Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.09.26 @ 01:01:09 Player: F-forge Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (184) 920 Value Destroyed (5776) 5776 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1393) 1393 TOTAL SCORE: 15209 Bonus ------- High Alert Combat Kills 37 Follower Combat Kills 156 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 209/300 Energy 100/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Coolant Network Medium Storage Unit Machine Analyzer Advanced Visual Processing Unit Improved Signal Interpreter Advanced Signal Interpreter Terrain Scan Processor Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced ECM Suite Cloaking Device Improved System Shield > --- WEAPON ----------- Quantum Rifle Heavy Gauss Cannon Improved Datajack > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Antigrav System Improved Antigrav System Improved Remote Datajack [Rating: 135] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Treads Treads Improved Treads Leg Centrium Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Xenon Bombardment Thruster Utility System Shield Device Improved Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac DSF Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . . . 4 2 . 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 3 | . . 1 . . . . 1 . 1 . . . . Utility 13 | . . 1 . . . 3 1 . 1 1 2 2 2 Weapon 1 | . . . . . . 1 . . . . . . . Parts Attached 171 | 9 7 7 4 3 2 43 3 3 12 21 5 20 32 Power 24 | 2 1 . . . . 4 . 1 1 4 2 3 6 Engine 10 | 2 1 . . . . . . 1 . 1 2 1 2 Core 6 | . . . . . . 4 . . 1 1 . . . Reactor 8 | . . . . . . . . . . 2 . 2 4 Propulsion 59 | 2 2 . 2 1 1 14 1 1 5 7 1 8 14 Treads 11 | 2 2 . 2 1 1 2 . . . . . . 1 Leg 2 | . . . . . . 1 . . . . . . 1 Wheel 2 | . . . . . . 1 . . . . . . 1 Hover 40 | . . . . . . 8 . . 5 7 1 8 11 Flight 4 | . . . . . . 2 1 1 . . . . . Utility 54 | 2 3 3 . 2 1 15 2 1 4 3 2 7 9 Device 25 | 1 1 1 . . . 7 1 . 2 2 1 3 6 Storage 6 | 1 2 . . . . 1 . . . . . 2 . Processor 15 | . . 1 . . . 5 1 . 1 1 1 2 3 Hackware 3 | . . . . . . 1 . 1 1 . . . . Protection 5 | . . 1 . 2 1 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 34 | 3 1 4 2 . . 10 . . 2 7 . 2 3 Energy Gun 11 | 2 . 1 . . . 4 . . . 2 . 1 1 Energy Cannon 1 | . . . . . . 1 . . . . . . . Ballistic Gun 10 | 1 . 2 2 . . 2 . . . 3 . . . Ballistic Cannon 4 | . . . . . . 1 . . . . . 1 2 Launcher 3 | . . 1 . . . 1 . . . 1 . . . Special Weapon 1 | . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 1 1 . . . Unidentified Prototypes 1 | . . . . . . . . . . . . 1 . Parts Lost 85 | . . 1 . . . 27 . . . 15 . 5 37 Power 11 | . . . . . . 1 . . . 3 . 1 6 Propulsion 27 | . . . . . . 8 . . . 2 . 2 15 Utility 24 | . . . . . . 6 . . . 5 . 2 11 Weapon 23 | . . 1 . . . 12 . . . 5 . . 5 Highest Loss Streak 13 | . . 1 . . . 13 . . . 6 . 2 12 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 8 | 4 7 8 12 14 14 10 2 1 3 4 3 4 4 Power . | . . . . . 1 1 . . 1 . . 1 1 Propulsion 1 | 1 2 1 1 2 1 . . . . 2 1 1 1 Utility 3 | . 3 3 6 7 7 5 . . 1 1 1 . . Weapon 1 | 1 2 4 4 5 4 2 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 11 | . 2 . . . 1 7 . . . . . . 1 Power 2 | . . . . . . 2 . . . . . . . Propulsion 2 | . 2 . . . . . . . . . . . . Utility 5 | . . . . . . 5 . . . . . . . Weapon 1 | . . . . . 1 . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 100 99 97 99 100 83 63 79 92 84 60 80 66 Engine 4 | . 14 11 10 11 11 . . 3 4 . 3 4 . Core 2 | . . . . . . 6 6 2 . 2 . . . Reactor 1 | . . . . . . . . . . 5 . 3 4 Treads 13 | . 28 33 31 33 33 12 . . . . . . . Hover 10 | . . . . . . 8 . . 25 20 19 19 14 Device 8 | . 14 10 11 . . 13 13 13 10 8 . 6 8 Storage 5 | . 14 11 11 11 11 5 . . . . . 1 2 Processor 12 | . . 10 11 . . 8 19 20 17 18 19 23 24 Hackware 4 | . . . . . . 1 6 7 16 14 9 6 2 Protection 5 | . . . . 21 22 7 . . . . . . . Energy Gun 6 | . 14 10 11 11 11 6 . . . 2 4 4 3 Ballistic Gun 5 | . 14 11 11 11 11 4 . . . 1 . . . Ballistic Cannon 1 | . . . . . . 2 . . . . . 3 2 Slashing Weapon 1 | . . . . . . . . . 4 4 . . . Peak Build Rating 135 | 7 11 14 15 17 17 37 34 47 72 93 72 129 135 Average Rating 45 | 5 10 12 13 16 16 28 33 43 67 80 60 98 90 On Entrance 36 | . 7 11 13 15 17 17 24 34 47 72 59 72 129 Avg Prop Armor Cover (%) 14 | . . . . . . 5 . . 7 . 28 . 13 Naked Turns 66 | . . . . . . 2 . . . . . . 64 Heaviest Build 66 | 14 31 33 32 45 45 53 9 24 28 43 18 63 66 Greatest Support 74 | 40 46 66 66 66 66 74 18 24 70 70 67 68 66 Greatest Overweight (x) 7 | . . . . . . 1 . . 1 . 3 1 7 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 15 10 Average Capacity 10 | 7 8 15 15 15 15 11 5 5 5 5 5 7 8 Most Carried 15 | 6 9 10 15 15 15 15 3 3 5 5 3 7 10 Average Carried 8 | 4 7 8 12 14 14 10 2 2 3 4 3 4 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 10 5 Final Carried 15 | 6 9 10 15 15 15 4 2 3 5 3 3 6 2 Class Distribution -------------------- 37% | Mutant 24% | Hacker-Scout 11% | Scavenger-Mutant 10% | Hacker-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/DSF Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Mutant | -3/Research Hacker-Scout | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac DSF Fac Fac Res Res Acc Matter Collected 4147 | 302 100 134 81 191 87 1333 33 . 210 203 190 401 882 Remotely . | . . . . . . . . . . . . . . Salvage Created 6526 | 86 339 415 446 452 218 1901 . . 391 542 152 519 1065 Parts 393 | 19 26 31 30 29 16 100 . . 23 33 7 18 61 Haulers Intercepted 8 | . 1 1 2 . . 2 . . 2 . . . . Recyclers Shooed 11 | . 1 . . . . 5 . . . 1 1 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac DSF Fac Fac Res Res Acc Combat Hostiles Destroyed 111 | . 4 13 7 17 3 33 . . 2 10 . 3 19 Melee 8 | . 1 1 1 . . 1 . . 1 3 . . . Guns 70 | . 3 9 6 17 3 20 . . . 4 . 1 7 Cannons 24 | . . . . . . 6 . . 1 3 . 2 12 AOE 7 | . . 3 . . . 4 . . . . . . . Classes Destroyed 15 | 2 5 3 . 1 . 3 . . . . . . 1 Worker 19 | 1 1 . . . . 6 . . 3 1 2 1 4 Builder 15 | . 1 . 1 . . 7 . . . 1 . 1 4 Tunneler 7 | 4 . . . . . 1 . . 1 . . 1 . Hauler 8 | . 1 1 2 . . 2 . . 2 . . . . Recycler 12 | . 1 . . . 1 6 . . . . 1 2 1 Mechanic 2 | . . 1 . . . . . . 1 . . . . Watcher 10 | . 2 1 . . . 3 . . . 1 . 3 . Swarmer 33 | . . 7 . 11 . 8 . . 2 5 . . . Cutter 2 | . . . . . . . . . . . . . 2 Grunt 28 | . 4 5 3 5 . 11 . . . . . . . Brawler 2 | . . . . 1 . 1 . . . . . . . Duelist 2 | . . . . . . 1 . . . 1 . . . Sentry 11 | . . 1 4 . 3 1 . . . . . 1 1 Hunter 5 | . . . . . . 2 . . . . . 1 2 Programmer 28 | . . . . . . 9 . . . 4 . 1 14 Best Kill Streak 9 | 2 3 4 4 9 3 6 . . 2 5 2 5 6 Combat Bots Only 9 | . 1 4 2 9 2 3 . . 2 5 . 1 4 Max Kills in Single Turn 2 | 1 1 2 1 2 1 2 . . 1 1 1 2 1 Gunslinging 1 | . . . . 1 . . . . . . . . . Exploded 2 | . . 2 . . . 1 . . . . . . . Melee 1 | . 1 1 1 . . 1 . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac DSF Fac Fac Res Res Acc Hostile Shots Fired 1408 | . 21 70 44 65 18 360 . 4 8 330 10 61 417 Missed 491 | . 5 12 9 25 4 118 . 4 1 142 5 22 144 Hits 917 | . 16 58 35 40 14 242 . . 7 188 5 39 273 Melee 16 | . . . . . . 14 . . . 1 . . 1 Projectile 901 | . 16 58 35 40 14 228 . . 7 187 5 39 272 AOE 1 | . . . . . . . . . . . . . 1 Critical Strikes 41 | . . . . 1 . 17 . . . 6 . 1 16 Actively Blocked 4 | . . . . . . 4 . . . . . . . Part Disruptions 4 | . . . . . . 1 . . . . . . 3 Damage Taken 12754 | . 121 527 382 291 154 2891 . . 92 2567 71 856 4802 Core 3056 | . 33 99 44 13 11 556 . . 15 501 19 165 1600 Absorbed by Shields 208 | . . . . . . 208 . . . . . . . Redirected to Shielding 40 | . . . . . . 40 . . . . . . . Ignored by Resistances 3652 | . 37 161 109 93 43 896 . . 25 736 18 225 1309 Regen/Repaired (Parts) 390 | . . . 310 . . . . . 20 21 . . 39 Core Remaining (%) 78 | 100 86 . . . 58 20 . 100 98 56 98 88 . Volleys Fired 534 | 12 35 27 28 35 12 179 . . 5 47 8 32 114 Largest 3 | 2 2 2 2 2 2 3 . . 1 2 1 2 2 Hottest 195 | 70 100 70 63 63 63 195 . . 65 111 88 145 152 Shots Fired 857 | 24 68 51 55 61 25 281 . . 5 57 8 56 166 Gun 645 | 24 67 49 55 61 25 199 . . . 42 8 25 90 Cannon 189 | . . . . . . 68 . . 5 9 . 31 76 Launcher 18 | . . 2 . . . 10 . . . 6 . . . Special 5 | . 1 . . . . 4 . . . . . . . Kinetic 436 | 12 34 27 28 36 12 158 . . . 22 . 31 76 Thermal 360 | 10 34 22 27 25 13 72 . . 5 29 8 25 90 Explosive 4 | . . . . . . 4 . . . . . . . Electromagnetic 57 | 2 . 2 . . . 47 . . . 6 . . . Robot Hit Streak 55 | 16 18 16 16 11 17 20 . . 6 16 5 19 55 Robot Miss Streak 3 | 1 2 1 2 3 1 3 . . . 2 1 2 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 12 | . . 6 . 4 . 1 . . . 1 . . . Max Gunslinging Chain 1 | . . 1 . 1 . 1 . . . 1 . . . Shots Hit Robots 704 | 19 51 41 43 40 21 224 . . 16 63 6 40 140 Core Hits 317 | 8 19 25 22 22 9 105 . . 7 29 5 19 47 Critical Kills 3 | . . . . . . 2 . . . 1 . . . Critical Parts Destroyed 5 | 1 . . . 1 . 2 . . . 1 . . . Critical Strikes 38 | 2 1 1 . 1 . 8 . . . 4 . 3 18 Burn 6 | 1 1 1 . . . 2 . . . 1 . . . Destroy 8 | 1 . . . 1 . 4 . . . 2 . . . Blast 21 | . . . . . . . . . . . . 3 18 Corrupt 1 | . . . . . . 1 . . . . . . . Sever 2 | . . . . . . 1 . . . 1 . . . Melee Attacks 58 | . . . . . . 3 . . 18 36 . 1 . Impact . | . . . . . . . . . . . . . . Slashing 55 | . . . . . . 3 . . 16 36 . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . . 10 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17380 | 210 542 731 477 539 309 5074 . . 836 1952 158 1435 5117 Guns 9253 | 210 515 403 462 539 284 2772 . . . 762 158 585 2563 Cannons 4935 | . . . . . . 1286 . . 136 162 . 813 2538 Explosions 1280 | . . 327 . . . 799 . . . 154 . . . Melee 1688 | . . . . . . 114 . . 700 874 . . . Ramming 164 | . 27 1 15 . 25 43 . . . . . 37 16 Kinetic 7268 | 59 187 164 209 327 170 2587 . . . 214 . 813 2538 Thermal 6537 | 124 328 239 253 212 114 1115 . . 136 710 158 585 2563 Explosive 685 | . . 186 . . . 499 . . . . . . . Electromagnetic 1038 | 27 . 141 . . . 716 . . . 154 . . . Impact . | . . . . . . . . . . . . . . Slashing 1688 | . . . . . . 114 . . 700 874 . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 26 | . . 1 1 2 2 8 . . 3 10 . 4 26 Average Corruption 4 | . . 1 1 1 2 3 . . 1 2 . 3 12 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 149 | . . 1 2 6 17 56 . . 3 8 . 8 48 Message Errors 34 | . . . . . 5 17 . . 1 2 . 1 8 Matter Fused 35 | . . . 1 1 4 13 . . . 2 . 1 13 Heat Flow Errors 14 | . . . . 2 1 7 . . . 1 . 1 2 Energy Discharges 14 | . . . . 1 3 3 . . . 2 . 1 4 Parts Rejected 3 | . . . . . 1 1 . . . . . . 1 Parts Fused 1 | . . . . . . 1 . . . . . . . Data Loss (minor) 16 | . . 1 1 1 1 4 . . 1 1 . 1 5 Data Loss (major) 9 | . . . . . 1 3 . . 1 . . 1 3 Misfires 6 | . . . . 1 1 3 . . . . . . 1 Alerts 5 | . . . . . . 4 . . . . . 1 . Misdirections 4 | . . . . . . . . . . . . . 4 Weapon Failures 8 | . . . . . . . . . . . . 1 7 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 644 | . . 33 . . . 88 . . 156 120 . 99 148 Projectiles 288 | . . . . . . 39 . . 2 . . 99 148 Explosions 82 | . . 33 . . . 49 . . . . . . . Melee 274 | . . . . . . . . . 154 120 . . . Knockbacks 45 | . 1 . . . . 13 . . . . . 6 25 Impact 1 | . 1 . . . . . . . . . . . . Kinetic 44 | . . . . . . 13 . . . . . 6 25 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 346 | . . 75 . . . 253 . . . . . 18 . Shots 11 | . . 3 . . . 8 . . . . . . . Rammed 43 | . 6 2 7 . 2 12 . . . . . 2 12 Targets Rammed 46 | . 6 4 7 . 2 13 . . . . . 2 12 Kicked . | . . . . . . . . . . . . . . Crushed 3 | . . 2 . . . 1 . . . . . . . Highest Temperature 478 | 60 128 96 60 204 239 478 . . . 188 34 354 234 Average Temperature 68 | 24 49 31 22 53 96 73 . . . 69 16 129 81 Received Heat Transfer 1807 | . 54 156 180 66 63 896 . . 9 239 . 36 108 Effects 9 | . . . . . . 7 . . . . . 2 . Shutdowns 1 | . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . Interference 5 | . . . . . . 4 . . . . . 1 . Short Circuit 2 | . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . Parts Fried 4 | . . 1 . . . 3 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 19 | 1 . 4 . . 1 . . . 1 4 1 1 6 Heat Transferred 11062 | 444 1036 706 575 475 250 2507 . . 185 962 222 740 2960 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 3 . . 1 . . 1 . Alert | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac DSF Fac Fac Res Res Acc Maximum Alert Level 2 | . . . . 2 1 1 . . 1 1 . . 1 Low Security (%) 92 | 100 100 100 100 37 96 89 100 100 90 94 100 100 99 Level 1 5 | . . . . 13 3 10 . . 9 5 . . . Level 2 1 | . . . . 48 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 550 | 5 38 179 136 550 211 300 13 . 223 223 39 115 201 Initial 300 | . . 21 60 26 211 300 13 . . 43 35 18 59 Average 79 | 1 5 77 76 342 67 82 4 . 105 78 10 32 77 Influence Increases 5710 | 25 197 381 268 524 253 1720 . . 428 740 69 350 755 Destroy 0b10 Robot/C 2300 | . 80 260 140 340 60 660 . . 120 200 . 60 380 Destroy 0b10 Robot/NC 365 | 25 30 15 15 . 5 125 . . 35 15 15 40 45 Destroy Leader 546 | . 26 54 64 20 . 180 . . 24 42 . 36 100 Allied During Kill 2 | . . . . . . . . . 2 . . . . Successful Hack 242 | . 22 . 2 24 37 71 . . 22 9 . 23 32 Select Force Hacks 360 | . 30 . . . 150 30 . . 100 . . 50 . Disable Machine 171 | . 9 9 . . . 54 . . 45 9 9 9 27 Anti-Garrison Action 50 | . . . . 50 . . . . . . . . . Destroy Structure 294 | . . 28 2 . 1 60 . . 50 30 . 42 81 Advance Influence 300 | . . . . . . 300 . . . . . . . Partial Spotted 45 | . . . 15 15 . 15 . . . . . . . Lose Combat Pursuer 1035 | . . 15 30 75 . 225 . . 30 435 45 90 90 Influence Decreases 5710 | 25 137 272 389 22 803 1688 32 . 324 767 107 275 869 Entered New Map 707 | . . 39 109 22 339 . 19 . . 61 42 21 55 Time Decay 4248 | 25 137 223 280 . 464 1396 13 . 324 556 65 204 561 Search Patrol Dispatched 100 | . . . . . . 100 . . . . . . . Lost Part 655 | . . 10 . . . 192 . . . 150 . 50 253 Squads Dispatched 48 | . 2 1 1 . . 16 1 . 7 8 . 5 7 Investigation 14 | . 2 1 . . . 4 1 . 2 2 . 1 1 Extermination 16 | . . . . . . 6 . . 1 3 . 2 4 Reinforcement 14 | . . . 1 . . 6 . . 1 2 . 2 2 Assault . | . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . 3 1 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . Construction Impeded 5 | . . . . . . 3 . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac DSF Fac Fac Res Res Acc Distress Signals 15 | . 1 2 . . . 6 . . . 1 2 . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 263 | . 15 18 9 20 3 65 . 1 7 55 9 18 43 Peak Tracking Total 10 | . 10 5 3 6 2 6 . 1 3 10 10 8 9 Tactical Retreats 40 | . . 1 1 3 . 10 . . 1 12 2 4 6 ECM-based Alert Blocks 2 | . . . . . . . . . . . . . 2 Traps | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac DSF Fac Fac Res Res Acc Traps Triggered 11 | . 1 . . . . 6 . . . 3 . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 50 | . . . . . . . . . . 12 . 38 . Triggered . | . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . . 2 . . . Reprogrammed 3 | . . . . . . . . . . . . 3 . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac DSF Fac Fac Res Res Acc Machines Disabled 19 | . 1 1 . . . 6 . . 5 1 1 1 3 Max in Single Turn 2 | . 1 1 . . . 2 . . 1 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . . 1 2 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills 4 | . . . . . . . . . 2 . . 2 . Hacking | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac DSF Fac Fac Res Res Acc Machines Accessed 59 | . 4 2 3 3 11 10 2 . 5 6 . 6 7 Terminals 33 | . 3 2 1 3 6 6 2 . 2 3 . 3 2 Fabricators 4 | . . . . . . . . . 2 1 . 1 . Repair Stations 8 | . . . 1 . . 2 . . 1 1 . 1 2 Recycling Units 7 | . 1 . . . 5 1 . . . . . . . Scanalyzers 3 | . . . . . . 1 . . . 1 . . 1 Garrison Access 4 | . . . 1 . . . . . . . . 1 2 Total Hacks 154 | . 9 4 11 5 24 28 4 . 15 28 . 11 15 Successful 77 | . 7 . 10 2 14 9 1 . 7 16 . 6 5 Failed 77 | . 2 4 1 3 10 19 3 . 8 12 . 5 10 Catastrophic 17 | . 1 1 . 1 2 2 . . 2 1 . 3 4 Database Lockouts . | . . . . . . . . . . . . . . Manual 96 | . 9 4 3 . 25 16 3 . 11 13 . 8 4 Terminals 89 | . 8 4 3 5 17 16 4 . 7 14 . 7 4 Fabricators 10 | . . . . . . . . . 5 4 . 1 . Repair Stations 29 | . . . 7 . . 7 . . 3 3 . 2 7 Recycling Units 10 | . 1 . . . 7 2 . . . . . . . Scanalyzers 12 | . . . . . . 3 . . . 7 . . 2 Garrison Access 4 | . . . 1 . . . . . . . . 1 2 Terminal Hacks 16 | . 3 . 1 2 3 2 1 . . 3 . 1 . Part Schematic 1 | . 1 . . . . . . . . . . . . Open DSF 2 | . . . . . . 1 1 . . . . . . Level Access Points 3 | . 1 . . . . . . . . 1 . 1 . Branch Access Points 3 | . 1 . . . 1 . . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . Terminal Index 4 | . . . 1 . 1 1 . . . 1 . . . Garrison Index 1 | . . . . . 1 . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 2 . . . Network Status 1 | . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . 1 . . . Repair Station Hacks 16 | . . . 6 . . 2 . . 2 2 . 1 3 Scan Component 10 | . . . 3 . . 2 . . 1 1 . 1 2 Repair 6 | . . . 3 . . . . . 1 1 . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . 1 . . . 6 . . . Insert Component 1 | . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . 1 . . . Retrieve Study 5 | . . . . . . 1 . . . 4 . . . Garrison Access Hacks 4 | . . . 1 . . . . . . . . 1 2 Unlock Access 1 | . . . 1 . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . 1 2 Unauthorized Hacks 31 | . 4 . 2 . 11 4 . . 4 3 . 3 . Terminals 21 | . 3 . 2 . 6 3 . . 2 3 . 2 . Track 2 | . 1 . 1 . . . . . . . . . . Botnet 19 | . 2 . 1 . 6 3 . . 2 3 . 2 . Fabricators 3 | . . . . . . . . . 2 . . 1 . Overload 3 | . . . . . . . . . 2 . . 1 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . 5 1 . . . . . . . Tunnel 7 | . 1 . . . 5 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 40 | . 3 2 2 1 7 9 1 . 3 5 . 2 5 Full Trace Events 8 | . . 1 . 1 1 2 1 . . 1 . . 1 Feedback Events 3 | . . 1 . 1 . 1 . . . . . . . Corruption 3 | . . 1 . 1 . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . . . . . 1 . . . Parts Built 2 | . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . Time 35 | . . . . . . . . . . 35 . . . Total Part Build Rating 12 | . . . . . . . . . . 12 . . . Part Studies Acquired 5 | . . . . . . 1 . . . 4 . . . Parts Repaired 6 | . . . 3 . . . . . 1 1 . . 1 Time 165 | . . . 96 . . . . . 19 19 . . 31 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Gar Rec Fac Fac DSF Fac Fac Res Res Acc Used RIF Installer 1 | . . . . 1 . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac DSF Fac Fac Res Res Acc Total Allies 1 | . . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . 1 . . . . Highest-Rated Group 41 | . . . . . . . . . 41 . . . . Highest-Rated Ally 41 | . . . . . . . . . 41 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . 5 . . . . Total Damage 503 | . . . . . . . . . 503 . . . . Kills 4 | . . . . . . . . . 4 . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac DSF Fac Fac Res Res Acc Active Infowar (turns) 9099 | 68 728 459 561 1 . 2814 64 44 802 1280 234 776 1268 Optics 7281 | . . . . . . 2813 64 44 802 1280 234 776 1268 Sensors 6373 | . . 458 561 1 . 2325 64 44 781 1104 24 698 313 Structural 1054 | . . . . . . 883 . . . . . . 171 Seismic 797 | 68 728 1 . . . . . . . . . . . Machine Analysis 1257 | . . . . . . . . . . . . 420 837 Cloaking 438 | . . . . . . . . . 1 . . 109 328 ECM 136 | . . . . . . . . . . . . . 136 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac DSF Fac Fac Res Res Acc Turns Passed 11106 | 171 728 486 561 437 1228 2963 64 44 802 1280 234 776 1332 Spaces Moved 8954 | 77 330 212 214 207 730 2325 171 117 794 1259 197 937 1384 Core 226 | 3 . . . . . 13 . . . . 32 . 178 Treads 2519 | 74 330 212 214 207 730 750 . . . . . . 2 Legs 3 | . . . . . . 3 . . . . . . . Wheels 150 | . . . . . . 2 . . . . . . 148 Hover 5442 | . . . . . . 1397 . . 628 1259 165 937 1056 Flight 614 | . . . . . . 160 171 117 166 . . . . Fastest Speed 31 | 50 160 160 160 160 160 37 34 31 31 38 65 48 48 Average Speed 85 | 155 160 160 160 160 160 89 34 31 60 53 80 53 60 Slowest Speed 400 | 160 160 160 160 160 160 160 37 34 111 68 200 115 400 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 53 23 28 43 93 39 3 90 23 23 7 31 27 Regions Visited 13 Branch Regions 2 Pre-discovered Areas 7 | . 1 . . . 5 1 . . . . . . . Known Exits Taken 9 | . 1 1 1 . . 1 1 . 1 1 1 1 . Unknown Exits Taken 2 | 1 . . . . 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 28 | . . . . . . . . . 5 15 . 5 3 Terrain Destroyed 150 | . . 30 . . . 62 . . 5 16 . 13 24 Melee 20 | . . . . . . . . . 5 15 . . . Projectile 40 | . . . . . . 11 . . . 1 . 13 15 AOE 90 | . . 30 . . . 51 . . . . . . 9 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac DSF Fac Fac Res Res Acc Total 11420 | 102 466 308 375 255 765 2920 175 121 1087 1754 261 1145 1686 Wait 1398 | . 75 52 110 7 12 275 2 . 239 348 51 99 128 Move 8941 | 76 330 211 213 205 729 2324 170 116 793 1258 196 936 1384 Hop . | . . . . . . . . . . . . . . Pick Up 54 | 5 5 3 5 2 3 11 . 1 5 7 . 1 6 Fast Attach 99 | 7 . . 3 . 1 26 1 2 7 16 4 9 23 Attach 55 | . . 4 . 1 . 23 2 1 3 6 . 5 10 Detach 10 | . . . . . . 7 . . 2 . . 1 . Swap 72 | 2 8 6 5 2 2 15 . 1 7 4 2 13 5 Drop 75 | . 8 1 4 3 4 20 . . 8 15 . 8 4 Fire 534 | 12 35 27 28 35 12 179 . . 5 47 8 32 114 Melee 58 | . . . . . . 3 . . 18 36 . 1 . Ram 5 | . . . . . . 3 . . . . . 2 . Kick . | . . . . . . . . . . . . . . Crush 40 | . 5 4 7 . 2 10 . . . . . . 12 Escape Stasis 26 | . . . . . . 21 . . . 5 . . . Rewire 3 | . . . . . . 3 . . . . . . . Trap 50 | . . . . . . . . . . 12 . 38 . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min x2) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 172 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 16) 592 | -10/Materials | Identified exit to Mines 592 | -10/Materials | Identified exit to Materials 900 | -10/Materials | Entered another Materials area 900 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1233 | -9/Materials | Discovered new exit (range 9) 1281 | -9/Materials | Identified exit to Storage 1332 | -9/Materials | Discovered new exit (range 9) 1386 | -9/Materials | Entered Storage 1833 | -9/Storage | Repaired Imp. Treads 1867 | -9/Storage | Repaired Imp. Treads 1900 | -9/Storage | Repaired Imp. Ion Engine 1945 | -9/Storage | Identified exit to Garrison 1947 | -9/Storage | Entered Garrison 2025 | -9/Garrison | Discovered new exit (range 69) 2025 | -9/Garrison | Discovered new exit (range 64) 2025 | -9/Garrison | Discovered new exit (range 77) 2092 | -9/Garrison | Triggered checkpoint 2157 | -9/Garrison | Destroyed 9 combat bots 2241 | -9/Garrison | Triggered checkpoint 2340 | -9/Garrison | Installed Relay Interface Framework 2353 | -9/Garrison | Triggered checkpoint 2384 | -9/Garrison | Entered Recycling 2679 | -9/Recycling | Scanned before Scraplab entrance 3202 | -9/Recycling | Discovered new exit (range 16) 3612 | -9/Recycling | Entered Factory 3612 | -7/Factory | Evolved 4 slots: Utility x3, Weapon x1 3726 | -7/Factory | Discovered new exit (range 11) 4012 | -7/Factory | Search patrols dispatched 5289 | -7/Factory | Released all parts (4) 5318 | -7/Factory | Lost 13 parts (1p3n3u6w) 5973 | -7/Factory | Core integrity fell below 50% 6188 | -7/Factory | Build established: Scavenger-Mutant 6537 | -7/Factory | Lost 9 parts (4n2u3w) 6575 | -7/Factory | Identified exit to Factory 6575 | -7/Factory | Entered another Factory area 6575 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6639 | -6/Factory | Identified exit to DSF 6639 | -6/Factory | Entered DSF 6663 | -6/DSF | Additional patrols routed to DSF 6669 | -6/DSF | Discovered new exit (range 16) 6675 | -6/DSF | Identified exit to Factory 6683 | -6/DSF | Entered Factory 6683 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6743 | -5/Factory | Repaired Imp. Sensor Array 6969 | -5/Factory | Garrison activated, responded to threat 7003 | -5/Factory | Discovered new exit (range 15) 7037 | -5/Factory | Build established: Hacker-Scout 7436 | -5/Factory | Discovered new exit (range 14) 7485 | -5/Factory | Identified exit to Factory 7485 | -5/Factory | Entered another Factory area 7485 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7756 | -4/Factory | Lost 3 parts (1p2w) 8059 | -4/Factory | Fabricated Cmb. Gravmag System? 8251 | -4/Factory | Repaired Imp. Sensor Array 8616 | -4/Factory | Spotted B-86 Titan 8656 | -4/Factory | Identified exit to Upper Caves 8656 | -4/Factory | Identified exit to Research 8664 | -4/Factory | Lost 6 parts (1p2n2u1w) 8664 | -4/Factory | Spotted B-86 Titan 8704 | -4/Factory | Garrison activated, responded to threat 8742 | -4/Factory | System corruption reached 10% 8765 | -4/Factory | Entered Research 8765 | -3/Research | Evolved 2 slots: Utility x2 8927 | -3/Research | Build established: Hacker-Mutant 8985 | -3/Research | Discovered new exit (range 15) 8998 | -3/Research | Identified exit to Research 8999 | -3/Research | Entered another Research area 8999 | -2/Research | Evolved 2 slots: Utility x2 9294 | -2/Research | Build established: Hacker-Scout 9500 | -2/Research | Spotted B-90 Cyclops 9709 | -2/Research | Identified exit to Access 9775 | -2/Research | Entered Access 9775 | -1/Access | Evolved 2 slots: Utility x2 9971 | -1/Access | Build established: Hacker-Mutant 9981 | -1/Access | Repaired Imp. Antigrav System 10146 | -1/Access | Lost 4 parts (1p1n2u) 10311 | -1/Access | Spotted B-99 Colossus 10353 | -1/Access | System corruption reached 10% 10432 | -1/Access | Lost 12 parts (3p5n1u3w) 10668 | -1/Access | Lost 9 parts (2p4n3u) 10759 | -1/Access | Core integrity fell below 50% 10795 | -1/Access | Lost 10 parts (3n5u2w) 11004 | -1/Access | Spotted B-99 Colossus 11043 | -1/Access | Released all parts (15) 11044 | -1/Access | Spotted B-99 Colossus 11079 | -1/Access | Core integrity fell below 20% 11107 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 11044_ K-01 Serf destroyed. 11044_ Penetrated by Slug. 11045_ Slug penetrates Wall. 11045_ Penetrated by Slug. 11045_ K-01 Serf collects debris. 11047_ R-10 Processor collects Imp. Antigrav System. 11048_ Knocked back. 11048_ Penetrated by Slug. 11048_ K-01 Serf destroyed. 11049_ K-01 Serf collects debris. 11068_ Connecting with Terminal... 11068_ ALERT: Suspicious activity at Terminal A014. Dispatching Investigation squad. 11076_ System corrupted: Matter fused (-9). 11078_ Terminal disabled. 11079_ Slug penetrates Terminal. 11087_ Penetrated by Slug. 11089_ Slug penetrates R-10 Processor. 11089_ Door malfunctions. 11102_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????# "????? | | ?????????????????????????????????????????? ????? | | ?????????????????????????????????????????? ???? | | ?????????????????????????????????????????? ???? | | ?????????????????????????????????????????? ????? | | ?????????????????????????????????????????# ????? | | ?????????????????????????????????????????# ????? | | ?????????????????????????????????????????# ????? | | ?????????????????????????????????????????# ????? | | ?????????????????????????????????????????# #????? | | ?????????????????????????????????????????# #????? | | ?????????????????????????????????????????# #????? | | ?????????????????????????????????????????# #????? | | ????????????????????????????+############# #????? | | ???????????????????????????# # """T""" # #????? | | ???????????????????????????# # # ###### | | ???????????????????????????# # / | | ???????????????????????????# # # | | ???????????????????????????# # | # ###"#+ | | ?????????????????########### # # # | | ?????????????????# """"" # # # # | | ?????????????????# "" F" # #######+##### # | | ?????????????????# "" "" # ####### ##### # =! | | ?????????????????# + # =! | | ?????????????????# # # !! | | ?????????????????# @ ##+########/### #] | | ?????????????????# ## " # # | | ?????????????????# ## """" # # | | ?????????????????#####+###### """"" # ###### | | ????????????????????????????# """"" # ?????? | | ????????????????????????????# """" # ?????? | | ????????????????????????????# " # ?????? | | ????????????????????????????# # ?????? | | ????????????????????????????# #???????? | | ????????????????????????????# #???????? | | ????????????????????????????# #???????? | | ????????????????????????????# #???????? | | ????????????????????????????# #???????? | | ????????????????????????????##############???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 161 Energy Generation 45 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 160 ECM Strength 2 Cloak Strength 2 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Phase Shifting 10 Evasion (%) 63 Melee Accuracy 14 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 32 Item Schematics ----------------- Assault Rifle | -10/Materials | Hacked Cmb. Gravmag System | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cmb. Gravmag System | x2 | -4/Factory Repaired ---------- Imp. Treads | 2% | -9/Storage Imp. Treads | 31% | -9/Storage Imp. Ion Engine | 24% | -9/Storage Imp. Sensor Array | 9% | -5/Factory Imp. Sensor Array | 4% | -4/Factory Imp. Antigrav System | 35% | -1/Access Studied --------- Imp. Treads | -7/Factory | Hacked Gravmag Array | -4/Factory | Hacked Imp. Linear Gravjet | -4/Factory | Hacked Cmb. Gravmag System | -4/Factory | Hacked Power Sword | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed CargoArmageddonLog Manual? 0 Play Time 02:05:09 Cumulative 165.9 hours Start 2026.09.25 @ 20:14:14 End 2026.09.26 @ 01:01:09 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 67 Rogue 0 Adventurer 67 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 46 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 378d787f-1027-40ee-b9bc-7179ece28091