Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.25 @ 19:07:18 Player: shapeshifter Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (110) 550 Value Destroyed (4283) 4283 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (4339) 4339 TOTAL SCORE: 17692 Bonus ------- High Alert Combat Kills 132 Follower Combat Kills 207 Entered DSFs 1000 Win 3000 Cogmind --------- Core Integrity 634/1600 Matter 185/300 Energy 497/600 System Corruption 28% Temperature Cool (2) Movement Hovering (80) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Hovering Gravjet-Antigrav Exoskeleton > --- UTILITY (10) ----- Advanced Energy Well > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Advanced Terrain Scanner Advanced Point Defense System Peak State ------------ > --- POWER ------------ Light Quantum Reactor Quantum-Momentum Reactor > --- PROPULSION ------- Biometal Heavy Treads Hovering Gravjet-Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Advanced Energy Well Advanced Terrain Scanner Cloaking Device Layered Heavy Armor Plating Improved Point Defense System Advanced Recalibrator > --- WEAPON ----------- Enhanced Quantum Rifle Multinova Projection Cannon Hpw. EM HMG Construct/C Hpw. Electro Gamma Construct/G > --- INVENTORY -------- Biometal Heavy Treads Advanced Heat Sink Active Sensor Suite Launcher Loader Hardened Heavy Armor Plating Layered Heavy Armor Plating Improved Trap Extractor Heavy Tesla Rifle Enhanced Nova Cannon Hardcell Cannon Gamma Bomb Array Advanced Remote Datajack Enhanced Force Lance [Rating: 220] Favorites ----------- Power Constructs Engine Light Ion Engine Reactor Constructs Propulsion Constructs Treads Light Treads Leg Improved Thunder Leg Wheel Armored Wheel Hover Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Target Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Rocket Launcher Special Weapon Advanced Remote Datajack Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Low Low Fac DSF Fac Res Arm Res DSF Acc Slots Evolved 18 | . . 2 . . 4 . . 2 . . 2 . 2 2 . 2 . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . . . 3 . . 1 . . 1 . . 1 . . . . Utility 8 | . . 2 . . 1 . . . . . 1 . 2 1 . . . 1 Weapon 3 | . . . . . . . . . . . . . . . . 2 . 1 Parts Attached 95 | 7 3 10 12 2 5 1 . 4 1 . 2 . 3 8 11 6 . 20 Power 5 | 1 1 1 1 . . . . . . . . . . . . 1 . . Engine 4 | 1 1 1 1 . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 17 | 2 . 4 3 1 . . . . . . . . . . 2 1 . 4 Treads 11 | 2 . 3 3 . . . . . . . . . . . 1 1 . 1 Leg 1 | . . . . . . . . . . . . . . . . . . 1 Wheel 3 | . . 1 . 1 . . . . . . . . . . 1 . . . Hover 2 | . . . . . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . . . Utility 49 | 2 1 4 3 1 5 1 . 4 1 . 2 . 3 7 3 1 . 11 Device 23 | 1 . . . 1 1 1 . 2 . . 2 . 2 6 . . . 7 Storage 4 | 1 1 . . . . . . 1 . . . . . . 1 . . . Processor 3 | . . . . . . . . . . . . . . . 1 1 . 1 Hackware 1 | . . . . . . . . 1 . . . . . . . . . . Protection 18 | . . 4 3 . 4 . . . 1 . . . 1 1 1 . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 24 | 2 1 1 5 . . . . . . . . . . 1 6 3 . 5 Energy Gun 9 | 1 . 1 3 . . . . . . . . . . . . 1 . 3 Energy Cannon 4 | . . . . . . . . . . . . . . . 1 2 . 1 Ballistic Gun 4 | 1 1 . 1 . . . . . . . . . . . 1 . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . 2 . . . Launcher 2 | . . . 1 . . . . . . . . . . . 1 . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 16 | . . . 4 1 . . . . . . 1 . . . 3 2 . 5 Parts Lost 35 | . 1 2 . . 1 2 . 1 . . . 2 1 6 1 . 1 17 Power 6 | . 1 1 . . . . . . . . . . . 1 . . . 3 Propulsion 4 | . . . . . . . . . . . . 1 1 . . . . 2 Utility 16 | . . 1 . . 1 1 . 1 . . . . . 4 1 . 1 6 Weapon 9 | . . . . . . 1 . . . . . 1 . 1 . . . 6 Highest Loss Streak 7 | . 1 1 . . 1 1 . 1 . . . 2 1 3 1 . 1 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 13 | 4 12 14 14 12 13 14 14 15 11 11 11 9 11 18 20 13 15 12 Power . | . . . . . 1 1 1 . . . . . . . . . . . Propulsion . | 2 3 2 3 . . . . . . . . . . . . 1 2 . Utility 9 | . 6 8 7 8 9 11 11 12 10 10 10 8 9 16 15 7 7 7 Weapon 2 | . 1 2 3 1 2 2 2 2 1 1 1 1 1 1 4 4 5 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 35 | 2 5 2 . 6 2 . . 1 2 . . . . . 9 . . 6 Power 1 | . . . . 1 . . . . . . . . . . . . . . Propulsion 5 | . 4 . . 1 . . . . . . . . . . . . . . Utility 22 | 2 1 1 . 2 . . . 1 2 . . . . . 8 . . 5 Weapon 5 | . . 1 . 2 1 . . . . . . . . . 1 . . . Tool/Special 2 | . . . . . 1 . . . . . . . . . . . . 1 Average Slot Usage (%) 67 | . 100 98 97 76 60 57 53 51 53 53 47 50 51 51 50 61 58 56 Engine 5 | . 14 10 10 10 6 4 7 5 6 6 5 5 4 . . . . . Reactor 1 | . . . . . . . . . . . . . . 2 3 7 8 6 Treads 8 | . 28 21 21 8 2 . . 2 5 6 5 5 4 . . 3 . 2 Device 15 | . 14 11 11 14 8 12 15 13 13 13 11 17 20 22 19 17 17 19 Storage 7 | . 14 11 11 11 7 7 7 6 6 6 5 5 5 4 4 8 8 5 Protection 6 | . . 21 20 5 13 8 7 5 . 6 5 4 5 4 7 4 2 3 Energy Gun 6 | . 6 5 20 15 6 9 7 4 1 . . . . . . . . 7 Energy Cannon 3 | . . . . 4 . . . 6 9 . . 1 2 7 4 5 8 5 Ballistic Gun 4 | . 21 16 1 1 4 . . . . 6 5 5 7 1 . 3 4 1 Peak Build Rating 220 | 7 9 12 18 39 65 65 54 77 80 75 82 76 97 118 138 192 177 220 Average Rating 78 | 5 8 11 14 31 49 61 54 67 75 75 75 74 89 108 113 185 175 192 On Entrance 69 | . 7 9 12 18 35 65 54 54 75 75 75 76 75 97 107 138 176 175 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 178 | 12 28 35 39 39 57 57 35 107 109 109 110 112 133 137 130 145 141 178 Greatest Support 264 | 40 40 40 43 49 125 99 84 218 264 264 264 264 219 218 218 194 194 208 Greatest Overweight (x) 2 | . . 2 1 2 . . . . . . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 18 | 7 13 15 15 15 15 15 15 22 25 25 25 25 25 25 25 25 25 22 Most Carried 25 | 7 15 15 15 15 15 15 14 16 14 11 12 13 22 24 25 23 25 24 Average Carried 14 | 4 12 14 14 12 13 14 14 15 11 11 11 9 12 21 24 19 23 17 Final Capacity 25 | 8 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 15 14 15 13 15 14 14 15 11 11 9 13 22 23 25 22 25 3 Scrap Engine Consumption 386 | . . . . 56 37 10 . 32 7 . . 28 24 17 80 3 12 80 Constructs Created 9 | . . . . 4 . . . 1 . . . 1 . . . 2 . 1 Constructs Modified 120 | . . . . 15 18 9 . 9 5 . . . 8 14 2 . . 40 Class Distribution -------------------- 45% | Construct 24% | Mutant 12% | Tank 9% | Infiltrator-Construct 4% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -5/Factory Construct | -5/DSF Infiltrator-Construct | -4/Factory Infiltrator-Construct | -3/Research Mutant | -3/Armory Tank | -2/Research Construct | -2/DSF Tank | -1/Access Resources | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Low Low Fac DSF Fac Res Arm Res DSF Acc Matter Collected 2404 | 288 133 277 140 94 101 247 . 75 129 . . 8 75 14 441 . . 382 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4642 | 146 370 755 211 . 398 270 . 110 271 . . 103 211 . 93 . . 1704 Parts 258 | 10 28 42 15 . 21 12 . 7 9 . . 16 12 . 1 . . 85 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | 1 . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . 15 . . 6 . . . . . . . . . Prevented 2 | . . . . . . 2 . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Low Low Fac DSF Fac Res Arm Res DSF Acc Combat Hostiles Destroyed 87 | . 12 12 5 . 6 6 . 1 5 . . 5 6 . 2 . . 27 Guns 44 | . 12 12 4 . 1 4 . . . . . . 6 . . . . 5 Cannons 34 | . . . . . 3 1 . 1 4 . . 2 . . 2 . . 21 AOE 5 | . . . 1 . . . . . . . . 3 . . . . . 1 Classes Destroyed 12 | 2 3 2 . . 2 1 . . 1 . . 1 . . . . . . Worker 4 | . 1 2 . . 1 . . . . . . . . . . . . . Tunneler 4 | 3 . . . . . . . . . . . . 1 . . . . . Recycler 4 | 1 1 1 . . 1 . . . . . . . . . . . . . Operator 3 | . . . . . 1 . . 1 . . . . . . . . . 1 Watcher 8 | . . 2 1 . . . . 1 . . . . . . . . . 4 Swarmer 34 | . 9 . 2 . 2 2 . . 1 . . . 5 . 1 . . 12 Cutter 5 | . . . . . . . . . . . . 5 . . . . . . Grunt 21 | . 3 7 1 . . 3 . . 3 . . . 1 . . . . 3 Brawler 1 | . . . . . . 1 . . . . . . . . . . . . Duelist 1 | . . . . . . . . . 1 . . . . . . . . . Sentry 12 | . . 5 2 . 2 . . . . . . . . . . . . 3 Programmer 13 | . . . . . 2 . . 1 . . . . . . 1 . . 9 Best Kill Streak 5 | 1 5 4 3 . 2 4 . 1 3 . . 3 5 . 1 . . 5 Combat Bots Only 5 | . 5 3 2 . 1 4 . 1 3 . . 3 5 . 1 . . 5 Max Kills in Single Turn 2 | 1 2 1 2 . 2 1 . 1 1 . . 2 1 . 1 . . 2 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . . Exploded 2 | . . . 1 . . . . . . . . 2 . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Low Low Fac DSF Fac Res Arm Res DSF Acc Hostile Shots Fired 1394 | . 36 71 32 . 60 82 . 27 71 4 . 62 62 174 35 . 1 677 Missed 537 | . 9 15 9 . 20 26 . 10 20 2 . 21 18 106 19 . . 262 Hits 857 | . 27 56 23 . 40 56 . 17 51 2 . 41 44 68 16 . 1 415 Melee 19 | . . . . . . 1 . . . . . 9 . 9 . . . . Projectile 838 | . 27 56 23 . 40 55 . 17 51 2 . 32 44 59 16 . 1 415 AOE 10 | . . . . . . . . . . . . 6 . 3 . . . 1 Critical Strikes 47 | . . 1 2 . . 3 . 2 2 . . 8 2 8 . . . 19 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . 1 Damage Taken 17884 | . 281 754 314 2 489 849 . 177 951 30 . 1447 830 1841 526 . 91 9302 Core 1883 | . 20 111 77 . 57 122 . . 36 . . 262 97 106 29 . . 966 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 141 | . . . 14 . 23 . . . . . . . . . 44 . 60 . Ignored by Resistances 29 | . . . . . 29 . . . . . . . . . . . . . Regen/Repaired (Parts) 4797 | . . . . 35 169 849 . 120 349 . . . 711 386 295 . . 1883 Core Remaining (%) 80 | 100 92 . . 53 . . 74 . . 95 . 73 91 . 89 . 100 39 Volleys Fired 291 | 18 26 54 19 3 26 18 . 8 22 . . 12 17 7 13 . . 48 Largest 4 | 2 2 2 2 2 2 2 . 2 2 . . 2 2 2 2 . . 4 Hottest 374 | 70 70 65 101 101 139 170 . 155 155 . . 142 189 113 84 . . 374 Shots Fired 597 | 36 52 104 32 5 52 33 . 16 39 . . 23 34 10 14 . . 147 Gun 425 | 36 52 104 30 5 36 22 . 6 . . . 12 34 . 1 . . 87 Cannon 159 | . . . . . 16 11 . 10 34 . . 5 . 10 13 . . 60 Launcher 13 | . . . 2 . . . . . 5 . . 6 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 228 | 18 41 81 . . 26 11 . . . . . 17 17 . 1 . . 16 Thermal 257 | 18 11 . 17 4 23 6 . 16 34 . . . 17 . . . . 111 Explosive 13 | . . . 2 . . . . . 5 . . 6 . . . . . . Electromagnetic 99 | . . 23 13 1 3 16 . . . . . . . 10 13 . . 20 Robot Hit Streak 16 | 5 11 16 8 1 8 5 . 5 5 . . 2 10 2 6 . . 6 Robot Miss Streak 8 | 3 3 5 2 4 5 3 . 1 3 . . 8 2 2 2 . . 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 3 1 1 . . . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . 1 . . . . . Shots Hit Robots 335 | 21 31 69 18 1 33 19 . 10 22 . . 6 23 6 10 . . 66 Core Hits 191 | 7 18 38 10 2 20 7 . 4 10 . . 12 10 4 5 . . 44 Critical Kills 2 | . . . . . . . . . 1 . . . . . . . . 1 Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . Critical Strikes 8 | 1 . 1 2 . . . . . 2 . . . . . . . . 2 Burn 4 | 1 . . 2 . . . . . 1 . . . . . . . . . Meltdown 2 | . . . . . . . . . 1 . . . . . . . . 1 Destroy 1 | . . 1 . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks 1 | . . . . . . . . . . . . . . 1 . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . . 1 . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 9492 | 263 402 915 286 47 804 506 . 253 530 . . 605 560 47 152 . . 4122 Guns 4485 | 263 388 915 258 9 552 310 . 103 . . . 95 521 . . . . 1071 Cannons 4206 | . . . . . 194 196 . 150 530 . . 66 . 47 152 . . 2871 Explosions 687 | . . . 28 . 58 . . . . . . 444 . . . . . 157 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 114 | . 14 . . 38 . . . . . . . . 39 . . . . 23 Kinetic 2040 | 88 287 590 . . 275 196 . . . . . 161 209 . . . . 234 Thermal 5684 | 175 101 . 138 . 473 51 . 253 530 . . . 312 . . . . 3651 Explosive 511 | . . . . . . . . . . . . 444 . . . . . 67 Electromagnetic 1143 | . . 325 148 9 56 259 . . . . . . . 47 152 . . 147 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 28 | . . 1 1 1 1 1 . 3 3 3 . . 3 13 14 . . 28 Average Corruption 4 | . . 1 1 1 1 1 . 1 3 3 . . 2 6 13 . . 10 Corruption Purged 1 | . . . . . . 1 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 119 | . . 3 5 14 6 3 . 6 15 . . . 2 9 20 . . 36 Message Errors 24 | . . 1 1 5 2 . . 1 4 . . . . 2 4 . . 4 Matter Fused 21 | . . . 2 1 1 . . 1 2 . . . . 2 6 . . 6 Heat Flow Errors 14 | . . . . 2 . 1 . 1 4 . . . 1 . 3 . . 2 Energy Discharges 23 | . . 1 2 1 1 1 . 3 3 . . . 1 1 3 . . 6 Parts Rejected 3 | . . . . 1 1 . . . . . . . . . . . . 1 Data Loss (minor) 14 | . . 1 . 2 . . . . 1 . . . . 1 3 . . 6 Data Loss (major) 3 | . . . . 1 . . . . . . . . . . . . . 2 Misfires 3 | . . . . 1 . . . . . . . . . . . . . 2 Alerts 2 | . . . . . 1 . . . . . . . . 1 . . . . Misdirections 8 | . . . . . . . . . . . . . . . 1 . . 7 Weapon Failures 4 | . . . . . . 1 . . 1 . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 261 | . . . . . 18 16 . 13 . . . . . . . . . 214 Projectiles 207 | . . . . . 18 16 . 13 . . . . . . . . . 160 Explosions 54 | . . . . . . . . . . . . . . . . . . 54 Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 6 | . . . . . 1 3 . . . . . 1 . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . 1 3 . . . . . 1 . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 463 | . . . 48 2 38 . . . . . . 129 . . . . . 246 Shots 7 | . . . 1 . 1 . . . . . . 3 . . . . . 2 Rammed 6 | . . . . 4 . . . . . . . . 1 . . . . 1 Targets Rammed 8 | . 1 . . 4 . . . . . . . . 2 . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . . . . . . . . 1 . . . . . Highest Temperature 719 | 50 48 99 96 135 367 719 . 182 387 . . 74 471 52 201 . . 563 Average Temperature 131 | 21 17 22 30 46 133 319 . 69 133 . . 27 178 22 59 . . 172 Received Heat Transfer 1992 | . 30 327 117 . 78 471 . . 333 . . 216 219 39 27 . . 135 Effects 63 | . . . . . 3 34 . . 4 . . . 5 . . . . 17 Shutdowns 11 | . . . . . . 6 . . . . . . 1 . . . . 4 Energy Bleed 11 | . . . . . 2 4 . . 1 . . . 1 . . . . 3 Interference 11 | . . . . . 1 1 . . 3 . . . 3 . . . . 3 Matter Decay 5 | . . . . . . 5 . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 Damage (minor) 6 | . . . . . . 4 . . . . . . . . . . . 2 Damage (major) 18 | . . . . . . 14 . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . 2 . . . 1 . . . . . . . . 1 Combat Hostiles 3 | . . . . . 2 . . . 1 . . . . . . . . . Parts Melted 21 | 1 . . . . 7 . . 1 2 . . . 1 . . . . 9 Heat Transferred 6820 | 592 296 . 494 . 1292 111 . 285 481 . . . 444 . . . . 2825 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . 1 . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Low Low Fac DSF Fac Res Arm Res DSF Acc Maximum Alert Level 4 | . . . . . . . . . . . . 1 1 1 . . . 4 Low Security (%) 87 | 100 100 100 100 100 100 . . 100 . . 100 74 65 97 100 100 100 50 Level 1 8 | . . . . . . . . . . . . 25 34 2 . . . 29 Level 2 2 | . . . . . . . . . . . . . . . . . . 10 Level 3 1 | . . . . . . . . . . . . . . . . . . 8 Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1141 | 5 128 85 72 29 82 . . 39 . . 76 351 286 223 104 21 15 1141 Initial 184 | . . . 27 7 50 . . . . . 71 32 184 144 100 21 . 8 Average 79 | . 36 33 36 1 20 . . 4 . . 62 151 167 57 68 4 2 244 Influence Increases 4827 | 20 305 360 217 87 285 205 . 133 350 . 5 339 332 315 174 . 15 1685 Destroy 0b10 Robot/C 1800 | . 240 240 100 60 120 120 . 20 100 . . 100 120 . 40 . . 540 Destroy 0b10 Robot/NC 115 | 20 10 25 5 . 15 . . 10 . . . . 5 . . . . 25 Destroy Leader 386 | . 40 84 42 . 50 10 . 12 10 . . 20 10 . 10 . . 98 Allied During Kill 14 | . . . . 14 . . . . . . . . . . . . . . Successful Hack 63 | . 15 10 2 13 . . . 14 . . 5 . . . 4 . . . Disable Machine 135 | . . . 30 . . . . . . . . 15 15 . . . . 75 Destroy Structure 459 | . . 1 23 . 5 . . 2 . . . 54 2 . . . . 372 Advance Influence 50 | . . . . . 50 . . . . . . . . . . . . . Partial Spotted 45 | . . . . . . . . 30 . . . . . . 15 . . . Lose Combat Pursuer 1560 | . . . 15 . 45 75 . 45 240 . . 150 180 315 105 . 15 375 Active Sensor Use 200 | . . . . . . . . . . . . . . . . . . 200 Influence Decreases 3698 | 20 305 295 263 106 258 228 4 100 241 28 73 34 407 398 325 42 . 571 Entered New Map 581 | . . . 38 12 . 11 2 . 13 28 43 14 167 132 93 21 . 7 Time Decay 2812 | 20 295 285 225 89 258 197 2 100 228 . 30 . 230 216 222 21 . 394 Lost Part 300 | . 10 10 . . . 20 . . . . . 20 10 50 10 . . 170 Lost Ally 5 | . . . . 5 . . . . . . . . . . . . . . Squads Dispatched 36 | . 1 1 3 . 5 . . 2 . . . 3 2 4 3 . . 12 Investigation 3 | . . . . . . . . . . . . . . . . . . 3 Extermination 13 | . . . . . 2 . . 2 . . . . . 2 1 . . 6 Reinforcement 15 | . 1 1 1 . . . . . . . . 3 2 2 2 . . 3 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . 2 . 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses 2 | . . . . . . . . . . . . . . . . . . 2 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Low Low Fac DSF Fac Res Arm Res DSF Acc Distress Signals 14 | . . 2 2 1 . . . . . . . . 2 1 2 . . 4 Communications Jammed 7 | . . . . . . . . . . . . . 7 . . . . . Distress Signals 7 | . . . . . . . . . . . . . 7 . . . . . Times Spotted 273 | . 18 16 7 5 12 19 . 7 17 3 . 21 21 31 30 . 1 65 Peak Tracking Total 24 | . 5 3 5 3 3 9 . 2 9 3 . 8 8 14 7 . 1 24 Tactical Retreats 48 | . . . 1 . 2 6 . 2 6 . . 4 6 7 4 . 1 9 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Low Low Fac DSF Fac Res Arm Res DSF Acc Traps Triggered 17 | . 1 . 2 . 1 . . 2 . . . 2 2 2 . . 2 3 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Low Low Fac DSF Fac Res Arm Res DSF Acc Machines Disabled 9 | . . . 2 . . . . . . . . 1 1 . . . . 5 Max in Single Turn 1 | . . . 1 . . . . . . . . 1 1 . . . . 1 Energy Cycler 2 | . . . . . . . . . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Low Low Fac DSF Fac Res Arm Res DSF Acc Machines Accessed 31 | . 5 2 2 9 3 . . 3 . . 1 . 2 . 2 1 . 1 Terminals 23 | . 5 2 2 3 2 . . 2 . . 1 . 2 . 2 1 . 1 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . 5 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 66 | . 14 8 3 23 4 . . 5 . . 1 . 3 . 2 2 . 1 Successful 37 | . 7 5 1 17 2 . . 1 . . 1 . 1 . 1 1 . . Failed 29 | . 7 3 2 6 2 . . 4 . . . . 2 . 1 1 . 1 Catastrophic 4 | . 3 . . 1 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 39 | . 12 6 3 10 1 . . 3 . . . . 2 . 1 . . 1 Terminals 49 | . 14 8 3 10 2 . . 3 . . 1 . 3 . 2 2 . 1 Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . . . . 11 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 17 | . 3 3 1 5 1 . . . . . 1 . 1 . 1 1 . . Open Door 2 | . . . 1 . . . . . . . . . . . 1 . . . Open DSF 4 | . . . . . 1 . . . . . 1 . 1 . . 1 . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . Branch Access Points 2 | . 1 1 . . . . . . . . . . . . . . . . Registered Components 2 | . 1 1 . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 1 . 2 . . . . . . . . . . . . . . Release Object 2 | . . . . 2 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . . . . 9 1 . . . . . . . . . . . . . Report Inventory 6 | . . . . 5 1 . . . . . . . . . . . . . Retrieve Components 4 | . . . . 4 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 4 2 . 3 . . . 1 . . . . . . . . . . Terminals 10 | . 4 2 . 3 . . . 1 . . . . . . . . . . Botnet 10 | . 4 2 . 3 . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . 1 . . . . . . . . . 1 Used 1 | . . . . . 1 . . . . . . . . . . . . . Hacking Detections 22 | . 4 2 1 5 2 . . 3 . . . . 1 . 2 1 . 1 Full Trace Events 2 | . . 1 . 1 . . . . . . . . . . . . . . Feedback Events 1 | . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . . . . 17 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Low Low Fac DSF Fac Res Arm Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Low Low Fac DSF Fac Res Arm Res DSF Acc Total Allies 10 | . . . 10 . . . . . . . . . . . . . . . Largest Group 10 | . . . 10 10 2 . . . . . . . . . . . . . Highest-Rated Group 88 | . . . 88 88 16 . . . . . . . . . . . . . Highest-Rated Ally 16 | . . . 16 16 8 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 68 | . . . . 64 4 . . . . . . . . . . . . . Total Damage 634 | . . . . 610 24 . . . . . . . . . . . . . Kills 8 | . . . . 8 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Low Low Fac DSF Fac Res Arm Res DSF Acc Active Infowar (turns) 7482 | 11 1164 745 528 729 193 . . . . . 1 183 491 738 463 132 35 2069 A.S.S. 208 | . . . . . . . . . . . . . . . . . . 208 Terrain 3236 | . . . . . . . . . . . . . . 699 463 132 35 1907 Seismic 3177 | 11 1164 745 528 729 . . . . . . . . . . . . . . Cloaking 2993 | . . . . . . . . . . . . . 490 734 463 3 . 1303 Jamming 1202 | . . . . . . . . . . . 1 183 472 546 . . . . ECM 193 | . . . . . 193 . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . 3 1 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Low Low Fac DSF Fac Res Arm Res DSF Acc Turns Passed 11603 | 260 1164 745 528 1441 1201 430 62 862 613 17 70 183 491 738 463 132 35 2168 Spaces Moved 8912 | 127 643 317 246 1039 1170 616 112 650 649 22 83 176 402 577 495 141 40 1407 Core 13 | 13 . . . . . . . . . . . . . . . . . . Treads 3997 | 114 643 315 246 465 310 11 . 343 617 22 83 176 234 23 . . . 395 Legs 914 | . . . . 408 463 . . 11 32 . . . . . . . . . Wheels 168 | . . 2 . 166 . . . . . . . . . . . . . . Hover 1849 | . . . . . . 590 112 296 . . . . . . . . . 851 Flight 1971 | . . . . . 397 15 . . . . . . 168 554 495 141 40 161 Fastest Speed 34 | 50 160 120 160 108 49 49 55 55 63 79 79 79 45 34 34 34 34 34 Average Speed 91 | 148 160 160 160 132 81 49 55 65 70 79 79 79 62 34 34 73 34 106 Slowest Speed 244 | 160 160 240 240 205 127 55 55 90 79 79 79 79 79 53 34 74 34 244 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . 1 . . . . . . . 2 2 . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 8 68 28 27 99 19 84 21 12 53 5 2 95 10 23 33 5 42 35 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . 1 . . 1 . . . . . . . . . Known Exits Taken 5 | . . 1 . 1 . 1 . . . . 1 . . . . 1 . . Unknown Exits Taken 11 | 1 1 . 1 . 1 . 1 1 1 1 . . 1 1 1 . . . Scrap Searched 3 | . . . . . . 2 . . 1 . . . . . . . . . Spaces Dug 12 | . . . . . . . . . 12 . . . . . . . . . Terrain Destroyed 244 | . . . 24 . 3 1 . 1 50 . . 33 . . . . . 132 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 90 | . . . . . 1 1 . 1 2 . . . . . . . . 85 AOE 154 | . . . 24 . 2 . . . 48 . . 33 . . . . . 47 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Low Low Fac DSF Fac Res Arm Res DSF Acc Total 11856 | 167 733 460 347 1106 1374 711 111 1073 765 21 88 198 605 1100 783 171 60 1983 Wait 2276 | . 34 64 45 36 163 77 . 398 89 . . 9 174 497 226 11 19 434 Move 8883 | 126 642 316 245 1038 1167 615 111 649 648 21 82 175 397 572 494 140 39 1406 Hop 5 | . . . . . 1 . . . . . . . 2 2 . . . . Pick Up 134 | 14 18 7 11 7 9 . . 8 1 . 1 2 10 8 17 1 2 18 Fast Attach 6 | . . 2 3 . . . . . . . . . . . 1 . . . Attach 78 | 7 1 6 3 2 4 1 . 2 . . 3 . 2 9 6 9 . 23 Detach 23 | . . 1 . 1 . . . . . . . . . 2 1 7 . 11 Swap 43 | . 3 2 11 . 1 . . 2 2 . . . 1 . 6 2 . 13 Drop 108 | 2 8 8 10 15 3 . . 6 3 . 2 . . 2 19 1 . 29 Fire 291 | 18 26 54 19 3 26 18 . 8 22 . . 12 17 7 13 . . 48 Melee 1 | . . . . . . . . . . . . . . 1 . . . . Ram 2 | . . . . 1 . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . Crush 6 | . 1 . . 3 . . . . . . . . 2 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials (discovered 5 exits: [*Mat] / Min x2 / *Sto x2) -9/Storage -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory -3/Research -3/Armory (discovered 2 exits: *Res x2) -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 261 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 10) 587 | -10/Materials | Identified exit to Mines 1091 | -10/Materials | Discovered new exit (range 11) 1425 | -10/Materials | Entered another Materials area 1425 | -9/Materials | Evolved 2 slots: Utility x2 1911 | -9/Materials | Identified exit to Mines 1911 | -9/Materials | Identified exit to Storage 1951 | -9/Materials | Discovered new exit (range 15) 2170 | -9/Materials | Entered Storage 2176 | -9/Storage | Build established: Scavenger-Mutant 2501 | -9/Storage | Garrison activated, responded to threat 2662 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2673 | -9/Storage | Used back door to open Recycling access 2673 | -9/Storage | Discovered new exit (range 5) 2698 | -9/Storage | Entered Recycling 2698 | -9/Recycling | Accompanied by 10 allies 2962 | -9/Recycling | Build established: Commander-Mutant 2967 | -9/Recycling | Scanned before Scraplab entrance 2990 | -9/Recycling | Entered Scraplab 3002 | -9/Recycling | Discovered new exit (range 3) 3017 | -9/Recycling | Angered Scraplab inhabitants 3021 | -9/Recycling | Found Prototype Device 3030 | -9/Recycling | Identified Scrap Engine 3070 | -9/Recycling | Lost 6 allies 3478 | -9/Recycling | Identified exit to Factory 3490 | -9/Recycling | Build established: Construct 4139 | -9/Recycling | Entered Factory 4139 | -7/Factory | Accompanied by 2 allies 4139 | -7/Factory | Evolved 4 slots: Propulsion x3, Utility x1 4526 | -7/Factory | Garrison activated, responded to threat 4638 | -7/Factory | Discovered new exit (range 11) 5340 | -7/Factory | Entered Lower Caves 5566 | -7/Lower Caves | Learned location of Zion (-7) 5569 | -7/Lower Caves | Identified exit to Lower Caves 5593 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5684 | -7/Lower Caves | Learned Factory stockpile data 5770 | -7/Lower Caves | Entered another Lower Caves area 5779 | -7/Lower Caves | Learned Factory stockpile data 5785 | -7/Lower Caves | Discovered new exit (range 9) 5832 | -7/Lower Caves | Entered Factory 5832 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6673 | -6/Factory | Discovered new exit (range 15) 6694 | -6/Factory | Entered Lower Caves 6841 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7250 | -6/Lower Caves | Learned Factory stockpile data 7289 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7302 | -6/Lower Caves | Discovered new exit (range 9) 7307 | -6/Lower Caves | Entered another Lower Caves area 7317 | -6/Lower Caves | Discovered new exit (range 10) 7324 | -6/Lower Caves | Entered Factory 7324 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7330 | -5/Factory | Identified exit to DSF 7394 | -5/Factory | Entered DSF 7416 | -5/DSF | Additional patrols routed to DSF 7486 | -5/DSF | Discovered new exit (range 15) 7577 | -5/DSF | Entered Factory 7577 | -4/Factory | Evolved 2 slots: Utility x2 7879 | -4/Factory | Build established: Infiltrator-Construct 7920 | -4/Factory | Found Launcher Loader 8045 | -4/Factory | Discovered new exit (range 11) 8068 | -4/Factory | Entered Research 8068 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8727 | -3/Research | System corruption reached 10% 8802 | -3/Research | Discovered new exit (range 3) 8806 | -3/Research | Entered Armory 8807 | -3/Armory | Met VL-GR5, who suggested a friendly competition 8833 | -3/Armory | Lost 3 parts (1p1u1w) 8974 | -3/Armory | Energy Cycler disabled 8996 | -3/Armory | Lost the competition with VL-GR5 9043 | -3/Armory | Discovered new exit (range 5) 9048 | -3/Armory | Found Gamma Bomb Array 9088 | -3/Armory | Build established: Mutant 9230 | -3/Armory | Found Prototype Device 9259 | -3/Armory | Discovered new exit (range 5) 9265 | -3/Armory | VL-GR5 left a parting gift on exiting Armory 9267 | -3/Armory | Found Prototype Energy Cannon 9269 | -3/Armory | Entered Research 9269 | -2/Research | Evolved 2 slots: Weapon x2 9269 | -2/Research | Identified Multinova Projection Cannon 9400 | -2/Research | Identified exit to DSF 9401 | -2/Research | Entered DSF 9413 | -2/DSF | Discovered new exit (range 15) 9435 | -2/DSF | Additional patrols routed to DSF 9436 | -2/DSF | Entered Access 9436 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 9731 | -1/Access | Build established: Tank 10695 | -1/Access | Found Prototype Device 10884 | -1/Access | Identified Exp. Thermal Shield 11138 | -1/Access | Found Quantum Capacitor 11261 | -1/Access | Build established: Construct 11297 | -1/Access | Identified Active Sensor Suite 11366 | -1/Access | System corruption reached 10% 11371 | -1/Access | Spotted B-99 Colossus 11371 | -1/Access | Spotted B-99 Colossus 11558 | -1/Access | Lost 7 parts (1p3u3w) 11568 | -1/Access | Spotted B-99 Colossus 11592 | -1/Access | Energy Cycler disabled 11593 | -1/Access | Core integrity fell below 50% 11599 | -1/Access | Discovered new exit (range 8) 11604 | *** | Escaped! Last Messages --------------- 11592_ Destroyed Scrap Engine. 11592_ Destroyed Xenon Bombardment Thruster. 11592_ S-43 Plague destroyed. 11592_ Penetrated by Slug. 11592_ Slug penetrates Wall. 11592_ Enh. Quantum Rifle destroyed. 11592_ Penetrated by Slug. 11593_ M-36 Artificer repairs S-43 Plague. 11594_ System corrupted: Heat flow error (+293). 11595_ Penetrated by Slug. 11595_ Hovering Gravjet-Antigrav Exoskeleton destroyed. 11595_ Hovering Gravjet-Antigrav Exoskeleton core remains intact and functional. 11595_ Penetrated by Slug. 11598_ P-80 Master resets S-43 Plague, system corruption cleaned. 11599_ The Access Shell folds into the floor. 11599_ EXIT=FOUND [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????# """" #????????????????????? | | ???????### "" " #????????????????????? | | ???????# #????????????????????? | | ???????# #????????????????????? | | ???????### !!! +????????????????????? | | ?????????# %!!! #????????????????????? | | ??# ##### % % !! #????????????????????? | | ??# #????????????????????? | | ? % #????????????????????? | | ? % #????????????????????? | | ??####+### "#" /""""""#####???????????????????? | | ?????????## ## =%= #???????????????????? | | ??????????# ?# #???????????????????? | | ??????????# ??# % #???????????????????? | | ??????????#???# % #???????????????????? | | ??????????????# #?????????????####### | | ??????????????# #?????????????# | | ??????????????##"";;"""""#####?????????????# | | ???????????????# #;;# #?????????????????# | | ???????????????##### ##########??######????# | | ??????????????""T""" "??" ???# ## | | ??????????# """ """ "??" ??# #? | | ??????????# "??" ### #? | | ??????????# "??" # | | ??????????# "" "??" # | | ??????????# @" "??" / | | ??????????# "??" % # | | ??????????# "??" 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"" # + | | ??????????????????????????????????? ?# # | | ??????????????????????????????????# ?# # | | ?????????????????????????#????############## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 63 Energy Capacity 1028 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 2 Armor Coverage 600 Resistance: KI 30 Power Shielding 33 Propulsion Shielding 66 Utility Shielding 33 Point Defense Rating 240 Phase Shifting 10 Evasion (%) 73 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 8 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Rockin' Loadout Ultimate Loadout Challenges ------------ None Game ------ Seed ChromaticOvertunedShielding Manual? 0 Play Time 02:10:49 Cumulative 53.9 hours Start 2025.07.25 @ 16:46:54 End 2025.07.25 @ 19:07:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 42 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96a6fa6a-a422-4c78-8f99-684d18c75fde