Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.23 @ 19:08:48 Player: Zedx Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (4) 20 Value Destroyed (36) 36 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1696 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 169/300 Energy 53/100 System Corruption 0% Temperature Cool (32) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Airjet Light Armor Plating Remote Datajack Mining Claw Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Carbon-fiber Leg Airjet Flight Unit > --- UTILITY ---------- Improved Sensor Array > --- WEAPON ----------- Axe Axe > --- INVENTORY -------- Light Ion Engine Light Armor Plating Remote Datajack Remote Datajack Mining Claw [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Leg Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Improved Sensor Array Device Improved Sensor Array Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Slashing Weapon Axe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 3 | . . 2 1 Utility . | . . . . Weapon . | . . . . Parts Attached 20 | 5 6 . 9 Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 2 . 6 Treads . | . . . . Leg 1 | . . . 1 Wheel 2 | 2 . . . Hover 4 | . . . 4 Flight 3 | . 2 . 1 Utility 2 | . 1 . 1 Device 1 | . . . 1 Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 5 | 2 1 . 2 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 3 | . 1 . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 1 1 6 Power 1 | . 1 . . Propulsion 5 | . . . 5 Utility 1 | . . . 1 Weapon 1 | . . 1 . Highest Loss Streak 4 | . 1 1 4 To Critical Strikes . | . . . . Average Backups 3 | . 2 5 4 Power . | . . 1 1 Propulsion . | . . . . Utility . | . . 1 1 Weapon 1 | . 1 3 1 Tool/Special . | . . . . Unused Backups 4 | . . . 4 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Tool/Special 2 | . . . 2 Average Slot Usage (%) 50 | . 68 26 36 Engine 6 | . 14 . . Leg 2 | . . . 5 Wheel 5 | . 11 . . Hover 1 | . . . 3 Flight 9 | . 11 11 7 Device 2 | . . . 6 Protection 1 | . 4 . . Energy Gun 2 | . 6 . . Ballistic Gun 6 | . 13 4 . Slashing Weapon 9 | . 7 11 12 Peak Build Rating 17 | 5 6 3 17 Average Rating 7 | 2 4 2 11 On Entrance 2 | . 5 3 2 Avg Prop Armor Cover (%) 13 | . . . 13 Naked Turns 9 | . . . 9 Heaviest Build 10 | 7 10 3 7 Greatest Support 26 | 26 26 5 24 Greatest Overweight (x) 1 | 1 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 1 5 5 5 Average Carried 3 | . 2 5 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | . 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 338 | 236 43 . 59 Remotely . | . . . . Salvage Created 102 | . 43 . 59 Parts 6 | . 4 . 2 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 3 | . 3 . . Guns 3 | . 3 . . Classes Destroyed 2 | . 1 . 1 Recycler 1 | . . . 1 Swarmer 3 | . 3 . . Best Kill Streak 3 | . 3 . 1 Combat Bots Only 3 | . 3 . . Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 140 | . 28 7 105 Missed 53 | . 5 5 43 Hits 87 | . 23 2 62 Projectile 87 | . 23 2 62 Critical Strikes 4 | . 1 . 3 Damage Taken 1178 | . 228 28 922 Core 635 | . 81 . 554 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 67 100 . Volleys Fired 17 | . 17 . . Largest 2 | . 2 . . Hottest 60 | . 60 . . Shots Fired 23 | . 23 . . Gun 23 | . 23 . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 17 | . 17 . . Thermal 6 | . 6 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 5 | . 5 . . Robot Miss Streak 3 | . 3 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 16 | . 15 . 1 Core Hits 7 | . 7 . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 15 | . 5 . 10 Impact . | . . . . Slashing 15 | . 5 . 10 Piercing . | . . . . Sneak Attacks 2 | . 1 . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 260 | . 191 . 69 Guns 118 | . 118 . . Cannons . | . . . . Explosions . | . . . . Melee 139 | . 73 . 66 Ramming 3 | . . . 3 Kinetic 75 | . 75 . . Thermal 43 | . 43 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 139 | . 73 . 66 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 46 | . 10 . 36 Projectiles . | . . . . Explosions . | . . . . Melee 46 | . 10 . 36 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 1 | . . . 1 Shots . | . . . . Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 88 | . 88 . 5 Average Temperature 27 | . 27 . 5 Received Heat Transfer 501 | . 90 6 405 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . 100 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 191 | . 60 15 191 Initial 5 | . . . 5 Average 14 | . 16 3 19 Influence Increases 341 | . 91 20 230 Destroy 0b10 Robot/C 60 | . 60 . . Destroy 0b10 Robot/NC 5 | . . . 5 Destroy Leader 10 | . 10 . . Successful Hack 34 | . 18 5 11 Destroy Structure 7 | . 3 . 4 Lose Combat Pursuer 225 | . . 15 210 Influence Decreases 160 | . 91 5 64 Entered New Map 10 | . . . 10 Time Decay 130 | . 91 5 34 Lost Part 20 | . . . 20 Squads Dispatched 5 | . 1 . 4 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 6 8 31 Peak Tracking Total 21 | . 3 10 21 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 4 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 6 4 2 Terminals 9 | . 5 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 40 | . 20 12 8 Successful 14 | . 9 3 2 Failed 25 | . 11 8 6 Catastrophic 5 | . 2 1 2 Database Lockouts 1 | . . 1 . Manual 35 | . 19 8 8 Terminals 35 | . 18 9 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 1 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 5 | . 4 1 . Part Schematic 3 | . 3 . . Prototype ID Bank 1 | . . 1 . Fabricator Index 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 1 1 . Report Inventory 2 | . 1 1 . Scanalyzer 1 | . . 1 . Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 4 . 2 Terminals 5 | . 3 . 2 Assimilate 1 | . . . 1 Botnet 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 5 3 2 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . 3 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 217 | . . . 217 Sensors 217 | . . . 217 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 769 | 58 339 75 297 Spaces Moved 957 | 71 344 186 356 Core 75 | 38 3 . 34 Treads . | . . . . Legs 89 | . . . 89 Wheels 147 | 33 114 . . Hover 90 | . . . 90 Flight 556 | . 227 186 143 Fastest Speed 35 | 50 37 40 35 Average Speed 63 | 70 70 40 66 Slowest Speed 120 | 100 120 40 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 4 | . . . 4 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 42 24 41 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 11 | . 3 . 8 Terrain Destroyed 11 | . 3 . 8 Melee 11 | . 3 . 8 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1065 | 76 407 185 397 Wait 28 | . 14 . 14 Move 946 | 70 343 185 348 Hop 4 | . . . 4 Pick Up 8 | 1 4 . 3 Fast Attach 23 | 4 10 . 9 Attach 5 | 1 4 . . Detach 6 | . 6 . . Swap 2 | . 2 . . Drop 10 | . 2 . 8 Fire 17 | . 17 . . Melee 14 | . 5 . 9 Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 12) 398 | -10/Materials | Entered another Materials area 398 | -9/Materials | Evolved 2 slots: Propulsion x2 458 | -9/Materials | Discovered new exit (range 3) 462 | -9/Materials | Central database locked down 473 | -9/Materials | Entered another Materials area 473 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 716 | -8/Materials | Core integrity fell below 50% 733 | -8/Materials | Lost 4 parts (3n1u) 763 | -8/Materials | Discovered new exit (range 16) 766 | -8/Materials | Core integrity fell below 20% 770 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00738_ K-01 Serf collects debris. 00748_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00749_ Acquired Airjet. 00750_ O-16 Technician uses terminal to summon reinforcements. 00750_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 00750_ O-16 Technician locks terminal. 00751_ Acquired Airjet. 00756_ Cesium-ion Thruster destroyed. 00757_ Slammed into S-10 Pest. 00761_ S-10 Pest destroyed. 00763_ EXIT=FOUND 00767_ Dropped Airjet. 00768_ Dropped Remote Datajack. 00768_ Airjet destroyed. 00769_ Critical hit (Burn: +37). 00770_ Acquired Airjet. 00770_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????#############? | | ????????????????????????????????????# ! #? | | ????????????????????????????????????# ]#? | | ???????????????#????????????????????# #? | | ???????????????# "?????????????????# ! " #? | | ????????????????[ ""????????????????# = = T #? | | ??????????????????"""??????????????## " #? | | ??????????????????? ?????????????# #? | | ???????????????######/####################/####### | | ???????????????# g s Y | | ???????????????# < g |=g s sg ### | | ???????????????# @ u g #?? | | ???????????????##### ####################### ### | | ???????????????????# ???????????????#########/# | | ???????????????????# ????????????????# # | | ???????????????????#?????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# + | | ?????????????????????????????????????# # | | ?????????????????????????????????????# ### | | ?????????????????????????????????????# #?? | | ?????????????????????????????????????# #?? | | ?????????????????????????????????????###+#######?? | | ???????????????????????????????????????# #???????? | | ???????????????????????????????????????# #???????? | | ???????????????????????????????????????# #???????? | | ???????????????????????????????????????# #???????? | | ???????????????????????????????????????# #???????? | | ???????????????????????????????????????# #???????? | | ???????????????????????????????????????# #???????? | | ???????????????????????????????????????# #???????? | | ?????????????????????????######??????### ###?????? | | ?????????????????????????# ####### #?????? | | ????????????????????????## "# """?? | | ????????????????????????#" "%/ """"? | | ????????????????????????#T "" "# """?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Lgt. Assault Rifle | -10/Materials | Hacked Lgt. Ion Engine | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hunted Challenges ------------ None Game ------ Seed ReflexNetworkedRipteeth Manual? 0 Play Time 00:15:50 Cumulative 57.5 hours Start 2026.01.23 @ 17:55:36 End 2026.01.23 @ 19:08:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 34 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f29e6c7-4ad3-43c5-b115-283054313d2b