Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.01 @ 05:32:01 Player: CL-1C0 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (15) 75 Value Destroyed (714) 714 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 5529 Bonus ------- Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Experimental Sensor Array Stasis Canceller Remote Datajack CPS Tube (2) Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Advanced Treads Improved Medium Treads Wheel Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Experimental Sensor Array Improved Signal Interpreter Layered Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Battle Rifle Mass Driver > --- INVENTORY -------- Compact Wheel Stasis Canceller Trap Extractor Gauss Rifle Coil Gun Remote Datajack CPS Tube CPS Tube CPS Tube Power Sword Spear Vortex Trap Vortex Trap Vortex Trap DRS Beacon Botcube [Rating: 79] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Neutrino Core Propulsion Compact Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Nuclear Pulse Array Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Layered Light Armor Plating Weapon Battle Rifle Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Battle Rifle Ballistic Cannon Mass Driver Slashing Weapon Power Sword Build | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Gar Slots Evolved 10 | . . . . 10 . Power 1 | . . . . 1 . Propulsion 4 | . . . . 4 . Utility 5 | . . . . 5 . Weapon . | . . . . . . Parts Attached 32 | . 1 10 5 12 4 Power 4 | . . 2 . 2 . Engine 2 | . . 2 . . . Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 13 | . . 5 3 4 1 Treads 4 | . . 2 . 2 . Leg 3 | . . 1 1 . 1 Wheel 4 | . . 2 2 . . Hover . | . . . . . . Flight 2 | . . . . 2 . Utility 10 | . 1 . 2 5 2 Device 3 | . . . . 1 2 Storage 1 | . . . 1 . . Processor 3 | . 1 . 1 1 . Hackware 2 | . . . . 2 . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 5 | . . 3 . 1 1 Energy Gun 1 | . . 1 . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 1 | . . 1 . . . Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 22 | . . 8 . . 14 Power 3 | . . 2 . . 1 Propulsion 10 | . . 3 . . 7 Utility 6 | . . 1 . . 5 Weapon 3 | . . 2 . . 1 Highest Loss Streak 12 | . . 4 . . 12 To Critical Strikes . | . . . . . . Average Backups 8 | . 6 7 8 10 11 Power . | . 1 . . . . Propulsion 1 | . 4 3 1 . . Utility 2 | . . 1 2 2 4 Weapon 2 | . 1 1 3 4 2 Tool/Special . | . . . . . . Unused Backups 27 | . 6 3 6 . 12 Power 2 | . 1 1 . . . Propulsion 2 | . 2 . . . . Utility 10 | . 1 . 3 . 6 Weapon 10 | . 2 2 3 . 3 Tool/Special 3 | . . . . . 3 Average Slot Usage (%) 75 | . 95 80 70 73 79 Engine 3 | . 14 6 2 . . Core 1 | . . . . 2 8 Treads 3 | . . 9 . 9 8 Leg 10 | . 28 6 12 . 2 Wheel 11 | . . 9 15 11 3 Storage 15 | . 14 14 19 5 4 Processor 5 | . 9 5 3 10 10 Hackware 1 | . . . . 4 10 Energy Cannon 2 | . . 9 2 . . Ballistic Gun 13 | . 28 16 14 5 . Peak Build Rating 79 | . 7 11 18 75 79 Average Rating 19 | . 6 7 11 52 62 On Entrance 20 | 6 6 7 11 17 75 Naked Turns . | . . . . . . Heaviest Build 77 | 12 12 20 47 69 77 Greatest Support 52 | 20 20 20 30 26 52 Greatest Overweight (x) 4 | . . 4 2 2 4 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 20 | . 8 8 20 20 20 Average Capacity 14 | . 8 8 15 20 17 Most Carried 20 | . 7 8 20 19 20 Average Carried 10 | . 6 7 9 14 15 Final Capacity 20 | 8 8 8 20 20 5 Final Carried 20 | 6 7 8 20 16 5 Class Distribution -------------------- 81% | Mutant 9% | Hacker-Mutant 4% | Hacker-Assassin 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Hacker-Assassin | -5/Factory Hacker-Mutant | -5/Garrison Resources | -11 -10 -10 -7 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Gar Matter Collected 608 | 200 44 87 77 69 131 Remotely . | . . . . . . Salvage Created 598 | . 204 283 . . 111 Parts 27 | . 11 14 . . 2 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . 2 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Gar Combat Hostiles Destroyed 14 | . 5 6 . . 3 Guns 7 | . 5 2 . . . Cannons 6 | . . 3 . . 3 Classes Destroyed 4 | . 3 1 . . . Recycler 1 | . 1 . . . . Swarmer 3 | . 3 . . . . Grunt 6 | . 2 1 . . 3 Subdweller 5 | . . 5 . . . Best Kill Streak 4 | . 4 2 . . 2 Combat Bots Only 3 | . 3 2 . . 2 Max Kills in Single Turn 1 | . 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Gar Hostile Shots Fired 209 | . 23 60 . . 126 Missed 58 | . 5 15 . . 38 Hits 151 | . 18 45 . . 88 Projectile 151 | . 18 45 . . 88 Critical Strikes 6 | . . 2 . . 4 Damage Taken 3102 | . 189 945 . . 1968 Core 1249 | . 63 181 . . 1005 Absorbed by Shields . | . . . . . . Core Remaining (%) 51 | 100 . . 2 . . Volleys Fired 67 | . 17 39 . . 11 Largest 2 | . 2 2 . . 2 Hottest 105 | . 40 105 . . 72 Shots Fired 108 | . 34 56 . . 18 Gun 76 | . 34 35 . . 7 Cannon 32 | . . 21 . . 11 Launcher . | . . . . . . Special . | . . . . . . Kinetic 78 | . 34 26 . . 18 Thermal 30 | . . 30 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 8 16 . . 5 Robot Miss Streak 2 | . 2 2 . . 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 82 | . 23 45 . . 14 Core Hits 35 | . 12 11 . . 12 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 1 . . 2 Meltdown 1 | . . 1 . . . Blast 2 | . . . . . 2 Melee Attacks 9 | . . . . 2 7 Impact . | . . . . . . Slashing 9 | . . . . 2 7 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1452 | . 192 728 . . 532 Guns 589 | . 192 293 . . 104 Cannons 748 | . . 435 . . 313 Explosions . | . . . . . . Melee 41 | . . . . . 41 Ramming 74 | . . . . . 74 Kinetic 788 | . 192 179 . . 417 Thermal 549 | . . 549 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 41 | . . . . . 41 Piercing . | . . . . . . Highest Corruption 10 | . . . . . 10 Average Corruption 6 | . . . . . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 7 | . . 7 . . . Projectiles 7 | . . 7 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary 1 | . . . . . 1 Self-Inflicted Damage 57 | . . . . . 57 Shots . | . . . . . . Rammed 14 | . . . . . 14 Targets Rammed 14 | . . . . . 14 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 382 | . 18 30 . . 382 Average Temperature 116 | . 10 16 . . 161 Received Heat Transfer 1289 | . 60 150 . . 1079 Effects 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 2 | . . 2 . . . Heat Transferred 925 | . . 925 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Gar Maximum Alert Level . | . . . . . . Low Security (%) 100 | . 100 . . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 112 | . 81 . . 2 112 Initial 8 | . . . . . 8 Average 39 | . 31 . . . 74 Influence Increases 361 | . 131 30 . 16 184 Destroy 0b10 Robot/C 180 | . 100 20 . . 60 Destroy 0b10 Robot/NC 5 | . 5 . . . . Destroy Leader 30 | . 20 10 . . . Successful Hack 18 | . 6 . . 12 . Anti-Garrison Action 50 | . . . . . 50 Destroy Structure 18 | . . . . 4 14 Partial Spotted 30 | . . . . . 30 Lose Combat Pursuer 30 | . . . . . 30 Influence Decreases 309 | . 110 51 . 4 144 Entered New Map 15 | . . 11 . . 4 Time Decay 154 | . 110 40 . 4 . Lost Part 140 | . . . . . 140 Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Gar Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 30 | . 8 7 . . 15 Peak Tracking Total 10 | . 6 2 . . 10 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Gar Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . 1 . . . Traps Extracted . | . . . . . . Installed 1 | . . 1 . . . Triggered 1 | . . 1 . . . Most Traps Carried 3 | . . 1 3 3 3 Machines | -11 -10 -10 -7 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Gar Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Garrison Relay 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Gar Machines Accessed 7 | . 2 . 3 2 . Terminals 3 | . 2 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 16 | . 6 . 5 5 . Successful 8 | . 2 . 5 1 . Failed 8 | . 4 . . 4 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 6 | . 4 . . 2 . Terminals 8 | . 6 . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 6 | . 1 . 5 . . Record 1 | . . . 1 . . Robot Analysis 3 | . . . 3 . . Terminal Index 1 | . 1 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 . . 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 9 | . . . . . 9 Machine Destruction 9 | . . . . . 9 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Gar Active Infowar (turns) 1170 | . . . 494 295 381 Optics 1170 | . . . 494 295 381 Sensors 315 | . . . . 293 22 Robot Analysis Total 3 | . . . 3 . . Derelict Logs Recovered 4 | . . 1 3 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Gar Turns Passed 3703 | . 267 607 2136 295 398 Spaces Moved 2605 | 1 129 407 1679 191 198 Core 81 | . . 12 1 . 68 Treads 99 | . . 4 . . 95 Legs 422 | 1 129 15 277 . . Wheels 1997 | . . 376 1401 191 29 Hover . | . . . . . . Flight 6 | . . . . . 6 Fastest Speed 40 | 120 120 80 100 105 40 Average Speed 118 | 120 120 100 119 110 150 Slowest Speed 250 | 120 120 250 200 120 232 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 2 28 35 85 7 35 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 5 | . . . 5 . . Spaces Dug 2 | . . . . 2 . Terrain Destroyed 6 | . . 2 . 2 2 Melee 2 | . . . . 2 . Projectile 4 | . . 2 . . 2 AOE . | . . . . . . Terrain Rammed 6 | . . . . . 6 Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Gar Total 3132 | . 213 549 1820 270 280 Wait 311 | . 66 86 92 62 5 Move 2600 | . 128 406 1678 191 197 Hop . | . . . . . . Pick Up 38 | . 1 6 23 2 6 Fast Attach 15 | . 1 3 5 5 1 Attach 15 | . . 4 1 7 3 Detach 8 | . . . 4 1 3 Swap 7 | . . 3 . . 4 Drop 37 | . . 1 17 . 19 Fire 67 | . 17 39 . . 11 Melee 9 | . . . . 2 7 Ram 20 | . . . . . 20 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 4 | . . . . . 4 Rewire . | . . . . . . Trap 1 | . . 1 . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -7/Scraptown -5/Factory -5/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 16) 247 | -10/Materials | Discovered new exit (range 5) 268 | -10/Materials | Entered Subcaves 269 | -10/Subcaves | Approached by a straggling Scientist 303 | -10/Subcaves | Build established: Mutant 341 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 363 | -10/Subcaves | Core integrity fell below 50% 389 | -10/Subcaves | Core integrity fell below 20% 423 | -10/Subcaves | Lost 4 parts (1p1n2w) 765 | -10/Subcaves | Lost 3 parts (1p2n) 772 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 778 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 849 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 864 | -10/Subcaves | Learned location of Recycling (-7) 875 | -10/Subcaves | Entered Scraptown 944 | -7/Scraptown | Visited Comm Corps 956 | -7/Scraptown | Visited Awakened 1027 | -7/Scraptown | Visited Spacefarers 1089 | -7/Scraptown | Visited Bundlers 1165 | -7/Scraptown | Visited Cave Peace 1168 | -7/Scraptown | Received an X-ray algorithm 1239 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 1241 | -7/Scraptown | Learned location of Extension (-6) 1242 | -7/Scraptown | Learned Factory emergency access door positions 1529 | -7/Scraptown | Visited Fellowship of the Rings 1672 | -7/Scraptown | Visited UFD Registry 1716 | -7/Scraptown | Registered with UFD as "Megaripper" 1744 | -7/Scraptown | Visited Junk Cannon Lab 1764 | -7/Scraptown | Visited Infowarlord's Domain 1783 | -7/Scraptown | Visited Science Guys 1822 | -7/Scraptown | Visited LU-1G1's Boring Crew 1849 | -7/Scraptown | Visited Derelict Rescue Squad 1857 | -7/Scraptown | Found DRS Beacon 1880 | -7/Scraptown | Visited Analyses Database 1902 | -7/Scraptown | Visited Curators Association 1933 | -7/Scraptown | Visited Scrapoid Research Area 1955 | -7/Scraptown | Visited Botcube Research 1988 | -7/Scraptown | Visited Chapter 10 2627 | -7/Scraptown | Found Exp. Sensor Array 2817 | -7/Scraptown | Found Botcube 2958 | -7/Scraptown | Met Optimus 2958 | -7/Scraptown | Accepted into 0bPrime 3006 | -7/Scraptown | Discovered new exit (range 5) 3011 | -7/Scraptown | Entered Factory 3011 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x5 3301 | -5/Factory | Noticed a derelict Sapper rigging charges 3306 | -5/Factory | Identified exit to Garrison 3306 | -5/Factory | Entered Garrison 3320 | -5/Garrison | Triggered checkpoint 3413 | -5/Garrison | Garrison Relay disabled 3585 | -5/Garrison | Spotted B-90 Cyclops 3634 | -5/Garrison | Build established: Hacker-Mutant 3636 | -5/Garrison | Spotted B-75 Beast 3651 | -5/Garrison | Triggered checkpoint 3654 | -5/Garrison | Triggered checkpoint 3665 | -5/Garrison | Discovered new exit (range 10) 3669 | -5/Garrison | Identified exit to Factory 3670 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3680 | -5/Garrison | Triggered checkpoint 3683 | -5/Garrison | Core integrity fell below 50% 3700 | -5/Garrison | Core integrity fell below 20% 3701 | -5/Garrison | Garrison Relay disabled 3703 | -5/Garrison | System corruption reached 10% 3704 | -5/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03691_ Slammed into S-27 Virus. 03692_ Hacking Suite destroyed. 03692_ Slammed into S-27 Virus. <x3> 03696_ Slammed into Wall. 03700_ Slammed into Garrison Relay. 03700_ Enh. Optical Array broken. 03700_ Destabilizing: Short circuit. 03700_ Destabilizing: Core damaged (-30). 03701_ Garrison Relay disabled. 03701_ Relay Coupler [NC] tumbles out of relay unit. <x4> 03701_ Relay Coupler [Swarmer] tumbles out of relay unit. 03701_ Slammed into Garrison Relay. 03701_ Destabilizing: Core damaged (-30). 03702_ Slammed into Garrison Relay. 03702_ System Shield destroyed. 03702_ System corrupted by crushing effect (+2). 03702_ Destabilizing: Core damaged (-20). 03702_ Destabilizing: Core damaged (-10). 03703_ Slammed into Garrison Relay. <x2> 03704_ Destabilizing: System corrupted (+1). Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ?????######?????????????????????????? | | ?????# #?????????????????????????? | | ?????# < #?????????????????????????? | | ?????# #?????????????????????????? | | ?????# ###?????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ###### #???????????????????????????? | | ###?????????????????????????? | | * # ?????????????????????????? | | #### #### #?????????????????????????? | | ???# #??# #?????????????????????????? | | ???# #??# #?????????????????????????? | | ???# #??# #?????????????????????????? | | ???# #?##+##????????????????????????? | | ???# #?#" #??????????######????????? | | ???# ###%" ############ ###??????? | | ???# " %%% + s s#"#??????? | | ???############## ### s s "#??????? | | ???????????????#"""""####ss!"#??????? | | ???????????????#######?#"@!!"#??????? | | ???????????????????????#"""!"#??????? | | ???????????????????????#######??????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 29 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 58 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultireflexColdMace Manual? 0 Play Time 00:28:26 Cumulative 508.1 hours Start 2025.06.01 @ 04:51:26 End 2025.06.01 @ 05:32:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 558 Rogue 558 Adventurer 0 Explorer 0 Win Type - Total 14 Types 9/0/4/1/0/0/0/0/0/0 Lore% 80 Gallery% 80 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f11b58b3-ffbd-404d-820d-c47522ba11ac