Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.04 @ 18:39:50 Player: Blue Cog Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (77) 385 Value Destroyed (2904) 2904 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1639) 1639 TOTAL SCORE: 9428 Bonus ------- High Alert Combat Kills 410 Follower Combat Kills 249 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -20 Cogmind --------- Core Integrity 683/700 Matter 300/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Treading (163) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Armored Treads Medium Treads Heavy Treads > --- UTILITY (5) ------ Heat Sink High-capacity Storage Unit Heavy Armor Plating Medium Reactive Plating > --- WEAPON (3) ------- Gauss Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY (20) --- Improved Ion Engine Heavy Ion Engine Light Treads Heavy Treads Improved Cooling System High-capacity Matter Pod (200) Light Armor Plating Medium Armor Plating Heavy Armor Plating Reactive Plating Shield Generator Relay Coupler [Hunter] (14) Long-range Tractor Beam Heavy Battle Rifle Magnetic Acceleration Cannon Proton Missile Launcher Mini Grenade Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Medium Treads Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Precision Energy Filter Heavy Armor Plating Medium Reactive Plating > --- WEAPON ----------- Gauss Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Heavy Treads Improved Cooling System Small Storage Unit High-capacity Matter Pod Light Armor Plating Heavy Armor Plating Relay Coupler [Hunter] Long-range Tractor Beam Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle Magnetic Acceleration Cannon Mini Grenade Launcher Heavy Hammer [Rating: 57] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Heat Sink Device Heat Sink Storage Small Storage Unit Protection Heavy Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . 1 . . . Utility 3 | . . . 1 . . . 1 . 1 . . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 73 | 7 13 . 12 4 1 2 5 19 4 2 . 4 Power 9 | 1 2 . 2 2 . . . 1 . . . 1 Engine 9 | 1 2 . 2 2 . . . 1 . . . 1 Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 24 | 2 4 . 2 . . 2 2 8 1 1 . 2 Treads 21 | . 4 . 2 . . 2 2 8 1 1 . 1 Leg 1 | . . . . . . . . . . . . 1 Wheel 2 | 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 18 | 1 2 . 3 1 . . 2 6 2 1 . . Device 8 | . 1 . 2 1 . . . 3 . 1 . . Storage 2 | 1 . . . . . . . . 1 . . . Processor . | . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 8 | . 1 . 1 . . . 2 3 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 22 | 3 5 . 5 1 1 . 1 4 1 . . 1 Energy Gun 10 | 3 3 . 3 . . . . 1 . . . . Energy Cannon 2 | . . . 2 . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon 6 | . 2 . . . . . . 3 1 . . . Launcher 3 | . . . . 1 . . 1 . . . . 1 Special Weapon 1 | . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . . . 1 . . Parts Lost 12 | . 2 . 4 . . . . 6 . . . . Power 1 | . . . 1 . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . Utility 4 | . . . 1 . . . . 3 . . . . Weapon 5 | . 2 . 1 . . . . 2 . . . . Highest Loss Streak 5 | . 2 . 3 . . . . 5 . . . . To Critical Strikes . | . . . . . . . . . . . . . Average Backups 9 | 1 6 8 7 8 8 8 7 7 9 16 17 18 Power 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 Propulsion 1 | . 1 2 2 2 2 2 1 . . 2 2 2 Utility 3 | . . 1 1 2 2 2 1 2 4 6 7 9 Weapon 3 | . 2 4 2 2 3 3 3 2 4 6 7 5 Tool/Special . | . . . . . . . . . . . . . Unused Backups 24 | . 1 . 3 . 1 . . 1 . 2 1 15 Power 4 | . 1 . 2 . . . . . . . . 1 Propulsion 1 | . . . . . . . . . . . . 1 Utility 10 | . . . . . . . . 1 . . . 9 Weapon 9 | . . . 1 . 1 . . . . 2 1 4 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 93 100 95 99 88 88 77 90 85 85 84 84 Engine 9 | . 14 14 10 11 11 11 9 9 7 7 7 7 Treads 23 | . 14 28 22 22 22 22 20 26 29 23 23 23 Device 10 | . 6 14 13 16 11 11 9 10 7 7 7 7 Storage 9 | . 14 14 11 11 11 11 9 9 7 7 7 7 Protection 8 | . 5 . 7 5 . . 3 9 9 15 15 15 Energy Gun 7 | . 15 14 21 11 5 . 2 10 . . . . Energy Cannon 7 | . . . 5 21 22 22 15 7 . . . . Ballistic Cannon 9 | . 8 14 3 . . . . 7 23 23 23 18 Special Weapon 1 | . . . . . 5 11 5 . . . . . Peak Build Rating 57 | 6 11 10 16 21 24 27 25 30 38 57 51 55 Average Rating 27 | 5 8 10 12 18 20 24 22 23 33 49 51 53 On Entrance 22 | . 6 10 10 16 17 24 25 20 30 38 51 51 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 109 | 12 21 19 25 28 30 30 30 52 107 106 106 109 Greatest Support 118 | 20 40 40 40 40 40 45 63 63 88 118 118 118 Greatest Overweight (x) 1 | . 1 . . . . . . 1 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 8 8 20 20 20 20 Average Capacity 11 | 7 8 8 8 8 8 8 8 8 18 20 20 20 Most Carried 20 | 3 8 8 8 8 8 8 8 8 12 20 20 20 Average Carried 10 | 1 6 8 7 7 8 8 7 7 10 18 19 19 Final Capacity 20 | 8 8 8 8 8 8 8 8 8 20 20 20 20 Final Carried 20 | 3 8 8 8 8 8 8 7 8 12 20 20 20 Class Distribution -------------------- 26% | Scavenger-Skirmisher 20% | Scavenger-Tank 13% | Tank 12% | Mutant 10% | Gunner 7% | Skirmisher 4% | Scavenger-Mutant 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Commander-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Matter Collected 2047 | 238 145 89 226 76 . 130 73 485 . 333 . 252 Remotely . | . . . . . . . . . . . . . Salvage Created 2668 | . 142 89 496 181 . . 31 1125 25 315 . 264 Parts 150 | . 5 10 32 20 . . 2 70 1 1 . 9 Haulers Intercepted 2 | . . . 2 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . 4 Prevented 5 | . . . . . . . . . . . . 5 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Combat Hostiles Destroyed 70 | . 4 5 11 10 . . 1 30 . 1 . 8 Melee 2 | . . . . . . . . 2 . . . . Guns 16 | . 3 2 7 1 . . . 3 . . . . Cannons 33 | . 1 3 4 6 . . . 16 . 1 . 2 AOE 19 | . . . . 3 . . 1 9 . . . 6 Classes Destroyed 11 | . 2 1 3 . . . . 3 . 1 . 1 Hauler 2 | . . . 2 . . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . Watcher 4 | . 1 . 2 . . . . . 1 . . . Swarmer 28 | . . 3 6 7 . . . 8 . . . 4 Cutter 1 | . . . . . . . . 1 . . . . Grunt 26 | . 4 2 3 3 . . 1 9 . . . 4 Sentry 12 | . . . 2 . . . . 10 . . . . Hunter 1 | . . . . . . . . 1 . . . . Programmer 1 | . . . . . . . . 1 . . . . Compactor 1 | . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . . . . . 1 Best Kill Streak 11 | . 2 3 10 7 . . 1 11 1 1 . 4 Combat Bots Only 11 | . 2 3 10 7 . . 1 11 . 1 . 4 Max Kills in Single Turn 3 | . 1 1 1 2 . . 1 3 1 1 . 2 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . 2 . . 1 3 . . . 2 Melee 1 | . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Hostile Shots Fired 393 | . 71 27 61 35 . 20 1 149 . . . 29 Missed 91 | . 13 6 18 6 . 7 . 31 . . . 10 Hits 302 | . 58 21 43 29 . 13 1 118 . . . 19 Melee 6 | . . . . . . . . 6 . . . . Projectile 296 | . 58 21 43 29 . 13 1 112 . . . 19 AOE 1 | . . . . . . . . 1 . . . . Critical Strikes 9 | . 2 . 2 . . . . 4 . . . 1 Damage Taken 3766 | . 797 279 399 266 . 104 16 1609 . . . 296 Core 436 | . 109 44 70 2 . 6 . 188 . . . 17 Absorbed by Shields 19 | . . . . . . . . 19 . . . . Ignored by Resistances 43 | . . . . . . . . . . . . 43 Regen/Repaired (Parts) 193 | . . . . . . . . . 193 . . . Core Remaining (%) 70 | 100 . 38 . . . 80 . 65 . . . . Volleys Fired 194 | . 32 17 36 14 . 6 4 64 3 3 3 12 Largest 3 | . 2 2 3 3 . 2 2 3 1 3 3 3 Hottest 192 | . 112 86 192 192 . 136 136 192 40 128 128 128 Shots Fired 403 | . 39 34 98 22 . 9 5 161 3 7 9 16 Gun 187 | . 18 17 71 4 . . . 77 . . . . Cannon 192 | . 21 17 27 16 . 6 2 76 3 7 9 8 Launcher 19 | . . . . 2 . . 1 8 . . . 8 Special 5 | . . . . . . 3 2 . . . . . Kinetic 105 | . 21 17 22 . . . . 18 3 7 9 8 Thermal 273 | . 17 17 76 20 . 6 2 135 . . . . Explosive 15 | . . . . 2 . . 1 8 . . . 4 Electromagnetic 5 | . 1 . . . . . . . . . . 4 Robot Hit Streak 17 | . 3 7 14 4 . 2 4 17 1 3 1 6 Robot Miss Streak 6 | . 4 3 6 2 . 3 1 6 2 2 3 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 231 | . 22 20 54 11 . 5 3 97 1 4 3 11 Core Hits 129 | . 10 7 20 10 . . 4 58 1 2 . 17 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 6 | . 2 . 2 . . . . 1 . . . 1 Burn 5 | . 2 . 2 . . . . 1 . . . . Blast 1 | . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5828 | . 380 348 867 483 . 48 140 2494 27 146 88 807 Guns 1819 | . 160 160 657 54 . . . 788 . . . . Cannons 2352 | . 220 179 210 225 . 45 21 1017 27 146 88 174 Explosions 1619 | . . . . 204 . . 119 663 . . . 633 Melee . | . . . . . . . . . . . . . Ramming 38 | . . 9 . . . 3 . 26 . . . . Kinetic 1281 | . 220 179 167 . . . . 280 27 146 88 174 Thermal 2890 | . 160 160 700 279 . 45 21 1525 . . . . Explosive 1287 | . . . . 204 . . 119 663 . . . 301 Electromagnetic 332 | . . . . . . . . . . . . 332 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . 5 5 . . 2 2 . . . . Average Corruption 2 | . . . 5 4 . . 2 2 . . . . Corruption Purged 5 | . . . . 5 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 35 | . . . 4 6 . . 1 24 . . . . Message Errors 4 | . . . 1 1 . . . 2 . . . . Matter Fused 12 | . . . 1 2 . . . 9 . . . . Heat Flow Errors 6 | . . . . 1 . . 1 4 . . . . Energy Discharges 4 | . . . . 1 . . . 3 . . . . Data Loss (minor) 4 | . . . 1 1 . . . 2 . . . . Data Loss (major) 3 | . . . . . . . . 3 . . . . Misfires 2 | . . . 1 . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 168 | . . 8 . 5 . 5 . 90 . . 18 42 Projectiles 62 | . . 8 . 5 . 5 . . . . 18 26 Explosions 106 | . . . . . . . . 90 . . . 16 Melee . | . . . . . . . . . . . . . Knockbacks 15 | . 3 5 2 . . . . 1 . . 1 3 Impact . | . . . . . . . . . . . . . Kinetic 13 | . 2 4 2 . . . . 1 . . 1 3 Secondary 2 | . 1 1 . . . . . . . . . . Self-Inflicted Damage 124 | . . . . 8 . . . 66 . . . 50 Shots 6 | . . . . 1 . . . 2 . . . 3 Rammed 8 | . . 1 . . . 1 . 6 . . . . Targets Rammed 10 | . . 1 . . . 1 . 8 . . . . Kicked . | . . . . . . . . . . . . . Crushed 2 | . . . . . . . . 2 . . . . Highest Temperature 398 | . 398 93 318 378 . 78 121 354 . 90 108 99 Average Temperature 105 | . 172 51 115 139 . 35 49 94 . 48 52 40 Received Heat Transfer 1202 | . 474 141 60 24 . . 9 404 . . . 90 Effects 7 | . 2 . . 2 . . . 3 . . . . Shutdowns 1 | . 1 . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . Interference 5 | . . . . 2 . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 10 | . 1 . 5 . . . . 4 . . . . Heat Transferred 5987 | . 555 407 1850 481 . 74 37 2583 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Maximum Alert Level 4 | . . . 1 . . . . 4 2 . . . Low Security (%) 57 | 100 100 100 97 100 . 100 100 3 . 100 100 . Level 1 5 | . . . 2 . . . . 15 . . . . Level 2 15 | . . . . . . . . 24 100 . . . Level 3 12 | . . . . . . . . 33 . . . . Level 4 8 | . . . . . . . . 23 . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1272 | . 101 105 213 176 . 81 149 1272 667 177 18 . Initial 667 | . . 15 9 31 . . . 92 667 177 . . Average 354 | . 48 66 111 124 . 18 31 751 581 63 2 . Influence Increases 2848 | . 224 120 351 235 . 101 169 1380 9 1 18 240 Destroy 0b10 Robot/C 1620 | . 80 100 220 200 . 80 80 700 . . . 160 Destroy 0b10 Robot/NC 50 | . 5 . 25 . . . 5 10 5 . . . Destroy Leader 212 | . 22 20 58 30 . 10 20 30 2 . . 20 Allied During Kill 89 | . . . . . . 11 35 43 . . . . Successful Hack 61 | . 27 . 14 . . . 4 16 . . . . Disable Machine 75 | . . . 30 . . . 15 15 . . 15 . Anti-Garrison Action 400 | . . . . . . . . 400 . . . . Destroy Structure 86 | . . . 4 5 . . 10 61 2 1 3 . Lose Combat Pursuer 255 | . 90 . . . . . . 105 . . . 60 Influence Decreases 2802 | . 185 134 296 239 76 101 26 251 775 507 18 194 Entered New Map 1150 | . . 24 16 49 76 . . 51 605 329 . . Time Decay 1392 | . 165 110 240 190 . 101 26 . 170 178 18 194 Lost Part 120 | . 20 . 40 . . . . 60 . . . . Lost Ally 140 | . . . . . . . . 140 . . . . Squads Dispatched 7 | . 2 . 2 1 . . 1 . . . 1 . Investigation 4 | . 1 . 1 1 . . . . . . 1 . Extermination . | . . . . . . . . . . . . . Reinforcement 3 | . 1 . 1 . . . 1 . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Distress Signals 6 | . 3 . 1 . . . 1 . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 117 | . 14 4 21 10 . 8 7 39 1 1 3 9 Peak Tracking Total 12 | . 5 2 9 4 . 4 4 12 1 1 2 4 Tactical Retreats 10 | . 3 . . . . . . 5 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Traps Triggered 11 | . 2 . . . . . 1 7 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Machines Disabled 8 | . . . 2 . . . 1 4 . . 1 . Max in Single Turn 1 | . . . 1 . . . . 1 . . 1 . Garrison Relay 3 | . . . . . . . . 3 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Machines Accessed 19 | . 4 . 3 1 2 . 1 3 2 . 2 1 Terminals 12 | . 4 . 3 . . . . 3 1 . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . Recycling Units 1 | . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 44 | . 12 . 10 1 2 . 1 7 5 . 5 1 Successful 20 | . 6 . 5 1 2 . 1 1 3 . . 1 Failed 24 | . 6 . 5 . . . . 6 2 . 5 . Catastrophic 6 | . 1 . 2 . . . . 1 . . 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 18 | . 4 . 8 . 1 . . . . . 5 . Terminals 32 | . 12 . 10 . . . . 7 2 . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . 3 . . . Recycling Units 4 | . . . . . . . . . . . 4 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Terminal Hacks 16 | . 6 . 4 1 2 . . 1 1 . . 1 Record 1 | . . . . . 1 . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . 1 . . . Terminal Index 1 | . . . 1 . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . Registered Components 2 | . 1 . 1 . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . 4 . 3 . . . . 3 . . 2 . Full Trace Events 4 | . 1 . 1 . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . Time 38 | . . . . . . . . . 38 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Used RIF Installer 1 | . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 17 | . . . . . . . . 17 . . . . Machine Destruction 14 | . . . . . . . . 14 . . . . Programmers 3 | . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Total Allies 7 | . . . . . . 3 2 2 . . . . Largest Group 6 | . . . . . . 3 5 6 . . . . Highest-Rated Group 159 | . . . . . . 66 96 159 . . . . Highest-Rated Ally 39 | . . . . . . 29 29 39 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 63 | . . . . . . 11 9 43 . . . . Total Damage 958 | . . . . . . 183 142 633 . . . . Kills 14 | . . . . . . 4 4 6 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . 3 2 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Active Infowar (turns) 104 | . . . 104 . . . . . . . . . Seismic 104 | . . . 104 . . . . . . . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . 2 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Turns Passed 6198 | 67 407 237 534 396 378 416 175 1910 359 522 157 640 Spaces Moved 3358 | 68 281 115 241 222 236 246 96 943 151 301 91 367 Core 1 | 1 . . . . . . . . . . . . Treads 3106 | . 97 115 241 222 236 246 96 943 151 301 91 367 Legs . | . . . . . . . . . . . . . Wheels 251 | 67 184 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 160 160 160 160 152 160 160 160 160 160 160 Average Speed 158 | 79 107 160 160 160 160 159 160 163 227 166 160 162 Slowest Speed 240 | 80 160 160 160 160 160 160 160 240 240 240 160 163 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 57 26 22 48 62 63 19 77 4 95 2 63 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . Scrap Searched 5 | . . . . . . 1 . . . . . 4 Spaces Dug 5 | . . . . . . . . 2 . . . 3 Terrain Destroyed 66 | . . . . 5 . . 10 18 2 1 3 27 Melee . | . . . . . . . . . . . . . Projectile 10 | . . . . . . . . 1 2 1 3 3 AOE 56 | . . . . 5 . . 10 17 . . . 24 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Total 3858 | 77 346 134 313 242 238 256 108 1174 163 317 97 393 Wait 123 | . 4 2 5 . . . 2 110 . . . . Move 3346 | 67 280 114 240 221 235 245 95 941 151 300 90 367 Hop . | . . . . . . . . . . . . . Pick Up 42 | 3 9 . 9 1 1 . . 5 3 7 2 2 Fast Attach 24 | 6 2 . 2 . . . 2 7 4 1 . . Attach 12 | . 1 . 5 1 . . 2 3 . . . . Detach 5 | . . . . . . . . 2 1 2 . . Swap 57 | 1 11 . 8 4 1 3 3 16 1 2 . 7 Drop 37 | . 7 . 8 1 1 1 . 11 . 2 2 4 Fire 194 | . 32 17 36 14 . 6 4 64 3 3 3 12 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 10 | . . 1 . . . 1 . 8 . . . . Escape Stasis 2 | . . . . . . . . 2 . . . . Rewire 6 | . . . . . . . . 5 . . . 1 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 16) 322 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 15) 475 | -10/Materials | Entered Mines 515 | -10/Mines | Core integrity fell below 50% 708 | -10/Mines | Discovered new exit (range 3) 712 | -10/Mines | Entered Materials 712 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 859 | -9/Materials | Destroyed 10 combat bots 871 | -9/Materials | Discovered new exit (range 7) 888 | -9/Materials | Lost 3 parts (1p1u1w) 1069 | -9/Materials | Discovered new exit (range 3) 1246 | -9/Materials | Entered Mines 1250 | -9/Mines | Met a Derelict bent on vengeance 1315 | -9/Mines | Destroyed 7 combat bots 1399 | -9/Mines | Discovered new exit (range 12) 1423 | -9/Mines | Met a Derelict shopkeep closing up shop 1602 | -9/Mines | Learned location of Recycling (-8) 1634 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1635 | -9/Mines | Discovered new exit (range 5) 1642 | -9/Mines | Entered Exiles 1681 | -9/Exiles | Met 8R-AWN 1708 | -9/Exiles | Met EX-HEX 1725 | -9/Exiles | Build established: Gunner 1754 | -9/Exiles | Met EX-BIN 1774 | -9/Exiles | Aligned with FarCom system 1775 | -9/Exiles | Given EX-Vault access code 1814 | -9/Exiles | Opened EX-Vault 1822 | -9/Exiles | Found Field Lobotomy Kit 1859 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1904 | -9/Exiles | Met EX-DEC 1942 | -9/Exiles | Learned location of Zion (-7) 2004 | -9/Exiles | Discovered new exit (range 10) 2020 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2020 | -9/Exiles | Entered Mines 2202 | -8/Mines | Assimilated G-50 Soldier with FLK Orb 2216 | -8/Mines | Assimilated G-47 Trooper with FLK Orb 2241 | -8/Mines | Assimilated H-55 Commando with FLK Orb 2316 | -8/Mines | Discovered new exit (range 12) 2322 | -8/Mines | Build established: Skirmisher 2436 | -8/Mines | Entered Materials 2436 | -8/Materials | Accompanied by 3 allies 2436 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2437 | -8/Materials | Identified exit to Storage 2462 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 2535 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 2606 | -8/Materials | Identified exit to Garrison 2611 | -8/Materials | Entered Garrison 2611 | -8/Garrison | Accompanied by 5 allies 2681 | -8/Garrison | Triggered checkpoint 2701 | -8/Garrison | Garrison Relay disabled 2739 | -8/Garrison | Rescued a captive Derelict 2740 | -8/Garrison | Rescued a captive Derelict 2895 | -8/Garrison | Triggered checkpoint 2923 | -8/Garrison | Triggered checkpoint 2927 | -8/Garrison | Triggered checkpoint 2929 | -8/Garrison | Triggered checkpoint 2970 | -8/Garrison | Lost 6 allies 2996 | -8/Garrison | Destroyed 11 combat bots 3003 | -8/Garrison | Lost 5 parts (3u2w) 3066 | -8/Garrison | Installed Relay Interface Framework 3166 | -8/Garrison | Discovered new exit (range 15) 3381 | -8/Garrison | Triggered checkpoint 3418 | -8/Garrison | Build established: Scavenger-Skirmisher 3432 | -8/Garrison | Garrison Relay disabled 3494 | -8/Garrison | Discovered new exit (range 11) 3676 | -8/Garrison | Learned Factory security intel 3695 | -8/Garrison | Garrison Relay disabled 3755 | -8/Garrison | Triggered checkpoint 4129 | -8/Garrison | Triggered checkpoint 4238 | -8/Garrison | Discovered new exit (range 15) 4521 | -8/Garrison | Entered Factory 4521 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4630 | -7/Factory | Identified exit to Lower Caves 4688 | -7/Factory | Repaired Hvy. Armor Plating? 4880 | -7/Factory | Sucked down chute 4880 | -7/Factory | Entered Waste 4880 | -7/Waste | The area was eerily silent 5154 | -7/Waste | Build established: Scavenger-Tank 5170 | -7/Waste | A Compactor rumbled back to life 5170 | -7/Waste | Spotted C-40 Crusher 5175 | -7/Waste | Destroyed C-40 Crusher 5383 | -7/Waste | Discovered new exit (range 12) 5402 | -7/Waste | Entered Factory 5521 | -7/Factory | Discovered exit to Lower Caves (range 16) 5559 | -7/Factory | Entered Lower Caves 5627 | -7/Lower Caves | Learned 4 Factory zone layouts 5837 | -7/Lower Caves | Encountered a Warlord checkpoint 5865 | -7/Lower Caves | Build established: Tank 6199 | -7/Lower Caves | Self-destructed Last Messages --------------- 06029_ Corrupted Imp. Heat Sink self-destruct mechanism malfunctions. 06031_ Acquired 62 matter. 06033_ Aluminum Leg self-destruct mechanism malfunctions. 06039_ Acquired 8 matter. 06185_ Warlord Statue cannot be rewired. 06191_ Connecting with W-Fans Enter Here... >>Open Door Sealed Heavy Doors opened. 06192_ A derelict excitedly rushes up: "Another fan!" 06194_ PL-HR7: "WARLORD FOREVER!" 06196_ PL-HR7: "Would you mind taking that present over there I've been working on and delivering it to 0b10? I'm sure it'll do a great job of lighting up their boring little complex." 06198_ PL-HR7: "Now I've got to get to work on my next tribute to our warlord and saviour." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????######??????????????????????? | | ?????????????????#""""##?????????????????????? | | ?????????????????#"c !#?????????????????????? | | ?????????????????### ###???????????####??????? | | ????????????????###X #???????????? ##?????? | | ???????????????## ###@#??????????? #???? ? | | ???????????????# W ##?????????? #??? ? | | ???????????????# ##????????? #?# ? | | ???????????????## #????????? ## ? | | ????????????????# ##????????? | | ????????????????# ##?????????# | | ????????????????# #??????#### ?? | | ????????????????# #??????# ??? #? | | ????????????????# ##??????# #??## ## | | ????????????????# ######### #??# | | ???????????????## ## #?# | | ???????????????# ### ## | | ???????????????# ### ## | | ???????????????## ## #### | | ????????????????# #??## | | ????????????????## #???## | | ?????????????????# #????## ## # | | ????????????????# ##????## ##???## | | ???????????????# ##????## ##?????? | | ???????????????# ######### ##??####? | | ???????????????# ##?## ## #### ## | | ???????????????## ##??# ### ## # | | ????????????????##### #???# #?# ## ## | | ????????????????????# #???# #?## ## #?# | | ???????????????????? #???# #### ## #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 30 Evasion (%) 44 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Armor Plating | 35% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockSmallReactor Manual? 0 Play Time 00:54:37 Cumulative 105.1 hours Start 2025.10.02 @ 15:48:08 End 2025.10.04 @ 18:39:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 40 Gallery% 49 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e943c96-59e5-4e1c-a0ba-8a03a08232b1