Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 01:31:12 Player: H0-R5E Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (321) 1605 Value Destroyed (13390) 13390 Prototype IDs (51) 1020 Alien Tech Used (2) 400 Bonus (14384) 14384 TOTAL SCORE: 40699 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2969 Follower Combat Kills 5862 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 836 Win 3000 Friendly Fire -983 Cogmind --------- Core Integrity 1211/1600 Matter 300/300 Energy 348/350 System Corruption 2% Temperature Cool (1) Movement Walking (240) Ox2 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Reinforced Quantum Reactor > --- PROPULSION (6) --- Enhanced Biometal Leg > --- UTILITY (14) ----- Advanced Coolant Injector Large Storage Unit Advanced Target Analyzer Advanced Target Analyzer Armor Integrity Analyzer Quantum Capacitor Advanced Transmission Jammer Experimental Thermal Shield Trap Extractor (2/4 Hellfire) > --- WEAPON (2) ------- Enhanced Nova Cannon > --- INVENTORY (15) --- Experimental Energy Well (600) Improved Matter Compressor (99) Precision Energy Filter Zionite Light Carapace Advanced Point Defense System Advanced Component Analysis Suite Bomb Factory No. 2 Enhanced Quantum Rifle Enhanced Nova Cannon Helical Railgun Fusion Bomb Launcher Datajack Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Improved Thunder Leg Improved Thunder Leg Enhanced Biometal Leg Enhanced Biometal Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit Advanced Target Analyzer Advanced Target Analyzer Armor Integrity Analyzer Quantum Capacitor Advanced Transmission Jammer Makeshift Propulsion Shielding Zionite Weapon Casing Experimental Thermal Shield Improved Force Field Trap Extractor Minesniffer Drone Bay > --- WEAPON ----------- Enhanced Nova Cannon Micro-nuke Launcher > --- INVENTORY -------- Experimental Energy Well Improved Matter Compressor Precision Energy Filter Improved Core Shielding Zionite Light Carapace Layered Medium Armor Plating Advanced Point Defense System Advanced Component Analysis Suite Bomb Factory No. 2 Enhanced Quantum Rifle Enhanced Nova Cannon Helical Railgun Fusion Bomb Launcher Datajack [Rating: 191] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Target Analyzer Device Improved Force Field Storage Medium Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Makeshift Propulsion Shielding Weapon Gauss Rifle Energy Gun Zionite Laser-M Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 2 . Utility 12 | . . 1 . 1 1 . . . . 2 . . . . 2 . . . . 1 . . . . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 234 | 6 10 17 8 41 21 9 4 . 1 24 8 1 2 2 16 4 10 4 7 5 1 . 8 . 4 12 9 Power 33 | 1 1 3 2 9 2 2 1 . . 3 1 . . . 1 . 2 1 . . . . 1 . . 2 1 Engine 19 | 1 1 3 2 7 1 . . . . 1 1 . . . 1 . 1 . . . . . . . . . . Core 9 | . . . . 2 1 2 1 . . 2 . . . . . . 1 . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 1 Propulsion 62 | 2 2 6 3 15 4 1 1 . . 8 2 . 1 . 5 3 1 2 . . . . 2 . . 2 2 Treads 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 52 | 2 . 1 3 15 4 . . . . 7 2 . 1 . 5 3 1 2 . . . . 2 . . 2 2 Wheel 3 | . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . Hover 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 88 | 1 4 4 1 9 10 5 1 . . 10 2 . . 1 8 . 5 1 5 3 1 . 4 . 3 5 5 Device 56 | . 2 3 . 6 6 4 . . . 8 2 . . . 7 . 2 . 4 3 1 . 3 . 1 3 1 Storage 7 | 1 2 . . 1 . . . . . 1 . . . 1 . . . . . . . . 1 . . . . Processor 8 | . . 1 . 1 1 . 1 . . 1 . . . . . . . . . . . . . . 1 1 1 Hackware 4 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . Protection 13 | . . . . 1 . 1 . . . . . . . . 1 . 3 1 1 . . . . . 1 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 51 | 2 3 4 2 8 5 1 1 . 1 3 3 1 1 1 2 1 2 . 2 2 . . 1 . 1 3 1 Energy Gun 14 | 1 1 2 . 1 . . . . . 1 1 . 1 . . 1 1 . . 2 . . 1 . . 1 . Energy Cannon 3 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 Ballistic Gun 17 | 1 . 1 1 6 3 . 1 . . 1 1 1 . . . . . . . . . . . . 1 . . Ballistic Cannon 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Launcher 9 | . . 1 . 1 2 . . . . . 1 . . . . . 1 . 2 . . . . . . 1 . Special Weapon 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Special Melee Weapon 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 21 | . . . 2 2 2 . . . . . 1 . . . . 1 . 5 . 2 . . 4 . . 2 . Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . System Corruption 9 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . Parts Lost 83 | . 1 3 . 19 . 8 . . 1 14 3 1 . . 2 1 11 . 2 1 . . 1 . 4 2 9 Power 15 | . . 1 . 4 . 1 . . . 3 1 . . . 1 1 1 . . . . . . . 1 . 1 Propulsion 24 | . 1 1 . 7 . 5 . . . 4 1 . . . . . 3 . . . . . . . . . 2 Utility 30 | . . . . 5 . 1 . . . 4 1 . . . 1 . 6 . 1 1 . . 1 . 2 2 5 Weapon 14 | . . 1 . 3 . 1 . . 1 3 . 1 . . . . 1 . 1 . . . . . 1 . 1 Highest Loss Streak 12 | . 1 3 . 9 . 4 . . 1 12 3 1 . . 1 1 5 . 1 1 . . 1 . 3 1 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 3 8 9 9 9 9 9 9 10 10 9 9 9 9 11 12 12 10 13 13 12 12 12 12 12 11 10 12 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | 1 1 . . . . . . . . . . . . . . 1 . . 1 1 1 1 1 1 1 . . Utility 7 | . 3 6 6 5 6 6 6 7 7 6 6 8 8 10 9 7 6 8 9 9 9 9 9 9 7 7 6 Weapon 2 | 1 2 2 1 2 3 2 2 3 3 2 2 1 1 1 2 3 3 4 1 2 2 2 2 2 2 2 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 26 | . 5 2 3 1 3 . . . . . . . 1 . . . . 1 . 1 . . 1 . . . 8 Power 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . 2 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 Utility 13 | . 1 1 3 . 1 . . . . . . . . . . . . . . 1 . . 1 . . . 5 Weapon 5 | . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 Tool/Special 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 96 92 100 96 98 76 72 62 71 87 97 85 85 86 87 86 76 82 94 88 89 89 89 89 86 86 86 Engine 5 | . 14 10 11 7 14 . . . . 1 11 13 13 13 10 9 3 3 . . . . . . . . . Core 3 | . . . . 1 . 14 14 15 15 10 1 . . . . . 1 5 5 5 5 5 2 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 5 5 5 5 7 10 8 7 7 Treads 1 | . . 13 31 . . . . . . . . . . . . . . . . . . . . . . . . Leg 17 | . 19 13 1 34 29 8 . . . 11 25 26 26 26 22 23 20 16 17 15 15 15 15 15 14 20 19 Device 15 | . 11 15 1 15 15 6 7 7 7 18 18 6 6 6 17 23 16 17 17 21 21 26 27 31 30 22 27 Storage 6 | . 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 Processor 12 | . . 6 11 9 13 15 15 15 15 17 20 20 20 20 15 11 11 11 11 10 10 10 10 10 9 13 12 Protection 4 | . . . . . . 6 7 7 7 2 . . . . . . 3 13 16 14 14 10 8 5 8 8 8 Energy Gun 4 | . 14 15 10 5 . . . . . 3 2 5 . 6 5 2 6 . 6 5 5 5 6 10 7 2 . Ballistic Gun 5 | . 10 5 1 9 13 14 7 1 4 3 2 . 5 . . . . . . . . . . . . 1 . Launcher 2 | . . 1 1 1 1 . . . 4 . 2 6 5 6 1 2 2 . 3 3 5 5 3 . . 2 3 Peak Build Rating 191 | 6 9 21 24 34 46 48 39 37 38 62 71 71 74 75 95 95 96 95 104 114 115 115 138 139 149 170 191 Average Rating 70 | 5 7 14 22 25 43 34 35 29 35 51 59 70 71 74 89 93 86 80 100 108 112 115 124 138 143 162 183 On Entrance 71 | . 6 9 21 17 30 45 34 37 37 34 61 71 71 74 75 95 92 85 95 104 112 115 115 134 139 130 165 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 149 | 12 18 26 26 30 45 51 51 36 38 45 51 51 52 62 78 74 69 62 84 96 96 91 126 108 147 131 149 Greatest Support 178 | 20 20 60 60 57 70 70 16 16 16 65 65 65 65 65 83 87 87 96 96 96 96 96 96 96 96 154 178 Greatest Overweight (x) 16 | . 1 1 2 2 . 16 16 2 2 9 1 . . . 1 . 2 . . . . . 1 1 1 1 2 Average Overweight (x) . | . . . . . . 3 4 1 2 . . . . . . . . . . . . . . 1 . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 7 8 10 10 10 10 10 10 10 10 10 10 10 10 14 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 14 15 15 15 Average Carried 11 | 3 8 9 9 9 9 9 9 10 10 9 9 9 9 12 14 14 12 14 14 14 14 14 14 14 13 14 14 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 10 9 10 10 10 9 10 10 10 10 10 9 10 15 14 15 13 14 15 15 14 15 14 14 14 15 13 Class Distribution -------------------- 42% | Scavenger-Mutant 37% | Mutant 11% | Messiah-Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Messiah-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Commander-Mutant | -4/Factory Commander-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Messiah-Mutant | -3/Proximity Caves Messiah-Mutant | -3/Research Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 11505 | 278 306 499 443 1254 1065 823 243 . 6 427 149 94 130 1378 848 311 283 . 708 76 152 . 230 114 443 644 601 Remotely 591 | . . . . 188 . 331 . . . 72 . . . . . . . . . . . . . . . . . Salvage Created 13882 | 144 394 832 579 1892 910 818 120 . 33 560 386 120 . 445 763 183 623 . 452 164 70 26 289 62 373 1367 2277 Parts 657 | 6 25 61 40 88 58 30 6 . 5 27 19 7 . 9 33 9 27 . 20 13 2 1 5 5 23 48 90 Haulers Intercepted 9 | . 2 2 1 2 . . . . . . . . . . . . 1 . . . . . . . 1 . . Recyclers Shooed 11 | . . 1 1 . . 1 . . . . . . . . 2 . . . . . . . . . . 6 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 210 | . . . . . . 40 23 . 5 . 2 2 . 8 . 15 34 . 44 . 7 9 . 21 . . . Prevented 63 | . . . . . . . . . . . 3 4 . 20 . 5 12 . 19 . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 243 | . 8 20 11 40 12 15 2 . 5 11 8 4 . 5 13 3 9 . 7 2 1 1 6 1 4 10 45 Melee 9 | . . . . . . . . . . 1 4 . . . . 2 1 . . 1 . . . . . . . Guns 107 | . 8 14 3 19 10 13 . . 1 8 . 1 . 1 4 . 5 . 6 . 1 1 2 1 4 5 . Cannons 36 | . . . 3 6 . . 2 . . 2 . . . . 9 . . . . . . . . . . . 14 AOE 85 | . . 5 5 15 2 2 . . 4 . 3 3 . 4 . 1 1 . 1 1 . . 4 . . 5 29 Classes Destroyed 22 | 2 4 4 3 2 1 1 . . 1 . 1 . . . . . . . . . . . . . . . 3 Worker 18 | . . 2 1 2 4 . . . . 1 . . . . 1 . . . . 3 . . . . . 1 3 Builder 12 | . . 1 1 . 5 . . . . 1 . . . . . . . . . . . . . . 1 . 3 Tunneler 5 | 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Hauler 9 | . 2 2 1 2 . . . . . . . . . . . . 1 . . . . . . . 1 . . Recycler 14 | 1 1 1 . 1 3 . . . . . . . . . 1 . . . . . . . . . . 6 . Minesweeper 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Operator 7 | . . . 2 1 1 . . . . . . . . . 1 . . . . . . . . . . 1 1 Drone 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 7 | . 2 . . 3 1 . . . . . . . . . 1 . . . . . . . . . . . . Swarmer 51 | . 6 6 . 4 2 2 . . 4 3 3 4 . . . . . . 1 . . 1 . . . 1 14 Grunt 113 | . 2 8 5 28 5 9 . . . 4 . . . 3 7 1 5 . 3 . . . 5 . . 5 23 Brawler 5 | . . 1 . . . 1 1 . . . . . . 1 . . . . . . . . . . . . 1 Duelist 6 | . . . 2 1 . 1 . . . . . . . 1 . . . . . . . . . . 1 . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 21 | . . 5 4 4 . 1 . . . 1 . . . . . . 1 . 3 1 1 . . . . . . Specialist 3 | . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . Hunter 12 | . . . . 1 2 . . . . 2 . . . . 2 2 1 . . 1 . . . . . . 1 Programmer 23 | . . . . . 3 1 1 . . 1 . . . . 4 . 2 . . . . . . 1 3 4 3 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decomposer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Savage 3 | . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . Butcher 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 14 | 3 3 4 7 4 7 6 1 . 4 6 5 4 . 5 4 1 2 . 3 2 1 1 6 1 3 5 14 Combat Bots Only 11 | . 3 3 5 4 2 6 1 . 4 4 5 4 . 5 4 1 2 . 3 1 1 1 6 1 2 4 11 Max Kills in Single Turn 5 | 1 1 2 3 3 5 2 1 . 3 2 2 2 . 3 1 1 1 . 1 1 1 1 2 1 1 3 5 Gunslinging 1 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 3 3 1 1 . . 3 . 2 2 . 2 . 1 1 . 1 1 . . 2 . . 2 4 Melee 1 | . . . . . . . . . . 1 1 . . . . 1 1 . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 1797 | . 57 101 48 250 132 66 24 . 37 155 35 24 . 12 107 22 131 . 42 12 7 1 12 12 114 80 316 Missed 594 | . 18 25 15 80 38 17 10 . 18 64 11 9 . 5 39 9 36 . 17 5 3 1 3 8 33 40 90 Intercepted 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Hits 1203 | . 39 76 33 170 94 49 14 . 19 91 24 15 . 7 68 13 95 . 25 7 4 . 9 4 81 40 226 Melee 6 | . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . 1 . Projectile 1197 | . 39 76 33 170 94 47 14 . 19 91 21 15 . 7 68 13 95 . 25 7 4 . 9 4 81 39 226 AOE 19 | . . . . . . . . . . . . . . . 1 . . . 18 . . . . . . . . Critical Strikes 61 | . . 2 . 10 4 5 1 . . 4 3 . . 1 4 . 7 . 1 . 1 . 1 . 6 2 9 Actively Blocked 8 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 3 1 2 Part Disruptions 3 | . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage Taken 17864 | . 330 823 489 2508 1239 904 178 . 170 1406 514 254 . 164 1127 207 1784 . 856 93 67 . 138 77 905 457 3174 Core 2319 | . 82 125 34 436 184 133 33 . 43 164 90 31 . . 73 16 212 . 67 16 . . 28 12 59 92 389 Absorbed by Shields 3932 | . . 197 45 148 276 16 8 . 36 120 . . . . 239 . 119 . 325 96 68 . 53 80 684 476 946 Redirected to Shielding 635 | . . . . . . . . . . . . . . . . . 155 . 180 15 2 . 4 1 17 6 255 Ignored by Resistances 868 | . . . . . . . . . . 31 . . . . 37 . . . 18 7 11 . 92 14 105 248 305 Regen/Repaired (Parts) 1063 | . 122 45 25 . 334 . . . . . . . 411 . . . . . . . . . 126 . . . . Core Remaining (%) 70 | 100 67 . 60 20 . . . . 43 . . . . 66 . . . . 56 . . . . 95 95 93 75 Volleys Fired 905 | 6 61 67 39 153 87 52 15 . 5 48 10 5 . 11 49 4 44 . 49 7 6 2 8 3 30 58 86 Largest 2 | 2 2 2 2 2 2 2 2 . 2 2 2 2 . 1 2 2 2 . 2 2 2 1 2 2 2 2 2 Hottest 169 | 70 100 86 89 89 64 93 93 . 52 120 103 103 . 81 125 125 120 . 120 109 122 73 146 146 146 117 169 Shots Fired 1488 | 12 115 122 76 278 164 108 30 . 8 84 11 9 . 11 85 5 60 . 61 8 9 2 13 6 57 64 90 Gun 1150 | 12 114 112 38 226 157 95 21 . 6 68 1 4 . 8 43 1 54 . 44 7 7 2 10 6 57 57 . Cannon 198 | . . . 31 23 . 7 9 . . 16 4 . . . 42 1 . . . . . . . . . . 65 Launcher 139 | . . 10 7 29 7 6 . . 2 . 6 5 . 3 . 3 6 . 17 1 2 . 3 . . 7 25 Special 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 653 | 6 57 31 38 137 157 95 21 . 6 37 . . . . 42 1 . . . . . . . . 14 11 . Thermal 586 | 6 58 81 31 112 . 7 9 . . 47 4 . . 8 43 1 . . . . 7 2 10 6 43 46 65 Explosive 99 | . . 10 7 29 7 6 . . 2 . . . . . . . . . . 1 2 . 3 . . 7 25 Electromagnetic 45 | . . . . . . . . . . . 7 9 . 3 . 3 6 . 17 . . . . . . . . Phasic 105 | . . . . . . . . . . . . . . . . . 54 . 44 7 . . . . . . . Robot Hit Streak 22 | 8 10 14 11 10 11 11 5 . 3 6 4 4 . 5 10 3 10 . 22 4 4 1 3 3 9 13 16 Robot Miss Streak 12 | 1 7 12 4 4 6 5 3 . 6 5 3 5 . 4 3 2 3 . 5 3 2 1 1 2 3 3 2 Penetration Max 1 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . 1 . . Secondary Targets 14 | . 1 3 . 3 2 2 . . . . . . . . . . . . 1 . . . . . 2 . . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . . . . . . . . . . . . 1 . . . . . 1 . . Capacitor 104 | . . . . . . . . . . . . . . . . . . . . . . . . . . 43 61 Shots Hit Robots 913 | 9 60 79 44 172 92 66 17 . 4 53 13 4 . 3 62 5 43 . 34 7 6 1 7 3 40 41 48 Core Hits 620 | 4 18 41 29 108 42 37 7 . 4 23 13 7 . 16 29 6 22 . 25 4 2 1 22 1 10 45 104 Critical Kills 10 | . . . . 2 . 5 . . . . . . . . . . . . . . . . . . . . 3 Critical Parts Destroyed 18 | . 1 . . 3 6 5 . . . 2 . . . . . . . . . . . . . . 1 . . Critical Strikes 66 | 1 3 2 3 10 6 10 . . . 3 2 . . 1 11 1 5 . 3 1 . . . . 1 . 3 Burn 17 | 1 2 2 2 4 . . . . . 1 . . . 1 4 . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Destroy 25 | . 1 . . 5 6 10 . . . 2 . . . . . . . . . . . . . . 1 . . Blast 8 | . . . 1 1 . . . . . . . . . . 6 . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Impale 3 | . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . Intensify 8 | . . . . . . . . . . . . . . . . . 5 . 3 . . . . . . . . Melee Attacks 55 | . 2 . . . . . . . 4 6 12 . . . 11 3 11 . . 5 . . . . . 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 22 | . . . . . . . . . 4 6 12 . . . . . . . . . . . . . . . . Piercing 30 | . . . . . . . . . . . . . . . 11 3 11 . . 5 . . . . . . . Sneak Attacks 9 | . 2 . . . . . . . . 1 . . . . 3 . . . . 2 . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37199 | 117 691 1471 1121 4212 2896 1748 415 . 468 1423 437 185 . 872 1928 279 2024 . 1561 459 288 41 1486 127 1693 3170 8087 Guns 15508 | 117 691 945 388 2214 1910 1230 262 . 31 804 . 41 . 91 679 . 1446 . 894 99 210 41 178 127 1693 1417 . Cannons 3989 | . . . 290 327 . 159 153 . . 380 64 . . . 945 . . . . . . . . . . . 1671 Explosions 16096 | . . 520 435 1669 907 343 . . 437 . 118 144 . 781 . 213 432 . 667 155 78 . 1308 . . 1719 6170 Melee 1189 | . . . . . . . . . . 239 255 . . . 298 66 126 . . 205 . . . . . . . Ramming 417 | . . 6 8 2 79 16 . . . . . . . . 6 . 20 . . . . . . . . 34 246 Kinetic 8130 | 55 345 263 405 1715 1910 1230 262 . 31 324 . . . . 945 . . . . . . . . . 380 265 . Thermal 9310 | 62 346 682 273 826 . 159 153 . . 860 64 . . 514 679 . . . . . 210 41 178 127 1313 1152 1671 Explosive 13677 | . . 520 435 1669 907 343 . . 437 . . . . . . . . . . 155 78 . 1308 . . 1719 6106 Electromagnetic 2037 | . . . . . . . . . . . 118 185 . 358 . 213 432 . 667 . . . . . . . 64 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 494 | . . . . . . . . . . 239 255 . . . . . . . . . . . . . . . . Piercing 695 | . . . . . . . . . . . . . . . 298 66 126 . . 205 . . . . . . . Phasic 2439 | . . . . . . . . . . . . . . . . . 1446 . 894 99 . . . . . . . Highest Corruption 11 | . 1 3 4 . 5 5 11 11 11 1 5 5 5 . 3 . 5 5 5 2 2 2 2 . 11 3 2 Average Corruption 3 | . 1 2 3 . 1 2 6 11 11 1 3 5 5 . 2 . 4 5 5 2 2 2 2 . 3 2 2 Corruption Purged 8 | . . . . . 1 4 . . . . . . . . 3 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 234 | . . 11 18 . 21 41 21 6 10 2 8 10 1 . 6 . 12 7 25 6 2 5 . . 7 10 5 Message Errors 55 | . . 2 7 . 4 7 8 2 4 1 . 3 1 . 1 . 2 1 5 3 . 1 . . 1 1 1 Matter Fused 58 | . . 3 5 . 7 10 3 1 . 1 3 5 . . 1 . 2 3 5 2 1 . . . 1 4 1 Heat Flow Errors 23 | . . 2 1 . . 3 2 . 3 . 1 . . . 2 . 3 . 3 . . 1 . . . 1 1 Energy Discharges 20 | . . 2 . . 2 4 1 1 1 . . . . . 1 . . . 4 1 . 1 . . . 2 . Parts Rejected 4 | . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 30 | . . 2 1 . 2 5 2 2 1 . . . . . . . 2 3 4 . . 2 . . 3 . 1 Data Loss (major) 15 | . . . 1 . 2 5 . . 1 . . 1 . . . . . . 2 . . . . . 1 1 1 Misfires 16 | . . . 3 . 1 6 2 . . . 1 1 . . . . 1 . . . 1 . . . . . . Alerts 6 | . . . . . . 1 1 . . . 2 . . . 1 . . . 1 . . . . . . . . Misdirections 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Weapon Failures 5 | . . . . . 3 . . . . . 1 . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1019 | . . 18 14 54 153 9 . . 54 17 . 7 . 25 61 . 20 . . 51 . . 8 . . 48 480 Projectiles 189 | . . . . 5 . . . . . 17 . . . . 24 . . . . . . . . . . . 143 Explosions 628 | . . 18 14 49 151 8 . . 54 . . 7 . 25 . . . . . . . . 8 . . 48 246 Melee 202 | . . . . . 2 1 . . . . . . . . 37 . 20 . . 51 . . . . . . 91 Knockbacks 20 | . . . 3 3 2 . . . . . . . . . 11 . . . . . . . . . . . 1 Impact 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 15 | . . . 2 3 . . . . . . . . . . 10 . . . . . . . . . . . . Secondary 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 555 | . . 26 108 202 . 70 . . 14 . 18 32 . . . . . . . . . . . . . 85 . Shots 22 | . . 2 4 7 . 2 . . 1 . 1 3 . . . . . . . . . . . . . 2 . Rammed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 40 | . . 2 3 1 10 1 . . . . . . . . 1 . 10 . . . . . . . . 4 8 Kicked 36 | . . 1 . 1 10 1 . . . . . . . . 1 . 10 . . . . . . . . 4 8 Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 404 | 45 117 285 120 280 27 217 344 . 218 358 157 118 . 129 329 45 184 . 205 9 102 166 36 48 404 237 385 Average Temperature 77 | 20 27 76 30 64 9 47 161 . 71 152 64 64 . 57 127 24 56 . 35 5 31 104 19 28 133 86 101 Received Heat Transfer 3326 | . 66 255 159 1212 142 329 10 . . 310 . . . 48 138 9 398 . 13 4 . . 49 4 29 50 101 Effects 10 | . . . . . . . 4 . . 1 . . . . 1 . . . . . . . . . 4 . . Shutdowns 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Energy Bleed 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . Interference 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Total Turns 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Longest Duration 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Fried 11 | . . . . . 4 . . . . . . 2 . . . . 2 . . . . . . . . . 3 Impact Corruptions 6 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 4 Robots Melted 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Melted 29 | . 1 4 1 1 1 . . . . 6 . . . . 2 . 1 . . . . . . . . 3 9 Heat Transferred 15443 | 259 1153 1982 841 2378 . 222 185 . . 1750 100 . . 672 1295 . . . . . 185 37 204 111 1332 1369 1368 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . 1 . 2 . . 1 . 1 . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 5 | . . 1 1 3 2 . . . . 2 . . . . 1 . . . . 4 . . . . . 4 5 Low Security (%) 53 | 100 100 93 92 23 62 . . . . . . . . . 94 . . . . . . . . . 100 14 . Level 1 15 | . . 6 7 21 24 . . . . 81 . . . . 5 . . . . 23 . . . . . 18 . Level 2 11 | . . . . 50 13 . . . . 18 . . . . . . . . . 19 . . . . . 4 . Level 3 13 | . . . . 4 . . . . . . . . . . . . . . . 43 . . . . . 39 62 Level 4 4 | . . . . . . . . . . . . . . . . . . . . 14 . . . . . 23 17 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2592 | 10 127 226 282 712 544 . . . . 459 . . . . 262 . . . . 1315 . . . . 124 1551 2592 Initial 926 | . . . 90 3 311 . . . . 459 . . . . 40 . . . . 325 . . . . 18 42 926 Average 377 | 1 49 129 53 379 204 . . . . 376 . . . . 81 . . . . 750 . . . . 34 725 1295 Influence Increases 14916 | 15 288 636 559 1433 846 335 60 . 110 725 85 90 . 433 591 243 511 . 459 1582 274 160 523 192 332 2144 2290 Destroy 0b10 Robot/C 7260 | . 160 400 220 800 300 300 40 . 80 220 60 80 . 260 320 180 340 . 360 440 120 80 320 100 160 860 1060 Destroy 0b10 Robot/NC 520 | 15 25 30 35 45 75 5 . . 5 10 . . . . 20 . 5 . 15 40 . . 10 10 20 95 60 Destroy Leader 1290 | . 38 104 72 170 92 30 20 . 10 40 10 10 . 20 72 30 40 . 10 74 20 10 . 30 42 204 142 Allied During Kill 1782 | . . . . . 11 . . . . . . . . 138 15 18 21 . 59 372 134 70 193 52 30 471 198 Trap Triggered on 0b10 60 | . 10 . . . . . . . . . . . . . 10 . . . . . . . . . 10 10 20 Successful Hack 244 | . 24 10 42 38 38 . . . . . . . . . 29 . . . . . . . . . 24 12 27 Select Force Hacks 60 | . . 30 . 30 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 750 | . 30 15 105 105 255 . . . . . . . . . 15 . . . . 105 . . . . 15 15 90 Destroy Structure 1765 | . 1 47 55 140 60 . . . . 5 . . . . 80 . . . . 236 . . . . 16 462 663 Advance Influence 750 | . . . . . . . . . . 450 . . . . . . . . . 300 . . . . . . . Partial Spotted 30 | . . . 15 15 . . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 405 | . . . 15 90 15 . . . 15 . 15 . . 15 30 15 105 . 15 15 . . . . 15 15 30 Influence Decreases 12374 | 15 287 423 764 756 994 779 154 . 95 400 386 69 60 368 398 452 389 171 418 340 575 328 908 594 284 674 1293 Entered New Map 3810 | . . 1 124 6 375 200 19 . . 6 126 8 60 . 25 96 10 171 . 16 475 188 814 429 9 33 619 Time Decay 6660 | 15 260 392 284 550 559 499 135 . 85 254 230 51 . 288 341 286 329 . 358 294 80 120 64 130 191 461 404 Lost Part 770 | . 10 30 . 190 . 80 . . 10 140 30 10 . . 20 10 50 . 20 10 . . 10 . 40 20 90 Lost Ally 761 | . . . . 10 60 . . . . . . . . 80 12 60 . . 40 20 20 20 20 35 44 160 180 Purge Threat 373 | . 17 . 356 . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 67 | . 2 2 3 9 8 . . . . 3 . . . 1 6 . . . 1 2 . . . . 1 12 17 Investigation 14 | . 1 1 2 3 3 . . . . . . . . . 2 . . . . . . . . . . 1 1 Extermination 14 | . . . . . 2 . . . . 1 . . . . 3 . . . . 1 . . . . 1 3 3 Reinforcement 20 | . 1 1 . 5 3 . . . . 2 . . . . 1 . . . . 1 . . . . . 2 4 Assault 15 | . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . 3 9 Garrison 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Construction Impeded 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 29 | . 2 2 1 4 1 . . . . . . . . . 2 . . . 10 2 . . . . 1 1 3 Communications Jammed 155 | . . . . . . . . . . . . . . . . . . . . . . . 57 1 26 31 40 Distress Signals 151 | . . . . . . . . . . . . . . . . . . . . . . . 57 . 26 31 37 Times Spotted 481 | . 15 25 17 59 29 16 5 . 8 13 9 4 . 15 27 10 21 . 31 22 5 4 15 4 11 53 63 Peak Tracking Total 10 | . 4 6 5 6 4 7 2 . 5 4 6 4 . 9 5 5 5 . 7 5 4 4 10 1 4 6 6 Tactical Retreats 23 | . . . 1 6 1 . . . 1 . 1 . . 1 1 1 4 . 1 1 . . . . 1 1 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 9 | . . 1 1 3 1 . . . . 2 . . . . . . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 42 | . 38 . . . . . . . . . . . . . . . . . . . . . . . . 4 . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . Reused 8 | . 1 . . . . . . . . . 2 . . . 1 . . . . . . . . . 1 1 2 Traps Extracted 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . Installed 15 | . . . . . . . . . . . 2 . . . 1 . . . . . . . . . 4 6 2 Triggered 6 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 2 Fabricated Traps 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Most Traps Carried 7 | . . . . . . 4 4 4 4 4 4 . . 1 1 . . . 1 1 1 1 2 2 6 7 4 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 55 | . 2 1 7 7 17 . . . . . . . . 2 1 . . . 3 7 . . . . 1 1 6 Max in Single Turn 3 | . 1 1 2 1 3 . . . . . . . . 2 1 . . . 1 . . . . . . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 70 | . 6 7 10 8 11 1 . 4 . 1 1 . . . 5 . . 4 . 2 . 1 2 . 2 3 2 Terminals 31 | . 5 3 8 6 6 1 . . . . . . . . 1 . . . . . . 1 . . . . . Fabricators 5 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 1 Repair Stations 7 | . 1 1 1 . 1 . . . . . . . . . 1 . . . . . . . . . 1 1 . Recycling Units 4 | . . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . 1 . 1 2 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . Garrison Access 4 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 1 Total Hacks 244 | . 28 29 33 39 29 5 . 29 . 3 1 . . . 13 . . 17 . 4 . 1 2 . 3 5 3 Successful 157 | . 16 20 21 25 12 5 . 29 . . 1 . . . 5 . . 17 . . . 1 2 . 1 1 1 Failed 86 | . 11 9 12 14 17 . . . . 3 . . . . 8 . . . . 4 . . . . 2 4 2 Catastrophic 17 | . 3 1 2 2 2 . . . . 1 . . . . 2 . . . . 1 . . . . 1 1 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 157 | . 15 16 25 22 7 . . . . . . . 1 . 16 . . . . 14 . . 1 . 2 19 19 Terminals 102 | . 21 11 28 23 12 5 . . . . . . . . 1 . . . . . . 1 . . . . . Fabricators 14 | . . . . . 5 . . . . . . . . . 3 . . . . 1 . . . . . 3 2 Repair Stations 21 | . 7 2 2 . 2 . . . . . . . . . 5 . . . . . . . . . 2 1 . Recycling Units 12 | . . 7 3 . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 40 | . . 9 . 14 8 . . . . 3 . . . . 2 . . . . 3 . . . . 1 . . Garrison Access 6 | . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . 1 1 Terminal Hacks 84 | . 7 2 11 5 3 5 . 29 . . 1 . . . 1 . . 17 . . . 1 2 . . . . Record 23 | . 1 . . . . 5 . 11 . . . . . . . . . 5 . . . 1 . . . . . Part Schematic 16 | . . . . . . . . 12 . . . . . . . . . 4 . . . . . . . . . Robot Schematic 5 | . 1 . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . . 1 3 . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 10 | . 1 . 1 1 . . . 3 . . . . . . . . . 4 . . . . . . . . . Open Door 5 | . . . 2 . . . . . . . 1 . . . . . . . . . . . 2 . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . 5 . . . . . . . . . 2 . . . . . . . . . . . 1 Load Schematic 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . Build 5 | . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . 1 Repair Station Hacks 13 | . 6 2 2 . . . . . . . . . . . 2 . . . . . . . . . 1 . . Scan Component 8 | . 3 1 1 . . . . . . . . . . . 2 . . . . . . . . . 1 . . Repair 5 | . 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 22 | . . 7 . 12 3 . . . . . . . . . . . . . . . . . . . . . . Insert Component 10 | . . 4 . 5 1 . . . . . . . . . . . . . . . . . . . . . . Analyze 12 | . . 3 . 7 2 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 27 | . 3 7 7 8 1 . . . . . . . . . . . . . . . . . . . . 1 . Terminals 21 | . 3 4 6 7 1 . . . . . . . . . . . . . . . . . . . . . . Track 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 13 | . 3 2 3 4 1 . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Reject 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Extract 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Broadcast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 5 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 6 5 9 7 10 1 . . . 1 . . . . 5 . . . . 2 . . . . 2 3 2 Full Trace Events 16 | . 4 1 2 3 3 . . . . . . . . . 2 . . . . . . . . . . 1 . Feedback Events 3 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption 3 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . 1 . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Authchips 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Time 89 | . . . . . 89 . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . . 8 . 12 1 . . 12 . . . . . . . . . 4 . . . . . . . . . Parts Built 4 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . 1 Authchips 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Time 229 | . . . . . 31 . . . . . . . . . 152 . . . . . . . . . . . 46 Total Part Build Rating 18 | . . . . . 4 . . . . . . . . . 5 . . . . . . . . . . . 9 Parts Repaired 5 | . 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 136 | . 78 26 32 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 24 | . . 16 8 . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . 3 . 5 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . 3 . 5 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . no_distress 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . . . . . 2 . . . . 4 5 . . 5 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 61 | . . . . 1 4 . . . . . . . 9 2 3 . 1 . 4 9 . . 5 . . 15 8 Largest Group 10 | . . . . 1 4 . . . . . . . 9 9 3 1 1 1 3 10 9 7 6 5 3 7 4 Highest-Rated Group 720 | . . . . 10 44 . . . . . . . 299 299 205 85 99 99 193 667 562 379 369 264 166 720 512 Highest-Rated Ally 269 | . . . . 10 14 . . . . . . . 41 49 85 85 99 99 99 96 96 96 96 56 56 269 269 Zionite Dispatches 14 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . 6 4 Heavy 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Light 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Demo 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 26 | . . . . . 6 . . . . . 9 . . . 2 4 1 . . . . . . . 2 . 2 STAY 4 | . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . AID 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . EXPLORE 12 | . . . . . . . . . . . 6 . . . 1 2 . . . . . . . . 1 . 2 RETURN 6 | . . . . . . . . . . . 1 . . . 1 2 1 . . . . . . . 1 . . Ally Attacks 561 | . . . . . 40 . . . . . . . . 70 14 9 13 . 52 48 21 4 42 20 29 133 66 Total Damage 27344 | . . . . . 293 . . . . . . . . 2248 435 567 683 . 2706 3523 1066 185 2125 618 1214 8021 3660 Kills 157 | . . . . . 3 . . . . . . . . 9 3 6 8 . 14 25 5 3 12 6 6 46 11 Allies Corrupted 9 | . . . . . 1 . . . . . . . . . . . . . . . . . 3 . 1 . 4 Allies Melted 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 11767 | . 720 536 41 485 1638 2077 . . . 215 447 . . . 732 623 547 . 126 153 . . 201 276 580 1163 1207 Sensors 3307 | . 91 463 38 265 1251 200 . . . 215 447 . . . 238 . 99 . . . . . . . . . . IFF 1566 | . . . . . . . . . . . . . . . 484 623 459 . . . . . . . . . . Structural 3147 | . 629 83 3 402 153 1877 . . . . . . . . . . . . . . . . . . . . . Traps 685 | . . . . . 532 . . . . . . . . . . . . . . 153 . . . . . . . Seismic 175 | . . 175 . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 818 | . . . . . . . . . . . . . . . 529 . 2 . 126 . . . 161 . . . . Jamming 3423 | . . . . . . . . . . . . . . . . . . . . . . . 197 276 580 1163 1207 Robot Analysis Total 8 | . . 1 3 . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 13 | . . . . . . 2 1 . . . 3 1 . . . 2 1 . 1 . 1 1 . . . . . Drone Launches 22 | . . . . . . . . . . . 3 . . . 2 2 1 . . . . . . . 3 7 4 Drone Recoveries 18 | . . . . . . . . . . . 3 . . . 1 2 1 . . . . . . . 3 7 1 Zionite Intel Received 8 | . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . 1 2 Main Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Component Stockpiles 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 22940 | 114 855 1128 884 1591 1643 3380 859 109 221 549 492 363 910 725 1301 623 1036 231 870 658 165 257 750 276 580 1163 1207 Spaces Moved 13282 | 68 584 587 403 832 921 1214 328 91 152 276 337 290 721 516 776 475 626 177 503 457 116 206 527 139 278 795 887 Core 389 | 2 . . . . . 339 47 . . 1 . . . . . . . . . . . . . . . . . Treads 628 | . . 256 372 . . . . . . . . . . . . . . . . . . . . . . . . Legs 11121 | 66 363 331 31 832 921 621 . . . 130 337 290 721 516 776 475 626 177 503 457 116 206 527 139 278 795 887 Wheels 923 | . . . . . . 254 281 91 152 145 . . . . . . . . . . . . . . . . . Hover 221 | . 221 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 56 120 120 120 122 125 130 115 130 115 120 120 120 120 116 117 113 110 116 116 116 116 103 173 103 110 110 Average Speed 138 | 117 96 148 167 122 124 262 243 116 130 125 120 120 120 120 120 119 119 114 116 116 116 116 125 173 165 110 112 Slowest Speed 850 | 120 190 240 260 260 125 850 850 130 130 500 190 120 120 120 190 120 260 116 116 116 116 116 186 173 173 177 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 49 | 3 75 45 61 66 29 78 50 68 37 5 89 55 86 63 19 74 62 60 70 18 29 43 87 31 11 24 36 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 10 | . . . . . . 3 . 1 . . . . 1 . . 1 1 3 . . . . . . . . . Known Exits Taken 10 | . . 1 1 1 1 1 . . 1 1 . . . . 1 . . . . . . . . 1 1 . . Unknown Exits Taken 17 | 1 1 . . . . . 1 1 . . 1 1 1 1 . 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 27 | . . . . . . 5 2 . . . 3 2 3 4 . 1 1 . 3 . 1 2 . . . . . Spaces Dug 38 | . . . . . . . . . 4 . . . . 1 2 . . . . 1 . . . . . . 30 Terrain Destroyed 1017 | . . 57 55 180 70 64 . . 23 9 2 5 . 4 12 1 11 . 12 12 54 1 48 2 8 127 260 Melee 6 | . . . . . . . . . 4 . . . . . 2 . . . . . . . . . . . . Projectile 74 | . . . 1 . 1 3 . . . 9 2 . . . 10 1 11 . . 3 2 1 3 2 8 1 16 AOE 937 | . . 57 54 180 69 61 . . 19 . . 5 . 4 . . . . 12 9 52 . 45 . . 126 244 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 16367 | 87 770 729 537 1163 1269 1302 359 94 162 380 398 297 767 611 1033 518 810 206 721 562 139 222 598 168 343 1054 1068 Wait 1155 | 2 45 27 57 60 185 12 4 . . 12 16 . 33 72 152 22 90 14 41 44 14 13 19 25 8 138 50 Move 13254 | 67 583 586 402 831 920 1213 327 90 151 275 336 289 720 515 775 474 625 176 502 456 115 205 526 138 277 794 886 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 145 | 6 15 6 5 21 16 4 3 . . 6 4 1 3 4 6 3 6 2 5 1 1 1 3 . 5 7 11 Fast Attach 125 | 6 2 5 7 22 7 2 3 2 . 17 5 . 3 1 7 1 7 6 2 5 . . 5 . 1 6 3 Attach 68 | . 1 2 . 14 5 3 . . . 4 1 1 . 1 3 . 7 2 4 1 1 . 1 . 5 7 5 Detach 15 | . . . . 2 1 . . . . 1 1 . . 2 1 . . 2 1 . . . . . 1 2 1 Swap 216 | . 12 21 13 33 19 12 3 . 2 7 4 . 1 1 16 6 10 . 11 8 . . 10 2 4 17 4 Drop 176 | . 11 13 11 26 19 3 3 2 . 4 7 1 7 1 11 5 . 4 4 5 2 . 8 . 8 10 11 Fire 905 | 6 61 67 39 153 87 52 15 . 5 48 10 5 . 11 49 4 44 . 49 7 6 2 8 3 30 58 86 Melee 55 | . 2 . . . . . . . 4 6 12 . . . 11 3 11 . . 5 . . . . . 1 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 36 | . . 1 . 1 10 1 . . . . . . . . 1 . 10 . . . . . . . . 4 8 Crush 4 | . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 155 | . . . . . . . . . . . . . . 3 . . . . 102 30 . 1 18 . . . 1 Trap 57 | . 38 . . . . . . . . . 2 . . . 1 . . . . . . . . . 4 10 2 Miscellaneous 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res x4 / [*Upp]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / Tes) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Met a group of wandering Federalists 231 | -10/Materials | Identified exit to Mines 277 | -10/Materials | Discovered new exit (range 9) 309 | -10/Materials | Build established: Mutant 684 | -10/Materials | Repaired Salvaging Laser 714 | -10/Materials | Repaired Aluminum Leg 751 | -10/Materials | Repaired Assault Rifle 763 | -10/Materials | Discovered new exit (range 16) 850 | -10/Materials | Central database locked down 945 | -10/Materials | Discovered new exit (range 12) 970 | -10/Materials | Entered another Materials area 970 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1258 | -9/Materials | Lost 3 parts (1p1n1w) 1567 | -9/Materials | Discovered new exit (range 6) 1579 | -9/Materials | Build established: Scavenger-Mutant 1586 | -9/Materials | Discovered new exit (range 8) 1616 | -9/Materials | Identified exit to Storage 1709 | -9/Materials | Discovered new exit (range 7) 1723 | -9/Materials | Repaired Salvaging Laser 1874 | -9/Materials | Discovered new exit (range 9) 2098 | -9/Materials | Entered Storage 2118 | -9/Storage | Build established: Mutant 2464 | -9/Storage | Repaired Rocket Launcher 2801 | -9/Storage | Garrison activated, responded to threat 2963 | -9/Storage | Discovered new exit (range 16) 2981 | -9/Storage | Identified exit to Materials 2982 | -9/Storage | Entered Materials 2982 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3295 | -8/Materials | Lost 3 parts (1p2u) 3437 | -8/Materials | Build established: Scavenger-Mutant 3540 | -8/Materials | Lost 9 parts (2p3n1u3w) 3600 | -8/Materials | Discovered new exit (range 15) 3617 | -8/Materials | Identified exit to Factory 3667 | -8/Materials | Core integrity fell below 50% 3876 | -8/Materials | Discovered exit to Factory (range 15) 4182 | -8/Materials | First assault squad dispatched 4532 | -8/Materials | Discovered exit to Factory (range 16) 4573 | -8/Materials | Entered Factory 4573 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4806 | -7/Factory | Discovered new exit (range 4) 4859 | -7/Factory | Identified exit to Factory 4868 | -7/Factory | Build established: Mutant 5161 | -7/Factory | Fabricated B-36 Bruiser (x3) 5209 | -7/Factory | Fabricated M-13 Machinist (x1) 5293 | -7/Factory | Fabricated Trap Extractor (x2) 5526 | -7/Factory | Build established: Commander-Mutant 5989 | -7/Factory | P-60 Hacker assimilated allied Machinist 4a 6029 | -7/Factory | Build established: Mutant 6191 | -7/Factory | Identified exit to Lower Caves 6216 | -7/Factory | Entered Lower Caves 6241 | -7/Lower Caves | Encountered a Warlord checkpoint 6340 | -7/Lower Caves | Learned location of 1 exit from Factory 7149 | -7/Lower Caves | Lost 4 parts (4n) 9295 | -7/Lower Caves | Attracted the attention of an 0b10 base 9336 | -7/Lower Caves | Lost 3 parts (1p1n1w) 9419 | -7/Lower Caves | Learned location of Extension (-4) 9419 | -7/Lower Caves | Learned location of Armory (-3) 9419 | -7/Lower Caves | Learned 8 Research zone layouts 9419 | -7/Lower Caves | Learned 6 Proximity Caves zone layouts 9419 | -7/Lower Caves | Learned Extension security intel 9519 | -7/Lower Caves | Discovered new exit (range 9) 9579 | -7/Lower Caves | Identified exit to Lower Caves 9596 | -7/Lower Caves | Entered another Lower Caves area 9691 | -7/Lower Caves | Activated DRS Beacon 10018 | -7/Lower Caves | System corruption reached 10% 10338 | -7/Lower Caves | Spotted B-75 Beast 10439 | -7/Lower Caves | Discovered new exit (range 12) 10455 | -7/Lower Caves | Entered Data Miner 10457 | -7/Data Miner | Discovered new exit (range 6) 10479 | -7/Data Miner | Met Data Miner 10511 | -7/Data Miner | Learned location of Section 7 (-2) 10511 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10519 | -7/Data Miner | Received God Mode back door access code from Data Miner 10564 | -7/Data Miner | Entered Proximity Caves 10567 | -6/Proximity Caves | Spotter reported a threat 10567 | -6/Proximity Caves | Spotter reported a threat 10589 | -6/Proximity Caves | Spotted B-75 Beast 10642 | -6/Proximity Caves | Core integrity fell below 50% 10656 | -6/Proximity Caves | Build established: Scavenger-Mutant 10670 | -6/Proximity Caves | Spotter reported a threat 10773 | -6/Proximity Caves | Discovered exit to Factory (range 9) 10785 | -6/Proximity Caves | Entered Factory 10785 | -6/Factory | Evolved 2 slots: Utility x2 10786 | -6/Factory | Identified exit to Lower Caves 10838 | -6/Factory | Discovered new exit (range 4) 11182 | -6/Factory | Lost 12 parts (3p4n3u2w) 11334 | -6/Factory | Entered Lower Caves 11348 | -6/Lower Caves | Learned Factory security intel 11402 | -6/Lower Caves | Attacked by a faux Warlord 11467 | -6/Lower Caves | Lost 3 parts (1p1n1u) 11597 | -6/Lower Caves | Learned Factory terminal intel 11742 | -6/Lower Caves | Discovered new exit (range 38) 11796 | -6/Lower Caves | Found Prototype Device 11796 | -6/Lower Caves | Identified Heart of Steel 11826 | -6/Lower Caves | Entered another Lower Caves area 11867 | -6/Lower Caves | Learned Factory terminal intel 12166 | -6/Lower Caves | Discovered new exit (range 12) 12189 | -6/Lower Caves | Entered Zion 12253 | -6/Zion | System corruption cleaned by Quarantine Array 12368 | -6/Zion | Gained Derelict followers 12426 | -6/Zion | Visited the Megawrench Repair Shop 12426 | -6/Zion | Megawrench repaired 10 parts 12466 | -6/Zion | Received a visual enhancement algorithm 12467 | -6/Zion | Ran a visual enhancement algorithm 12545 | -6/Zion | Gained Derelict followers 12598 | -6/Zion | Met Imprinter 12617 | -6/Zion | Imprinted 12619 | -6/Zion | Declared Zion's savior 12783 | -6/Zion | Found Prototype Device 12870 | -6/Zion | Found CR-A16's Pointy Stick 13058 | -6/Zion | Discovered new exit (range 11) 13099 | -6/Zion | Entered Proximity Caves 13099 | -5/Proximity Caves | Accompanied by 9 allies 13144 | -5/Proximity Caves | Spotted B-75 Beast 13281 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 13330 | -5/Proximity Caves | Lost 3 allies 13404 | -5/Proximity Caves | Lost 4 allies 13800 | -5/Proximity Caves | Discovered new exit (range 5) 13824 | -5/Proximity Caves | Entered Factory 13824 | -5/Factory | Accompanied by 3 allies 13824 | -5/Factory | Evolved 2 slots: Utility x2 13825 | -5/Factory | Identified exit to Upper Caves 13827 | -5/Factory | Loaded intel: 26 terminal locations 13914 | -5/Factory | Identified Bomb Factory No. 2 13960 | -5/Factory | Retrieved Zion intel report: Trap Installations 14217 | -5/Factory | Lost 3 allies 14501 | -5/Factory | Fabricated Multireflex Exoskeleton? 14659 | -5/Factory | Incoming investigation squad redirected 14855 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 14864 | -5/Factory | Found Prototype Launcher 14879 | -5/Factory | Identified Tesla Bomb Launcher 15078 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 15079 | -5/Factory | Zion Heavy squad teleported in 15088 | -5/Factory | Discovered exit to Upper Caves (range 7) 15109 | -5/Factory | Zion Demo squad teleported in 15125 | -5/Factory | Entered Upper Caves 15125 | -5/Upper Caves | Accompanied by 3 allies 15139 | -5/Upper Caves | Found Prototype Protection 15177 | -5/Upper Caves | Identified Zio. Weapon Casing 15333 | -5/Upper Caves | Learned Factory emergency access door positions 15653 | -5/Upper Caves | Discovered new exit (range 41) 15748 | -5/Upper Caves | Entered another Upper Caves area 15869 | -5/Upper Caves | Build established: Messiah-Mutant 15992 | -5/Upper Caves | Discovered new exit (range 6) 16465 | -5/Upper Caves | Lost 5 parts (3n2u) 16553 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16564 | -5/Upper Caves | Heart of Steel transformed into Warbot 16706 | -5/Upper Caves | Discovered new exit (range 10) 16784 | -5/Upper Caves | Entered Zhirov 16784 | -5/Zhirov | Accompanied by 1 ally (Warbot) 16784 | -5/Zhirov | Discovered new exit (range 3) 16806 | -5/Zhirov | Met Zhirov 16835 | -5/Zhirov | Found Alien Artifact 16835 | -5/Zhirov | Identified Integrated Dissipator 16835 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16849 | -5/Zhirov | Found Alien Artifact 16849 | -5/Zhirov | Identified Transdimensional Reconstructor 16849 | -5/Zhirov | Warped through subspace 16876 | -5/Zhirov | Learned location of Quarantine (-2) 16876 | -5/Zhirov | Learned location of Testing (-3) 16876 | -5/Zhirov | Learned location of Command (-1) 16887 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17015 | -5/Zhirov | Entered Proximity Caves 17015 | -4/Proximity Caves | Accompanied by 1 ally (Warbot) 17017 | -4/Proximity Caves | Spotter reported a threat 17018 | -4/Proximity Caves | Spotter reported a threat 17136 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 17243 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17487 | -4/Proximity Caves | Lost 5 allies 17545 | -4/Proximity Caves | Discovered new exit (range 15) 17798 | -4/Proximity Caves | Found Prototype Launcher 17811 | -4/Proximity Caves | Identified Gui. Missile Launcher 17871 | -4/Proximity Caves | Build established: Scavenger-Mutant 17885 | -4/Proximity Caves | Entered Factory 17885 | -4/Factory | Accompanied by 3 allies (Warbot) 17885 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 17887 | -4/Factory | Loaded intel: 27 terminal locations 18237 | -4/Factory | Retrieved Zion intel report: Main Access 18237 | -4/Factory | Identified exit to Research 18294 | -4/Factory | Discovered new exit (range 5) 18302 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 18303 | -4/Factory | Zion Light squad teleported in 18366 | -4/Factory | Zion Demo squad teleported in 18490 | -4/Factory | Build established: Commander-Mutant 18543 | -4/Factory | Entered Upper Caves 18543 | -4/Upper Caves | Accompanied by 9 allies (Warbot) 18545 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18549 | -4/Upper Caves | Learned 8 Research zone layouts 18656 | -4/Upper Caves | Discovered new exit (range 16) 18666 | -4/Upper Caves | Spotted B-86 Titan 18680 | -4/Upper Caves | Allies destroyed B-86 Titan 18708 | -4/Upper Caves | Entered another Upper Caves area 18708 | -4/Upper Caves | Accompanied by 7 allies 18765 | -4/Upper Caves | Discovered exit to Research (range 9) 18794 | -4/Upper Caves | Learned 4 Research zone layouts 18940 | -4/Upper Caves | Discovered new exit (range 8) 18965 | -4/Upper Caves | Entered Warlord 18965 | -4/Warlord | Accompanied by 6 allies 18993 | -4/Warlord | Build established: Scavenger-Mutant 19004 | -4/Warlord | System corruption cleaned by Quarantine Array 19015 | -4/Warlord | Lost 4 allies 19196 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 19233 | -4/Warlord | Found Prototype Device 19233 | -4/Warlord | Identified Minesniffer Drone Bay 19373 | -4/Warlord | Opened Warlord's prototype stash 19377 | -4/Warlord | Found Prototype Reactor 19377 | -4/Warlord | Identified Vortex Chain Reactor 19406 | -4/Warlord | Found Prototype Device 19426 | -4/Warlord | Identified Thermal Barrier 19426 | -4/Warlord | Rebuked by Warlord 19451 | -4/Warlord | Warlord's base attacked by MAIN.C 19616 | -4/Warlord | Opened side exit 19691 | -4/Warlord | Discovered new exit (range 10) 19715 | -4/Warlord | Entered Proximity Caves 19715 | -3/Proximity Caves | Accompanied by 5 allies 19772 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19965 | -3/Proximity Caves | Discovered exit to Research (range 9) 19991 | -3/Proximity Caves | Entered Research 19991 | -3/Research | Accompanied by 3 allies 19991 | -3/Research | Evolved 2 slots: Utility x2 19992 | -3/Research | Identified exit to Testing 19993 | -3/Research | Identified exit to Research 20049 | -3/Research | Build established: Messiah-Mutant 20382 | -3/Research | Spotted B-86 Titan 20485 | -3/Research | Lost 3 parts (2u1w) 20520 | -3/Research | System corruption reached 10% 20551 | -3/Research | Discovered exit to Research (range 11) 20571 | -3/Research | Entered another Research area 20571 | -2/Research | Evolved 2 slots: Propulsion x2 20586 | -2/Research | Zion Hacker squad teleported in 20730 | -2/Research | Zion Hacker squad teleported in 20828 | -2/Research | Incoming investigation squad redirected 20838 | -2/Research | Incoming assault squad redirected 20993 | -2/Research | Retrieved Zion intel report: Emergency Access 20994 | -2/Research | Zion Experimental squad teleported in 21006 | -2/Research | Build established: Mutant 21010 | -2/Research | Found Unknown Launcher 21054 | -2/Research | Found Quantum Capacitor 21106 | -2/Research | Identified Fusion Bomb Launcher 21298 | -2/Research | Found Prototype Device 21321 | -2/Research | First assault squad dispatched 21399 | -2/Research | Zion Demo squad teleported in 21440 | -2/Research | Identified Exp. Thermal Shield 21517 | -2/Research | Zion Fire squad teleported in 21597 | -2/Research | Zion Light squad teleported in 21621 | -2/Research | Discovered new exit (range 14) 21656 | -2/Research | P-80 Master assimilated allied AF-B28(z) 21734 | -2/Research | Entered Access 21734 | -1/Access | Accompanied by 3 allies 21734 | -1/Access | Evolved 2 slots: Utility x2 21984 | -1/Access | First assault squad dispatched 21984 | -1/Access | Spotted B-99 Colossus 21996 | -1/Access | Zion Experimental squad teleported in 22013 | -1/Access | Destroyed B-99 Colossus 22033 | -1/Access | Lost 3 allies 22046 | -1/Access | Build established: Scavenger-Mutant 22118 | -1/Access | Zion Hacker squad teleported in 22288 | -1/Access | Lost 6 allies 22299 | -1/Access | Retrieved Zion intel report: Main Access 22299 | -1/Access | Identified exit to Surface 22300 | -1/Access | Zion Light squad teleported in 22400 | -1/Access | Retrieved Zion intel report: Active Terminals 22401 | -1/Access | Zion Heavy Resupply teleported in 22443 | -1/Access | Ran a Watcher feed algorithm 22495 | -1/Access | P-80 Master assimilated allied RG-HN5(z) 22535 | -1/Access | Destroyed 7 combat bots 22582 | -1/Access | P-80 Master assimilated allied S3-LV4(z) 22593 | -1/Access | Found Zio. Weapon Casing 22628 | -1/Access | Fabricated Hvy. Shield Leg (x1) 22706 | -1/Access | High security lockdown imminent 22769 | -1/Access | Destroyed 11 combat bots 22784 | -1/Access | Crushed by falling debris 22786 | -1/Access | High security lockdown engaged 22830 | -1/Access | Destroyed 10 combat bots 22876 | -1/Access | Destroyed 9 combat bots 22883 | -1/Access | Spotted B-99 Colossus 22884 | -1/Access | Spotted B-99 Colossus 22941 | *** | Escaped! Last Messages --------------- 22920_ Vortex Chain Reactor destroyed. 22920_ Hvy. Shield Leg destroyed. 22920_ Penetrated by Slug. 22921_ Knocked back. 22921_ Penetrated by Slug. 22921_ Slug penetrates B-99 Colossus. 22923_ Slug penetrates Sealed Heavy Doors. 22923_ Penetrated by Slug. 22925_ Enh. Biometal Leg blasted off. 22925_ Minesniffer Drone Bay destroyed. 22925_ Penetrated by Slug. 22925_ Slug penetrates Sealed Heavy Doors. 22925_ Penetrated by Slug. 22925_ Slug penetrates Sealed Heavy Doors. 22925_ Penetrated by Slug. 22927_ B-99 Colossus exits siege mode. 22927_ Lyr. Medium Armor Plating destroyed. 22928_ Slug penetrates Sealed Heavy Doors. 22930_ Main Access Shell breached. 22930_ Slug penetrates Sealed Heavy Doors. Map ----- +----------------------------------------------------+ | ????# #"" #??????????????????????? | | ????# [ #??????????????????????? | | ????# = != # #??????????????????????? | | ????# # ## ####??????????????????????? | | ##### *%!|% % %% / ????????????????????? | | "" [=![! [ * ** # ???????????????????? | | " % ^ %* #?????????????????????? | | "" = #?????????????????????? | | ?? """ % #?????????????????????? | | ?? """ *= #?????????????????????? | | ? """" # "" "" #?????????????????????? | | """" # ""T " ?????????????????????? | | "" # """ ???????????????????????? | | # #########?###???????????????????????? | | +% #???????????????????????????????????? | | # #???????????????????????????????????? | | # #??????????????????????????????????? | | ########### #?????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# #######"??????####??##########???? | | ?????????## """T""""?????? "??" "#??? | | ?????????#"[ """ """"??????? "??" #??? ?? | | ?????????#! * "??"""""" "??" ####"#### | | ?????????#"[ "??" " """"% | | ?????????## "??" "" " "" % % %% | | ??????????# "??" @" % = !% | | ??????????# "??" " " "" % %= %% | | ??????????# "??"""""" """" % %""""""""" | | ??????????# "??????? "??" % " # # | | ????????# "?????? "??" % % ###?# | | ???????# ## # # "#????#####??#########???# "" | | ?????# # # ## #????????????????######## "Y | | == ????# ## ######??????????## # # " | | = == #### # #??????????# | | [% # #??????????# # | | [ + #??#########% %# # | | %* # "" #??# ! % | | ##### # "" #??# %=# | | ?????????# " """""" #### % % | | ??????????# " """""" + # | | ????????? " # "" # ## | | ??????? " # "" # ! # | | ????? # " + % ### | | ????####### # #######+# ! #?? | | ??????????# # #?????? %% ##?? | | ?????????? % ###########????? % #??? | | ?????????[ % ## #??????????????#! # # #??? | | ????????? % # #??????????????# #??? | | ????????? % ??????????????#%! # ##??? | | ????????? # #???????????????! ## ### ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 100 Energy Generation 75 Energy Capacity 1540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Armor Coverage 450 Resistance: TH 50 Resistance: EM 25 Core Shielding 30 Propulsion Shielding 15 Weapon Shielding 100 Point Defense Rating 80 Phase Shifting 10 Evasion (%) 82 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 50 Particle Charging 25 Offensive Hacking 10 Authchip Count 3 Trap Extractor Capacity 4 Item Schematics ----------------- Salvaging Laser | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Lgt. EM Pulse Cannon | -9/Materials | Extracted Flail | -9/Materials | Extracted Trap Extractor | -9/Materials | Extracted Weight Redist. System | -9/Materials | Extracted Structural Scanner | -9/Materials | Extracted Enh. Autogun | -8/Materials | Scanalyzed Imp. Carbon-fiber Leg | -8/Materials | Scanalyzed Armor Integrity Analyzer | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Trap Scanner | -8/Materials | Scanalyzed Katana | -8/Materials | Extracted Ion Cannon | -8/Materials | Extracted Hvy. Flail | -8/Materials | Extracted Mni. Grenade Launcher | -8/Materials | Extracted Imp. Ion Engine | -8/Materials | Extracted Carbon-fiber Leg | -8/Materials | Extracted Hrd. Medium Armor Plating | -8/Materials | Extracted Lyr. Light Armor Plating | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Adv. Hardlight Generator | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked H-55 Commando | -8/Materials | Hacked G-47 Trooper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ B-36 Bruiser | x3 | -7/Factory | Preloaded, Authchip M-13 Machinist | x1 | -7/Factory | Authchip Trap Extractor | x2 | -7/Factory | Authchip Multireflex Exoskeleton | x1 | -5/Factory Hvy. Shield Leg | x1 | -1/Access | Preloaded Repaired ---------- Salvaging Laser | 26% | -10/Materials Aluminum Leg | 68% | -10/Materials Assault Rifle | 43% | -10/Materials Salvaging Laser | 10% | -9/Materials Rocket Launcher | 64% | -9/Storage Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedRestorationAutogun Manual? 0 Play Time 05:04:44 Cumulative 1149.9 hours Start 2025.05.09 @ 19:12:01 End 2025.05.10 @ 01:31:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 487 Rogue 487 Adventurer 0 Explorer 0 Win Type 0 Total 15 Types 13/0/1/1/0/0/0/0/0/0 Lore% 45 Gallery% 71 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5ed877f-b4e8-4878-aaa3-b68ec2d59a5a