Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.24 @ 20:33:35 Player: LightKnight Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (28) 5600 Robots Destroyed (207) 1035 Value Destroyed (8702) 8702 Prototype IDs (65) 1300 Alien Tech Used (2) 400 Bonus (10583) 10583 TOTAL SCORE: 31120 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3077 Follower Combat Kills 4061 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Scanned by Researcher 500 Friendly Fire -55 Cogmind --------- Core Integrity 0/1300 Matter 285/300 Energy 99/100 System Corruption 19% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Advanced Melee Analysis Suite Experimental Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Transmission Jammer Improved Core Shielding Variable Charge Gun Lance Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Enhanced Flexi-carbon Leg Myomer Leg Biometal Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Microactuators Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- Power Maul Makeshift Spear Heavy Pick > --- INVENTORY -------- Light Quantum Reactor Armored Leg Armored Leg Myomer Leg Advanced VSS Leg Advanced Myomer Leg Advanced Transmission Jammer Improved Core Shielding Advanced Remote Force Field Transdimensional Reconstructor Variable Charge Gun Gamma Bomb Array Mini Smartbomb Launcher Neutron Missile Launcher Lance [Rating: 135] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Fusion Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Utility Improved Melee Analysis Suite Device Microactuators Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Protection Improved Heavy Armor Plating Weapon Great Axe Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Power Maul Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Slots Evolved 14 | . . . 2 . . . 2 . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 Utility 9 | . . . . . . . 1 . . 2 . . . . 2 . . . . 1 . . . . 2 . . 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 145 | . 9 . 24 2 13 1 13 1 11 7 . 1 3 4 1 . 3 . 1 11 3 1 2 1 2 8 3 20 Power 11 | . 1 . 2 . . . 1 . 1 . . . . . . . 1 . . . . 1 1 . . . 1 2 Engine 5 | . 1 . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 2 Propulsion 39 | . 2 . 8 . 5 . 3 . 3 . . . 2 . . . 2 . 1 4 . . . . . 1 . 8 Treads 14 | . 2 . 7 . 4 . 1 . . . . . . . . . . . . . . . . . . . . . Leg 25 | . . . 1 . 1 . 2 . 3 . . . 2 . . . 2 . 1 4 . . . . . 1 . 8 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 48 | . 2 . 3 . 2 . 4 . 5 4 . . . 1 1 . . . . 7 2 . 1 1 2 4 1 8 Device 24 | . 1 . 2 . 1 . 3 . 3 2 . . . . . . . . . 3 . . 1 1 2 3 1 1 Storage 3 | . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Processor 13 | . . . . . . . 1 . 1 2 . . . 1 1 . . . . 3 . . . . . . . 4 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 8 | . . . 1 . . . . . . . . . . . . . . . . 1 2 . . . . 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 47 | . 4 . 11 2 6 1 5 1 2 3 . 1 1 3 . . . . . . 1 . . . . 3 1 2 Energy Gun 8 | . 4 . 2 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Energy Cannon 10 | . . . 5 . . . 3 . . . . . . 2 . . . . . . . . . . . . . . Ballistic Gun 11 | . . . 3 2 4 1 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . . 1 . 1 . . 1 . . . 1 . 1 . . . . . . 1 . . . . 1 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 . . . . . . . . . . 4 . . . . . . 2 1 3 . 1 1 . 5 Parts Lost 52 | . . . . 1 16 . . . . . . . . . . . 5 . . . . . . . . 2 . 28 Power 4 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 2 Propulsion 20 | . . . . . 7 . . . . . . . . . . . 2 . . . . . . . . . . 11 Utility 15 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 2 . 11 Weapon 13 | . . . . . 8 . . . . . . . . . . . 1 . . . . . . . . . . 4 Highest Loss Streak 22 | . . . . 1 9 . . . . . . . . . . . 4 . . . . . . . . 1 . 22 To Critical Strikes 11 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 16 | . 8 10 14 14 12 7 11 14 14 17 19 19 19 19 17 19 18 18 18 18 19 19 19 19 17 18 19 17 Power 1 | . 1 1 1 1 2 3 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Propulsion 3 | . 2 2 3 4 2 . . . 1 4 5 5 5 5 5 5 4 5 5 4 4 4 4 4 4 4 4 4 Utility 5 | . 1 3 3 1 1 2 3 7 6 6 7 7 7 7 6 8 7 6 6 8 8 8 7 7 5 6 8 6 Weapon 5 | . 2 3 5 7 6 2 5 5 4 3 5 5 5 5 5 5 5 6 5 5 5 6 6 6 6 5 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 50 | . 9 . 8 . 2 . 2 . 1 1 2 . 1 2 . 2 1 . . 10 1 1 1 . . . 2 4 Power 6 | . 2 . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . 1 . Propulsion 8 | . . . 3 . . . . . . . . . . . . 1 . . . 4 . . . . . . . . Utility 18 | . 2 . 2 . . . 1 . . . . . 1 . . . 1 . . 5 1 1 1 . . . . 3 Weapon 17 | . 5 . 3 . 1 . 1 . 1 1 1 . . 1 . 1 . . . . . . . . . . 1 1 Tool/Special 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 95 100 99 99 80 44 90 100 99 96 92 92 92 91 92 93 92 86 90 94 94 94 93 94 93 93 93 93 Engine 5 | . 14 14 10 11 8 . 7 9 9 7 7 7 7 7 6 6 5 . . . . . . . . . . . Treads 7 | . 11 28 30 33 25 . 7 9 1 . . . . . . . . . . . . . . . . . . . Leg 21 | . 16 . 1 . 2 11 22 27 34 30 30 30 30 30 26 26 25 26 26 29 29 29 29 29 26 26 26 27 Device 10 | . 9 14 10 . 1 11 15 18 8 13 7 7 7 6 19 20 19 20 20 8 5 5 5 5 14 14 15 14 Storage 7 | . 14 14 11 11 15 11 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 Processor 15 | . . . . . . . 1 . 8 15 23 23 23 23 19 20 20 20 20 19 23 23 23 23 21 21 21 21 Protection 2 | . . . . 10 . . . . . . . . . . . . . . . 4 5 5 4 5 5 4 5 5 Energy Gun 2 | . 28 28 5 . . . . . . . . . . . . . . . . . . . . . . 2 . . Energy Cannon 4 | . . . 26 . . . 23 19 . . . . . 3 . . . . 3 5 4 4 5 5 5 2 . . Ballistic Gun 2 | . . . 1 33 23 11 2 . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 7 9 1 . 4 7 3 . . . . . . . . . . . . 4 2 Impact Weapon 1 | . . . . . . . . . . 2 . . . . . . . . . 5 5 5 5 5 5 5 5 3 Slashing Weapon 5 | . . . . . . . . . 17 17 15 10 7 7 12 13 12 6 6 5 5 5 5 5 5 3 . . Peak Build Rating 135 | . 11 11 22 18 24 24 37 38 41 51 52 52 55 61 69 69 72 65 79 99 101 101 101 101 113 113 113 135 Average Rating 63 | . 9 11 19 17 15 23 32 37 38 45 51 51 53 57 68 68 67 65 70 90 98 98 99 101 108 110 111 127 On Entrance 57 | 6 6 11 11 16 16 23 24 37 38 39 51 51 52 55 60 69 68 65 65 79 99 99 99 101 101 109 111 113 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 116 | 11 32 32 42 44 42 28 42 45 62 65 61 63 63 69 64 64 72 70 86 101 97 97 97 92 95 104 105 116 Greatest Support 138 | 20 40 40 63 63 63 30 57 57 70 70 70 70 79 79 79 79 84 84 87 106 101 101 101 101 101 108 108 138 Greatest Overweight (x) 18 | . . . 1 . 8 . 1 . . . . . . . . . . . . . . . . . . 1 . 18 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | . 11 15 15 15 15 15 15 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | . 9 11 15 15 15 7 15 15 19 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 19 20 20 20 Average Carried 17 | . 8 10 14 14 12 7 11 15 15 18 19 20 19 19 18 20 19 19 19 19 19 19 19 20 18 19 19 18 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 9 11 14 15 7 7 15 15 19 20 20 20 20 20 20 20 19 19 20 20 20 20 20 20 18 20 20 5 Class Distribution -------------------- 51% | Gladiator 13% | Commander-Gladiator 10% | Mutant 9% | Gunner 6% | Scavenger-Gunner 3% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Gladiator | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Zion Gladiator | -6/Proximity Caves Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Gladiator | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Gladiator | -5/Zhirov Gladiator | -4/Proximity Caves Gladiator | -4/Factory Commander-Gladiator | -4/Extension Commander-Gladiator | -4/Cetus Commander-Gladiator | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Matter Collected 3625 | 200 73 12 277 160 192 36 540 52 110 . 120 108 10 152 35 63 80 . 38 110 125 165 50 20 40 225 114 518 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9674 | . 201 36 1655 210 157 . 980 102 490 . 271 70 . 407 . 214 414 . . 305 98 282 115 26 88 683 82 2788 Parts 369 | . 11 4 110 21 3 . 51 11 25 . 7 . . 7 . 5 23 . . 9 7 7 . 3 3 15 4 43 Haulers Intercepted 10 | . . . 6 . . . 2 . 1 . . . . . . . . . . 1 . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . . . . . . . . . . 3 . . 11 . 9 24 . . . 10 7 . 1 . . . . Prevented 20 | . . . . . . . . . . . . 2 . . . 1 6 . 1 . 1 7 . 2 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Combat Hostiles Destroyed 182 | . 5 1 34 11 7 . 18 10 6 . 1 4 . 5 . 4 5 . . 3 7 8 . 2 1 7 1 42 Melee 49 | . . . . . . . . . 6 . 1 . . . . 4 4 . . 2 1 1 . 1 . 1 . 28 Guns 25 | . 4 1 3 11 2 . 4 . . . . . . . . . . . . . . . . . . . . . Cannons 42 | . . . 23 . . . 12 3 . . . . . . . . 1 . . . . 2 . 1 . . . . AOE 48 | . 1 . 8 . 5 . . 7 . . . 4 . 5 . . . . . . 6 4 . . . 1 1 6 Classes Destroyed 23 | . 3 . 7 . 1 . . . 2 . 2 . . . . . 2 . . . . . . 1 . . . 5 Worker 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Builder 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . . . 6 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . Recycler 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . Minesweeper 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Watcher 8 | . 1 . 2 . . . 3 . . . . . . . . . . . . 1 . . . . . . 1 . Swarmer 44 | . 1 . 8 9 . . 4 8 . . . . . . . 1 . . . . 7 5 . . . . . 1 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 69 | . 4 1 14 2 . . 11 2 3 . . 3 . 2 . 2 1 . . . . 2 . . . 2 . 20 Brawler 7 | . . . 2 . . . . . . . . 1 . . . 1 . . . . . . . . . . . 3 Duelist 6 | . . . . . . . . . 1 . . . . 2 . . 1 . . . . . . . . . . 2 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 22 | . . . 10 . . . 3 . 2 . . . . 1 . . . . . . . . . . 1 5 . . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 5 | . . . . . . . . . . . 1 . . . . . 2 . . 1 . . . . . . . 1 Programmer 11 | . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . 8 Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Decomposer 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Assembled 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 15 | . 4 1 7 3 6 . 6 8 2 . 1 4 . 5 . 3 3 . . 2 4 4 . 1 1 1 2 15 Combat Bots Only 15 | . 3 1 6 3 6 . 6 8 2 . 1 4 . 5 . 3 3 . . 1 4 4 . 1 1 1 1 15 Max Kills in Single Turn 4 | . 2 1 4 2 2 . 2 4 1 . 1 1 . 3 . 1 1 . . 1 2 2 . 1 1 1 1 4 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . 4 . 2 . . 4 . . . 1 . 3 . . . . . . 2 2 . . . 1 1 3 Melee 1 | . . . . . . . . . 1 . 1 . . . . 1 1 . . 1 1 1 . 1 . 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Hostile Shots Fired 1047 | . 27 3 86 43 111 . 57 20 17 . 2 4 . 8 . 15 53 . . 20 8 21 . . 5 47 28 472 Missed 305 | . 9 2 25 5 14 . 15 7 6 . 1 2 . 4 . 9 13 . . 9 3 5 . . 3 19 10 144 Hits 742 | . 18 1 61 38 97 . 42 13 11 . 1 2 . 4 . 6 40 . . 11 5 16 . . 2 28 18 328 Melee 22 | . . . . . . . . . 1 . . . . . . 1 1 . . . . . . . . . . 19 Projectile 720 | . 18 1 61 38 97 . 42 13 10 . 1 2 . 4 . 5 39 . . 11 5 16 . . 2 28 18 309 AOE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Critical Strikes 81 | . . . . . 42 . 2 . . . . . . . . . . . . 2 . . . . . 3 4 28 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 13359 | . 205 13 785 331 1872 . 556 140 181 . 10 105 . 35 97 128 684 . . 173 84 355 . . 51 678 356 6520 Core 2231 | . 37 . 106 39 246 . 137 8 30 . 10 . . 5 . 39 176 . . 55 . 42 . . . . 43 1258 Absorbed by Shields 1913 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . 246 126 1531 Ignored by Resistances 113 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 113 Regen/Repaired (Parts) 552 | . . . 54 . . . . . . . . . 498 . . . . . . . . . . . . . . . Core Remaining (%) 76 | 100 . 85 . . . 2 . . 68 . . . . 97 . . . . 74 . . . . 90 . . 96 . Volleys Fired 351 | . 25 3 68 19 77 . 52 16 . . . 7 . 3 . . 3 . . . 6 12 . 7 . 35 6 12 Largest 3 | . 2 2 3 3 3 . 3 2 . . . 1 . 1 . . 1 . . . 1 1 . 1 . 1 1 1 Hottest 225 | . 112 112 204 69 69 . 204 136 . . . 39 . 39 . . 100 . . . 100 100 . 100 . 225 49 80 Shots Fired 746 | . 50 6 200 57 185 . 134 23 . . . 7 . 3 . . 3 . . . 6 12 . 7 . 35 6 12 Gun 390 | . 50 6 51 57 178 . 27 . . . . . . . . . . . . . . . . . . 21 . . Cannon 306 | . . . 147 . . . 107 20 . . . . . . . . 3 . . . 3 7 . 7 . 12 . . Launcher 50 | . . . 2 . 7 . . 3 . . . 7 . 3 . . . . . . 3 5 . . . 2 6 12 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 254 | . . . . 57 178 . 19 . . . . . . . . . . . . . . . . . . . . . Thermal 392 | . 32 6 198 . . . 115 20 . . . . . . . . . . . . . . . . . 21 . . Explosive 43 | . . . 2 . 7 . . 3 . . . 7 . 3 . . . . . . 3 5 . . . 2 2 9 Electromagnetic 57 | . 18 . . . . . . . . . . . . . . . 3 . . . 3 7 . 7 . 12 4 3 Robot Hit Streak 21 | . 7 1 8 6 21 . 8 2 . . . 4 . 2 . . 2 . . . 1 4 . 2 . 6 . 6 Robot Miss Streak 23 | . 7 1 3 4 4 . 4 3 . . . 2 . 2 . . 3 . . . 5 10 . 20 . 23 . 2 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 653 | . 22 3 101 27 136 . 77 6 16 . 7 6 . 6 . 11 16 . . 13 2 13 3 2 3 27 . 156 Core Hits 363 | . 8 2 49 15 32 . 36 10 9 . 5 7 . 10 . 4 8 . . 3 6 13 1 2 . 16 11 116 Critical Kills 7 | . . . . . . . 3 . . . . . . . . . . . . 1 . . . 1 . . . 2 Critical Parts Destroyed 24 | . . . . . . . 2 . . . . . . . . . . . . 4 1 2 1 . 2 5 . 7 Critical Strikes 47 | . 3 . 2 . . . 5 . 1 . . . . . . . 2 . . 5 1 2 1 1 2 6 . 16 Burn 5 | . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Smash 26 | . . . . . . . . . . . . . . . . . . . . 5 1 2 1 1 2 5 . 9 Sever 4 | . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . 1 . . Impale 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Melee Attacks 322 | . . . . . 4 . . . 24 1 10 3 1 6 . 18 18 . 3 24 1 7 3 5 8 17 . 169 Impact 97 | . . . . . . . . . . . . . . . . . . . . 18 1 5 2 4 8 14 . 45 Slashing 97 | . . . . . . . . . 24 1 10 3 1 6 . 18 18 . 3 6 . 2 1 1 . 3 . . Piercing 124 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 124 Sneak Attacks 20 | . . . . . 4 . . . 3 . 1 1 . . . . 5 . . 1 1 2 . . 1 1 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . Follow-up Attacks 54 | . . . . . . . . . 2 . 1 . . . . . 1 . . 2 . 2 1 . . 3 . 42 Damage Inflicted 26497 | . 414 44 2628 406 1588 . 1705 623 591 . 649 1055 . 890 . 559 914 . . 716 650 1120 265 79 171 1500 709 9221 Guns 2767 | . 313 44 439 372 1311 . 267 . . . . . . . . . . . . . . . . . . 21 . . Cannons 3711 | . . . 1704 . . . 1426 134 . . . . . . . . 48 . . . 28 91 . 24 . 256 . . Explosions 8073 | . 97 . 415 . 277 . . 489 . . . 888 . 444 . . . . . . 532 623 . . . 474 709 3125 Melee 11774 | . . . . . . . . . 591 . 649 167 . 446 . 559 853 . . 716 90 406 265 55 171 749 . 6057 Ramming 172 | . 4 . 70 34 . . 12 . . . . . . . . . 13 . . . . . . . . . . 39 Kinetic 1893 | . . . . 372 1311 . 210 . . . . . . . . . . . . . . . . . . . . . Thermal 4556 | . 245 44 2143 . . . 1483 134 . . . . . . . . . . . . 88 . . . . 21 220 178 Explosive 6667 | . . . 415 . 277 . . 489 . . . 888 . 444 . . . . . . 444 623 . . . 474 226 2387 Electromagnetic 1435 | . 165 . . . . . . . . . . . . . . . 48 . . . 28 91 . 24 . 256 263 560 Impact 3918 | . . . . . . . . . . . . . . . . . . . . 635 90 342 175 55 171 614 . 1836 Slashing 3635 | . . . . . . . . . 591 . 649 167 . 446 . 559 853 . . 81 . 64 90 . . 135 . . Piercing 4221 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4221 Highest Corruption 18 | . . . . . . . . . . . . . . . 1 1 2 2 2 . . . . . . . . 18 Average Corruption 2 | . . . . . . . . . . . . . . . 1 1 1 2 2 . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 54 | . . . . . . . . . . . . . . . 1 7 9 2 6 . . . . . . . . 29 Message Errors 13 | . . . . . . . . . . . . . . . . 3 2 1 2 . . . . . . . . 5 Matter Fused 11 | . . . . . . . . . . . . . . . . 2 3 . 1 . . . . . . . . 5 Heat Flow Errors 12 | . . . . . . . . . . . . . . . 1 . 2 . 1 . . . . . . . . 8 Energy Discharges 6 | . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . 3 Data Loss (minor) 6 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 4 Data Loss (major) 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Overflow Damage 2567 | . . . 36 . 19 . 24 48 62 . 188 134 . 244 . . 206 . . 264 108 207 134 . 131 269 . 493 Projectiles 48 | . . . 9 . . . 24 15 . . . . . . . . . . . . . . . . . . . . Explosions 143 | . . . 27 . 19 . . 33 . . . 2 . 5 . . . . . . 18 36 . . . . . 3 Melee 2376 | . . . . . . . . . 62 . 188 132 . 239 . . 206 . . 264 90 171 134 . 131 269 . 490 Knockbacks 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 6 Impact 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 164 | . 29 . 20 . . . . 31 . . . 71 . . . . . . . . . . . . . . . 13 Shots 6 | . 1 . 1 . . . . 1 . . . 2 . . . . . . . . . . . . . . . 1 Rammed 12 | . . . 7 5 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 22 | . 1 . 10 5 . . 2 . . . . . . . . . 2 . . . . . . . . . . 2 Kicked 7 | . 1 . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . 2 Crushed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 288 | . 198 153 288 68 58 . 219 . . . . 1 . 1 160 . 237 . 269 . 85 234 . 228 . 259 24 259 Average Temperature 78 | . 104 81 98 23 19 . 55 . . . . 1 . 1 85 . 92 . 141 . 39 95 . 116 . 100 8 73 Received Heat Transfer 1807 | . 60 9 312 15 . . 279 9 54 . . 18 . 9 . 36 30 . . . 27 36 . . . 173 . 740 Effects 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 3 . . Energy Bleed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 20 | . . . . . . . . . . . . . . . . . 1 . . 2 . 1 . . 2 6 . 8 Combat Hostiles 16 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 5 . 8 Parts Fried 36 | . . . . . . . . . . . . . . . . . 2 . . 2 1 1 . . 1 13 . 16 Impact Corruptions 49 | . . . . . . . . . . . . . . . . . 1 . . 8 1 4 8 . 4 7 . 16 Robots Melted 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . 1 . 10 . . . 2 . . . . . . . . . . . . . . . . . . 1 . . Heat Transferred 8513 | . 792 111 4218 . . . 2701 222 . . . . . . . . . . . . 50 . . . . 19 200 200 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Maximum Alert Level 5 | . . . 2 1 . . . 2 1 . . . . . . . . . . . . . . . 3 3 3 5 Low Security (%) 47 | . 100 100 32 71 . 100 100 18 26 100 . . . . 100 . . . . 100 . . . . . 7 . . Level 1 17 | . . . 28 28 . . . 73 73 . . . . . . . . . . . . . . . . 45 . 2 Level 2 13 | . . . 38 . . . . 8 . . . . . . . . . . . . . . . . 61 18 7 9 Level 3 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 38 28 92 23 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 High Security 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3470 | . 138 58 661 273 . . 187 421 236 98 . . . . 51 . . . . 38 . . . . 750 1047 907 3470 Initial 750 | . . 15 . 243 . . . 111 204 98 . . . . 51 . . . . . . . . . 750 259 585 449 Average 459 | . 64 5 333 143 . . 102 286 206 63 . . . . 9 . . . . 6 . . . . 641 468 803 1798 Influence Increases 11029 | . 254 58 1188 260 . . 511 310 202 15 40 90 . 314 10 277 260 . 33 164 256 216 . 10 886 1490 442 3743 Destroy 0b10 Robot/C 5160 | . 100 40 720 220 . . 360 200 120 . 20 80 . 180 . 140 180 . 20 80 200 180 . . 60 580 160 1520 Destroy 0b10 Robot/NC 260 | . 5 . 75 . . . 25 . 15 . 10 . . 10 5 . 15 . . 20 . 5 . 10 5 15 10 35 Destroy Leader 888 | . 22 10 218 40 . . 80 10 32 . 10 10 . 20 2 30 10 . 10 34 20 10 . . 30 64 . 226 Allied During Kill 2649 | . . 8 15 . . . . . . . . . . 104 3 92 55 . 3 9 36 21 . . 31 627 170 1475 Successful Hack 77 | . 23 . 38 . . . 11 . 5 . . . . . . . . . . . . . . . . . . . Select Force Hacks 120 | . 30 . 60 . . . . . 30 . . . . . . . . . . . . . . . . . . . Disable Machine 195 | . 30 . 15 . . . 15 15 . 15 . . . . . . . . . 15 . . . . . 30 . 60 Anti-Garrison Action 200 | . . . . . . . . 50 . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 520 | . 44 . 32 . . . 5 35 . . . . . . . . . . . 6 . . . . 10 84 102 202 Advance Influence 750 | . . . . . . . . . . . . . . . . . . . . . . . . . 750 . . . Lose Combat Pursuer 210 | . . . 15 . . . 15 . . . . . . . . 15 . . . . . . . . . 90 . 75 Influence Decreases 7689 | . 214 98 563 760 125 . 340 60 407 208 63 90 . 232 92 211 300 26 33 144 276 216 . 10 356 973 740 1152 Entered New Map 2047 | . . 25 . 382 125 . . 60 217 118 9 . . . 31 . 13 26 . . 8 . . . . 271 462 300 Time Decay 4455 | . 214 73 535 368 . . 340 . 190 90 54 90 . 212 61 172 197 . 33 144 248 196 . 10 206 482 238 302 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . Lost Part 360 | . . . . 10 . . . . . . . . . . . . 50 . . . . . . . . 20 . 280 Lost Ally 677 | . . . 28 . . . . . . . . . . 20 . 39 40 . . . 20 20 . . . 200 40 270 Squads Dispatched 54 | . 2 . 4 . . . 4 . 1 . . . . . . . . . . 2 . . . . 1 2 . 38 Investigation 5 | . 1 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Extermination 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 1 Reinforcement 7 | . 1 . 2 . . . 3 . . . . . . . . . . . . . . . . . . 1 . . Assault 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 35 Garrison 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Distress Signals 17 | . 2 . 3 . . . . . . . . . . . . . . . . . . . . 1 . 7 2 2 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 381 | . 9 2 51 11 10 . 31 9 6 . 2 4 . 6 1 9 8 . . 6 11 10 . 6 3 28 7 151 Peak Tracking Total 38 | . 4 2 5 3 9 . 6 8 3 . 1 4 . 6 1 4 4 . . 2 5 5 . 2 1 7 5 38 Tactical Retreats 13 | . . . 1 . 5 . 1 . . . . . . . . 1 . . . . . . . . . 2 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Traps Triggered 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Machines Disabled 21 | . 2 . 1 . 4 . 1 2 . 1 1 . . . . . 1 . . 1 . . . . . 2 . 5 Max in Single Turn 2 | . 2 . 1 . 1 . 1 1 . 1 1 . . . . . 1 . . 1 . . . . . 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Relay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Machines Accessed 35 | . 3 . 12 . 1 . 3 . 3 . 1 1 . . . 1 . 4 . . . . 4 . . . . 2 Terminals 15 | . 2 . 9 . . . 2 . 2 . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Total Hacks 107 | . 7 . 28 . 1 . 14 . 8 . 1 1 . . . 1 . 26 . . . . 17 . . . . 3 Successful 85 | . 5 . 19 . 1 . 9 . 4 . 1 1 . . . 1 . 26 . . . . 17 . . . . 1 Failed 21 | . 2 . 8 . . . 5 . 4 . . . . . . . . . . . . . . . . . . 2 Catastrophic 4 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 85 | . 5 . 17 . . . 8 . 5 . . . . . 12 . . . . 9 . . . . 10 13 1 5 Terminals 48 | . 6 . 24 . . . 12 . 6 . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 Terminal Hacks 64 | . 3 . 8 . 1 . 4 . 2 . 1 1 . . . 1 . 26 . . . . 17 . . . . . Record 17 | . . . . . 1 . . . . . . . . . . . . 11 . . . . 5 . . . . . Part Schematic 12 | . . . . . . . . . . . . . . . . . . 8 . . . . 4 . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 7 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 16 | . 2 . 5 . . . 1 . 1 . . . . . . . . 3 . . . . 4 . . . . . Open Door 3 | . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . Locate Traps 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 2 . 9 . . . 4 . 2 . . . . . . . . . . . . . . . . . . . Terminals 13 | . 1 . 7 . . . 4 . 1 . . . . . . . . . . . . . . . . . . . Botnet 8 | . 1 . 4 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . Skim 5 | . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 1 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 2 . 6 . . . 2 . 2 . . . . . . . . . . . . . . . . . . 1 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . . . . . 4 . 4 . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . . . . . . . . . . . . 15 . 11 . . 8 . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Time 51 | . . . 51 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 Machine Destruction 5 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 17 . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Total Allies 58 | . . 3 . . . . . . . . . . 7 . 3 1 . . . 4 . . . . 5 29 5 1 Largest Group 24 | . . 3 3 . . . . . . . . . 7 7 8 8 5 1 1 3 2 2 . . 5 24 21 20 Highest-Rated Group 1362 | . . 40 40 . . . . . . . . . 229 229 271 271 181 40 40 210 140 140 . . 220 1249 1362 1335 Highest-Rated Ally 159 | . . 16 16 . . . . . . . . . 40 40 40 40 40 40 40 70 70 70 . . 64 159 159 159 Zionite Dispatches 9 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 4 . 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Light 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Fire 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Explosive Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Melee Resupply 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Initial Warlord ECA Mod 11 | . . . . . . . . . 3 2 2 2 2 . . . . . . . . . . . . . . . Total Orders 14 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 10 1 2 STAY 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 1 1 FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . DROP 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 Ally Attacks 582 | . . 12 22 . . . . . . . . . . 17 1 18 20 . 5 4 20 27 . . 5 124 50 257 Total Damage 18191 | . . 115 200 . . . . . . . . . . 273 50 372 597 . 99 132 287 457 . . 87 3908 2274 9340 Kills 106 | . . 1 3 . . . . . . . . . . 4 1 3 4 . 1 2 3 3 . . 2 24 9 46 Allies Corrupted 3 | . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Active Infowar (turns) 13782 | . . . . . . . . . 244 188 1079 998 1217 965 393 867 1153 119 493 1008 806 1109 207 636 420 595 . 1285 Sensors 11354 | . . . . . . . . . . 1 1079 998 1211 965 1 627 1059 . . 374 806 1109 207 632 420 584 . 1281 Seismic 4095 | . . . . . . . . . 244 187 . . 6 . 392 867 1153 119 493 634 . . . . . . . . Machine Analysis 756 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 756 Jamming 525 | . . . . . . . . . . . . . . . . . . . . . . . . 4 415 106 . . Robot Analysis Total 7 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 18 | . . 1 . 2 . . . . . . 2 1 1 1 . 2 2 . 1 . 2 2 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 5 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 2 . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Turns Passed 21816 | . 442 664 2008 856 1238 180 797 305 395 188 1086 998 1217 980 395 867 1153 119 493 1025 806 1109 207 636 420 1250 512 1470 Spaces Moved 14371 | 1 256 409 1009 490 636 149 420 216 223 137 843 800 915 737 271 636 872 96 356 747 650 870 159 502 304 637 301 729 Core 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Treads 2467 | . 91 409 1009 490 468 . . . . . . . . . . . . . . . . . . . . . . . Legs 11902 | 1 165 . . . 167 149 420 216 223 137 843 800 915 737 271 636 872 96 356 747 650 870 159 502 304 637 301 728 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 120 120 120 123 122 122 122 122 122 125 125 125 125 125 122 120 120 120 120 120 120 120 120 50 Average Speed 129 | 120 134 160 161 160 149 120 138 123 122 122 122 122 123 125 125 125 125 125 124 121 120 120 120 120 120 126 120 120 Slowest Speed 450 | 120 160 160 240 160 450 120 190 123 123 122 122 122 125 125 125 125 126 125 125 122 120 120 120 120 120 186 120 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 58 | 1 45 96 92 97 64 42 34 39 29 3 95 94 89 91 8 69 88 70 61 16 83 93 60 71 10 73 64 31 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 13 | . 1 . 2 . 1 . . . 1 . 1 . . . . . 1 1 . . 1 . 3 1 . . . . Known Exits Taken 16 | . . . 1 . . . 1 . . 1 1 1 1 1 1 . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 . . 1 . . . . . . 1 1 1 1 . . . . . . . . . Scrap Searched 31 | . . 1 . . . 1 . . . . 4 4 5 1 . 2 4 . 3 . 2 2 . 2 . . . . Spaces Dug 43 | . . . 8 . . . . . . . 1 . . 2 . 3 1 . 3 3 8 1 . 2 5 4 . 2 Terrain Destroyed 485 | . 43 . 19 . 27 . 2 21 . . 1 70 . 31 . 3 1 . 3 3 37 45 . 2 5 33 85 54 Melee 23 | . . . . . . . . . . . 1 . . 2 . 3 1 . 3 3 . 1 . 2 5 . . 2 Projectile 17 | . . . . . 4 . 2 1 . . . . . . . . . . . . . . . . . 10 . . AOE 443 | . 43 . 19 . 21 . . 20 . . . 70 . 29 . . . . . . 37 44 . . . 23 85 52 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Total 16615 | . 309 413 1244 518 799 149 535 232 324 160 887 811 997 783 329 691 908 95 407 842 666 907 170 517 349 1013 444 1116 Wait 1008 | . . . 76 . 55 . 15 . 48 . 27 . 71 19 48 32 4 . 39 31 . 15 . 3 28 193 127 177 Move 14344 | . 255 408 1008 489 635 148 420 215 222 136 842 799 914 736 270 635 871 95 355 746 649 869 158 501 303 636 300 729 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 126 | . 7 2 20 2 6 . 15 . 8 7 4 1 2 3 3 2 3 . 4 14 1 1 1 . . 5 3 12 Fast Attach 64 | . 4 . 9 . 3 1 11 . 2 2 . . . 5 . . 1 . . 3 3 . 4 . 1 6 1 8 Attach 65 | . 2 . 5 . 11 . 1 . 4 3 . . . 1 5 . 3 . 2 2 . . . . 3 2 . 21 Detach 35 | . 3 . 3 . 1 . 6 . 4 2 . . . 3 3 . . . . 1 . . . . 2 2 . 5 Swap 86 | . 3 . 15 2 2 . 1 1 8 2 2 1 6 . . 3 2 . 1 9 2 4 1 2 2 8 3 6 Drop 144 | . 9 . 30 1 5 . 12 . 9 7 4 1 3 7 . 2 1 . 3 18 4 1 4 . 1 7 4 11 Fire 351 | . 25 3 68 19 77 . 52 16 . . . 7 . 3 . . 3 . . . 6 12 . 7 . 35 6 12 Melee 243 | . . . . . 4 . . . 19 1 8 2 1 6 . 16 16 . 3 18 1 5 2 4 8 14 . 115 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . 1 . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . 2 Crush 15 | . . . 10 5 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Rewire 110 | . . . . . . . . . . . . . . . . 1 2 . . . . . . . 1 105 . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 3 exits: *Res x2 / [*Arc]) -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 443 | -10/Materials | Entered Mines 455 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 690 | -10/Mines | Discovered new exit (range 9) 835 | -10/Mines | Discovered new exit (range 7) 888 | -10/Mines | Discovered new exit (range 6) 1107 | -10/Mines | Entered Materials 1107 | -9/Materials | Accompanied by 3 allies 1107 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1108 | -9/Materials | Identified exit to Mines 1460 | -9/Materials | Build established: Gunner 1528 | -9/Materials | Discovered new exit (range 11) 1537 | -9/Materials | Central database locked down 2012 | -9/Materials | Repaired Hvy. Ion Engine 2148 | -9/Materials | Discovered new exit (range 5) 2738 | -9/Materials | Discovered new exit (range 16) 3115 | -9/Materials | Entered Mines 3121 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3167 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3344 | -9/Mines | Build established: Scavenger-Tank 3417 | -9/Mines | Learned Materials stockpile data 3502 | -9/Mines | Discovered new exit (range 12) 3516 | -9/Mines | Discovered new exit (range 5) 3964 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3964 | -9/Mines | Discovered new exit (range 5) 3971 | -9/Mines | Entered Exiles 3995 | -9/Exiles | Discovered new exit (range 15) 4015 | -9/Exiles | Met 8R-AWN 4092 | -9/Exiles | Met EX-HEX 4135 | -9/Exiles | Met EX-BIN 4183 | -9/Exiles | Met EX-DEC 4299 | -9/Exiles | Build established: Scavenger-Mutant 4699 | -9/Exiles | Learned location of Zion (-7) 4722 | -9/Exiles | Attacked by the Exiles 4853 | -9/Exiles | Core integrity fell below 50% 4911 | -9/Exiles | Lost 9 parts (5n4w) 4944 | -9/Exiles | Core integrity fell below 20% 4964 | -9/Exiles | Destroyed 8R-AWN 4974 | -9/Exiles | Found 8R-AWN's Boregun 4983 | -9/Exiles | Lost 4 parts (1p2n1w) 5062 | -9/Exiles | Discovered new exit (range 10) 5209 | -9/Exiles | Entered Mines 5323 | -8/Mines | Build established: Mutant 5377 | -8/Mines | Discovered new exit (range 11) 5389 | -8/Mines | Entered Materials 5389 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5390 | -8/Materials | Identified exit to Storage 5756 | -8/Materials | Build established: Scavenger-Gunner 6129 | -8/Materials | Garrison activated, responded to threat 6186 | -8/Materials | Identified exit to Garrison 6186 | -8/Materials | Entered Garrison 6242 | -8/Garrison | Triggered checkpoint 6293 | -8/Garrison | Destroyed 8 combat bots 6386 | -8/Garrison | Triggered checkpoint 6426 | -8/Garrison | Discovered new exit (range 3) 6465 | -8/Garrison | Garrison Relay disabled 6491 | -8/Garrison | Entered Materials 6820 | -8/Materials | Build established: Gladiator 6857 | -8/Materials | Discovered new exit (range 13) 6886 | -8/Materials | Entered Factory 6886 | -7/Factory | Evolved 2 slots: Utility x2 7031 | -7/Factory | Discovered new exit (range 3) 7072 | -7/Factory | Identified exit to Lower Caves 7074 | -7/Factory | Entered Lower Caves 7079 | -7/Lower Caves | Encountered a Warlord checkpoint 7080 | -7/Lower Caves | Met a Warlord Commander 7081 | -7/Lower Caves | Learned location of Warlord (-4) 7082 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7092 | -7/Lower Caves | Found Encrypted Comm Array 7507 | -7/Lower Caves | Learned Factory stockpile data 8033 | -7/Lower Caves | Entered a destroyed Warlord outpost 8037 | -7/Lower Caves | Learned Factory terminal intel 8078 | -7/Lower Caves | Discovered new exit (range 8) 8090 | -7/Lower Caves | Identified exit to Lower Caves 8150 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 8160 | -7/Lower Caves | Entered another Lower Caves area 8325 | -7/Lower Caves | Discovered new exit (range 14) 8999 | -7/Lower Caves | Learned Factory terminal intel 9025 | -7/Lower Caves | Discovered new exit (range 6) 9055 | -7/Lower Caves | Identified exit to Zion 9063 | -7/Lower Caves | Encountered a Warlord checkpoint 9158 | -7/Lower Caves | Entered Zion 9195 | -7/Zion | Visited the Megawrench Repair Shop 9219 | -7/Zion | Given A8's code to call for help 9252 | -7/Zion | Discovered new exit (range 9) 9491 | -7/Zion | Given the Hacking Drone Bay 9667 | -7/Zion | Learned Factory emergency access door positions 9722 | -7/Zion | Gained Derelict followers 9823 | -7/Zion | Received a visual enhancement algorithm 9859 | -7/Zion | Found Exp. Core Analyzer 10010 | -7/Zion | Met Imprinter 10032 | -7/Zion | Imprinted 10034 | -7/Zion | Declared Zion's savior 10252 | -7/Zion | Megawrench repaired 8 parts 10301 | -7/Zion | Identified exit to Proximity Caves 10375 | -7/Zion | Entered Proximity Caves 10375 | -6/Proximity Caves | Accompanied by 7 allies 10790 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10871 | -6/Proximity Caves | Found Prototype Launcher 10871 | -6/Proximity Caves | Identified Mni. Smartbomb Launcher 10883 | -6/Proximity Caves | Found Prototype Processor 10883 | -6/Proximity Caves | Identified Exp. Target Analyzer 10899 | -6/Proximity Caves | Found Exp. Target Analyzer 11114 | -6/Proximity Caves | Discovered new exit (range 15) 11128 | -6/Proximity Caves | Learned Factory stockpile data 11132 | -6/Proximity Caves | Identified exit to Factory 11355 | -6/Proximity Caves | Entered Factory 11355 | -6/Factory | Accompanied by 5 allies 11355 | -6/Factory | Evolved 2 slots: Utility x2 11356 | -6/Factory | Identified exit to Lower Caves 11359 | -6/Factory | Loaded intel: 26 terminal locations 11419 | -6/Factory | Discovered exit to Lower Caves (range 8) 11439 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 11440 | -6/Factory | Zion Fire squad teleported in 11508 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 11601 | -6/Factory | Discovered new exit (range 13) 11750 | -6/Factory | Entered Lower Caves 11750 | -6/Lower Caves | Accompanied by 8 allies 12125 | -6/Lower Caves | Learned Factory interactive machine intel 12335 | -6/Lower Caves | Learned 12 Factory zone layouts 12492 | -6/Lower Caves | Discovered new exit (range 9) 12617 | -6/Lower Caves | Entered another Lower Caves area 12617 | -6/Lower Caves | Accompanied by 5 allies 12912 | -6/Lower Caves | Discovered new exit (range 12) 13323 | -6/Lower Caves | Learned Factory security intel 13413 | -6/Lower Caves | Discovered new exit (range 9) 13656 | -6/Lower Caves | Ambushed by research squad 13661 | -6/Lower Caves | P-60 Hacker assimilated allied KQ-MOM(M) 13709 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 13770 | -6/Lower Caves | Entered Data Miner 13770 | -6/Data Miner | Accompanied by 1 ally 13770 | -6/Data Miner | Discovered new exit (range 6) 13794 | -6/Data Miner | Met Data Miner 13819 | -6/Data Miner | Learned location of Section 7 (-3) 13819 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13843 | -6/Data Miner | Received God Mode back door access code from Data Miner 13889 | -6/Data Miner | Entered Proximity Caves 13889 | -5/Proximity Caves | Accompanied by 1 ally 13958 | -5/Proximity Caves | Build established: Mutant 14349 | -5/Proximity Caves | Learned Factory interactive machine intel 14355 | -5/Proximity Caves | Discovered new exit (range 8) 14382 | -5/Proximity Caves | Entered Factory 14382 | -5/Factory | Accompanied by 1 ally 14382 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14386 | -5/Factory | Loaded intel: 53 interactive machine locations 14387 | -5/Factory | Loaded intel: 26 terminal locations 14460 | -5/Factory | Discovered new exit (range 10) 14510 | -5/Factory | Zion Melee Resupply teleported in 14680 | -5/Factory | Build established: Scavenger-Gladiator 15020 | -5/Factory | Identified exit to Factory 15041 | -5/Factory | Build established: Gladiator 15281 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 15282 | -5/Factory | Zion Light squad teleported in 15348 | -5/Factory | Discovered new exit (range 12) 15361 | -5/Factory | Identified exit to Upper Caves 15407 | -5/Factory | Entered Upper Caves 15407 | -5/Upper Caves | Accompanied by 3 allies 15421 | -5/Upper Caves | Found Prototype Protection 15421 | -5/Upper Caves | Identified Zio. Weapon Casing 15667 | -5/Upper Caves | Learned Factory non-interactive machine intel 16072 | -5/Upper Caves | Found DCF Scrap (12 items) 16201 | -5/Upper Caves | Discovered new exit (range 11) 16212 | -5/Upper Caves | Identified exit to Upper Caves 16213 | -5/Upper Caves | Entered another Upper Caves area 16213 | -5/Upper Caves | Accompanied by 2 allies 16303 | -5/Upper Caves | Discovered exit to Factory (range 12) 16861 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17058 | -5/Upper Caves | Learned Factory stockpile data 17167 | -5/Upper Caves | Discovered new exit (range 16) 17200 | -5/Upper Caves | Encountered a Warlord checkpoint 17321 | -5/Upper Caves | Identified exit to Zhirov 17322 | -5/Upper Caves | Entered Zhirov 17322 | -5/Zhirov | Discovered new exit (range 3) 17344 | -5/Zhirov | Met Zhirov 17366 | -5/Zhirov | Learned location of Quarantine (-3) 17366 | -5/Zhirov | Learned location of Command (-1) 17376 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17403 | -5/Zhirov | Found Alien Artifact 17403 | -5/Zhirov | Identified Integrated Reactor 17403 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17484 | -5/Zhirov | Found Alien Artifact 17528 | -5/Zhirov | Identified exit to Proximity Caves 17529 | -5/Zhirov | Entered Proximity Caves 17531 | -4/Proximity Caves | Spotter reported a threat 17532 | -4/Proximity Caves | Spotter reported a threat 17727 | -4/Proximity Caves | Spotter reported a threat 17824 | -4/Proximity Caves | Spotter reported a threat 17877 | -4/Proximity Caves | Spotter reported a threat 18098 | -4/Proximity Caves | Discovered exit to Factory (range 8) 18165 | -4/Proximity Caves | Entered Factory 18165 | -4/Factory | Evolved 2 slots: Utility x2 18167 | -4/Factory | Loaded intel: 194 non-interactive machine locations 18168 | -4/Factory | Loaded intel: 56 interactive machine locations 18207 | -4/Factory | Retrieved Zion intel report: Branch Access 18207 | -4/Factory | Identified exit to Upper Caves 18207 | -4/Factory | Identified exit to Extension 18343 | -4/Factory | Retrieved Zion intel report: Active Garrisons 18344 | -4/Factory | Zion Fire squad teleported in 18415 | -4/Factory | Search patrols dispatched 18585 | -4/Factory | Entered Extension 18585 | -4/Extension | Accompanied by 5 allies 18598 | -4/Extension | Disrupted transfer network 18647 | -4/Extension | Rescued A7 18762 | -4/Extension | Zion Light squad teleported in 18765 | -4/Extension | Zion Explosive Resupply teleported in 18964 | -4/Extension | Rescued a captive Derelict 19091 | -4/Extension | Build established: Commander-Gladiator 19165 | -4/Extension | Spotted B-86 Titan 19230 | -4/Extension | Spotted B-86 Titan 19237 | -4/Extension | Allies destroyed B-86 Titan 19241 | -4/Extension | Allies destroyed B-86 Titan 19246 | -4/Extension | Found Hvy. Reflective Plating 19315 | -4/Extension | Rescued a captive Derelict 19316 | -4/Extension | Rescued a captive Derelict 19403 | -4/Extension | Rescued a captive Derelict 19437 | -4/Extension | Rescued a captive Derelict 19457 | -4/Extension | Zion Heavy squad teleported in 19500 | -4/Extension | Zion Explosive Resupply teleported in 19696 | -4/Extension | Discovered new exit (range 10) 19697 | -4/Extension | Discovered new exit (range 6) 19718 | -4/Extension | Identified exit to Cetus 19729 | -4/Extension | Identified exit to Research 19835 | -4/Extension | First assault squad dispatched 19835 | -4/Extension | Entered Cetus 19835 | -4/Cetus | Accompanied by 19 allies (A7) 19840 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 19850 | -4/Cetus | Spotted Cetus Guard 19850 | -4/Cetus | Spotted Cetus Guard 19863 | -4/Cetus | Spotted Cetus Guard 19864 | -4/Cetus | Destroyed Cetus Guard 19865 | -4/Cetus | Spotted Cetus Guard 19872 | -4/Cetus | Allies destroyed Cetus Guard 19873 | -4/Cetus | Allies destroyed Cetus Guard 19879 | -4/Cetus | Allies destroyed Cetus Guard 19934 | -4/Cetus | Discovered new exit (range 15) 19970 | -4/Cetus | Spotted Cetus Guard 19976 | -4/Cetus | Spotted Cetus Guard 19984 | -4/Cetus | Allies destroyed Cetus Guard 19985 | -4/Cetus | Allies destroyed Cetus Guard 20003 | -4/Cetus | Discovered exit to Research (range 15) 20009 | -4/Cetus | Scared off Revision 17 20090 | -4/Cetus | Started Cetus Manufacturing Module 20115 | -4/Cetus | Manufactured an Enhanced Grunt 20140 | -4/Cetus | Manufactured an Enhanced Grunt 20165 | -4/Cetus | Manufactured an Enhanced Grunt 20190 | -4/Cetus | Manufactured an Enhanced Grunt 20209 | -4/Cetus | Discovered exit to Research (range 16) 20215 | -4/Cetus | Manufactured an Enhanced Grunt 20347 | -4/Cetus | Entered Research 20347 | -3/Research | Accompanied by 20 allies (A7) 20347 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 20486 | -3/Research | Garrison activated, responded to threat 20544 | -3/Research | Incoming investigation squad redirected 20544 | -3/Research | Incoming assault squad redirected 20553 | -3/Research | Incoming assault squad redirected 20581 | -3/Research | Lost 3 allies 20785 | -3/Research | Found Gamma Bomb Array 20847 | -3/Research | First assault squad dispatched 20855 | -3/Research | P-80 Master assimilated allied G2-HS0(i) 20966 | -3/Research | Lost 6 allies 20979 | -3/Research | Zion Melee Resupply teleported in 20986 | -3/Research | Found Prototype Processor 20986 | -3/Research | Identified Exp. Melee Analysis Suite 21014 | -3/Research | High security lockdown imminent 21094 | -3/Research | High security lockdown engaged 21216 | -3/Research | Lost 3 allies 21419 | -3/Research | Spotted Executioner 21423 | -3/Research | Destroyed Executioner 21543 | -3/Research | Destroyed 14 combat bots 21544 | -3/Research | Lost 4 parts (1p1n2u) 21655 | -3/Research | Spotted Executioner 21671 | -3/Research | Destroyed Executioner 21752 | -3/Research | System corruption reached 10% 21761 | -3/Research | Identified Transdimensional Reconstructor 21761 | -3/Research | Warped through subspace 21761 | -3/Research | Spotted Striker 21761 | -3/Research | Spotted Striker 21775 | -3/Research | Destroyed 15 combat bots 21780 | -3/Research | Spotted Investigator 21783 | -3/Research | Lost 3 allies 21788 | -3/Research | Discovered new exit (range 9) 21793 | -3/Research | Scanned by Researcher 21797 | -3/Research | Core integrity fell below 50% 21816 | -3/Research | Core integrity fell below 20% 21817 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 21813_ G-67 Veteran stasis bubble strength at 10. 21813_ Penetrated by Slug. 21813_ Slug penetrates P-80 Master. 21813_ I-47 Archangel stasis bubble bursts. 21813_ Striker stasis bubble strength at 40. 21813_ Investigator stasis bubble strength at 182. 21814_ ALERT: Heavy assault forces dispatched. 21814_ G-67 Veteran stasis bubble bursts. 21814_ Striker stasis bubble strength at 32. 21814_ Mak. Spear destroyed. 21815_ Striker stasis bubble strength at 24. 21815_ Penetrated by Slug. 21815_ Adv. VSS Leg destroyed. 21815_ Slug penetrates G-67 Veteran. 21816_ Striker stasis bubble strength at 16. 21816_ Exp. Melee Analysis Suite destroyed. 21816_ Dropped Hcp. Storage Unit. 21817_ System corrupted: Matter fused (-5). 21817_ Striker stasis bubble strength at 8. 21817_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ????????###########??????????????????????????????? | | ????????# ##?????????????????????????????? | | ????????# === =??????????????????????????????? | | ????????# == !#??????????????????????????????? | | ????????# == !!#??????????????????????????????? | | ????????# #??????????????????????????????? | | ????????# #??????????????????????????????? | | ????????? ???????????????????????????????? | | ??????????? ?????????????????????????????????? | | ???????????##/#??????????????????####????????????? | | ?????####### #?????????######?? ?????????????? | | ?????#*%%!/%% #?????????# #? ?????????????? | | ???#%#%%#### #?????????# # "???????????????? | | ????#=[#???# #??""""???# < # ????????????????? | | ???#=%!###?# #??""""???+ Y/ ??????????????????? | | ???#=*=/!#?# #??""""???# #???????????????????? | | ???#%"[%%#?# #??""""???#YYY #???????????????????? | | ???#!"T!|#?# #?????????#@ #???????????????????? | | ???#=!![*#?# #?????????#!] #???????????????????? | | ???#*=!%[#?# #???#+##+##l #???????????????????? | | ??####+###?# #???# #???????????????????? | | ??# #?# #???# p #???????????????????? | | ??# #?# #???# gggg #???????????????????? | | ??# #?# #####+## ##b g #???????????????????? | | ??# ] #?# ## !*=# m #???????????????????? | | ??# #?# ## /% #g #???????????????????? | | ??# #?# ## """ # p #???????????????????? | | ??########?# ## """ # #"""????????????????? | | ??# ! ???# ## """ / #"""????????????????? | | ??# ???# ## """ # #"S?????????????????? | | ??# ""## ##" """ # d #"""????????????????? | | ??# ""## ##%"%" % # #?""????????????????? | | ??# T"## ##" [%" "d #???????????????????? | | ?## ""## ## #######%%" #???????????????????? | | ?# * ""## # #######"" #+#???????????????? | | ??# # %[= ! %??????????????? | | ??# ! + % !!%! %= ** ?????????????? | | ??# %! % /%==![ = =!= ?????????????? | | ??# """ # !%==[%% %!!%!= ????????????? | | ??# """ #+##/####"%####* ##?????????????? | | ??# """ #? ??## ! !]%! ##??????????????? | | ??# """ # ] ?# #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 50 Energy Generation 51 Energy Capacity 380 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 825 Resistance: TH 25 Melee Speed Boost 40 Evasion (%) 80 Melee Accuracy 28 Core Analysis 8 Recoil Reduction 3 Item Schematics ----------------- Imp. Reaction Control System | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Spear | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Cld. Cesium-ion Thruster | -6/Factory | Z-intel Prc. Shock Rifle | -6/Factory | Z-intel Hvy. Deuterium Engine | -6/Factory | Z-intel Gravity Neutralizer | -6/Factory | Z-intel Enh. Nuclear Core | -6/Factory | Z-intel Imp. VTOL Module | -6/Factory | Z-intel Cld. Pulse Rifle | -6/Factory | Z-intel Exp. Targeting Computer | -6/Factory | Z-intel Cld. Airjet | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Ion Burst Cannon | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive A-15 Conveyor | -6/Factory | Z-intel M-22 Extractor | -6/Factory | Z-intel G-50 Soldier | -6/Factory | Z-intel L-41 Fighter | -6/Factory | Z-intel E-15 Imp | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Hvy. Ion Engine | 50% | -9/Materials Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed XenonRelayAutocannon Manual? 0 Play Time 02:48:07 Cumulative 431.8 hours Start 2025.08.24 @ 17:29:08 End 2025.08.24 @ 20:33:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 281 Rogue 281 Adventurer 0 Explorer 0 Win Type - Total 28 Types 22/0/4/2/0/0/0/0/0/0 Lore% 91 Gallery% 83 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f6fc050-9b41-43f8-8430-af63e87c9783