Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.16 @ 00:01:18 Player: Finestep Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (249) 1245 Value Destroyed (10226) 10226 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (5774) 5774 TOTAL SCORE: 22565 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1757 Follower Combat Kills 1207 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -90 Cogmind --------- Core Integrity 0/850 Matter 114/300 Energy 100/100 System Corruption 28% Temperature Cool (233) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Improved Cooling System Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Heavy Treads Long-range Sensor Array Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Improved Cooling System Improved Cooling System Enhanced Optical Array Weapon Cycler Improved Transmission Jammer Improved Maneuvering Thrusters Damper Plating Relay Coupler [NC] > --- WEAPON ----------- Plasma Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Heavy Treads Long-range Sensor Array Remote Datajack [Rating: 75] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Potential Leg Wheel Armored Wheel Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Slots Evolved 8 | . . . . . 4 . 2 . . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 8 | . . . . . 4 . 2 . . . 2 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 307 | 6 13 1 1 2 35 34 24 32 26 23 93 10 7 Power 14 | 1 1 1 . . 2 1 . 1 . . 6 1 . Engine 11 | 1 1 1 . . 2 1 . 1 . . 4 . . Core 2 | . . . . . . . . . . . 2 . . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 28 | 2 . . . 1 8 5 3 4 . . 4 1 . Treads 18 | 2 . . . 1 6 5 1 2 . . . 1 . Leg 3 | . . . . . . . . . . . 3 . . Wheel 7 | . . . . . 2 . 2 2 . . 1 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 87 | 1 5 . . . 9 6 8 12 6 6 24 5 5 Device 23 | . . . . . 3 1 1 1 . 2 9 3 3 Storage 11 | 1 5 . . . 2 . 1 . 2 . . . . Processor 4 | . . . . . . . 2 . . . 1 . 1 Hackware 20 | . . . . . . 2 . 5 3 3 6 1 . Protection 29 | . . . . . 4 3 4 6 1 1 8 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 178 | 2 7 . 1 1 16 22 13 15 20 17 59 3 2 Energy Gun 16 | . 2 . 1 . 8 3 . . . 1 1 . . Energy Cannon 19 | . . . . . . . 1 1 1 2 10 3 1 Ballistic Gun 73 | 2 2 . . 1 6 12 7 8 10 8 17 . . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 Launcher 18 | . . . . . 1 3 3 1 1 . 9 . . Special Weapon 31 | . . . . . . . 1 4 7 4 15 . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 19 | . 3 . . . 1 3 1 1 1 2 7 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . Unidentified Prototypes 7 | . . . . . 5 . . . 1 . 1 . . Parts Lost 56 | . 2 . . 1 8 1 1 1 . . 33 . 9 Power 9 | . 1 . . . . . . 1 . . 6 . 1 Propulsion 11 | . . . . 1 3 . 1 . . . 5 . 1 Utility 20 | . . . . . 4 . . . . . 11 . 5 Weapon 16 | . 1 . . . 1 1 . . . . 11 . 2 Highest Loss Streak 13 | . 1 . . 1 2 1 1 1 . . 13 . 5 Average Slot Usage (%) 93 | . 98 100 100 100 97 99 98 99 92 91 95 45 62 Engine 7 | . 13 14 14 14 9 9 7 6 7 7 4 . . Treads 11 | . 28 28 28 28 10 17 6 11 . . . 4 6 Leg 1 | . . . . . . . . . . . 8 . . Wheel 4 | . . . . . 7 . 8 3 15 15 3 . . Device 5 | . . . . . 8 7 4 2 1 2 6 15 22 Storage 31 | . 26 28 28 28 35 36 37 38 38 38 32 . . Hackware 4 | . . . . . . 1 . 4 5 4 13 5 4 Protection 7 | . . . . . 7 8 13 14 7 7 5 4 5 Energy Gun 2 | . 4 14 14 13 5 1 . . . . . . . Ballistic Gun 11 | . 22 14 14 14 12 13 14 9 10 10 7 . . Special Weapon 1 | . . . . . . . . 2 . . 1 6 2 Naked Turns 2 | . . . . . . . . . . . 2 . . Heaviest Build 142 | 10 38 42 42 43 83 88 111 126 137 137 142 77 84 Greatest Support 70 | 40 40 40 40 40 40 40 40 40 24 24 60 70 70 Greatest Overweight (x) 11 | . . 1 1 1 6 4 4 5 5 5 11 3 1 Average Overweight (x) 2 | . . . 1 1 2 1 3 2 4 5 2 . . Largest Inventory Capacity 36 | 6 16 16 16 16 28 28 34 34 36 36 36 4 4 Average Capacity 27 | 5 11 16 16 16 27 28 33 34 35 36 35 4 4 Most Carried 36 | 2 14 16 16 16 28 28 34 34 36 36 36 4 4 Average Carried 25 | 1 9 14 15 15 23 27 31 33 35 35 32 2 3 Final Capacity 36 | 6 16 16 16 16 28 28 34 34 36 36 4 4 4 Final Carried 36 | 2 14 16 16 15 28 28 34 34 35 36 4 4 4 Class Distribution -------------------- 41% | Bothacker-Mutant 31% | Hauler-Mutant 20% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Matter Collected 8596 | 300 492 54 . 58 885 1049 953 866 639 381 2592 125 202 Remotely . | . . . . . . . . . . . . . . Salvage Created 11500 | 111 675 . . 159 1809 840 1457 818 368 316 4110 617 220 Parts 554 | 6 33 . . 4 97 51 70 31 18 16 212 10 6 Haulers Intercepted 7 | . 2 . . . 4 . . . 1 . . . . Recyclers Shooed 14 | 1 1 1 . . 3 . 5 . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Combat Hostiles Destroyed 171 | . 10 . . 2 28 23 19 13 1 6 61 2 6 Melee 4 | . . . . . . . . 1 . 3 . . . Guns 103 | . 10 . . 2 27 11 12 9 . 2 30 . . Cannons 18 | . . . . . . . . . . 1 9 2 6 AOE 43 | . . . . . 1 12 7 2 1 . 20 . . Classes Destroyed 18 | 2 3 . . . 8 . . 1 . . 2 1 1 Worker 18 | . . . . . 2 . 2 . 1 . 13 . . Builder 11 | . . . . . 1 . . . 1 . 9 . . Tunneler 8 | 3 . . . . . . 2 . . . 3 . . Hauler 7 | . 2 . . . 4 . . . 1 . . . . Recycler 20 | 1 1 . . 1 1 . 8 . 2 . 6 . . Operator 2 | . . . . . 1 . 1 . . . . . . Watcher 12 | . 2 . . . 3 . 3 . 1 . 3 . . Swarmer 44 | . . . . . 4 14 10 3 . . 13 . . Saboteur 1 | . . . . . . . . . . . 1 . . Grunt 75 | . 10 . . 2 16 7 4 6 . 4 24 . 2 Brawler 4 | . . . . . 1 . . . . . 2 . 1 Duelist 2 | . . . . . . . . . . . 2 . . Protector 1 | . . . . . . . . . . . . . 1 Sentry 17 | . . . . . 5 1 1 1 . 2 6 . 1 Specialist 2 | . . . . . . . . 2 . . . . . Hunter 11 | . . . . . 1 1 . 1 1 . 7 . . Programmer 12 | . . . . . 1 . 4 . . . 6 . 1 Compactor 2 | . . . . . . . . . . . . 2 . Best Kill Streak 16 | 2 2 . . 3 7 5 7 3 2 2 16 1 1 Combat Bots Only 7 | . 2 . . 2 4 5 4 3 1 2 7 1 1 Max Kills in Single Turn 4 | 1 1 . . 1 2 3 2 1 1 1 4 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 3 2 1 1 . 3 . . Melee 1 | . . . . . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Damage Taken 14700 | . 620 . . 184 1853 645 996 983 410 428 6449 . 2132 Core 1541 | . 131 . . 54 240 105 64 62 17 13 702 . 153 Absorbed by Shields 145 | . . . . . . 64 . 76 . 5 . . . Core Remaining (%) 60 | 100 . . . 26 . 37 . . . 77 . . . Volleys Fired 939 | 10 66 4 . 13 142 45 88 76 48 22 263 106 56 Largest 2 | 2 2 2 . 2 2 2 2 2 2 2 2 1 2 Hottest 134 | 40 60 60 . 70 92 86 56 69 69 102 134 80 133 Shots Fired 1519 | 20 131 7 . 26 275 76 166 117 62 31 434 105 69 Gun 1117 | 20 131 7 . 26 275 67 159 91 30 12 299 . . Cannon 249 | . . . . . . . . 4 2 8 67 99 69 Launcher 72 | . . . . . . 9 7 4 16 . 36 . . Special 81 | . . . . . . . . 18 14 11 32 6 . Kinetic 1015 | 20 115 3 . 18 172 61 159 91 30 12 281 . 53 Thermal 245 | . . . . 8 52 6 . . . 1 63 99 16 Explosive 35 | . . . . . . 9 4 4 . . 18 . . Electromagnetic 143 | . 16 4 . . 51 . 3 4 18 7 40 . . Robot Hit Streak 42 | 5 19 5 . 10 17 12 10 10 7 6 25 42 9 Robot Miss Streak 8 | 1 2 2 . 1 3 3 6 2 4 3 8 2 3 Penetration Max 2 | . . . . . . . 1 . 1 1 2 . . Secondary Targets 13 | . . . . 1 2 2 2 1 . . 5 . . Max Gunslinging Chain 1 | . . . . 1 1 1 1 1 . . 1 . . Autonomous 18 | . . . . . . . . . . . 18 . . Shots Hit Robots 1072 | 13 100 5 . 22 202 59 89 79 32 26 314 85 46 Core Hits 506 | 8 33 1 . 8 87 47 46 31 17 9 188 11 20 Critical Hits 45 | . . . . . . 1 6 6 4 6 20 1 1 Critical Kills 18 | . . . . . . 1 3 2 2 3 7 . . Critical Parts Destroyed 26 | . . . . . . . 3 4 2 3 13 . 1 Melee Attacks 64 | . 9 . . . 1 18 1 8 1 11 15 . . Impact . | . . . . . . . . . . . . . . Slashing 62 | . 9 . . . 1 16 1 8 1 11 15 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . 1 1 2 . 3 2 . . Combat Hostiles 5 | . . . . . . . . 2 . 3 . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 27606 | 133 986 63 . 247 3107 2262 2714 2142 372 633 11076 2387 1484 Guns 13470 | 133 978 63 . 247 2887 755 2089 789 114 47 5368 . . Cannons 5588 | . . . . . . . . 92 60 117 1486 2387 1446 Explosions 6002 | . . . . . 220 747 522 330 198 . 3985 . . Melee 2482 | . . . . . . 760 103 931 . 469 219 . . Ramming 64 | . 8 . . . . . . . . . 18 . 38 Kinetic 12584 | 133 870 24 . 156 1704 675 2089 789 114 47 4840 . 1143 Thermal 5193 | . . . . 91 757 80 92 . . . 1483 2387 303 Explosive 4640 | . . . . . . 747 252 330 . . 3311 . . Electromagnetic 2643 | . 108 39 . . 646 . 178 92 258 117 1205 . . Impact . | . . . . . . . . . . . . . . Slashing 2482 | . . . . . . 760 103 931 . 469 219 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 27 | . . . . . 7 7 5 7 8 8 3 14 27 Average Corruption 6 | . . . . . 5 7 2 6 7 8 2 12 15 Corruption Purged . | . . . . . . . . . . . . . . Effects 375 | . . . . . 21 72 20 72 34 34 36 43 43 Message Errors 84 | . . . . . 2 19 3 24 3 10 10 6 7 Matter Fused 58 | . . . . . 3 14 3 16 10 4 2 2 4 Heat Flow Errors 47 | . . . . . 2 8 5 8 6 6 2 8 2 Energy Discharges 35 | . . . . . 5 7 4 3 4 4 2 2 4 Parts Rejected 3 | . . . . . . 1 . . . . . 1 1 Data Loss (minor) 35 | . . . . . 2 8 . 7 1 4 3 6 4 Data Loss (major) 10 | . . . . . 1 2 . 1 2 3 . 1 . Misfires 15 | . . . . . 1 3 . 7 . 1 . 1 2 Alerts 1 | . . . . . . . . . . . . . 1 Misdirections 5 | . . . . . . . . . . . . 1 4 Targeting Errors 64 | . . . . . 4 9 4 5 7 2 11 13 9 Weapon Failures 18 | . . . . . 1 1 1 1 1 . 6 2 5 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 768 | . . . . . . 5 82 108 21 64 488 . . Projectiles 25 | . . . . . . . . . 16 . 9 . . Explosions 386 | . . . . . . 5 4 12 5 . 360 . . Melee 357 | . . . . . . . 78 96 . 64 119 . . Knockbacks 17 | . . . . . . . . . . . . . 17 Impact . | . . . . . . . . . . . . . . Kinetic 14 | . . . . . . . . . . . . . 14 Secondary 3 | . . . . . . . . . . . . . 3 Self-Inflicted Damage 237 | . . . . . 90 20 . 20 16 . 53 . 38 Shots 10 | . . . . . 3 2 . 1 1 . 3 . . Rammed 2 | . 1 . . . . . . . . . 1 . . Targets Rammed 3 | . 1 . . . . . . . . . 2 . . Kicked 1 | . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 447 | . 64 20 . 239 195 249 248 274 278 318 270 380 447 Average Temperature 74 | . 18 13 . 141 53 88 45 54 73 109 45 98 170 Received Heat Transfer 4284 | . 360 . . 99 684 216 153 258 54 198 1569 . 693 Effects 7 | . . . . . . . . . . . 3 1 3 Shutdowns 2 | . . . . . . . . . . . . 1 1 Energy Bleed 1 | . . . . . . . . . . . . . 1 Interference 4 | . . . . . . . . . . . 3 . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 1 . . 2 . . Combat Hostiles 3 | . . . . . . . . 1 . . 2 . . Parts Fried 23 | . . . . . 3 . 2 1 1 . 16 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 9 | . . . . . 2 1 . 3 . . 3 . . Heat Transferred 9413 | . . . . 259 1754 148 100 . . . 2125 4650 377 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 3 . 1 . . . 2 . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Peak Influence 1944 | 20 260 48 . 55 288 939 903 1021 682 1091 1944 1115 692 Initial 1100 | . 13 27 . . 21 39 492 381 535 477 572 1100 640 Average 512 | 6 86 33 . 4 95 529 654 763 514 898 540 1024 609 Maximum Alert Level 5 | . 1 . . . 1 3 3 3 2 3 5 4 2 Low Security (%) 29 | 100 87 100 . 100 86 14 . . . . 27 . . Level 1 9 | . 12 . . . 13 20 . 2 . . 26 . . Level 2 30 | . . . . . . 39 64 30 100 7 27 . 100 Level 3 24 | . . . . . . 25 35 66 . 92 . 45 . Level 4 4 | . . . . . . . . . . . 11 54 . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . 5 . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 40 | . 1 . . . 5 . 5 . 6 . 18 . 5 Investigation 5 | . . . . . 1 . 1 . 1 . 1 . 1 Extermination 8 | . . . . . . . 2 . 1 . 4 . 1 Reinforcement 14 | . 1 . . . 3 . 1 . 2 . 7 . . Assault 7 | . . . . . . . . . . . 6 . 1 Garrison 6 | . . . . . 1 . 1 . 2 . . . 2 Intercept . | . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 1 . 1 . 4 . . Haulers Reinforced 3 | . . . . . . . . . 1 . 2 . . Alert ID Control Effect 1 | . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Distress Signals 18 | . 1 . . . 6 . 1 . 1 . 9 . . Communications Jammed 8 | . . . . . . . . . . . . . 8 Distress Signals 8 | . . . . . . . . . . . . . 8 Times Spotted 333 | . 19 1 . 2 56 23 27 27 13 23 123 6 13 Peak Tracking Total 14 | . 3 . . 2 9 8 4 4 3 14 14 4 5 Tactical Retreats 27 | . . . . . 5 2 3 1 . 2 12 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Traps Triggered 26 | . . . . . 1 5 . 8 6 5 1 . . Indirectly 5 | . . . . . . . . . 5 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Machines Disabled 30 | . 1 . . . . 3 6 4 1 4 8 . 3 Max in Single Turn 2 | . 1 . . . . 1 2 1 1 1 2 . 1 Garrison Relay 11 | . . . . . . 3 . 4 . 4 . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Machines Accessed 37 | . 7 . 2 . 5 . 9 . 2 . 9 . 3 Terminals 23 | . 6 . . . 4 . 6 . . . 4 . 3 Fabricators 7 | . . . . . . . 2 . 1 . 4 . . Repair Stations 1 | . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . Garrison Access 3 | . . . . . 1 . 1 . 1 . . . . Total Hacks 113 | . 19 . 5 . 17 . 26 . 5 . 34 . 7 Successful 57 | . 7 . 5 . 12 . 14 . 2 . 16 . 1 Failed 56 | . 12 . . . 5 . 12 . 3 . 18 . 6 Catastrophic 7 | . . . . . . . 1 . 1 . 2 . 3 Database Lockouts . | . . . . . . . . . . . . . . Manual 57 | . 13 . 1 . 8 . 15 . 2 . 18 . . Terminals 83 | . 18 . . . 15 . 20 . . . 23 . 7 Fabricators 16 | . . . . . . . 4 . 2 . 10 . . Repair Stations 1 | . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . Garrison Access 7 | . . . . . 2 . 2 . 3 . . . . Terminal Hacks 31 | . 6 . 5 . 6 . 6 . . . 7 . 1 Record 4 | . . . 4 . . . . . . . . . . Part Schematic 3 | . . . . . . . 2 . . . 1 . . Robot Schematic 2 | . 1 . . . 1 . . . . . . . . Robot Analysis 3 | . 2 . . . . . 1 . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . Branch Access Points 2 | . . . . . . . . . . . 1 . 1 Terminal Index 2 | . . . . . . . 1 . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . 1 . . Unreport Threat 6 | . . . . . 4 . 1 . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . Zone Layout 2 | . 2 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . 3 . . . 6 . . Load Schematic 4 | . . . . . . . 2 . . . 2 . . Build 5 | . . . . . . . 1 . . . 4 . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . 1 . . . . Unlock Access 3 | . . . . . 1 . 1 . 1 . . . . Unauthorized Hacks 14 | . 1 . . . 5 . 4 . 1 . 3 . . Terminals 10 | . 1 . . . 4 . 3 . . . 2 . . Track 3 | . 1 . . . . . 1 . . . 1 . . Assimilate 1 | . . . . . 1 . . . . . . . . Botnet 2 | . . . . . . . 1 . . . 1 . . Disrupt 2 | . . . . . 1 . 1 . . . . . . Operators 2 | . . . . . 2 . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . Prioritize 1 | . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . 1 . . . . Restock 2 | . . . . . 1 . 1 . . . . . . Reprogram 1 | . . . . . . . . . 1 . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 34 | . 7 . . . 5 . 9 . 2 . 8 . 3 Full Trace Events 4 | . . . . . . . 1 . 1 . 1 . 1 Feedback Events 1 | . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . 1 . . . 1 . . . . . . . . Robots Built 7 | . . . . . . . 1 . . . 6 . . Matter 789 | . . . . . . . 219 . . . 570 . . Time 172 | . . . . . . . 58 . . . 114 . . Total Robot Build Rating 33 | . . . . . . . 3 . . . 30 . . Part Schematics Acquired 3 | . . . . . . . 2 . . . 1 . . Parts Built 2 | . . . . . . . . . . . 2 . . Matter 380 | . . . . . . . . . . . 380 . . Time 148 | . . . . . . . . . . . 148 . . Total Part Build Rating 10 | . . . . . . . . . . . 10 . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Used RIF Installer 3 | . . . . . . 1 . 1 . 1 . . . Alert ID Control 1 | . . . . . . . . . . 1 . . . Structural Interface 1 | . . . . . . . . 1 . . . . . Robots Hacked 45 | . . . . . . 1 . 10 5 9 14 6 . Non-combat 7 | . . . . . . . . . 2 . 5 . . Combat 38 | . . . . . . 1 . 10 3 9 9 6 . Robot Hacks Applied 54 | . . . . . . 1 . 10 8 10 19 6 . find_chute 1 | . . . . . . . . . . . 1 . . find_fabricator 2 | . . . . . . . . . 2 . . . . drop_inventory 3 | . . . . . . . . . 1 . 2 . . ignore_parts 1 | . . . . . . . . . 1 . . . . deconstruct_bot 1 | . . . . . . . . . . . 1 . . purge_threat 2 | . . . . . . . . . . . 2 . . block_reporting 1 | . . . . . . . . . . . 1 . . ignore_targets 6 | . . . . . . . . . . . . 6 . find_garrison 2 | . . . . . . . . . 1 . 1 . . disrupt_area 1 | . . . . . . . . . . 1 . . . spike_heat 4 | . . . . . . . . 2 1 1 . . . reboot_system 2 | . . . . . . . . 1 . 1 . . . overwrite_iff 6 | . . . . . . . . . . 5 1 . . streamctrl_high 3 | . . . . . . . . . . . 3 . . formatsys_low 3 | . . . . . . . . . . . 3 . . formatsys_high 16 | . . . . . . 1 . 7 2 2 4 . . Relay Couplers Released 50 | . . . . . 4 11 3 16 . 16 . . . Machine Destruction 43 | . . . . . . 11 . 16 . 16 . . . Programmers 7 | . . . . . 4 . 3 . . . . . . Attached 20 | . . . . . . 2 . 5 3 3 6 1 . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Total Allies 41 | . . 3 . . . 1 1 7 5 7 17 . . Largest Group 7 | . . 3 2 . . 1 1 5 7 6 3 . . Highest-Rated Group 160 | . . 80 49 . . 15 26 154 148 160 87 . . Highest-Rated Ally 32 | . . 31 31 . . 15 26 32 32 32 32 . . Total Orders 10 | . . . . . . . 1 5 2 . 2 . . STAY 6 | . . . . . . . 1 3 1 . 1 . . FOLLOW 4 | . . . . . . . . 2 1 . 1 . . Ally Attacks 217 | . . 3 . . . 2 . 27 44 58 83 . . Total Damage 4284 | . . 42 . . . 14 . 440 1041 1278 1469 . . Kills 40 | . . 2 . . . 1 . 5 9 15 8 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Robot Analysis Total 3 | . 2 . . . . . 1 . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Turns Passed 16805 | 119 1165 579 806 494 1656 1976 1702 2379 931 1011 2674 729 584 Spaces Moved 7814 | 52 549 333 444 253 647 826 903 1120 522 604 1149 170 242 Core 121 | 2 . . . . . . . . . . 41 78 . Treads 4157 | 50 549 333 444 253 300 826 260 808 . . . 92 242 Legs 709 | . . . . . . . . . . . 709 . . Wheels 2827 | . . . . . 347 . 643 312 522 604 399 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 180 180 120 180 130 130 130 140 50 50 160 Average Speed 163 | 155 160 164 180 180 153 199 150 187 138 140 148 128 179 Slowest Speed 240 | 160 160 180 180 180 200 240 200 220 140 140 205 200 180 Overloaded Moves 125 | . . . . . . . . . . . 125 . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 96 41 88 60 50 57 30 95 14 94 24 86 7 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . 1 . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . Spaces Dug 79 | . 4 . . . 1 . . 14 . . 60 . . Terrain Destroyed 354 | . 4 . . . 13 12 53 14 . . 249 . 9 Melee 18 | . 4 . . . 1 . . . . . 13 . . Projectile 13 | . . . . . . 1 2 . . . 1 . 9 AOE 323 | . . . . . 12 11 51 14 . . 235 . . Terrain Rammed 7 | . . . . . . . . . . . . . 7 Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Total 10380 | 69 696 360 454 269 1050 1065 1098 1313 668 729 1713 575 321 Wait 865 | . 45 10 . . 166 100 48 16 52 3 133 287 5 Move 7801 | 51 548 332 443 252 646 824 902 1119 521 603 1149 169 242 Hop . | . . . . . . . . . . . . . . Pick Up 168 | 2 12 7 4 1 35 15 18 25 4 12 31 2 . Fast Attach 68 | 6 1 1 1 . 12 7 5 2 3 5 13 6 6 Attach 71 | . 2 . . 1 10 5 5 10 . 3 30 4 1 Detach 8 | . . . . . 1 . 2 . . . 3 1 1 Swap 168 | . 10 . . 1 13 22 14 20 23 15 50 . . Drop 149 | . 2 6 6 1 24 22 15 23 8 15 24 . 3 Fire 939 | 10 66 4 . 13 142 45 88 76 48 22 263 106 56 Melee 64 | . 9 . . . 1 18 1 8 1 11 15 . . Ram 7 | . . . . . . . . . . . . . 7 Kick 2 | . . . . . . . . . . . 2 . . Crush 1 | . 1 . . . . . . . . . . . . Escape Stasis 69 | . . . . . . 7 . 14 8 40 . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 5 exits: [*Fac] / *Low x2 / Ext x2) -6/Waste -6/Factory (discovered 4 exits: Low x2 / Ext x2) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 15) 496 | -10/Materials | Discovered new exit (range 16) 630 | -10/Materials | Discovered new exit (range 15) 902 | -10/Materials | Core integrity fell below 50% 1002 | -10/Materials | Discovered new exit (range 15) 1044 | -10/Materials | Discovered new exit (range 16) 1285 | -10/Materials | Entered Mines 1359 | -10/Mines | Discovered new exit (range 8) 1487 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1487 | -10/Mines | Discovered new exit (range 5) 1519 | -10/Mines | Discovered new exit (range 11) 1531 | -10/Mines | Received a Mining Laser from a helpful Derelict 1691 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1864 | -10/Mines | Entered Exiles 1864 | -10/Exiles | Accompanied by 2 allies 1894 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1909 | -10/Exiles | Met 8R-AWN 1938 | -10/Exiles | Met EX-HEX 2026 | -10/Exiles | Met EX-DEC 2058 | -10/Exiles | Visited The Gauntlet 2237 | -10/Exiles | Learned location of Zion (-6) 2392 | -10/Exiles | Met EX-BIN 2413 | -10/Exiles | Aligned with FarCom system 2415 | -10/Exiles | Given EX-Vault access code 2457 | -10/Exiles | Opened EX-Vault 2488 | -10/Exiles | Found Field Lobotomy Kit 2492 | -10/Exiles | Found Potential Leg 2495 | -10/Exiles | Found Potential Leg 2502 | -10/Exiles | Found AWS/Thermal 2541 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2651 | -10/Exiles | Discovered new exit (range 14) 2670 | -10/Exiles | Stole three prototypes: Potential Leg, AWS/Thermal, Field Lobotomy Kit 2670 | -10/Exiles | Entered Mines 2713 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2787 | -9/Mines | Discovered new exit (range 6) 2839 | -9/Mines | Learned Materials emergency access door positions 3164 | -9/Mines | Entered Materials 3164 | -8/Materials | Evolved 4 slots: Utility x4 3470 | -8/Materials | Build established: Hauler-Mutant 3976 | -8/Materials | Discovered new exit (range 5) 4262 | -8/Materials | Discovered new exit (range 7) 4722 | -8/Materials | Identified exit to Garrison 4797 | -8/Materials | Garrison activated, responded to threat 4820 | -8/Materials | Entered Garrison 5208 | -8/Garrison | Core integrity fell below 50% 5213 | -8/Garrison | Triggered checkpoint 5287 | -8/Garrison | Discovered new exit (range 9) 5451 | -8/Garrison | Discovered new exit (range 15) 5578 | -8/Garrison | Triggered checkpoint 5655 | -8/Garrison | Discovered new exit (range 10) 5883 | -8/Garrison | Installed Relay Interface Framework 6080 | -8/Garrison | Triggered checkpoint 6130 | -8/Garrison | Garrison Relay disabled 6378 | -8/Garrison | Triggered checkpoint 6451 | -8/Garrison | Garrison Relay disabled 6666 | -8/Garrison | Triggered checkpoint 6720 | -8/Garrison | Garrison Relay disabled 6796 | -8/Garrison | Entered Factory 6796 | -7/Factory | Evolved 2 slots: Utility x2 6798 | -7/Factory | FarCom data flow suspended 7012 | -7/Factory | Fabricated O-24 Administrator? 8375 | -7/Factory | Identified exit to Garrison 8436 | -7/Factory | Garrison activated, responded to threat 8498 | -7/Factory | Entered Garrison 8498 | -7/Garrison | Accompanied by 1 ally 8598 | -7/Garrison | Triggered checkpoint 8649 | -7/Garrison | Garrison Relay disabled 8759 | -7/Garrison | Triggered checkpoint 8796 | -7/Garrison | Build established: Bothacker-Mutant 8868 | -7/Garrison | Triggered checkpoint 8896 | -7/Garrison | Triggered checkpoint 9120 | -7/Garrison | Discovered new exit (range 12) 9348 | -7/Garrison | Discovered new exit (range 14) 9392 | -7/Garrison | Expanded RIF knowledge: Structural Interface 9439 | -7/Garrison | Triggered checkpoint 9486 | -7/Garrison | Garrison Relay disabled 9934 | -7/Garrison | Triggered checkpoint 9952 | -7/Garrison | Garrison Relay disabled 9999 | -7/Garrison | Discovered new exit (range 15) 10324 | -7/Garrison | Triggered checkpoint 10340 | -7/Garrison | Garrison Relay disabled 10877 | -7/Garrison | Entered Factory 10877 | -7/Factory | Accompanied by 3 allies 11694 | -7/Factory | Garrison activated, responded to threat 11795 | -7/Factory | Identified exit to Garrison 11808 | -7/Factory | Entered Garrison 11808 | -7/Garrison | Accompanied by 5 allies 11856 | -7/Garrison | Triggered checkpoint 11859 | -7/Garrison | Triggered checkpoint 11911 | -7/Garrison | Triggered checkpoint 11965 | -7/Garrison | Discovered new exit (range 10) 12010 | -7/Garrison | Garrison Relay disabled 12068 | -7/Garrison | Triggered checkpoint 12130 | -7/Garrison | Discovered new exit (range 8) 12215 | -7/Garrison | Discovered new exit (range 10) 12238 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 12270 | -7/Garrison | Triggered checkpoint 12295 | -7/Garrison | Garrison Relay disabled 12558 | -7/Garrison | Triggered checkpoint 12582 | -7/Garrison | Garrison Relay disabled 12728 | -7/Garrison | Triggered checkpoint 12769 | -7/Garrison | Garrison Relay disabled 12819 | -7/Garrison | Entered Factory 12819 | -6/Factory | Accompanied by 1 ally 12819 | -6/Factory | Evolved 2 slots: Utility x2 12973 | -6/Factory | Identified exit to Lower Caves 12973 | -6/Factory | Identified exit to Extension 13670 | -6/Factory | Lost 3 parts (1n1u1w) 13846 | -6/Factory | Fabricated Lrn. Sensor Array (x1) 14040 | -6/Factory | Discovered new exit (range 13) 14154 | -6/Factory | Found Prototype Processor 14154 | -6/Factory | Identified Exp. Targeting Computer 14679 | -6/Factory | Spotted B-75 Beast 14784 | -6/Factory | Fabricated G-50 Soldier? 14919 | -6/Factory | First assault squad dispatched 14921 | -6/Factory | Fabricated G-50 Soldier? 15025 | -6/Factory | Local fabrication network quarantined 15068 | -6/Factory | Fabricated Adv. System Shield? 15110 | -6/Factory | Core integrity fell below 50% 15122 | -6/Factory | Destroyed 7 combat bots 15124 | -6/Factory | Lost 4 parts (1n1u2w) 15343 | -6/Factory | High security lockdown imminent 15423 | -6/Factory | High security lockdown engaged 15471 | -6/Factory | Released all parts (5) 15476 | -6/Factory | Core integrity fell below 20% 15493 | -6/Factory | Sucked down chute 15493 | -6/Factory | Entered Waste 15498 | -6/Waste | Spotted C-40 Crusher 15498 | -6/Waste | Spotted C-40 Crusher 15502 | -6/Waste | Lost 13 parts (1p2n7u3w) 15508 | -6/Waste | EMP discharged 15509 | -6/Waste | Spotted C-40 Crusher 15509 | -6/Waste | Spotted C-40 Crusher 15531 | -6/Waste | Spotted C-40 Crusher 15531 | -6/Waste | Spotted C-40 Crusher 15568 | -6/Waste | Discovered new exit (range 15) 15608 | -6/Waste | EMP discharged 15608 | -6/Waste | System corruption reached 10% 15640 | -6/Waste | Destroyed C-40 Crusher 15663 | -6/Waste | Found Damper Plating 15708 | -6/Waste | EMP discharged 15808 | -6/Waste | EMP discharged 15908 | -6/Waste | EMP discharged 15961 | -6/Waste | Build established: Scavenger-Mutant 16008 | -6/Waste | EMP discharged 16099 | -6/Waste | Destroyed C-40 Crusher 16108 | -6/Waste | EMP discharged 16208 | -6/Waste | EMP discharged 16222 | -6/Waste | Entered Factory 16572 | -6/Factory | First assault squad dispatched 16686 | -6/Factory | Garrison activated, responded to threat 16693 | -6/Factory | Lost 4 parts (3u1w) 16806 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 16799_ Imp. Cooling System permanently disabled. 16799_ Destabilizing: Short circuit. 16799_ Destabilizing: System interference. 16799_ Magnetic Acceleration Cannon temporarily disabled. 16800_ Magnetic Acceleration Cannon destroyed. 16801_ Kicked Garrison Access. 16801_ Destabilizing: System corrupted (+1). 16802_ Kicked Garrison Access. 16802_ Destabilizing: System corrupted (+1). 16802_ Enh. Optical Array permanently disabled. 16802_ Destabilizing: Short circuit. 16803_ Broken Imp. Cooling System destroyed. 16804_ Kicked Garrison Access. 16804_ Hvy. Treads permanently disabled. 16804_ Destabilizing: Short circuit. 16805_ Rammed Garrison Access. 16805_ Destabilizing: System corrupted (+2). 16806_ Rammed Garrison Access. 16806_ Destabilizing: System corrupted (+1). 16806_ Broken Hvy. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????>????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????"""""??????????? | | ??????????????????????????????????# ??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ????????????????????##?############ #??????????? | | ????????????????????# ## #??????????? | | ????????????????????# """""" ## #??????????? | | ????????????????????# """""" ## ##?????????? | | ????????????????????# """""" ! !# #?????????? | | ????????????????????# "" """ #! #?????????? | | ????????????????????# g !% #?????????? | | ????????????????????# #!!*! #?????????? | | ????????????????????# @ !#% " #?????????? | | ????????????????????# ""Y ! Y ##! ##?????????? | | ????????????????????# "G R% ## ! #??????????? | | ????????????????????# "" ##* #########??? | | ????????????????????# ## ## #??? | | ????????????????????######+######## ! ## """ #??? | | ?????????????????????????# ###????# ## """ #??? | | ?????????????????????????# #?????## ## """ #??? | | ?????????????????????????? #????## # #### | | ??????????????????????????##????## ! # """ # | | ?????????????????????????????????#% /+ """ # | | ?????????????????????????????????# # """ # " | | ?????????????????????????????????# ! # # " | | ?????????????????????????????????####### """ [# " | | ???????????????????????????????????????# """ #* | | ???????????????????????????????????????# """ # " | | ???????????????????????????????????????# # " | | ???????????????????????????????????????#####+## " | | ???????????????????????????????????????????# ## | | ???????????????????????????????????????????# ## | | ???????????????????????????????????????????# ## | | ??????????????????????????????????##########+##### | | ??????????????????????????????????#! # | | ??????????????????????????????????# """ """ """ # | | ??????????????????????????????????# """ """ """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Armor Coverage 1200 Resistance: KI 30 Resistance: EM 90 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 2 Matter Filtering 30 Energy Filtering 30 Relay Coupler Types 66 Relay Coupler Value 3 Item Schematics ----------------- Hcp. Storage Unit | -7/Factory | Hacked Lrn. Sensor Array | -7/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked O-24 Administrator | -8/Materials | Hacked Fabricated ------------ O-24 Administrator | x1 | -7/Factory Lrn. Sensor Array | x1 | -6/Factory G-50 Soldier | x3 | -6/Factory | Preloaded G-50 Soldier | x3 | -6/Factory | Preloaded Adv. System Shield | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactHackingCutter Manual? 0 Play Time 02:13:57 Cumulative 485.9 hours Start 2020.09.15 @ 18:10:50 End 2020.09.16 @ 00:01:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 318 Rogue 318 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/0/1/0/0/0/0 Lore% 83 Gallery% 87 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 68x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da9c949f-24b0-4741-ad8d-8190aa073c46