Cogmind - Beta 17 *** ADVENTURER MODE // 2026.06.30 @ 14:49:07 Player: spinyeti Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (45) 225 Value Destroyed (1284) 1284 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (138) 138 TOTAL SCORE: 5487 Bonus ------- Follower Combat Kills 138 Cogmind --------- Core Integrity 0/850 Matter 268/300 Energy 187/300 System Corruption 8% Temperature Cool (9) Movement Core (250) Ox4 Location -6/Factory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink Faulty Gravity Neutralizer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Improved Targeting Computer Improved Utility Shielding Insulated Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Carbon-fiber Leg Flexi-carbon Leg Improved Thunder Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Matter Pod Advanced Targeting Computer Improved Utility Shielding Hacking Suite > --- WEAPON ----------- Shock Rifle Plasma Rifle Proton Missile Launcher Scythe > --- INVENTORY -------- Armored Treads Medium Matter Pod Improved Trap Scanner Seismic Detector Microactuators Force Booster Improved Weapon Shielding Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Insulated Plating Shock Rifle Beam Rifle Assault Cannon [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Antigrav System Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Fac Slots Evolved 8 | . . . 2 2 . 2 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . Utility 4 | . . . 1 1 . 1 1 . . Weapon 2 | . . . . . . 1 1 . . Parts Attached 63 | 7 2 . 2 21 4 6 11 2 8 Power 7 | 1 . . . 3 . 1 1 . 1 Engine 5 | 1 . . . 2 . 1 . . 1 Core 2 | . . . . 1 . . 1 . . Reactor . | . . . . . . . . . . Propulsion 18 | 2 . . 1 9 . . 3 2 1 Treads 8 | . . . . 8 . . . . . Leg 9 | 2 . . 1 1 . . 3 1 1 Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . 1 . Flight . | . . . . . . . . . . Utility 22 | 2 1 . 1 4 2 3 4 . 5 Device 9 | 1 . . . 4 . . 2 . 2 Storage 4 | 1 1 . 1 . 1 . . . . Processor 2 | . . . . . . 2 . . . Hackware 1 | . . . . . . . 1 . . Protection 6 | . . . . . 1 1 1 . 3 Artifact . | . . . . . . . . . . Weapon 16 | 2 1 . . 5 2 2 3 . 1 Energy Gun 8 | . 1 . . 3 . 1 2 . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 4 | 2 . . . 1 1 . . . . Ballistic Cannon 2 | . . . . 1 1 . . . . Launcher 1 | . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . 1 Parts Lost 12 | . . . . 1 . 1 . 7 3 Power . | . . . . . . . . . . Propulsion 4 | . . . . . . . . 3 1 Utility 4 | . . . . 1 . 1 . 1 1 Weapon 4 | . . . . . . . . 3 1 Highest Loss Streak 7 | . . . . 1 . 1 . 7 3 To Critical Strikes . | . . . . . . . . . . Average Backups 11 | 4 7 9 8 12 15 14 14 10 4 Power 1 | . 1 1 1 1 1 . . . . Propulsion 1 | 3 2 2 2 1 . . . 1 . Utility 6 | . 1 4 3 5 10 9 10 7 4 Weapon 2 | . 1 2 2 4 4 3 3 1 . Tool/Special . | . . . . . . . . . . Unused Backups 18 | . 2 . . 9 1 . . 2 4 Power 2 | . . . . 2 . . . . . Propulsion 8 | . 2 . . 6 . . . . . Utility 6 | . . . . . 1 . . 1 4 Weapon 2 | . . . . 1 . . . 1 . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 88 | . 100 100 92 98 95 91 92 54 18 Engine 4 | . 14 14 11 4 . . . . . Core 3 | . . . . 4 9 7 6 3 . Treads 12 | . . . . 13 31 23 19 1 . Leg 13 | . 28 28 26 21 . . . 11 2 Device 12 | . 14 14 11 17 15 12 2 2 3 Storage 14 | . 14 14 22 18 18 15 13 7 . Processor 1 | . . . . . . 6 6 3 . Protection 2 | . . . . . 2 2 11 6 9 Energy Gun 7 | . 11 14 11 9 4 4 6 5 2 Ballistic Gun 5 | . 16 14 11 3 4 2 . . . Ballistic Cannon 4 | . . . . 5 9 7 5 . . Slashing Weapon 1 | . . . . . . 7 6 3 . Peak Build Rating 55 | 7 7 7 9 30 34 35 50 55 23 Average Rating 21 | 5 7 7 8 19 30 33 44 26 12 On Entrance 17 | . 7 7 7 9 30 29 35 50 4 Avg Prop Armor Cover (%) 10 | . . . . . . . 11 9 . Naked Turns 21 | . . . . . . . . 1 20 Heaviest Build 52 | 13 28 28 30 36 45 43 52 48 21 Greatest Support 88 | 20 20 20 30 88 80 60 60 78 15 Greatest Overweight (x) 9 | 2 1 1 1 . . . 1 9 6 Average Overweight (x) . | . . 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 11 15 15 15 15 15 15 9 5 Most Carried 15 | 7 9 9 9 15 15 15 15 15 5 Average Carried 11 | 5 7 9 8 13 15 14 14 9 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 Final Carried 15 | 7 9 9 9 15 15 15 15 5 4 Class Distribution -------------------- 87% | Mutant 8% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Hacker-Gunner | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Fac Matter Collected 1466 | 323 . . 36 397 340 . 230 . 140 Remotely . | . . . . . . . . . . Salvage Created 1221 | 111 . . 118 267 366 . 219 . 140 Parts 69 | 4 . . 12 24 19 . 7 . 3 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Fac Combat Hostiles Destroyed 41 | . . . 6 14 14 . 4 . 3 Guns 24 | . . . 6 8 7 . 1 . 2 Cannons 16 | . . . . 6 7 . 3 . . Classes Destroyed 9 | 3 . . 2 1 2 . 1 . . Worker 2 | 1 . . . 1 . . . . . Tunneler 1 | 1 . . . . . . . . . Recycler 1 | 1 . . . . . . . . . Swarmer 18 | . . . 4 10 4 . . . . Grunt 15 | . . . 2 3 4 . 3 . 3 Brawler 2 | . . . . . 2 . . . . Duelist 1 | . . . . . 1 . . . . Sentry 4 | . . . . 1 3 . . . . Programmer 1 | . . . . . . . 1 . . Best Kill Streak 5 | 1 . . 5 4 5 . 3 . 3 Combat Bots Only 5 | . . . 5 4 5 . 3 . 3 Max Kills in Single Turn 2 | 1 . . 2 2 1 . 1 . 1 Gunslinging 1 | . . . 1 1 . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Fac Hostile Shots Fired 397 | . . . 59 63 98 . 37 9 131 Missed 114 | . . . 14 18 26 . 4 . 52 Hits 283 | . . . 45 45 72 . 33 9 79 Melee 24 | . . . . . 15 . . 9 . Projectile 259 | . . . 45 45 57 . 33 . 79 Critical Strikes 18 | . . . 1 1 5 . 3 7 1 Damage Taken 3940 | . . . 365 358 1044 96 640 291 1146 Core 1148 | . . . 52 46 140 52 198 232 428 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 9 | . . . . . . . 9 . . Ignored by Resistances 1074 | . . . 114 115 290 25 143 76 311 Regen/Repaired (Parts) 127 | . . . . . . . 127 . . Core Remaining (%) 89 | 100 . 100 87 . 66 92 . . . Volleys Fired 122 | 11 . . 10 29 45 . 11 . 16 Largest 2 | 2 . . 2 2 2 . 2 . 1 Hottest 119 | 40 . . 60 98 87 . 119 . 80 Shots Fired 229 | 22 . . 20 58 90 . 23 . 16 Gun 154 | 22 . . 20 37 45 . 14 . 16 Cannon 74 | . . . . 21 45 . 8 . . Launcher 1 | . . . . . . . 1 . . Special . | . . . . . . . . . . Kinetic 144 | 22 . . 10 29 75 . 8 . . Thermal 64 | . . . 10 27 . . 11 . 16 Explosive . | . . . . . . . . . . Electromagnetic 21 | . . . . 2 15 . 4 . . Robot Hit Streak 44 | 9 . . 10 17 44 . 17 . 21 Robot Miss Streak 3 | 1 . . 1 2 3 . 1 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . . 2 2 . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . Shots Hit Robots 190 | 18 . . 18 44 73 . 21 . 16 Core Hits 91 | 7 . . 9 20 32 . 10 . 13 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 5 | . . . 1 . 3 . 1 . . Burn 1 | . . . . . . . 1 . . Destroy 1 | . . . 1 . . . . . . Blast 3 | . . . . . 3 . . . . Melee Attacks 4 | . . . . . . . 4 . . Impact . | . . . . . . . . . . Slashing 4 | . . . . . . . 4 . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3636 | 142 . . 198 743 1664 . 480 . 409 Guns 2110 | 142 . . 195 341 818 . 205 . 409 Cannons 1430 | . . . . 402 846 . 182 . . Explosions . | . . . . . . . . . . Melee 93 | . . . . . . . 93 . . Ramming 3 | . . . 3 . . . . . . Kinetic 2305 | 142 . . 85 456 1440 . 182 . . Thermal 945 | . . . 110 273 . . 153 . 409 Explosive . | . . . . . . . . . . Electromagnetic 290 | . . . . 14 224 . 52 . . Impact . | . . . . . . . . . . Slashing 93 | . . . . . . . 93 . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . 1 2 . 3 8 8 Average Corruption 3 | . . . . 1 1 . 3 7 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 24 | . . . . 3 6 . 4 2 9 Message Errors 5 | . . . . . 3 . 2 . . Matter Fused 5 | . . . . . 1 . . . 4 Heat Flow Errors 5 | . . . . . 1 . 1 2 1 Energy Discharges 2 | . . . . . 1 . . . 1 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 4 | . . . . 3 . . . . 1 Misfires 1 | . . . . . . . 1 . . Alerts 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 33 | . . . . 24 9 . . . . Projectiles 33 | . . . . 24 9 . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 15 | . . . . 4 10 . 1 . . Impact . | . . . . . . . . . . Kinetic 12 | . . . . 4 7 . 1 . . Secondary 3 | . . . . . 3 . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . Kicked 1 | . . . 1 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 593 | . . . 28 216 250 284 593 197 215 Average Temperature 89 | . . . 13 68 63 141 273 100 30 Received Heat Transfer 1443 | . . . 165 144 378 . 225 . 531 Effects 20 | . . . . 1 . 1 18 . . Shutdowns 1 | . . . . . . . 1 . . Energy Bleed 1 | . . . . . . 1 . . . Interference 7 | . . . . 1 . . 6 . . Matter Decay 1 | . . . . . . . 1 . . Short Circuit 2 | . . . . . . . 2 . . Damage (minor) 1 | . . . . . . . 1 . . Damage (major) 6 | . . . . . . . 6 . . Damage (core) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 5 | . . . . 2 . . 1 . 2 Heat Transferred 2175 | . . . 250 630 . . 370 . 925 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Fac Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 96 | 100 100 100 100 100 77 100 100 100 100 Level 1 3 | . . . . . 22 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 234 | 5 . . 120 101 234 83 80 17 50 Initial 83 | . . . . 34 6 83 . 17 . Average 32 | 1 . . 31 38 110 21 11 4 13 Influence Increases 1187 | 15 . . 174 348 454 . 106 . 90 Destroy 0b10 Robot/C 900 | . . . 120 280 360 . 80 . 60 Destroy 0b10 Robot/NC 20 | 15 . . . 5 . . . . . Destroy Leader 170 | . . . 20 50 70 . 20 . 10 Allied During Kill 6 | . . . . . 6 . . . . Successful Hack 40 | . . . 4 10 . . 6 . 20 Disable Machine 9 | . . . . . 9 . . . . Destroy Structure 12 | . . . . 3 9 . . . . Lose Combat Pursuer 30 | . . . 30 . . . . . . Influence Decreases 1187 | 15 . . 79 425 258 214 46 60 90 Entered New Map 247 | . . . . 61 12 131 . 43 . Time Decay 863 | 15 . . 79 354 206 83 46 10 70 Lost Part 37 | . . . . 10 . . . 7 20 Lost Ally 40 | . . . . . 40 . . . . Squads Dispatched 10 | . . . 2 3 2 . 2 . 1 Investigation 2 | . . . . . . . 1 . 1 Extermination 1 | . . . . . . . 1 . . Reinforcement 4 | . . . 2 2 . . . . . Assault 3 | . . . . 1 2 . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Fac Distress Signals 4 | . . . 2 . 1 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 83 | . 4 . 12 16 27 . 4 6 14 Peak Tracking Total 10 | . 2 . 7 3 8 . 3 6 10 Tactical Retreats 2 | . . . 2 . . . . . . Traps | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Fac Traps Triggered 6 | . . . . 2 1 1 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Fac Machines Disabled 1 | . . . . . 1 . . . . Max in Single Turn . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Fac Machines Accessed 9 | . 1 . 1 2 . . 3 . 2 Terminals 4 | . . . 1 2 . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . 1 Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . 1 Garrison Access . | . . . . . . . . . . Total Hacks 24 | . 5 . 4 3 . . 8 . 4 Successful 14 | . 1 . 3 2 . . 6 . 2 Failed 9 | . 4 . 1 1 . . 1 . 2 Catastrophic . | . . . . . . . . . . Database Lockouts 1 | . . . . . . . 1 . . Manual . | . . . . . . . . . . Terminals 8 | . . . 4 3 . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations 6 | . . . . . . . 3 . 3 Recycling Units 5 | . 5 . . . . . . . . Scanalyzers 5 | . . . . . . . 4 . 1 Garrison Access . | . . . . . . . . . . Terminal Hacks 6 | . . . 3 2 . . 1 . . Record 4 | . . . 1 2 . . 1 . . Locate Traps 1 | . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 2 . 1 Scan Component 2 | . . . . . . . 1 . 1 Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer 4 | . . . . . . . 3 . 1 Retrieve Study 4 | . . . . . . . 3 . 1 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . . . 1 1 . . 2 . 1 Full Trace Events 2 | . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . 3 . 1 Parts Repaired 1 | . . . . . . . 1 . . Time 38 | . . . . . . . 38 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Fac Total Allies 2 | . . . . . 2 . . . . Largest Group 2 | . . . . . 2 . . . . Highest-Rated Group 62 | . . . . . 62 . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 33 | . . . . . 33 . . . . Total Damage 510 | . . . . . 510 . . . . Kills 4 | . . . . . 4 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Fac Active Infowar (turns) 2768 | 83 291 236 309 910 482 363 94 . . Sensors 638 | . . . . 638 . . . . . Terrain 1528 | . . . . 825 449 254 . . . Traps 50 | . . . . . . . 50 . . Seismic 1981 | 83 291 236 309 300 355 363 44 . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Fac Turns Passed 3538 | 156 291 236 309 913 482 363 404 111 273 Spaces Moved 1962 | 90 176 125 166 522 189 201 169 129 195 Core 153 | 4 . . . . . . . 57 92 Treads 721 | . . . . 165 189 201 166 . . Legs 1050 | 86 176 125 166 357 . . 3 34 103 Wheels . | . . . . . . . . . . Hover 38 | . . . . . . . . 38 . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 120 170 170 120 50 50 Average Speed 143 | 118 153 190 157 131 170 170 172 78 99 Slowest Speed 500 | 150 190 190 190 170 170 170 210 500 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 25 | 3 24 33 19 46 44 5 4 75 6 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 6 | . . . . . 6 . . . . Melee . | . . . . . . . . . . Projectile 6 | . . . . . 6 . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Fac Total 2472 | 122 198 124 195 706 259 222 252 137 257 Wait 189 | 1 14 . 15 76 18 2 46 . 17 Move 1954 | 89 175 124 165 521 188 200 169 128 195 Hop . | . . . . . . . . . . Pick Up 69 | 14 4 . 2 31 . 7 4 2 5 Fast Attach 8 | . . . . . . . 2 2 4 Attach 29 | 7 . . 2 3 . 3 3 1 10 Detach 6 | . . . . . . . . . 6 Swap 43 | . 2 . . 18 6 6 9 2 . Drop 47 | . 3 . . 28 2 4 4 2 4 Fire 122 | 11 . . 10 29 45 . 11 . 16 Melee 4 | . . . . . . . 4 . . Ram . | . . . . . . . . . . Kick 1 | . . . 1 . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 157 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 12) 448 | -10/Materials | Entered Mines 463 | -10/Mines | Met a Derelict bent on vengeance 665 | -10/Mines | Discovered new exit (range 10) 684 | -10/Mines | Entered Materials 684 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 991 | -9/Materials | Discovered new exit (range 3) 993 | -9/Materials | Entered another Materials area 993 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1153 | -8/Materials | Met 7R-MNS 1833 | -8/Materials | Discovered new exit (range 5) 1906 | -8/Materials | Entered Storage 1956 | -8/Storage | Met a pair of Derelict thieves 2320 | -8/Storage | Discovered new exit (range 16) 2388 | -8/Storage | Entered Factory 2388 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2722 | -7/Factory | Discovered new exit (range 15) 2751 | -7/Factory | Entered another Factory area 2751 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2840 | -6/Factory | Repaired Arm. Treads 3033 | -6/Factory | Central database locked down 3155 | -6/Factory | Sucked down chute 3155 | -6/Factory | Entered Waste 3170 | -6/Waste | EMP discharged 3180 | -6/Waste | Spotted C-40 Crusher 3194 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3197 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3200 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3203 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3204 | -6/Waste | Spotted C-40 Crusher 3208 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3211 | -6/Waste | Spotted C-40 Crusher 3216 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3224 | -6/Waste | Spotted C-40 Crusher 3239 | -6/Waste | Spotted C-40 Crusher 3241 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3248 | -6/Waste | Spotted C-40 Crusher 3256 | -6/Waste | Core integrity fell below 50% 3258 | -6/Waste | Discovered new exit (range 15) 3266 | -6/Waste | Entered Factory 3272 | -6/Factory | Lost 7 parts (3n1u3w) 3529 | -6/Factory | Core integrity fell below 20% 3539 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03528_ Gatling Laser destroyed. 03528_ Penetrated by Slug. 03529_ Nuclear Reactor explodes. 03529_ G-50 Soldier destroyed. 03529_ K-01 Serf collects debris. 03531_ Penetrated by Slug. 03531_ K-01 Serf destroyed. 03531_ Acquired Angular Momentum Engine. 03532_ K-01 Serf collects debris. 03533_ B-48 Gladiator suffers critical hit (Burn). 03534_ Penetrated by Slug. 03534_ Slug penetrates Wall. 03536_ K-01 Serf collects debris. 03536_ Dropped Imp. Medium Armor Plating. 03536_ Slug penetrates Wall. 03537_ The unstable cave ceiling collapses. 03537_ Slug penetrates Wall. 03538_ G-50 Soldier destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ???????????????????? | | ????????????????????????# ???????????????????? | | ????????????????????????+ ???????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# h #??????????????????? | | ????????????????????????# ########???????????? | | ????????????????????????# #???????????? | | ????????????????????????# *%^ #???????????? | | ????????????????????????# ! [[ #???????????? | | ????????????????????????# [^[ #????######## | | ????????????????????????# k[ #????# | | ????????????##??????????# #????# | | ???????????? #########t #????# | | ??????????? k w !!! ###??# | | ??????????? !! #??# | | ???????????? g !! #??# | | ?????????????????# g #??# | | ?????????????????# @! g% = # #?# | | ?????????????????# #### b! g %[ ##?# | | ?????????????????# ?????# * ##########+ | | ?????????????????? ???????# | | ??????????????????????????#### | | ??????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????####+######+####### | | ???????????????????????????????????????? ??????# | | ??????????????????????????????????????? ???????# | | ?????????????????????????????????????? ????????# | | ?????????????????????????????????????# ????????# | | ?????????????????????????????????????# ?????????# | | ?????????????????????????????????????# ??????????# | | ?????????????????????????????????????#???????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 15 Energy Capacity 250 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 70 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 57% | -6/Factory Studied --------- Lgt. Nuclear Core | -6/Factory | Hacked Arm. Treads | -6/Factory | Hacked Proton Missile Launcher | -6/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club Deductive Reasoning Challenges ------------ None Game ------ Seed TransdimensionalPoweredWall Manual? 0 Play Time 01:04:30 Cumulative 6.8 hours Start 2026.06.30 @ 13:39:25 End 2026.06.30 @ 14:49:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 9 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81dffbab-6b22-4c3c-873a-40907114f6c7