Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.01 @ 20:41:44 Player: theq629 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (62) 310 Value Destroyed (1967) 1967 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (133) 133 TOTAL SCORE: 4910 Bonus ------- High Alert Combat Kills 133 Cogmind --------- Core Integrity 620/700 Matter 290/300 Energy 290/290 System Corruption 19% Temperature Cool (0) Movement Walking (150) Ox1 Location -7/Storage Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (6) ------ Large Storage Unit Improved Light Armor Plating Integration Mediator > --- WEAPON (3) ------- Beam Rifle Ion Cannon Gauss Rifle > --- INVENTORY (10) --- Nuclear Core Light Nuclear Core Improved Deuterium Engine Light Treads Light Treads Aluminum Leg Large Storage Unit Particle Gun Advanced Beam Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Medium Matter Pod Advanced Targeting Computer Light Armor Plating Improved Light Armor Plating Integration Mediator > --- WEAPON ----------- Ion Cannon Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Aluminum Leg Beam Rifle Particle Gun Advanced Beam Rifle Grenade Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 4 | . . 1 1 2 . Weapon 1 | . . . 1 . . Parts Attached 57 | 7 6 21 14 2 7 Power 6 | 1 . 3 1 . 1 Engine 5 | 1 . 3 . . 1 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 20 | 2 1 10 5 . 2 Treads . | . . . . . . Leg 20 | 2 1 10 5 . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 2 2 4 4 2 2 Device 5 | 1 1 1 1 1 . Storage 5 | 1 1 1 1 . 1 Processor 3 | . . 1 1 . 1 Hackware . | . . . . . . Protection 3 | . . 1 1 1 . Artifact . | . . . . . . Weapon 15 | 2 3 4 4 . 2 Energy Gun 6 | 2 2 1 . . 1 Energy Cannon 2 | . . 1 1 . . Ballistic Gun 4 | . 1 1 1 . 1 Ballistic Cannon 2 | . . 1 1 . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 24 | . 5 9 3 . 7 Power 1 | . . 1 . . . Propulsion 5 | . 1 3 . . 1 Utility 8 | . 1 1 2 . 4 Weapon 10 | . 3 4 1 . 2 Highest Loss Streak 5 | . 5 2 3 . 5 Average Slot Usage (%) 95 | . 93 96 98 96 86 Engine 7 | . 14 10 2 . 2 Core 2 | . . . 6 7 4 Leg 28 | . 27 32 27 23 21 Device 7 | . 9 6 8 5 7 Storage 11 | . 14 11 9 15 11 Processor 6 | . . 8 9 7 3 Protection 6 | . . 5 8 13 11 Energy Gun 5 | . 21 4 . . 5 Energy Cannon 2 | . . 3 . 7 7 Ballistic Gun 11 | . 5 7 18 15 7 Ballistic Cannon 5 | . . 6 7 . . Naked Turns . | . . . . . . Heaviest Build 45 | 12 16 32 40 45 45 Greatest Support 33 | 20 20 30 33 33 33 Greatest Overweight (x) 3 | 3 1 1 1 1 2 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 16 | 6 8 10 10 10 16 Average Capacity 8 | 5 7 8 10 10 10 Most Carried 10 | 2 7 10 10 9 10 Average Carried 7 | 1 5 7 9 8 8 Final Capacity 10 | 6 8 10 10 10 10 Final Carried 10 | 2 7 10 8 9 10 Class Distribution -------------------- 32% | Scavenger-Mutant 30% | Scavenger-Gunner 24% | Mutant 12% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 1489 | 241 130 381 555 . 182 Remotely . | . . . . . . Salvage Created 2365 | 42 284 913 652 . 474 Parts 143 | 5 24 64 24 . 26 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed 53 | . 8 25 13 . 7 Guns 25 | . 8 7 6 . 4 Cannons 28 | . . 18 7 . 3 Classes Destroyed 9 | 1 3 3 2 . . Worker 2 | . . 1 1 . . Builder 1 | . 1 . . . . Tunneler 3 | 2 . 1 . . . Recycler 2 | . . 1 . . 1 Watcher 1 | . . . 1 . . Swarmer 12 | . 3 9 . . . Grunt 29 | . 5 11 10 . 3 Brawler 2 | . . . 1 . 1 Sentry 10 | . . 5 2 . 3 Best Kill Streak 6 | 2 3 5 4 . 6 Combat Bots Only 5 | . 3 4 4 . 5 Max Kills in Single Turn 2 | 1 1 2 2 . 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 2854 | . 542 1157 515 . 640 Core 383 | . 93 155 55 . 80 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 62 61 90 . . Volleys Fired 162 | 5 31 67 33 . 26 Largest 3 | 2 2 2 3 . 3 Hottest 144 | 90 90 95 106 . 144 Shots Fired 356 | 10 57 129 95 . 65 Gun 227 | 10 57 52 66 . 42 Cannon 127 | . . 77 27 . 23 Launcher 2 | . . . 2 . . Special . | . . . . . . Kinetic 224 | . 22 87 91 . 24 Thermal 116 | 5 26 42 2 . 41 Explosive 2 | . . . 2 . . Electromagnetic 14 | 5 9 . . . . Robot Hit Streak 20 | 5 6 13 9 . 20 Robot Miss Streak 4 | 1 4 4 3 . 1 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 232 | 7 34 80 62 . 49 Core Hits 99 | 2 12 37 31 . 17 Critical Hits 2 | . 1 . . . 1 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3527 | 89 437 1152 975 . 874 Guns 2155 | 89 437 498 662 . 469 Cannons 1332 | . . 622 313 . 397 Explosions . | . . . . . . Melee . | . . . . . . Ramming 40 | . . 32 . . 8 Kinetic 2045 | . 177 673 931 . 264 Thermal 1304 | 37 174 447 44 . 602 Explosive . | . . . . . . Electromagnetic 138 | 52 86 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 19 | . . . . . 19 Average Corruption 16 | . . . . . 16 Corruption Purged . | . . . . . . Effects 11 | . . . . . 11 Message Errors 1 | . . . . . 1 Matter Fused 2 | . . . . . 2 Data Loss (minor) 2 | . . . . . 2 Misfires 2 | . . . . . 2 Targeting Errors 4 | . . . . . 4 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 9 | . . 6 3 . . Impact . | . . . . . . Kinetic 9 | . . 6 3 . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 3 | . . . . . 3 Targets Rammed 10 | . . 5 . . 5 Kicked 7 | . . 5 . . 2 Crushed . | . . . . . . Highest Temperature 608 | 90 264 288 237 . 608 Average Temperature 101 | 41 130 74 69 . 173 Received Heat Transfer 1023 | . 216 351 288 . 168 Effects 16 | . 1 3 . . 12 Shutdowns 2 | . . . . . 2 Energy Bleed 3 | . 1 . . . 2 Interference 6 | . . 3 . . 3 Damage (minor) 1 | . . . . . 1 Damage (major) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 1 2 . . . Heat Transferred 2721 | 111 422 967 74 . 1147 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 576 | 10 151 498 576 154 236 Initial 209 | . 6 63 209 154 69 Average 261 | 2 71 256 428 154 185 Maximum Alert Level 2 | . . 2 2 . 1 Low Security (%) 44 | 100 100 47 . 100 41 Level 1 30 | . . 30 43 . 58 Level 2 25 | . . 22 56 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 3 2 . 2 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 7 | . 1 2 2 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals 9 | . 1 4 3 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 83 | . 14 37 23 . 9 Peak Tracking Total 6 | . 5 6 4 . 5 Tactical Retreats 4 | . . 1 3 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled 4 | . . 2 1 . 1 Max in Single Turn 1 | . . 1 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 2663 | 91 365 971 812 156 268 Spaces Moved 1373 | 48 214 508 398 102 103 Core 14 | 14 . . . . . Treads . | . . . . . . Legs 1359 | 34 214 508 398 102 103 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 150 150 Average Speed 134 | 134 120 124 147 150 150 Slowest Speed 200 | 200 150 150 150 150 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 33 50 36 3 20 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 11 | . . . 11 . . Terrain Destroyed 12 | . . . 11 . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 11 | . . . 11 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 1863 | 61 263 723 552 104 160 Wait 213 | . 3 98 96 . 16 Move 1368 | 47 213 507 397 101 103 Hop . | . . . . . . Pick Up 31 | 2 8 14 4 1 2 Fast Attach 18 | 7 3 2 2 2 2 Attach 18 | . 2 9 4 . 3 Detach 1 | . . . . . 1 Swap 21 | . 1 10 8 . 2 Drop 21 | . 2 11 8 . . Fire 162 | 5 31 67 33 . 26 Melee . | . . . . . . Ram . | . . . . . . Kick 10 | . . 5 . . 5 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 356 | -10/Materials | Lost 5 parts (1n1u3w) 439 | -10/Materials | Discovered new exit (range 15) 457 | -10/Materials | Entered another Materials area 457 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 801 | -9/Materials | Build established: Scavenger-Mutant 1196 | -9/Materials | Discovered new exit (range 16) 1380 | -9/Materials | Discovered new exit (range 16) 1428 | -9/Materials | Entered another Materials area 1428 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1718 | -8/Materials | Build established: Scavenger-Gunner 2190 | -8/Materials | Lost 3 parts (2u1w) 2193 | -8/Materials | Discovered new exit (range 15) 2240 | -8/Materials | Entered Factory 2240 | -7/Factory | Evolved 2 slots: Utility x2 2341 | -7/Factory | Discovered new exit (range 6) 2396 | -7/Factory | Entered Storage 2531 | -7/Storage | System corruption reached 10% 2589 | -7/Storage | Lost 5 parts (4u1w) 2664 | -7/Storage | Self-destructed Last Messages --------------- 02575_ K-01 Serf collects debris. 02576_ R-06 Scavenger collects Particle Gun. 02576_ K-01 Serf collects debris. 02578_ Acquired 6 matter. 02581_ K-01 Serf collects debris. 02584_ Acquired 6 matter. 02585_ K-01 Serf collects debris. 02588_ System corrupted: Component data lost. 02588_ K-01 Serf collects debris. 02592_ Acquired Imp. Deuterium Engine. 02601_ R-06 Scavenger collects Imp. Heat Sink. 02605_ R-06 Scavenger collects Lgt. Treads. 02608_ R-06 Scavenger collects Com. Wheel. 02612_ System corrupted: FCS attempts to trigger Ion Cannon. 02612_ System corrupted: Ion Cannon misfires. 02612_ A-02 Transporter calls for reinforcements. 02612_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02636_ I&SOI2LAGAG5:U %W51&QFTID=T5SAXPBWUKN U 02655_ System corrupted: Matter fused (-10). 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