Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.03 @ 17:45:29 Player: muxecoid Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (134) 670 Value Destroyed (3673) 3673 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (383) 383 TOTAL SCORE: 8686 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 143 Met Data Miner 300 Friendly Fire -84 Cogmind --------- Core Integrity 0/700 Matter 227/300 Energy 150/150 System Corruption 32% Temperature Cool (341) Movement Rolling (120) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (8) ------ Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit Improved Terrain Scan Processor Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON (2) ------- Phase Cannon Powered Hammer > --- INVENTORY (24) --- Light Nuclear Core Heavy Treads Gravmag System Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit Experimental Sensor Array Advanced Terrain Scanner Damper Plating Damper Plating EM Pulse Cannon Improved EM Pulse Cannon Gauss Rifle Flak Gun Rocket Launcher Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit Core Analyzer Damper Plating > --- WEAPON ----------- Gauss Rifle Flak Gun > --- INVENTORY -------- Medium Treads Heavy Treads Compact Wheel Compact Wheel Medium Storage Unit Medium Storage Unit Large Storage Unit Experimental Sensor Array Advanced Terrain Scanner Improved Terrain Scan Processor Reactive Plating Damper Plating Heavy EM Shotgun EM Pulse Cannon Improved EM Pulse Cannon Assault Rifle Rocket Launcher Rocket Launcher Rocket Launcher Remote Datajack Powered Hammer [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Medium Storage Unit Device Advanced Terrain Scanner Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 6 | . . . . . 4 2 . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 141 | 6 10 2 . . 26 53 10 22 2 . 10 Power 14 | 1 3 . . . 1 6 1 2 . . . Engine 9 | 1 2 . . . 1 4 . 1 . . . Core 4 | . 1 . . . . 2 . 1 . . . Reactor 1 | . . . . . . . 1 . . . . Propulsion 26 | 2 1 1 . . 5 8 3 5 1 . . Treads 7 | . . 1 . . 3 3 . . . . . Leg 2 | . . . . . 2 . . . . . . Wheel 17 | 2 1 . . . . 5 3 5 1 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 49 | 1 5 . . . 9 14 2 10 1 . 7 Device 7 | . . . . . . 2 . 1 1 . 3 Storage 16 | 1 4 . . . 5 3 1 2 . . . Processor 3 | . . . . . . 2 . 1 . . . Hackware 3 | . . . . . . 2 . 1 . . . Protection 20 | . 1 . . . 4 5 1 5 . . 4 Artifact . | . . . . . . . . . . . . Weapon 52 | 2 1 1 . . 11 25 4 5 . . 3 Energy Gun 11 | 1 1 . . . 4 4 1 . . . . Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 18 | 1 . . . . 4 9 2 2 . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 11 | . . 1 . . 2 5 . 2 . . 1 Special Weapon 2 | . . . . . . 2 . . . . . Impact Weapon 9 | . . . . . 1 5 1 1 . . 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . Parts Lost 41 | . 3 1 . . 9 18 2 7 . . 1 Power 8 | . 1 . . . 1 3 1 2 . . . Propulsion 9 | . . 1 . . 2 3 . 3 . . . Utility 11 | . 1 . . . 1 7 . 1 . . 1 Weapon 13 | . 1 . . . 5 5 1 1 . . . Highest Loss Streak 4 | . 2 1 . . 2 4 1 4 . . 1 Average Slot Usage (%) 95 | . 97 100 100 100 97 97 81 93 92 79 85 Engine 5 | . 8 14 14 14 6 3 . . . . . Core 2 | . 5 . . . . 3 3 . 7 7 7 Treads 8 | . . 3 14 14 16 11 . . . . . Wheel 9 | . 28 24 14 14 . 2 14 14 7 7 7 Device 2 | . . . . . . 3 . 5 7 7 13 Storage 35 | . 17 28 28 28 44 41 30 30 30 30 30 Processor 2 | . . . . . . . 7 9 7 7 7 Hackware 2 | . . . . . . 4 . 3 . . . Protection 7 | . 9 . . . 9 9 7 6 15 15 8 Energy Gun 1 | . 13 . . . 4 . 1 . . . . Ballistic Gun 10 | . 14 14 14 14 12 9 12 7 . . . Launcher 2 | . . 14 14 14 . . . 1 7 3 1 Impact Weapon 1 | . . . . . . 2 . 3 7 . 7 Naked Turns . | . . . . . . . . . . . . Heaviest Build 117 | 10 40 40 40 40 72 89 117 117 79 67 79 Greatest Support 56 | 20 20 20 20 20 56 56 32 32 28 28 28 Greatest Overweight (x) 7 | . 1 3 1 1 3 7 5 3 2 2 2 Average Overweight (x) 1 | . . 1 1 1 1 1 2 1 2 2 2 Largest Inventory Capacity 32 | 6 16 16 16 16 32 32 24 24 24 24 24 Average Capacity 23 | 5 8 16 16 16 27 29 22 24 24 24 24 Most Carried 28 | 4 16 16 15 16 26 28 24 24 23 23 24 Average Carried 19 | 1 7 15 15 15 17 22 21 22 21 22 22 Final Capacity 28 | 6 16 16 16 16 28 22 24 24 24 24 24 Final Carried 26 | 4 15 15 15 16 26 21 24 23 21 23 23 Class Distribution -------------------- 70% | Hauler-Mutant 21% | Mutant 4% | Hauler-Assassin 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Assassin | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Matter Collected 3752 | 184 279 62 . 77 520 1152 521 624 . . 333 Remotely . | . . . . . . . . . . . . Salvage Created 4690 | . 343 53 . 50 843 1455 1205 638 . . 103 Parts 245 | . 27 14 . 9 61 74 18 35 . . 7 Haulers Intercepted 1 | . 1 . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . . 11 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Combat Hostiles Destroyed 108 | . 10 9 . 7 28 30 5 16 . . 3 Melee 1 | . . . . . . . . 1 . . . Guns 64 | . 10 1 . . 20 19 5 9 . . . AOE 42 | . . 8 . 7 8 10 . 6 . . 3 Classes Destroyed 16 | . 6 . . . 3 4 1 1 . . 1 Worker 11 | . 1 . . . 2 6 . 2 . . . Builder 2 | . 1 . . . . 1 . . . . . Tunneler 3 | . . . . . 1 1 . 1 . . . Hauler 1 | . 1 . . . . . . . . . . Recycler 4 | . . . . . . 3 . 1 . . . Mechanic 1 | . . . . . . . . 1 . . . Operator 1 | . . . . . . 1 . . . . . Watcher 2 | . 1 . . . . 1 . . . . . Swarmer 54 | . 6 9 . 7 13 7 . 10 . . 2 Grunt 31 | . 4 . . . 7 16 . 3 . . 1 Brawler 2 | . . . . . . 2 . . . . . Sentry 8 | . . . . . 5 2 . 1 . . . Hunter 3 | . . . . . 3 . . . . . . Programmer 5 | . . . . . . 3 . 2 . . . Compactor 5 | . . . . . . . 5 . . . . Samaritan 1 | . . . . . . . . . . . 1 Best Kill Streak 6 | . 4 3 . 4 6 6 1 6 . . 2 Combat Bots Only 5 | . 3 3 . 4 5 4 1 4 . . 2 Max Kills in Single Turn 5 | . 2 3 . 3 3 5 1 2 . . 2 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . 3 . 3 3 4 . 1 . . 2 Melee 1 | . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Damage Taken 6983 | . 416 159 . 50 1506 2923 206 1370 . . 353 Core 1029 | . 59 48 . 3 216 355 . 268 . . 80 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 72 | 100 . . . 56 60 . . . . . . Volleys Fired 362 | . 42 5 . 5 81 123 56 41 . . 9 Largest 2 | . 2 2 . 1 2 2 2 2 . . 1 Hottest 93 | . 60 50 . 30 91 88 93 56 . . 90 Shots Fired 647 | . 84 8 . 5 147 217 101 75 . . 10 Gun 600 | . 84 3 . . 136 208 101 68 . . . Cannon 6 | . . . . . . . . . . . 6 Launcher 39 | . . 5 . 5 11 7 . 7 . . 4 Special 2 | . . . . . . 2 . . . . . Kinetic 489 | . 42 3 . . 105 182 89 68 . . . Thermal 100 | . 42 . . . 31 9 12 . . . 6 Explosive 39 | . . 5 . 5 11 7 . 7 . . 4 Electromagnetic 17 | . . . . . . 17 . . . . . Robot Hit Streak 24 | . 10 3 . 2 24 18 12 8 . . 7 Robot Miss Streak 8 | . 3 3 . . 3 5 8 7 . . 2 Penetration Max 1 | . . . . . . . 1 1 . . . Secondary Targets 6 | . . . . . 2 2 1 1 . . . Max Gunslinging Chain 1 | . . . . . 1 1 1 1 . . . Shots Hit Robots 510 | . 50 3 . 2 108 182 84 72 . . 9 Core Hits 322 | . 22 9 . 8 59 99 66 44 . . 15 Critical Hits 3 | . . . . . 1 1 . 1 . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 1 1 . 1 . . . Melee Attacks 128 | . . . . . 1 69 5 43 . . 10 Impact 128 | . . . . . 1 69 5 43 . . 10 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . 3 . 3 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13968 | . 570 486 . 347 2589 4299 2457 2465 . . 755 Guns 7799 | . 570 29 . . 1418 2359 2457 966 . . . Cannons 123 | . . . . . . . . . . . 123 Explosions 4531 | . . 457 . 347 1168 1316 . 642 . . 601 Melee 1474 | . . . . . . 624 . 819 . . 31 Ramming 41 | . . . . . 3 . . 38 . . . Kinetic 6560 | . 263 29 . . 1047 2033 2222 966 . . . Thermal 1846 | . 307 . . . 662 519 235 . . . 123 Explosive 3822 | . . 457 . 347 877 898 . 642 . . 601 Electromagnetic 225 | . . . . . . 225 . . . . . Impact 1474 | . . . . . . 624 . 819 . . 31 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 32 | . . . . . . 8 20 32 32 32 32 Average Corruption 16 | . . . . . . 5 18 24 32 32 32 Corruption Purged 9 | . . . . . . 9 . . . . . Effects 267 | . . . . . . 68 69 95 1 8 26 Message Errors 33 | . . . . . . 12 4 11 1 . 5 Matter Fused 41 | . . . . . . 13 6 13 . 1 8 Heat Flow Errors 19 | . . . . . . 9 4 5 . 1 . Energy Discharges 25 | . . . . . . 7 9 6 . 1 2 Parts Rejected 8 | . . . . . . 1 4 3 . . . Data Loss (minor) 21 | . . . . . . 9 3 7 . 2 . Data Loss (major) 5 | . . . . . . . . 1 . 2 2 Misfires 7 | . . . . . . 1 1 4 . . 1 Alerts 2 | . . . . . . . 1 1 . . . Misdirections 30 | . . . . . . . 14 9 . 1 6 Targeting Errors 64 | . . . . . . 13 17 32 . . 2 Weapon Failures 12 | . . . . . . 3 6 3 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 658 | . . 11 . . 114 230 . 254 . . 49 Projectiles . | . . . . . . . . . . . . Explosions 262 | . . 11 . . 114 47 . 41 . . 49 Melee 396 | . . . . . . 183 . 213 . . . Knockbacks 7 | . . . . . . 2 . 5 . . . Impact 7 | . . . . . . 2 . 5 . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 212 | . . 26 . 10 20 137 . 19 . . . Shots 8 | . . 2 . 1 1 4 . . . . . Rammed 2 | . . . . . . . . 2 . . . Targets Rammed 3 | . . . . . 1 . . 2 . . . Kicked 1 | . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 341 | . 179 12 . . 90 275 332 273 . 122 341 Average Temperature 63 | . 50 8 . . 23 63 92 60 . 62 113 Received Heat Transfer 1449 | . 114 . . . 423 732 . 153 . . 27 Effects 1 | . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 9 | . . . . . . 6 . 3 . . . Impact Corruptions 21 | . . . . . . 9 . 12 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . . . Heat Transferred 2766 | . 675 . . . 1116 522 305 . . . 148 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Peak Influence 486 | . 286 262 . 175 447 486 155 215 . . . Average Influence 189 | . 134 163 . 113 194 288 73 75 . . . Maximum Alert Level 2 | . 1 1 . . 2 2 . 1 . . . Low Security (%) 58 | 100 79 32 . 100 66 23 100 99 . . . Level 1 33 | . 20 67 . . 31 57 . . . . . Level 2 7 | . . . . . 2 19 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 18 | . 2 . . . 4 7 . 5 . . . Investigation 3 | . 2 . . . 1 . . . . . . Extermination 7 | . . . . . . 4 . 3 . . . Reinforcement 8 | . . . . . 3 3 . 2 . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Distress Signals 9 | . 3 . . . 5 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 171 | . 21 8 . 6 48 44 7 29 . . 8 Peak Tracking Total 8 | . 6 3 . 4 8 6 4 4 . . 4 Tactical Retreats 17 | . 1 . . . . 7 1 6 . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Traps Triggered 5 | . 2 . . . . 1 . 2 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Machines Disabled 10 | . . . . 1 2 7 . . . . . Max in Single Turn 4 | . . . . 1 2 4 . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Machines Accessed 32 | . 7 . 1 . 9 8 . 4 . 3 . Terminals 22 | . 7 . . . 5 6 . 4 . . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . Total Hacks 96 | . 20 . 4 . 26 17 . 5 . 24 . Successful 59 | . 10 . 4 . 15 5 . 1 . 24 . Failed 36 | . 9 . . . 11 12 . 4 . . . Catastrophic 10 | . 1 . . . 2 4 . 3 . . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 40 | . 14 . . . 16 6 . 4 . . . Terminals 56 | . 20 . . . 17 14 . 5 . . . Fabricators 2 | . . . . . . 2 . . . . . Repair Stations 2 | . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 6 | . . . . . 6 . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . Terminal Hacks 39 | . 6 . 4 . 3 1 . 1 . 24 . Record 10 | . . . 4 . . . . . . 6 . Part Schematic 8 | . . . . . . . . . . 8 . Robot Schematic 7 | . . . . . . . . . . 7 . Robot Analysis 3 | . 2 . . . 1 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . Branch Access Points 1 | . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . Recall Investigation 2 | . 2 . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . Registered Components 1 | . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . Scan Component 1 | . . . . . 1 . . . . . . Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . Insert Component 2 | . . . . . 2 . . . . . . Analyze 2 | . . . . . 2 . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . Seal Access 2 | . . . . . 1 1 . . . . . Unauthorized Hacks 11 | . 4 . . . 5 2 . . . . . Terminals 11 | . 4 . . . 5 2 . . . . . Track 3 | . 1 . . . 1 1 . . . . . Botnet 7 | . 3 . . . 3 1 . . . . . Operators 1 | . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 22 | . 7 . . . 6 6 . 3 . . . Full Trace Events 1 | . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 1 . . . . 8 . Parts Built 1 | . . . . . . 1 . . . . . Matter 168 | . . . . . . 168 . . . . . Time 42 | . . . . . . 42 . . . . . Total Part Build Rating 4 | . . . . . . 4 . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 80 | . . . . . 80 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 2 . . . . . Non-combat 2 | . . . . . . 2 . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . . . . . find_chute 2 | . . . . . . 2 . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Total Allies 2 | . . . . . . . 1 . . . 1 Largest Group 1 | . . . . . . . 1 . . . 1 Highest-Rated Group 94 | . . . . . . . 31 . . . 94 Highest-Rated Ally 94 | . . . . . . . 31 . . . 94 Total Orders . | . . . . . . . . . . . . Ally Attacks 25 | . . . . . . . 14 . . . 11 Total Damage 654 | . . . . . . . 275 . . . 379 Kills 5 | . . . . . . . 1 . . . 4 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Robot Analysis Total 3 | . 2 . . . 1 . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . . . . . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Turns Passed 8951 | 38 626 533 240 517 1522 3059 704 1143 26 103 440 Spaces Moved 4591 | 33 473 441 134 277 586 1317 406 644 9 86 185 Core 2 | 2 . . . . . . . . . . . Treads 1953 | . . 81 134 277 492 969 . . . . . Legs 94 | . . . . . 94 . . . . . . Wheels 2542 | 31 473 360 . . . 348 406 644 9 86 185 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 180 180 160 110 110 100 120 120 120 Average Speed 142 | 78 81 106 180 180 184 170 126 116 120 120 120 Slowest Speed 220 | 80 90 180 180 180 220 220 150 130 120 120 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 49 | 3 73 90 49 67 55 37 95 20 4 70 35 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . . . 1 1 . . . . . 1 . Known Exits Taken 1 | . . . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . 1 1 . Scrap Searched 3 | . . 1 . 1 . . . . . . 1 Spaces Dug 62 | . . . . 7 13 29 4 6 . . 3 Terrain Destroyed 378 | . . 40 . 41 102 121 4 41 . . 29 Melee 43 | . . . . . 1 29 4 6 . . 3 Projectile 2 | . . . . . . . . . . . 2 AOE 333 | . . 40 . 41 101 92 . 35 . . 24 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Total 6173 | 42 631 497 133 291 869 1828 483 910 24 87 378 Wait 854 | . 89 42 . 7 152 245 2 144 12 . 161 Move 4582 | 32 472 440 133 276 585 1317 405 644 8 85 185 Hop . | . . . . . . . . . . . . Pick Up 68 | 4 13 4 . 2 21 14 2 6 . . 2 Fast Attach 29 | 6 2 . . . 4 6 4 7 . . . Attach 51 | . 3 1 . . 11 19 3 10 1 . 3 Detach 8 | . . . . . . . 2 3 . 2 1 Swap 61 | . 5 1 . . 11 28 3 5 1 . 7 Drop 27 | . 5 3 . 1 2 7 1 6 2 . . Fire 362 | . 42 5 . 5 81 123 56 41 . . 9 Melee 128 | . . . . . 1 69 5 43 . . 10 Ram 1 | . . . . . . . . 1 . . . Kick 1 | . . . . . 1 . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 1 | . . 1 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory -7/Waste -7/Factory (discovered 4 exits: [*Fac x2] / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Central database locked down 207 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 16) 665 | -10/Materials | Entered Mines 723 | -10/Mines | Discovered new exit (range 13) 741 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 744 | -10/Mines | Found Prototype Device 770 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 962 | -10/Mines | Found a hidden stash of uninstalled traps 968 | -10/Mines | Discovered new exit (range 10) 986 | -10/Mines | Learned 4 Materials zone layouts 1189 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1191 | -10/Mines | Discovered new exit (range 5) 1198 | -10/Mines | Entered Exiles 1243 | -10/Exiles | Met 8R-AWN 1269 | -10/Exiles | Met EX-HEX 1344 | -10/Exiles | Met EX-DEC 1351 | -10/Exiles | Learned location of Zion (-6) 1420 | -10/Exiles | Discovered new exit (range 12) 1438 | -10/Exiles | Entered Mines 1749 | -9/Mines | Learned 4 Materials zone layouts 1913 | -9/Mines | Discovered new exit (range 8) 1955 | -9/Mines | Entered Materials 1955 | -8/Materials | Evolved 4 slots: Utility x4 1956 | -8/Materials | Identified exit to Storage 1992 | -8/Materials | Identified Exp. Sensor Array 2088 | -8/Materials | Discovered exit to Storage (range 13) 2249 | -8/Materials | Build established: Hauler-Mutant 2285 | -8/Materials | Repaired Exp. Sensor Array 3427 | -8/Materials | Discovered new exit (range 16) 3477 | -8/Materials | Entered Factory 3477 | -7/Factory | Evolved 2 slots: Utility x2 4765 | -7/Factory | Fabricated Imp. Melee Analysis Suite? 4809 | -7/Factory | Lost 4 parts (1p1n1u1w) 5112 | -7/Factory | Discovered new exit (range 16) 6252 | -7/Factory | Core integrity fell below 50% 6277 | -7/Factory | Lost 3 parts (1n2w) 6536 | -7/Factory | Sucked down chute 6536 | -7/Factory | Entered Waste 6537 | -7/Waste | Met a frightened Derelict 6551 | -7/Waste | EMP discharged 6551 | -7/Waste | System corruption reached 10% 6567 | -7/Waste | Spotted C-40 Crusher 6591 | -7/Waste | Spotted C-40 Crusher 6600 | -7/Waste | Spotted C-40 Crusher 6600 | -7/Waste | Spotted C-40 Crusher 6607 | -7/Waste | Found Damper Plating 6640 | -7/Waste | Spotted C-40 Crusher 6646 | -7/Waste | Destroyed C-40 Crusher 6651 | -7/Waste | EMP discharged 6697 | -7/Waste | Spotted C-40 Crusher 6703 | -7/Waste | Crushed by Compactor (1 part destroyed) 6737 | -7/Waste | Discovered new exit (range 16) 6751 | -7/Waste | EMP discharged 6851 | -7/Waste | EMP discharged 6951 | -7/Waste | EMP discharged 6967 | -7/Waste | Destroyed C-40 Crusher 6990 | -7/Waste | Destroyed C-40 Crusher 7051 | -7/Waste | EMP discharged 7057 | -7/Waste | Destroyed C-40 Crusher 7105 | -7/Waste | Destroyed C-40 Crusher 7115 | -7/Waste | Found Damper Plating 7151 | -7/Waste | EMP discharged 7240 | -7/Waste | Entered Factory 7954 | -7/Factory | Lost 3 parts (1p2n) 8086 | -7/Factory | Core integrity fell below 20% 8086 | -7/Factory | System corruption reached 30% 8123 | -7/Factory | Lost 4 parts (1p1n1u1w) 8192 | -7/Factory | Identified exit to Lower Caves 8201 | -7/Factory | Discovered new exit (range 13) 8289 | -7/Factory | Discovered new exit (range 11) 8383 | -7/Factory | Entered Lower Caves 8384 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8409 | -7/Lower Caves | Entered Data Miner 8410 | -7/Data Miner | Discovered new exit (range 6) 8433 | -7/Data Miner | Met Data Miner 8457 | -7/Data Miner | Learned location of Section 7 (-3) 8457 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8475 | -7/Data Miner | Received God Mode back door access code from Data Miner 8512 | -7/Data Miner | Entered Proximity Caves 8669 | -6/Proximity Caves | Learned Factory terminal intel 8826 | -6/Proximity Caves | Escorted by Enhanced Grunt 8952 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08909_ Acquired 20 matter. 08910_ Autogun fries itself beyond repair. 08910_ Acquired 23 matter. 08911_ Acquired 18 matter. 08913_ VTOL Module fries itself beyond repair. 08913_ Acquired Lgt. Nuclear Core. 08914_ Acquired 18 matter. 08914_ Slug penetrates Wall. 08918_ VTOL Module fries itself beyond repair. 08918_ Autogun fries itself beyond repair. 08920_ Slug penetrates Enhanced Grunt. 08920_ Enhanced Grunt destroyed. 08920_ Slug penetrates Wall. 08922_ System corrupted: Substantial component data lost. 08929_ The unstable cave ceiling collapses. 08929_ Acquired 37 matter. 08938_ MD DY%GYMWVC Q1/JDUFMX5RH 08938_ Penetrated by Slug. 08941_ Reactive Plating destroyed. 08944_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ### ### ##??????###??????????????? | | #??# #####???#?#?????????????? | | ## #?### ##??#?????#????????????? | | ##?# #?## #??#?#?#?#?????????????? | | ##### ### #?###?#??#?#????????????? | | ### ### ##????#?????????????????? | | ### #???##??#?#????????????? | | ## #?? ?#??#???##?#????????????? | | ##? ???#####????????????????? | | ## ##?????#???#??##?????????????? | | ### #######??####??#?##????????????? | | ### #### ####??#???#?#????????????? | | ### ## ####?#??#???????????????? | | ### ###??##????????????????? | | ## # ##???#???#??#??????????? | | ## # # ### #??##??????????#???????? | | ### # " ##? #####?##????????????????? | | ## ### #?? #?#?##?#??#?????????????? | | ### ## #### #??##?##?#?#???##???????? | | ?### ##### ##??###???????#?????????? | | ####### ####? ###?#???#???????????????? | | ###?### ## ? #?###???????????????????? | | ###?#### ## #######?#???????????????????? | | ######### ### #### #####??????????????????? | | #######?###### #?# ### ##??????#?????#???????? | | ############## ##### @ ##?#?????#????????????? | | ######### ## ###; ##?#???????????????????? | | ###### ##???##?????????????????? | | h ###??#?????#?????????????? | | ###### ######; ## ##??????###???????????????? | | ####?# ###### ## #?#??####?????????????????? | | ###?####*] ###?### ## #?#???#??#??#?#?????##????? | | #?##?###% #?#?? ## ##?##??#???#??#???????????? | | #??? ! ##? ? # #?#?#?#???????????????????? | | ??## ##?### #??????#??????????????????? | | ##?# #??### ##?#??? ?????????????????? | | #? ??# ??#???????? ????#????????? | | ? ## ?? #??##????????#????????????? | | #### ##### ##??##??? ?????????????????? | | ##??# ?#?#??#?###??##? ? ?##????????????????? | | ##??? #?#??##?#?##?#???? ???#???????????????? | | #??? ###??##?##????????????????????????????? | | ###?? ###? ?????#??????????????????????????? | | #???? ? ##? ? ??#???????????????????????????? | | ?##?### ##?#???? ??#???#?#?????????????????????? | | ?####?# ??##? ??###???#?????????????????????????? | | ?#???# ?###?? ?#??????????????????????????????? | | ??#??#??? ??#????????????????????????????????????? | | ?????# ????????? ????????????????????????????????? | | ?????? ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 10 Resistance: EM 90 Evasion (%) 44 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Plasma Sword | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Robot Schematics ------------------ I-36 Angel | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Imp. Melee Analysis Suite | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialFissionCannon Manual? 0 Play Time 01:22:24 Cumulative 209.5 hours Start 2020.09.03 @ 16:22:50 End 2020.09.03 @ 17:45:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 8 Types 6/0/1/1/0/0/0 Lore% 63 Gallery% 81 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 393bd722-8a0b-49d5-8790-f6b77fcaa96a