Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.29 @ 15:41:15 Player: GGOBC-006 Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (205) 1025 Value Destroyed (6416) 6416 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (5612) 5612 TOTAL SCORE: 17273 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2780 Follower Combat Kills 2965 Friendly Fire -633 Cogmind --------- Core Integrity 0/850 Matter 172/300 Energy 96/100 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Targeting Computer > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (4) ---- Improved EM Pulse Cannon Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Experimental Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Heavy Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Heavy Beamcaster Magnetic Acceleration Cannon > --- INVENTORY -------- Improved EM Pulse Cannon Mini Assault Cannon Proton Missile Launcher Precision Rocket Launcher [Rating: 67] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Utility Advanced Targeting Computer Device Improved Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Mini Assault Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Rocket Array Slashing Weapon Segregator Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Ext Slots Evolved 8 | . . 2 . 2 2 . . . 2 . Power 1 | . . . . . . . . . 1 . Propulsion 2 | . . . . 1 . . . . 1 . Utility 5 | . . 2 . 1 2 . . . . . Weapon . | . . . . . . . . . . . Parts Attached 218 | 9 23 35 . 22 36 5 . 37 20 31 Power 36 | 2 5 4 . 4 2 . . 8 3 8 Engine 32 | 2 5 4 . 4 1 . . 6 2 8 Core 4 | . . . . . 1 . . 2 1 . Reactor . | . . . . . . . . . . . Propulsion 58 | 2 8 12 . 6 3 . . 11 6 10 Treads . | . . . . . . . . . . . Leg 40 | 2 . 2 . 6 3 . . 11 6 10 Wheel 18 | . 8 10 . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 59 | 3 4 10 . 5 14 2 . 12 5 4 Device 12 | 2 . 1 . 1 6 . . 2 . . Storage 2 | 1 1 . . . . . . . . . Processor 14 | . 3 5 . 2 . . . 3 . 1 Hackware . | . . . . . . . . . . . Protection 31 | . . 4 . 2 8 2 . 7 5 3 Artifact . | . . . . . . . . . . . Weapon 65 | 2 6 9 . 7 17 3 . 6 6 9 Energy Gun 16 | 1 . 4 . 5 3 1 . 1 . 1 Energy Cannon 9 | . 2 1 . . 4 . . . 2 . Ballistic Gun 14 | 1 3 2 . 1 6 1 . . . . Ballistic Cannon 14 | . 1 2 . 1 1 . . 3 2 4 Launcher 11 | . . . . . 3 1 . 2 1 4 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 11 | . . 3 . . 4 . . 3 . 1 Parts Lost 29 | . 1 5 . . 5 . . . 4 14 Power 5 | . . 2 . . . . . . 1 2 Propulsion 7 | . . 1 . . . . . . 2 4 Utility 10 | . . 2 . . 3 . . . . 5 Weapon 7 | . 1 . . . 2 . . . 1 3 Highest Loss Streak 14 | . 1 2 . . 5 . . . 3 14 Average Slot Usage (%) 95 | . 97 93 100 95 97 100 100 99 92 88 Engine 7 | . 14 10 11 9 5 7 7 4 5 10 Core 1 | . . . . . 1 . . 2 5 1 Leg 20 | . 11 2 22 23 23 23 23 23 24 24 Wheel 3 | . 16 15 . . . . . . . . Device 5 | . . 1 11 3 12 7 7 7 2 . Storage 1 | . 14 . . . . . . . . . Processor 26 | . 13 30 33 35 30 30 30 30 25 19 Protection 10 | . . 12 . 5 7 15 15 14 13 17 Energy Gun 5 | . 4 8 11 16 5 4 7 6 1 3 Energy Cannon 3 | . 7 2 . . 4 2 . . 4 2 Ballistic Gun 3 | . 6 4 11 . 4 4 7 1 . . Ballistic Cannon 3 | . 6 5 . . . . . 5 5 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 69 | 14 21 27 12 19 36 40 36 37 57 69 Greatest Support 70 | 20 26 32 30 45 48 48 48 55 70 70 Greatest Overweight (x) 6 | 1 4 6 . . . . . . 1 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 6 8 8 4 4 4 4 4 4 4 4 Average Capacity 4 | 5 7 4 4 4 4 4 4 4 4 4 Most Carried 8 | 6 8 7 4 4 4 4 4 4 4 4 Average Carried 4 | 4 7 3 4 3 3 3 4 3 4 3 Final Capacity 8 | 6 8 4 4 4 4 4 4 4 4 4 Final Carried 8 | 6 8 4 4 4 4 4 4 4 4 2 Class Distribution -------------------- 69% | Mutant 22% | Scavenger-Mutant 7% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Storage Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Ext Matter Collected 4844 | 299 649 514 . 315 644 205 . 918 633 667 Remotely . | . . . . . . . . . . . Salvage Created 8899 | 278 1075 934 . 429 1213 701 . 1206 1084 1979 Parts 459 | 25 73 58 . 17 88 2 . 61 42 93 Haulers Intercepted 12 | . 2 3 . 1 2 . . 3 1 . Recyclers Shooed 13 | . 6 1 . . . . . . 6 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Ext Combat Hostiles Destroyed 116 | . 9 10 . 7 14 3 . 21 18 34 Guns 21 | . 5 2 . 4 5 . . 5 . . Cannons 47 | . 3 8 . 1 2 . . 13 14 6 AOE 40 | . 1 . . 2 5 3 . 1 2 26 Classes Destroyed 19 | 3 5 3 . 1 3 1 . 2 . 1 Worker 19 | 2 3 7 . . 3 . . 1 3 . Builder 19 | . 7 2 . . 7 . . . 2 1 Tunneler 7 | 6 . . . . 1 . . . . . Hauler 12 | . 2 3 . 1 2 . . 3 1 . Recycler 16 | 1 7 3 . . 1 . . 1 2 1 Mechanic 2 | . . 1 . 1 . . . . . . Operator 5 | . 1 . . . 1 . . 2 1 . Watcher 9 | . 3 3 . . 2 . . . 1 . Swarmer 17 | . 9 3 . . . . . . 4 1 Grunt 45 | . . 5 . 3 6 . . 9 8 14 Brawler 5 | . . . . 1 . . . 1 . 3 Duelist 5 | . . . . . 1 . . 1 . 3 Protector 3 | . . . . . . . . 1 . 2 Sentry 19 | . . 2 . 3 4 . . 5 2 3 Demolisher 4 | . . . . . . . . 1 . 3 Specialist 3 | . . . . . . . . . . 3 Hunter 6 | . . . . . 2 . . 1 2 1 Programmer 5 | . . . . . 1 . . 2 2 . Compactor 3 | . . . . . . 3 . . . . Butcher 1 | . . . . . . . . . . 1 Best Kill Streak 26 | 5 6 12 . 5 10 3 . 7 6 26 Combat Bots Only 25 | . 3 3 . 5 6 3 . 7 4 25 Max Kills in Single Turn 7 | 1 1 1 . 2 3 1 . 2 2 7 Gunslinging . | . . . . . . . . . . . Exploded 7 | . 1 . . 2 3 1 . 1 1 7 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Ext Damage Taken 9208 | 22 389 882 . 269 1312 21 130 1351 1305 3527 Core 1329 | . 55 88 . 55 112 . 16 152 59 792 Absorbed by Shields 54 | . . . . . . . . . . 54 Core Remaining (%) 81 | 100 78 . 78 90 . . . 60 . . Volleys Fired 682 | 50 182 83 . 30 65 12 6 87 99 68 Largest 2 | 2 2 2 . 2 2 2 1 2 2 1 Hottest 136 | 60 75 136 . 90 110 55 25 108 108 53 Shots Fired 906 | 53 207 129 . 58 113 13 6 156 103 68 Gun 438 | 53 83 74 . 54 67 5 6 92 4 . Cannon 433 | . 124 55 . 4 39 1 . 63 96 51 Launcher 35 | . . . . . 7 7 . 1 3 17 Special . | . . . . . . . . . . . Kinetic 476 | 3 118 64 . 6 43 5 6 84 96 51 Thermal 93 | . 22 49 . . 21 1 . . . . Explosive 16 | . . . . . 7 7 . . . 2 Electromagnetic 321 | 50 67 16 . 52 42 . . 72 7 15 Robot Hit Streak 43 | 5 8 19 . 31 43 28 2 24 19 29 Robot Miss Streak 7 | 4 7 2 . 1 5 2 2 2 2 1 Penetration Max 1 | . . . . . 1 . . . . 1 Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 594 | 28 76 100 . 39 82 13 3 122 74 57 Core Hits 374 | 10 34 34 . 16 56 10 . 55 53 106 Critical Hits 17 | . 3 1 . . 3 . . 1 5 4 Critical Kills 4 | . 2 . . . . . . . 1 1 Critical Parts Destroyed 11 | . 1 1 . . 3 . . 1 4 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 19884 | 431 1313 1734 . 735 2313 1339 48 3114 2831 6026 Guns 4917 | 384 542 799 . 481 785 88 48 1677 113 . Cannons 7154 | . 682 868 . 96 872 27 . 1323 1914 1372 Explosions 7806 | 47 89 67 . 158 656 1224 . 107 804 4654 Melee . | . . . . . . . . . . . Ramming 7 | . . . . . . . . 7 . . Kinetic 7306 | 26 518 1021 . 132 603 88 48 1584 1914 1372 Thermal 3261 | 47 314 572 . 158 502 27 . 107 113 1421 Explosive 3068 | . . . . . 614 1224 . . 263 967 Electromagnetic 6242 | 358 481 141 . 445 594 . . 1416 541 2266 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . 2 2 2 4 1 3 Average Corruption 2 | . . . . . 1 2 2 3 1 1 Corruption Purged . | . . . . . . . . . . . Effects 66 | . . . . . 12 3 . 42 1 8 Message Errors 19 | . . . . . 5 . . 10 1 3 Matter Fused 11 | . . . . . . . . 11 . . Heat Flow Errors 7 | . . . . . 2 1 . 3 . 1 Energy Discharges 5 | . . . . . . . . 4 . 1 Data Loss (minor) 13 | . . . . . 3 2 . 6 . 2 Targeting Errors 9 | . . . . . 2 . . 6 . 1 Weapon Failures 2 | . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 375 | . 11 32 . 9 58 . . 52 106 107 Projectiles 121 | . 11 7 . . 26 . . 52 13 12 Explosions 254 | . . 25 . 9 32 . . . 93 95 Melee . | . . . . . . . . . . . Knockbacks 54 | . 6 10 . . 2 . . 9 17 10 Impact . | . . . . . . . . . . . Kinetic 53 | . 6 10 . . 2 . . 9 17 9 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 397 | 23 65 152 . . . 21 . 29 21 86 Shots 12 | 1 2 3 . . . 1 . 1 1 3 Rammed . | . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . 2 . . Kicked 2 | . . . . . . . . 2 . . Crushed . | . . . . . . . . . . . Highest Temperature 514 | 12 220 514 . 111 354 185 . 221 395 442 Average Temperature 131 | 12 47 135 . 37 141 113 . 54 151 151 Received Heat Transfer 2147 | . . 267 . 99 159 . . 378 387 857 Effects 38 | . . 10 . . 7 . . . 8 13 Shutdowns 9 | . . 2 . . 1 . . . 3 3 Energy Bleed 8 | . . . . . 1 . . . 3 4 Interference 13 | . . 3 . . 5 . . . 2 3 Matter Decay 4 | . . 1 . . . . . . . 3 Short Circuit 2 | . . 2 . . . . . . . . Damage (minor) 2 | . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 9 | . 1 . . . 2 . . 2 2 2 Combat Hostiles 8 | . . . . . 2 . . 2 2 2 Parts Fried 44 | 4 5 . . 5 5 . . 6 8 11 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . 1 2 . . . . . . . . Heat Transferred 4246 | . 557 1123 . 200 679 37 . 250 100 1300 Parts Sabotaged 1 | . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 13 | 1 2 2 . 1 . . . 1 . 6 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Ext Peak Influence 1948 | 45 254 228 73 288 643 186 659 1521 967 1948 Average Influence 528 | 27 110 106 73 126 325 169 351 1249 829 819 Maximum Alert Level 5 | . 1 1 . 1 2 . 2 4 3 5 Low Security (%) 38 | 100 82 93 100 66 34 100 11 . . . Level 1 9 | . 17 6 . 33 18 . 38 . . . Level 2 18 | . . . . . 47 . 49 6 16 43 Level 3 17 | . . . . . . . . 8 83 47 Level 4 14 | . . . . . . . . 83 . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . 8 Max Security . | . . . . . . . . . . . Squads Dispatched 36 | . . . . . 9 . 1 11 5 10 Investigation 3 | . . . . . . . 1 . . 2 Extermination 7 | . . . . . 2 . . 3 2 . Reinforcement 6 | . . . . . 2 . . 1 2 1 Assault 15 | . . . . . 1 . . 6 1 7 Garrison 5 | . . . . . 4 . . 1 . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . 1 . Haulers Reinforced 3 | . . . . . 1 . . 1 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Ext Distress Signals 7 | . 2 . . . 1 . . 2 . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 252 | . 15 16 . 10 28 6 5 71 25 76 Peak Tracking Total 19 | . 3 3 . 5 5 3 4 9 5 19 Tactical Retreats 8 | . . 2 . 1 2 . . 2 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Ext Traps Triggered 5 | . . 1 . . 2 . . 1 . 1 Indirectly 1 | . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Ext Machines Disabled 38 | . 7 1 . 3 6 . . 9 10 2 Max in Single Turn 6 | . 1 1 . 1 3 . . 2 6 2 Garrison Access 2 | . . . . . 1 . . 1 . . Energy Cycler 1 | . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Ext Machines Accessed 62 | . 6 1 1 4 13 . 1 18 6 12 Terminals 51 | . 6 . 1 2 8 . . 16 6 12 Fabricators 1 | . . . . . . . 1 . . . Repair Stations 2 | . . . . 1 . . . 1 . . Recycling Units 7 | . . 1 . 1 4 . . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 151 | . 20 1 3 12 24 . 2 53 8 28 Successful 88 | . 13 1 1 9 17 . 2 33 1 11 Failed 63 | . 7 . 2 3 7 . . 20 7 17 Catastrophic 21 | . 3 . . 1 6 . . 1 5 5 Database Lockouts . | . . . . . . . . . . . Manual 90 | . 14 . . 8 14 . 1 30 7 16 Terminals 128 | . 20 . 3 6 16 . . 47 8 28 Fabricators 2 | . . . . . . . 2 . . . Repair Stations 4 | . . . . 2 . . . 2 . . Recycling Units 16 | . . 1 . 4 7 . . 4 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 41 | . 9 . 1 1 7 . . 14 . 9 Record 7 | . 5 . 1 . 1 . . . . . Robot Analysis 1 | . . . . . . . . . . 1 Open Door 14 | . . . . . . . . 8 . 6 Alert Level 1 | . . . . . . . . 1 . . Unreport Threat 10 | . 3 . . 1 3 . . 2 . 1 Locate Traps 4 | . 1 . . . 1 . . 2 . . Reinforcement Status 1 | . . . . . 1 . . . . . Recall Assault 1 | . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . 1 . . . Network Status 1 | . . . . . . . 1 . . . Repair Station Hacks 4 | . . . . 2 . . . 2 . . Scan Component 2 | . . . . 1 . . . 1 . . Repair 2 | . . . . 1 . . . 1 . . Recycling Unit Hacks 6 | . . 1 . 1 3 . . 1 . . Report Inventory 1 | . . . . . 1 . . . . . Retrieve Components 5 | . . 1 . 1 2 . . 1 . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 35 | . 4 . . 5 7 . 1 15 1 2 Terminals 28 | . 4 . . 3 4 . . 14 1 2 Track 10 | . 3 . . 2 3 . . 1 1 . Botnet 15 | . . . . . . . . 13 . 2 Operators 3 | . 1 . . 1 1 . . . . . Fabricators 1 | . . . . . . . 1 . . . Download 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . . . . 2 2 . . 1 . . Reject 3 | . . . . 1 1 . . 1 . . Mask 2 | . . . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Reprogram 1 | . . . . . 1 . . . . . Data Cores Recovered 4 | . 1 . . . . . . 2 1 . Used 2 | . 1 . . . . . . . 1 . Hacking Detections 49 | . 6 . 1 2 11 . . 12 6 11 Full Trace Events 5 | . 2 . 1 . . . . . . 2 Feedback Events 1 | . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . 1 . . . 1 . . Time 67 | . . . . 32 . . . 35 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 18 | . . 1 . 1 6 . . 10 . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 2 . . 2 . . Machine Destruction 4 | . . . . . 2 . . 2 . . Robots Rewired 18 | . . . . . . . . . . 18 Allies Hacked 1 | . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Ext Total Allies 58 | . . . . . 2 19 . 13 . 24 Largest Group 19 | . . . . . 2 19 19 19 5 13 Highest-Rated Group 562 | . . . . . 64 488 488 562 80 433 Highest-Rated Ally 156 | . . . . . 32 35 35 99 16 156 Total Orders . | . . . . . . . . . . . Ally Attacks 514 | . . . . . 14 39 62 202 9 188 Total Damage 11740 | . . . . . 375 1158 1156 5114 94 3843 Kills 98 | . . . . . 4 3 10 46 . 35 Allies Corrupted 2 | . . . . . . . . 1 . 1 Allies Melted 1 | . . . . . . . . 1 . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Ext Robot Analysis Total 1 | . . . . . . . . . . 1 Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Ext Turns Passed 9684 | 346 1245 747 210 608 1907 364 213 1651 1206 1187 Spaces Moved 5971 | 188 849 406 176 366 1357 261 161 960 643 604 Core 14 | 8 3 3 . . . . . . . . Treads . | . . . . . . . . . . . Legs 5030 | 180 246 76 176 366 1357 261 161 960 643 604 Wheels 927 | . 600 327 . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 80 120 120 120 120 120 120 120 120 Average Speed 116 | 117 94 101 120 120 120 120 120 123 120 124 Slowest Speed 350 | 120 250 350 120 120 120 120 120 126 150 180 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 8 89 31 40 26 35 95 6 87 16 72 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . 1 . Terrain Destroyed 483 | 5 1 23 . 5 149 157 . 9 72 62 Melee . | . . . . . . . . . . . Projectile 12 | . . . . . 2 . . 7 3 . AOE 471 | 5 1 23 . 5 147 157 . 2 69 62 Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Ext Total 7867 | 257 1092 623 175 479 1531 294 177 1291 971 977 Wait 603 | 1 2 69 . 42 33 12 11 163 197 73 Move 5962 | 187 848 405 175 365 1357 260 160 959 642 604 Hop . | . . . . . . . . . . . Pick Up 37 | 7 9 4 . 4 8 1 . 4 . . Fast Attach 85 | 7 10 14 . 7 18 1 . 7 14 7 Attach 10 | . . 4 . 1 3 . . . . 2 Detach 2 | . . . . . 2 . . . . . Swap 123 | 2 13 17 . 14 15 4 . 30 6 22 Drop 178 | 3 28 27 . 16 30 4 . 34 13 23 Fire 682 | 50 182 83 . 30 65 12 6 87 99 68 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 2 | . . . . . . . . 2 . . Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . 5 Rewire 178 | . . . . . . . . 5 . 173 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / [*Low]) -7/Waste -7/Factory -7/Storage -6/Factory -6/Extension (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 347 | -11/Scrapyard | Entered Materials 348 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 9) 501 | -10/Materials | Identified exit to Mines 635 | -10/Materials | Discovered new exit (range 6) 1131 | -10/Materials | Build established: Scavenger-Mutant 1229 | -10/Materials | Discovered exit to Mines (range 13) 1354 | -10/Materials | Discovered new exit (range 10) 1494 | -10/Materials | Discovered new exit (range 13) 1533 | -10/Materials | Build established: Mutant 1592 | -10/Materials | Entered another Materials area 1592 | -9/Materials | Evolved 2 slots: Utility x2 2307 | -9/Materials | Discovered new exit (range 12) 2339 | -9/Materials | Entered Mines 2434 | -9/Mines | Learned location of 1 exit from Lower Caves 2449 | -9/Mines | Discovered new exit (range 8) 2549 | -9/Mines | Entered Materials 2549 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3045 | -8/Materials | Repaired Hvy. EM Pulse Gun 3062 | -8/Materials | Discovered new exit (range 10) 3157 | -8/Materials | Entered Factory 3157 | -7/Factory | Evolved 2 slots: Utility x2 3675 | -7/Factory | Discovered new exit (range 3) 3692 | -7/Factory | Found Prototype Launcher 3692 | -7/Factory | Identified Rocket Array 3814 | -7/Factory | Garrison activated, responded to threat 3875 | -7/Factory | Lost 5 parts (3u2w) 4122 | -7/Factory | Garrison activated, responded to threat 4379 | -7/Factory | Discovered new exit (range 5) 4561 | -7/Factory | Discovered new exit (range 8) 5064 | -7/Factory | Sucked down chute 5064 | -7/Factory | Entered Waste 5065 | -7/Waste | Met a frightened Derelict 5093 | -7/Waste | Spotted C-40 Crusher 5093 | -7/Waste | Spotted C-40 Crusher 5095 | -7/Waste | 1 allies followed down the chute 5098 | -7/Waste | Spotted C-40 Crusher 5115 | -7/Waste | Destroyed C-40 Crusher 5122 | -7/Waste | Allies destroyed C-40 Crusher 5124 | -7/Waste | Destroyed C-40 Crusher 5127 | -7/Waste | Spotted C-40 Crusher 5127 | -7/Waste | Destroyed C-40 Crusher 5138 | -7/Waste | Spotted C-40 Crusher 5149 | -7/Waste | Allies destroyed C-40 Crusher 5195 | -7/Waste | Warlord forces began an assault 5269 | -7/Waste | Spotted C-40 Crusher 5277 | -7/Waste | Allies destroyed C-40 Crusher 5359 | -7/Waste | Discovered new exit (range 16) 5428 | -7/Waste | Entered Factory 5428 | -7/Factory | Accompanied by 19 allies 5550 | -7/Factory | Discovered new exit (range 16) 5641 | -7/Factory | Entered Storage 5641 | -7/Storage | Accompanied by 18 allies 5675 | -7/Storage | Met 01-MTF 5749 | -7/Storage | Garrison activated, responded to threat 6041 | -7/Storage | First assault squad dispatched 6521 | -7/Storage | Repaired Rocket Array 6920 | -7/Storage | Discovered new exit (range 8) 6925 | -7/Storage | Destroyed 7 combat bots 7120 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 7292 | -7/Storage | Entered Factory 7292 | -6/Factory | Accompanied by 5 allies 7292 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7668 | -6/Factory | Build established: Scavenger-Mutant 7992 | -6/Factory | First assault squad dispatched 8122 | -6/Factory | Lost 3 parts (1p2n) 8400 | -6/Factory | Discovered new exit (range 16) 8498 | -6/Factory | Entered Extension 8687 | -6/Extension | Rescued a captive Derelict 8688 | -6/Extension | Rescued a captive Derelict 8721 | -6/Extension | Rescued a captive Derelict 8786 | -6/Extension | Rescued A7 9067 | -6/Extension | Spotted B-75 Beast 9082 | -6/Extension | Spotted B-75 Beast 9094 | -6/Extension | Allies destroyed B-75 Beast 9112 | -6/Extension | Allies destroyed B-75 Beast 9141 | -6/Extension | Discovered new exit (range 3) 9198 | -6/Extension | First assault squad dispatched 9202 | -6/Extension | Rescued a captive Derelict 9295 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 9315 | -6/Extension | Rescued a captive Derelict 9555 | -6/Extension | Build established: Commander-Mutant 9566 | -6/Extension | Found Prototype Processor 9566 | -6/Extension | Identified Exp. Signal Interpreter 9589 | -6/Extension | High security lockdown imminent 9652 | -6/Extension | Destroyed 25 combat bots 9659 | -6/Extension | Core integrity fell below 50% 9668 | -6/Extension | Core integrity fell below 20% 9669 | -6/Extension | High security lockdown engaged 9685 | -6/Extension | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- X-62 Marksman IFF system glitched. Attempting to rewire U3-5DF(l). Penetrated by Slug. Attempting to rewire U3-5DF(l). ALERT: Lockdown in effect, collecting threat data. Attempting to rewire U3-5DF(l). Slug penetrates Wall. K1-8H5(g) destroyed. Attempting to rewire U3-5DF(l). U3-5DF(l) rewired. X-62 Marksman destroyed. Penetrated by Slug. Adv. Targeting Computer destroyed. The unstable cave ceiling collapses. 50 Matter crushed. Destroyed Core Analyzer. Penetrated by Slug. X-62 Marksman knocked back. System corrupted: Mni. Assault Cannon targeting data glitched. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????#? | | #######???????????????####?# #? | | # #??##########?### # ## | | ####"""T""" ### # # | | *% %= # | | ### = =!*%@ #? | | # ^ ## ! ! [ [%!*=% #?? | | ###/#### !/=%* %g!!*!=% ##?? | | ! =!%# !%= = ]%l!* % #??? | | ! [## !=%!==*%= ##??? | | !### % %/#==#####???? | | " " #?# |%%%!!!=#??????? | | "T" #?# * %=%!!=[["?????? | | ! """ #?# ]==%!%% =%%????? | | #######?# [*x!== !==%#???? | | ????????# =%==%=%[%=!!#???? | | ???????? %%!%[!= [#???? | | ???????####" [[%==#%%##???? | | ??????????## /%*%#=#%#????? | | ???????????### ##[[[%=#%#????? | | ?????????????####? ###%#??????? | | ??????????????????##??????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1200 Evasion (%) 44 Targeting Accuracy 32 Energy Filtering 30 Item Schematics ----------------- Launcher Guidance Computer | -7/Factory | Downloaded Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Generalissimo Killing Spree Prolific Hacker Challenges ------------ None Game ------ Seed MeleeGyrokineticAirjet Manual? 0 Play Time 02:08:48 Cumulative 53.4 hours Start 2020.07.29 @ 13:19:20 End 2020.07.29 @ 15:41:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 44 Gallery% 43 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4b5ee1a6-ba9d-4f92-8e7d-4e16aa1d0ab8