison access location 3009 | -8/Materials | Build established: Hauler-Mutant 3193 | -8/Materials | Discovered new exit (range 4) 3339 | -8/Materials | Entered Storage 3973 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3985 | -8/Storage | Discovered new exit (range 12) 4006 | -8/Storage | Central database locked down 4059 | -8/Storage | Core integrity fell below 50% 4117 | -8/Storage | Found Prototype Launcher 4117 | -8/Storage | Identified Gui. Missile Launcher 4187 | -8/Storage | Identified exit to Recycling 4199 | -8/Storage | Used back door to open Recycling access 4238 | -8/Storage | Entered Recycling 4238 | -8/Recycling | Accompanied by 3 allies 4473 | -8/Recycling | Discovered new exit (range 15) 4988 | -8/Recycling | Entered Factory 4988 | -6/Factory | Evolved 4 slots: Utility x4 5153 | -6/Factory | Discovered new exit (range 12) 5338 | -6/Factory | Search patrols dispatched 5451 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 5493 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 5578 | -6/Factory | Discovered new exit (range 10) 5648 | -6/Factory | Discovered new exit (range 15) 5742 | -6/Factory | Garrison activated, responded to threat 6683 | -6/Factory | Found Exp. Targeting Computer 6687 | -6/Factory | Found Exp. Targeting Computer 7139 | -6/Factory | Build established: Hauler-Assassin 7256 | -6/Factory | Entered another Factory area 7256 | -5/Factory | Evolved 2 slots: Utility x2 7371 | -5/Factory | Fabricated Imp. Hacking Suite (x1) 7579 | -5/Factory | Discovered new exit (range 20) 7967 | -5/Factory | Identified exit to Upper Caves 8077 | -5/Factory | Cargo convoy interrupted 8417 | -5/Factory | Lost 4 parts (2u2w) 8627 | -5/Factory | Lost 4 parts (2p1u1w) 8799 | -5/Factory | Fabricated Imp. Hacking Suite (x1) 8887 | -5/Factory | Build established: Hauler-Mutant 9432 | -5/Factory | Core integrity fell below 50% 9437 | -5/Factory | Entered Upper Caves 9457 | -5/Upper Caves | Learned Factory machine intel 9466 | -5/Upper Caves | Lost 4 parts (2p2u) 9820 | -5/Upper Caves | Discovered new exit (range 15) 9825 | -5/Upper Caves | Identified exit to Upper Caves 9826 | -5/Upper Caves | Entered another Upper Caves area 9859 | -5/Upper Caves | Build established: Mutant 9908 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9969 | -5/Upper Caves | Ambushed by research squad 9988 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9991 | -5/Upper Caves | Core integrity fell below 20% 10011 | -5/Upper Caves | Learned 4 Factory zone layouts 10020 | -5/Upper Caves | Discovered new exit (range 8) 10023 | -5/Upper Caves | Identified exit to Warlord 10024 | -5/Upper Caves | Entered Warlord 10051 | -5/Warlord | System corruption cleaned by Quarantine Array 10170 | -5/Warlord | Visited the Vortex Lab 10172 | -5/Warlord | Found Prototype Energy Gun 10174 | -5/Warlord | Found Prototype Energy Gun 10177 | -5/Warlord | Found Prototype Energy Cannon 10177 | -5/Warlord | Identified Vortex Driver 10182 | -5/Warlord | Found Prototype Launcher 10191 | -5/Warlord | Warlord's base attacked by MAIN.C 10254 | -5/Warlord | Self-destructed Last Messages --------------- 10171_ Dropped Minigun. 10172_ Acquired Prototype Energy Gun. 10173_ 9V-WLC(c) interfacing with terminal. 10174_ Acquired Prototype Energy Gun. 10175_ Dropped Backup Laser III. 10177_ Acquired Prototype Energy Cannon. 10177_ Identified Vortex Driver. 10178_ Dropped Shield Generator. 10181_ S5-OLZ(c) interfacing with terminal. 10181_ Dropped Force Rifle. 10182_ NT-6DA(c) interfacing with terminal. 10182_ Acquired Prototype Launcher. 10185_ ZN-QFE(c) interfacing with terminal. 10187_ S5-OLZ(c) interfacing with terminal. 10191_ ANNOUNCEMENT: MAIN.C incursion imminent. Mobilizing sentries. 10196_ Connecting with WAR.Sys... 10201_ ANNOUNCEMENT: Southeast cave walls breached. 10225_ S4-GUW(m) fits Backup Laser III on Cogmind. 10249_ S4-GUW(m) fits Backup Power III on Cogmind. 10251_ S4-GUW(m) fits Backup Propulsion III on Cogmind. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????###?????????????????????????????????????? | | ?????????# ?????????????????????????????????????? | | ?????????# ?????????????###?????????????????????? | | ??????#+?# ????????????? #????????????????????? | | ?????? ?# """#????????? #????????????????????? | | ?????? ?+ """#????????? #????????????????????? | | ??????" # """#????????? #????????????????????? | | ??"" # """#????????? #????????????????????? | | """ # #????????? #????????????????????? | | # """ # #????????# #????????????????????? | | # """ # #????????+ #????????????????????? | | ? + #????????# #????????????????????? | | ?? ? ?????????# #????????????????????? | | #? """ ###+#??????????# #????????????????????? | | # """ #??????????+ #????????????????????? | | + """ ############m #????????????????????? | | # """ m g #????????????????????? | | ?# """ ##+##+######## @ #????????????????????? | | ## ## ??????# g ???????????????? | | # ## """??????# ??????????? | | ###### ## """ ????? l^ ?????????? | | #????# ## """ #?## ?????????? | | #????# ## #??# ##+###??????????? | | #????# ## """ ???# """ #???????????????? | | #????# ## """ ???# """ #???????????????? | | ?????# ## """ ???# """ #???????????????? | | ??????# ## #??# M ?? #???????????????? | | ####### ###+##+####??# ??? g ???????????????? | | #???###+##????##???##########?# | | #??????????????????# #?# | | #### ^ #??????????????????# #?# | | ???# ^""""" #??????????????????# #?# | | #??# """"" #??????????????????# #?# | | #??# """"" #??????????????????# #?# | | #??# #???#######????????# #?# | | #??# ##### #????????# #?# | | #??# #????????# ??# | | #??# #?????????? ????# | | ???# #????######+#+####### | | ???# ######+#####/## #????# | | ???#######????# ?? ## ####### | | ??????????????# ? ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 27 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 85 Additional Mass Support 9 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 12 Offensive Hacking 36 Defensive Hacking 10 Authchip Count 7 Item Schematics ----------------- Lgt. Ion Engine | -10/Materials | Hacked Weight Redist. System | -8/Materials | Hacked Adv. Weight Redist. System | -8/Storage | Hacked Hacking Suite | -8/Recycling | Hacked Imp. Hacking Suite | -8/Recycling | Hacked Adv. Assault Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -6/Factory | Authchip Imp. Hacking Suite | x1 | -6/Factory | Authchip Imp. Hacking Suite | x1 | -5/Factory | Authchip Imp. Hacking Suite | x1 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed MomentumHardcellJammer Manual? 1 Play Time 01:52:31 Cumulative 50.8 hours Start 2023.12.03 @ 14:03:42 End 2023.12.03 @ 17:47:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 53 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33cdec49-96ef-4b5f-80fb-28c78ec9dee1