Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.27 @ 22:42:22 Player: THN-L0C Result: Destroyed by Hvy. Particle Cannon Carrier with Heavy Particle Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (505) 505 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1030 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 211/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Walking (130) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Improved Aluminum Leg Makeshift Leg > --- UTILITY (2) ------ Large Storage Unit Core Shielding > --- WEAPON (2) ------- Maul > --- INVENTORY (15) --- Subdweller Power Source Light Nuclear Core Spiked Treads Spiked Treads Improved Aluminum Leg High-capacity Battery (250) Small Matter Pod (50) Improved Terrain Scanner Seismic Detector Medium Armor Plating Scrap Shield Subdweller Laser Subdweller Beam Cannon Multitool Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Makeshift Leg > --- UTILITY ---------- Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Grenade Launcher Maul > --- INVENTORY -------- Ion Engine Subdweller Power Source Light Nuclear Core Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg High-capacity Battery Small Matter Pod Improved Terrain Scanner Seismic Detector Core Shielding Core Shielding Scrap Shield Mining Laser [Rating: 17] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Medium Armor Plating Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 24 | 8 9 7 Power 4 | 2 2 . Engine 2 | 2 . . Core 2 | . 2 . Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg 4 | . 2 2 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 8 | 2 3 3 Device 1 | 1 . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 4 | . 1 3 Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . . 1 Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 12 | 3 11 14 Power 2 | . . 2 Propulsion 2 | 1 1 2 Utility 6 | . 6 6 Weapon 1 | . 2 1 Tool/Special . | . . . Unused Backups 17 | . 3 14 Power 1 | . . 1 Propulsion 5 | . 2 3 Utility 6 | . . 6 Weapon 4 | . 1 3 Tool/Special 1 | . . 1 Average Slot Usage (%) 99 | . 100 99 Engine 1 | . 6 . Core 12 | . 7 14 Leg 27 | . 26 28 Device 9 | . 6 9 Storage 14 | . 14 14 Protection 4 | . 7 4 Energy Gun 3 | . 14 . Ballistic Gun 4 | . 12 1 Launcher 8 | . . 11 Special Weapon 3 | . . 4 Impact Weapon 6 | . . 9 Peak Build Rating 17 | 7 15 17 Average Rating 13 | 6 11 14 On Entrance 7 | . 7 15 Avg Prop Armor Cover (%) 10 | . 10 . Naked Turns . | . . . Heaviest Build 38 | 14 37 38 Greatest Support 33 | 26 26 33 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 12 15 Most Carried 15 | 6 15 15 Average Carried 13 | 3 11 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 6 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 633 | 280 120 233 Remotely . | . . . Salvage Created 546 | 90 250 206 Parts 39 | 12 12 15 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 7 | . . 7 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 12 | . 6 6 Melee 2 | . . 2 Guns 6 | . 6 . AOE 2 | . . 2 Classes Destroyed 4 | 1 1 2 Tunneler 5 | 5 . . Grunt 6 | . 6 . Artisan 2 | . . 2 Subdweller 6 | . . 6 Best Kill Streak 3 | 3 1 1 Combat Bots Only 1 | . 1 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 102 | . 33 69 Missed 36 | . 10 26 Hits 66 | . 23 43 Melee 4 | . . 4 Projectile 62 | . 23 39 Damage Taken 1217 | . 295 922 Core 253 | . 42 211 Absorbed by Shields . | . . . Redirected to Shielding 13 | . . 13 Core Remaining (%) 100 | 100 . . Volleys Fired 90 | 16 29 45 Largest 2 | 2 2 1 Hottest 100 | 90 70 100 Shots Fired 133 | 31 57 45 Gun 88 | 31 57 . Cannon . | . . . Launcher 9 | . . 9 Special 36 | . . 36 Kinetic 29 | . 29 . Thermal 95 | 31 28 36 Explosive 9 | . . 9 Electromagnetic . | . . . Robot Hit Streak 9 | 9 6 6 Robot Miss Streak 4 | 4 3 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 78 | 19 34 25 Core Hits 28 | 5 14 9 Critical Kills . | . . . Critical Parts Destroyed 5 | . . 5 Critical Strikes 9 | 1 . 8 Burn 1 | 1 . . Smash 8 | . . 8 Melee Attacks 35 | . . 35 Impact 35 | . . 35 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1795 | 235 450 1110 Guns 678 | 235 443 . Cannons . | . . . Explosions 287 | . . 287 Melee 823 | . . 823 Ramming 7 | . 7 . Kinetic 199 | . 199 . Thermal 479 | 235 244 . Explosive 287 | . . 287 Electromagnetic . | . . . Impact 823 | . . 823 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 211 | . . 211 Projectiles . | . . . Explosions . | . . . Melee 211 | . . 211 Knockbacks 4 | . . 4 Impact 4 | . . 4 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 2 | . 2 . Kicked 2 | . 2 . Crushed . | . . . Highest Temperature 321 | 210 321 . Average Temperature 98 | 83 106 . Received Heat Transfer 252 | . 168 84 Effects 1 | . 1 . Short Circuit 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 2 | . . 2 Combat Hostiles 2 | . . 2 Parts Fried 2 | . . 2 Impact Corruptions 8 | . . 8 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | 2 2 . Heat Transferred 1409 | 706 703 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 53 | 5 53 . Initial . | . . . Average 11 | 1 13 . Influence Increases 193 | 25 168 . Destroy 0b10 Robot/C 120 | . 120 . Destroy 0b10 Robot/NC 25 | 25 . . Destroy Leader 20 | . 20 . Successful Hack 27 | . 27 . Destroy Structure 1 | . 1 . Influence Decreases 193 | 25 168 . Time Decay 183 | 25 158 . Lost Ally 10 | . 10 . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 17 8 Peak Tracking Total 4 | . 4 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 6 | . 5 1 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 19 4 Successful 15 | . 11 4 Failed 8 | . 8 . Catastrophic . | . . . Database Lockouts . | . . . Manual 11 | . 11 . Terminals 19 | . 19 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 7 4 Record 4 | . . 4 Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Terminal Index 2 | . 2 . Locate Traps 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Assimilate 1 | . 1 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies 1 | . 1 . Largest Group 1 | . 1 . Highest-Rated Group 10 | . 10 . Highest-Rated Ally 10 | . 10 . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1876 | 77 301 1498 Seismic 1876 | 77 301 1498 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2950 | 148 700 2102 Spaces Moved 1547 | 93 376 1078 Core 5 | 5 . . Treads . | . . . Legs 1411 | . 333 1078 Wheels 131 | 88 43 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 130 Average Speed 154 | 88 147 163 Slowest Speed 200 | 100 190 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 4 69 61 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 4 | . . 4 Spaces Dug 9 | . . 9 Terrain Destroyed 43 | . . 43 Melee 2 | . . 2 Projectile 1 | . . 1 AOE 40 | . . 40 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1821 | 123 464 1234 Wait 73 | 2 26 45 Move 1545 | 92 375 1078 Hop . | . . . Pick Up 29 | 5 15 9 Fast Attach 7 | 7 . . Attach 3 | . . 3 Detach . | . . . Swap 22 | 1 9 12 Drop 15 | . 8 7 Fire 90 | 16 29 45 Melee 35 | . . 35 Ram . | . . . Kick 2 | . 2 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Scr]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 149 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 5) 494 | -10/Materials | Discovered new exit (range 8) 756 | -10/Materials | Discovered new exit (range 14) 839 | -10/Materials | Discovered new exit (range 7) 849 | -10/Materials | Entered Subcaves 850 | -10/Subcaves | Approached by a straggling Scientist 1140 | -10/Subcaves | Core integrity fell below 50% 1224 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1695 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1869 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2247 | -10/Subcaves | Discovered new exit (range 10) 2388 | -10/Subcaves | Visited Clippyterm 2392 | -10/Subcaves | Learned location of Section 7 (-2) 2392 | -10/Subcaves | Learned Research security intel 2464 | -10/Subcaves | Disturbed a concealed Subdweller 2815 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2884 | -10/Subcaves | Discovered new exit (range 13) 2916 | -10/Subcaves | Spotted Hvy. Particle Cannon Carrier 2917 | -10/Subcaves | Met H3-MLN with WIP Botcube army 2918 | -10/Subcaves | Spotted Botminer 2947 | -10/Subcaves | Core integrity fell below 20% 2951 | -10/Subcaves | Destroyed by Hvy. Particle Cannon Carrier with Heavy Particle Cannon Last Messages --------------- 02487_ Found 55 Matter. 02488_ Dropped Core Shielding. 02490_ Acquired Spk. Treads. 02507_ Dropped Mining Laser. 02507_ Acquired Sub. Beam Cannon. 02744_ 4H-6WJ(R) destroyed. 02757_ The unstable cave ceiling collapses. 02757_ Sub. Machine Gun crushed. 02762_ The unstable cave ceiling collapses. 02804_ Acquired 6 matter. Spk. Treads falls loose from the Twisted Machinery. 02829_ Dropped Imp. Aluminum Leg. 02829_ Acquired Spk. Treads. 02884_ EXIT=FOUND 02917_ H3-MLN: "Get out of here! My cube army is not yet complete!" 02923_ Grenade Launcher destroyed. 02940_ Destroyed Imp. Heat Sink. 02940_ Botminer system corrupted by crushing effect. 02950_ Destroyed Lrg. Battery. 02950_ Botminer system corrupted by crushing effect. 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