Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.02.04 @ 15:54:21 Player: Minty Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (168) 840 Value Destroyed (5335) 5335 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1747) 1747 TOTAL SCORE: 12562 Bonus ------- High Alert Combat Kills 1440 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -193 Cogmind --------- Core Integrity 0/850 Matter 13/300 Energy 55/100 System Corruption 0% Temperature Cool (6) Movement Core (100) Ox1 Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer Core Analyzer Improved Kinecellerator > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Hacking Suite Relay Coupler [NC] (23) Relay Coupler [Brawler] (28) Latent Energy Streamer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer Core Analyzer Improved Utility Shielding > --- WEAPON ----------- Heavy Laser Improved Spread Laser Cooled Particle Cannon Rocket Array > --- INVENTORY -------- Aluminum Leg Improved Terrain Scanner Advanced Terrain Scan Processor Core Analyzer Advanced ECM Suite Hacking Suite Long-range Tractor Beam Improved Spread Laser Improved Spread Laser Latent Energy Streamer Gauss Rifle Rocket Array Rocket Array Rocket Array Remote Datajack [Rating: 60] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware System Shield Protection Improved Utility Shielding Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Slots Evolved 8 | . . . 2 . . . 2 2 2 . Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . 2 . . . . . . . Utility 3 | . . . . . . . 1 . 2 . Weapon 2 | . . . . . . . . 2 . . Parts Attached 167 | . 16 4 13 . . 11 18 87 3 15 Power 25 | . 1 . . . . 1 5 17 . 1 Engine 12 | . 1 . . . . . 4 6 . 1 Core 13 | . . . . . . 1 1 11 . . Reactor . | . . . . . . . . . . . Propulsion 37 | . 5 . 5 . . 3 3 18 . 3 Treads 3 | . . . . . . 1 2 . . . Leg 25 | . 3 . . . . 2 1 16 . 3 Wheel 1 | . . . 1 . . . . . . . Hover 2 | . . . . . . . . 2 . . Flight 6 | . 2 . 4 . . . . . . . Utility 21 | . 2 . 2 . . 2 3 9 2 1 Device 10 | . 1 . . . . 1 1 6 . 1 Storage 1 | . . . . . . 1 . . . . Processor 5 | . 1 . 1 . . . 1 1 1 . Hackware 1 | . . . . . . . 1 . . . Protection 4 | . . . 1 . . . . 2 1 . Artifact . | . . . . . . . . . . . Weapon 84 | . 8 4 6 . . 5 7 43 1 10 Energy Gun 33 | . 2 . 1 . . 2 4 23 . 1 Energy Cannon 8 | . . . . . . 1 . 6 . 1 Ballistic Gun 15 | . 4 3 2 . . 1 . 1 1 3 Ballistic Cannon 4 | . . . . . . . 2 2 . . Launcher 17 | . . 1 3 . . . . 8 . 5 Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . 2 . . . . 1 . . . . Slashing Weapon 3 | . . . . . . . 1 2 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . Unidentified Prototypes 5 | . . . . . . . . 5 . . Corrupted Parts 7 | . . . . . . 2 1 4 . . System Corruption 42 | . . . . . . 12 1 29 . . Parts Lost 55 | . 1 . 6 . . . 4 24 . 20 Power 10 | . 1 . 1 . . . 1 4 . 3 Propulsion 22 | . . . 5 . . . 1 10 . 6 Utility 6 | . . . . . . . . 3 . 3 Weapon 17 | . . . . . . . 2 7 . 8 Highest Loss Streak 10 | . 1 . 4 . . . 3 8 . 10 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 82 | . 88 92 84 22 22 74 90 93 96 54 Engine 6 | . 12 14 7 . . . 11 6 6 1 Core 5 | . . . . . . 10 6 6 6 1 Treads 3 | . . . . . . 10 18 1 . . Leg 17 | . 24 . . . . 17 14 24 26 8 Flight 1 | . 2 28 35 . . . . . . . Device 6 | . 6 . . . . 9 9 6 6 5 Storage 7 | . 14 14 11 . . 3 9 7 6 5 Processor 7 | . 1 14 . 11 11 7 3 7 11 13 Protection 1 | . . . 7 . . . . . 4 5 Energy Gun 11 | . 2 . . 11 11 5 11 17 13 5 Energy Cannon 1 | . . . . . . . . 1 6 1 Ballistic Gun 2 | . 13 19 18 . . 2 . . . . Ballistic Cannon 1 | . . . . . . . 1 3 . . Launcher 1 | . . . 1 . . . . 1 6 . Impact Weapon 1 | . 8 . . . . 6 . . . . Slashing Weapon 1 | . . . . . . . 3 2 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 66 | 13 17 10 15 3 3 32 52 66 61 61 Greatest Support 68 | 20 20 8 16 3 3 25 62 66 63 68 Greatest Overweight (x) 12 | . 1 1 2 . . 1 1 12 . 9 Average Overweight (x) . | . . . . . . . . . . 2 Largest Inventory Capacity 15 | . 8 8 8 5 5 15 15 15 15 15 Average Capacity 13 | . 8 8 7 5 5 8 15 15 15 14 Most Carried 15 | . 8 8 8 5 5 6 15 15 15 15 Average Carried 11 | . 7 7 7 5 4 4 10 14 13 13 Final Capacity 15 | 8 8 8 5 5 5 15 15 15 15 5 Final Carried 15 | 6 8 8 5 5 4 6 15 15 14 5 Class Distribution -------------------- 32% | Scavenger-Skirmisher 24% | Scavenger-Mutant 24% | Mutant 11% | Skirmisher 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Matter Collected 3035 | 200 308 2 105 . . 373 172 1510 . 365 Remotely . | . . . . . . . . . . . Salvage Created 5618 | . 447 27 238 . . 338 676 3097 . 795 Parts 271 | . 20 8 28 . . 16 34 138 . 27 Haulers Intercepted 6 | . 1 . 1 . . . . 4 . . Recyclers Shooed 3 | . 2 . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Combat Hostiles Destroyed 113 | . 8 6 10 . . 4 10 48 . 27 Melee 12 | . 2 . . . . 3 4 3 . . Guns 46 | . 6 . 3 . . . 4 22 . 11 Cannons 7 | . . . . . . . . 7 . . AOE 44 | . . 6 7 . . . 2 13 . 16 Classes Destroyed 16 | . 9 . . . . 2 3 1 . 1 Worker 19 | . 1 . . . . 2 . 16 . . Builder 12 | . 1 . 2 . . 1 1 7 . . Tunneler 7 | . 1 . . . . 4 . 2 . . Hauler 6 | . 1 . 1 . . . . 4 . . Recycler 6 | . 1 . . . . . 1 4 . . Mechanic 3 | . . . . . . . 1 2 . . Operator 1 | . 1 . . . . . . . . . Watcher 6 | . 1 . 2 . . . . 3 . . Swarmer 20 | . 3 6 7 . . . . . . 4 Grunt 59 | . 5 . 3 . . 2 7 27 . 15 Brawler 1 | . . . . . . 1 . . . . Duelist 4 | . . . . . . . 1 2 . 1 Sentry 16 | . . . . . . . 2 8 . 6 Hunter 9 | . . . . . . 1 . 8 . . Programmer 3 | . . . . . . . . 3 . . Heavy 1 | . . . . . . . . . . 1 Best Kill Streak 17 | . 5 6 7 . . 3 5 9 . 17 Combat Bots Only 17 | . 3 6 4 . . 3 5 5 . 17 Max Kills in Single Turn 6 | . 1 4 4 . . 1 2 6 . 3 Gunslinging 1 | . . . . . . . . 1 . . Exploded 4 | . . 4 3 . . . 2 3 . 3 Melee 1 | . 1 . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Hostile Shots Fired 944 | . 59 8 52 . . 19 46 430 . 330 Missed 334 | . 18 5 12 . . 3 10 158 . 128 Damage Taken 7707 | . 489 23 408 . . 348 569 3324 . 2546 Core 1674 | . 54 . 78 . . 173 40 479 . 850 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 106 | . . . . . . . . . . 106 Regen/Repaired (Parts) 59 | . . . . . . . 59 . . . Core Remaining (%) 67 | 100 . 78 . . . 37 92 31 . . Volleys Fired 253 | . 34 8 31 . . 5 17 116 . 42 Largest 4 | . 2 2 2 . . 2 2 4 . 4 Hottest 275 | . 88 40 50 . . 90 100 275 . 219 Shots Fired 534 | . 43 13 62 . . 9 32 286 . 89 Gun 398 | . 43 10 53 . . 8 32 198 . 54 Cannon 89 | . . . . . . 1 . 68 . 20 Launcher 47 | . . 3 9 . . . . 20 . 15 Special . | . . . . . . . . . . . Kinetic 173 | . 40 10 53 . . 1 . 53 . 16 Thermal 179 | . 3 . . . . . 1 117 . 58 Explosive 47 | . . 3 9 . . . . 20 . 15 Electromagnetic 135 | . . . . . . 8 31 96 . . Robot Hit Streak 18 | . 7 6 4 . . 2 7 13 . 18 Robot Miss Streak 9 | . 9 1 6 . . 3 3 7 . 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . 2 . . . . . 1 3 . . Max Gunslinging Chain 2 | . 1 . . . . . 1 2 . . Shots Hit Robots 394 | . 46 10 29 . . 22 28 197 . 62 Core Hits 408 | . 22 6 22 . . 8 18 198 . 134 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed 7 | . 2 . 1 . . 3 . . . 1 Critical Strikes 14 | . 3 . 1 . . 3 . 5 . 2 Burn 2 | . . . . . . . . 1 . 1 Destroy 2 | . . . 1 . . . . . . 1 Blast 1 | . . . . . . . . 1 . . Corrupt 1 | . . . . . . . . 1 . . Smash 6 | . 3 . . . . 3 . . . . Sever 2 | . . . . . . . . 2 . . Melee Attacks 76 | . 21 . . . . 19 11 25 . . Impact 40 | . 21 . . . . 19 . . . . Slashing 36 | . . . . . . . 11 25 . . Piercing . | . . . . . . . . . . . Sneak Attacks 22 | . 5 . . . . 3 . 14 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 15907 | . 1194 324 988 . . 881 708 7959 . 3853 Guns 4977 | . 448 63 187 . . 47 362 2936 . 934 Cannons 1366 | . . . . . . 6 . 1089 . 271 Explosions 6702 | . . 261 801 . . 101 82 2809 . 2648 Melee 2786 | . 738 . . . . 727 251 1070 . . Ramming 76 | . 8 . . . . . 13 55 . . Kinetic 1769 | . 428 63 187 . . 11 . 805 . 275 Thermal 3342 | . 20 . . . . 59 98 2235 . 930 Explosive 5711 | . . 261 801 . . . . 2001 . 2648 Electromagnetic 2223 | . . . . . . 84 346 1793 . . Impact 1465 | . 738 . . . . 727 . . . . Slashing 1321 | . . . . . . . 251 1070 . . Piercing . | . . . . . . . . . . . Highest Corruption 39 | . . . . . . 14 1 39 . . Average Corruption 21 | . . . . . . 10 1 28 . . Corruption Purged 5 | . . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . Effects 189 | . . . . . . 25 4 160 . . Message Errors 32 | . . . . . . 5 . 27 . . Matter Fused 42 | . . . . . . 6 . 36 . . Heat Flow Errors 25 | . . . . . . 6 1 18 . . Energy Discharges 23 | . . . . . . 2 1 20 . . Parts Rejected 6 | . . . . . . . . 6 . . Parts Fused 5 | . . . . . . . . 5 . . Data Loss (minor) 17 | . . . . . . 2 . 15 . . Data Loss (major) 8 | . . . . . . 2 . 6 . . Misfires 8 | . . . . . . . 1 7 . . Alerts 7 | . . . . . . 2 1 4 . . Misdirections 1 | . . . . . . . . 1 . . Weapon Failures 15 | . . . . . . . . 15 . . Overload Shots 22 | . . . . . . . . 22 . . Effects 2 | . . . . . . . . 2 . . Energy Bleed 2 | . . . . . . . . 2 . . Overflow Damage 886 | . 92 . 105 . . 275 11 394 . 9 Projectiles 27 | . . . . . . . . 27 . . Explosions 288 | . . . 105 . . . . 174 . 9 Melee 571 | . 92 . . . . 275 11 193 . . Knockbacks 6 | . 3 . . . . 3 . . . . Impact 5 | . 2 . . . . 3 . . . . Kinetic . | . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . Self-Inflicted Damage 619 | . . . 20 . . 39 . 128 . 432 Shots 26 | . . . 2 . . 1 . 3 . 20 Rammed 2 | . . . . . . . . 2 . . Targets Rammed 13 | . 3 . . . . . 1 9 . . Kicked 9 | . 3 . . . . . . 6 . . Crushed 2 | . . . . . . . 1 1 . . Highest Temperature 579 | . 27 8 65 . . 249 246 579 . 290 Average Temperature 118 | . 12 3 17 . . 92 43 139 . 113 Received Heat Transfer 2358 | . 231 . 78 . . 63 351 1005 . 630 Effects 25 | . . . . . . . . 24 . 1 Shutdowns 10 | . . . . . . . . 10 . . Energy Bleed 4 | . . . . . . . . 3 . 1 Interference 7 | . . . . . . . . 7 . . Matter Decay 1 | . . . . . . . . 1 . . Short Circuit 2 | . . . . . . . . 2 . . Damage (minor) 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . 2 . . Parts Fried 19 | . 3 . . . . 4 1 11 . . Impact Corruptions 15 | . 3 . . . . 12 . . . . Robots Melted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Melted 10 | . . . . . . . . 8 . 2 Heat Transferred 4305 | . 50 . . . . 100 87 2589 . 1479 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 1 1 2 . . Missiles Intercepted . | . . . . . . . . . . . Latent Energy Used 636 | . . . . . . 86 . 550 . . LE Corruption 11 | . . . . . . 2 . 9 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Peak Influence 1456 | . 267 218 435 165 . 138 197 1456 713 992 Initial 713 | . . 36 84 165 . . 7 9 713 508 Average 527 | . 130 176 269 165 . 51 91 713 713 877 Maximum Alert Level 4 | . 1 1 2 . . . . 4 3 3 Low Security (%) 32 | . 60 25 24 100 . 100 100 8 . . Level 1 10 | . 39 74 68 . . . . 8 . . Level 2 20 | . . . 6 . . . . 37 . 14 Level 3 25 | . . . . . . . . 21 100 85 Level 4 10 | . . . . . . . . 23 . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 30 | . 2 . . . . 1 1 25 1 . Investigation 14 | . 1 . . . . . 1 11 1 . Extermination 2 | . . . . . . . . 2 . . Reinforcement 8 | . 1 . . . . 1 . 6 . . Assault 3 | . . . . . . . . 3 . . Garrison 3 | . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . 1 . . Haulers Reinforced 4 | . . . . . . . . 4 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Distress Signals 6 | . 2 . 1 . . . . 3 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 152 | . 19 7 15 . . 4 14 65 . 28 Peak Tracking Total 11 | . 6 5 5 . . 3 4 5 . 11 Tactical Retreats 7 | . 2 1 1 . . . 2 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Traps Triggered 7 | . . . . . . . . 2 . 5 Indirectly . | . . . . . . . . . . . Trap Hack Attempts 9 | . . . . . . . . 9 . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . 1 . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Machines Disabled 12 | . . . 2 . . 1 1 7 . 1 Max in Single Turn 3 | . . . 2 . . 1 1 3 . 1 Garrison Access 2 | . . . . . . . . 2 . . Garrison Relay 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . 1 . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Machines Accessed 26 | . 2 . 1 . 2 . 3 15 1 2 Terminals 13 | . 2 . 1 . . . 2 6 . 2 Fabricators 2 | . . . . . . . . 2 . . Repair Stations 3 | . . . . . . . 1 2 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . Garrison Access 4 | . . . . . . . . 3 1 . Total Hacks 62 | . 7 . 7 . 2 . 10 29 4 3 Successful 28 | . 3 . 5 . 2 . 6 9 1 2 Failed 34 | . 4 . 2 . . . 4 20 3 1 Catastrophic 12 | . 1 . 1 . . . 1 8 1 . Database Lockouts . | . . . . . . . . . . . Manual 29 | . 3 . 4 . 1 . 3 17 . 1 Terminals 36 | . 7 . 7 . . . 6 13 . 3 Fabricators 2 | . . . . . . . . 2 . . Repair Stations 6 | . . . . . . . 4 2 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . 6 . . Garrison Access 10 | . . . . . . . . 6 4 . Terminal Hacks 14 | . 2 . 4 . 2 . 2 2 . 2 Record 2 | . . . 1 . 1 . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . Open Door 1 | . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . 1 Alert Level 5 | . 1 . 1 . . . 1 2 . . Patrol Status 1 | . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 . . . Scan Component 2 | . . . . . . . 2 . . . Repair 2 | . . . . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . 1 . . Analyze 1 | . . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 7 | . 1 . 1 . . . . 5 . . Terminals 3 | . 1 . 1 . . . . 1 . . Disrupt 1 | . 1 . . . . . . . . . Operators 1 | . . . 1 . . . . . . . Sabotage 1 | . . . . . . . . 1 . . Fabricators 1 | . . . . . . . . 1 . . Overload 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . Extract 1 | . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . 2 . . Jam 2 | . . . . . . . . 2 . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 2 . 1 . . . 3 13 1 2 Full Trace Events 10 | . 1 . 1 . . . 2 5 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 10 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . Time 70 | . . . . . . . 70 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 51 | . . . . . . . . . . 51 Highest-Rated Ally 51 | . . . . . . . . . . 51 Total Orders . | . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . . 4 Total Damage 65 | . . . . . . . . . . 65 Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Turns Passed 6970 | . 473 171 172 8 160 736 835 3229 44 1142 Spaces Moved 3946 | 1 292 191 142 15 316 469 376 1707 31 406 Core 495 | . . . 24 15 316 19 . 4 . 117 Treads 444 | . . . . . . . 358 86 . . Legs 2508 | 1 190 . . . . 450 18 1529 31 289 Wheels . | . . . . . . . . . . . Hover 88 | . . . . . . . . 88 . . Flight 411 | . 102 191 118 . . . . . . . Fastest Speed 31 | 120 37 37 31 50 50 50 152 116 125 125 Average Speed 138 | 120 93 74 47 50 50 136 167 149 125 237 Slowest Speed 650 | 120 120 117 150 50 50 190 232 650 125 500 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 4 | . 3 . 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 2 37 48 17 4 64 79 28 46 1 40 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . . . 1 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 443 | . . 13 61 . . 7 5 250 . 107 Melee . | . . . . . . . . . . . Projectile 20 | . . . . . . . . 19 . 1 AOE 423 | . . 13 61 . . 7 5 231 . 106 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Total 4829 | . 417 208 194 14 318 521 535 2094 35 493 Wait 196 | . 19 4 . . . 13 85 71 . 4 Move 3930 | . 286 190 139 14 315 468 375 1706 31 406 Hop 3 | . 2 . 1 . . . . . . . Pick Up 63 | . 13 . 2 . 1 3 14 25 1 4 Fast Attach 73 | . 3 2 3 . . 6 11 43 . 5 Attach 32 | . 3 1 4 . . 2 2 11 2 7 Detach 24 | . 4 1 1 . . 2 4 8 . 4 Swap 62 | . 10 1 6 . . 3 5 33 1 3 Drop 81 | . 19 1 7 . 2 . 10 38 . 4 Fire 253 | . 34 8 31 . . 5 17 116 . 42 Melee 76 | . 21 . . . . 19 11 25 . . Ram 1 | . . . . . . . . 1 . . Kick 9 | . 3 . . . . . . 6 . . Crush 3 | . . . . . . . 1 2 . . Escape Stasis 14 | . . . . . . . . . . 14 Rewire . | . . . . . . . . . . . Trap 9 | . . . . . . . . 9 . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -6/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 6) 474 | -10/Materials | Entered Mines 484 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 638 | -10/Mines | Discovered new exit (range 5) 645 | -10/Mines | Entered Materials 645 | -9/Materials | Evolved 2 slots: Propulsion x2 772 | -9/Materials | Discovered new exit (range 14) 792 | -9/Materials | Lost 4 parts (1p3n) 817 | -9/Materials | Entered Mines 822 | -9/Mines | Received a Mining Laser from a helpful Derelict 822 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 823 | -9/Mines | Discovered new exit (range 5) 825 | -9/Mines | Entered Exiles 832 | -9/Exiles | Discovered new exit (range 15) 839 | -9/Exiles | Met 8R-AWN 846 | -9/Exiles | Met EX-HEX 861 | -9/Exiles | Met EX-BIN 868 | -9/Exiles | Aligned with FarCom system 868 | -9/Exiles | Given EX-Vault access code 882 | -9/Exiles | Opened EX-Vault 894 | -9/Exiles | Found Latent Energy Streamer 905 | -9/Exiles | Warned to stay clear of 0b10 Research branches 961 | -9/Exiles | Met EX-DEC 965 | -9/Exiles | Learned location of Zion (-6) 979 | -9/Exiles | Discovered new exit (range 15) 985 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 985 | -9/Exiles | Entered Mines 1019 | -8/Mines | Core integrity fell below 50% 1221 | -8/Mines | System corruption reached 10% 1333 | -8/Mines | Build established: Scavenger-Mutant 1682 | -8/Mines | Discovered new exit (range 15) 1721 | -8/Mines | Entered Materials 1721 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1903 | -8/Materials | Repaired Shock Rifle 1937 | -8/Materials | Repaired Spread Laser 2205 | -8/Materials | Lost 3 parts (1p1n1w) 2431 | -8/Materials | Discovered new exit (range 10) 2556 | -8/Materials | Entered Factory 2556 | -7/Factory | Evolved 2 slots: Weapon x2 2822 | -7/Factory | System corruption reached 10% 2834 | -7/Factory | Lost 4 parts (3n1u) 3155 | -7/Factory | Build established: Scavenger-Skirmisher 4156 | -7/Factory | First assault squad dispatched 4270 | -7/Factory | Lost 8 parts (1p3n4w) 4324 | -7/Factory | System corruption reached 30% 4369 | -7/Factory | Lost 4 parts (2p1u1w) 4426 | -7/Factory | Core integrity fell below 50% 4427 | -7/Factory | Found Prototype Launcher 4427 | -7/Factory | Identified Rocket Array 4430 | -7/Factory | Found Rocket Array 4441 | -7/Factory | Found Rocket Array 4449 | -7/Factory | Found Rocket Array 5180 | -7/Factory | Build established: Skirmisher 5364 | -7/Factory | Lost 4 parts (1p1n2w) 5779 | -7/Factory | Discovered new exit (range 5) 5785 | -7/Factory | Entered another Factory area 5785 | -6/Factory | Evolved 2 slots: Utility x2 5829 | -6/Factory | Identified exit to Garrison 5829 | -6/Factory | Entered Garrison 5887 | -6/Garrison | Heavy support dispatched to Extension 5937 | -6/Garrison | Triggered checkpoint 5988 | -6/Garrison | Garrison Relay disabled 6035 | -6/Garrison | Rescued a captive Derelict 6108 | -6/Garrison | Heavy support dispatched to Extension 6186 | -6/Garrison | Triggered checkpoint 6186 | -6/Garrison | Triggered checkpoint 6262 | -6/Garrison | Destroyed 17 combat bots 6263 | -6/Garrison | Lost 10 parts (2p3n5w) 6365 | -6/Garrison | Heavy support dispatched to Extension 6511 | -6/Garrison | Build established: Mutant 6682 | -6/Garrison | Triggered checkpoint 6702 | -6/Garrison | Triggered checkpoint 6874 | -6/Garrison | Core integrity fell below 50% 6898 | -6/Garrison | Core integrity fell below 20% 6928 | -6/Garrison | Lost 5 parts (1n2u2w) 6971 | -6/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06827_ Slug penetrates Wall. 06861_ Triggered Alarm Trap. 06861_ An alarm sounds. 06863_ Slug penetrates Wall. 06863_ Gauss Rifle destroyed. 06876_ Carbon-fiber Leg destroyed. 06882_ Imp. Utility Shielding destroyed. 06882_ Imp. Heat Sink destroyed. 06896_ Y-54 Guardian destroyed. 06897_ Rocket Array destroyed. 06902_ Acquired Flak Gun. 06904_ Y-54 Guardian destroyed. 06906_ Acquired 23 matter. 06918_ The unstable cave ceiling collapses. 06930_ Triggered Alarm Trap. 06930_ An alarm sounds. 06933_ The unstable cave ceiling collapses. 06954_ Acquired Imp. Kinecellerator. 06968_ Flak Gun destroyed. 06968_ Lrg. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????+??+????????????????????????????? | | ?????????????+???+??+????????????????????????????? | | #+#???????????????????+??????????????????????????? | | #????????????? #???????????????????????????????? | | ######+##### #???????????????????????????????? | | #???????????????????????????????? | | +???????????????????????????????? | | ^ #???????????????????????????????? | | ## #####?????????????????????????????????????? | | ## ###???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ####????????????????????????????????????? | | " #?????????###????????????????????????? | | ## #### #????##???# #????????????????????????? | | ## #??# #????# #### ###??????????????????????? | | #### ####### #!! !!#??????????????????????? | | + ## !! !!#??????????????????????? | | ########## # !|#####??????????????????? | | ## #????????# ]Y/ #??????????????????? | | ## #????????# ## ]!@### #??????????????????? | | #### #????????# # #!! !!#??????????????????????? | | #??# #????????# # #!! !#??????????????????????? | | #??# #????????# #####+###??????????????????????? | | ???# ########?# #???? #????????????????????????? | | ???# +? #????##????????????????????????? | | ???# ###### #?# #??????????????????????????????? | | ???# #????# #?# #??????????????????????????????? | | ???# #????# #?# #??##??????????????????????????? | | ???# ###### ###+###T#######+###????????????????? | | ???# ?????????????? | | ???# ?????????????? | | ???# ?????????????? | | ???########## ###+########### #####????+?????????? | | ????????????# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# #??+???????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# ??????????????????????????????????? | | ?????????????##??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????+???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 26 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Kinecelleration 40 Defensive Hacking 10 Item Schematics ----------------- Imp. Utility Shielding | -7/Factory | Scanalyzed Sml. Battery | -7/Factory | Extracted Huge Storage Unit | -7/Factory | Extracted Lightning Gun | -7/Factory | Extracted Gauss Cannon | -7/Factory | Extracted Imp. Targeting Computer | -7/Factory | Extracted ECM Suite | -7/Factory | Extracted Hvy. Ion Cannon | -7/Factory | Extracted Imp. Melee Analysis Suite | -7/Factory | Extracted Carbon-fiber Leg | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatAntigravPod Manual? 0 Play Time 00:40:05 Cumulative 637.6 hours Start 2024.02.04 @ 15:15:11 End 2024.02.04 @ 15:54:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 615 Rogue 342 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 80 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a469dea4-5bda-42e8-aa28-f7e026abfa2a