Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.12 @ 00:28:50 Player: Sudoku Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (42) 210 Value Destroyed (1107) 1107 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (9) 9 TOTAL SCORE: 5446 Bonus ------- High Alert Combat Kills 9 Cogmind --------- Core Integrity 0/1000 Matter 294/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Makeshift Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Shock Rifle Shock Rifle Shock Rifle High-powered Shock Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Makeshift Flight Unit Improved EM Shotgun Shock Rifle Beamcaster Flak Cannon Flak Cannon Flak Cannon Flak Cannon [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Improved Titanium Leg Flight Unit VTOL Module Utility Large Storage Unit Device Improved Shield Generator Storage Large Storage Unit Hackware System Shield Protection Makeshift Armor Plating Weapon Flak Cannon Energy Gun Shock Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Slots Evolved 10 | . . 2 2 2 . . 2 2 Power 1 | . . . . . . . 1 . Propulsion 3 | . . 2 . . . . . 1 Utility 4 | . . . 1 1 . . 1 1 Weapon 2 | . . . 1 1 . . . . Parts Attached 66 | 7 6 8 9 2 23 . 3 8 Power 11 | 1 . 2 . 1 3 . 2 2 Engine 7 | 1 . 2 . 1 1 . 1 1 Core 4 | . . . . . 2 . 1 1 Reactor . | . . . . . . . . . Propulsion 17 | 2 2 3 5 . 5 . . . Treads 6 | . 2 3 1 . . . . . Leg 6 | 2 . . 4 . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 5 | . . . . . 5 . . . Utility 14 | 2 3 . 3 . 2 . 1 3 Device 4 | . . . . . 1 . 1 2 Storage 7 | 2 3 . 1 . . . . 1 Processor . | . . . . . . . . . Hackware 2 | . . . 2 . . . . . Protection 1 | . . . . . 1 . . . Artifact . | . . . . . . . . . Weapon 24 | 2 1 3 1 1 13 . . 3 Energy Gun 10 | . . . . . 9 . . 1 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 4 | 2 1 1 . . . . . . Ballistic Cannon 9 | . . 2 1 1 4 . . 1 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 23 | . . 1 . . 6 . 7 9 Power 4 | . . . . . 1 . 2 1 Propulsion 6 | . . 1 . . 1 . 4 . Utility 6 | . . . . . . . 1 5 Weapon 7 | . . . . . 4 . . 3 Highest Loss Streak 7 | . . 1 . . 5 . 7 6 Average Slot Usage (%) 87 | . 100 100 99 92 91 92 58 39 Engine 6 | . 14 11 9 7 . . 1 3 Core 2 | . . . . . 6 7 4 2 Treads 16 | . 21 44 22 . . . . . Leg 5 | . 6 . 12 30 10 . . . Flight 6 | . . . . . 19 30 16 . Device 2 | . . . . . 4 7 10 7 Storage 12 | . 28 22 14 7 2 . . 4 Hackware 8 | . . . 12 15 15 15 13 10 Protection 2 | . . . . . 6 7 3 . Energy Gun 6 | . . . . . 19 23 8 3 Ballistic Gun 7 | . 28 14 . . . . . . Ballistic Cannon 6 | . . 7 27 30 4 . . 1 Naked Turns 3 | . . . . . . . . 3 Heaviest Build 65 | 16 41 51 65 50 51 22 23 57 Greatest Support 92 | 20 46 92 89 80 80 23 23 3 Greatest Overweight (x) 18 | . 1 . 2 . 9 . 2 18 Average Overweight (x) . | . . . . . . . . 2 Largest Inventory Capacity 20 | 8 16 16 20 10 10 4 4 4 Average Capacity 10 | 7 14 16 13 10 6 4 4 4 Most Carried 17 | 8 16 16 17 10 10 4 4 3 Average Carried 8 | 4 13 15 11 9 5 4 3 . Final Capacity 16 | 8 16 16 10 10 4 4 4 4 Final Carried 16 | 8 16 16 9 10 4 4 4 . Class Distribution -------------------- 43% | Mutant 21% | Scavenger-Sprinter 16% | Hacker-Gunner 9% | Hacker-Mutant 6% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Matter Collected 1829 | 356 . 648 100 . 700 . 25 . Remotely . | . . . . . . . . . Salvage Created 1275 | 136 51 951 8 . 129 . . . Parts 81 | 7 2 65 . . 7 . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . . 2 . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 6 | . . . . . 6 . . . Prevented 5 | . . . . . 5 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 32 | . . 25 . . 7 . . . Guns 15 | . . 14 . . 1 . . . Cannons 17 | . . 11 . . 6 . . . Classes Destroyed 8 | 2 . 6 . . . . . . Worker 3 | 2 . 1 . . . . . . Recycler 3 | 1 1 1 . . . . . . Operator 1 | . . 1 . . . . . . Watcher 3 | . . 2 1 . . . . . Swarmer 11 | . . 6 . . 5 . . . Grunt 14 | . . 13 . . 1 . . . Brawler 2 | . . 2 . . . . . . Sentry 5 | . . 4 . . 1 . . . Best Kill Streak 8 | 2 1 8 1 . 4 . . . Combat Bots Only 5 | . . 5 . . 4 . . . Max Kills in Single Turn 3 | 1 1 2 1 . 3 . . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Damage Taken 4620 | . . 898 62 . 1236 . 1037 1387 Core 1781 | . . 49 47 . 109 . 561 1015 Absorbed by Shields 110 | . . . . . . . 110 . Core Remaining (%) 82 | 100 100 87 91 . . 84 34 . Volleys Fired 102 | 4 5 72 2 . 14 . 1 4 Largest 4 | 2 2 2 3 . 4 . 3 3 Hottest 225 | 40 40 88 132 . 210 . 140 225 Shots Fired 231 | 8 10 144 6 . 49 . 3 11 Gun 131 | 8 10 92 . . 14 . 3 4 Cannon 100 | . . 52 6 . 35 . . 7 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 207 | 8 10 144 6 . 35 . . 4 Thermal 3 | . . . . . . . . 3 Explosive . | . . . . . . . . . Electromagnetic 21 | . . . . . 14 . 3 4 Robot Hit Streak 15 | 5 1 15 3 . 5 . 1 4 Robot Miss Streak 15 | 1 8 7 15 . 13 . 5 3 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . 3 . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . Shots Hit Robots 161 | 5 1 111 4 . 33 . 1 6 Core Hits 117 | 5 1 69 6 . 32 . 3 1 Critical Hits 1 | . . 1 . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2628 | 64 15 1513 93 . 704 . 24 215 Guns 1042 | 64 15 788 . . 142 . . 33 Cannons 1548 | . . 721 93 . 552 . . 182 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 38 | . . 4 . . 10 . 24 . Kinetic 2362 | 64 15 1509 93 . 552 . . 129 Thermal 53 | . . . . . . . . 53 Explosive . | . . . . . . . . . Electromagnetic 175 | . . . . . 142 . . 33 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . . . 1 9 Average Corruption 6 | . . . . . . . 1 8 Corruption Purged . | . . . . . . . . . Effects 4 | . . . . . . . . 4 Message Errors 1 | . . . . . . . . 1 Matter Fused 2 | . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 6 | . . . . . 6 . . . Projectiles 6 | . . . . . 6 . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 28 | . . 14 3 . 9 . 1 1 Impact 1 | . . . . . . . 1 . Kinetic 25 | . . 13 3 . 8 . . 1 Secondary 2 | . . 1 . . 1 . . . Self-Inflicted Damage 10 | . . . . . . . 10 . Shots . | . . . . . . . . . Rammed 12 | . . 2 . . . . 10 . Targets Rammed 15 | . . 2 . . 3 . 10 . Kicked 3 | . . . . . 3 . . . Crushed . | . . . . . . . . . Highest Temperature 561 | . . 195 57 . 561 . 78 395 Average Temperature 140 | . . 65 32 . 228 . 43 177 Received Heat Transfer 984 | . . 342 18 . 414 . 159 51 Effects 11 | . . . . . 10 . . 1 Shutdowns 2 | . . . . . 2 . . . Energy Bleed 1 | . . . . . 1 . . . Interference 4 | . . . . . 3 . . 1 Matter Decay 1 | . . . . . 1 . . . Short Circuit 1 | . . . . . 1 . . . Damage (minor) 2 | . . . . . 2 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 25 | . . . . . . . . 25 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Peak Influence 406 | 15 58 406 200 91 . . 50 39 Average Influence 80 | 6 25 122 172 91 . . 13 23 Maximum Alert Level 2 | . . 2 1 . . . . . Low Security (%) 90 | 100 100 77 94 100 . . 100 100 Level 1 9 | . . 21 5 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 1 4 1 . . . 1 3 Investigation 1 | . 1 . . . . . . . Extermination 1 | . . . . . . . . 1 Reinforcement 8 | . . 4 1 . . . 1 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Distress Signals 6 | . 1 1 . . . . 2 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 107 | . 4 39 3 . 14 . 17 30 Peak Tracking Total 17 | . 2 7 1 . 7 . 10 17 Tactical Retreats 12 | . 1 1 . . 2 . 4 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Traps Triggered 1 | . 1 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . . . 6 . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Machines Disabled 2 | . . . . . 2 . . . Max in Single Turn 2 | . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Machines Accessed 22 | . 2 6 3 1 4 . 3 3 Terminals 16 | . 2 6 3 . 1 . 2 2 Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . 1 . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 76 | . 12 28 8 1 11 . 4 12 Successful 51 | . 9 15 5 1 11 . 2 8 Failed 25 | . 3 13 3 . . . 2 4 Catastrophic 5 | . . 4 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 38 | . 10 16 3 . . . 3 6 Terminals 62 | . 12 28 8 . 4 . 2 8 Fabricators 2 | . . . . . . . 2 . Repair Stations . | . . . . . . . . . Recycling Units 5 | . . . . 1 . . . 4 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 34 | . 7 9 3 . 11 . . 4 Record 9 | . . . . . 9 . . . Open Door 2 | . . . . . 2 . . . Level Access Points 2 | . 1 . 1 . . . . . Emergency Access Points 2 | . 1 1 . . . . . . Terminal Index 3 | . 1 1 . . . . . 1 Unreport Threat 5 | . 2 3 . . . . . . Locate Traps 2 | . . 1 . . . . . 1 Disarm Traps 1 | . . . 1 . . . . . Investigation Status 1 | . . . . . . . . 1 Recall Investigation 1 | . 1 . . . . . . . Registered Components 1 | . . 1 . . . . . . Zone Layout 5 | . 1 2 1 . . . . 1 Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . . 1 . . . 1 Retrieve Components 2 | . . . . 1 . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 34 | . 5 14 5 . . . 4 6 Terminals 12 | . 2 6 2 . . . . 2 Track 11 | . 2 6 2 . . . . 1 Botnet 1 | . . . . . . . . 1 Fabricators 1 | . . . . . . . 1 . Haulers 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Recyclers 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 2 6 3 . 1 . 3 3 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 5 | . . . . 2 . . . 3 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Total Allies 3 | . . . . . 3 . . . Largest Group 3 | . . . . . 3 . . . Highest-Rated Group 60 | . . . . . 60 . . . Highest-Rated Ally 20 | . . . . . 20 . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Turns Passed 3437 | 160 364 920 306 62 987 34 156 448 Spaces Moved 2444 | 104 218 406 184 45 915 86 244 242 Core 286 | 3 . . . . . . 41 242 Treads 675 | . 162 406 107 . . . . . Legs 466 | 101 56 . 77 45 187 . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1017 | . . . . . 728 86 203 . Fastest Speed 31 | 50 120 160 130 130 31 31 31 50 Average Speed 101 | 117 152 160 147 130 53 31 43 174 Slowest Speed 950 | 120 180 160 190 130 790 31 150 950 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 6 35 39 25 1 86 17 11 14 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 3 | . 1 . 1 . . . 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . Scrap Searched 14 | . . . . . 14 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Total 3199 | 135 239 537 218 48 1379 92 293 258 Wait 444 | . . 24 3 . 386 7 24 . Move 2432 | 103 217 405 183 44 910 85 243 242 Hop 2 | . . . . . 2 . . . Pick Up 74 | 18 9 13 6 2 19 . 3 4 Fast Attach 10 | . . 3 4 . 2 . 1 . Attach 34 | 7 . 3 4 1 9 . 2 8 Detach 2 | . . . . . . . 2 . Swap 22 | . 6 2 1 1 12 . . . Drop 62 | 3 2 13 15 . 22 . 7 . Fire 102 | 4 5 72 2 . 14 . 1 4 Melee . | . . . . . . . . . Ram 10 | . . . . . . . 10 . Kick 3 | . . . . . 3 . . . Crush 2 | . . 2 . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 12) 161 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 7) 397 | -10/Materials | Identified exit to Materials 525 | -10/Materials | Entered another Materials area 525 | -9/Materials | Evolved 2 slots: Propulsion x2 1134 | -9/Materials | Discovered new exit (range 15) 1397 | -9/Materials | Discovered new exit (range 10) 1445 | -9/Materials | Entered another Materials area 1445 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1739 | -8/Materials | Discovered new exit (range 7) 1739 | -8/Materials | Identified exit to Factory 1751 | -8/Materials | Entered Factory 1751 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1794 | -7/Factory | Discovered new exit (range 14) 1813 | -7/Factory | Entered Lower Caves 1852 | -7/Lower Caves | Build established: Hacker-Gunner 1998 | -7/Lower Caves | Attracted the attention of an 0b10 base 2042 | -7/Lower Caves | Learned location of Extension (-4) 2068 | -7/Lower Caves | Lost 5 parts (1p4w) 2229 | -7/Lower Caves | Encountered a Warlord checkpoint 2376 | -7/Lower Caves | A Commander dispatched an escort 2376 | -7/Lower Caves | Learned 8 Factory zone layouts 2376 | -7/Lower Caves | Learned Armory stockpile data 2376 | -7/Lower Caves | Learned Factory terminal intel 2440 | -7/Lower Caves | Build established: Scavenger-Sprinter 2548 | -7/Lower Caves | Learned 4 Factory zone layouts 2759 | -7/Lower Caves | Discovered new exit (range 16) 2800 | -7/Lower Caves | Entered another Lower Caves area 2800 | -7/Lower Caves | Accompanied by 3 allies 2801 | -7/Lower Caves | Commander's escort returned to base 2801 | -7/Lower Caves | Commander's escort returned to base 2801 | -7/Lower Caves | Commander's escort returned to base 2814 | -7/Lower Caves | Learned Factory emergency access door positions 2821 | -7/Lower Caves | Discovered new exit (range 13) 2834 | -7/Lower Caves | Entered Factory 2834 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2835 | -6/Factory | Identified exit to Factory 2835 | -6/Factory | Identified exit to Lower Caves 2837 | -6/Factory | Loaded intel: 20 terminal locations 2971 | -6/Factory | Core integrity fell below 50% 2990 | -6/Factory | Entered another Factory area 2990 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3005 | -5/Factory | Lost 7 parts (2p4n1u) 3387 | -5/Factory | Lost 6 parts (1p2u3w) 3394 | -5/Factory | Spotted B-75 Beast 3399 | -5/Factory | Core integrity fell below 50% 3422 | -5/Factory | Core integrity fell below 20% 3438 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03403_ U-05 Engineer builds a Wall. 03405_ K-01 Serf collects debris. 03406_ C-30 ARC bursts open, deploying its payload. 03406_ H-66 Slayer unfolds itself. 03407_ Penetrated by Slug. 03407_ Repair Station disabled. 03408_ Power Conduit explodes. 03408_ H-66 Slayer destroyed. 03408_ U-05 Engineer destroyed. 03408_ Power Conduit explodes. 03408_ B-60 Warrior destroyed. 03409_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 03410_ R-10 Processor collects Imp. Treads. 03410_ Penetrated by Slug. 03410_ Slug penetrates Subcomponent Replicator. 03410_ Subcomponent Replicator disabled. 03413_ ZD9SZE=8 RZ6WTP,3W9D7DDIK&>AHCNOS%/ 03435_ System Shield destroyed. 03436_ System corrupted: Matter fused (-6). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#??????????????????? | | ????????????????????????????? #???? ????????????? | | ???????????????????????????? #??? ???????????? | | ????????????????????????????" #?? ???????????? | | ???????????????????????????? ?? #???????????? | | ????????????????????????####;### #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# u #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# ????????????? | | ????????????????????????#@ #??????????????????? | | ?????????????????####+### #??????????????????? | | ?????????????????# #??????????????????? | | ?????????#####???# #??????????????????? | | ????????? ??# #??????????????????? | | ??????????""" ??# #??????????????????? | | ?????????"""" ?# #??????????????????? | | ????????""""" [?# ########??????????????????? | | ???# """"""" # #?????????????????????????? | | ???# # #?????????????????????????? | | ???# + #?????????????????????????? | | ???# # #?????????????????????????? | | ???# # s #?????????????????????????? | | ???# """"T"""" ?# s #?????????????????????????? | | ????????""""""""?# #???? ????????????????? | | ??????????######## #? ????????????????? | | ????????### # #???????????????? | | ???????? # + #???????????????? | | ???????? # # #???????????????? | | ??"????? # #? ????????????????? | | """ """" # #?? ????????????????? | | """ """" # #????###+?????????????????? | | """ """" !# ###???????????????????????? | | """ """" # ???R???????????????? | | # #######???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 36 Energy Capacity 510 Matter Stores 460 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Power Amplification 20 Armor Coverage 100 Evasion (%) 63 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club More Dakka Please Challenges ------------ None Game ------ Seed SubatomicAlphaBattery Manual? 0 Play Time 01:23:32 Cumulative 43.1 hours Start 2020.03.11 @ 22:48:54 End 2020.03.12 @ 00:28:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 14 Gallery% 27 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94a48c59-22bd-4a9a-a9b9-cf8928fea80e