Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.19 @ 23:21:31 Player: TheLostLambda Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (117) 585 Value Destroyed (3628) 3628 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (585) 585 TOTAL SCORE: 9198 Bonus ------- High Alert Combat Kills 90 Follower Combat Kills 495 Cogmind --------- Core Integrity 0/1000 Matter 17/300 Energy 98/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Armored Scrap Engine > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink System Shield Advanced Drone Bay (2/2) Hypervelocity Gauss Cannon Peak State ------------ > --- POWER ------------ Fission-Nuclear Core > --- PROPULSION ------- Hovering Antigrav-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Cooling System Medium Storage Unit IFF Parser Advanced Targeting Computer Improved Kinecellerator > --- WEAPON ----------- Flak Gun Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Advanced Heat Sink Improved Trap Scanner Improved Signal Interpreter Advanced Targeting Computer Energy Filter System Shield System Shield Advanced Drone Bay [Rating: 77] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Constructs Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Utility Shielding Weapon Plasma Cannon Energy Gun Makeshift Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Constructs Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Greatsword Build | -11 -10 -10 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Slots Evolved 10 | . . . 4 2 . . 4 Power 1 | . . . . 1 . . . Propulsion 2 | . . . . 1 . . 1 Utility 5 | . . . 3 . . . 2 Weapon 2 | . . . 1 . . . 1 Parts Attached 104 | 7 18 6 37 2 10 10 14 Power 13 | 1 1 1 3 1 2 1 3 Engine 7 | 1 1 1 2 . 1 1 . Core 6 | . . . 1 1 1 . 3 Reactor . | . . . . . . . . Propulsion 25 | 2 4 2 9 . 3 4 1 Treads 16 | . 4 . 6 . 3 3 . Leg 2 | . . . 2 . . . . Wheel 6 | 2 . 2 1 . . 1 . Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 31 | 2 5 . 11 . 2 5 6 Device 18 | 1 2 . 5 . 2 3 5 Storage 3 | 1 2 . . . . . . Processor 5 | . 1 . 2 . . 1 1 Hackware . | . . . . . . . . Protection 5 | . . . 4 . . 1 . Artifact . | . . . . . . . . Weapon 35 | 2 8 3 14 1 3 . 4 Energy Gun 12 | . 4 1 5 . 2 . . Energy Cannon 4 | . . . 3 . 1 . . Ballistic Gun 8 | 2 2 1 2 . . . 1 Ballistic Cannon 3 | . . . . . . . 3 Launcher 4 | . . 1 3 . . . . Special Weapon 1 | . 1 . . . . . . Impact Weapon 1 | . 1 . . . . . . Slashing Weapon 2 | . . . 1 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 10 | . . . 4 . 5 1 . Parts Lost 34 | . 6 3 7 . . . 18 Power 7 | . 1 1 1 . . . 4 Propulsion 9 | . 1 2 2 . . . 4 Utility 9 | . . . 3 . . . 6 Weapon 9 | . 4 . 1 . . . 4 Highest Loss Streak 9 | . 3 1 3 . . . 9 To Critical Strikes . | . . . . . . . . Average Backups 8 | 5 8 9 8 9 9 9 8 Power . | . . . . . 1 . . Propulsion 1 | 3 1 1 1 1 1 1 . Utility 4 | . 3 5 2 4 4 5 8 Weapon 2 | . 2 2 3 2 2 1 . Tool/Special . | . . . . . . . . Unused Backups 22 | 1 4 2 3 . 1 3 8 Power 2 | . 1 . . . 1 . . Propulsion 5 | . 2 . 2 . . 1 . Utility 13 | 1 1 1 1 . . 1 8 Weapon 2 | . . 1 . . . 1 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 89 | . 96 99 91 99 100 84 63 Engine 8 | . 14 13 6 . 3 6 3 Core 2 | . . . 1 14 10 4 3 Treads 16 | . 19 23 15 23 23 13 . Wheel 3 | . 7 3 1 . . 3 2 Device 15 | . 12 14 15 23 23 15 18 Storage 9 | . 14 14 9 7 7 7 4 Processor 3 | . 1 . 6 . . 6 5 Protection 4 | . . . 13 7 7 2 2 Energy Gun 4 | . 6 12 3 . . . . Energy Cannon 7 | . . . 6 18 20 19 4 Ballistic Gun 3 | . 10 2 . . . . 3 Launcher 1 | . . 6 3 . . . . Impact Weapon 2 | . 7 6 1 . . . . Slashing Weapon 2 | . . . 5 3 2 1 2 Peak Build Rating 77 | 8 12 15 37 34 39 60 77 Average Rating 28 | 5 9 13 28 33 35 46 60 On Entrance 22 | . 8 10 14 28 34 39 50 Avg Prop Armor Cover (%) 10 | . . 13 9 . . . 9 Naked Turns . | . . . . . . . . Heaviest Build 58 | 13 22 24 45 51 56 56 58 Greatest Support 60 | 32 40 40 40 60 60 60 51 Greatest Overweight (x) 11 | . . 2 11 . . 1 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 9 Most Carried 10 | 8 10 10 10 10 10 10 10 Average Carried 8 | 5 8 9 9 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 5 Final Carried 10 | 8 9 9 7 10 10 8 5 Scrap Engine Consumption 66 | . . . . . . 40 26 Constructs Created 7 | . . . . . . 4 3 Constructs Modified 12 | . . . . . . 8 4 Class Distribution -------------------- 44% | Mutant 12% | Commander-Skirmisher 10% | Scavenger-Mutant 7% | Commander-Construct 4% | Gladiator 4% | Scavenger-Tank 3% | Scavenger-Gladiator 3% | Tank 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Commander-Skirmisher | -7/Recycling Mutant | -5/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -5 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Matter Collected 2275 | 297 252 242 685 . 186 154 459 Remotely . | . . . . . . . . Salvage Created 4285 | 125 940 227 1618 97 342 442 494 Parts 231 | 10 65 10 91 1 20 14 20 Haulers Intercepted 4 | . 2 . 2 . . . . Recyclers Shooed 3 | . 1 . 1 . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 2 | . . 2 . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Combat Hostiles Destroyed 83 | . 21 8 29 2 5 7 11 Melee 17 | . 3 . 14 . . . . Guns 22 | . 13 2 3 . . . 4 Cannons 23 | . . . 4 1 5 7 6 AOE 14 | . 2 5 7 . . . . Classes Destroyed 15 | 2 7 3 3 . . . . Worker 7 | . 3 . 4 . . . . Builder 6 | . 1 . 2 . 1 . 2 Tunneler 2 | 2 . . . . . . . Hauler 4 | . 2 . 2 . . . . Recycler 6 | 1 1 . 3 . . 1 . Mechanic 1 | . . . 1 . . . . Operator 2 | . 2 . . . . . . Watcher 6 | . 3 . 2 . 1 . . Swarmer 19 | . 9 . 6 . . 1 3 Grunt 32 | . 12 . 13 2 1 . 4 Duelist 2 | . . . 1 . . . 1 Sentry 15 | . . . 7 . 3 4 1 Hunter 4 | . . 2 2 . . . . Programmer 5 | . . 1 . . 1 1 2 Subdweller 6 | . . 5 . . . 1 . Best Kill Streak 11 | 1 7 3 11 2 2 3 4 Combat Bots Only 7 | . 4 3 7 2 2 3 4 Max Kills in Single Turn 3 | 1 2 2 3 1 1 2 2 Gunslinging . | . . . . . . . . Exploded 3 | . 1 1 3 . . . . Melee 1 | . 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Hostile Shots Fired 633 | . 126 37 141 8 15 30 276 Missed 176 | . 36 13 30 4 7 8 78 Hits 457 | . 90 24 111 4 8 22 198 Melee 11 | . . . . . . . 11 Projectile 446 | . 90 24 111 4 8 22 187 AOE 15 | . 1 . . . . . 14 Critical Strikes 26 | . 1 1 7 . . 1 16 Damage Taken 8238 | . 1124 506 1547 65 169 221 4606 Core 1559 | . 125 102 241 . 16 22 1053 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 107 | . . . 3 . 3 10 91 Regen/Repaired (Parts) 808 | . 121 . 162 . . 15 510 Core Remaining (%) 64 | 100 . 9 56 . . 94 . Volleys Fired 250 | 16 77 16 50 5 10 10 66 Largest 4 | 2 2 2 3 3 3 3 4 Hottest 240 | 40 120 90 240 240 240 190 186 Shots Fired 468 | 32 130 25 72 12 30 28 139 Gun 273 | 32 124 17 34 . . . 66 Cannon 168 | . . . 25 12 30 28 73 Launcher 21 | . . 8 13 . . . . Special 6 | . 6 . . . . . . Kinetic 211 | 32 67 12 5 . . . 95 Thermal 171 | . 6 13 48 12 30 28 34 Explosive 8 | . . . 8 . . . . Electromagnetic 78 | . 57 . 11 . . . 10 Robot Hit Streak 17 | 6 8 8 12 7 10 8 17 Robot Miss Streak 6 | 4 5 1 4 3 3 2 6 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 318 | 18 72 22 86 8 15 14 83 Core Hits 184 | 7 34 15 56 2 11 9 50 Critical Kills 6 | . 2 . . 1 . . 3 Critical Parts Destroyed 11 | . 3 3 . . . . 5 Critical Strikes 30 | . 5 4 9 1 . . 11 Burn 6 | . . 1 4 . . . 1 Meltdown 2 | . . . . 1 . . 1 Destroy 9 | . . . . . . . 9 Smash 8 | . 5 3 . . . . . Sever 5 | . . . 5 . . . . Melee Attacks 111 | . 24 13 59 3 9 . 3 Impact 39 | . 24 13 2 . . . . Slashing 72 | . . . 57 3 9 . 3 Piercing . | . . . . . . . . Sneak Attacks 10 | . 2 . 7 1 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10020 | 155 1555 1158 4338 271 392 404 1747 Guns 2558 | 155 720 214 461 . . . 1008 Cannons 2008 | . . . 303 178 392 404 731 Explosions 2103 | . 192 825 1086 . . . . Melee 3335 | . 635 119 2488 93 . . . Ramming 16 | . 8 . . . . . 8 Kinetic 2494 | 155 205 844 60 . . . 1230 Thermal 2376 | . 192 195 610 178 392 404 405 Explosive 771 | . . . 771 . . . . Electromagnetic 1028 | . 515 . 409 . . . 104 Impact 787 | . 635 119 33 . . . . Slashing 2548 | . . . 2455 93 . . . Piercing . | . . . . . . . . Highest Corruption 20 | . . 1 3 . . 1 20 Average Corruption 3 | . . 1 2 . . 1 12 Corruption Purged 4 | . . . 3 . . 1 . Corruption Blocked . | . . . . . . . . Effects 50 | . . 5 18 . . 3 24 Message Errors 16 | . . 1 6 . . 2 7 Matter Fused 8 | . . 1 2 . . . 5 Heat Flow Errors 8 | . . 3 3 . . . 2 Energy Discharges 4 | . . . 3 . . . 1 Parts Rejected 2 | . . . . . . . 2 Data Loss (minor) 5 | . . . 3 . . . 2 Data Loss (major) 1 | . . . . . . . 1 Misfires 4 | . . . 1 . . 1 2 Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 883 | . 244 141 411 83 . 2 2 Projectiles 8 | . . . 4 . . 2 2 Explosions 111 | . 41 48 22 . . . . Melee 764 | . 203 93 385 83 . . . Knockbacks 11 | . 5 . 1 . . . 5 Impact 6 | . 5 . 1 . . . . Kinetic 5 | . . . . . . . 5 Secondary . | . . . . . . . . Self-Inflicted Damage 220 | . 79 12 126 . . . 3 Shots 7 | . 3 1 3 . . . . Rammed 5 | . 2 . . . . . 3 Targets Rammed 5 | . 2 . . . . . 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 315 | . 308 197 315 169 246 145 264 Average Temperature 74 | . 69 92 76 80 91 44 78 Received Heat Transfer 1506 | . 486 30 639 36 24 69 222 Effects 2 | . . . 1 . . . 1 Energy Bleed 2 | . . . 1 . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 2 | . . . . . . . 2 Combat Hostiles 1 | . . . . . . . 1 Robots Corrupted 7 | . 5 1 1 . . . . Combat Hostiles 5 | . 3 1 1 . . . . Parts Fried 7 | . 4 2 1 . . . . Impact Corruptions 16 | . 13 3 . . . . . Robots Melted 2 | . . . . 1 . . 1 Combat Hostiles 2 | . . . . 1 . . 1 Parts Melted 15 | . . . 3 2 1 5 4 Heat Transferred 5026 | . 300 481 1562 350 724 698 911 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . 4 . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Maximum Alert Level 2 | . 1 . 2 1 . 1 1 Low Security (%) 68 | 100 59 . 56 43 100 96 36 Level 1 20 | . 40 . 2 56 . 3 63 Level 2 10 | . . . 41 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 579 | 5 279 . 579 249 166 217 365 Initial 249 | . . . . 249 89 45 50 Average 137 | . 118 . 244 207 133 41 177 Influence Increases 3235 | 15 675 60 1021 48 208 328 880 Destroy 0b10 Robot/C 1780 | . 420 60 580 40 100 160 420 Destroy 0b10 Robot/NC 190 | 15 60 . 70 . 10 5 30 Destroy Leader 394 | . 100 . 158 . 42 . 94 Allied During Kill 259 | . . . . . . 123 136 Successful Hack 138 | . 23 . 39 5 22 27 22 Disable Machine 150 | . 45 . 75 . 15 . 15 Destroy Structure 124 | . 12 . 69 3 19 13 8 Advance Influence 50 | . . . . . . . 50 Lose Combat Pursuer 150 | . 15 . 30 . . . 105 Influence Decreases 2999 | 15 468 267 472 400 288 445 644 Entered New Map 580 | . . 100 . 300 108 72 . Time Decay 1967 | 15 408 167 432 100 180 353 312 Lost Part 280 | . 60 . 40 . . . 180 Lost Ally 172 | . . . . . . 20 152 Squads Dispatched 25 | . 6 . 6 2 . . 11 Investigation 7 | . 3 . 2 . . . 2 Extermination 2 | . . . . . . . 2 Reinforcement 8 | . 3 . 3 1 . . 1 Assault . | . . . . . . . . Garrison 8 | . . . 1 1 . . 6 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Distress Signals 10 | . . . 6 1 1 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 152 | . 34 11 42 6 7 9 43 Peak Tracking Total 13 | . 6 3 7 3 2 2 13 Tactical Retreats 7 | . 1 3 1 . . . 2 Traps | -11 -10 -10 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Traps Triggered 8 | . 3 . 1 . 1 . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Machines Disabled 10 | . 3 . 5 . 1 . 1 Max in Single Turn 2 | . 1 . 2 . 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Machines Accessed 40 | . 7 . 12 3 3 12 3 Terminals 28 | . 4 . 10 2 3 6 3 Fabricators 1 | . . . . 1 . . . Repair Stations 2 | . 1 . 1 . . . . Recycling Units 6 | . 2 . . . . 4 . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 144 | . 19 . 43 8 13 52 9 Successful 96 | . 13 . 26 5 8 40 4 Failed 48 | . 6 . 17 3 5 12 5 Catastrophic 10 | . 1 . 2 1 . 5 1 Database Lockouts . | . . . . . . . . Manual 49 | . 6 . 23 3 7 7 3 Terminals 89 | . 13 . 32 7 13 15 9 Fabricators 1 | . . . . 1 . . . Repair Stations 7 | . 2 . 5 . . . . Recycling Units 14 | . 4 . . . . 10 . Scanalyzers 6 | . . . 6 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 57 | . 4 . 10 3 6 31 3 Record 27 | . . . 1 . . 25 1 Part Schematic 1 | . . . . . . 1 . Prototype ID Bank 5 | . 1 . 1 . 1 1 1 Level Access Points 1 | . . . 1 . . . . Branch Access Points 3 | . 1 . 1 1 . . . Machine Index 1 | . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . Repair Station Index 1 | . . . 1 . . . . Alert Level 8 | . 2 . 2 1 1 1 1 Locate Traps 2 | . . . . . 2 . . Hauler Manifests 2 | . . . 1 1 . . . Registered Components 1 | . . . . . 1 . . Zone Layout 2 | . . . . . 1 1 . Release Object 2 | . . . . . . 2 . Fabricator Hacks 1 | . . . . 1 . . . Network Status 1 | . . . . 1 . . . Repair Station Hacks 6 | . 2 . 4 . . . . Scan Component 3 | . 1 . 2 . . . . Repair 3 | . 1 . 2 . . . . Recycling Unit Hacks 8 | . 3 . . . . 5 . Report Inventory 4 | . 2 . . . . 2 . Retrieve Components 4 | . 1 . . . . 3 . Scanalyzer 6 | . . . 6 . . . . Insert Component 1 | . . . 1 . . . . Retrieve Study 5 | . . . 5 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 18 | . 4 . 6 1 2 4 1 Terminals 17 | . 3 . 6 1 2 4 1 Botnet 17 | . 3 . 6 1 2 4 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Mask 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 33 | . 5 . 11 2 3 9 3 Full Trace Events 3 | . . . 1 . . 1 1 Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 4 | . . . 4 . . . . Parts Repaired 3 | . 1 . 2 . . . . Time 102 | . 26 . 76 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 32 | . 9 . . . . 23 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . . 2 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Total Allies 12 | . . . . . 10 2 . Largest Group 12 | . . . . . 10 12 11 Highest-Rated Group 237 | . . . . . 173 237 221 Highest-Rated Ally 32 | . . . . . 29 32 32 Total Orders . | . . . . . . . . Ally Attacks 102 | . . . . . . 23 79 Total Damage 1664 | . . . . . . 321 1343 Kills 18 | . . . . . . 3 15 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Active Infowar (turns) 7363 | 48 1130 1048 1827 213 370 1916 811 Optics 268 | . . . 174 . 94 . . IFF 264 | . . . . . . . 264 Terrain 3552 | . 201 1048 101 . . 1825 377 Structural 2566 | . . . 1722 213 370 91 170 Traps 156 | . . . . . . . 156 Seismic 777 | 48 627 . 102 . . . . T.N.C. 302 | . 302 . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Turns Passed 9283 | 355 2105 1257 2104 213 370 1941 938 Spaces Moved 5325 | 305 1269 779 1016 113 158 927 758 Core 36 | 23 . . 1 . . . 12 Treads 3064 | . 845 486 735 113 158 727 . Legs 31 | . . . 31 . . . . Wheels 1625 | 282 424 293 249 . . 200 177 Hover 569 | . . . . . . . 569 Flight . | . . . . . . . . Fastest Speed 50 | 50 100 110 95 160 160 94 50 Average Speed 139 | 96 139 143 156 160 160 163 92 Slowest Speed 600 | 100 160 160 600 160 160 232 211 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 1 | . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 8 98 49 78 5 34 98 16 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 33 | . 4 1 14 2 6 3 3 Terrain Destroyed 230 | . 10 122 65 2 17 11 3 Melee 24 | . 1 1 11 2 6 . 3 Projectile 35 | . 3 . 10 . 11 11 . AOE 171 | . 6 121 44 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Total 6575 | 337 1426 872 1346 129 234 1343 888 Wait 549 | . 7 39 114 . 29 350 10 Move 5318 | 304 1268 778 1015 112 157 926 758 Hop . | . . . . . . . . Pick Up 76 | 9 15 9 22 5 1 7 8 Fast Attach 42 | 7 3 1 12 . . 5 14 Attach 35 | . 7 3 14 2 1 2 6 Detach 9 | . 1 . 3 . . 2 3 Swap 76 | . 10 6 28 2 18 7 5 Drop 91 | 1 12 7 29 . 7 23 12 Fire 250 | 16 77 16 50 5 10 10 66 Melee 111 | . 24 13 59 3 9 . 3 Ram 3 | . . . . . . . 3 Kick . | . . . . . . . . Crush 2 | . 2 . . . . . . Escape Stasis . | . . . . . . . . Rewire 13 | . . . . . 2 11 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Recycling -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 356 | -11/Scrapyard | Entered Materials 357 | -10/Materials | Build established: Mutant 1170 | -10/Materials | Identified exit to Mines 1324 | -10/Materials | Discovered new exit (range 11) 1518 | -10/Materials | Lost 3 parts (3w) 1564 | -10/Materials | Lost 3 parts (1p1n1w) 1796 | -10/Materials | Discovered new exit (range 15) 1862 | -10/Materials | Repaired Lgt. Treads 2089 | -10/Materials | Discovered new exit (range 15) 2445 | -10/Materials | Discovered new exit (range 8) 2461 | -10/Materials | Entered Subcaves 2462 | -10/Subcaves | Approached by a straggling Scientist 2563 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 2723 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2732 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2733 | -10/Subcaves | Discovered new exit (range 8) 2754 | -10/Subcaves | Learned 8 Materials zone layouts 2861 | -10/Subcaves | Core integrity fell below 50% 2913 | -10/Subcaves | Ambushed by research squad 2970 | -10/Subcaves | Build established: Scavenger-Mutant 3214 | -10/Subcaves | Core integrity fell below 20% 3507 | -10/Subcaves | Build established: Mutant 3718 | -10/Subcaves | Entered Materials 3718 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 3719 | -8/Materials | Identified exit to Factory 3858 | -8/Materials | Lost 3 parts (1p2u) 4342 | -8/Materials | Repaired Cooling System? 4565 | -8/Materials | Garrison activated, responded to threat 4780 | -8/Materials | Repaired Greatsword 4936 | -8/Materials | Lost 3 parts (1n1u1w) 4944 | -8/Materials | Destroyed 7 combat bots 5822 | -8/Materials | Entered Factory 5822 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5877 | -7/Factory | Identified exit to Storage 5877 | -7/Factory | Identified exit to Lower Caves 6019 | -7/Factory | Garrison activated, responded to threat 6035 | -7/Factory | Entered Storage 6351 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6388 | -7/Storage | Used back door to open Recycling access 6388 | -7/Storage | Discovered new exit (range 5) 6405 | -7/Storage | Entered Recycling 6405 | -7/Recycling | Accompanied by 10 allies 6771 | -7/Recycling | Build established: Commander-Skirmisher 6981 | -7/Recycling | Discovered new exit (range 11) 7166 | -7/Recycling | Entered Scraplab 7176 | -7/Recycling | Found Prototype Device 7176 | -7/Recycling | Identified Scrap Engine 8061 | -7/Recycling | Build established: Commander-Construct 8346 | -7/Recycling | Entered Factory 8346 | -5/Factory | Accompanied by 11 allies 8346 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 8630 | -5/Factory | Garrison activated, responded to threat 8701 | -5/Factory | Lost 4 allies 8783 | -5/Factory | Lost 4 allies 8889 | -5/Factory | System corruption reached 10% 8944 | -5/Factory | Lost 9 parts (2p1n2u4w) 8952 | -5/Factory | Spotted B-75 Beast 9069 | -5/Factory | Garrison activated, responded to threat 9096 | -5/Factory | Cargo convoy interrupted 9265 | -5/Factory | Core integrity fell below 50% 9275 | -5/Factory | Discovered new exit (range 16) 9278 | -5/Factory | Core integrity fell below 20% 9284 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- destroyed. 09276_ Arm. Scrap Engine damaged due to network destabilization (-8). 09277_ K-01 Serf suffers critical hit (Destroy). 09278_ R-10 Processor collects Imp. Surge Thruster. 09278_ Slug penetrates C-35 Carver. 09278_ C-35 Carver destroyed. 09279_ System corrupted: Matter fused (-6). 09279_ Dropped Med. Storage Unit. 09280_ Arm. Scrap Engine consumes Hyp. Gauss Cannon. 09280_ K-01 Serf destroyed. 09280_ Knocked back. 09281_ R-10 Processor collects Wheel. 09281_ Penetrated by Slug. 09281_ K-01 Serf destroyed. 09282_ Knocked back. 09284_ R-10 Processor collects Lgt. Ion Engine. 09284_ Adv. Targeting Computer severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ??????????????????????"" ???????????????????????? | | ??????????????????????"" ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ! ???????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????????## hh##?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# = #?????????????????????? | | ?????????????????????# %< #?????????????????????? | | ?????????????????????# H #?????????????????????? | | ?????????????????????# % #?????????????????????? | | ??????????????????????# @#??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# c#??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????#%% #??????????????????????? | | ??????????????????????# #??????????????????????? | | ????????+############## #??????????????????????? | | ??????? #??????????????????????? | | ??????? ! !% #??????????????????????? | | ?????????"" """ !!! #??????????????????????? | | ????????????""" ######% #??????????????????????? | | ????????????""" ??????# #??????????????????????? | | ???????????? ????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????? ?????##% R#??????????????????????? | | ??????????? """ ?????#!%% ##?????????????????????? | | ??????????? ?????# *=% #?????????????????????? | | ??????????? ?????# % #?????????????????????? | | ???????????# ?????# % #?????????????????????? | | ???????????# ###### #?????????????????????? | | ???????????# # ! #?????????????????????? | | ???????????# # #####?????????????????? | | ???????????# # | #########?????????? | | ???????????# # | # #?????????? | | ???????????# # | ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 30 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 210 EM Shielding 2 Armor Coverage 150 Core Shielding 20 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 3 Kinecelleration 40 Item Schematics ----------------- Hyp. Gauss Rifle | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 13% | -10/Materials Cooling System | 14% | -8/Materials Greatsword | 15% | -8/Materials Studied --------- Lgt. Treads | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Not So Scrappy Scrappetite Challenges ------------ None Game ------ Seed UltimateAssemblyDesublimator Manual? 0 Play Time 03:28:00 Cumulative 76.6 hours Start 2026.07.04 @ 13:11:57 End 2026.07.19 @ 23:21:31 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 41 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 42/SmallcapsGlow Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7068776-2702-495f-8ab5-8442c023d88a