Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.23 @ 19:00:18 Player: Lyra Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (68) 340 Value Destroyed (1937) 1937 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 3959 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 402/550 Matter 220/300 Energy 33/100 System Corruption 0% Temperature Warning (359) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Treads Improved Treads > --- UTILITY (4) ------ Huge Storage Unit Targeting Computer Recoil Stabilizer Medium Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Nuclear Core Nuclear Core Armored Wheel Armored Wheel Armored Wheel Heat Sink Cooling System Large Matter Pod (150) Structural Scanner Visual Processing Unit Transport Network Coupler Medium Armor Plating Improved EM Shotgun Shock Rifle Pulse Rifle High-powered Shotgun High-powered Shotgun High-powered Shotgun Improved Light Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Targeting Computer Targeting Computer > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Nuclear Core Nuclear Core Improved Treads Armored Wheel Armored Wheel Armored Wheel Heat Sink Cooling System Large Matter Pod Structural Scanner Visual Processing Unit Transport Network Coupler Medium Armor Plating Medium Armor Plating Improved EM Shotgun Shock Rifle Shock Rifle Shock Rifle Shock Rifle Pulse Rifle High-powered Shotgun Improved Light Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Wheel Treads Improved Treads Wheel Armored Wheel Utility Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Special Weapon Plasma Cutter Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 60 | 5 15 27 13 Power 4 | 1 . 3 . Engine 4 | 1 . 3 . Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 2 6 5 Treads 7 | . 1 1 5 Leg . | . . . . Wheel 8 | 2 1 5 . Hover . | . . . . Flight . | . . . . Utility 15 | . 6 5 4 Device 7 | . 2 3 2 Storage 3 | . 3 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 26 | 2 7 13 4 Energy Gun 8 | 1 1 3 3 Energy Cannon 5 | . 4 1 . Ballistic Gun 11 | 1 . 9 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 2 | . 2 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . 1 2 . Parts Lost 19 | . . 10 9 Power 3 | . . 2 1 Propulsion 4 | . . 1 3 Utility 4 | . . 3 1 Weapon 8 | . . 4 4 Highest Loss Streak 6 | . . 3 6 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 98 | . 98 98 96 Engine 11 | . 14 10 9 Treads 2 | . . 1 24 Wheel 21 | . 27 20 . Device 7 | . 2 9 8 Storage 11 | . 13 11 9 Processor 11 | . 10 11 17 Energy Gun 1 | . 4 . 4 Energy Cannon 8 | . 15 5 . Ballistic Gun 19 | . 4 26 22 Special Weapon 1 | . 3 . . Naked Turns . | . . . . Heaviest Build 104 | 8 93 104 97 Greatest Support 69 | 26 26 24 69 Greatest Overweight (x) 8 | . 4 8 1 Average Overweight (x) 2 | . 1 4 1 Largest Inventory Capacity 25 | 5 25 25 25 Average Capacity 21 | 5 16 25 25 Most Carried 25 | 5 22 25 25 Average Carried 18 | 1 13 21 24 Final Capacity 25 | 5 25 25 25 Final Carried 23 | 3 19 23 23 Class Distribution -------------------- 62% | Gunner 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1715 | 148 322 1051 194 Remotely . | . . . . Salvage Created 2732 | . 547 1579 606 Parts 162 | . 30 94 38 Haulers Intercepted 7 | . 2 5 . Recyclers Shooed 3 | . 2 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 49 | . 11 22 16 Guns 35 | . 6 15 14 Cannons 11 | . 5 6 . AOE 3 | . . 1 2 Classes Destroyed 10 | . 4 5 1 Worker 2 | . . 2 . Builder 1 | . . 1 . Hauler 7 | . 2 5 . Recycler 4 | . 2 2 . Watcher 5 | . . 5 . Swarmer 10 | . 6 . 4 Grunt 25 | . 5 13 7 Duelist 1 | . . 1 . Sentry 12 | . . 8 4 Hunter 1 | . . . 1 Best Kill Streak 5 | . 4 4 5 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . . 1 Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3378 | . 392 1808 1178 Core 543 | . 93 302 148 Absorbed by Shields . | . . . . Core Remaining (%) 62 | 100 62 24 . Volleys Fired 166 | . 52 87 27 Largest 3 | . 2 3 3 Hottest 204 | . 136 204 150 Shots Fired 427 | . 104 250 73 Gun 311 | . 48 190 73 Cannon 104 | . 44 60 . Launcher . | . . . . Special 12 | . 12 . . Kinetic 261 | . 24 189 48 Thermal 140 | . 80 60 . Explosive . | . . . . Electromagnetic 26 | . . 1 25 Robot Hit Streak 25 | . 6 25 7 Robot Miss Streak 7 | . 4 6 7 Penetration Max . | . . . . Secondary Targets 6 | . . 2 4 Max Gunslinging Chain 2 | . . 1 2 Shots Hit Robots 257 | . 57 154 46 Core Hits 105 | . 23 52 30 Critical Kills 4 | . . 3 1 Critical Parts Destroyed 1 | . . 1 . Critical Strikes 5 | . . 4 1 Destroy 5 | . . 4 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4804 | . 920 2681 1203 Guns 3036 | . 338 1818 880 Cannons 1337 | . 530 807 . Explosions 364 | . . 42 322 Melee . | . . . . Ramming 16 | . 1 14 1 Kinetic 2607 | . 185 1818 604 Thermal 1541 | . 734 807 . Explosive 364 | . . 42 322 Electromagnetic 276 | . . . 276 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 65 | . . 28 37 Projectiles 28 | . . 28 . Explosions 37 | . . . 37 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 127 | . . 56 71 Shots 2 | . . 1 1 Rammed 4 | . 1 2 1 Targets Rammed 4 | . 1 2 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 508 | . 441 508 390 Average Temperature 152 | . 131 169 162 Received Heat Transfer 1458 | . 171 792 495 Effects 15 | . 5 6 4 Shutdowns 5 | . 1 3 1 Energy Bleed 3 | . 1 2 . Interference 3 | . . . 3 Damage (minor) 1 | . . 1 . Damage (major) 3 | . 3 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 2 . Heat Transferred 2903 | . 1460 1443 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 465 | . 233 373 465 Initial . | . . . . Average 135 | . 107 146 196 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 62 | 100 75 57 47 Level 1 36 | . 24 42 43 Level 2 . | . . . 9 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 1 4 6 Investigation 4 | . 1 2 1 Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 84 | . 21 39 24 Peak Tracking Total 5 | . 4 4 5 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 9 | . 2 4 3 Max in Single Turn 2 | . 1 2 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 14 | . 5 8 1 Terminals 11 | . 4 7 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 40 | . 15 23 2 Successful 21 | . 9 12 . Failed 19 | . 6 11 2 Catastrophic 4 | . . 4 . Database Lockouts . | . . . . Manual 33 | . 14 19 . Terminals 32 | . 12 20 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . 3 3 . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 11 | . 4 7 . Part Schematic 2 | . 2 . . Robot Analysis 2 | . 2 . . Branch Access Points 1 | . . 1 . Alert Level 2 | . . 2 . Unreport Threat 3 | . . 3 . Dispatch Records 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 5 5 . Terminals 6 | . 3 3 . Botnet 6 | . 3 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 2 2 . Reject 2 | . 1 1 . Mask 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 5 6 1 Full Trace Events 4 | . 1 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . 2 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 4123 | 65 1299 2494 265 Spaces Moved 2506 | 60 992 1389 65 Core 1 | 1 . . . Treads 65 | . . . 65 Legs . | . . . . Wheels 2440 | 59 992 1389 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 135 240 Average Speed 134 | 90 105 151 240 Slowest Speed 240 | 100 140 210 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 4 99 68 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 46 | . . 38 8 Melee . | . . . . Projectile 1 | . . 1 . AOE 45 | . . 37 8 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2915 | 69 1128 1606 112 Wait 82 | . 24 56 2 Move 2503 | 59 991 1388 65 Hop . | . . . . Pick Up 62 | 5 27 26 4 Fast Attach 16 | 3 6 5 2 Attach 21 | 2 2 13 4 Detach 4 | . 1 3 . Swap 23 | . 7 9 7 Drop 34 | . 17 17 . Fire 166 | . 52 87 27 Melee . | . . . . Ram 3 | . 1 2 . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 15) 464 | -10/Materials | Discovered new exit (range 12) 535 | -10/Materials | Discovered new exit (range 3) 702 | -10/Materials | Discovered new exit (range 16) 1365 | -10/Materials | Entered another Materials area 1365 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1528 | -9/Materials | Discovered new exit (range 14) 2223 | -9/Materials | Build established: Gunner 2264 | -9/Materials | Identified exit to Mines 2429 | -9/Materials | Discovered new exit (range 4) 2459 | -9/Materials | Core integrity fell below 50% 3203 | -9/Materials | Lost 3 parts (1p2w) 3859 | -9/Materials | Entered another Materials area 3859 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4124 | -8/Materials | Self-destructed Last Messages --------------- 04084_ U-05 Engineer lays Concrete. 04085_ K-01 Serf collects debris. 04088_ Acquired 50 matter. 04089_ K-01 Serf collects debris. 04090_ Slammed into U-05 Engineer. 04100_ Terminal disabled. 04100_ K-01 Serf collects debris. 04103_ G-47 Trooper destroyed. 04106_ Imp. Treads destroyed. 04110_ Overheating: System interference. 04110_ Targeting Computer temporarily disabled. 04110_ Shock Rifle temporarily disabled. 04113_ Power failure, Imp. Ion Engine shutdown. 04117_ Particle Gun fried. 04117_ G-47 Trooper destroyed. 04119_ Shock Rifle destroyed. 04121_ Discarded Targeting Computer. 04122_ Shock Rifle destroyed. 04122_ K-01 Serf collects debris. 04124_ Imp. Ion Engine destroyed. 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""" !*="######## # | | ??????????????? k %%=="#???????## | | ??????????????? g *%[ #????????? | | ?????????????? ga #????????? | | ??????????????##### #" # g #????????? | | ??????????????????# #"""# #????????? | | ??????????????????#?##### #????????? | | ????????????????????????# +????????? | | ????????????????????????? #????????? | | ????????????????????????? #????????? | | ????????????????????????? +????????? | | ?????????????????????????#+##????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Targeting Accuracy 10 Recoil Reduction 7 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyReflectiveNullifier Manual? 0 Play Time 00:38:04 Cumulative 23.3 hours Start 2022.04.23 @ 17:40:05 End 2022.04.23 @ 19:00:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 30 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(47,30,31) Steam 1 RUN: 04d9e976-749a-4729-8c14-4bd7ec7b1d8a