Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 14:06:26 Player: dp-fld Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (258) 258 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 843 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 266/300 Energy 75/100 System Corruption 1% Temperature Cool (18) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Improved Heat Sink Structural Scanner Seismic Detector Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Assault Rifle Rocket Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Heat Sink Cooling System Medium Storage Unit Large Storage Unit High-capacity Matter Pod Structural Scanner Structural Scanner Terrain Scanner Improved Terrain Scanner Seismic Detector Particle Gun Particle Gun Beam Cannon Datajack Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 2 14 2 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 4 | . 4 . Treads 2 | . 2 . Leg . | . . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 1 | 1 . . Storage 3 | . 3 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 9 | 1 6 2 Energy Gun 4 | . 3 1 Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 1 4 Power 1 | . . 1 Propulsion 2 | . 1 1 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Slot Usage (%) 100 | . 100 100 Engine 14 | . 14 14 Treads 24 | . 24 28 Leg 2 | . 2 . Device 8 | . 8 . Storage 14 | . 14 14 Protection 5 | . 5 14 Energy Gun 1 | . 1 . Ballistic Gun 26 | . 26 21 Naked Turns . | . . . Heaviest Build 53 | 14 53 52 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 4 | . 4 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 8 18 19 Most Carried 20 | 8 20 20 Average Carried 15 | 6 15 19 Final Capacity 20 | 8 20 5 Final Carried 20 | 8 20 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 578 | 248 330 . Remotely . | . . . Salvage Created 433 | 78 355 . Parts 25 | 4 21 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 10 | . 10 . Guns 10 | . 10 . Classes Destroyed 5 | 2 3 . Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Swarmer 5 | . 5 . Grunt 5 | . 5 . Best Kill Streak 3 | 2 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 88 | . 76 12 Missed 24 | . 24 . Damage Taken 1077 | . 585 492 Core 261 | . 118 143 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 58 | 7 48 3 Largest 2 | 2 2 2 Hottest 100 | 40 100 85 Shots Fired 113 | 14 95 4 Gun 112 | 14 94 4 Cannon . | . . . Launcher . | . . . Special 1 | . 1 . Kinetic 106 | 14 90 2 Thermal 3 | . 1 2 Explosive . | . . . Electromagnetic 4 | . 4 . Robot Hit Streak 9 | 5 7 9 Robot Miss Streak 9 | 4 9 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 53 | 8 43 2 Core Hits 23 | 3 20 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 596 | 86 493 17 Guns 596 | 86 493 17 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 544 | 86 441 17 Thermal . | . . . Explosive . | . . . Electromagnetic 52 | . 52 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . 1 . Matter Fused 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 60 | . 60 43 Average Temperature 18 | . 17 24 Received Heat Transfer 246 | . 246 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 215 | 10 215 8 Initial 8 | . 6 8 Average 62 | 6 64 5 Maximum Alert Level 1 | . 1 . Low Security (%) 93 | 100 92 100 Level 1 6 | . 7 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 28 2 Peak Tracking Total 6 | . 6 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 20 . Successful 11 | . 11 . Failed 9 | . 9 . Catastrophic 4 | . 4 . Database Lockouts . | . . . Manual 13 | . 13 . Terminals 20 | . 20 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 11 . Record 1 | . 1 . Prototype ID Bank 6 | . 6 . Terminal Index 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 1 | . 1 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1827 | 48 1758 21 Spaces Moved 699 | 20 677 2 Core . | . . . Treads 579 | . 577 2 Legs 106 | 20 86 . Wheels 14 | . 14 . Hover . | . . . Flight . | . . . Fastest Speed 105 | 120 105 240 Average Speed 219 | 120 222 240 Slowest Speed 240 | 120 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 3 92 2 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . 1 . Terrain Destroyed 1 | . 1 . Melee . | . . . Projectile 1 | . 1 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 890 | 30 845 15 Wait 87 | . 83 4 Move 697 | 19 676 2 Hop . | . . . Pick Up 18 | 2 16 . Fast Attach 3 | 1 1 1 Attach 1 | . 1 . Detach . | . . . Swap 14 | 1 12 1 Drop 12 | . 8 4 Fire 58 | 7 48 3 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 2) 49 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 11) 656 | -10/Materials | Discovered new exit (range 7) 1085 | -10/Materials | Discovered new exit (range 7) 1260 | -10/Materials | Discovered new exit (range 16) 1807 | -10/Materials | Entered Mines 1808 | -10/Mines | Assembled infested the area 1814 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1827 | -10/Mines | Core integrity fell below 50% 1828 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01811_ SY-XCC(g): "Everyone knows a good old rocket launcher goes a long way." 01812_ SY-XCC(g): "Need to get rid of a swarm? Done. Need a big hole in the wall? Done." 01813_ SY-XCC(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" 01814_ SY-XCC(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 01814_ SY-XCC(g) slips back into the shadows. 01816_ Dropped Assault Rifle. 01817_ Acquired Rocket Launcher. 01818_ C-30 ARC bursts open, deploying its payload. 01818_ D-53 Grenadier unfolds itself. 01822_ Lgt. Armor Plating destroyed. 01822_ Assault Rifle destroyed. 01826_ Ion Engine destroyed. 01826_ Lgt. Treads destroyed. 01827_ Dropped Lgt. Treads. 01827_ Dropped Hcp. Storage Unit. 01828_ Dropped Particle Gun. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????????????????????#######????? | | ?????????????????????## ##???? | | ????????????????????## ##??? | | ????????????????????# [= #??? | | ????????????????????# = ] #??? | | ????????????????????# !!@!] #??? | | ????????????????????# !!= #??? | | ????????????????????# ![! #??? | | ??????????????? ! ##??? | | ?????????????# d%d # ##???? | | ?????????????######### ##?###????? | | ?????????????????????# ??????????? | | ????????????????????? ??????????? | | ????????????????????###??????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokDrainedFlakker Manual? 0 Play Time 00:12:44 Cumulative 333.8 hours Start 2024.04.27 @ 13:54:17 End 2024.04.27 @ 14:06:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 71 Adventurer 0 Explorer 39 Win Type - Total 11 Types 9/1/1/0/0/0/0/0/0 Lore% 68 Gallery% 75 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f56a0e97-44f1-4c7d-9041-d7cf67a83bf4