Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 19:42:12 Player: Fazzonamite Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (73) 365 Value Destroyed (2748) 2748 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-13) -13 TOTAL SCORE: 6500 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 72 Friendly Fire -96 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 85/100 System Corruption 4% Temperature Cool (0) Movement Core (400) Ox7 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Signal Interpreter Improved Hacking Suite > --- WEAPON (3) ------- Makeshift Sword > --- INVENTORY (15) --- Fusion Compressor Light Antimatter Reactor Power Amplifier Improved Cooling System Large Matter Pod (150) Energy Filter ECM Suite Improved Datajack Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Terrain Scanner Improved Heavy Armor Plating Improved Hacking Suite > --- WEAPON ----------- Flak Gun Gauss Cannon Heavy Missile Launcher > --- INVENTORY -------- Fusion Compressor Armored Huge Wheel Large Matter Pod Advanced Signal Interpreter Weapon Mount ECM Suite Improved Medium Armor Plating Improved Medium Armor Plating Improved System Restoration Module Improved Datajack [Rating: 67] Favorites ----------- Power Light Fission Core Engine Light Angular Momentum Engine Power Core Light Fission Core Propulsion Armored Huge Wheel Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Airjet Utility Improved Cooling System Device Improved Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Arc Projector Energy Gun Arc Projector Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Makeshift Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Slots Evolved 8 | . . 2 2 2 2 . . Power 1 | . . . . . 1 . . Propulsion 2 | . . . 1 1 . . . Utility 4 | . . 2 . 1 1 . . Weapon 1 | . . . 1 . . . . Parts Attached 116 | 6 8 13 13 28 24 20 4 Power 11 | 1 1 1 1 1 3 3 . Engine 7 | 1 1 1 1 1 1 1 . Core 4 | . . . . . 2 2 . Reactor . | . . . . . . . . Propulsion 31 | 2 2 6 4 13 3 1 . Treads . | . . . . . . . . Leg 19 | . . 6 4 9 . . . Wheel 8 | 2 2 . . . 3 1 . Hover 4 | . . . . 4 . . . Flight . | . . . . . . . . Utility 42 | 1 2 3 5 6 14 8 3 Device 16 | . 1 1 1 2 7 3 1 Storage 4 | 1 . . 1 . 2 . . Processor 6 | . 1 1 2 1 . 1 . Hackware 2 | . . . . 1 1 . . Protection 14 | . . 1 1 2 4 4 2 Artifact . | . . . . . . . . Weapon 32 | 2 3 3 3 8 4 8 1 Energy Gun 14 | 1 2 2 2 5 2 . . Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 6 | 1 1 1 . 1 1 1 . Ballistic Cannon 4 | . . . 1 . 1 2 . Launcher 2 | . . . . . . 2 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 3 | . . . . 1 . 2 . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 1 | . . . . . . 1 . System Corruption 7 | . . . . . . 7 . Parts Lost 33 | . . . 7 3 5 6 12 Power 4 | . . . 1 . 1 . 2 Propulsion 5 | . . . 2 1 . . 2 Utility 13 | . . . 3 1 . 3 6 Weapon 11 | . . . 1 1 4 3 2 Highest Loss Streak 12 | . . . 3 1 2 4 12 To Critical Strikes 1 | . . . . . 1 . . Average Slot Usage (%) 87 | . 96 99 97 95 81 84 43 Engine 6 | . 14 11 8 7 5 3 . Core 4 | . . . . . 6 9 . Leg 9 | . . 19 26 23 1 . . Wheel 8 | . 26 2 . . 12 13 3 Device 10 | . 10 13 9 9 7 14 6 Storage 7 | . 14 11 9 7 6 6 6 Processor 5 | . 2 8 10 9 5 . 6 Hackware 3 | . . . . . 6 6 6 Protection 8 | . . 11 6 6 8 10 6 Energy Gun 9 | . 13 11 13 15 11 . . Ballistic Gun 5 | . 14 11 4 3 4 5 1 Ballistic Cannon 3 | . . . 9 3 . 5 . Naked Turns . | . . . . . . . . Heaviest Build 70 | 10 11 18 31 42 63 70 49 Greatest Support 56 | 20 20 23 38 51 56 56 56 Greatest Overweight (x) 10 | 1 . . 1 2 1 1 10 Average Overweight (x) . | . . . . . . . 3 Largest Inventory Capacity 15 | 8 8 8 10 10 15 15 15 Average Capacity 12 | 7 8 8 8 10 14 15 15 Most Carried 15 | 8 8 8 8 10 15 15 11 Average Carried 10 | 5 5 7 7 9 14 11 9 Final Capacity 15 | 8 8 8 10 10 15 15 15 Final Carried 15 | 4 8 8 8 10 15 11 8 Class Distribution -------------------- 32% | Mutant 25% | Scavenger-Tank 23% | Tank 11% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Matter Collected 2470 | 191 156 241 422 321 491 623 25 Remotely . | . . . . . . . . Salvage Created 2733 | . 106 282 636 565 633 430 81 Parts 149 | . 6 18 21 33 52 17 2 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 18 | . . . . . . 17 1 Prevented 2 | . . . . . . 1 1 Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Combat Hostiles Destroyed 62 | . 2 6 13 10 13 14 4 Melee 3 | . . . . . . 2 1 Guns 39 | . 2 6 9 8 11 3 . Cannons 9 | . . . 2 2 1 4 . AOE 6 | . . . 2 . . 4 . Classes Destroyed 12 | . 2 2 1 4 2 1 . Worker 3 | . 1 . . . 2 . . Builder 5 | . . . . 1 4 . . Operator 1 | . . . . 1 . . . Watcher 2 | . . 1 1 . . . . Swarmer 17 | . . . . 1 7 5 4 Grunt 33 | . 2 5 10 7 2 7 . Brawler 1 | . . . 1 . . . . Duelist 1 | . . . . 1 . . . Sentry 7 | . . 1 2 1 2 1 . Hunter 1 | . . . . . 1 . . Programmer 1 | . . . . . 1 . . Mutant 1 | . . . . . . 1 . Best Kill Streak 5 | . 2 2 4 4 5 3 4 Combat Bots Only 4 | . 2 2 3 3 3 3 4 Max Kills in Single Turn 3 | . 1 1 1 1 2 3 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . 1 . . 3 . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Hostile Shots Fired 679 | . 11 20 72 70 200 172 134 Missed 186 | . 2 6 16 20 61 50 31 Damage Taken 6864 | . 127 180 902 688 1605 1653 1709 Core 1086 | . 16 38 109 57 152 176 538 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 21 | . . . . . . 21 . Core Remaining (%) 90 | 100 93 90 80 91 . . . Volleys Fired 198 | . 11 18 42 36 53 38 . Largest 3 | . 2 2 3 3 3 3 . Hottest 179 | . 60 88 159 179 163 115 . Shots Fired 479 | . 22 36 120 100 130 71 . Gun 390 | . 22 36 78 90 129 35 . Cannon 86 | . . . 42 10 1 33 . Launcher 3 | . . . . . . 3 . Special . | . . . . . . . . Kinetic 235 | . 11 18 67 30 41 68 . Thermal 104 | . 11 18 36 8 31 . . Explosive 3 | . . . . . . 3 . Electromagnetic 137 | . . . 17 62 58 . . Robot Hit Streak 11 | . 6 7 9 10 11 10 . Robot Miss Streak 9 | . 2 3 4 5 7 9 . Penetration Max 1 | . . . . . . 1 . Secondary Targets 1 | . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 338 | . 14 23 73 72 90 60 6 Core Hits 222 | . 7 10 27 51 69 57 1 Critical Kills 2 | . . 1 . . . 1 . Critical Parts Destroyed 3 | . 1 . . . . 1 1 Critical Strikes 12 | . 1 3 2 . . 5 1 Burn 3 | . . 2 1 . . . . Destroy 2 | . 1 1 . . . . . Blast 4 | . . . 1 . . 3 . Smash 3 | . . . . . . 2 1 Melee Attacks 24 | . . . . 1 1 12 10 Impact 16 | . . . . . . 7 9 Slashing 1 | . . . . . . . 1 Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . 1 . 4 . Combat Hostiles 1 | . . . . 1 . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6310 | . 164 290 1323 1019 1442 1748 324 Guns 4058 | . 164 290 764 872 1412 556 . Cannons 1162 | . . . 475 147 30 510 . Explosions 585 | . . . 84 . . 501 . Melee 505 | . . . . . . 181 324 Ramming . | . . . . . . . . Kinetic 3026 | . 65 151 711 471 562 1066 . Thermal 1335 | . 99 139 497 62 538 . . Explosive 501 | . . . . . . 501 . Electromagnetic 943 | . . . 115 486 342 . . Impact 505 | . . . . . . 181 324 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . 1 . 1 7 4 Average Corruption 1 | . . . 1 . 1 1 4 Corruption Purged 5 | . . . . . . 5 . Corruption Blocked . | . . . . . . . . Effects 8 | . . . 4 . . 4 . Message Errors 2 | . . . 2 . . . . Matter Fused 1 | . . . . . . 1 . Heat Flow Errors 1 | . . . . . . 1 . Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 . Data Loss (major) 1 | . . . 1 . . . . Misfires 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 214 | . . . 1 . . 69 144 Projectiles 42 | . . . 1 . . 41 . Explosions . | . . . . . . . . Melee 172 | . . . . . . 28 144 Knockbacks 19 | . . . 10 2 . 6 1 Impact 1 | . . . . . . . 1 Kinetic 17 | . . . 9 2 . 6 . Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 18 | . . . . . . 18 . Shots 1 | . . . . . . 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 548 | . 103 126 481 353 548 246 . Average Temperature 131 | . 48 41 181 123 139 65 . Received Heat Transfer 1835 | . 69 99 486 285 195 701 . Effects 20 | . . . 11 . 9 . . Shutdowns 3 | . . . 2 . 1 . . Energy Bleed 3 | . . . 2 . 1 . . Interference 9 | . . . 6 . 3 . . Short Circuit 3 | . . . . . 3 . . Damage (minor) 2 | . . . 1 . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 7 | . . . . 3 3 . 1 Impact Corruptions 6 | . . . . . . 1 5 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . 2 . . Heat Transferred 3079 | . 225 470 1086 148 1150 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Peak Influence 443 | . 70 246 443 195 258 . . Initial 118 | . . 29 18 118 29 . . Average 115 | . 32 133 216 101 98 . . Maximum Alert Level 2 | . . 1 2 . 1 . . Low Security (%) 83 | 100 100 84 23 100 90 . . Level 1 16 | . . 15 74 . 9 . . Level 2 . | . . . 2 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . . 1 . 2 4 . . Investigation 3 | . . . . 1 2 . . Extermination 1 | . . . . . 1 . . Reinforcement 3 | . . 1 . 1 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Distress Signals 5 | . . 3 1 . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 105 | . 3 10 16 16 34 20 6 Peak Tracking Total 7 | . 2 5 4 3 7 5 4 Tactical Retreats 11 | . . 1 3 1 5 1 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Traps Triggered 6 | . 3 . . 2 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . . . . . 4 . . Reused 1 | . . . . . 1 . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . 1 . 1 . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Machines Disabled 3 | . . . 2 . . 1 . Max in Single Turn 2 | . . . 2 . . 1 . Garrison Access 3 | . . . 1 1 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Machines Accessed 11 | . . 1 2 3 5 . . Terminals 8 | . . 1 1 2 4 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 1 1 1 . . Total Hacks 16 | . . 1 3 6 6 . . Successful 10 | . . 1 2 4 3 . . Failed 6 | . . . 1 2 3 . . Catastrophic 2 | . . . . 1 1 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 13 | . . 1 2 5 5 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 1 1 1 . . Terminal Hacks 7 | . . 1 1 3 2 . . Record 3 | . . . . 3 . . . Robot Analysis 1 | . . 1 . . . . . Locate Traps 1 | . . . . . 1 . . Reprogram Traps 1 | . . . . . 1 . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . 1 1 1 . . Seal Access 3 | . . . 1 1 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used 1 | . . . . 1 . . . Hacking Detections 5 | . . 1 . 2 2 . . Full Trace Events 2 | . . . . 1 1 . . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . 1 . 3 . . Machine Destruction 1 | . . . 1 . . . . Programmers 3 | . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 4 | . . . . 1 . 3 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Total Allies 4 | . . . . 1 . 3 . Largest Group 3 | . . . . 1 1 3 . Highest-Rated Group 60 | . . . . 32 32 60 . Highest-Rated Ally 32 | . . . . 32 32 20 . Total Orders 8 | . . . . . 8 . . STAY 2 | . . . . . 2 . . FOLLOW 2 | . . . . . 2 . . EXPLORE 4 | . . . . . 4 . . Ally Attacks 6 | . . . . . 4 2 . Total Damage 188 | . . . . . 146 42 . Kills 2 | . . . . . 2 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . Drone Launches 6 | . . . . . 6 . . Drone Recoveries 1 | . . . . . 1 . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Turns Passed 4998 | 47 200 431 532 867 1584 1262 75 Spaces Moved 3404 | 41 164 272 251 561 1176 919 20 Core 34 | 28 . . . . . . 6 Treads . | . . . . . . . . Legs 1038 | . . 226 251 478 83 . . Wheels 2249 | 13 164 46 . . 1093 919 14 Hover 83 | . . . . 83 . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 120 90 90 100 100 Average Speed 110 | 77 80 113 121 117 106 113 229 Slowest Speed 550 | 100 80 120 190 196 115 115 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 3 37 28 24 16 28 95 5 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 4 | . . . . . . 3 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 62 | . . . 15 . . 47 . Melee . | . . . . . . . . Projectile 13 | . . . 1 . . 12 . AOE 49 | . . . 14 . . 35 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Total 4205 | 55 213 366 386 697 1397 1056 35 Wait 306 | . 17 43 68 22 103 53 . Move 3397 | 40 163 271 250 560 1175 918 20 Hop . | . . . . . . . . Pick Up 88 | 9 11 8 7 22 19 11 1 Fast Attach 19 | 1 . 1 5 6 6 . . Attach 55 | 5 6 5 5 10 8 12 4 Detach . | . . . . . . . . Swap 42 | . 2 7 3 12 10 8 . Drop 75 | . 3 13 6 27 22 4 . Fire 198 | . 11 18 42 36 53 38 . Melee 24 | . . . . 1 1 12 10 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . 1 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 48 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 16) 248 | -10/Materials | Entered another Materials area 248 | -9/Materials | Evolved 2 slots: Utility x2 312 | -9/Materials | Build established: Mutant 654 | -9/Materials | Discovered new exit (range 16) 678 | -9/Materials | Identified exit to Materials 679 | -9/Materials | Entered another Materials area 679 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 927 | -8/Materials | Lost 3 parts (1n2u) 1161 | -8/Materials | Discovered new exit (range 17) 1187 | -8/Materials | Identified exit to Factory 1211 | -8/Materials | Entered Factory 1211 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1933 | -7/Factory | Build established: Scavenger-Tank 2019 | -7/Factory | Discovered new exit (range 14) 2077 | -7/Factory | Identified exit to Factory 2078 | -7/Factory | Entered another Factory area 2078 | -6/Factory | Accompanied by 1 ally 2078 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2151 | -6/Factory | Discovered new exit (range 14) 2258 | -6/Factory | Identified exit to Lower Caves 2345 | -6/Factory | Build established: Scavenger-Mutant 2946 | -6/Factory | Discovered exit to Lower Caves (range 20) 3063 | -6/Factory | Build established: Tank 3662 | -6/Factory | Entered Lower Caves 3857 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4143 | -6/Lower Caves | Lost 3 allies 4372 | -6/Lower Caves | Encountered a Warlord checkpoint 4397 | -6/Lower Caves | Learned location of 2 exits from Factory 4430 | -6/Lower Caves | Build established: Mutant 4789 | -6/Lower Caves | Discovered new exit (range 13) 4805 | -6/Lower Caves | Learned Factory stockpile data 4812 | -6/Lower Caves | Identified exit to Lower Caves 4830 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4884 | -6/Lower Caves | Lost 4 parts (2u2w) 4888 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4924 | -6/Lower Caves | Entered another Lower Caves area 4966 | -6/Lower Caves | Core integrity fell below 50% 4992 | -6/Lower Caves | Core integrity fell below 20% 4999 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04977_ Penetrated by Slug. 04979_ Hvy. Flail destroyed. 04981_ Penetrated by Slug. 04983_ Slug penetrates Wall. 04985_ Penetrated by Slug. 04987_ Searching scrap... 04987_ Found Enh. Optical Array. 04987_ Found Mak. Salvage Targeting Computer. 04987_ Found Mak. Terrain Scan Processor. 04987_ Found Mak. Sword. 04987_ Found 25 Matter. 04988_ Acquired 20 matter. 04988_ Imp. Medium Armor Plating destroyed. 04989_ Penetrated by Slug. 04989_ Weapon Mount destroyed. 04991_ Slug penetrates Wall. 04991_ Penetrated by Slug. 04996_ Imp. Heat Sink destroyed. 04996_ Acquired Mak. Sword. 04998_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????? #?????????????? | | ?????????????????????????# ??????# ##???????????? | | ????????????????????????# ?????# ???????????? | | ???????????????????????? ????? ??????????? | | ???????????????????????? ???? ??????????? | | ???????????????????????? ??? ?????????? | | ????????????????????????# #??? ?????????? | | ????????????????????????# #?? ?????????? | | ????????????????????????# #?# ?????????? | | ????????????????????##### ## ????????????? | | ??????????????#######% ## ; h #????????????????? | | ?????????????## ## @h! #????????????????? | | ???????????### %! # #??????????? | | ????# #### [% ######???????????????????? | | $ % %#????????????????????????? | | ?# #######????????????????????????? | | ?# ### ##??????????????????????????????? | | ? ??????# #???????????????????????????????? | | ???????????## #???????????????????????????????? | | ??????????? #???????????????????????????????? | | ?????????? #???????????????????????????????? | | ?????????#### #???????????????????????????????? | | ????????????## #???????????????????????????????? | | ?????????????## #???????????????????????????????? | | ??????????????####???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 31 Energy Capacity 230 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 33 Evasion (%) 57 Targeting Accuracy 20 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerDerelictJammer Manual? 0 Play Time 01:55:41 Cumulative 34.5 hours Start 2024.04.21 @ 17:32:39 End 2024.04.21 @ 19:42:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13f214ef-e385-4a17-af3f-eb6cd231efbb