Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.21 @ 22:11:53 Player: jumpy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (936) 936 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4161 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 231/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Leg Armored Leg > --- UTILITY (7) ------ Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Armor Integrity Analyzer Improved Light Armor Plating > --- WEAPON ----------- Heavy Machine Gun Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 5 | . . 2 . 1 2 Weapon 1 | . . . . 1 . Parts Attached 47 | 9 4 1 17 3 13 Power 8 | 2 . . 3 2 1 Engine 7 | 2 . . 2 2 1 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 13 | 2 2 . 3 1 5 Treads . | . . . . . . Leg 7 | 2 . . . . 5 Wheel 5 | . 2 . 3 . . Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 10 | 2 1 1 4 . 2 Device 3 | 1 . 1 1 . . Storage 3 | 1 1 . 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 3 | . . . 2 . 1 Artifact . | . . . . . . Weapon 16 | 3 1 . 7 . 5 Energy Gun 7 | 3 . . 3 . 1 Energy Cannon 3 | . . . 2 . 1 Ballistic Gun 1 | . . . . . 1 Ballistic Cannon 4 | . 1 . 1 . 2 Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost 24 | . . . 14 . 10 Power 2 | . . . 2 . . Propulsion 9 | . . . 5 . 4 Utility 5 | . . . 4 . 1 Weapon 8 | . . . 3 . 5 Highest Loss Streak 5 | . . . 4 . 5 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 60 | . 100 86 71 14 22 Engine 6 | . 14 11 7 3 . Leg 5 | . 25 . . . 8 Wheel 12 | . 2 22 21 . . Device 7 | . 14 20 8 . . Storage 7 | . 14 11 9 2 . Processor 1 | . . . . . 4 Protection 3 | . . . 7 . 1 Energy Gun 6 | . 22 11 5 . . Energy Cannon 2 | . . . 3 3 . Ballistic Cannon 6 | . 5 11 7 . 2 Peak Build Rating 35 | 7 7 9 20 10 35 Average Rating 12 | 5 7 8 14 6 14 On Entrance 5 | . 7 7 9 6 5 Naked Turns 6 | . . . . . 6 Heaviest Build 48 | 14 21 23 48 24 25 Greatest Support 63 | 20 20 20 36 6 63 Greatest Overweight (x) 8 | . 1 1 8 7 1 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 15 | 8 10 10 15 15 5 Average Capacity 10 | 7 8 10 14 8 5 Most Carried 13 | 6 7 4 13 9 5 Average Carried 6 | 3 5 4 8 6 3 Final Capacity 15 | 8 10 10 15 5 5 Final Carried 9 | 6 4 4 9 5 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 862 | 290 . 45 449 . 78 Remotely . | . . . . . . Salvage Created 1034 | 52 113 36 728 . 105 Parts 50 | 6 3 3 36 . 2 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 22 | . 3 1 14 . 4 Melee 1 | . . . . . 1 Guns 9 | . 3 1 5 . . Cannons 12 | . . . 9 . 3 Classes Destroyed 11 | 1 1 1 7 . 1 Worker 4 | . . . 4 . . Builder 1 | . . . 1 . . Tunneler 3 | 3 . . . . . Hauler 1 | . . . 1 . . Operator 1 | . . 1 . . . Watcher 1 | . . . 1 . . Swarmer 4 | . . . 3 . 1 Grunt 12 | . 3 1 6 . 2 Duelist 1 | . . . . . 1 Sentry 4 | . . . 4 . . Hunter 1 | . . . 1 . . Best Kill Streak 3 | 1 3 1 3 . 2 Combat Bots Only 3 | . 3 1 3 . 2 Max Kills in Single Turn 2 | 1 1 1 2 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 440 | . 16 5 163 . 256 Missed 138 | . 4 2 38 . 94 Damage Taken 4934 | . 132 24 1831 . 2947 Core 1263 | . 43 . 367 . 853 Absorbed by Shields 111 | . . 9 102 . . Core Remaining (%) 83 | 100 82 100 33 100 . Volleys Fired 140 | 11 12 5 84 . 28 Largest 2 | 2 2 2 2 . 2 Hottest 133 | 90 90 85 112 . 133 Shots Fired 216 | 22 24 10 122 . 38 Gun 90 | 22 24 5 32 . 7 Cannon 126 | . . 5 90 . 31 Launcher . | . . . . . . Special . | . . . . . . Kinetic 83 | . . 5 52 . 26 Thermal 116 | 22 24 5 53 . 12 Explosive . | . . . . . . Electromagnetic 17 | . . . 17 . . Robot Hit Streak 9 | 7 4 6 9 . 6 Robot Miss Streak 11 | 3 2 1 5 . 11 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 140 | 15 13 8 77 . 27 Core Hits 70 | 3 8 3 47 . 9 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 2 . 2 . . Burn 4 | . 2 . 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2647 | 174 167 122 1491 . 693 Guns 826 | 174 165 49 353 . 85 Cannons 1654 | . . 73 1043 . 538 Explosions . | . . . . . . Melee . | . . . . . . Ramming 167 | . 2 . 95 . 70 Kinetic 1083 | . . 73 610 . 400 Thermal 1146 | 174 165 49 535 . 223 Explosive . | . . . . . . Electromagnetic 251 | . . . 251 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . 7 . . Average Corruption 4 | . . . 4 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 23 | . . . 23 . . Message Errors 4 | . . . 4 . . Matter Fused 6 | . . . 6 . . Heat Flow Errors 2 | . . . 2 . . Energy Discharges 8 | . . . 8 . . Parts Fused 1 | . . . 1 . . Data Loss (minor) 1 | . . . 1 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 42 | . . . 6 . 36 Projectiles 36 | . . . . . 36 Explosions . | . . . . . . Melee 6 | . . . 6 . . Knockbacks 33 | . . . 16 . 17 Impact 3 | . . . 2 . 1 Kinetic 29 | . . . 13 . 16 Secondary 1 | . . . 1 . . Self-Inflicted Damage 60 | . . . 46 . 14 Shots . | . . . . . . Rammed 16 | . . . 10 . 6 Targets Rammed 44 | . 1 . 10 . 33 Kicked 28 | . 1 . . . 27 Crushed . | . . . . . . Highest Temperature 432 | 102 387 72 432 . 136 Average Temperature 107 | 38 204 33 113 . 56 Received Heat Transfer 1935 | . 72 12 897 . 954 Effects 7 | . 1 . 6 . . Shutdowns 3 | . 1 . 2 . . Matter Decay 1 | . . . 1 . . Short Circuit 1 | . . . 1 . . Damage (major) 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . 1 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | 2 2 . . . . Heat Transferred 2657 | 435 594 148 1184 . 296 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 361 | 15 118 129 339 106 361 Initial 91 | . 9 49 53 91 51 Average 156 | 5 86 77 206 91 178 Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 69 | 100 100 100 49 100 65 Level 1 30 | . . . 50 . 34 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 1 4 . 2 Investigation 4 | . 1 . 1 . 2 Extermination . | . . . . . . Reinforcement 4 | . . 1 3 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 2 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 2 | . . 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 5 3 31 4 32 Peak Tracking Total 7 | . 5 4 6 5 7 Tactical Retreats 12 | . . 1 1 . 10 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 7 | . 1 . 4 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 4 | . 2 . . . 2 Terminals 4 | . 2 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 10 . . . 4 Successful 2 | . 2 . . . . Failed 12 | . 8 . . . 4 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 10 | . 8 . . . 2 Terminals 14 | . 10 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 2 . . . . Level Access Points 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . . . 1 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 2346 | 185 256 169 1053 106 577 Spaces Moved 1719 | 114 169 154 640 81 561 Core 215 | 4 . . 4 11 196 Treads . | . . . . . . Legs 435 | 110 147 . . . 178 Wheels 812 | . 22 154 636 . . Hover . | . . . . . . Flight 257 | . . . . 70 187 Fastest Speed 40 | 50 95 95 86 40 40 Average Speed 97 | 117 116 95 104 123 75 Slowest Speed 450 | 120 120 95 450 400 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . . . 2 1 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 6 39 18 49 3 13 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 6 | . . . . . 6 Melee . | . . . . . . Projectile 6 | . . . . . 6 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2161 | 138 203 166 899 85 670 Wait 155 | . 13 7 123 . 12 Move 1709 | 113 168 153 639 77 559 Hop 2 | . . . . 1 1 Pick Up 24 | 5 1 . 13 . 5 Fast Attach 23 | 7 . 1 6 1 8 Attach 11 | . . . 4 2 5 Detach 2 | . . . . 2 . Swap 13 | 2 4 . 7 . . Drop 19 | . 4 . 9 2 4 Fire 140 | 11 12 5 84 . 28 Melee . | . . . . . . Ram 16 | . . . 10 . 6 Kick 28 | . 1 . . . 27 Crush . | . . . . . . Escape Stasis 15 | . . . . . 15 Rewire 4 | . . . 4 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 186 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Identified exit to Materials 301 | -10/Materials | Build established: Mutant 442 | -10/Materials | Entered another Materials area 442 | -9/Materials | Evolved 2 slots: Utility x2 583 | -9/Materials | Discovered new exit (range 16) 611 | -9/Materials | Entered another Materials area 611 | -8/Materials | Evolved 2 slots: Propulsion x2 1262 | -8/Materials | Lost 4 parts (1p1n2w) 1638 | -8/Materials | Lost 3 parts (2n1w) 1650 | -8/Materials | Discovered new exit (range 5) 1658 | -8/Materials | Core integrity fell below 50% 1664 | -8/Materials | Entered Factory 1664 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1690 | -7/Factory | Lost 3 parts (1p1n1u) 1765 | -7/Factory | Discovered new exit (range 11) 1770 | -7/Factory | Entered another Factory area 1770 | -6/Factory | Evolved 2 slots: Utility x2 2058 | -6/Factory | Core integrity fell below 50% 2069 | -6/Factory | Lost 3 parts (1n2w) 2287 | -6/Factory | Core integrity fell below 20% 2347 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02332_ U-05 Engineer lays Concrete. 02333_ Kicked H-66 Slayer. 02335_ Slug penetrates Wall. 02335_ Penetrated by Slug. 02335_ Kicked H-66 Slayer out of the way. 02336_ Slug penetrates Wall. 02336_ Kicked G-50 Soldier. 02337_ Critical hit (Burn: +37). 02337_ Kicked G-50 Soldier. 02338_ Kicked G-50 Soldier out of the way. 02338_ Phase Cannon destroyed. 02339_ Carbon-fiber Leg destroyed. 02339_ Critical hit (Burn: +37). 02339_ U-05 Engineer builds a Wall. 02339_ Kicked G-50 Soldier out of the way. 02340_ Penetrated by Slug. 02340_ Arm. Leg destroyed. 02341_ Kicked G-50 Soldier. 02343_ Kicked G-50 Soldier out of the way. 02344_ Kicked G-50 Soldier. Map ----- +----------------------------------------------------+ | ## """ """ ?#??????????????? | | ## """ """ #??????????????? | | ## #??????????????? | | ## """ """ #??????????????? | | ## """ """ #??????????????? | | ## ! 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