Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.10 @ 21:43:05 Player: LightKnight Result: Destroyed by Lightning with EMDS Performance ------------- Evolutions (8) 4000 Regions Visited (26) 5200 Robots Destroyed (76) 380 Value Destroyed (2715) 2715 Prototype IDs (30) 600 Alien Tech Used (3) 600 Bonus (7902) 7902 TOTAL SCORE: 21397 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 302 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Met Sigix 2000 Cogmind --------- Core Integrity 0/1450 Matter 279/300 Energy 98/100 System Corruption 34% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Enhanced Optical Array Experimental Signal Interpreter Advanced Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Array Vortex Lance (20) Sigix Containment Pod Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Experimental Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Improved Armor Integrity Analyzer Energy Filter Advanced ECM Suite Advanced Reaction Control System Graphene Brace > --- WEAPON ----------- Compact HERF Cannon Enhanced Nova Cannon > --- INVENTORY -------- Biometal Heavy Treads Hypervelocity Railgun Advanced Datajack Vortex Lance [Rating: 172] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Treads Biometal Heavy Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Improved Targeting Computer Device Experimental Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Backup Plating VII Artifact Phase Armor Weapon Advanced Plasma Cannon Energy Gun Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Special Weapon Enhanced Flamer Slashing Weapon Makeshift Sword Piercing Weapon Vortex Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Slots Evolved 16 | . . . 2 . . . 2 2 . . 2 . . . . 2 . 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . 1 . Utility 11 | . . . 2 . . . 1 2 . . 1 . . . . 1 . 1 . . . . 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 162 | . 3 7 2 19 . 4 12 10 6 . 7 1 . . . 1 3 20 2 . 3 1 7 3 44 7 Power 27 | . 1 1 . 2 . 1 3 1 2 . . . . . . . . 3 1 . . . 2 . 6 4 Engine 7 | . 1 . . 2 . . 3 . 1 . . . . . . . . . . . . . . . . . Core 13 | . . 1 . . . 1 . 1 1 . . . . . . . . 3 1 . . . 2 . 1 2 Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 Propulsion 39 | . . 1 . 4 . 1 6 3 1 . 3 . . . . 1 . 5 . . 2 . 1 2 9 . Treads 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Leg 12 | . . 1 . 4 . 1 6 . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 24 | . . . . . . . . 3 1 . 3 . . . . 1 . 5 . . 2 . 1 2 6 . Utility 68 | . 2 2 1 7 . . 2 4 2 . 3 1 . . . . 3 8 1 . . 1 4 1 24 2 Device 30 | . . 2 1 2 . . 2 2 2 . 1 1 . . . . . 5 1 . . 1 3 . 7 . Storage 4 | . 1 . . 2 . . . . . . . . . . . . 1 . . . . . . . . . Processor 19 | . 1 . . 3 . . . 1 . . 2 . . . . . 1 2 . . . . 1 . 8 . Hackware 7 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . 5 . Protection 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 4 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 28 | . . 3 1 6 . 2 1 2 1 . 1 . . . . . . 4 . . 1 . . . 5 1 Energy Gun 10 | . . 1 1 5 . . . . . . . . . . . . . 2 . . . . . . 1 . Energy Cannon 7 | . . . . . . 1 1 1 . . . . . . . . . 1 . . . . . . 3 . Ballistic Gun 4 | . . 1 . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . . . 1 . . . . . . . 1 1 . . 1 . . 1 2 3 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . System Corruption 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Parts Lost 53 | . 1 3 1 6 . 1 . . 2 . . . . . . . 5 8 . . 2 . . 6 7 11 Power 13 | . 1 1 . 2 . . . . 1 . . . . . . . 1 2 . . . . . 1 2 2 Propulsion 14 | . . 1 . . . 1 . . 1 . . . . . . . 3 4 . . 1 . . . . 3 Utility 17 | . . . . 2 . . . . . . . . . . . . . 1 . . 1 . . 4 4 5 Weapon 9 | . . 1 1 2 . . . . . . . . . . . . 1 1 . . . . . 1 1 1 Highest Loss Streak 8 | . 1 2 1 2 . 1 . . 2 . . . . . . . 5 4 . . 2 . . 4 6 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 91 79 90 100 99 100 86 84 84 90 87 86 86 86 82 81 67 80 84 85 90 88 89 79 69 Engine 3 | . 13 1 . 4 11 10 8 3 3 . . . . . . . . . . . . . . . . . Core 3 | . . 4 11 2 . . . 3 3 7 6 6 6 6 6 5 3 4 6 10 10 10 9 8 1 4 Leg 11 | . 28 28 22 22 22 21 27 11 . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . 10 23 23 26 26 26 26 26 29 25 9 15 15 18 21 19 15 5 11 Device 17 | . . 9 13 9 . . 17 22 37 38 37 34 33 33 33 29 29 27 26 26 21 22 27 32 20 8 Storage 5 | . 24 14 11 11 11 11 9 4 . . . . . . . . . . . . . . . . . . Processor 17 | . 1 4 . 19 33 33 18 16 15 15 13 13 13 13 13 11 11 12 15 15 15 15 13 13 20 8 Hackware 3 | . . . . . . . . . . . . . . . . . 5 9 10 10 10 10 9 9 7 16 Energy Gun 4 | . 14 10 14 16 11 3 . . . . . . . . . . . . . . 1 . . . 1 . Energy Cannon 2 | . . . . . . 7 9 8 . . . . . . . . . . 5 5 5 5 4 4 4 . Ballistic Gun 2 | . 14 7 . . . 7 9 1 . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . 5 11 3 . . . . . . . . . . . . . . . . . . . . Peak Build Rating 172 | . 7 15 15 17 16 20 32 34 43 37 56 58 53 53 53 55 66 93 103 103 104 109 128 136 172 165 Average Rating 56 | . 6 10 14 14 15 17 27 30 37 37 49 53 53 53 53 55 55 58 99 103 97 105 117 126 151 128 On Entrance 55 | 6 6 7 15 14 15 16 20 32 29 37 37 56 53 53 53 53 55 50 93 103 103 104 109 128 95 151 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 66 | 12 15 16 16 21 17 18 30 34 12 12 15 20 20 20 20 20 20 24 28 28 29 30 37 38 66 39 Greatest Support 225 | 20 20 20 20 20 20 20 51 49 12 12 20 20 20 20 20 24 24 35 35 35 37 37 37 39 225 48 Greatest Overweight (x) 8 | . . . . 1 . 1 . 8 . . . . . . . . 3 2 . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 8 8 8 10 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | . 8 8 8 8 8 8 8 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 9 | . 8 8 8 9 8 8 8 8 5 3 5 5 5 4 5 5 5 5 5 5 5 4 5 5 5 5 Average Carried 6 | . 6 7 7 7 7 7 7 5 4 3 4 4 4 4 4 4 4 4 4 4 4 3 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 8 7 8 8 7 5 3 3 5 5 4 4 5 5 5 5 5 5 4 3 5 5 5 5 Class Distribution -------------------- 33% | Scavenger-Mutant 14% | Infiltrator-Ninja 13% | Mutant 9% | Hacker-Ninja 8% | Hacker-Scout 4% | Scavenger-Ninja 3% | Scavenger-Sprinter 3% | Hacker-Skirmisher 3% | Infiltrator-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Ninja | -6/Factory Infiltrator-Ninja | -6/Lower Caves Infiltrator-Ninja | -6/Lower Caves Infiltrator-Ninja | -6/Data Miner Infiltrator-Ninja | -5/Proximity Caves Infiltrator-Ninja | -5/Factory Infiltrator-Ninja | -5/Extension Hacker-Sprinter | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Infiltrator-Ninja | -3/Testing Hacker-Skirmisher | -2/Research Hacker-Ninja | -2/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Matter Collected 2164 | 177 50 169 20 274 . 78 214 110 55 . 40 40 . . . 10 10 70 175 10 . 16 73 51 452 70 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2739 | . 84 205 49 574 . 134 487 103 60 . 85 . . . . 37 38 158 109 . . . 218 113 278 7 Parts 178 | . 8 13 2 45 . 4 40 11 2 . 9 . . . . 2 4 9 . . . . 10 9 9 1 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Combat Hostiles Destroyed 61 | . 4 7 2 20 . 4 6 4 1 . . . . . . . . 4 . . . . 3 2 3 1 Melee 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 . 1 Guns 28 | . 2 7 1 11 . . 3 . . . . . . . . . . 4 . . . . . . . . Cannons 10 | . . . 1 . . 1 3 4 . . . . . . . . . . . . . . . . 1 . AOE 15 | . 2 . . 9 . 3 . . 1 . . . . . . . . . . . . . . . . . Classes Destroyed 13 | . 2 . 1 2 . 1 2 . . . 1 . . . . . . 1 . . . . . 2 1 . Worker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Builder 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Watcher 10 | . . . . . . . 3 . . . 2 . . . . 1 1 . . . . . 2 1 . . Swarmer 22 | . 3 3 . 10 . . . 4 . . . . . . . . . 2 . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Grunt 22 | . 1 4 1 8 . 3 3 . . . . . . . . . . . . . . . . . 2 . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sentry 7 | . . . . 2 . . 3 . 1 . . . . . . . . . . . . . . . 1 . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Programmer 5 | . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 4 | . 4 4 2 4 . 3 3 4 1 . 2 . . . . 1 1 2 . . . . 2 1 1 1 Combat Bots Only 4 | . 4 4 2 4 . 3 2 4 1 . . . . . . . . 2 . . . . 2 1 1 1 Max Kills in Single Turn 4 | . 3 2 1 4 . 2 1 1 1 . 1 . . . . 1 1 1 . . . . 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . . 4 . 2 . . 1 . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Hostile Shots Fired 683 | . 11 45 12 80 . 8 37 15 18 6 . 15 9 . . . 29 73 2 . . 2 16 42 142 121 Missed 274 | . 3 12 2 25 . 3 16 4 14 6 . 10 6 . . . 17 31 2 . . 1 6 22 48 46 Damage Taken 8518 | . 112 427 128 677 . 86 312 165 122 . . 57 21 . . . 317 772 . 86 54 30 238 507 2590 1817 Core 2522 | . 6 73 11 96 . . 99 45 80 . . 16 . . . . 163 257 . . . . 93 132 471 980 Absorbed by Shields 80 | . . . . . . . 80 . . . . . . . . . . . . . . . . . . . Redirected to Shielding 104 | . . . . . . . . . . . . . . . . . . . . . . . . . 27 77 Core Remaining (%) 82 | 100 . 68 . . . 73 82 . . 82 . . . . 98 . 83 . . . . 77 . 82 . . Volleys Fired 241 | . 7 24 11 41 . 4 28 6 . . . . . . . . . 27 3 13 . 16 20 11 30 . Largest 2 | . 2 2 2 2 . 2 2 2 . . . . . . . . . 1 1 1 . 1 1 1 2 . Hottest 214 | . 60 65 145 105 . 112 103 155 . . . . . . . . . 98 98 98 . 98 98 98 214 . Shots Fired 358 | . 11 42 22 80 . 8 54 12 . . . . . . . . . 27 4 13 . 16 20 10 39 . Gun 208 | . 11 42 14 71 . 4 26 . . . . . . . . . . 24 . . . . . . 16 . Cannon 130 | . . . . . . 1 28 12 . . . . . . . . . 3 4 13 . 16 20 10 23 . Launcher 12 | . . . . 9 . 3 . . . . . . . . . . . . . . . . . . . . Special 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 73 | . 4 33 . . . . 26 . . . . . . . . . . 10 . . . . . . . . Thermal 233 | . . 6 22 50 . 4 28 12 . . . . . . . . . 17 4 13 . 16 20 10 31 . Explosive 12 | . . . . 9 . 3 . . . . . . . . . . . . . . . . . . . . Electromagnetic 40 | . 7 3 . 21 . 1 . . . . . . . . . . . . . . . . . . 8 . Robot Hit Streak 14 | . 3 14 8 12 . 7 8 6 . . . . . . . . . 4 2 . . . 4 . 5 . Robot Miss Streak 6 | . 3 2 2 6 . 2 4 2 . . . . . . . . . 3 1 . . . 1 2 3 . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 219 | . 4 33 15 46 . 7 31 6 2 . 5 . . . . 3 1 17 2 . . . 15 5 17 10 Core Hits 109 | . 5 12 4 28 . 10 18 4 1 . 3 . . . . 1 1 7 1 . . . 4 3 6 1 Critical Kills 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 18 | . . 3 1 . . . . . . . . . . . . . . 1 . . . . 4 3 5 1 Burn 4 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . 2 . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Corrupt 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . Sunder 8 | . . . . . . . . . . . . . . . . . . . . . . . 4 3 . 1 Melee Attacks 88 | . . . . . . . . . 2 . 10 7 . . 5 7 2 . . . . . 14 9 3 29 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 31 | . . . . . . . . . . . 10 7 . . 5 7 2 . . . . . . . . . Piercing 14 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 3 9 Entropic 43 | . . . . . . . . . . . . . . . . . . . . . . . 14 9 . 20 Sneak Attacks 3 | . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Inflicted 7345 | . 171 425 227 1140 . 344 742 151 8 . 275 . . . . 165 88 522 70 . . . 1108 477 624 808 Guns 2473 | . 70 425 151 603 . 45 367 . . . . . . . . . . 522 . . . . . . 290 . Cannons 1050 | . . . . . . 23 375 151 . . . . . . . . . . 70 . . . 97 . 334 . Explosions 914 | . 101 . . 537 . 276 . . . . . . . . . . . . . . . . . . . . Melee 2832 | . . . . . . . . . 8 . 275 . . . . 165 88 . . . . . 1011 477 . 808 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 965 | . 36 307 . . . . 367 . . . . . . . . . . 255 . . . . . . . . Thermal 2324 | . 101 94 227 410 . 45 375 151 . . . . . . . . . 267 70 . . . 97 . 487 . Explosive 813 | . . . . 537 . 276 . . . . . . . . . . . . . . . . . . . . Electromagnetic 411 | . 34 24 . 193 . 23 . . . . . . . . . . . . . . . . . . 137 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 528 | . . . . . . . . . . . 275 . . . . 165 88 . . . . . . . . . Piercing 55 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . 47 Entropic 2249 | . . . . . . . . . . . . . . . . . . . . . . . 1011 477 . 761 Highest Corruption 33 | . . . . . . . . . . . . . . . . . . 4 4 5 5 . 2 2 18 33 Average Corruption 6 | . . . . . . . . . . . . . . . . . . 3 4 4 5 . 1 2 7 19 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 60 | . . . . . . . . . . . . . . . . . . 1 6 5 . . 1 2 28 17 Message Errors 11 | . . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 6 1 Matter Fused 13 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . 5 6 Heat Flow Errors 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 2 Energy Discharges 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 1 Data Loss (minor) 7 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . 2 2 Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 1 Misfires 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 484 | . 10 . . 4 . . 14 . . . 23 . . . . 71 . . 17 . . . 213 101 . 31 Projectiles 39 | . . . . . . . 14 . . . . . . . . . . . 17 . . . 8 . . . Explosions 14 | . 10 . . 4 . . . . . . . . . . . . . . . . . . . . . . Melee 431 | . . . . . . . . . . . 23 . . . . 71 . . . . . . 205 101 . 31 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 138 | . 40 . . 50 . . 48 . . . . . . . . . . . . . . . . . . . Shots 4 | . 1 . . 2 . . 1 . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 351 | . 7 24 173 85 . 117 40 210 . . . 4 . . . . . 250 102 238 263 320 351 63 267 192 Average Temperature 83 | . 4 7 91 20 . 51 20 95 . . . 4 . . . . . 66 53 110 125 114 106 21 68 105 Received Heat Transfer 1305 | . 6 198 54 192 . 63 167 . 6 . . 12 6 . . . 45 27 . . . 9 . 97 387 36 Effects 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 10 | . . . 3 1 . . 1 . 1 . . . . . . . . 1 . . . . . . 3 . Heat Transferred 4657 | . 150 296 980 968 . 111 555 248 . . . . . . . . . 333 100 . . . 150 . 766 . Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Peak Influence 2055 | . 111 143 70 398 . 113 189 178 . . 129 . . . . 86 104 184 . . . . 175 2055 1260 1763 Initial 1144 | . . 43 . 27 . . . 58 . . 63 . . . . . 42 23 . . . . 9 98 1144 552 Average 344 | . 28 61 26 162 . 44 61 128 . . 112 . . . . 52 65 38 . . . . 63 1658 1088 1679 Maximum Alert Level 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . 5 4 5 Low Security (%) 72 | . 100 100 100 58 . 100 100 100 . . 100 . . . . 100 100 100 . . . . 100 . . . Level 1 5 | . . . . 41 . . . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 62 . Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 37 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 7 | . . . . . . . . . . . . . . . . . . . . . . . . 99 . 99 Squads Dispatched 35 | . 1 . . . . . . . . . . . . . . . . 2 . . . . 1 12 6 13 Investigation 3 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Extermination 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Reinforcement 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Assault 24 | . . . . . . . . . . . . . . . . . . . . . . . . 12 . 12 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Distress Signals 10 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 7 1 Communications Jammed 26 | . . . . . . . . . . . 1 . . . . . . . . . . . 18 6 . 1 Distress Signals 25 | . . . . . . . . . . . . . . . . . . . . . . . 18 6 . 1 Times Spotted 266 | . 6 7 4 22 . 4 15 4 2 7 4 10 2 . . 1 8 17 2 3 . 1 5 66 19 57 Peak Tracking Total 52 | . 3 4 3 4 . 3 4 4 1 7 2 5 2 . . 1 6 9 1 2 . 1 2 52 10 25 Tactical Retreats 29 | . . . . 1 . . . . 1 . . 7 . . . . 1 3 1 1 . 1 . 4 5 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Traps Triggered 9 | . 1 . . . . . 1 . . . . . . . . . 2 . . 1 1 . 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . 2 . . . . . . . . . . . . . . . 2 2 . . . . . Most Traps Carried 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Machines Disabled 14 | . . . 1 . . . 2 2 . . . . . . . . 1 . . . . . . 1 1 6 Max in Single Turn 1 | . . . 1 . . . 1 1 . . . . . . . . 1 . . . . . . 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Machines Accessed 21 | . . . . . 3 . . . 1 . . . 1 4 . . . 4 1 . 3 1 1 . 2 . Terminals 8 | . . . . . . . . . . . . . 1 . . . . 2 1 . . 1 1 . 2 . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 88 | . . . . . 31 . . . 1 . . . 1 28 . . . 8 1 . 8 5 1 . 4 . Successful 82 | . . . . . 31 . . . 1 . . . 1 28 . . . 6 1 . 8 5 1 . . . Failed 6 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 4 . Catastrophic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 14 | . . . . . . . . . . . . . 1 . . . . 2 1 . . 5 1 . 4 . Fabricators 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 77 | . . . . . 31 . . . 1 . . . 1 28 . . . 1 1 . 8 5 1 . . . Record 50 | . . . . . 31 . . . . . . . 1 11 . . . . 1 . . 5 1 . . . Part Schematic 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . . . . . . 3 . . . . . . 6 . . . . . Open Door 3 | . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . . . . . . . . . . . . . 1 . . . . 2 1 . . 1 . . 2 . Full Trace Events 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . . . 10 . . . 1 . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . . . . 187 . . . . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Total Allies 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Largest Group 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Highest-Rated Group 45 | . . . . . . . . . . . . . . . . . 45 . . . . . . . . . Highest-Rated Ally 25 | . . . . . . . . . . . . . . . . . 25 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . . . . . . . . . 12 . . . . . . . . . Total Damage 369 | . . . . . . . . . . . . . . . . . 369 . . . . . . . . . Kills 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 2 . 1 . . . . 2 . . 1 3 . 2 . . . 3 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Turns Passed 11089 | . 230 894 139 1076 1156 829 753 228 306 11 192 354 224 26 327 234 233 710 211 274 293 381 356 300 1066 286 Spaces Moved 16920 | 1 146 672 70 740 963 632 478 335 797 37 538 863 725 91 1028 622 425 1416 577 671 914 959 742 638 1334 506 Core 91 | . . . . . . . . . . . . . . . . . 8 68 . . . . . . . 15 Treads 362 | . . . . . . . . . . . . . . . . . . . . . . . . . 362 . Legs 3768 | 1 146 672 70 740 963 632 478 66 . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12699 | . . . . . . . . 269 797 37 538 863 725 91 1028 622 417 1348 577 671 914 959 742 638 972 491 Fastest Speed 25 | 120 120 120 120 120 120 120 120 29 29 29 26 28 28 28 28 25 25 28 30 30 30 32 28 28 31 39 Average Speed 53 | 120 120 120 120 120 120 120 123 53 29 29 27 28 28 28 28 25 30 35 30 30 31 32 29 31 66 40 Slowest Speed 675 | 120 120 120 120 190 120 190 130 675 29 29 28 28 28 28 28 25 200 150 30 30 32 32 32 34 145 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 32 | . . . . . . . . . . . 2 . . . . 1 . 6 . . 10 . 4 3 5 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 2 31 96 10 99 91 92 36 10 86 9 15 80 69 75 96 7 56 31 70 67 94 73 23 78 42 43 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 4 | . . . . . 1 . . . . . . . 1 1 1 . . . . . . . . . . . Known Exits Taken 16 | . . . . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 20 | . . 1 . 1 . 1 . . 3 . . 4 2 . 1 . . . 4 3 . . . . . . Spaces Dug 66 | . . . . . . . 2 . . . 2 7 . . 5 2 . 3 . 3 . 6 8 8 9 11 Terrain Destroyed 232 | . 5 . . 67 . 39 19 . . . 2 7 . . 5 2 . 6 2 13 . 16 16 10 12 11 Melee 32 | . . . . . . . . . . . 2 7 . . 5 2 . . . . . . . 2 3 11 Projectile 80 | . . . . . . . 10 . . . . . . . . . . 6 2 13 . 16 16 8 9 . AOE 120 | . 5 . . 67 . 39 9 . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Total 18464 | . 189 719 96 848 963 690 592 376 874 36 572 969 745 90 1061 691 525 1584 611 731 912 1016 843 715 1457 559 Wait 783 | . 29 . 13 23 . 45 50 1 60 . 7 95 19 . 28 62 59 111 26 40 . 41 22 32 12 8 Move 16838 | . 145 671 69 739 962 631 477 334 796 36 534 862 724 90 1027 619 424 1403 576 670 898 958 733 633 1323 504 Hop 24 | . . . . . . . . . . . 1 . . . . 1 . 6 . . 5 . 4 1 5 1 Pick Up 83 | . 4 9 1 9 1 3 10 6 4 . 7 1 . . 1 1 . 6 2 4 3 . 2 2 6 1 Fast Attach 95 | . 1 1 1 8 . 1 2 8 1 . 2 . . . . . 2 14 1 . 1 . 4 3 39 6 Attach 37 | . 1 3 1 5 . . 2 2 4 . 3 1 . . . 1 1 4 1 . 2 1 1 . 1 3 Detach 27 | . . 1 . 1 . . 1 3 2 . 2 1 . . . . 1 3 1 . . . 2 . 7 2 Swap 32 | . 1 3 . 6 . 3 8 . 1 . 2 . . . . . . 2 . . . . 2 . 4 . Drop 124 | . 1 7 . 14 . 3 14 16 4 . 4 2 1 . . . . 8 1 4 3 . 3 5 27 7 Fire 241 | . 7 24 11 41 . 4 28 6 . . . . . . . . . 27 3 13 . 16 20 11 30 . Melee 86 | . . . . . . . . . 2 . 10 7 . . 5 7 2 . . . . . 14 9 3 27 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 90 | . . . . . . . . . . . . . . . . . 36 . . . . . 36 18 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . Miscellaneous 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 3 exits: Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 15) 205 | -10/Materials | Discovered new exit (range 12) 231 | -10/Materials | Entered Mines 267 | -10/Mines | Learned 2 Materials zone layouts 305 | -10/Mines | Build established: Mutant 422 | -10/Mines | Discovered new exit (range 4) 493 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 712 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 715 | -10/Mines | Found Prototype Device 778 | -10/Mines | Learned location of 1 exit from Materials 948 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1083 | -10/Mines | Discovered new exit (range 4) 1123 | -10/Mines | Build established: Scavenger-Mutant 1125 | -10/Mines | Entered Materials 1125 | -9/Materials | Evolved 2 slots: Utility x2 1126 | -9/Materials | Identified exit to Materials 1258 | -9/Materials | Discovered new exit (range 6) 1264 | -9/Materials | Entered Mines 1336 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1338 | -9/Mines | Discovered new exit (range 5) 1426 | -9/Mines | Learned Materials non-interactive machine intel 1702 | -9/Mines | Discovered exit to Materials (range 10) 1867 | -9/Mines | Found a hidden stash of uninstalled traps 2097 | -9/Mines | Discovered exit to Materials (range 14) 2131 | -9/Mines | Build established: Mutant 2340 | -9/Mines | Entered Exiles 2358 | -9/Exiles | Discovered new exit (range 15) 2375 | -9/Exiles | Met 8R-AWN 2418 | -9/Exiles | Met EX-HEX 2452 | -9/Exiles | Met EX-BIN 2466 | -9/Exiles | Aligned with FarCom system 2467 | -9/Exiles | Given EX-Vault access code 2626 | -9/Exiles | Build established: Scavenger-Mutant 2646 | -9/Exiles | Met EX-DEC 2772 | -9/Exiles | Visited The Gauntlet 3114 | -9/Exiles | Discovered new exit (range 10) 3323 | -9/Exiles | Learned location of Zion (-7) 3496 | -9/Exiles | Entered Mines 3692 | -8/Mines | Discovered exit to Materials (range 9) 4325 | -8/Mines | Entered Materials 4325 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4326 | -8/Materials | Loaded intel: 43 non-interactive machine locations 4779 | -8/Materials | Discovered new exit (range 10) 5078 | -8/Materials | Entered Factory 5078 | -7/Factory | Evolved 2 slots: Utility x2 5277 | -7/Factory | Discovered new exit (range 16) 5306 | -7/Factory | Entered Lower Caves 5307 | -7/Lower Caves | Learned 8 Factory zone layouts 5310 | -7/Lower Caves | Identified Exp. Sensor Array 5356 | -7/Lower Caves | Learned Factory terminal intel 5410 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5494 | -7/Lower Caves | Build established: Scavenger-Sprinter 5507 | -7/Lower Caves | Found DCF Scrap (11 items) 5602 | -7/Lower Caves | Discovered new exit (range 14) 5612 | -7/Lower Caves | Entered another Lower Caves area 5613 | -7/Lower Caves | Discovered new exit (range 6) 5623 | -7/Lower Caves | Entered Factory 5623 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5624 | -6/Factory | Identified exit to Lower Caves 5625 | -6/Factory | Loaded intel: 26 terminal locations 5782 | -6/Factory | Discovered exit to Lower Caves (range 10) 5815 | -6/Factory | Entered Lower Caves 5917 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6158 | -6/Lower Caves | Discovered new exit (range 12) 6158 | -6/Lower Caves | Learned 4 Factory zone layouts 6161 | -6/Lower Caves | Identified exit to Lower Caves 6169 | -6/Lower Caves | Entered another Lower Caves area 6174 | -6/Lower Caves | Learned Factory terminal intel 6197 | -6/Lower Caves | Build established: Infiltrator-Ninja 6244 | -6/Lower Caves | Activated DRS Beacon 6302 | -6/Lower Caves | Spotted B-75 Beast 6331 | -6/Lower Caves | Learned Factory terminal intel 6333 | -6/Lower Caves | Encountered a Warlord checkpoint 6371 | -6/Lower Caves | Discovered new exit (range 15) 6375 | -6/Lower Caves | Identified exit to Data Miner 6393 | -6/Lower Caves | Entered Data Miner 6393 | -6/Data Miner | Discovered new exit (range 6) 6399 | -6/Data Miner | Met Data Miner 6404 | -6/Data Miner | Learned location of Section 7 (-2) 6404 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6409 | -6/Data Miner | Received God Mode back door access code from Data Miner 6418 | -6/Data Miner | Identified exit to Proximity Caves 6419 | -6/Data Miner | Entered Proximity Caves 6423 | -5/Proximity Caves | Learned 4 Factory zone layouts 6478 | -5/Proximity Caves | Learned location of Warlord (-4) 6744 | -5/Proximity Caves | Discovered new exit (range 8) 6746 | -5/Proximity Caves | Identified exit to Factory 6746 | -5/Proximity Caves | Entered Factory 6746 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6747 | -5/Factory | Identified exit to Upper Caves 6747 | -5/Factory | Identified exit to Factory 6748 | -5/Factory | Loaded intel: 28 terminal locations 6974 | -5/Factory | Discovered new exit (range 15) 6980 | -5/Factory | Identified exit to Extension 6980 | -5/Factory | Entered Extension 6991 | -5/Extension | Rescued a captive Derelict 7037 | -5/Extension | Rescued a captive Derelict 7156 | -5/Extension | Spotted B-75 Beast 7158 | -5/Extension | Spotted B-75 Beast 7190 | -5/Extension | Discovered new exit (range 16) 7190 | -5/Extension | Discovered exit to Factory (range 15) 7194 | -5/Extension | Lost 5 parts (1p3n1w) 7203 | -5/Extension | Identified exit to Cetus 7213 | -5/Extension | Entered Factory 7213 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7214 | -4/Factory | Loaded intel: 25 terminal locations 7260 | -4/Factory | Found Prototype Processor 7270 | -4/Factory | Identified Exp. Signal Interpreter 7466 | -4/Factory | Fabricated Exp. Signal Interpreter? 7468 | -4/Factory | Build established: Infiltrator-Scout 7618 | -4/Factory | Lost 4 parts (1p2n1u) 7732 | -4/Factory | Lost 4 parts (1p2n1w) 7900 | -4/Factory | Build established: Hacker-Sprinter 7913 | -4/Factory | Discovered new exit (range 16) 7919 | -4/Factory | Found Exp. Signal Interpreter 7923 | -4/Factory | Identified exit to Upper Caves 7923 | -4/Factory | Entered Upper Caves 7956 | -4/Upper Caves | Learned Research garrison access intel 8019 | -4/Upper Caves | Learned Research security intel 8024 | -4/Upper Caves | Learned Research non-interactive machine intel 8126 | -4/Upper Caves | Discovered new exit (range 15) 8130 | -4/Upper Caves | Identified exit to Upper Caves 8134 | -4/Upper Caves | Entered another Upper Caves area 8150 | -4/Upper Caves | Discovered new exit (range 10) 8151 | -4/Upper Caves | Identified exit to Research 8204 | -4/Upper Caves | Build established: Hacker-Scout 8307 | -4/Upper Caves | Found DCF Scrap (14 items) 8404 | -4/Upper Caves | Discovered new exit (range 10) 8407 | -4/Upper Caves | Identified exit to Warlord 8408 | -4/Upper Caves | Entered Warlord 8422 | -4/Warlord | System corruption cleaned by Quarantine Array 8474 | -4/Warlord | Opened side exit 8480 | -4/Warlord | Discovered new exit (range 10) 8575 | -4/Warlord | Warlord's base attacked by MAIN.C 8588 | -4/Warlord | Found Prototype Piercing Weapon 8588 | -4/Warlord | Identified Vortex Lance 8590 | -4/Warlord | Found Vortex Lance 8647 | -4/Warlord | Met Warlord 8701 | -4/Warlord | Identified exit to Proximity Caves 8701 | -4/Warlord | Entered Proximity Caves 8726 | -3/Proximity Caves | Learned location of 2 exits from Upper Caves 8726 | -3/Proximity Caves | Learned Armory emergency access door positions 8896 | -3/Proximity Caves | Build established: Hacker-Ninja 9071 | -3/Proximity Caves | Discovered exit to Research (range 16) 9082 | -3/Proximity Caves | Entered Research 9082 | -3/Research | Evolved 2 slots: Utility x2 9083 | -3/Research | Identified exit to Testing 9085 | -3/Research | Loaded intel: 59 non-interactive machine locations 9086 | -3/Research | Loaded intel: 4 garrison access locations 9425 | -3/Research | Discovered exit to Testing (range 10) 9438 | -3/Research | Entered Testing 9439 | -3/Testing | Maximum security lockdown engaged 9641 | -3/Testing | Build established: Infiltrator-Ninja 9654 | -3/Testing | Spotted Alpha 7 9665 | -3/Testing | Spotted Striker 9671 | -3/Testing | Destroyed Striker 9689 | -3/Testing | Spotted Striker 9695 | -3/Testing | Spotted Investigator 9729 | -3/Testing | Lost 4 parts (1p2u1w) 9735 | -3/Testing | Discovered new exit (range 8) 9738 | -3/Testing | Identified exit to Research 9738 | -3/Testing | Entered Research 9738 | -2/Research | Warlord forces began assault on 0b10 9738 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9838 | -2/Research | Met up with Warlord 9848 | -2/Research | Research machine network offline 10035 | -2/Research | Borebot progress halted 10081 | -2/Research | Discovered new exit (range 16) 10101 | -2/Research | Borebot progress halted 10112 | -2/Research | Identified exit to Access 10231 | -2/Research | Build established: Hacker-Skirmisher 10449 | -2/Research | Spotted Executioner 10452 | -2/Research | Spotted Striker 10498 | -2/Research | System corruption reached 10% 10535 | -2/Research | Lost 6 parts (2p3u1w) 10543 | -2/Research | Found Exp. Signal Interpreter 10593 | -2/Research | Borebot progress halted 10608 | -2/Research | Spotted Striker 10608 | -2/Research | Spotted Striker 10624 | -2/Research | Spotted Striker 10637 | -2/Research | Spotted B-90 Cyclops 10638 | -2/Research | Lost 5 allies 10653 | -2/Research | Met DD-05H 10798 | -2/Research | Discovered new exit (range 11) 10798 | -2/Research | Spotted B-90 Cyclops 10803 | -2/Research | Identified exit to Quarantine 10804 | -2/Research | Entered Quarantine 10805 | -2/Quarantine | Maximum security lockdown engaged 10817 | -2/Quarantine | Found Alien Artifact 10817 | -2/Quarantine | Identified Phase Armor 10903 | -2/Quarantine | Found Alien Reactor 10903 | -2/Quarantine | Identified Matter Drive 10934 | -2/Quarantine | Spotted Alpha 7 11000 | -2/Quarantine | Found Alien Artifact 11000 | -2/Quarantine | Identified Subatomic Replicator 11008 | -2/Quarantine | Met incapacitated Sigix Warrior 11008 | -2/Quarantine | Lockdown squad dispatched 11013 | -2/Quarantine | Used Subatomic Replicator to replicate Sigix Containment Pod 11013 | -2/Quarantine | Garrison activated, responded to threat 11014 | -2/Quarantine | Found Sigix Containment Pod 11065 | -2/Quarantine | Spotted Lightning 11067 | -2/Quarantine | Spotted Executioner 11076 | -2/Quarantine | Spotted Lightning 11083 | -2/Quarantine | Core integrity fell below 50% 11084 | -2/Quarantine | Spotted Lightning 11087 | -2/Quarantine | System corruption reached 30% 11089 | -2/Quarantine | Core integrity fell below 20% 11090 | -2/Quarantine | Destroyed by Lightning with EMDS Last Messages --------------- 11086_ P-80 Master unfolds itself. 11086_ H-88 Terminator unfolds itself. 11086_ P-80 Master unfolds itself. 11086_ I-47 Archangel unfolds itself. 11086_ Penetrated by Slug. 11087_ EMDS Slug penetrates Wall. 11088_ Penetrated by EMDS Slug. 11088_ Penetrated by Slug. 11088_ Slug penetrates Wall. 11089_ P-80 Master resets H-88 Terminator, system corruption cleaned. 11089_ EMDS Slug penetrates Wall. 11089_ Slug penetrates Wall. 11089_ Imp. System Shield destroyed. 11090_ Penetrated by Slug. 11090_ System Shield destroyed. 11090_ Penetrated by Slug. 11090_ Penetrated by EMDS Slug. [Achievement: 20k Club] [Achievement: Tester] Map ----- +----------------------------------------------------+ | ???# # """" # # #????????????????? | | ???+ # """" + # "" #????????????????? | | ???# # """" # # """ #????##??????????? | | ???# # """" # / " #####"#??????????? | | ???#### # """" # # """ + #???????????? | | ??????# # """" *# # *%"" #### #???????????? | | ??????? # """" # # " #??# #???????????? | | ??????? # """" # ###########??# #???????????? | | ??????? # # # #??????# #???????????? | | ??????? # # # """ #??????# #???????????? | | ???????## ! ! #ppp # """ #??????# #???????????? | | ????????########## p# R" ########"##??????????? | | ????????########## p # """ # #??????????? | | ????????# #pp # "" # """ #??????????? | | ????????# """ # pi# # """ ! #??????????? | | ????????# """ # p# """ # "" ! #??????????? | | ????????# * """ # h# """ # [ #??????????? | | ????????# """ + !/ + """ # #??????????? | | ????????# """ # " hh " #??????????? | | ????????# """ # C # * # C% #????#?????? | | ????????# """ # E#############/### #?????? | | ????????# # p hm h%pi #?????? | | ????????########## h p #?????? | | ?????????????????# #?????? | | ?????????????????# #?????? | | ???????????##############@##################?????? | | ???????????# # #??????##? | | ???????????# """"""" # """" #??????#"# | | ???????????# " " # """ #???????# | | ???????????# " """ " # """" #???????# | | ???????????# " "!" " # """" #???????# | | ???????????# " "" " # """" #???????# | | ???????????# " " # "" #???????# | | ???????????# # ????????# | | ??????????#############;##########"+############# | | ??????????# | | ??????????# ^ | | ??????????# ^ | | ??????????# | | ?????????#####+######+#############+#############+ | | ?????????# # #?# #????# | | ?????????#""" # """ #?# T ] #????# """ | | ?????????#""" """ # """ #?# #????# " " | | ?????????#"S """ # """ #?#= ] #????# """ | | ?????????#""" """ # #?# #????# "" | | ?????????# "" """ # ! #?# ] """ #????# """ | | ?????????# """ # #?# """ #????# | | ?????????# # ""T"" #?# """ #????# | | ?????????########### """"" #?###########????# | | ????????????????????#########????????????????##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 57 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 30 Additional Mass Support 6 Corruption Containment 8 Corruption Block 20 Armor Coverage 230 Propulsion Shielding 66 Evasion (%) 76 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 6 Energy Filtering 30 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 32 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Enh. Gauss Cannon | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Exp. Signal Interpreter | -4/Factory | Scanalyzed Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Exp. Signal Interpreter | x1 | -4/Factory Alien Tech Used ----------------- Phase Armor Matter Drive Subatomic Replicator Achievements -------------- 20k Club Error 47 False Reunion No Signal Tester Challenges ------------ None Game ------ Seed SpliceFlakExoskeleton Manual? 0 Play Time 03:52:44 Cumulative 100.9 hours Start 2025.01.10 @ 17:37:30 End 2025.01.10 @ 21:43:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 50 Achievement% 38 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 035139f7-9dd1-4e7c-a96e-7dbbb6f7636e