Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.20 @ 22:09:48 Player: Jefffff Result: Destroyed by R3-HB1(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (33) 165 Value Destroyed (926) 926 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1919) 1919 TOTAL SCORE: 4870 Bonus ------- Follower Combat Kills 338 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Friendly Fire -19 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 240/240 System Corruption 0% Temperature Warning (315) Movement Core (1550) Ox30 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Targeting Computer Zionite Weapon Casing > --- WEAPON (2) ------- Zionite Laser-S Datajack > --- INVENTORY (25) --- Nuclear Core Improved Heat Sink Improved Heat Sink Huge Storage Unit Zionite Biocell (600) Experimental Optical Array Spectral Analyzer Advanced Signal Interpreter Experimental Terrain Scan Processor Faulty Experimental Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Experimental Armor Integrity Analyzer ECM Suite Propulsion Shielding Hardlight Generator Makeshift Hacking Suite Experimental Hacking Suite System Shield Bomb Factory No. 2 Improved Light Cannon Plasma Cutter CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit 0b10 Decoder Chip [Generic] Zionite Weapon Casing > --- WEAPON ----------- Zionite Laser-S Datajack > --- INVENTORY -------- Nuclear Core Improved Heat Sink Improved Heat Sink Huge Storage Unit Zionite Biocell Experimental Optical Array Spectral Analyzer Advanced Signal Interpreter Experimental Terrain Scan Processor Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Experimental Armor Integrity Analyzer ECM Suite Propulsion Shielding Hardlight Generator Makeshift Hacking Suite Experimental Hacking Suite System Shield Bomb Factory No. 2 Improved Light Cannon Plasma Cutter CR-A16's Pointy Stick [Rating: 38] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor 0b10 Decoder Chip [Generic] Protection Zionite Weapon Casing Weapon Rocket Launcher Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 39 | 6 9 5 4 . 2 13 Power 5 | 1 1 2 . . . 1 Engine 3 | 1 1 1 . . . . Core 2 | . . 1 . . . 1 Reactor . | . . . . . . . Propulsion 10 | 2 4 . 1 . . 3 Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel 8 | . 4 . 1 . . 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 3 . 2 . 1 3 Device 2 | . 1 . 1 . . . Storage 5 | 1 2 . 1 . . 1 Processor 2 | . . . . . 1 1 Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 14 | 2 1 3 1 . 1 6 Energy Gun 4 | 2 . 1 . . . 1 Energy Cannon 2 | . 1 1 . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon 2 | . . . 1 . . 1 Launcher 2 | . . 1 . . . 1 Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon 2 | . . . . . . 2 Unidentified Prototypes 3 | . . . . . . 3 Parts Lost 11 | . . 1 . . . 10 Power 2 | . . 1 . . . 1 Propulsion 6 | . . . . . . 6 Utility 1 | . . . . . . 1 Weapon 2 | . . . . . . 2 Highest Loss Streak 6 | . . 1 . . . 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 83 95 95 100 100 95 Engine 10 | . 14 6 11 11 11 6 Core 1 | . . 7 . . . 4 Leg 2 | . 6 . . . . . Wheel 28 | . 20 28 32 33 33 30 Device 11 | . 6 14 16 22 13 8 Storage 12 | . 14 14 13 11 11 11 Processor 3 | . . . . . 8 11 Energy Gun 3 | . 9 . . . . 3 Energy Cannon 6 | . 10 14 4 . . . Ballistic Cannon 5 | . . . 6 11 11 13 Launcher 6 | . . 10 11 11 10 . Naked Turns . | . . . . . . . Heaviest Build 178 | 12 89 98 178 103 103 102 Greatest Support 44 | 20 24 24 36 36 36 44 Greatest Overweight (x) 7 | . 7 4 4 2 2 7 Average Overweight (x) 2 | . 2 3 2 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 23 | 6 19 25 25 25 25 25 Most Carried 25 | 3 23 25 25 25 25 25 Average Carried 21 | . 12 24 24 25 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | . 23 25 25 25 25 24 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 779 | 216 172 50 92 . 10 239 Remotely . | . . . . . . . Salvage Created 1259 | . 471 321 210 . . 257 Parts 82 | . 40 14 13 . . 15 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 2 | . 1 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 25 | . 10 4 5 . . 6 Guns 5 | . 3 . . . . 2 Cannons 19 | . 7 4 5 . . 3 AOE 1 | . . . . . . 1 Classes Destroyed 9 | . 5 1 . . . 3 Builder 1 | . 1 . . . . . Hauler 1 | . 1 . . . . . Recycler 2 | . . 2 . . . . Watcher 5 | . 3 . 2 . . . Swarmer 3 | . 3 . . . . . Grunt 16 | . 7 4 5 . . . Z-Technician 2 | . . . . . . 2 Z-Light 4 | . . . . . . 4 Assembled 1 | . . . . . . 1 Best Kill Streak 5 | . 5 4 4 . . 3 Combat Bots Only 4 | . 4 2 3 . . 3 Max Kills in Single Turn 1 | . 1 1 1 . . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 187 | . 63 27 5 . . 92 Missed 43 | . 10 2 . . . 31 Damage Taken 2036 | . 373 265 42 . . 1356 Core 609 | . 108 92 9 . . 400 Absorbed by Shields 136 | . . . . . . 136 Redirected to Shielding 89 | . . . . . . 89 Ignored by Resistances 604 | . 122 77 14 . . 391 Regen/Repaired (Parts) 34 | . 34 . . . . . Core Remaining (%) 60 | 100 . 20 . . . . Volleys Fired 126 | . 42 20 22 . 1 41 Largest 2 | . 2 1 1 . 1 2 Hottest 118 | . 118 68 68 . 39 72 Shots Fired 148 | . 61 20 22 . 1 44 Gun 43 | . 30 . . . . 13 Cannon 102 | . 31 20 22 . 1 28 Launcher 3 | . . . . . . 3 Special . | . . . . . . . Kinetic 42 | . . . 13 . 1 28 Thermal 103 | . 61 20 9 . . 13 Explosive 3 | . . . . . . 3 Electromagnetic . | . . . . . . . Robot Hit Streak 21 | . 13 15 21 . . 10 Robot Miss Streak 5 | . 2 1 3 . . 5 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 112 | . 49 17 17 . . 29 Core Hits 49 | . 18 8 6 . . 17 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . 1 . . . . 1 Burn 1 | . 1 . . . . . Blast 1 | . . . . . . 1 Melee Attacks 2 | . . . . . . 2 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2496 | . 852 365 383 . . 896 Guns 663 | . 321 . . . . 342 Cannons 1618 | . 525 352 383 . . 358 Explosions 196 | . . . . . . 196 Melee . | . . . . . . . Ramming 19 | . 6 13 . . . . Kinetic 608 | . . . 250 . . 358 Thermal 1673 | . 846 352 133 . . 342 Explosive 196 | . . . . . . 196 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 16 | . . . 16 . . . Projectiles 16 | . . . 16 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 9 | . 3 6 . . . . Shots . | . . . . . . . Rammed 2 | . 1 1 . . . . Targets Rammed 2 | . 1 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 435 | . 435 389 116 . . 306 Average Temperature 124 | . 147 171 44 . . 62 Received Heat Transfer 771 | . 66 192 30 . . 483 Effects 7 | . 5 2 . . . . Shutdowns 3 | . 2 1 . . . . Energy Bleed 1 | . . 1 . . . . Interference 1 | . 1 . . . . . Matter Decay 1 | . 1 . . . . . Short Circuit 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 9 | . 6 1 . . . 2 Heat Transferred 3256 | . 1961 629 222 . . 444 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Peak Influence 257 | . 242 100 257 84 . . Initial 84 | . . . . 84 . . Average 60 | . 52 25 157 84 . . Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 90 | 100 95 100 57 100 . . Level 1 9 | . 4 . 42 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 2 . 3 . . . Investigation 4 | . 2 . 2 . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 3 | . 1 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 52 | . 17 5 20 . . 10 Peak Tracking Total 5 | . 5 2 5 . . 4 Tactical Retreats 3 | . 2 . 1 . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered 3 | . 2 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled 1 | . . . . . . 1 Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled 3 | . . . . . 3 . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 17 | . 10 . 7 . . . Terminals 14 | . 8 . 6 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 58 | . 39 . 19 . . . Successful 41 | . 28 . 13 . . . Failed 16 | . 10 . 6 . . . Catastrophic 2 | . . . 2 . . . Database Lockouts 1 | . 1 . . . . . Manual 45 | . 28 . 15 . 2 . Terminals 48 | . 33 . 15 . . . Fabricators . | . . . . . . . Repair Stations 4 | . 4 . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 4 | . . . 4 . . . Garrison Access . | . . . . . . . Terminal Hacks 16 | . 13 . 3 . . . Record 1 | . 1 . . . . . Robot Analysis 5 | . 5 . . . . . Prototype ID Bank 2 | . 2 . . . . . Branch Access Points 2 | . 1 . 1 . . . Emergency Access Points 1 | . . . 1 . . . Terminal Index 3 | . 2 . 1 . . . Scanalyzer Index 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . 3 . . . . . Scan Component 2 | . 2 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 17 | . 11 . 6 . . . Terminals 16 | . 10 . 6 . . . Assimilate 4 | . 3 . 1 . . . Botnet 12 | . 7 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 8 . 7 . . . Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 17 | . . . 2 . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 22 | . 22 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat 1 | . . . . . . 1 Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 9 | . . 3 . . 6 . Largest Group 7 | . . 3 3 1 7 4 Highest-Rated Group 244 | . . 40 40 16 244 125 Highest-Rated Ally 51 | . . 16 16 16 51 51 Total Orders . | . . . . . . . Ally Attacks 89 | . . 4 57 . . 28 Total Damage 949 | . . 46 565 . . 338 Kills 16 | . . 1 12 . . 3 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Robot Analysis Total 4 | . 4 . . . . . Derelict Logs Recovered 6 | . . 3 . . 3 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 6209 | 53 1787 1212 619 8 1887 643 Spaces Moved 3831 | 38 897 676 415 7 1409 389 Core 6 | 6 . . . . . . Treads . | . . . . . . . Legs 86 | 32 54 . . . . . Wheels 3739 | . 843 676 415 7 1409 389 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 135 120 120 120 120 Average Speed 127 | 108 131 140 125 120 120 122 Slowest Speed 195 | 120 195 150 150 120 120 195 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 51 | 4 96 99 29 2 91 38 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . 1 1 . . 2 . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 3 | . . 2 . . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 5 | . . . . . . 5 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 4 | . . . . . . 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 4986 | 49 1444 923 496 6 1557 511 Wait 837 | . 446 203 41 . 89 58 Move 3825 | 37 896 675 414 6 1408 389 Hop . | . . . . . . . Pick Up 77 | 6 36 9 7 . 14 5 Fast Attach 12 | . 2 4 3 . 1 2 Attach 19 | 6 4 . 1 . . 8 Detach 2 | . . . . . . 2 Swap 8 | . 3 1 . . 1 3 Drop 49 | . 14 10 8 . 16 1 Fire 126 | . 42 20 22 . 1 41 Melee 2 | . . . . . . 2 Ram 2 | . 1 1 . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 27 | . . . . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 704 | -10/Materials | Discovered new exit (range 9) 954 | -10/Materials | Repaired Broken Arm. Wheel 1126 | -10/Materials | Discovered new exit (range 8) 1455 | -10/Materials | Identified exit to Mines 1487 | -10/Materials | Discovered new exit (range 11) 1591 | -10/Materials | Discovered new exit (range 8) 1625 | -10/Materials | Central database locked down 1841 | -10/Materials | Entered Mines 1848 | -10/Mines | Core integrity fell below 50% 2105 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2162 | -10/Mines | Discovered new exit (range 10) 2169 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2246 | -10/Mines | Discovered new exit (range 4) 2456 | -10/Mines | Learned Materials stockpile data 2581 | -10/Mines | Learned 2 Materials zone layouts 2650 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2768 | -10/Mines | Learned location of Zion (-7) 3053 | -10/Mines | Entered Materials 3053 | -9/Materials | Accompanied by 3 allies 3053 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3054 | -9/Materials | Identified exit to Materials 3192 | -9/Materials | Identified exit to Mines 3672 | -9/Materials | Entered Mines 3672 | -9/Mines | Accompanied by 1 ally 3673 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3673 | -9/Mines | Assembled infested the area 3680 | -9/Mines | Entered Zion 3680 | -7/Zion | Accompanied by 1 ally 3875 | -7/Zion | Discovered new exit (range 12) 3892 | -7/Zion | Gained Derelict followers 4030 | -7/Zion | Received a hallucinogenic algorithm 4152 | -7/Zion | Found Prototype Processor 4155 | -7/Zion | Found Prototype Hackware 4157 | -7/Zion | Found Prototype Processor 4161 | -7/Zion | Found Prototype Processor 4165 | -7/Zion | Found Prototype Processor 4171 | -7/Zion | Found Prototype Processor 4174 | -7/Zion | Found Prototype Processor 4405 | -7/Zion | Found Prototype Device 4833 | -7/Zion | Learned Factory terminal intel 4841 | -7/Zion | Learned Factory stockpile data 4863 | -7/Zion | Learned 4 Factory zone layouts 4968 | -7/Zion | Learned location of Armory (-4) 5162 | -7/Zion | Found CR-A16's Pointy Stick 5331 | -7/Zion | Imprinted 5333 | -7/Zion | Declared Zion's savior 5558 | -7/Zion | Discovered new exit (range 5) 5561 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5567 | -7/Zion | Entered Deep Caves 5567 | -7/Deep Caves | Accompanied by 7 allies 5909 | -7/Deep Caves | Z-Facility disabled 5921 | -7/Deep Caves | Attacked by Z-Imprinter 5959 | -7/Deep Caves | Destroyed Z-Imprinter 5977 | -7/Deep Caves | Lost 3 allies 5996 | -7/Deep Caves | Found Prototype Protection 6009 | -7/Deep Caves | Lost 6 parts (1p3n2w) 6048 | -7/Deep Caves | Identified Zio. Weapon Casing 6197 | -7/Deep Caves | Core integrity fell below 50% 6204 | -7/Deep Caves | Core integrity fell below 20% 6210 | -7/Deep Caves | Destroyed by R3-HB1(z) with Zionite Laser-S Last Messages --------------- Reading system data... 06127_ Destroyed Mak. Hacking Suite. 06131_ Destroyed Hover Unit. 06133_ Lgt. Ion Engine melted. 06133_ NO-Q3I(o) destroyed. 06138_ Acquired 10 matter. 06145_ Sneak attack on Z0-52P(o). 06145_ Jacked Z0-52P(o)... 06145_ Command string: Trojan(assimilate) 06145_ No effect. 06186_ Dropped Datajack. 06187_ Acquired Datajack. 06191_ Destroyed Prototype Hover Unit. 06191_ Com. Wheel destroyed. 06195_ Arm. Wheel destroyed. 06197_ 0b10 Decoder Chip [Generic] destroyed. 06200_ 2A-AYP(z) destroyed. 06204_ Prototype Device melted. 06204_ M3-Q3M(z) destroyed. 06206_ Destroyed Prototype Hover Unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????###############?????????? | | ??????????????????????#### ##????????? | | ?????????????????????## #????????? | | ?????????????????#??## ###?##?##? | | ??????????? !#[### ## ## # #? | | ?????????? z%! ;; ## | | ?????????? z%! | | ????????? ! | | ????????? | | ????????? @ | | ????????? """"" """""" | | ????????? """"""""""""" | | ?????????? """""""""""""" | | ???????????? """""""""""""" | | ????????????? """"""""""" | | ???????????????? ??""""""""""""" | | ????????????????? ????????""""""""" | | ??????????????????????????"""""""""" | | ??????????????????????????"""""""""" | | ??????????????????????????""""" " " | | ?????????????????????????""""""" | | ?????????????????????????"""""" | | ?????????????????????????"""""""%/ | | ??????????????????????????""""""= | | ??????????????????????????"""""""" % | | ??????????????????????????""""""""""%= | | ???????????????????????????"" % | | ???????????????????????????"" """ | | ??????????????????????????""" """"" | | ???????????????????????????"" """"""" ! | | ???????????????????????????"" """"""" = | | ???????????????????????????"" ?"""""" | | ????????????????????????????"???"""" | | ??????????????????????????????? """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Propulsion Shielding | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Imp. Deuterium Engine | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Fission Core | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Energy Well | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Challenges ------------ None Game ------ Seed DirtySpikedPropulsion Manual? 0 Play Time 01:09:21 Cumulative 51.9 hours Start 2024.07.20 @ 16:24:18 End 2024.07.20 @ 22:09:48 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 81 Rogue 0 Adventurer 81 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 38 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 11% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33701f46-e156-4b19-9e25-a094795969c4