Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 08:12:26 Player: Modulottie Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (87) 435 Value Destroyed (2267) 2267 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (328) 328 TOTAL SCORE: 10250 Bonus ------- High Alert Combat Kills 28 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 273/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Field Propulsion Array PSU Rigger Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Diametric Drive Diametric Drive > --- UTILITY ---------- Triangulator Advanced Signal Interpreter Advanced Signal Interpreter Melee Analysis Suite Improved Melee Analysis Suite Actuator Array Improved Transmission Jammer Advanced ECM Suite Hardened Light Armor Plating Hardened Medium Armor Plating Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Katana Heavy Pick Force Lance > --- INVENTORY -------- Field Propulsion Array Layered Light Armor Plating PSU Rigger Grenade Launcher [Rating: 118] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Field Propulsion Array Utility Melee Analysis Suite Device Hardlight Generator Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Res Res Slots Evolved 16 | . . . . . 4 2 2 2 . . 2 2 2 Power 1 | . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . 2 . . 1 . . . . 1 Utility 10 | . . . . . 2 1 2 1 . . 1 2 1 Weapon 1 | . . . . . . . . . . . 1 . . Parts Attached 127 | 8 10 3 . 2 14 19 22 4 12 1 7 13 12 Power 21 | 1 1 1 . . 3 2 1 . 5 . . 3 4 Engine 10 | 1 1 . . . 1 . 1 . 5 . . 1 . Core 6 | . . 1 . . 2 2 . . . . . . 1 Reactor 5 | . . . . . . . . . . . . 2 3 Propulsion 35 | 3 3 . . . 5 8 10 1 . . 2 1 2 Treads . | . . . . . . . . . . . . . . Leg 18 | 2 1 . . . 4 7 4 . . . . . . Wheel 4 | 1 2 . . . 1 . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . Flight 12 | . . . . . . 1 5 1 . . 2 1 2 Utility 32 | 1 2 . . . 3 1 3 3 5 . 5 5 4 Device 10 | . . . . . 1 . 1 1 2 . 4 . 1 Storage 3 | 1 1 . . . . . . . . . . 1 . Processor 8 | . 1 . . . . . 2 2 . . . 2 1 Hackware 2 | . . . . . . . . . 1 . 1 . . Protection 9 | . . . . . 2 1 . . 2 . . 2 2 Artifact . | . . . . . . . . . . . . . . Weapon 39 | 3 4 2 . 2 3 8 8 . 2 1 . 4 2 Energy Gun 2 | 2 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 16 | 1 2 2 . 1 2 4 4 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 6 | . 1 . . 1 . 1 1 . . 1 . . 1 Special Weapon 1 | . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . 1 3 3 . 2 . . 2 . Piercing Weapon 3 | . . . . . . . . . . . . 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 2 1 1 1 . . . 2 1 Parts Lost 34 | . . . . . 1 2 1 . 10 . . 3 17 Power 6 | . . . . . . 1 . . 3 . . 1 1 Propulsion 9 | . . . . . 1 1 . . 3 . . . 4 Utility 14 | . . . . . . . 1 . 3 . . 2 8 Weapon 5 | . . . . . . . . . 1 . . . 4 Highest Loss Streak 9 | . . . . . 1 2 1 . 5 . . 3 9 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 95 100 100 100 86 91 85 84 86 70 70 86 71 Engine 3 | . 14 12 . . . . . 5 8 11 10 5 . Core 7 | . . 1 14 14 9 14 12 5 1 . . . . Leg 12 | . 18 . . . 12 29 22 . . . . . . Wheel 6 | . 9 28 28 28 17 . . . . . . . . Flight 5 | . . . . . . . 3 27 22 11 12 14 13 Device 6 | . . . . . 3 7 6 6 10 11 14 14 13 Storage 6 | . 14 14 14 14 9 7 5 . . . . . . Processor 12 | . 9 14 14 14 9 7 6 20 24 23 21 21 15 Hackware 1 | . . . . . . . . . . 5 5 9 6 Protection 5 | . . . . . 7 7 11 5 5 . . 3 6 Ballistic Gun 11 | . 23 28 28 28 17 10 7 5 . . . . . Slashing Weapon 3 | . . . . . . 3 4 5 8 5 5 9 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 52 | 12 31 31 31 31 40 51 52 29 33 11 19 36 42 Greatest Support 66 | 20 20 20 20 20 50 60 66 35 35 11 35 37 44 Greatest Overweight (x) 12 | 1 1 1 1 1 2 . 12 . 1 . . . 5 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 11 | 7 9 15 15 15 15 15 14 5 5 5 5 5 5 Most Carried 15 | 4 8 12 15 14 15 15 15 5 5 5 5 5 5 Average Carried 10 | 2 7 8 14 14 14 14 13 5 4 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 4 8 12 14 14 15 14 5 5 5 5 5 5 3 Class Distribution -------------------- 57% | Mutant 12% | Scavenger-Mutant 12% | Hacker-Sprinter 8% | Sprinter 4% | Infiltrator-Sprinter 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Sprinter | -5/Factory Sprinter | -5/Extension Sprinter | -5/Cetus Infiltrator-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Res Res Matter Collected 2407 | 177 492 114 . 36 48 467 393 182 187 . 57 158 96 Remotely 20 | . . . . . . . . . 20 . . . . Salvage Created 3327 | . 443 141 . 36 209 526 422 71 755 . 57 186 481 Parts 203 | . 33 9 . 3 16 32 29 4 31 . 7 10 29 Haulers Intercepted 3 | . 1 . . . 1 . . . . . . 1 . Recyclers Shooed 3 | . . . . . . 1 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Res Res Combat Hostiles Destroyed 46 | . 11 2 . 3 2 7 9 . 5 . . . 7 Melee 12 | . . . . . . 1 . . 5 . . . 6 Guns 30 | . 11 2 . 3 2 6 6 . . . . . . AOE 4 | . . . . . . . 3 . . . . . 1 Classes Destroyed 13 | . 4 2 . . 1 3 1 . 1 . . . 1 Worker 13 | . . 1 . . . 2 4 3 2 . . 1 . Builder 3 | . . . . . . . 1 . 2 . . . . Tunneler 3 | . . . . . . 1 . . 1 . 1 . . Hauler 3 | . 1 . . . 1 . . . . . . 1 . Recycler 7 | . . 1 . . 1 1 . . 3 . . . 1 Operator 7 | . . . . . . 2 . . 1 . 1 2 1 Watcher 5 | . 1 . . . . . . . 1 . . . 3 Swarmer 18 | . 3 . . 3 . . 4 . 4 . . . 4 Cutter 3 | . . . . . . . . . . . . . 3 Grunt 21 | . 8 2 . . 1 5 5 . . . . . . Sentry 1 | . . . . . . . . . 1 . . . . Hunter 2 | . . . . . 1 1 . . . . . . . Programmer 1 | . . . . . . 1 . . . . . . . Best Kill Streak 6 | . 4 4 . 3 2 2 4 2 6 . 1 1 4 Combat Bots Only 4 | . 4 2 . 3 1 2 4 . 4 . . . 4 Max Kills in Single Turn 2 | . 1 1 . 1 1 1 2 1 1 . 1 1 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . . . 1 Melee 1 | . . . . . . 1 . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Res Res Hostile Shots Fired 472 | . 34 12 . 14 14 60 83 . 76 1 . 7 171 Missed 139 | . 6 2 . 4 1 14 22 . 33 1 . 3 53 Damage Taken 6267 | . 308 154 . 79 195 536 768 . 894 . . 428 2905 Core 2139 | . 51 45 . 25 33 92 13 . 334 . . 83 1463 Absorbed by Shields 390 | . . . . . 16 100 244 . 30 . . . . Redirected to Shielding 103 | . . . . . 11 . . . 92 . . . . Core Remaining (%) 86 | 100 . . . 51 94 86 98 . . 66 100 93 . Volleys Fired 132 | . 47 6 . 5 12 29 31 . . . . . 2 Largest 2 | . 2 2 . 2 2 2 2 . . . . . 1 Hottest 70 | . 70 46 . 46 53 55 50 . . . . . 30 Shots Fired 249 | . 94 12 . 10 24 56 51 . . . . . 2 Gun 240 | . 94 12 . 10 24 54 46 . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 9 | . . . . . . 2 5 . . . . . 2 Special . | . . . . . . . . . . . . . . Kinetic 231 | . 85 12 . 10 24 54 46 . . . . . . Thermal 9 | . 9 . . . . . . . . . . . . Explosive 9 | . . . . . . 2 5 . . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 13 | . 6 5 . 3 6 13 10 . . . . . 5 Robot Miss Streak 6 | . 6 2 . 1 1 3 2 . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . . 1 . 1 . 1 2 . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . 1 1 . . . . . . Shots Hit Robots 237 | . 50 9 . 6 16 48 41 3 33 . 2 8 21 Core Hits 122 | . 21 5 . 3 7 23 27 1 11 . 2 4 18 Critical Kills 3 | . . . . . 1 1 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 14 | . 1 . . . 1 2 1 . 5 . . . 4 Burn 1 | . 1 . . . . . . . . . . . . Destroy 3 | . . . . . 1 1 1 . . . . . . Sever 6 | . . . . . . 1 . . 5 . . . . Impale 4 | . . . . . . . . . . . . . 4 Melee Attacks 153 | . . . . . 1 19 9 8 38 . 3 30 45 Impact . | . . . . . . . . . . . . . . Slashing 97 | . . . . . 1 19 9 8 38 . 3 16 3 Piercing 56 | . . . . . . . . . . . . 14 42 Sneak Attacks 32 | . . . . . . 7 7 3 11 . 1 3 . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Follow-up Attacks 7 | . . . . . . . . . 2 . . 2 3 Damage Inflicted 7916 | . 728 161 . 88 223 1260 1401 249 1956 . 133 509 1208 Guns 2379 | . 721 161 . 88 223 595 591 . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 628 | . . . . . . 13 339 . . . . . 276 Melee 4881 | . . . . . . 631 471 249 1956 . 133 509 932 Ramming 28 | . 7 . . . . 21 . . . . . . . Kinetic 2293 | . 635 161 . 88 223 595 591 . . . . . . Thermal 86 | . 86 . . . . . . . . . . . . Explosive 628 | . . . . . . 13 339 . . . . . 276 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 3796 | . . . . . . 631 471 249 1956 . 133 291 65 Piercing 1085 | . . . . . . . . . . . . 218 867 Highest Corruption 10 | . . . . . 4 3 . . . . . 9 10 Average Corruption 3 | . . . . . 4 2 . . . . . 9 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 24 | . . . . . 7 11 . . . . . 3 3 Message Errors 8 | . . . . . 2 4 . . . . . 2 . Matter Fused 8 | . . . . . 3 3 . . . . . 1 1 Heat Flow Errors 1 | . . . . . . . . . . . . . 1 Energy Discharges 3 | . . . . . 1 2 . . . . . . . Data Loss (minor) 2 | . . . . . . 1 . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 868 | . . . . . . 112 129 83 380 . . 33 131 Projectiles . | . . . . . . . . . . . . . . Explosions 3 | . . . . . . . . . . . . . 3 Melee 865 | . . . . . . 112 129 83 380 . . 33 128 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 82 | . . . . . . 5 . . . . . . 77 Shots 3 | . . . . . . 1 . . . . . . 2 Rammed . | . . . . . . . . . . . . . . Targets Rammed 6 | . 4 . . . . 2 . . . . . . . Kicked 6 | . 4 . . . . 2 . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 309 | . 141 37 . 20 10 25 148 . 4 . . 3 309 Average Temperature 52 | . 28 17 . 9 2 10 66 . 2 . . 3 149 Received Heat Transfer 979 | . 159 138 . . 25 209 167 . 209 . . 9 63 Effects 2 | . . . . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 333 | . 333 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Res Res Peak Influence 426 | . 281 169 . 85 105 170 146 146 220 35 96 235 426 Initial 109 | . . 109 . . 33 25 45 65 71 20 19 50 38 Average 92 | . 136 124 . 78 67 54 63 106 134 28 57 101 191 Maximum Alert Level 2 | . 1 . . . . . . . 1 . . 1 2 Low Security (%) 86 | 100 58 100 . 100 100 100 100 100 56 100 100 89 55 Level 1 13 | . 41 . . . . . . . 43 . . 10 42 Level 2 . | . . . . . . . . . . . . . 2 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 21 | . 2 . . . 1 4 3 2 3 . 1 2 3 Investigation 8 | . 1 . . . . 1 1 2 1 . 1 1 . Extermination 3 | . . . . . . 1 1 . . . . . 1 Reinforcement 10 | . 1 . . . 1 2 1 . 2 . . 1 2 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Res Res Distress Signals 8 | . 1 . . . . . . . 1 1 1 1 3 Communications Jammed 25 | . . . . . . . . . . . . 25 . Distress Signals 1 | . . . . . . . . . . . . 1 . Times Spotted 130 | . 18 2 . 3 4 17 16 2 27 4 4 10 23 Peak Tracking Total 9 | . 9 2 . 3 2 5 4 3 6 5 2 5 8 Tactical Retreats 27 | . 1 . . . . 3 1 1 11 . . 4 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Res Res Traps Triggered 6 | . 1 . . . . . . 1 3 . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Res Res Machines Disabled 4 | . 1 . . 1 1 1 . . . . . . . Max in Single Turn 1 | . 1 . . 1 1 1 . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Res Res Machines Accessed 41 | . 6 . 5 . 3 7 5 2 2 . 5 3 3 Terminals 25 | . 5 . . . 2 5 1 1 2 . 3 3 3 Fabricators 3 | . . . . . . . 1 1 . . 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . Scanalyzers 4 | . . . . . 1 1 2 . . . . . . Garrison Access 2 | . . . . . . . 1 . . . 1 . . Total Hacks 136 | . 16 . 50 . 10 15 13 4 4 . 12 8 4 Successful 92 | . 9 . 50 . 5 5 8 4 1 . 6 3 1 Failed 44 | . 7 . . . 5 10 5 . 3 . 6 5 3 Catastrophic 9 | . 2 . . . . 4 1 . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 49 | . 12 . 1 . 6 9 3 1 . . 7 6 4 Terminals 57 | . 14 . . . 8 8 2 2 4 . 7 8 4 Fabricators 9 | . . . . . . . 3 2 . . 4 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . . 4 . . . . . . . Scanalyzers 12 | . . . . . 2 3 7 . . . . . . Garrison Access 2 | . . . . . . . 1 . . . 1 . . Terminal Hacks 61 | . 3 . 50 . 2 1 . 1 1 . 2 1 . Record 52 | . . . 49 . 2 . . 1 . . . . . Open Door 1 | . . . . . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Zone Layout 6 | . 2 . . . . 1 . . . . 2 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . 2 2 . . 1 . . Load Schematic 3 | . . . . . . . 1 1 . . 1 . . Build 2 | . . . . . . . 1 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . 2 . . . . . . . Recycle Component 1 | . . . . . . 1 . . . . . . . Process 1 | . . . . . . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . Scanalyzer 7 | . . . . . 2 1 4 . . . . . . Insert Component 4 | . . . . . 1 1 2 . . . . . . Analyze 3 | . . . . . 1 . 2 . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . 1 . . Seal Access 2 | . . . . . . . 1 . . . 1 . . Unauthorized Hacks 13 | . 4 . . . 1 1 1 1 . . 2 2 1 Terminals 13 | . 4 . . . 1 1 1 1 . . 2 2 1 Botnet 13 | . 4 . . . 1 1 1 1 . . 2 2 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . 1 2 . Used 1 | . . . . . . . . . . . 1 . . Hacking Detections 30 | . 6 . . . 3 5 3 2 1 . 4 3 3 Full Trace Events 7 | . 1 . . . . 1 1 1 1 . 1 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . 2 . . . . . . Parts Built 3 | . . . . . . . 1 2 . . . . . Authchips . | . . . . . . . . . . . . . . Time 152 | . . . . . . . 116 36 . . . . . Total Part Build Rating 9 | . . . . . . . 3 6 . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . 1 . . . . . . . Recycled Matter 58 | . . . . . . 58 . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 1 2 . . . . . . Part Schematics Acquired 3 | . . . . . 1 . 2 . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Res Res Total Allies 1 | . . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . 1 . . . . Highest-Rated Group 31 | . . . . . . . . . 31 . . . . Highest-Rated Ally 31 | . . . . . . . . . 31 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . 6 . . . . Total Damage 104 | . . . . . . . . . 104 . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Res Res Turns Passed 6944 | 77 791 180 674 109 503 1486 1095 145 573 21 285 489 516 Spaces Moved 7616 | 48 546 130 700 96 292 1036 702 365 909 53 618 1264 857 Core 22 | 3 . . . . . . . . . . . . 19 Treads . | . . . . . . . . . . . . . . Legs 2119 | 42 290 . . . 125 1036 626 . . . . . . Wheels 1352 | 3 256 130 700 96 167 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 4123 | . . . . . . . 76 365 909 53 618 1264 838 Fastest Speed 25 | 50 80 95 95 95 80 120 28 25 25 34 32 30 26 Average Speed 69 | 129 104 95 95 95 128 120 124 26 37 34 32 30 31 Slowest Speed 1025 | 190 120 95 95 95 260 120 1025 28 100 34 34 37 300 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . . . . . 12 6 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 34 | 5 80 29 93 28 28 20 18 12 66 22 20 32 26 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 . . . 1 . Unknown Exits Taken 4 | 1 . . . . . . . . 1 1 1 . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 42 | . . . . . 1 5 2 5 1 . 1 14 13 Terrain Destroyed 64 | . . . . . 1 13 11 5 1 . 1 14 18 Melee 42 | . . . . . 1 5 2 5 1 . 1 14 13 Projectile . | . . . . . . . . . . . . . . AOE 22 | . . . . . . 8 9 . . . . . 5 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Cet Fac Res Res Total 8780 | 59 688 176 709 104 397 1208 876 398 1084 56 696 1316 1013 Wait 617 | . 54 32 4 2 64 84 84 22 91 . 62 10 108 Move 7567 | 47 545 129 699 95 291 1035 701 364 908 52 617 1239 845 Hop 18 | . . . . . . . . . . . . 12 6 Pick Up 49 | 3 13 4 4 . 5 8 8 . 1 . 1 1 1 Fast Attach 66 | 7 4 1 . . 9 4 2 4 10 1 4 11 9 Attach 16 | . 1 . . . 2 3 4 . 1 . 2 . 3 Detach 8 | 1 1 1 . . . 1 . . 1 1 2 . . Swap 46 | 1 5 2 . 2 3 12 16 . 1 . 1 2 1 Drop 85 | . 14 1 2 . 10 11 21 . 6 2 4 9 5 Fire 132 | . 47 6 . 5 12 29 31 . . . . . 2 Melee 129 | . . . . . 1 19 9 8 34 . 3 22 33 Ram . | . . . . . . . . . . . . . . Kick 6 | . 4 . . . . 2 . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 41 | . . . . . . . . . 31 . . 10 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -5/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Cetus -4/Factory -3/Research (discovered 2 exits: *Res / *Tes) -2/Research History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Identified exit to Mines 343 | -10/Materials | Build established: Mutant 675 | -10/Materials | Discovered new exit (range 11) 682 | -10/Materials | Identified exit to Materials 785 | -10/Materials | Discovered exit to Materials (range 4) 869 | -10/Materials | Entered Mines 926 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1044 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1045 | -10/Mines | Discovered new exit (range 5) 1048 | -10/Mines | Identified exit to Exiles 1049 | -10/Mines | Entered Exiles 1082 | -10/Exiles | Discovered new exit (range 14) 1091 | -10/Exiles | Identified exit to Mines 1109 | -10/Exiles | Met 8R-AWN 1127 | -10/Exiles | Met EX-HEX 1205 | -10/Exiles | Met EX-DEC 1238 | -10/Exiles | Met EX-BIN 1343 | -10/Exiles | Aligned with FarCom system 1344 | -10/Exiles | Given EX-Vault access code 1368 | -10/Exiles | Opened EX-Vault 1378 | -10/Exiles | Found PSU Rigger 1398 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1451 | -10/Exiles | Learned location of Zion (-6) 1497 | -10/Exiles | Discovered exit to Mines (range 12) 1569 | -10/Exiles | Visited The Gauntlet 1723 | -10/Exiles | Left Exiles lab with PSU Rigger 1723 | -10/Exiles | Entered Mines 1795 | -9/Mines | Assembled infested the area 1800 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1828 | -9/Mines | Discovered new exit (range 5) 1831 | -9/Mines | Identified exit to Materials 1832 | -9/Mines | Entered Materials 1832 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2269 | -8/Materials | Discovered new exit (range 4) 2272 | -8/Materials | Identified exit to Factory 2335 | -8/Materials | Entered Factory 2335 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2562 | -7/Factory | Build established: Scavenger-Mutant 2584 | -7/Factory | Discovered new exit (range 4) 2587 | -7/Factory | Identified exit to Lower Caves 2995 | -7/Factory | Build established: Mutant 3639 | -7/Factory | Discovered new exit (range 13) 3762 | -7/Factory | Identified exit to Factory 3821 | -7/Factory | Entered another Factory area 3821 | -6/Factory | Evolved 2 slots: Utility x2 4380 | -6/Factory | Fabricated Imp. VTOL Module? 4555 | -6/Factory | Discovered new exit (range 8) 4560 | -6/Factory | Identified exit to Factory 4619 | -6/Factory | Build established: Scavenger-Mutant 4916 | -6/Factory | Entered another Factory area 4916 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4987 | -5/Factory | Discovered new exit (range 15) 4991 | -5/Factory | Identified exit to Extension 5018 | -5/Factory | Fabricated Melee Analysis Suite (x2) 5061 | -5/Factory | Entered Extension 5092 | -5/Extension | Spotted B-75 Beast 5155 | -5/Extension | Build established: Sprinter 5160 | -5/Extension | Rescued a captive Derelict 5254 | -5/Extension | Lost 4 parts (1p1n2u) 5559 | -5/Extension | Spotted B-75 Beast 5600 | -5/Extension | Lost 5 parts (2p1n1u1w) 5615 | -5/Extension | Discovered new exit (range 16) 5615 | -5/Extension | Discovered new exit (range 16) 5634 | -5/Extension | Entered Cetus 5643 | -5/Cetus | Spotted Cetus Guard 5643 | -5/Cetus | Spotted Cetus Guard 5644 | -5/Cetus | Spotted Cetus Guard 5650 | -5/Cetus | Discovered new exit (range 16) 5655 | -5/Cetus | Entered Factory 5655 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5886 | -4/Factory | Discovered new exit (range 13) 5940 | -4/Factory | Entered Research 5940 | -3/Research | Evolved 2 slots: Utility x2 6209 | -3/Research | Build established: Hacker-Sprinter 6245 | -3/Research | Discovered new exit (range 15) 6249 | -3/Research | Identified exit to Testing 6318 | -3/Research | Spotted B-86 Titan 6342 | -3/Research | Crushed by falling debris 6373 | -3/Research | Lost 3 parts (1p2u) 6417 | -3/Research | Discovered new exit (range 16) 6429 | -3/Research | Identified exit to Research 6429 | -3/Research | Entered another Research area 6429 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6432 | -2/Research | Found Prototype Processor 6432 | -2/Research | Identified Exp. Targeting Computer 6865 | -2/Research | Lost 7 parts (1p2n2u2w) 6931 | -2/Research | Core integrity fell below 50% 6939 | -2/Research | Core integrity fell below 20% 6943 | -2/Research | System corruption reached 10% 6945 | -2/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 06924_ Slug penetrates Door. 06924_ Penetrated by Slug. 06924_ Imp. Transmission Jammer destroyed. 06924_ Slug penetrates Wall. 06927_ Penetrated by Slug. 06928_ Slug penetrates Wall. 06929_ ALERT: Rogue bot located, Programmers report to Research Zone 6G. 06930_ Wall collapses. 06930_ Triangulator destroyed. 06931_ Slug penetrates Wall. 06931_ Penetrated by Slug. 06933_ Adv. ECM Suite destroyed. 06934_ Slug penetrates Wall. 06935_ Penetrated by Slug. 06936_ Slug penetrates Wall. 06938_ Penetrated by Slug. 06941_ Slug penetrates Wall. 06942_ Penetrated by Slug. 06942_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | "" #????????????????????????????????????????????? | | "" #????????????????????????????????????????????? | | "" #????????????? ??????????????????????????????? | | " #????????????? ??????????????????????????????? | | #????????????? #?????????????????????????????? | | #????????????? #?????????????????????????????? | | ##+##????????????? #?????????????????????????????? | | ## ##????????????? #?????????????????????????????? | | # ########?????? #?????????????????????????????? | | ####### #?????????????????????????????? | | # ##### h #?????????????????????????????? | | ##+##???# #########?????????????????????? | | ????????# h h # #?????????????????????? | | ????????# Y; @ #?????????????????????? | | ????????# h ; #?????????????????????? | | ????????##"#### #####/###?????????????????????? | | ??????????????# #???#p#???????????????????????? | | ??????????????# #???# #???????????????????????? | | ??????????????# ##### #???????????????????????? | | ??????????????# +???????????????????????? | | ??????????????# #???????????????????????? | | ??????????????# #???????????????????????? | | ??????????????# #???????????????????????? | | ??????????????## #???????????????????????? | | ???????????????# ??????????????????????? | | ???????????????# ?????????????????????? | | ???????????????# ????????????????????? | | ???????????????# ??????????????????? | | ??????????????? #?????????????????? | | ??????????????## #?????????????????? | | ???????????????# ##+###+## ?????????????????? | | ???????????????###+###???????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 39 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 30 Power Shielding 66 Evasion (%) 65 Melee Accuracy 21 Offensive Hacking 24 Item Schematics ----------------- Targeting Computer | -8/Materials | Scanalyzed Imp. VTOL Module | -6/Factory | Scanalyzed Melee Analysis Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -6/Factory Melee Analysis Suite | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dangerous Findings Quantum Hacking Respectable Loadout True Hacker Challenges ------------ None Game ------ Seed DynamicCooledAutohacker Manual? 0 Play Time 02:06:39 Cumulative 16.3 hours Start 2024.04.18 @ 21:16:24 End 2024.04.19 @ 08:12:26 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b542f6ee-efd2-429b-960b-9ba233f91f99