Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.09 @ 20:59:01 Player: blelm Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (41) 8200 Robots Destroyed (179) 895 Value Destroyed (5111) 5111 Prototype IDs (168) 3360 Alien Tech Used (11) 2200 Bonus (19836) 19836 TOTAL SCORE: 44102 Bonus ------- High Alert Combat Kills 446 Follower Combat Kills 2280 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 A7 Reached Mainframe 300 Read Decrypted Archives 300 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed Architect 15000 Win 3000 Friendly Fire -27090 Cogmind --------- Core Integrity 1064/1600 Matter 290/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Armored Heavy Treads Sigix Broadsword Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Coolant Network High-capacity Storage Unit Experimental Energy Well Experimental Optical Array Experimental Targeting Computer Advanced Armor Integrity Analyzer Advanced Particle Accelerator Experimental Weapon Cycler Zionite Shade Armor Heavy Regenerative Plating > --- WEAPON ----------- Zionite Alpha Cannon Mk. II Zionite Alpha Cannon Mk. II Sigix Broadsword > --- INVENTORY -------- Armored Heavy Treads Biometal Heavy Treads Coolant Network Experimental Energy Well Experimental Energy Well Advanced Armor Integrity Analyzer Experimental Weapon Shielding Zionite Weapon Casing Zionite Shade Armor Advanced Powered Armor AEGIS Remote Shield AEGIS Remote Shield Transdimensional Reconstructor Integrity Redistributor Subatomic Replicator Core Cannon [Rating: 270] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Improved VTOL Module Treads Experimental Biometal Heavy Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved VTOL Module Utility Advanced Visual Processing Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Ghost Barrier Protection Heavy Regenerative Plating Weapon Sigix Broadsword Energy Gun Improved Medium Laser Energy Cannon Zionite Alpha Cannon Mk. II Ballistic Gun Minigun Launcher Mini Smartbomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon Flail Slashing Weapon Sigix Broadsword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . 1 . . . 1 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . Utility 9 | . . . 1 . . . . 1 . . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . . . 2 . . 1 . . Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 499 | 2 1 4 22 4 4 2 20 16 2 3 7 1 18 1 10 2 1 5 3 19 3 53 25 6 . 2 18 2 9 3 2 4 2 17 18 21 14 7 21 120 5 Power 28 | . . 1 2 . . . . 3 . . . . 3 . . . . . . 1 . 7 . . . . . . 1 . . . . 1 . . . . . 9 . Engine 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 15 | . . . . . . . . 3 . . . . 3 . . . . . . 1 . 6 . . . . . . 1 . . . . . . . . . . 1 . Reactor 10 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 8 . Propulsion 59 | 2 . . 5 2 1 . 6 5 . . . . 2 1 . . . . . 5 . 4 . . . . 1 . 2 . . . . 1 . 3 5 . 3 11 . Treads 19 | 1 . . 3 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | 1 . . 2 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 33 | . . . . . . . 1 5 . . . . 2 1 . . . . . 5 . 4 . . . . 1 . 2 . . . . 1 . 3 5 . 3 . . Utility 286 | . 1 . 5 . . . 5 6 2 3 7 . 12 . 6 2 . 1 2 10 2 25 14 4 . 1 12 2 6 2 1 4 2 9 16 16 7 5 15 79 2 Device 142 | . . . 2 . . . . 2 1 2 3 . 5 . 5 1 . . 1 4 2 14 9 1 . 1 6 1 3 . 1 1 . 8 14 9 3 4 7 32 . Storage 19 | . 1 . 1 . . . 1 1 . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . 1 . . . . 11 . Processor 26 | . . . . . . . . 1 . . . . 4 . . . . . 1 . . . 1 . . . . . . . . 1 . . 1 5 1 . 2 8 1 Hackware 11 | . . . . . . . . . . . 4 . 2 . 1 . . 1 . 2 . . . . . . . . . . . . 1 . . . . . . . . Protection 88 | . . . 2 . . . 4 2 1 1 . . 1 . . 1 . . . 3 . 11 4 3 . . 5 1 2 2 . 2 1 1 . 2 3 1 6 28 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 126 | . . 3 10 2 3 2 9 2 . . . 1 1 . 4 . 1 4 1 3 1 17 11 2 . 1 5 . . 1 1 . . 6 2 2 2 2 3 21 3 Energy Gun 12 | . . . 2 . 1 . 4 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 3 . Energy Cannon 29 | . . . . . . . . . . . . . . . 1 . . 1 . . . 4 3 1 . . 2 . . . 1 . . 1 . 1 1 . 2 8 3 Ballistic Gun 16 | . . 2 4 1 2 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 17 | . . 1 2 . . 1 . . . . . . 1 . 2 . 1 . . . 1 2 3 1 . . . . . . . . . 1 . 1 . . . . . Special Weapon 14 | . . . 2 1 . . . . . . . . . . . . . 2 . . . 2 1 . . . 1 . . . . . . . . . . . . 5 . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 29 | . . . . . . . 1 . . . . 1 . . 1 . . 1 1 . . 5 4 . . . 2 . . 1 . . . 4 2 . . 2 1 3 . Piercing Weapon 7 | . . . . . . . . 1 . . . . . . . . . . . 1 . 4 . . . 1 . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 55 | . . . 2 . . . 1 . . . 1 . . . . 1 . 1 . 3 1 5 . 1 . . . 1 . . . 2 . . 1 1 3 . 1 30 . Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 11 | . . 1 2 . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 4 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 Weapon 6 | . . 1 . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 Highest Loss Streak 2 | . . 1 1 . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 86 | . 89 100 99 100 95 93 91 84 84 84 83 84 90 87 85 85 81 81 86 92 91 93 94 94 94 94 90 89 89 90 90 90 90 90 88 82 82 82 80 70 58 Engine 2 | . 14 14 11 11 11 11 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 5 5 5 5 4 4 4 4 4 3 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 4 4 4 3 3 2 Treads 7 | . 14 14 22 14 22 22 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 13 Wheel 3 | . 14 14 11 18 11 11 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . . . 38 38 38 38 38 33 27 26 25 25 25 25 27 27 26 27 27 27 27 25 25 25 25 25 25 25 27 27 21 19 20 19 1 . Device 10 | . . . 11 11 11 11 4 11 14 15 14 15 12 13 12 12 12 12 11 7 8 9 8 3 5 11 12 10 11 15 10 9 5 8 8 10 12 11 15 12 8 Storage 8 | . 18 28 12 11 11 11 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 8 6 Processor 10 | . . . . . . . . 6 7 7 7 7 19 20 20 19 18 18 18 16 16 16 16 16 16 16 15 15 15 15 15 16 20 18 18 18 16 16 15 9 8 Hackware 3 | . . . . . . . . . . . . . . . . . . . 6 13 11 11 11 11 11 11 10 10 10 10 10 10 10 9 9 8 8 8 7 . . Protection 4 | . . . 9 11 11 11 13 2 . . . . . . . . 6 5 . . 2 1 1 6 5 . 2 4 3 . 5 5 5 . . . 3 4 2 5 8 Energy Gun 2 | . 14 14 10 11 9 5 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . 3 6 . . 6 5 5 4 3 . 5 5 4 5 5 5 5 5 5 3 4 3 4 4 3 4 5 Ballistic Gun 2 | . 14 13 7 8 8 5 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 5 . . . . . . 3 6 2 . . . . . 2 4 4 5 5 5 5 5 5 5 5 5 5 3 2 . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 5 6 6 6 6 6 3 5 . . . 2 . . . 1 5 5 5 5 5 5 4 4 4 4 4 3 3 . Piercing Weapon 1 | . . . . . . . . 1 7 7 7 1 . . . . . . . 4 5 4 5 5 5 5 3 . . . . . . . . . . . . . . Naked Turns 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Heaviest Build 165 | 14 34 34 59 59 61 61 115 21 21 21 19 20 23 23 31 31 26 28 31 32 33 37 38 36 35 34 47 47 47 46 47 47 46 53 54 58 58 58 59 165 146 Greatest Support 325 | 20 20 10 16 28 12 12 40 25 25 25 20 20 26 31 31 31 31 31 31 37 36 39 39 39 39 39 48 48 48 48 48 48 48 54 54 60 60 59 59 325 310 Greatest Overweight (x) 5 | . 3 3 4 4 5 5 4 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Average Overweight (x) . | . 1 3 3 3 4 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 Average Capacity 14 | 8 10 15 19 20 20 20 24 11 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 13 15 15 15 15 15 15 15 15 15 15 15 15 17 19 Most Carried 25 | 7 10 12 20 20 20 20 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 Average Carried 14 | 6 7 10 16 20 19 19 24 10 10 10 9 10 9 9 10 9 9 9 10 9 9 9 10 10 10 9 12 15 14 15 15 14 15 14 14 14 14 14 14 16 18 Final Capacity 25 | 8 15 15 20 20 20 20 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 20 5 Final Carried 25 | 6 10 12 20 20 20 20 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 14 15 14 15 15 15 20 4 Class Distribution -------------------- 22% | Mutant 22% | Scavenger-Mutant 22% | Hacker-Scout 8% | Hacker-Ninja 7% | Scavenger-Scout 7% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Zion Scavenger-Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Wizard-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Extension Hacker-Scout | -5/Cetus Hacker-Scout | -5/Archives Hacker-Scout | -5/Hub_04(d) Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Hacker-Ninja | -2/Section 7 Hacker-Ninja | -1/Access Scavenger-Mutant | -1/Command Alien-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 7096 | 229 94 107 347 44 256 58 401 64 113 20 39 61 190 . 168 30 46 30 34 178 53 601 360 78 . 50 180 30 36 28 76 . 70 140 75 503 59 153 316 1704 75 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8481 | 84 387 238 799 13 . 71 840 64 112 32 . . 203 . 165 . 47 30 . 173 284 1191 782 119 . . 311 . 26 . . . . 238 171 436 59 153 316 679 458 Parts 483 | 7 25 18 41 . . 6 45 5 10 1 . . 7 . 12 . 3 6 . 5 16 74 30 4 . . 12 . 3 . . . . 19 15 18 10 6 14 51 20 Haulers Intercepted 15 | . 1 . 3 . . . 4 . . . . . . . 1 . . . . 1 . 3 . . . . 2 . . . . . . . . . . . . . . Recyclers Shooed 8 | . 1 . . . . . 1 . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . 2 2 . 10 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Prevented 7 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 86 | . 6 5 12 1 . 4 9 . 1 . . . . . . . 4 . . . . 11 8 1 . . 2 . . . . . . 3 5 8 . . . 2 4 Melee 19 | . . . . . . . . . 1 . . . . . . . . . . . . 7 4 . . . 2 . . . . . . 3 1 1 . . . . . Guns 30 | . 6 3 11 1 . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 AOE 29 | . . 2 . . . 4 . . . . . . . . . . 4 . . . . 4 4 . . . . . . . . . . . 4 7 . . . . . Classes Destroyed 19 | 2 3 2 2 1 . 1 . . 1 . . . 1 . 1 . . . . . . 1 1 . . . . . . . . . . . . . . . . 3 . Worker 8 | . 1 2 1 . . 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Builder 9 | . . 1 . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 2 . 1 . 1 . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 15 | . 1 . 3 . . . 4 . . . . . . . 1 . . . . 1 . 3 . . . . 2 . . . . . . . . . . . . . . Recycler 17 | 1 3 1 2 . . . . . . . . . 1 . . . . . . . . 2 2 . . . . . . . . . . . . 2 . 1 2 . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . Watcher 23 | . . . 2 . . . 4 1 . . . . . . 2 . . . . 3 . 2 2 1 . . . . . . . . . 1 . 3 1 . 1 . . Swarmer 37 | . 6 3 4 . . 1 . . 1 . . . . . . . 4 . . . . 5 . . . . . . . . . . . . 5 8 . . . . . Grunt 20 | . . 2 4 . . 2 7 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 1 . Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 9 | . . . 4 . . . 2 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Programmer 11 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 2 . . . . . . 3 . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-EX 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Samaritan 3 | . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 9 | 2 4 3 6 1 . 4 5 1 1 . . . 1 . 2 . 4 . . 1 . 5 4 2 . . 2 . 1 . . . . 3 5 9 1 1 2 1 3 Combat Bots Only 8 | . 3 3 5 1 . 3 5 . 1 . . . . . . . 4 . . . . 4 4 1 . . 2 . . . . . . 3 5 8 . . . 1 3 Max Kills in Single Turn 3 | 1 1 2 2 1 . 2 1 1 1 1 . . 1 . 1 . 2 1 . 1 1 3 3 1 . . 1 . 1 . . . . 1 3 3 1 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . . 1 . . . . . . . . . . 2 . . . . 3 3 . . . . . . . . . . . 3 3 . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . 1 . . . . . . 1 1 1 . . . . . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 2 2 Data Miner (-6/Data Miner) 1C-UTU (-5/Factory) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 6624 | . 183 254 613 . . 85 654 . 115 15 . 22 123 . . 40 69 . 28 164 . 746 155 132 . . 244 . . . 15 . . 201 44 463 257 70 131 934 867 Core 1218 | . 60 45 97 . . 6 192 . 55 . . . 30 . . 18 32 . . . . 250 74 22 . . 75 . . . 15 . . 63 . 22 19 . 67 42 34 Absorbed by Shields 1085 | . . . . . . . . . . . . . . . . . . . . . . 7 . 25 . . . . . . . . . . . . . . . 282 771 Reduced by Siege Mode 102 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 72 Core Remaining (%) 80 | 100 . 58 . . . 74 65 . . . . 92 . . . . . . 90 . . . . . . 65 . . . . . . 92 . 95 . . 93 . . 66 Volleys Fired 508 | 3 28 27 66 1 . 10 27 . . . . . 1 . 4 5 2 14 10 18 . 37 15 3 . . 10 . 4 . 2 . 2 8 9 22 10 10 21 122 17 Largest 3 | 2 2 2 2 2 . 1 3 . . . . . 1 . 1 1 1 1 1 1 . 1 1 1 . . 1 . 1 . 1 . 1 1 1 1 1 1 1 2 2 Hottest 600 | 70 70 70 100 79 . 33 94 . . . . . 30 . 90 90 30 20 90 90 . 98 98 43 . . 98 . 98 . 98 . 98 98 98 98 98 98 98 180 600 Shots Fired 687 | 6 56 49 124 2 . 10 72 . . . . . 1 . 6 6 2 14 10 18 . 37 15 3 . . 10 . 4 . 2 . 2 8 9 22 10 10 21 132 26 Gun 303 | 6 56 47 116 2 . . 72 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Cannon 211 | . . . . . . . . . . . . . . . 3 6 . . 9 18 . 28 10 . . . 9 . 4 . 2 . 2 8 7 15 10 10 21 24 25 Launcher 38 | . . 2 . . . 10 . . . . . . 1 . 3 . 2 . . . . 3 5 3 . . . . . . . . . . 2 7 . . . . . Special 135 | . . . 8 . . . . . . . . . . . . . . 14 1 . . 6 . . . . 1 . . . . . . . . . . . . 104 1 Kinetic 144 | 3 28 22 58 1 . . 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 457 | 3 28 25 66 1 . . 40 . . . . . . . 3 6 . 13 10 18 . 33 10 . . . 10 . 4 . 2 . 2 8 7 15 10 10 21 106 6 Explosive 35 | . . 2 . . . 10 . . . . . . 1 . 3 . 2 . . . . 3 5 . . . . . . . . . . . 2 7 . . . . . Electromagnetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Phasic 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 19 Robot Hit Streak 24 | 3 6 6 11 4 . 7 13 . . . . . . . 4 . 1 2 . . . 8 1 . . . 2 . . . . . . . . 5 . . . 18 24 Robot Miss Streak 6 | 1 4 2 4 . . 1 6 . . . . . . . . . 1 3 . . . 3 . . . . . . . . . . . . . . . 1 . 3 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 37 | . . . . . . . 37 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 545 | 3 27 30 75 2 . 7 49 4 3 1 . . 8 . 9 . 1 5 . 9 9 62 16 . . . 17 . 4 . . . . 21 6 13 2 1 7 130 24 Core Hits 285 | 3 14 12 29 2 . 12 26 1 3 1 . . 3 . 8 . 4 3 . 4 8 33 20 5 . . 6 . 1 . . . . 6 11 18 2 1 4 35 10 Critical Kills 7 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 2 1 . . . . 1 . Critical Parts Destroyed 6 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 2 . . . . . . . Critical Strikes 34 | . . . 4 . . . 1 1 1 1 . . . . . . . . . . 1 4 3 . . . 2 . . . . . . 6 1 . . . . 7 2 Burn 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 15 | . . . . . . . 1 . . . . . . . . . . . . . . 2 2 . . . 2 . . . . . . 4 1 . . . . 1 2 Smash 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 9 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . 6 . Puncture 5 | . . . . . . . . . 1 1 . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . Melee Attacks 748 | . . . . . . . 7 17 8 3 1 4 51 . 28 3 . . 8 66 9 155 29 1 . 6 58 . 20 . 4 . 1 52 29 39 15 11 33 90 . Impact 14 | . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 456 | . . . . . . . 7 . . . . 3 51 . 28 3 . . 8 6 . 19 15 . . . 22 . 20 . 4 . 1 52 29 39 15 11 33 90 . Piercing 277 | . . . . . . . . 3 8 3 1 1 . . . . . . . 59 9 136 14 1 . 6 36 . . . . . . . . . . . . . . Sneak Attacks 83 | . . . . . . . . 3 2 1 . . 5 . 2 . . . . 3 9 20 5 . . . 2 . . . . . . . 2 2 1 1 4 21 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Follow-up Attacks 28 | . . . . . . . . . . . . . . . . . . . . . . 5 3 . . . 1 . . . . . . 7 . . . . . 12 . Damage Inflicted 32519 | 32 349 534 1109 32 . 621 1262 210 204 81 . . 708 . 649 . 312 52 . 639 934 4123 1937 337 . . 1074 . 293 . . . . 1095 902 2377 355 168 1252 7932 2946 Guns 3193 | 32 349 350 1108 32 . . 1246 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 . Cannons 4838 | . . . . . . . . . . . . . . . 62 . . . . . . 33 . . . . . . . . . . . . . . . 33 . 1764 2946 Explosions 3958 | . . 183 . . . 621 . . . . . . . . 59 . 312 . . . . 408 603 337 . . . . . . . . . . 336 1099 . . . . . Melee 19269 | . . . . . . . . 210 204 81 . . 708 . 528 . . . . 639 934 3598 1334 . . . 1059 . 293 . . . . 1095 566 1278 355 135 1252 5000 . Ramming 18 | . . 1 1 . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1237 | 20 210 189 509 16 . . 293 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 4527 | 12 139 161 599 16 . . 953 . . . . . . . 62 . . 52 . . . 117 . . . . 15 . . . . . . . . . . 33 . 1168 1200 Explosive 3451 | . . 183 . . . 621 . . . . . . . . 59 . 312 . . . . 238 603 . . . . . . . . . . . 336 1099 . . . . . Electromagnetic 507 | . . . . . . . . . . . . . . . . . . . . . . 170 . 337 . . . . . . . . . . . . . . . . . Impact 210 | . . . . . . . . 210 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13429 | . . . . . . . . . . . . . 708 . 528 . . . . . . 768 836 . . . 615 . 293 . . . . 1095 566 1278 355 135 1252 5000 . Piercing 5630 | . . . . . . . . . 204 81 . . . . . . . . . 639 934 2830 498 . . . 444 . . . . . . . . . . . . . . Phasic 3510 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1764 1746 Highest Corruption 10 | . . . . . . . 10 . . . . . . 10 10 10 10 10 10 1 1 4 4 4 4 4 2 2 2 . . . . 1 1 . 1 1 . . . Average Corruption 3 | . . . . . . . 10 . . . . . . 9 10 10 10 10 10 1 1 1 4 4 4 4 1 2 1 . . . . 1 1 . 1 1 . . . Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Effects 95 | . . . . . . . 7 . . . . . . 3 25 6 2 4 7 3 1 21 7 2 . 2 . . 3 . . . . 1 . . . 1 . . . Message Errors 25 | . . . . . . . 1 . . . . . . . 8 1 1 1 1 . 1 5 2 1 . 1 . . 1 . . . . . . . . 1 . . . Matter Fused 13 | . . . . . . . 3 . . . . . . . 5 . 1 1 . . . 3 . . . . . . . . . . . . . . . . . . . Heat Flow Errors 8 | . . . . . . . . . . . . . . 1 1 1 . . 1 . . 4 . . . . . . . . . . . . . . . . . . . Energy Discharges 18 | . . . . . . . . . . . . . . . 2 . . 1 4 2 . 5 1 . . 1 . . 1 . . . . 1 . . . . . . . Data Loss (minor) 19 | . . . . . . . 1 . . . . . . . 4 1 . 1 1 1 . 4 4 1 . . . . 1 . . . . . . . . . . . . Data Loss (major) 3 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 3 | . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 3 | . . . . . . . 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3252 | . . 35 . . . 16 . 106 . . . . 273 . 78 . . . . 226 86 337 233 4 . . 66 . 86 . . . . 98 61 724 . 3 239 270 311 Projectiles 347 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 33 311 Explosions 248 | . . 35 . . . 16 . . . . . . . . . . . . . . . . 18 4 . . . . . . . . . . . 175 . . . . . Melee 2657 | . . . . . . . . 106 . . . . 273 . 78 . . . . 226 86 337 215 . . . 66 . 86 . . . . 98 61 549 . . 239 237 . Knockbacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 233 | . . . . . . 18 . . . . . . 39 . . . 31 . . . . . 65 . . . . . . . . . . . . 80 . . . . . Shots 7 | . . . . . . 1 . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . 3 . . . . . Rammed 4 | . . 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 315 | 27 45 217 67 . . 1 83 . . . . 1 6 273 224 206 . . 190 144 . 269 252 . . . 126 . 84 . 42 . 84 156 118 266 274 225 315 . 264 Average Temperature 63 | 14 17 75 24 . . 1 33 . . . . 1 2 132 72 76 . . 64 42 . 63 78 . . . 47 . 45 . 24 . 47 65 49 88 52 103 77 . 130 Received Heat Transfer 722 | . . 129 228 . . 45 108 . . 9 . 12 12 . . . . . 9 12 . 18 18 18 . . 12 . . . . . . . . 18 9 . . 8 57 Effects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Total Turns 81 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 60 Longest Duration 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 36 Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Fried 11 | . . . . . . . . 2 . . . . . . . . . . . . . 2 . 4 . . . . . . . . . . . . . . . 3 . Impact Corruptions 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 6488 | 37 407 481 1591 37 . . 1221 . . . . . . . 74 . . 185 . . . 82 . . . . 37 . . . . . . . . . . 37 . 2299 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 785 | 10 261 133 262 75 . 156 274 63 . . . . 627 224 388 . . . . 156 17 613 768 467 203 290 279 159 255 . . . . 409 530 785 648 522 490 379 . Initial 441 | . 6 23 . 75 . . 60 2 . . . . 158 224 156 . . . . . 17 11 300 317 186 70 142 87 111 . . . . . 229 297 441 364 312 220 . Average 207 | 8 162 61 158 21 . 40 94 23 . . . . 451 224 216 . . . . 56 17 290 496 434 187 138 187 143 160 . . . . 183 369 486 501 428 406 304 . Maximum Alert Level 4 | . 1 . 1 . . . 1 . . . . . 2 1 1 . . . . . . 2 3 2 1 1 1 . 1 . . . . 2 2 3 2 2 2 4 . Low Security (%) 44 | 100 46 100 58 100 . 100 89 100 . . . . 7 . 74 . . . . 100 100 45 . . 89 83 60 100 69 . . . . 52 . . . . . . . Level 1 14 | . 53 . 41 . . . 10 . . . . . 22 100 25 . . . . . . 11 37 19 10 16 39 . 30 . . . . 45 62 34 . 24 46 4 . Level 2 14 | . . . . . . . . . . . . . 70 . . . . . . . . 42 46 80 . . . . . . . . . 2 37 48 100 75 53 1 . Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . 16 . . . 1 . Level 4 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . . . 2 . . . . . . . . . 4 . 2 . . . . 3 . 6 . . . 3 5 . 2 . . . . 1 1 1 1 . 1 2 . Investigation 12 | . . . 2 . . . . . . . . . 3 . . . . . . 1 . 2 . . . 1 2 . 1 . . . . . . . . . . . . Extermination 13 | . . . . . . . . . . . . . . . 1 . . . . 1 . 3 . . . . 2 . 1 . . . . 1 1 1 . . 1 1 . Reinforcement 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . Assault 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . Garrison 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 34 | . 1 . 2 2 . . 1 . . . . . 4 . 2 . . . . . . 1 1 1 . . 1 . . . . . . . . . . . . 18 . Communications Jammed 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 12 . 1 1 . 1 . . Distress Signals 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 12 . 1 1 . 1 . . Times Spotted 329 | . 11 6 21 1 . 6 16 1 10 1 . 4 39 6 11 6 7 . 1 21 . 30 9 5 . 3 14 2 6 . 7 . . 16 6 18 12 7 7 13 6 Peak Tracking Total 9 | . 3 3 6 1 . 3 4 1 6 3 . 3 8 6 3 2 4 . 9 5 . 7 4 5 . 2 8 2 3 . 5 . . 5 3 6 9 4 3 4 4 Tactical Retreats 45 | . 2 2 1 . . 1 . . 3 . . . 10 . 2 2 . . . 3 . 9 . . . . 1 . . . 1 . . 3 . 2 2 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 15 | . . . . . . . . . . . . . 2 . . . . . . 1 . 6 2 . . . 1 . 1 . . . . . . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 33 | . . . . . . . . . . . . . . . 4 . . . . 1 . 8 1 1 1 . 1 . . . . . . . 5 . 3 5 . 3 . Max in Single Turn 4 | . . . . . . . . . . . . . . . 2 . . . . 1 . 4 1 . . . 1 . . . . . . . 1 . 1 1 . 1 . Garrison Access 8 | . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . . . . 1 . 1 . . . . . . . . . 2 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 74 | . 3 . 6 . 2 . 4 4 . 1 . . 2 . 5 . . 4 . 8 . 11 . . 1 . 3 . 5 . . 4 . 2 2 2 1 . 4 . . Terminals 12 | . 3 . 4 . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 19 | . . . . . . . . 1 . . . . 1 . 3 . . . . 4 . 4 . . . . 2 . 1 . . . . 1 . 1 . . 1 . . Repair Stations 7 | . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . 2 . 1 . . . . Recycling Units 4 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . 3 . . . . . . 1 . . . . 1 . . . . . . . Garrison Access 12 | . . . . . . . . . . . . . 1 . 1 . . . . 2 . 2 . . . . 1 . 1 . . . . . . 1 . . 3 . . Total Hacks 250 | . 7 . 15 . 2 . 14 10 . 2 . . 4 . 11 . . 29 . 29 . 36 . . 25 . 10 . 15 . . 15 . 6 5 5 2 . 8 . . Successful 175 | . 5 . 8 . 2 . 9 8 . 2 . . 3 . 2 . . 29 . 13 . 24 . . 25 . 8 . 7 . . 15 . 6 3 1 2 . 3 . . Failed 74 | . 1 . 7 . . . 5 2 . . . . 1 . 9 . . . . 16 . 12 . . . . 2 . 8 . . . . . 2 4 . . 5 . . Catastrophic 13 | . . . 3 . . . . . . . . . . . 3 . . . . 5 . . . . . . . . . . . . . . . 1 . . 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 400 | . 6 . 12 . 1 . 8 4 . . . . 32 . 49 . . . . 65 . 53 12 1 . 17 25 . 28 . . . . 17 10 15 9 11 25 . . Terminals 37 | . 7 . 13 . . . 12 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 51 | . . . . . . . . 2 . . . . 2 . 5 . . . . 13 . 11 . . . . 8 . 2 . . . . 2 . 3 . . 3 . . Repair Stations 19 | . . . . . . . . 3 . . . . . . . . . . . 3 . 4 . . . . . . 2 . . . . . 5 . 2 . . . . Recycling Units 10 | . . . 2 . . . . . . . . . . . . . . . . . . 4 . . . . . . 4 . . . . . . . . . . . . Scanalyzers 34 | . . . . . . . 2 . . . . . . . 5 . . . . 5 . 14 . . . . . . 4 . . . . 4 . . . . . . . Garrison Access 26 | . . . . . . . . . . . . . 2 . 1 . . . . 8 . 3 . . . . 2 . 3 . . . . . . 2 . . 5 . . Terminal Hacks 89 | . 3 . 4 . 2 . 6 3 . 2 . . . . . . . 29 . . . . . . 25 . . . . . . 15 . . . . . . . . . Record 44 | . . . . . 1 . . . . 2 . . . . . . . 11 . . . . . . 25 . . . . . . 5 . . . . . . . . . Part Schematic 14 | . 1 . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . 3 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 4 . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 19 | . . . . . . . . 1 . . . . 2 . . . . . . 4 . 6 . . . . 4 . 1 . . . . 1 . . . . . . . Network Status 5 | . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . Load Schematic 9 | . . . . . . . . . . . . . 1 . . . . . . 3 . 2 . . . . 3 . . . . . . . . . . . . . . Build 5 | . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 13 | . . . . . . . . 2 . . . . . . . . . . . 2 . 2 . . . . . . 2 . . . . . 3 . 2 . . . . Scan Component 7 | . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . 2 . 1 . . . . Repair 6 | . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . 1 . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 19 | . . . . . . . 1 . . . . . . . 1 . . . . 4 . 8 . . . . . . 1 . . . . 4 . . . . . . . Insert Component 13 | . . . . . . . 1 . . . . . . . 1 . . . . 3 . 4 . . . . . . 1 . . . . 3 . . . . . . . Analyze 6 | . . . . . . . . . . . . . . . . . . . . 1 . 4 . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 7 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . 1 . . . . . . . . . 2 . . Seal Access 7 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . 1 . . . . . . . . . 2 . . Unauthorized Hacks 27 | . 2 . 4 . . . 2 2 . . . . 1 . 1 . . . . 2 . 5 . . . . 3 . 2 . . . . 1 . 1 . . 1 . . Terminals 7 | . 2 . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 4 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 14 | . . . . . . . . 1 . . . . . . 1 . . . . 2 . 3 . . . . 3 . 1 . . . . 1 . 1 . . 1 . . Prioritize 5 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 2 . . . . . . . . . . . . . . Haulers 9 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . Recyclers 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 3 . 4 . . . 4 2 . . . . 2 . 5 . . . . 6 . 8 . . . . 2 . 2 . . . . 1 2 2 . . 2 . . Full Trace Events 5 | . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 16 | . . . . . . . . . . . 4 . . . 4 . . 5 . . . . . . . . . . 3 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 242 | . 1 . . . . . . . . . 15 . 11 . 22 . . 10 . 43 . 62 8 . . 13 . . . . . 3 . 38 . 8 . . 8 . . Parts Built 5 | . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 469 | . . . . . . . . . . . . . 152 . . . . . . 38 . 168 . . . . 111 . . . . . . . . . . . . . . Total Part Build Rating 31 | . . . . . . . . . . . . . 5 . . . . . . 5 . 12 . . . . 9 . . . . . . . . . . . . . . Parts Repaired 6 | . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . 1 . 1 . . . . Time 325 | . . . . . . . . 38 . . . . . . . . . . . 68 . 89 . . . . . . 56 . . . . . 12 . 62 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . . . . . . . . . . 1 . . . . 1 . 3 . . . . . . 1 . . . . 1 . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . 1 . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 92 | . . . . 3 . . . . . . 4 . . . 3 . . 1 . 2 20 1 10 . . . . 18 . . . . . . . . . . 1 29 . Largest Group 23 | . . . . 3 3 3 . . . . 4 4 . . 3 . . 1 . 2 21 1 8 8 5 4 . 18 . . . . . . . . . . 1 23 . Highest-Rated Group 2475 | . . . . 40 40 40 . . . . 152 152 . . 197 . . 59 . 170 832 138 376 376 271 136 . 668 . . . . . . . . . . 269 2475 . Highest-Rated Ally 269 | . . . . 16 16 16 . . . . 39 39 . . 85 . . 59 . 85 85 138 159 159 135 37 . 50 . . . . . . . . . . 269 269 . Zionite Dispatches 5 | . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . Heavy 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Total Orders 6 | . . . . . . . . . . . . . 3 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . STAY 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 423 | . . . . . . 15 . . . . . 30 . . 3 . . . . 2 . . 6 26 3 33 . 72 . . . . . . . . . . . 233 . Total Damage 20927 | . . . . . . 84 . . . . . 948 . . 198 . . . . 167 . . 174 368 52 415 . 4851 . . . . . . . . . . . 13670 . Kills 84 | . . . . . . 2 . . . . . 8 . . 2 . . . . . . . 2 4 . 8 . 11 . . . . . . . . . . . 47 . Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 5 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . 2 . . . . 1 . 1 2 . . . 1 . . 2 . . . . . . . . . . . 2 . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 82 | . . . . . . . . . . . . . 7 . 10 . . . . 12 . 13 3 . . 4 6 . 7 . . . . 4 3 3 2 3 5 . . Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Branch Access 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Emergency Access 6 | . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . 1 1 . 1 . . . . . . . . . . . . Guard Positions 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . 1 . . Component Stockpiles 7 | . . . . . . . . . . . . . 1 . 1 . . . . . . 1 1 . . 1 . . 1 . . . . 1 . . . . . . . Prototype Stockpiles 6 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . 1 . . . . . 1 . . . . . . Component Schematics 9 | . . . . . . . . . . . . . . . 1 . . . . 1 . 4 . . . 1 . . . . . . . 2 . . . . . . . Prototype Schematics 10 | . . . . . . . . . . . . . 1 . 1 . . . . 3 . 1 1 . . . . . . . . . . 1 . 1 . . 1 . . Unaware Schematics 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unaware Analyses 9 | . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . 2 . 1 . . . . . 1 1 . . . . . Trap Installations 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . 1 1 . . Active Terminals 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . Active Garrisons 8 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . 1 . . . . . . . . 1 1 1 1 . . Depthwide Sectors/0 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/-1 4 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 24361 | 39 419 912 998 1407 588 699 1298 270 188 358 430 246 977 41 746 179 86 101 217 1118 177 2476 431 110 48 128 693 139 437 50 181 49 331 346 275 505 333 208 436 5592 99 Spaces Moved 30579 | 18 260 625 477 291 374 399 755 653 577 540 1066 468 1727 136 1729 474 270 107 412 1777 421 4480 556 120 48 314 1421 292 930 152 574 132 501 807 439 822 524 354 981 3554 22 Core 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Treads 3284 | 12 73 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3186 12 Legs 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3107 | . 187 625 477 291 374 399 754 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 24172 | . . . . . . . . 653 577 540 1066 468 1727 136 1729 474 270 107 412 1777 421 4480 556 120 48 314 1421 292 930 152 574 132 501 807 439 822 524 354 981 368 . Fastest Speed 24 | 120 95 125 125 125 150 150 125 25 25 25 27 27 25 25 29 29 29 29 29 26 26 26 27 27 27 27 27 28 28 28 28 28 28 24 24 24 27 28 28 28 50 Average Speed 51 | 146 123 125 144 147 154 158 145 26 26 26 27 27 25 27 29 29 29 29 29 26 26 27 27 27 27 27 27 28 28 28 28 28 28 24 24 27 28 28 28 132 104 Slowest Speed 320 | 160 160 125 150 150 165 165 320 27 27 27 27 27 27 29 29 29 29 29 29 27 26 101 27 27 27 27 28 28 28 28 28 28 28 24 24 30 29 28 109 150 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 104 | . . . . . . . . 1 . . . . 11 . 14 1 . . . 13 . 26 8 . . 1 7 . 1 . . . . 5 . 3 2 1 6 4 . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 55 | 3 39 96 48 36 69 74 31 15 66 59 89 60 43 92 48 66 55 78 66 61 95 74 62 73 81 47 36 84 24 40 57 61 62 40 67 27 62 27 29 83 2 Regions Visited 41 Branch Regions 25 Pre-discovered Areas 45 | . . . 2 . 1 . . . . . 1 . 9 . 6 . . 1 1 5 . 9 . . . . 3 . . . . 3 . . . . . 2 2 . . Known Exits Taken 28 | . . . 1 . . 1 . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 24 | . . 2 . 1 . 1 . . . 2 4 2 . . . 2 1 . 2 . . . . . . . . . . 1 3 . 3 . . . . . . . . Spaces Dug 596 | . . 13 8 . . 15 1 11 4 2 . 3 42 . 48 8 . . 17 70 . 97 16 1 . 3 36 . 19 . 6 . 3 31 23 42 19 11 34 13 . Terrain Destroyed 908 | . . 23 8 . . 100 5 11 4 2 . 3 42 . 77 9 10 . 17 70 . 134 66 1 . 3 37 . 19 . 6 . 3 31 40 90 19 11 34 13 20 Melee 386 | . . . . . . . 1 11 4 2 . 3 32 . 21 3 . . 8 52 . 74 6 1 . 3 29 . 15 . 4 . 1 23 16 27 9 9 20 12 . Projectile 174 | . . . 8 . . . 4 . . . . . . . 1 6 . . 9 18 . 25 10 . . . 8 . 4 . 2 . 2 8 7 15 10 2 14 1 20 AOE 348 | . . 23 . . . 100 . . . . . . 10 . 55 . 10 . . . . 35 50 . . . . . . . . . . . 17 48 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total 37295 | 26 301 707 655 1266 387 458 913 732 597 745 1206 580 2160 140 1906 503 275 147 483 2298 474 5470 782 189 82 348 1624 349 1072 157 584 143 687 898 557 997 664 429 1098 4125 81 Wait 4530 | . 7 47 53 971 . 44 63 25 11 200 122 107 361 . 139 18 2 16 49 413 39 714 128 59 35 23 103 52 101 1 3 . 180 24 38 80 89 37 25 123 28 Move 30339 | 17 259 624 476 290 373 398 754 650 576 539 1065 467 1706 135 1700 471 269 106 411 1752 420 4428 539 119 47 311 1409 291 927 151 573 131 500 797 438 815 519 351 968 3546 21 Hop 97 | . . . . . . . . 1 . . . . 10 . 14 1 . . . 12 . 25 8 . . 1 5 . 1 . . . . 4 . 3 2 1 6 3 . Pick Up 144 | 2 5 3 20 . 3 2 18 4 . . 2 . 5 1 . . . 4 . 4 2 5 . . . 2 12 1 2 1 . 2 . 3 5 1 3 2 2 23 5 Fast Attach 253 | . 1 1 6 . 1 . 10 2 . . 7 1 5 1 10 2 . 1 2 12 1 14 3 1 . . 2 2 5 . . 4 2 . 14 15 10 8 19 90 1 Attach 70 | 2 . 1 4 . 3 2 3 13 . . . . 2 . . 1 1 1 . 4 2 1 . . . . 1 . 1 . . 1 . 2 2 2 1 2 2 13 3 Detach 55 | . . . 1 . . . 3 . . . 4 . 2 . 2 1 1 . 1 . . 2 1 . . . 1 . 1 . . . 1 . 2 5 1 . 4 21 1 Swap 186 | . . 2 12 4 . . 7 1 2 3 . . 11 . . . . 3 1 3 . 38 22 5 . 2 15 . 3 3 2 . . 15 3 4 3 1 . 19 2 Drop 331 | 2 1 1 16 . 7 2 19 19 . . 5 1 6 3 9 1 . 2 1 14 1 20 2 1 . 3 9 3 7 1 . 5 1 2 17 11 11 6 18 101 3 Fire 508 | 3 28 27 66 1 . 10 27 . . . . . 1 . 4 5 2 14 10 18 . 37 15 3 . . 10 . 4 . 2 . 2 8 9 22 10 10 21 122 17 Melee 702 | . . . . . . . 7 17 8 3 1 4 51 . 28 3 . . 8 66 9 149 25 1 . 6 57 . 20 . 4 . 1 43 29 39 15 11 33 64 . Ram 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 67 | . . . . . . . . . . . . . . . . . . . . . . 37 30 . . . . . . . . . . . . . . . . . . Rewire 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x3 / *Upp x2 / Ext) -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives (discovered 2 exits: *Hub x2) -5/Hub_04(d) -4/Factory (discovered 2 exits: *Res x2) -4/Waste -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 40 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 11) 272 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Build established: Mutant 374 | -10/Materials | Central database locked down 459 | -10/Materials | Entered Mines 477 | -10/Mines | Discovered new exit (range 8) 575 | -10/Mines | Learned 2 Materials zone layouts 962 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1101 | -10/Mines | Learned 4 Materials zone layouts 1371 | -10/Mines | Entered Materials 1371 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1372 | -9/Materials | Identified exit to Materials 1372 | -9/Materials | Identified exit to Mines 1932 | -9/Materials | Discovered exit to Materials (range 10) 2369 | -9/Materials | Entered Mines 2414 | -9/Mines | Assembled infested the area 3613 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3657 | -9/Mines | Learned Materials interactive machine intel 3729 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3765 | -9/Mines | Discovered new exit (range 5) 3776 | -9/Mines | Entered Exiles 3776 | -9/Exiles | Accompanied by 3 allies 3799 | -9/Exiles | Discovered new exit (range 15) 3814 | -9/Exiles | Met 8R-AWN 3838 | -9/Exiles | Met EX-HEX 3953 | -9/Exiles | Met EX-DEC 3979 | -9/Exiles | Learned location of Zion (-7) 4009 | -9/Exiles | Met EX-BIN 4030 | -9/Exiles | Aligned with FarCom system 4031 | -9/Exiles | Given EX-Vault access code 4075 | -9/Exiles | Opened EX-Vault 4089 | -9/Exiles | Found AWS/Autocannon 4099 | -9/Exiles | Found Field Lobotomy Kit 4130 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4163 | -9/Exiles | Found AWS/Thermal 4348 | -9/Exiles | Discovered new exit (range 11) 4364 | -9/Exiles | Stole three prototypes: AWS/Thermal, AWS/Autocannon, Field Lobotomy Kit 4364 | -9/Exiles | Entered Mines 4364 | -8/Mines | Accompanied by 3 allies 4518 | -8/Mines | Discovered exit to Materials (range 9) 5063 | -8/Mines | Entered Materials 5063 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5064 | -8/Materials | Loaded intel: 19 interactive machine locations 5155 | -8/Materials | Identified exit to Storage 5243 | -8/Materials | Discovered new exit (range 15) 5720 | -8/Materials | Build established: Skirmisher 6147 | -8/Materials | Build established: Mutant 6169 | -8/Materials | Crushed by falling debris 6169 | -8/Materials | System corruption reached 10% 6361 | -8/Materials | Entered Factory 6361 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6363 | -7/Factory | FarCom data flow suspended 6429 | -7/Factory | Repaired Lgt. Nuclear Core 6558 | -7/Factory | Identified exit to Lower Caves 6631 | -7/Factory | Entered Lower Caves 6665 | -7/Lower Caves | Learned 8 Factory zone layouts 6816 | -7/Lower Caves | Discovered new exit (range 8) 6818 | -7/Lower Caves | Identified exit to Lower Caves 6819 | -7/Lower Caves | Entered another Lower Caves area 6821 | -7/Lower Caves | Discovered new exit (range 10) 6835 | -7/Lower Caves | Identified exit to Factory 6898 | -7/Lower Caves | Encountered a Warlord checkpoint 6954 | -7/Lower Caves | Build established: Scavenger-Scout 7149 | -7/Lower Caves | Discovered new exit (range 14) 7177 | -7/Lower Caves | Identified exit to Zion 7177 | -7/Lower Caves | Entered Zion 7217 | -7/Zion | Discovered new exit (range 13) 7268 | -7/Zion | Learned 4 Factory zone layouts 7320 | -7/Zion | Given the Hacking Drone Bay 7334 | -7/Zion | Imprinted 7336 | -7/Zion | Declared Zion's savior 7365 | -7/Zion | Identified exit to Proximity Caves 7365 | -7/Zion | Identified exit to Deep Caves 7424 | -7/Zion | Found Prototype Device 7424 | -7/Zion | Identified Hacking Drone Bay 7607 | -7/Zion | Entered Proximity Caves 7607 | -6/Proximity Caves | Accompanied by 4 allies 7618 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 7627 | -6/Proximity Caves | Learned 4 Factory zone layouts 7848 | -6/Proximity Caves | Discovered exit to Factory (range 10) 7853 | -6/Proximity Caves | Entered Factory 7853 | -6/Factory | Evolved 2 slots: Utility x2 7854 | -6/Factory | Identified exit to Factory 7862 | -6/Factory | Garrison activated, responded to threat 7879 | -6/Factory | Discovered new exit (range 11) 7882 | -6/Factory | Identified exit to Lower Caves 8000 | -6/Factory | Retrieved Zion intel report: Branch Access 8015 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 8021 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 8035 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 8067 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 8092 | -6/Factory | Spotted B-75 Beast 8247 | -6/Factory | Retrieved Zion intel report: Emergency Access 8254 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 8317 | -6/Factory | Discovered exit to Factory (range 20) 8482 | -6/Factory | Fabricated Biomechanical Wings? 8561 | -6/Factory | Build established: Scout 8830 | -6/Factory | Manually triggered Chute Trap 8830 | -6/Factory | Sucked down chute 8830 | -6/Factory | Entered Waste 8832 | -6/Waste | Spotted C-40 Crusher 8835 | -6/Waste | Spotted C-40 Crusher 8836 | -6/Waste | Spotted C-40 Crusher 8836 | -6/Waste | Spotted C-40 Crusher 8838 | -6/Waste | Spotted C-40 Crusher 8841 | -6/Waste | Found Prototype Processor 8845 | -6/Waste | EMP discharged 8848 | -6/Waste | System corruption reached 10% 8851 | -6/Waste | Spotted C-40 Crusher 8853 | -6/Waste | Discovered new exit (range 19) 8871 | -6/Waste | Identified exit to Factory 8871 | -6/Waste | Entered Factory 8874 | -6/Factory | Spotted B-75 Beast 8893 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 8911 | -6/Factory | Discovered exit to Factory (range 12) 8929 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 9033 | -6/Factory | Identified Exp. Melee Analysis Suite 9051 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 9140 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 9141 | -6/Factory | Zion Heavy squad teleported in 9195 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 9196 | -6/Factory | Zion Melee Resupply teleported in 9221 | -6/Factory | Discovered exit to Factory (range 20) 9231 | -6/Factory | Retrieved Zion intel report: Active Terminals 9284 | -6/Factory | Retrieved Zion intel report: Component Schematics 9295 | -6/Factory | Retrieved Zion intel report: Branch Access 9347 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 9381 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 9617 | -6/Factory | Entered Lower Caves 9618 | -6/Lower Caves | Identified exit to Lower Caves 9629 | -6/Lower Caves | Learned 4 Factory zone layouts 9778 | -6/Lower Caves | Found Alien Artifact 9778 | -6/Lower Caves | Identified Core Expander 9778 | -6/Lower Caves | Installed Core Expander, added new Utility slot 9796 | -6/Lower Caves | Entered another Lower Caves area 9802 | -6/Lower Caves | Discovered exit to Factory (range 15) 9833 | -6/Lower Caves | Encountered a Warlord checkpoint 9868 | -6/Lower Caves | Discovered new exit (range 15) 9869 | -6/Lower Caves | Spotted UM-RF1(f) 9869 | -6/Lower Caves | Spotted W7-A5Y(f) 9871 | -6/Lower Caves | Encountered a Master Thief 9871 | -6/Lower Caves | Encountered a Master Thief 9871 | -6/Lower Caves | Spotted Y3-3G7(f) 9872 | -6/Lower Caves | Encountered a Master Thief 9882 | -6/Lower Caves | Identified exit to Data Miner 9882 | -6/Lower Caves | Entered Data Miner 9882 | -6/Data Miner | Discovered new exit (range 6) 9887 | -6/Data Miner | Met Data Miner 9894 | -6/Data Miner | Learned location of Section 7 (-2) 9894 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9898 | -6/Data Miner | Received God Mode back door access code from Data Miner 9905 | -6/Data Miner | Assimilated Data Miner with FLK Orb 9926 | -6/Data Miner | Identified exit to Proximity Caves 9969 | -6/Data Miner | Destroyed Data Miner 9973 | -6/Data Miner | Found Prototype Hackware 9973 | -6/Data Miner | Identified Ghost Barrier 9976 | -6/Data Miner | Found Prototype Hackware 9980 | -6/Data Miner | Found Prototype Hackware 9982 | -6/Data Miner | Found Prototype Hackware 9983 | -6/Data Miner | Entered Proximity Caves 9984 | -5/Proximity Caves | Learned location of 1 exit from Factory 10028 | -5/Proximity Caves | Spotted B-75 Beast 10197 | -5/Proximity Caves | Discovered exit to Factory (range 14) 10200 | -5/Proximity Caves | Entered Factory 10200 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10201 | -5/Factory | Identified exit to Extension 10202 | -5/Factory | Identified exit to Factory 10202 | -5/Factory | Identified exit to Upper Caves 10220 | -5/Factory | Identified Quantum Router 10248 | -5/Factory | Retrieved Zion intel report: Trap Installations 10277 | -5/Factory | Retrieved Zion intel report: Active Garrisons 10279 | -5/Factory | Build established: Hacker-Scout 10402 | -5/Factory | Repaired Impulse Thruster Array? 10456 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 10475 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 10512 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 10576 | -5/Factory | Identified System Mapper 10576 | -5/Factory | Identified Deep Network Scanner 10583 | -5/Factory | Retrieved Zion intel report: Component Schematics 10621 | -5/Factory | Discovered exit to Upper Caves (range 5) 10662 | -5/Factory | Retrieved Zion intel report: Emergency Access 10667 | -5/Factory | Retrieved Zion intel report: Active Terminals 10677 | -5/Factory | Fabricated Biomechanical Wings? 10682 | -5/Factory | Retrieved Zion intel report: Guard Positions 10943 | -5/Factory | Build established: Wizard-Scout 11069 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 11072 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 11075 | -5/Factory | Discovered exit to Factory (range 6) 11080 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 11200 | -5/Factory | Discovered exit to Factory (range 15) 11276 | -5/Factory | Zion Heavy squad teleported in 11286 | -5/Factory | Found Prototype Protection 11286 | -5/Factory | Identified Zio. Weapon Casing 11318 | -5/Factory | Manually triggered Chute Trap 11318 | -5/Factory | Sucked down chute 11318 | -5/Factory | Entered Waste 11319 | -5/Waste | Joined by Warlord forces that had cleared the area 11320 | -5/Waste | 1 allies followed down the chute 11325 | -5/Waste | Found Broken Enh. Force Lance 11389 | -5/Waste | Discovered new exit (range 12) 11395 | -5/Waste | Found Prototype Device 11395 | -5/Waste | Identified Exp. Actuator Array 11495 | -5/Waste | Identified exit to Factory 11495 | -5/Waste | Entered Factory 11537 | -5/Factory | Zion hero teleported in (1C-UTU) 11595 | -5/Factory | Destroyed 1C-UTU 11599 | -5/Factory | Found Prototype Slashing Weapon 11599 | -5/Factory | Identified 1C-UTU's Sword "Choppy" 11602 | -5/Factory | Found Prototype Slashing Weapon 11603 | -5/Factory | Identified 1C-UTU's Sword "Lootmaker" 11611 | -5/Factory | Found Prototype Protection 11611 | -5/Factory | Identified 1C-UTU's Buckler 11621 | -5/Factory | Found Prototype Device 11621 | -5/Factory | Identified Femtoactuators 11630 | -5/Factory | Found Exp. Actuator Array 11651 | -5/Factory | Build established: Hacker-Scout 11662 | -5/Factory | Discovered exit to Factory (range 3) 11683 | -5/Factory | Retrieved Zion intel report: Active Terminals 11695 | -5/Factory | Discovered exit to Extension (range 20) 11698 | -5/Factory | Retrieved Zion intel report: Main Access 11861 | -5/Factory | Retrieved Zion intel report: Emergency Access 11917 | -5/Factory | Retrieved Zion intel report: Active Garrisons 12050 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 12096 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 12102 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 12218 | -5/Factory | Retrieved Zion intel report: Component Schematics 12248 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 12675 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 12705 | -5/Factory | Retrieved Zion intel report: Component Schematics 12754 | -5/Factory | Retrieved Zion intel report: Component Schematics 12873 | -5/Factory | Retrieved Zion intel report: Guard Positions 12875 | -5/Factory | Spotted B-75 Beast 12875 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 12899 | -5/Factory | Retrieved Zion intel report: Component Schematics 13024 | -5/Factory | Terminal network hard line cut 13340 | -5/Factory | Discovered exit to Extension (range 16) 13730 | -5/Factory | Repaired Cld. Nuclear Pulse Thruster 13895 | -5/Factory | First assault squad dispatched 13971 | -5/Factory | Entered Extension 14023 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 14063 | -5/Extension | Retrieved Zion intel report: Component Stockpiles 14070 | -5/Extension | Rescued a captive Derelict 14072 | -5/Extension | Rescued a captive Derelict 14165 | -5/Extension | Rescued A7 14262 | -5/Extension | Retrieved Zion intel report: Active Garrisons 14306 | -5/Extension | Rescued a captive Derelict 14306 | -5/Extension | Rescued a captive Derelict 14358 | -5/Extension | Rescued a captive Derelict 14359 | -5/Extension | Rescued a captive Derelict 14383 | -5/Extension | Discovered exit to Factory (range 13) 14384 | -5/Extension | Discovered new exit (range 6) 14389 | -5/Extension | Identified exit to Cetus 14402 | -5/Extension | Entered Cetus 14402 | -5/Cetus | Accompanied by 8 allies (A7) 14407 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 14409 | -5/Cetus | Spotted Cetus Guard 14409 | -5/Cetus | Spotted Cetus Guard 14411 | -5/Cetus | Spotted Cetus Guard 14421 | -5/Cetus | Allies destroyed Cetus Guard 14421 | -5/Cetus | Spotted Cetus Guard 14422 | -5/Cetus | Destroyed Cetus Guard 14423 | -5/Cetus | Allies destroyed Cetus Guard 14434 | -5/Cetus | Allies destroyed Cetus Guard 14471 | -5/Cetus | Escorted A7 to Cetus Mainframe 14474 | -5/Cetus | Discovered new exit (range 19) 14479 | -5/Cetus | Identified exit to Archives 14512 | -5/Cetus | Entered Archives 14512 | -5/Archives | Accompanied by 5 allies (A7) 14517 | -5/Archives | Received a hacking code to weaken MAIN.C 14517 | -5/Archives | Met Zhirov 14517 | -5/Archives | Discovered new exit (range 19) 14518 | -5/Archives | Discovered new exit (range 19) 14520 | -5/Archives | Read partially decrypted archive contents 14523 | -5/Archives | Reinforcements dispatched to Archives 14524 | -5/Archives | Identified exit to Hub_04(d) 14560 | -5/Archives | Entered Hub_04(d) 14560 | -5/Hub_04(d) | Accompanied by 4 allies 14572 | -5/Hub_04(d) | Retrieved Zion intel report: Guard Positions 14587 | -5/Hub_04(d) | Retrieved Zion intel report: Emergency Access 14591 | -5/Hub_04(d) | Retrieved Zion intel report: Component Schematics 14617 | -5/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 14636 | -5/Hub_04(d) | Garrison activated, responded to threat 14673 | -5/Hub_04(d) | Discovered exit to Factory (range 3) 14688 | -5/Hub_04(d) | Entered Factory 14688 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14768 | -4/Factory | Spotted B-86 Titan 14792 | -4/Factory | Discovered new exit (range 16) 14796 | -4/Factory | Identified exit to Research 14814 | -4/Factory | Discovered exit to Research (range 8) 14843 | -4/Factory | Retrieved Zion intel report: Trap Installations 14847 | -4/Factory | Retrieved Zion intel report: Active Garrisons 14857 | -4/Factory | Retrieved Zion intel report: Emergency Access 14935 | -4/Factory | Found Prototype Slashing Weapon 14936 | -4/Factory | Found Prototype Slashing Weapon 15033 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 15087 | -4/Factory | Identified Vibroblade 15170 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 15235 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 15317 | -4/Factory | Fabricated Exp. Actuator Array? 15381 | -4/Factory | Manually triggered Chute Trap 15381 | -4/Factory | Sucked down chute 15381 | -4/Factory | Entered Waste 15390 | -4/Waste | Spotted C-40 Crusher 15394 | -4/Waste | Warlord forces began an assault 15396 | -4/Waste | Spotted C-40 Crusher 15420 | -4/Waste | Spotted C-40 Crusher 15420 | -4/Waste | Allies destroyed C-40 Crusher 15421 | -4/Waste | Spotted C-40 Crusher 15421 | -4/Waste | Allies destroyed C-40 Crusher 15428 | -4/Waste | Allies destroyed C-40 Crusher 15428 | -4/Waste | Spotted C-40 Crusher 15429 | -4/Waste | Allies destroyed C-40 Crusher 15433 | -4/Waste | Discovered new exit (range 20) 15468 | -4/Waste | Identified exit to Factory 15520 | -4/Waste | Entered Factory 15597 | -4/Factory | Repaired Mic. Fission Core 15655 | -4/Factory | Retrieved Zion intel report: Main Access 15657 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 15719 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 15790 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 15793 | -4/Factory | Retrieved Zion intel report: Emergency Access 15912 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 15930 | -4/Factory | Retrieved Zion intel report: Active Terminals 15951 | -4/Factory | Discovered new exit (range 5) 15952 | -4/Factory | Identified exit to Upper Caves 15957 | -4/Factory | Entered Upper Caves 16000 | -4/Upper Caves | Discovered new exit (range 9) 16002 | -4/Upper Caves | Identified exit to Upper Caves 16007 | -4/Upper Caves | Entered another Upper Caves area 16017 | -4/Upper Caves | Learned Research emergency access door positions 16084 | -4/Upper Caves | Learned Research emergency access door positions 16164 | -4/Upper Caves | Spotted 4W-VKF(f) 16164 | -4/Upper Caves | Spotted FG-HQ6(f) 16166 | -4/Upper Caves | Encountered a Master Thief 16166 | -4/Upper Caves | Encountered a Master Thief 16166 | -4/Upper Caves | Spotted LW-YMS(f) 16172 | -4/Upper Caves | Spotted GT-I4Q(f) 16185 | -4/Upper Caves | Discovered new exit (range 11) 16188 | -4/Upper Caves | Identified exit to Zhirov 16188 | -4/Upper Caves | Entered Zhirov 16188 | -4/Zhirov | Discovered new exit (range 3) 16199 | -4/Zhirov | Learned location of Testing (-2) 16199 | -4/Zhirov | Learned location of Command (-1) 16206 | -4/Zhirov | Found Alien Artifact 16206 | -4/Zhirov | Identified Integrated Reactor 16206 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16226 | -4/Zhirov | Found Alien Artifact 16236 | -4/Zhirov | Identified exit to Proximity Caves 16237 | -4/Zhirov | Entered Proximity Caves 16264 | -3/Proximity Caves | Spotted B-86 Titan 16392 | -3/Proximity Caves | Discovered exit to Research (range 6) 16547 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16568 | -3/Proximity Caves | Entered Research 16568 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 16636 | -3/Research | Found Antimissile System 16764 | -3/Research | Retrieved Zion intel report: Prototype Schematics 16781 | -3/Research | Found Prototype Device 16829 | -3/Research | Identified Exp. Thermal Shield 16829 | -3/Research | Identified Transdimensional Reconstructor 16834 | -3/Research | Retrieved Zion intel report: Component Stockpiles 16839 | -3/Research | Retrieved Zion intel report: Component Schematics 16841 | -3/Research | Retrieved Zion intel report: Component Schematics 16909 | -3/Research | Discovered new exit (range 6) 16912 | -3/Research | Identified exit to Quarantine 16914 | -3/Research | Entered Quarantine 16919 | -3/Quarantine | Found Alien Artifact 16919 | -3/Quarantine | Identified Core Reset Matrix 16919 | -3/Quarantine | Used Core Reset Matrix 16923 | -3/Quarantine | Detected hypermatrix surge 16923 | -3/Quarantine | Sensed 14 artifacts in vicinity 16967 | -3/Quarantine | Found Subatomic Replicator 16981 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 16984 | -3/Quarantine | Cryocooling Duct disabled 16999 | -3/Quarantine | Ambient heat levels rising (+20) 16999 | -3/Quarantine | Non-combat units ordered to evacuate 17080 | -3/Quarantine | Found Core Cannon 17106 | -3/Quarantine | Found Sigix Broadsword 17139 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 17145 | -3/Quarantine | Repaired Imp. Propulsion Shielding 17165 | -3/Quarantine | Discovered new exit (range 12) 17167 | -3/Quarantine | Identified exit to Research 17177 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 17189 | -3/Quarantine | Entered Research 17189 | -2/Research | Evolved 2 slots: Utility x2 17252 | -2/Research | Spotted B-90 Cyclops 17265 | -2/Research | Retrieved Zion intel report: Prototype Schematics 17281 | -2/Research | Retrieved Zion intel report: Active Garrisons 17346 | -2/Research | Discovered new exit (range 11) 17346 | -2/Research | Retrieved Zion intel report: Unaware Analyses 17375 | -2/Research | Build established: Hacker-Ninja 17415 | -2/Research | Identified exit to Access 17518 | -2/Research | Spotted B-90 Cyclops 17632 | -2/Research | Destroyed 8 combat bots 17639 | -2/Research | Found Prototype Device 17639 | -2/Research | Identified Exp. Focal Shield 17670 | -2/Research | Discovered new exit (range 18) 17693 | -2/Research | Identified exit to Testing 17694 | -2/Research | Entered Testing 17849 | -2/Testing | Repaired Field Propulsion Array 17859 | -2/Testing | Found Exp. Signal Interpreter 17862 | -2/Testing | Retrieved Zion intel report: Active Garrisons 17876 | -2/Testing | Found Prototype Energy Gun 17876 | -2/Testing | Identified Hyp. EM Gauss Rifle 17904 | -2/Testing | Found Prototype Device 17944 | -2/Testing | First assault squad dispatched 17953 | -2/Testing | Retrieved Zion intel report: Branch Access 18006 | -2/Testing | Spotted Fortress 18025 | -2/Testing | Discovered new exit (range 6) 18026 | -2/Testing | Identified exit to Section 7 18027 | -2/Testing | Entered Section 7 18028 | -2/Section 7 | Sensed 23 artifacts in vicinity 18032 | -2/Section 7 | Spotted S7 Guard 18041 | -2/Section 7 | Found Integrated Singularity Reactor 18041 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 18063 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 18072 | -2/Section 7 | Found Integrated Reactor 18072 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 18177 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 18186 | -2/Section 7 | Found Integrity Redistributor 18191 | -2/Section 7 | Spotted S7 Guard 18202 | -2/Section 7 | Found Core Membrane 18202 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 18215 | -2/Section 7 | Retrieved Zion intel report: Depthwide Sectors/-1 18216 | -2/Section 7 | Discovered exit to Access (range 16) 18229 | -2/Section 7 | Found Integrity Redistributor 18229 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-56) 18235 | -2/Section 7 | Entered Access 18235 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 18236 | -1/Access | Sensed 1 artifact in vicinity 18273 | -1/Access | Identified Exp. Hardlight Generator 18290 | -1/Access | Retrieved Zion intel report: Active Garrisons 18359 | -1/Access | Retrieved Zion intel report: Prototype Schematics 18440 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/0 18577 | -1/Access | Retrieved Zion intel report: Trap Installations 18644 | -1/Access | Retrieved Zion intel report: Guard Positions 18645 | -1/Access | Zion Experimental squad teleported in 18646 | -1/Access | Discovered new exit (range 7) 18663 | -1/Access | Identified exit to Command 18671 | -1/Access | Entered Command 18671 | -1/Command | Accompanied by 1 ally 18703 | -1/Command | Disengaged cave seal 18703 | -1/Command | Zionites emerged from the dark tunnel 18774 | -1/Command | Spotted M Guard 18774 | -1/Command | Spotted M Guard 18775 | -1/Command | Spotted Combat Programmer 18775 | -1/Command | Spotted Combat Programmer 18782 | -1/Command | Assimilated Combat Programmer with FLK Orb 18785 | -1/Command | Assimilated Combat Programmer with FLK Orb 18790 | -1/Command | Allies destroyed M Guard 18796 | -1/Command | Allies destroyed M Guard 18807 | -1/Command | Found Corrupted Prototype Device 18807 | -1/Command | Identified AEGIS Remote Shield 18820 | -1/Command | Found Corrupted Prototype Protection 18826 | -1/Command | Found Corrupted AEGIS Remote Shield 18925 | -1/Command | Met MAIN.C 18940 | -1/Command | Allies destroyed MAIN.C Shell 18941 | -1/Command | MAIN.C activated Command garrisons 18944 | -1/Command | 0b10 Conduit disabled 18955 | -1/Command | Allies destroyed MAIN.C 18961 | -1/Command | Found Prototype Protection 18962 | -1/Command | Identified Zio. Shade Armor 19000 | -1/Command | Found Prototype Protection 19073 | -1/Command | P-80 Master assimilated allied 6L-OT1(i) 19085 | -1/Command | Identified Hvy. Regenerative Plating 19146 | -1/Command | Spotted B-99 Colossus 19157 | -1/Command | Allies destroyed B-99 Colossus 19185 | -1/Command | Phase Generator disabled 19237 | -1/Command | Build established: Scavenger-Mutant 19419 | -1/Command | Discovered new exit (range 6) 19923 | -1/Command | Destroyed Combat Programmer 19923 | -1/Command | All MAIN.C guards destroyed 20026 | -1/Command | Found Prototype Protection 20026 | -1/Command | Identified Zio. Weapon Casing 20044 | -1/Command | Found Corrupted Prototype Energy Cannon 20044 | -1/Command | Identified Zio. Alpha Cannon Mk. II 20119 | -1/Command | Found Prototype Processor 20119 | -1/Command | Identified Exp. Core Analyzer 20122 | -1/Command | Found Prototype Processor 20122 | -1/Command | Identified Exp. Melee Analysis Suite 20126 | -1/Command | Found Prototype Device 20126 | -1/Command | Identified Exp. Force Field 20129 | -1/Command | Found Prototype Device 20129 | -1/Command | Identified Adv. Kinecellerator 20133 | -1/Command | Found Prototype Device 20133 | -1/Command | Identified Adv. Particle Accelerator 20143 | -1/Command | Found Prototype Reactor 20143 | -1/Command | Identified Vortex Chain Reactor 20151 | -1/Command | Identified Centrium Heavy Armor Plating 20163 | -1/Command | Found Prototype Device 20163 | -1/Command | Identified Exp. Weapon Cycler 20168 | -1/Command | Found Prototype Processor 20168 | -1/Command | Identified Exp. Targeting Computer 20176 | -1/Command | Found Zio. Alpha Cannon Mk. II 20202 | -1/Command | Found Prototype Protection 20202 | -1/Command | Identified Zio. Shade Carapace 20210 | -1/Command | Found Prototype Energy Cannon 20210 | -1/Command | Identified Zio. Alpha Cannon 20235 | -1/Command | Found Zio. Shade Armor 20282 | -1/Command | Found Zio. Shade Armor 22183 | -1/Command | Found Unknown Protection 22183 | -1/Command | Identified Adv. Powered Armor 22850 | -1/Command | Spotted B-99 Colossus 22881 | -1/Command | Destroyed B-99 Colossus 23114 | -1/Command | Found Prototype Ballistic Gun 23114 | -1/Command | Identified Multirail 24038 | -1/Command | Found Zio. Alpha Cannon Mk. II 24152 | -1/Command | Found Exp. Targeting Computer 24249 | -1/Command | Warped through subspace to slip node 24249 | -1/Command | Discovered new exit (range 5) 24253 | -1/Command | Used Subatomic Replicator to replicate Core Cannon 24263 | -1/Command | Entered Access_0 24264 | -1/Access_0 | Sensed 4 artifacts in vicinity 24264 | -1/Access_0 | Met Architect 24278 | -1/Access_0 | Destroyed A8 24301 | -1/Access_0 | Architect warped through subspace 24353 | -1/Access_0 | Destroyed Architect 24354 | -1/Access_0 | Architect triggered a singularity event 24356 | -1/Access_0 | Released all parts (17) 24358 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 24358 | -1/Access_0 | Warped through subspace to slip node 24358 | -1/Access_0 | Discovered new exit (range 8) 24362 | *** | Escaped singularity! Last Messages --------------- 24356_ Released Arm. Heavy Treads. 24356_ Arm. Heavy Treads crushed and broken. 24356_ Released Coolant Network. 24356_ Coolant Network crushed and broken. 24356_ Released AEGIS Remote Shield. 24356_ AEGIS Remote Shield crushed and broken. 24356_ Released Zio. Weapon Casing. 24356_ Zio. Weapon Casing crushed and broken. 24356_ Released Exp. Targeting Computer. 24356_ Released Core Cannon. 24356_ Core Cannon crushed and broken. 24357_ A0_COM: 8. 24358_ A0_COM: 7. 24358_ Acquired Hpw. Transdimensional Reconstructor. 24358_ Warped through subspace, drawn to slip node. 24358_ EXIT=FOUND 24359_ A0_COM: 6. 24360_ A0_COM: 5. 24361_ A0_COM: 4. 24362_ A0_COM: 3. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 180 Energy Generation 97 Energy Capacity 2000 Matter Stores 800 Matter Capacity 800 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 135 Jamming Range 16 Additional Mass Support 20 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 66 Weapon Shielding 100 Reclamation Efficiency 20 Weapon Cycling 30 Melee Speed Boost 50 Evasion (%) 65 Targeting Accuracy 24 Core Analysis 15 Armor Integrity Analysis 40 Recoil Reduction 8 Particle Charging 50 Kinecelleration 50 Overload Amplification 75 Salvage Targeting 3 Offensive Hacking 25 Defensive Hacking 45 Authchip Count 1 Item Schematics ----------------- Exp. Stasis Projector | -2/Research | Z-intel Exp. Signal Interpreter | -2/Research | Z-intel Exp. Power Shielding | -2/Research | Z-intel Gravity Flail | -2/Research | Z-intel Adv. Micro-nuke Launcher | -2/Research | Z-intel Electron Diverter | -2/Research | Z-intel Exp. Thermal Shield | -2/Research | Z-intel Imp. Energy Well | -2/Research | Z-intel Imp. Diametric Drive | -1/Access | Z-intel Prc. Matter Filter | -1/Access | Z-intel Adv. Dynamic Insulation System | -1/Access | Z-intel Cld. Antigrav System | -1/Access | Z-intel Adv. Energy Well | -1/Access | Z-intel Hdn. Centrium Heavy Treads | -1/Access | Z-intel Plasma Sword | -1/Access | Z-intel Imp. Matter Neutralizer | -1/Access | Z-intel Robot Schematics ------------------ None Fabricated ------------ Biomechanical Wings | x1 | -6/Factory Biomechanical Wings | x1 | -5/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Exp. Actuator Array | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Core Reset Matrix Sigix Broadsword Integrated Singularity Reactor Core Membrane Integrity Redistributor Transdimensional Reconstructor Subatomic Replicator Core Cannon High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredAutogunAutohacker Manual? 0 Play Time 11:13:59 Cumulative 458.7 hours Start 2021.11.03 @ 15:58:41 End 2021.11.09 @ 20:59:01 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 246 Rogue 246 Adventurer 0 Explorer 0 Win Type 6 Total 21 Types 1/5/4/1/1/1/6/1/1 Lore% 88 Gallery% 91 Achievement% 74 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b4eea56-2f3d-4f0b-bce3-cd389079cce1