Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.28 @ 00:38:00 Player: Bity Result: Destroyed by QA-L29(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (439) 439 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 944 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 384/400 Energy 88/100 System Corruption 2% Temperature Cool (9) Movement Rolling (200) Ox8 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Huge Storage Unit Medium Matter Pod > --- WEAPON (2) ------- Small Laser Small Laser > --- INVENTORY (25) --- Ion Engine Ion Engine Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Hover Unit Hover Unit Heat Sink Small Laser Battle Rifle Barrage Gun Makeshift Shrapnel Gun Datajack Mining Laser Makeshift Axe Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Medium Matter Pod > --- WEAPON ----------- Small Laser Makeshift Axe > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Hover Unit Hover Unit Heat Sink Small Laser Small Laser Small Laser Battle Rifle Barrage Gun Makeshift Shrapnel Gun Datajack Mining Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Slashing Weapon Makeshift Axe Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 3 11 7 Power 2 | . 2 . Engine 2 | . 2 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 4 2 Treads 2 | . . 2 Leg . | . . . Wheel 4 | 2 2 . Hover 2 | . 2 . Flight . | . . . Utility 5 | 1 3 1 Device 2 | 1 1 . Storage 3 | . 2 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | . 2 4 Energy Gun 3 | . 1 2 Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 3 2 Power 1 | . . 1 Propulsion 3 | . 2 1 Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 3 | . 3 2 To Critical Strikes . | . . . Average Backups 18 | 7 16 24 Power 4 | 1 3 7 Propulsion 7 | 3 7 9 Utility 1 | . 1 1 Weapon 3 | 1 2 5 Tool/Special . | . . . Unused Backups 26 | 5 2 19 Power 6 | . . 6 Propulsion 9 | 4 . 5 Utility 3 | . 1 2 Weapon 7 | 1 1 5 Tool/Special 1 | . . 1 Average Slot Usage (%) 98 | . 98 99 Engine 13 | . 14 13 Wheel 27 | . 27 27 Device 8 | . 14 2 Storage 19 | . 14 25 Energy Gun 11 | . 5 19 Ballistic Gun 13 | . 21 4 Slashing Weapon 2 | . . 4 Peak Build Rating 13 | 7 9 13 Average Rating 9 | 6 8 10 On Entrance 7 | 6 7 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 91 | 13 88 91 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | . 4 4 Average Overweight (x) 2 | . 2 4 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 20 | 8 19 25 Most Carried 25 | 8 25 25 Average Carried 18 | 7 16 24 Final Capacity 25 | 8 25 25 Final Carried 24 | 8 24 24 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 610 | 246 268 96 Remotely . | . . . Salvage Created 679 | 155 447 77 Parts 51 | 14 31 6 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 2 | . . 2 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 11 | . 9 2 Guns 11 | . 9 2 Classes Destroyed 8 | 2 5 1 Tunneler 5 | 5 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 1 | . 1 . Grunt 8 | . 8 . Subdweller 2 | . . 2 Best Kill Streak 3 | 2 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 88 | . 71 17 Missed 22 | . 17 5 Hits 66 | . 54 12 Projectile 66 | . 54 12 Critical Strikes 1 | . . 1 Damage Taken 860 | . 595 265 Core 252 | . 225 27 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 78 | 16 52 10 Largest 2 | 2 2 2 Hottest 80 | 60 60 80 Shots Fired 144 | 32 91 21 Gun 144 | 32 91 21 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 84 | 16 67 1 Thermal 60 | 16 24 20 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 17 | 5 11 17 Robot Miss Streak 4 | 4 3 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 95 | 18 59 18 Core Hits 46 | 9 31 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 4 | . . 4 Impact . | . . . Slashing 4 | . . 4 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1003 | 204 601 198 Guns 1003 | 204 601 198 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 473 | 69 404 . Thermal 530 | 135 197 198 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 12 | . 5 7 Message Errors 1 | . 1 . Matter Fused 4 | . 1 3 Energy Discharges 1 | . 1 . Data Loss (minor) 1 | . . 1 Misfires 1 | . . 1 Alerts 3 | . 1 2 Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 160 | 40 160 . Average Temperature 33 | 22 38 . Received Heat Transfer 354 | . 312 42 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1175 | 300 425 450 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 90 | 5 90 . Initial . | . . . Average 18 | 2 22 . Influence Increases 266 | 30 236 . Destroy 0b10 Robot/C 180 | . 180 . Destroy 0b10 Robot/NC 50 | 30 20 . Destroy Leader 36 | . 36 . Influence Decreases 266 | 30 228 8 Entered New Map 4 | . . 4 Time Decay 232 | 30 198 4 Lost Part 30 | . 30 . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 12 3 Peak Tracking Total 6 | . 6 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 4 | . 4 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 11 . Successful 4 | . 4 . Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 4 | . 4 . Report Inventory 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 14 | . 14 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 831 | 58 667 106 Seismic 831 | 58 667 106 Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1440 | 168 667 605 Spaces Moved 835 | 101 380 354 Core . | . . . Treads . | . . . Legs 24 | 24 . . Wheels 811 | 77 380 354 Hover . | . . . Flight . | . . . Fastest Speed 80 | 80 80 140 Average Speed 124 | 89 119 140 Slowest Speed 140 | 120 140 140 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 5 38 21 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug 4 | . . 4 Terrain Destroyed 4 | . . 4 Melee 4 | . . 4 Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1106 | 151 514 441 Wait 127 | 22 50 55 Move 833 | 100 379 354 Hop . | . . . Pick Up 27 | 6 17 4 Fast Attach 2 | 1 1 . Attach 2 | . 2 . Detach . | . . . Swap 20 | 2 9 9 Drop 13 | 4 4 5 Fire 78 | 16 52 10 Melee 4 | . . 4 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 169 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 14) 585 | -10/Materials | Discovered new exit (range 9) 621 | -10/Materials | Core integrity fell below 50% 755 | -10/Materials | Core integrity fell below 20% 776 | -10/Materials | Lost 3 parts (2n1w) 836 | -10/Materials | Entered Subcaves 837 | -10/Subcaves | Approached by a straggling Scientist 917 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 918 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 1059 | -10/Subcaves | Build established: Scavenger-Mutant 1291 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1377 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1384 | -10/Subcaves | Learned Materials stockpile data 1387 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1441 | -10/Subcaves | Destroyed by QA-L29(R) with Subdweller Beam Cannon Last Messages --------------- 8Q-YFA(c): "I think it's somewhere north of here" 01340_ System corrupted: IFF burst signal emitted. 8Q-YFA(c): "I think it's somewhere north of here" Barrage Gun falls loose from the Twisted Machinery. 01384_ Acquired derelict log, extracted data. Data stored: Materials stockpile data. Sub. Machine Gun falls loose from the Twisted Machinery. 01392_ Dropped Barrage Gun. 01392_ Acquired Barrage Gun. 8Q-YFA(c): "I think it's somewhere north of here" 01398_ Dropped Sml. Laser. 01432_ Wheel destroyed. 01434_ Ion Engine destroyed. 01440_ 9C-4GG(R) destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#####????????????? | | ??????????????????#########????## #????????????? | | ?????????????????## "## ###### #####????????? | | ????????????????##" [ " ## #????????? | | ???????????######"" R ###??????? | | ??????????## [[## # #### ###????? | | ??????????# ### @ ##???# ##???? | | ?????????# ## #????# #???? | | ?????????# ???#### ## ! #????# ##### | | ????????????????# # ##*%&#????# ## ### ## | | ????????????????# ## [ #???? "## #?# | | ????????????????## ## ??"##### ### | | ?????????????????# ## #####????### ## | | ?????????????????## #### ##????????### | | ??????????????????## #??? #?????????# | | ???????????????????###??? #?????????# ## # | | ????????????????????????? ?????????# ### | | ???????????????????????? ## "???????"" ### | | ???????????????????????? ?##"??????## ##?# ## | | ???????????????????????? ???????????# #??# #? | | ???????????????????????????????????# #???## #? | | ???????????????????????????????????####????# ##? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????## ??? | | ???????????????????????????????????????????? ??? | | ???????????????????????????????????????????? ??? | | ???????????????????????????????????????????## ??? | | ????????????????????????????????????????????# | | ????????????????????????????????????????????## ## | | ??????????????????????????????????????????????#??# | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JunkAluminumStreamer Manual? 0 Play Time 00:12:18 Cumulative 40.1 hours Start 2025.12.28 @ 00:28:49 End 2025.12.28 @ 00:38:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ffbc5b6-1b1c-455b-aa59-cd3ae7ada744