Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.02 @ 23:18:56 Player: Zable Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (141) 705 Value Destroyed (6784) 6784 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (3106) 3106 TOTAL SCORE: 16435 Bonus ------- High Alert Combat Kills 1602 Follower Combat Kills 965 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Friendly Fire -461 Cogmind --------- Core Integrity 0/1150 Matter 133/300 Energy 100/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Targeting Computer Hacking Suite Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Flexi-carbon Leg High-powered Shotgun Coil Gun Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Centrium Leg > --- UTILITY ---------- Improved Target Analyzer Core Analyzer Advanced Weapon Cycler Advanced Weapon Cycler Improved Medium Armor Plating Improved Remote Shield Hacking Suite Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Light Quantum Reactor Biometal Heavy Treads Mini Smartbomb Launcher Improved Remote Datajack [Rating: 127] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Airjet Utility Hacking Suite Device Advanced Weapon Cycler Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Railgun Energy Gun Heavy Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Railgun Ballistic Cannon Heavy Flak Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Gar Fac Slots Evolved 12 | . . . 2 2 2 2 . . . . 2 . 2 Power 2 | . . . . . 1 . . . . . . . 1 Propulsion 2 | . . . 1 . . . . . . . . . 1 Utility 6 | . . . 1 1 1 2 . . . . 1 . . Weapon 2 | . . . . 1 . . . . . . 1 . . Parts Attached 165 | 7 4 4 15 14 11 9 3 10 . 10 7 48 23 Power 29 | 1 . 1 1 2 5 2 . 3 . . . 9 5 Engine 8 | 1 . 1 1 1 . 2 . 2 . . . . . Core 15 | . . . . 1 5 . . 1 . . . 6 2 Reactor 6 | . . . . . . . . . . . . 3 3 Propulsion 35 | 2 1 . 8 3 2 1 . 2 . 1 . 10 5 Treads 16 | 2 1 . . 3 2 1 . 1 . . . 6 . Leg 14 | . . . 4 . . . . 1 . . . 4 5 Wheel 1 | . . . . . . . . . . 1 . . . Hover 4 | . . . 4 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 46 | 2 2 . 3 4 1 5 1 4 . 3 1 13 7 Device 24 | . 1 . . 1 . 2 . 2 . 2 1 8 7 Storage 6 | 2 1 . 1 . . 1 . 1 . . . . . Processor 4 | . . . . . . 1 1 . . . . 2 . Hackware 4 | . . . . 2 . . . . . . . 2 . Protection 8 | . . . 2 1 1 1 . 1 . 1 . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 55 | 2 1 3 3 5 3 1 2 1 . 6 6 16 6 Energy Gun 4 | 1 . 1 . . . . . . . . . 2 . Energy Cannon 9 | . . . . . . . . 1 . . . 6 2 Ballistic Gun 13 | 1 . 1 1 . 3 . . . . 2 . 3 2 Ballistic Cannon 7 | . . . . 4 . 1 1 . . . . 1 . Launcher 8 | . 1 . 2 . . . . . . 1 3 . 1 Special Weapon 6 | . . 1 . . . . . . . . 2 2 1 Impact Weapon 1 | . . . . . . . . . . . . 1 . Slashing Weapon 4 | . . . . . . . . . . 2 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . 1 . . 1 . . 1 . . . Unidentified Prototypes 2 | . . . . . . . . 1 . . 1 . . Parts Lost 53 | . . 4 2 . . . 1 2 . 4 . 18 22 Power 11 | . . 1 1 . . . . 1 . . . 4 4 Propulsion 9 | . . 2 . . . . . 1 . 1 . 3 2 Utility 19 | . . . . . . . 1 . . . . 9 9 Weapon 14 | . . 1 1 . . . . . . 3 . 2 7 Highest Loss Streak 12 | . . 4 2 . . . 1 1 . 2 . 5 12 To Critical Strikes 2 | . . . . . . . . 1 . . . . 1 Average Slot Usage (%) 89 | . 100 95 85 98 96 97 99 85 80 89 87 84 80 Engine 7 | . 14 13 10 4 4 4 13 10 13 13 11 . . Core 2 | . . . . 4 8 8 . 1 . . . 5 6 Treads 14 | . 28 24 . 16 21 20 20 18 20 12 5 4 2 Leg 2 | . . . 21 10 . . . . . . . 2 9 Device 10 | . 6 14 11 9 7 8 13 5 . 10 15 15 21 Storage 6 | . 21 14 15 9 7 10 6 5 6 6 5 . . Processor 5 | . . . . . . 4 10 7 6 6 5 9 5 Hackware 11 | . . . . 15 15 13 13 13 13 13 11 11 10 Protection 2 | . . . 3 2 7 5 1 . . 4 5 2 . Energy Cannon 3 | . . . . . . . . 4 6 1 . 7 11 Ballistic Gun 6 | . 14 13 6 1 5 13 13 7 6 1 . 4 1 Ballistic Cannon 5 | . . . . 15 9 2 5 6 6 6 4 . . Launcher 2 | . 13 11 13 1 . . . . . 4 5 1 1 Special Melee Weapon 1 | . . . . 6 7 3 . . . . . . . Peak Build Rating 127 | 7 7 9 17 36 49 60 62 76 45 51 67 127 121 Average Rating 58 | 5 6 6 10 31 43 56 60 66 45 47 57 88 98 On Entrance 39 | . 7 7 5 16 36 46 60 62 45 45 51 64 115 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 104 | 17 19 14 30 52 38 52 52 66 47 70 73 104 102 Greatest Support 103 | 40 40 40 30 66 66 66 66 66 42 42 28 103 103 Greatest Overweight (x) 25 | 1 . 2 3 9 1 11 . 3 1 2 2 24 25 Average Overweight (x) . | . . . . . . . . . 1 1 2 1 1 Largest Inventory Capacity 8 | 8 8 5 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 6 5 7 8 8 8 8 7 8 8 8 5 5 Most Carried 8 | 5 5 5 8 8 8 8 8 8 8 8 8 8 5 Average Carried 6 | 2 4 4 4 7 7 7 7 7 8 5 5 4 4 Final Capacity 8 | 8 5 5 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 2 5 3 8 8 8 8 8 8 8 5 7 5 4 Class Distribution -------------------- 52% | Hacker-Gunner 26% | Hacker-Mutant 9% | Hacker-Tank 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Gunner | -5/Garrison Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Gar Fac Matter Collected 7016 | 272 47 28 351 733 265 301 420 1907 . 687 10 1595 400 Remotely . | . . . . . . . . . . . . . . Salvage Created 5601 | 95 28 141 414 788 187 408 396 569 . 181 10 1439 945 Parts 317 | 3 3 11 35 72 5 20 11 21 . 13 3 80 40 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . Recyclers Shooed 2 | . . . . 1 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . 11 15 . 28 . . . Prevented 6 | . . . . . . . . 4 . 2 . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Gar Fac Combat Hostiles Destroyed 130 | . 2 16 12 22 2 6 8 8 . 8 . 28 18 Melee 1 | . . . . . . . . . . . . 1 . Guns 38 | . 2 4 2 1 . 5 4 1 . 2 . 17 . Cannons 53 | . . . . 12 2 1 4 7 . 6 . 6 15 AOE 36 | . . 12 10 9 . . . . . . . 4 1 Classes Destroyed 20 | 1 1 2 3 3 1 1 2 2 . 2 . 1 1 Worker 3 | . . . 1 2 . . . . . . . . . Builder 2 | . . . . 1 1 . . . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . . Recycler 5 | 1 . . 1 1 2 . . . . . . . . Drone 2 | . . . . . . . . . . 2 . . . Watcher 10 | . . . 2 5 . 2 . . . . 1 . . Swarmer 42 | . 2 3 6 15 . . 1 4 . 3 . 3 5 Cutter 1 | . . . . . . . . . . . . 1 . Grunt 30 | . . . 5 2 . 4 3 4 . 1 . 6 5 Brawler 5 | . . . . . . . 2 1 . . . 1 1 Duelist 4 | . . . . . . . . . . 1 . 3 . Sentry 10 | . . 1 1 4 . . 1 . . . . 3 . Hunter 10 | . . . . 1 1 . . . . . . 4 4 Programmer 12 | . . . . . 1 2 . . . . . 7 2 Heavy 1 | . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . 1 . . 1 . . . Decomposer 1 | . . . . . . . . 1 . . . . . Samaritan 3 | . . . . . . . . 3 . . . . . Tinkerer 1 | . . . . . . . . 1 . . . . . Assembled 12 | . . 12 . . . . . . . . . . . Best Kill Streak 7 | 1 2 7 7 7 2 3 7 4 . 3 1 4 5 Combat Bots Only 7 | . 2 7 5 5 1 2 7 4 . 3 . 4 5 Max Kills in Single Turn 4 | 1 1 2 2 4 1 1 2 1 . 1 1 2 1 Gunslinging 1 | . . . . . . . . . . . . 1 . Exploded 3 | . . 2 2 3 . . . . . . . 2 1 Melee 1 | . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Gar Fac Hostile Shots Fired 835 | . 22 67 65 71 12 36 64 27 . 45 . 206 220 Missed 213 | . 5 22 25 20 5 10 9 7 . 8 . 42 60 Damage Taken 9167 | . 110 540 369 388 84 315 693 276 . 482 . 2576 3334 Core 1945 | . 12 89 81 39 36 42 81 55 . 12 . 338 1160 Absorbed by Shields 966 | . . . . . . 38 251 . . . . 483 194 Redirected to Shielding 181 | . . . . . 14 75 92 . . . . . . Ignored by Resistances 2717 | . 34 156 117 162 24 101 257 77 . 214 . 801 774 Regen/Repaired (Parts) 79 | . . . . . . 79 . . . . . . . Core Remaining (%) 81 | 100 . 59 79 92 94 . . . . 77 . 66 . Volleys Fired 341 | 2 13 33 23 37 11 17 17 27 . 20 1 88 52 Largest 4 | 2 1 2 2 3 2 3 3 3 . 3 1 4 3 Hottest 480 | 60 20 80 66 144 96 123 123 163 . 163 36 480 360 Shots Fired 601 | 4 13 49 34 79 22 42 50 35 . 34 1 151 87 Gun 254 | 4 13 32 14 12 6 34 34 4 . 3 . 96 2 Cannon 265 | . . . . 59 16 8 16 31 . 31 . 31 73 Launcher 67 | . . 13 20 8 . . . . . . 1 16 9 Special 15 | . . 4 . . . . . . . . . 8 3 Kinetic 362 | 2 13 29 11 71 22 42 50 9 . 21 . 90 2 Thermal 122 | 2 . 7 3 . . . . . . . . 37 73 Explosive 48 | . . 13 9 . . . . . . . 1 16 9 Electromagnetic 58 | . . . 11 8 . . . 26 . 13 . . . Robot Hit Streak 20 | 3 8 11 19 6 12 20 17 7 . 11 . 19 16 Robot Miss Streak 5 | . 1 1 3 4 2 3 3 3 . 5 . 3 2 Penetration Max 1 | . . . . . 1 1 1 . . . . 1 . Secondary Targets 1 | . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . Shots Hit Robots 418 | 3 11 24 22 49 17 33 41 26 . 26 . 107 59 Core Hits 299 | 2 4 38 21 33 6 22 30 20 . 26 2 57 38 Critical Kills 15 | . . . . . . . . . . . . 13 2 Critical Parts Destroyed 16 | . 1 . . . . . . . . . . 15 . Critical Strikes 37 | . 1 . . 4 1 . . 1 . . . 28 2 Meltdown 2 | . . . . . . . . . . . . . 2 Destroy 29 | . 1 . . . . . . . . . . 28 . Blast 5 | . . . . 4 1 . . . . . . . . Corrupt 1 | . . . . . . . . 1 . . . . . Melee Attacks 29 | . . . . 9 2 4 5 . . 4 . 5 . Impact 5 | . . . . . . . . . . . . 5 . Slashing 1 | . . . . . . . . . . 1 . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . 8 2 3 5 . . 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13229 | 33 93 863 973 1506 538 849 1135 754 . 625 43 2946 2871 Guns 3010 | 33 86 163 75 116 157 708 717 103 . 51 . 801 . Cannons 6175 | . . . . 775 381 141 418 651 . 574 . 851 2384 Explosions 3954 | . . 700 898 615 . . . . . . 43 1211 487 Melee 83 | . . . . . . . . . . . . 83 . Ramming 7 | . 7 . . . . . . . . . . . . Kinetic 5147 | 10 86 130 65 891 538 849 1135 146 . 468 . 829 . Thermal 3532 | 23 . 33 50 219 . . . . . . . 823 2384 Explosive 2949 | . . 700 508 . . . . . . . 43 1211 487 Electromagnetic 1511 | . . . 350 396 . . . 608 . 157 . . . Impact 83 | . . . . . . . . . . . . 83 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . . . . 1 1 1 1 1 1 1 . 10 1 Average Corruption 2 | . . . . 1 1 1 1 1 1 1 . 7 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 145 | . . . . 6 . . 12 30 . 14 . 80 3 Message Errors 36 | . . . . 2 . . 3 8 . 4 . 18 1 Matter Fused 30 | . . . . 1 . . 4 6 . 3 . 16 . Heat Flow Errors 22 | . . . . . . . 1 4 . 3 . 14 . Energy Discharges 17 | . . . . . . . 1 4 . . . 11 1 Data Loss (minor) 18 | . . . . 1 . . . 6 . 2 . 8 1 Data Loss (major) 7 | . . . . . . . 1 1 . 1 . 4 . Misfires 6 | . . . . . . . . . . . . 6 . Alerts 5 | . . . . 1 . . 1 1 . 1 . 1 . Weapon Failures 4 | . . . . 1 . . 1 . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 298 | . . 9 25 141 1 . . 36 . . . 33 53 Projectiles 124 | . . . . 35 1 . . 36 . . . . 52 Explosions 174 | . . 9 25 106 . . . . . . . 33 1 Melee . | . . . . . . . . . . . . . . Knockbacks 34 | . . . . 6 3 2 1 2 . 17 . 3 . Impact 1 | . . . . . . . . . . . . 1 . Kinetic 32 | . . . . 6 3 2 1 2 . 16 . 2 . Secondary 1 | . . . . . . . . . . 1 . . . Self-Inflicted Damage 243 | . . 17 87 66 . . . . . . . 73 . Shots 12 | . . 1 7 3 . . . . . . . 1 . Rammed 1 | . 1 . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 1511 | 20 . 120 20 99 132 216 547 497 . 140 . 1511 847 Average Temperature 173 | 15 . 28 7 32 47 55 190 122 . 45 . 254 339 Received Heat Transfer 1539 | . . 74 75 54 . 123 309 117 . 66 . 372 349 Effects 104 | . . . . . . . 9 1 . . . 41 53 Shutdowns 25 | . . . . . . . 2 . . . . 9 14 Energy Bleed 11 | . . . . . . . 1 . . . . 2 8 Interference 19 | . . . . . . . 6 . . . . 5 8 Matter Decay 5 | . . . . . . . . . . . . 1 4 Short Circuit 14 | . . . . . . . . 1 . . . 6 7 Damage (minor) 5 | . . . . . . . . . . . . 3 2 Damage (major) 19 | . . . . . . . . . . . . 14 5 Damage (core) 6 | . . . . . . . . . . . . 1 5 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 6 | . . . 1 1 . . . 4 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . 2 Parts Melted 10 | 1 . . . . . . . . . . . 2 7 Heat Transferred 3521 | 50 . 75 75 250 . . . . . . . 999 2072 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 2 4 . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Gar Fac Peak Influence 2123 | 5 65 169 419 509 196 152 . . . . 315 2123 1244 Initial 965 | . 2 21 . 150 136 . . . . . 300 193 965 Average 673 | 2 42 64 254 325 78 69 . . . . 307 1360 1076 Maximum Alert Level 5 | . . . 2 2 . . . . . . 1 5 4 Low Security (%) 35 | 100 100 100 45 9 100 100 . . . . . 1 . Level 1 16 | . . . 20 68 . . . . . . 100 3 . Level 2 7 | . . . 33 22 . . . . . . . 4 . Level 3 13 | . . . . . . . . . . . . 22 68 Level 4 12 | . . . . . . . . . . . . 27 31 Level 5 14 | . . . . . . . . . . . . 40 . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 12 | . . . 2 1 1 2 . . . 1 . . 5 Investigation 3 | . . . . 1 1 . . . . . . . 1 Extermination 2 | . . . . . . 1 . . . . . . 1 Reinforcement 4 | . . . 2 . . 1 . . . . . . 1 Assault 3 | . . . . . . . . . . 1 . . 2 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Gar Fac Distress Signals 5 | . 1 . 3 . . 1 . . . . . . . Communications Jammed 5 | . . . . 5 . . . . . . . . . Distress Signals 5 | . . . . 5 . . . . . . . . . Times Spotted 210 | . 8 27 18 31 3 13 8 8 . 24 1 45 24 Peak Tracking Total 8 | . 5 8 6 6 2 3 7 4 . 7 1 5 6 Tactical Retreats 10 | . . 2 . 1 . 1 . . . 2 . 2 2 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Gar Fac Traps Triggered 9 | . . . . . 2 . . . . . . 6 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Gar Fac Machines Disabled 28 | . . . 3 10 . . . . . . . 9 6 Max in Single Turn 6 | . . . 2 6 . . . . . . . 1 5 Garrison Relay 6 | . . . . . . . . . . . . 6 . Phase Generator 1 | . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Gar Fac Machines Accessed 29 | . 2 . 2 5 6 5 . 2 4 . 1 1 1 Terminals 16 | . 2 . 2 4 3 3 . . . . . 1 1 Fabricators 3 | . . . . . 3 . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . Recycling Units 2 | . . . . 1 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Total Hacks 79 | . 7 . 5 12 10 10 . 2 28 . 1 1 3 Successful 59 | . 5 . 3 7 6 6 . 2 28 . 1 1 . Failed 20 | . 2 . 2 5 4 4 . . . . . . 3 Catastrophic 2 | . . . . 1 . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 20 | . 3 . 3 8 . 1 . . . . . 2 3 Terminals 41 | . 7 . 5 11 7 7 . . . . . 1 3 Fabricators 3 | . . . . . 3 . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . Recycling Units 2 | . . . . 1 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Terminal Hacks 51 | . 5 . 3 6 3 3 . 2 28 . . 1 . Record 14 | . . . 1 1 . . . 1 11 . . . . Part Schematic 9 | . . . . . . . . . 9 . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . Open Door 1 | . . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . Emergency Access Points 2 | . . . . . 1 . . . . . . 1 . Alert Level 2 | . 1 . . 1 . . . . . . . . . Unreport Threat 3 | . 2 . . 1 . . . . . . . . . Locate Traps 4 | . . . 1 1 1 1 . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 4 | . 1 . . 2 . 1 . . . . . . . Fabricator Hacks 3 | . . . . . 3 . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . Build 2 | . . . . . 2 . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . Recycling Unit Hacks 2 | . . . . 1 . 1 . . . . . . . Report Inventory 2 | . . . . 1 . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 16 | . 1 . 2 3 2 4 . . . . 1 2 1 Full Trace Events 3 | . . . 1 . 1 . . . . . . . 1 Feedback Events 1 | . . . . . 1 . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 9 . . . . Parts Built 4 | . . . . . 4 . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 175 | . . . . . 175 . . . . . . . . Total Part Build Rating 28 | . . . . . 28 . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . Time 19 | . . . . . . 19 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . . . . 1 . Robots Hacked 7 | . . . . 4 . 2 . . . . . . 1 Non-combat 6 | . . . . 3 . 2 . . . . . . 1 Combat 1 | . . . . 1 . . . . . . . . . Robot Hacks Applied 11 | . . . . 5 . 3 . . . . . . 3 parse_system 3 | . . . . 1 . 1 . . . . . . 1 no_distress 5 | . . . . 3 . 1 . . . . . . 1 find_recycling 1 | . . . . 1 . . . . . . . . . check_alert 2 | . . . . . . 1 . . . . . . 1 Relay Couplers Released 25 | . . . . . . . . . . . . 25 . Machine Destruction 25 | . . . . . . . . . . . . 25 . Attached 1 | . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . 2 . . 2 . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Gar Fac Total Allies 8 | . . . . . . . 2 1 . 2 . 3 . Largest Group 3 | . . . . . . . 2 2 1 3 1 2 . Highest-Rated Group 176 | . . . . . . . 59 99 99 176 29 175 . Highest-Rated Ally 99 | . . . . . . . 30 99 99 99 29 95 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 82 | . . . . . . . . 8 . 29 1 44 . Total Damage 3717 | . . . . . . . . 112 . 2101 . 1504 . Kills 29 | . . . . . . . . 1 . 15 . 13 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . 3 2 . 2 . . . Drone Launches 2 | . . . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Gar Fac Turns Passed 13942 | 83 329 431 361 1304 802 663 1291 3433 207 1619 163 2669 587 Spaces Moved 6966 | 50 182 212 198 683 409 368 813 1692 90 835 112 1150 172 Core 109 | 17 . 33 25 2 . 1 . . . . . 22 9 Treads 5050 | 33 182 179 . 448 409 367 813 1689 90 454 . 349 37 Legs 764 | . . . 150 233 . . . 3 . . . 252 126 Wheels 1020 | . . . . . . . . . . 381 112 527 . Hover 23 | . . . 23 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 150 52 120 145 145 145 145 232 130 130 100 120 Average Speed 171 | 125 160 158 121 154 145 146 145 192 232 183 130 190 193 Slowest Speed 1300 | 160 160 160 260 500 225 600 145 330 232 232 130 1250 1300 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 38 42 19 64 13 8 82 96 74 91 5 80 5 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 4 | . . . . . . . 1 1 1 1 . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 12 | . . . . . . . 4 6 . 2 . . . Spaces Dug 6 | . . . . 5 . . . . . 1 . . . Terrain Destroyed 496 | . . 91 65 67 2 8 11 1 . 1 3 186 61 Melee 1 | . . . . . . . . . . 1 . . . Projectile 68 | . . . . 26 2 8 11 1 . . . 9 11 AOE 426 | . . 91 65 41 . . . . . . 3 176 50 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Gar Fac Total 8451 | 66 210 260 285 864 593 460 887 1844 89 885 131 1524 353 Wait 719 | . 3 12 29 90 156 45 45 90 . 11 . 150 88 Move 6953 | 49 181 211 197 682 408 367 812 1691 89 834 111 1149 172 Hop . | . . . . . . . . . . . . . . Pick Up 125 | 8 5 . 16 14 2 10 3 12 . 3 7 31 14 Fast Attach 35 | 1 . . . 5 6 2 . 3 . 1 . 16 1 Attach 92 | 6 2 2 8 6 3 6 2 4 . 8 7 25 13 Detach 7 | . . . . . 1 . . . . 2 2 2 . Swap 38 | . 2 2 7 3 2 1 1 3 . 1 . 7 9 Drop 89 | . 3 . 5 18 2 8 2 14 . 1 3 29 4 Fire 341 | 2 13 33 23 37 11 17 17 27 . 20 1 88 52 Melee 29 | . . . . 9 2 4 5 . . 4 . 5 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . . . 22 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac x2 / [Sto]) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 84 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 12) 413 | -10/Materials | Entered Mines 415 | -10/Mines | Discovered new exit (range 9) 472 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 530 | -10/Mines | Assembled infested the area 535 | -10/Mines | Assisted by a Guerilla fighting off Assembled 624 | -10/Mines | Destroyed 7 combat bots 691 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 824 | -10/Mines | Lost 4 parts (1p2n1w) 844 | -10/Mines | Entered Materials 844 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1135 | -9/Materials | Discovered new exit (range 7) 1205 | -9/Materials | Entered another Materials area 1205 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1884 | -8/Materials | Discovered new exit (range 9) 1911 | -8/Materials | Build established: Hacker-Mutant 2338 | -8/Materials | Discovered new exit (range 13) 2485 | -8/Materials | Discovered new exit (range 15) 2509 | -8/Materials | Entered Factory 2509 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2642 | -7/Factory | Discovered new exit (range 16) 2913 | -7/Factory | Fabricated Adv. Cryofiber Web (x2) 3028 | -7/Factory | Fabricated Railgun (x2) 3311 | -7/Factory | Entered another Factory area 3311 | -6/Factory | Evolved 2 slots: Utility x2 3316 | -6/Factory | Identified exit to DSF 3539 | -6/Factory | Repaired Imp. Propulsion Shielding 3733 | -6/Factory | Discovered new exit (range 13) 3974 | -6/Factory | Entered Lower Caves 3992 | -6/Lower Caves | Learned Factory security intel 4080 | -6/Lower Caves | Build established: Hacker-Tank 4222 | -6/Lower Caves | Encountered a Warlord checkpoint 4334 | -6/Lower Caves | Spotted B-75 Beast 4412 | -6/Lower Caves | Destroyed B-75 Beast 4680 | -6/Lower Caves | Build established: Hacker-Gunner 5141 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5191 | -6/Lower Caves | Destroyed 7 combat bots 5227 | -6/Lower Caves | Discovered new exit (range 7) 5228 | -6/Lower Caves | Learned Factory security intel 5265 | -6/Lower Caves | Entered another Lower Caves area 5265 | -6/Lower Caves | Accompanied by 2 allies 5322 | -6/Lower Caves | Learned location of Extension (-4) 5750 | -6/Lower Caves | Found Prototype Device 5750 | -6/Lower Caves | Identified Heart of Steel 6538 | -6/Lower Caves | Discovered new exit (range 3) 6554 | -6/Lower Caves | Learned Factory emergency access door positions 7227 | -6/Lower Caves | Encountered a Warlord checkpoint 7241 | -6/Lower Caves | Discovered new exit (range 13) 8390 | -6/Lower Caves | Heart of Steel transformed into Warbot 8698 | -6/Lower Caves | Entered Data Miner 8698 | -6/Data Miner | Accompanied by 1 ally (Warbot) 8698 | -6/Data Miner | Discovered new exit (range 6) 8743 | -6/Data Miner | Met Data Miner 8814 | -6/Data Miner | Learned location of Section 7 (-2) 8814 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8852 | -6/Data Miner | Received God Mode back door access code from Data Miner 8905 | -6/Data Miner | Entered Proximity Caves 8905 | -5/Proximity Caves | Accompanied by 1 ally (Warbot) 9020 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9031 | -5/Proximity Caves | Spotter reported a threat 9054 | -5/Proximity Caves | Spotter reported a threat 9247 | -5/Proximity Caves | Spotted B-75 Beast 9257 | -5/Proximity Caves | Destroyed B-75 Beast 9315 | -5/Proximity Caves | Learned location of Armory (-4) 9345 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9676 | -5/Proximity Caves | Build established: Hacker-Mutant 9995 | -5/Proximity Caves | Learned Factory emergency access door positions 10512 | -5/Proximity Caves | Discovered new exit (range 9) 10524 | -5/Proximity Caves | Entered Factory 10524 | -5/Factory | Accompanied by 1 ally 10524 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10649 | -5/Factory | Found Prototype Launcher 10650 | -5/Factory | Identified Mni. Smartbomb Launcher 10654 | -5/Factory | Found Mni. Smartbomb Launcher 10681 | -5/Factory | Identified exit to Garrison 10687 | -5/Factory | Entered Garrison 10687 | -5/Garrison | Accompanied by 1 ally 10707 | -5/Garrison | Triggered checkpoint 10731 | -5/Garrison | Triggered checkpoint 10826 | -5/Garrison | Phase Generator disabled 10885 | -5/Garrison | Found embedded Infiltrators 10905 | -5/Garrison | Triggered checkpoint 10905 | -5/Garrison | Triggered checkpoint 10993 | -5/Garrison | Triggered checkpoint 10999 | -5/Garrison | Garrison Relay disabled 11055 | -5/Garrison | Triggered checkpoint 11100 | -5/Garrison | Lost 5 parts (1p4u) 11122 | -5/Garrison | Triggered checkpoint 11195 | -5/Garrison | Discovered new exit (range 10) 11210 | -5/Garrison | Build established: Hacker-Gunner 11465 | -5/Garrison | Installed Relay Interface Framework 11533 | -5/Garrison | Triggered checkpoint 11593 | -5/Garrison | Triggered checkpoint 11721 | -5/Garrison | Rescued a captive Derelict 11977 | -5/Garrison | Garrison Relay disabled 11983 | -5/Garrison | System corruption reached 10% 12036 | -5/Garrison | Garrison Relay disabled 12044 | -5/Garrison | Garrison Relay disabled 12055 | -5/Garrison | Garrison Relay disabled 12598 | -5/Garrison | Discovered new exit (range 12) 12754 | -5/Garrison | Lost 3 parts (1p1u1w) 13356 | -5/Garrison | Entered Factory 13356 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 13466 | -4/Factory | Core integrity fell below 50% 13512 | -4/Factory | Lost 7 parts (1p1n2u3w) 13856 | -4/Factory | First assault squad dispatched 13886 | -4/Factory | Incoming assault squad redirected 13917 | -4/Factory | Core integrity fell below 20% 13943 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 13915_ Overheating: Energy bleed (-5). 13915_ The unstable cave ceiling collapses. 13915_ 85 Matter crushed. 13916_ Myomer Leg severed. 13918_ Overheating: Energy bleed (-2). 13918_ Matter Neutralizer destroyed. 13919_ U-05 Engineer lays Concrete. 13920_ Adv. Heat Sink destroyed. 13921_ U-05 Engineer builds a Door. 13921_ Broken Myomer Leg destroyed. 13922_ Enh. Nova Cannon destroyed. 13924_ Broken Adv. Heat Sink destroyed. 13925_ U-05 Engineer lays Concrete. 13926_ Neutrino Core destroyed. 13926_ U-05 Engineer builds a Wall. 13928_ Myomer Leg severed. 13930_ U-05 Engineer lays Concrete. 13934_ L-61 Swordsman destroyed. 13940_ Adv. Heat Sink destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????+?????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????????????????##???????? | | ?????????????????????????????# #???????? | | ????????????????????????????#%#????????? | | ??????????????????????????##;;#########? | | ??????????? ????????????### # | | ??????????? ???#?##### # # | | ?????????? ## # === # | | ?????????? % *%@# # | | ????????? g/*== # | | ????????? ! % # | | ????????? + | | ????????? # | | ????????? # | | ?????????? # | | ?????????? ! # ## # | | ??????????? #;#### # # | | ??????????? ? ?##???# # ? | | ?????????????????????# ###? # ?? | | ?????????????????????# ????#### # ??? | | ?????????????????????# ???????# ###????? | | ?????????????????????# ???????# #??????? | | ????????????????######+######## #??????? | | ????????????????# + #??????? | | ????????????????# ####??????? | | ????????????????# #?????????? | | ????????????????# #?????????? | | ????????????????# #?????????? | | ????????# ?????# #?????????? | | ????????# ????+ #?????????? | | ????????# ???# #?????????? | | ????????# ???# #?????????? | | ????????# ??# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 51 Energy Capacity 480 Matter Stores 421 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 30 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Imp. Focal Shield | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free Fabricated ------------ Adv. Cryofiber Web | x2 | -7/Factory | Preloaded Railgun | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club A New Friend Backstab Everything Is Under Control I'm Back, Baby! It's Just You Just What I Needed Leap Before You Look Librarian Respectable Loadout Serviceable Loadout System Compromised The Oracle root@ Challenges ------------ None Game ------ Seed RingSpliceBasin Manual? 0 Play Time 02:31:13 Cumulative 5.9 hours Start 2025.02.02 @ 00:11:36 End 2025.02.02 @ 23:18:56 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d5a2c5f-03eb-4f74-9d9a-cc5976a8c005