Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.22 @ 13:23:32 Player: ILikeGoodFood Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (81) 405 Value Destroyed (2418) 2418 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (61) 61 TOTAL SCORE: 5304 Bonus ------- High Alert Combat Kills 61 Cogmind --------- Core Integrity 0/700 Matter 42/300 Energy 275/275 System Corruption 6% Temperature Cool (18) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (3) -------- Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Enhanced Optical Array System Backup Module > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Heat Sink Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Aerolev Unit Gravmag System > --- UTILITY ---------- Enhanced Optical Array Advanced Terrain Scanner System Backup Module > --- WEAPON ----------- Pulse Rifle Gauss Cannon Precision Grenade Launcher > --- INVENTORY -------- Xenon Bombardment Thruster Heat Sink Particle Gun Minigun [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Precision Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 2 | . . 1 . 1 Propulsion 2 | . . . 2 . Utility 1 | . . 1 . . Weapon 1 | . . . . 1 Parts Attached 110 | 5 13 27 44 21 Power 27 | 1 2 8 7 9 Engine 15 | 1 2 5 1 6 Core 12 | . . 3 6 3 Reactor . | . . . . . Propulsion 27 | 2 4 7 11 3 Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover 11 | . . . 9 2 Flight 14 | . 4 7 2 1 Utility 17 | . 2 4 9 2 Device 9 | . 1 2 5 1 Storage . | . . . . . Processor 6 | . 1 2 2 1 Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 39 | 2 5 8 17 7 Energy Gun 12 | 1 . 1 8 2 Energy Cannon 1 | . . . 1 . Ballistic Gun 22 | 1 5 7 7 2 Ballistic Cannon 2 | . . . . 2 Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 57 | . 1 12 29 15 Power 13 | . . 4 6 3 Propulsion 16 | . 1 3 8 4 Utility 8 | . . 1 5 2 Weapon 20 | . . 4 10 6 Highest Loss Streak 11 | . 1 5 10 11 Average Slot Usage (%) 80 | . 95 88 67 80 Engine 7 | . 14 6 5 10 Core 8 | . . 12 8 9 Wheel 1 | . 15 . . . Hover 8 | . . . 13 18 Flight 8 | . 12 18 2 . Device 12 | . 10 18 9 8 Processor 10 | . 13 11 8 7 Protection 1 | . . . 3 3 Energy Gun 3 | . 8 2 4 2 Energy Cannon 1 | . . . 4 . Ballistic Gun 12 | . 19 16 5 12 Launcher 1 | . . . 1 3 Naked Turns . | . . . . . Heaviest Build 41 | 8 9 18 32 41 Greatest Support 44 | 26 26 8 44 44 Greatest Overweight (x) 10 | . 1 3 10 5 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 2 4 4 4 4 Average Carried 2 | . 2 3 1 3 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | . 3 4 4 1 Class Distribution -------------------- 44% | Mutant 23% | Scavenger-Skirmisher 23% | Scavenger-Mutant 4% | Generator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2065 | 212 208 543 863 239 Remotely . | . . . . . Salvage Created 2684 | . 285 915 1160 324 Parts 183 | . 28 64 66 25 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 60 | . 12 21 20 7 Melee 1 | . . . 1 . Guns 46 | . 11 20 9 6 Cannons 3 | . . . 2 1 AOE 7 | . 1 . 6 . Classes Destroyed 11 | . 4 3 3 1 Worker 3 | . . . 2 1 Builder 6 | . 1 1 2 2 Hauler 1 | . . . 1 . Recycler 3 | . . 2 1 . Watcher 8 | . 1 4 3 . Swarmer 19 | . 9 10 . . Grunt 23 | . 3 4 12 4 Duelist 1 | . . 1 . . Sentry 12 | . . 6 6 . Hunter 2 | . . . 2 . Programmer 3 | . . . . 3 Best Kill Streak 10 | . 6 6 10 3 Combat Bots Only 6 | . 5 6 6 3 Max Kills in Single Turn 3 | . 1 2 3 2 Gunslinging 1 | . . 1 . . Exploded 1 | . 1 . 1 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 5889 | . 260 1197 2261 2171 Core 1516 | . 39 267 510 700 Absorbed by Shields 45 | . . . 45 . Core Remaining (%) 56 | 100 84 33 7 . Volleys Fired 262 | . 29 95 101 37 Largest 3 | . 2 2 2 3 Hottest 147 | . 60 65 113 147 Shots Fired 471 | . 58 164 161 88 Gun 415 | . 58 164 130 63 Cannon 35 | . . . 19 16 Launcher 21 | . . . 12 9 Special . | . . . . . Kinetic 325 | . 46 139 71 69 Thermal 43 | . . . 33 10 Explosive 21 | . . . 12 9 Electromagnetic 82 | . 12 25 45 . Robot Hit Streak 13 | . 5 13 6 6 Robot Miss Streak 5 | . 3 5 4 5 Penetration Max . | . . . . . Secondary Targets 8 | . 3 4 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 285 | . 35 99 95 56 Core Hits 159 | . 21 41 58 39 Critical Hits 2 | . . . 1 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5681 | . 453 1276 2544 1408 Guns 3513 | . 347 1276 1211 679 Cannons 646 | . . . 365 281 Explosions 1448 | . 106 . 917 425 Melee . | . . . . . Ramming 74 | . . . 51 23 Kinetic 2717 | . 205 994 666 852 Thermal 707 | . 106 . 493 108 Explosive 1175 | . . . 750 425 Electromagnetic 1008 | . 142 282 584 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . 1 6 Average Corruption 1 | . . . 1 2 Corruption Purged 1 | . . . . 1 Effects 5 | . . . 2 3 Message Errors 2 | . . . 1 1 Heat Flow Errors 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 66 | . . . 39 27 Projectiles 7 | . . . 7 . Explosions 59 | . . . 32 27 Melee . | . . . . . Knockbacks 9 | . . . 1 8 Impact 1 | . . . 1 . Kinetic 6 | . . . . 6 Secondary 2 | . . . . 2 Self-Inflicted Damage 343 | . . . 296 47 Shots 9 | . . . 6 3 Rammed 29 | . . . 16 13 Targets Rammed 29 | . . . 16 13 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 587 | . 58 316 524 587 Average Temperature 151 | . 16 59 183 187 Received Heat Transfer 1559 | . 24 210 803 522 Effects 53 | . . . 24 29 Shutdowns 21 | . . . 9 12 Energy Bleed 4 | . . . . 4 Interference 11 | . . . 3 8 Matter Decay 8 | . . . 6 2 Short Circuit 3 | . . . 2 1 Damage (minor) 2 | . . . 1 1 Damage (major) 3 | . . . 3 . Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 3 | . . 1 2 . Combat Hostiles 3 | . . 1 2 . Parts Fried 15 | . . 5 10 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1225 | . 150 . 853 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 531 | . 346 531 520 281 Initial 236 | . . 69 173 236 Average 219 | . 117 349 180 151 Maximum Alert Level 2 | . 1 2 2 1 Low Security (%) 51 | 100 80 15 65 66 Level 1 32 | . 19 51 22 33 Level 2 15 | . . 33 12 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 1 1 4 3 Investigation 3 | . 1 1 1 . Extermination 1 | . . . . 1 Reinforcement 4 | . . . 2 2 Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 5 | . 2 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 115 | . 18 40 40 17 Peak Tracking Total 10 | . 5 10 5 8 Tactical Retreats 7 | . . 2 2 3 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . . 1 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . 4 . . . Reprogrammed 6 | . 6 . . . Reused 1 | . 1 . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 15 | . . 2 12 1 Max in Single Turn 4 | . . 1 4 1 Garrison Access 2 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 24 | . 7 6 7 4 Terminals 13 | . 5 4 3 1 Fabricators . | . . . . . Repair Stations 3 | . . . 1 2 Recycling Units 4 | . 2 1 1 . Scanalyzers 2 | . . 1 1 . Garrison Access 2 | . . . 1 1 Total Hacks 71 | . 28 20 14 9 Successful 47 | . 21 12 10 4 Failed 24 | . 7 8 4 5 Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 44 | . 22 14 7 1 Fabricators . | . . . . . Repair Stations 7 | . . . 2 5 Recycling Units 12 | . 6 4 2 . Scanalyzers 4 | . . 2 2 . Garrison Access 4 | . . . 1 3 Terminal Hacks 29 | . 16 7 5 1 Record 14 | . 4 6 4 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 2 | . 2 . . . Emergency Access Points 2 | . 2 . . . Terminal Index 1 | . . . 1 . Unreport Threat 1 | . . . . 1 Locate Traps 2 | . 2 . . . Disarm Traps 1 | . 1 . . . Reprogram Traps 1 | . 1 . . . Investigation Status 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 1 2 Scan Component 2 | . . . 1 1 Repair 1 | . . . . 1 Recycling Unit Hacks 10 | . 5 3 2 . Process 2 | . 2 . . . Report Inventory 4 | . 2 1 1 . Retrieve Matter 2 | . 1 1 . . Retrieve Components 2 | . . 1 1 . Scanalyzer 3 | . . 2 1 . Insert Component 2 | . . 1 1 . Analyze 1 | . . 1 . . Garrison Access Hacks 2 | . . . 1 1 Seal Access 2 | . . . 1 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 7 4 4 2 Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 60 | . . . . 60 Parts Recycled . | . . . . . Recycled Matter 14 | . 14 . . . Retrieved Matter 207 | . 1 206 . . Retrieved Components 19 | . . 9 10 . Parts Scanalyzed 2 | . . 1 1 . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3676 | 43 448 1167 1354 664 Spaces Moved 2611 | 38 525 548 924 576 Core 131 | 3 . 5 118 5 Treads . | . . . . . Legs . | . . . . . Wheels 244 | 35 209 . . . Hover 1272 | . . . 756 516 Flight 964 | . 316 543 50 55 Fastest Speed 31 | 50 37 37 31 40 Average Speed 97 | 86 58 153 103 73 Slowest Speed 550 | 90 125 280 550 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 4 77 44 56 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug 7 | . . . . 7 Terrain Destroyed 136 | . 8 . 90 38 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 134 | . 8 . 90 36 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 3290 | 47 619 719 1165 740 Wait 148 | . 27 22 31 68 Move 2607 | 37 524 547 923 576 Hop . | . . . . . Pick Up 90 | 5 15 17 38 15 Fast Attach 12 | . . 8 3 1 Attach 58 | 5 3 7 32 11 Detach 1 | . . . 1 . Swap 40 | . 10 12 9 9 Drop 43 | . 11 11 11 10 Fire 262 | . 29 95 101 37 Melee . | . . . . . Ram 29 | . . . 16 13 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 3) 212 | -10/Materials | Identified exit to Materials 301 | -10/Materials | Discovered exit to Materials (range 13) 305 | -10/Materials | Discovered new exit (range 12) 309 | -10/Materials | Identified exit to Mines 492 | -10/Materials | Entered another Materials area 492 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 589 | -9/Materials | Build established: Scavenger-Mutant 676 | -9/Materials | Discovered new exit (range 14) 694 | -9/Materials | Identified exit to Mines 777 | -9/Materials | Discovered new exit (range 15) 794 | -9/Materials | Identified exit to Materials 894 | -9/Materials | Build established: Scavenger-Skirmisher 926 | -9/Materials | Lost 3 parts (1p1u1w) 1058 | -9/Materials | Lost 3 parts (1n2w) 1494 | -9/Materials | Discovered exit to Materials (range 8) 1580 | -9/Materials | Core integrity fell below 50% 1633 | -9/Materials | Lost 5 parts (2p2n1w) 1659 | -9/Materials | Entered another Materials area 1659 | -8/Materials | Evolved 2 slots: Propulsion x2 1667 | -8/Materials | Discovered new exit (range 14) 1770 | -8/Materials | Identified exit to Storage 1806 | -8/Materials | Lost 10 parts (3p4n1u2w) 2019 | -8/Materials | Build established: Mutant 2439 | -8/Materials | Core integrity fell below 50% 2513 | -8/Materials | Lost 6 parts (2p1n1u2w) 2589 | -8/Materials | Garrison activated, responded to threat 2689 | -8/Materials | Core integrity fell below 20% 2713 | -8/Materials | Lost 6 parts (1p2u3w) 2996 | -8/Materials | Discovered new exit (range 11) 3013 | -8/Materials | Entered Factory 3013 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3110 | -7/Factory | Repaired Aerolev Unit 3378 | -7/Factory | Lost 3 parts (1n1u1w) 3599 | -7/Factory | Core integrity fell below 50% 3631 | -7/Factory | Lost 11 parts (3p2n1u5w) 3670 | -7/Factory | Core integrity fell below 20% 3677 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. K-01 Serf cleans the Construction Platform. Acquired Deuterium Engine. K-01 Serf cleans the Construction Platform. System corrupted: Heat flow error (+215). Acquired Flak Cannon. P-60 Hacker knocked back. P-60 Hacker destroyed. G-47 Trooper knocked back. Xenon Bombardment Thruster destroyed. G-47 Trooper knocked back. Slammed into G-47 Trooper. Acquired 23 matter. Penetrated by Slug. H-55 Commando knocked back. System corrupted: Flak Cannon rejected. Penetrated by Slug. Slammed into G-47 Trooper. Slug penetrates Wall. Slammed into G-47 Trooper. 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EM Pulse Gun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionHugeSystem Manual? 0 Play Time 00:50:49 Cumulative 19.2 hours Start 2021.11.22 @ 12:32:54 End 2021.11.22 @ 13:23:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9256bd7c-f06c-4c60-977b-eed56aa295c8