Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.04 @ 08:32:41 Player: Shin Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (99) 495 Value Destroyed (3394) 3394 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (374) 374 TOTAL SCORE: 7383 Bonus ------- High Alert Combat Kills 74 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 2/300 Energy 150/150 System Corruption 7% Temperature Cool (9) Movement Walking (193) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (6) ------ Improved Heat Sink Huge Storage Unit Improved Targeting Computer Improved Targeting Computer Armor Integrity Analyzer Improved Light Armor Plating > --- WEAPON (3) ------- Mini Assault Cannon Greatsword > --- INVENTORY (25) --- Light Nuclear Core Micro Nuclear Core Improved Heat Sink Coolant Injector High-capacity Storage Unit Large Matter Pod (0) Trap Scanner Launcher Guidance Computer Target Analyzer Matter Filter Weapon Cycler Shock Absorption System Hacking Suite System Shield Improved Trap Extractor (0/6) Recalibrator Gauss Rifle Flak Gun Gauss Cannon Rocket Launcher Field Lobotomy Kit (5) Chainsword Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Targeting Computer Improved Targeting Computer Armor Integrity Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun Mini Assault Cannon > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Improved Heat Sink Coolant Injector High-capacity Storage Unit Large Matter Pod Trap Scanner Launcher Guidance Computer Target Analyzer Matter Filter Weapon Cycler Improved Light Armor Plating Shock Absorption System Hacking Suite System Shield Improved Trap Extractor Recalibrator Gauss Rifle Flak Gun Gauss Cannon Rocket Launcher Field Lobotomy Kit Chainsword Greatsword [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Improved Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Latent Energy Streamer Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Greatsword Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility 4 | . . 2 . . . . 2 Weapon 1 | . . . . . . 1 . Parts Attached 83 | . 9 14 8 8 3 4 37 Power 8 | . 2 2 . . 1 . 3 Engine 7 | . 2 2 . . 1 . 2 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 20 | . 2 2 3 . . 1 12 Treads 3 | . 2 . . . . 1 . Leg 13 | . . 2 2 . . . 9 Wheel 4 | . . . 1 . . . 3 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 29 | . 3 6 3 3 2 1 11 Device 6 | . . 1 1 1 . . 3 Storage 4 | . 3 . 1 . . . . Processor 3 | . . 1 . . 1 . 1 Hackware . | . . . . . . . . Protection 16 | . . 4 1 2 1 1 7 Artifact . | . . . . . . . . Weapon 26 | . 2 4 2 5 . 2 11 Energy Gun . | . . . . . . . . Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 11 | . 2 3 1 1 . 2 2 Ballistic Cannon 9 | . . 1 1 1 . . 6 Launcher 2 | . . . . . . . 2 Special Weapon 2 | . . . . 2 . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 1 . 3 . . 1 Parts Lost 18 | . 3 2 1 . 1 . 11 Power 3 | . 1 1 . . . . 1 Propulsion 6 | . 2 . . . . . 4 Utility 5 | . . 1 1 . 1 . 2 Weapon 4 | . . . . . . . 4 Highest Loss Streak 4 | . 3 2 1 . 1 . 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 98 99 95 83 87 87 97 Engine 8 | . 13 11 11 11 11 9 4 Core 1 | . . . . . . . 2 Treads 5 | . 23 6 . . . 6 . Leg 12 | . 4 15 13 . . . 18 Wheel 2 | . . . 4 11 11 9 1 Device 7 | . . 11 17 11 7 . 7 Storage 11 | . 27 11 11 11 11 9 7 Processor 15 | . . 11 11 11 14 18 23 Protection 6 | . . 10 4 9 10 9 6 Ballistic Gun 11 | . 27 14 11 9 11 18 4 Ballistic Cannon 11 | . . 7 11 9 11 9 17 Naked Turns . | . . . . . . . . Heaviest Build 116 | 11 50 61 97 103 105 107 116 Greatest Support 53 | 20 40 40 30 28 28 28 53 Greatest Overweight (x) 36 | . 1 3 3 3 3 3 36 Average Overweight (x) 2 | . . 1 2 3 3 3 2 Largest Inventory Capacity 25 | . 20 20 25 25 25 25 25 Average Capacity 22 | . 13 20 21 25 25 25 25 Most Carried 25 | . 18 20 22 25 25 25 25 Average Carried 21 | . 9 19 20 24 24 24 24 Final Capacity 25 | 8 20 20 25 25 25 25 25 Final Carried 25 | 6 18 20 21 25 24 25 22 Class Distribution -------------------- 54% | Mutant 42% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac Matter Collected 3533 | 200 476 490 227 . 215 283 1642 Remotely . | . . . . . . . . Salvage Created 3111 | . 605 703 158 . 150 350 1145 Parts 179 | . 33 41 3 . 5 18 79 Haulers Intercepted 2 | . 1 1 . . . . . Recyclers Shooed 3 | . . 2 . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 77 | . 14 13 3 . 3 6 38 Guns 31 | . 14 10 1 . 1 1 4 Cannons 40 | . . 3 2 . 2 5 28 AOE 6 | . . . . . . . 6 Classes Destroyed 12 | . 6 2 . . . 1 3 Worker 5 | . 1 1 . . . . 3 Builder 3 | . . . . . . . 3 Hauler 2 | . 1 1 . . . . . Recycler 7 | . 1 2 1 . 1 . 2 Watcher 5 | . 1 2 . . . 2 . Swarmer 16 | . 6 3 . . . . 7 Grunt 31 | . 8 5 2 . 3 3 10 Duelist 2 | . . 1 1 . . . . Sentry 8 | . . 4 . . . 2 2 Specialist 4 | . . . . . . . 4 Hunter 7 | . . . . . . 1 6 Programmer 9 | . . . . . . . 9 Best Kill Streak 8 | . 6 4 2 . 1 3 8 Combat Bots Only 8 | . 6 3 2 . 1 3 8 Max Kills in Single Turn 2 | . 1 1 1 . 1 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Damage Taken 6244 | . 698 829 266 . 464 192 3795 Core 1091 | . 223 57 14 . 47 36 714 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 425 | . 331 94 . . . . . Core Remaining (%) 68 | 100 10 . . . 70 93 . Volleys Fired 276 | . 69 62 13 . 15 21 96 Largest 3 | . 2 2 2 . 2 3 3 Hottest 140 | . 43 67 67 . 67 90 140 Shots Fired 651 | . 138 124 26 . 30 63 270 Gun 349 | . 138 94 13 . 15 41 48 Cannon 299 | . . 30 13 . 15 22 219 Launcher 3 | . . . . . . . 3 Special . | . . . . . . . . Kinetic 648 | . 138 124 26 . 30 63 267 Thermal . | . . . . . . . . Explosive 3 | . . . . . . . 3 Electromagnetic . | . . . . . . . . Robot Hit Streak 18 | . 8 18 12 . 13 15 9 Robot Miss Streak 11 | . 7 7 2 . 2 2 11 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 4 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 417 | . 81 84 20 . 24 49 159 Core Hits 184 | . 36 28 5 . 11 16 88 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . 1 . Critical Strikes 17 | . 1 2 . . . 3 11 Destroy 2 | . 1 . . . . 1 . Blast 15 | . . 2 . . . 2 11 Melee Attacks 2 | . . . . . . . 2 Impact . | . . . . . . . . Slashing 2 | . . . . . . . 2 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8619 | . 762 1327 377 . 462 835 4856 Guns 3109 | . 762 920 174 . 182 471 600 Cannons 4482 | . . 407 203 . 280 364 3228 Explosions 956 | . . . . . . . 956 Melee 46 | . . . . . . . 46 Ramming 26 | . . . . . . . 26 Kinetic 7591 | . 762 1327 377 . 462 835 3828 Thermal . | . . . . . . . . Explosive 956 | . . . . . . . 956 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 46 | . . . . . . . 46 Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . . 1 7 Average Corruption 4 | . . . . . . 1 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 101 | . . . . . . 3 98 Message Errors 16 | . . . . . . . 16 Matter Fused 25 | . . . . . . . 25 Heat Flow Errors 16 | . . . . . . 1 15 Energy Discharges 12 | . . . . . . . 12 Parts Rejected 1 | . . . . . . . 1 Parts Fused 2 | . . . . . . . 2 Data Loss (minor) 8 | . . . . . . . 8 Data Loss (major) 2 | . . . . . . . 2 Misfires 10 | . . . . . . 1 9 Alerts 3 | . . . . . . . 3 Weapon Failures 6 | . . . . . . 1 5 Overload Shots . | . . . . . . . . Overflow Damage 122 | . . 8 . . 8 . 106 Projectiles 96 | . . 8 . . 8 . 80 Explosions 3 | . . . . . . . 3 Melee 23 | . . . . . . . 23 Knockbacks 36 | . . 6 2 . 3 2 23 Impact . | . . . . . . . . Kinetic 33 | . . 6 2 . 3 2 20 Secondary 3 | . . . . . . . 3 Self-Inflicted Damage 41 | . . . . . . . 41 Shots 3 | . . . . . . . 3 Rammed . | . . . . . . . . Targets Rammed 4 | . . . . . . . 4 Kicked 4 | . . . . . . . 4 Crushed . | . . . . . . . . Highest Temperature 313 | . 18 69 147 . 222 280 313 Average Temperature 57 | . 4 13 83 . 76 71 86 Received Heat Transfer 1758 | . 150 294 96 . 261 90 867 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Peak Influence 578 | . 217 183 81 . 82 172 578 Initial 31 | . . 22 21 . . 31 18 Average 109 | . 51 61 34 . 71 71 170 Maximum Alert Level 2 | . 1 . . . . . 2 Low Security (%) 81 | . 94 100 100 . 100 100 62 Level 1 10 | . 5 . . . . . 21 Level 2 7 | . . . . . . . 15 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 22 | . 3 1 . . . 1 17 Investigation 10 | . 2 1 . . . 1 6 Extermination 9 | . . . . . . . 9 Reinforcement 3 | . 1 . . . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Distress Signals 4 | . . . . . . 1 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 133 | . 20 26 3 . 4 15 65 Peak Tracking Total 10 | . 6 5 3 . 3 5 10 Tactical Retreats 5 | . . . . . 1 1 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Traps Triggered 5 | . 1 1 1 . . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Exploded 2 | . . . . . . 1 1 Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac Machines Disabled 3 | . . . . . . 1 2 Max in Single Turn 1 | . . . . . . 1 1 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Machines Accessed 31 | . 7 5 1 3 . 5 10 Terminals 14 | . 4 3 . . . 4 3 Fabricators 2 | . . . . . . . 2 Repair Stations 4 | . 1 1 . . . . 2 Recycling Units 3 | . 2 . . . . 1 . Scanalyzers 3 | . . 1 . . . . 2 Garrison Access 1 | . . . . . . . 1 Total Hacks 116 | . 21 20 1 25 . 19 30 Successful 70 | . 14 10 1 25 . 12 8 Failed 46 | . 7 10 . . . 7 22 Catastrophic 10 | . . 3 . . . 1 6 Database Lockouts . | . . . . . . . . Manual 38 | . 11 9 . 1 . 11 6 Terminals 48 | . 11 11 . . . 14 12 Fabricators 5 | . . . . . . . 5 Repair Stations 14 | . 4 3 . . . . 7 Recycling Units 11 | . 6 . . . . 5 . Scanalyzers 11 | . . 6 . . . . 5 Garrison Access 1 | . . . . . . . 1 Terminal Hacks 39 | . 4 2 1 25 . 5 2 Record 25 | . . . . 25 . . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 3 | . . 2 . . . 1 . Open Door 1 | . . . 1 . . . . Branch Access Points 3 | . 2 . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . Terminal Index 1 | . . . . . . 1 . Locate Traps 1 | . . . . . . . 1 Zone Layout 3 | . 1 . . . . 1 1 Fabricator Hacks 1 | . . . . . . . 1 Load Schematic 1 | . . . . . . . 1 Repair Station Hacks 8 | . 4 2 . . . . 2 Scan Component 5 | . 2 1 . . . . 2 Repair 3 | . 2 1 . . . . . Recycling Unit Hacks 5 | . 3 . . . . 2 . Report Inventory 3 | . 2 . . . . 1 . Retrieve Components 2 | . 1 . . . . 1 . Scanalyzer 6 | . . 4 . . . . 2 Insert Component 3 | . . 2 . . . . 1 Analyze 3 | . . 2 . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 11 | . 3 2 . . . 5 1 Terminals 9 | . 3 2 . . . 3 1 Assimilate 1 | . . . . . . 1 . Botnet 8 | . 3 2 . . . 2 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . 2 . Reject 1 | . . . . . . 1 . Mask 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 27 | . 7 5 . . . 5 10 Full Trace Events 10 | . 1 2 . . . 1 6 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . 2 1 . . . . . Time 84 | . 52 32 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 13 | . 3 . . . . 10 . Parts Scanalyzed 3 | . . 2 . . . . 1 Part Schematics Acquired 2 | . . 1 . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 10 | . . . . . . 10 . Highest-Rated Ally 10 | . . . . . . 10 . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac Turns Passed 11261 | . 1535 1785 978 798 398 929 4838 Spaces Moved 4997 | 1 706 631 495 536 229 546 1853 Core 4 | . . . . . . . 4 Treads 733 | . 568 165 . . . . . Legs 2135 | 1 138 466 230 . . . 1300 Wheels 2125 | . . . 265 536 229 546 549 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 190 145 145 145 145 145 Average Speed 197 | 120 181 236 184 145 145 145 230 Slowest Speed 1850 | 120 240 330 260 145 145 145 1850 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 46 | 2 62 48 76 90 47 25 23 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . . . Spaces Dug 4 | . . . . . . . 4 Terrain Destroyed 93 | . . 7 . . 2 4 80 Melee . | . . . . . . . . Projectile 60 | . . 7 . . 2 4 47 AOE 33 | . . . . . . . 33 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Total 5892 | . 855 825 537 558 266 637 2214 Wait 351 | . 41 72 . . 14 57 167 Move 4990 | . 705 630 494 535 228 545 1853 Hop . | . . . . . . . . Pick Up 101 | . 23 23 10 8 3 6 28 Fast Attach 12 | . 2 4 . 3 . 1 2 Attach 39 | . 5 6 2 4 2 1 19 Detach 3 | . . 1 2 . . . . Swap 32 | . 2 4 6 1 1 2 16 Drop 82 | . 8 23 10 7 3 4 27 Fire 276 | . 69 62 13 . 15 21 96 Melee 2 | . . . . . . . 2 Ram . | . . . . . . . . Kick 4 | . . . . . . . 4 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 189 | -10/Materials | Identified exit to Mines 206 | -10/Materials | Core integrity fell below 50% 264 | -10/Materials | Core integrity fell below 20% 281 | -10/Materials | Lost 3 parts (1p2n) 310 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 15) 819 | -10/Materials | Repaired Hcp. Storage Unit 896 | -10/Materials | Repaired Lgt. Ion Engine 1536 | -10/Materials | Entered another Materials area 1536 | -9/Materials | Evolved 2 slots: Utility x2 2187 | -9/Materials | Discovered new exit (range 16) 2979 | -9/Materials | Repaired Med. Armor Plating 3107 | -9/Materials | Discovered new exit (range 10) 3321 | -9/Materials | Entered Mines 3680 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3938 | -9/Mines | Discovered new exit (range 5) 4101 | -9/Mines | Learned Materials security intel 4290 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4292 | -9/Mines | Discovered new exit (range 5) 4299 | -9/Mines | Entered Exiles 4347 | -9/Exiles | Discovered new exit (range 15) 4363 | -9/Exiles | Met 8R-AWN 4388 | -9/Exiles | Met EX-HEX 4429 | -9/Exiles | Met EX-BIN 4455 | -9/Exiles | Aligned with FarCom system 4456 | -9/Exiles | Given EX-Vault access code 4495 | -9/Exiles | Opened EX-Vault 4508 | -9/Exiles | Found Prototype Special Weapon 4509 | -9/Exiles | Identified Field Lobotomy Kit 4516 | -9/Exiles | Found Prototype Energy Cannon 4517 | -9/Exiles | Identified Latent Energy Streamer 4530 | -9/Exiles | Found Prototype Device 4532 | -9/Exiles | Identified Skeleton Box 4660 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4707 | -9/Exiles | Met EX-DEC 4744 | -9/Exiles | Learned location of Zion (-6) 4815 | -9/Exiles | Visited The Gauntlet 5074 | -9/Exiles | Discovered new exit (range 12) 5097 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 5097 | -9/Exiles | Entered Mines 5386 | -8/Mines | Discovered new exit (range 14) 5473 | -8/Mines | Discovered new exit (range 11) 5495 | -8/Mines | Entered Materials 5495 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5768 | -8/Materials | Discovered new exit (range 5) 5779 | -8/Materials | Build established: Gunner 6012 | -8/Materials | Discovered new exit (range 10) 6331 | -8/Materials | Identified exit to Storage 6424 | -8/Materials | Entered Factory 6424 | -7/Factory | Evolved 2 slots: Utility x2 7148 | -7/Factory | Cargo convoy interrupted 7194 | -7/Factory | Destroyed 8 combat bots 7200 | -7/Factory | Lost 4 parts (1p1n1u1w) 7704 | -7/Factory | Build established: Mutant 8315 | -7/Factory | Build established: Gunner 10147 | -7/Factory | Core integrity fell below 50% 10548 | -7/Factory | Lost 3 parts (1n2w) 11229 | -7/Factory | Core integrity fell below 20% 11262 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 11222_ System corrupted: Matter fused (-5). 11228_ Nuclear Reactor explodes. 11228_ G-47 Trooper destroyed. 11228_ Nuclear Reactor explodes. 11228_ Flak Gun destroyed. 11228_ P-60 Hacker destroyed. 11228_ Hrd. Medium Armor Plating destroyed. 11235_ U-05 Engineer builds a Wall. 11237_ H&V:EGK45AWQ8EYYMSFW,TRHJ 11240_ The unstable cave ceiling collapses. 11243_ Kicked G-47 Trooper out of the way. 11247_ The unstable cave ceiling collapses. 11247_ Dropped Flak Gun. 11248_ The unstable cave ceiling collapses. 11248_ Kicked G-47 Trooper. 11249_ U-05 Engineer lays Concrete. 11251_ Destroyed Imp. Heat Sink. 11251_ U-05 Engineer builds a Wall. 11259_ System corrupted: FCS attempts to trigger Mni. Assault Cannon. 11260_ U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | #######+####?????????????????????????????????????? | | # * %*#??????????????????????????????????????? | | """ # [[[ #??????????????????????????????????????? | | """ # [[[ ##?????????????????????????????????????? | | """ # [[[ ##?????????????????????????????????????? | | # #????????????? ?????????????????????? | | #+### = #????????????? #???????????????????? | | # #????????????# #???????????????????? | | / """ #????????????# #???????????????????? | | # """ #????????????# #???????????????????? | | ### # """ #????????????# #???????????????????? | | ] # # #????????????+ #???????????????????? | | / # #????????????# #???????????????????? | | = # ##+####????????????# #???????????????????? | | ??# ^#??????????????# #???????????????????? | | ??# ^#??????????????# #???????????????????? | | ###^ #??????????????# #???????????????????? | | ^ #??????????????# #???????????????????? | | ^ #??????????????# #???????????????????? | | ################ ##??????????????????? | | #####???????????????? | | ###+################# #Y#+ # #???????????????? | | # #?????????# [ ##??????????????? | | + #?????????# ##?????????????? | | #### #?????????# | #?????????????? | | ???# #?????????# @ # #?????????????? | | ???# #?????????# g [ #?????????????? | | ???# #?????????# # # " "?????????? | | ???########?????????# # " "?????????? | | ????????????????????# ] # " "?????????? | | ????????????????????# #???"?????????? | | ????????????????????# #?????????????? | | ????????????????????# ! #?????????????? | | ????????????????????#/ ###?????????????? | | ????????????????????#####+########???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????w??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 275 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 12 Armor Integrity Analysis 30 Recoil Reduction 2 Trap Extractor Capacity 6 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Weapon Cycler | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticFlakPerforator Manual? 0 Play Time 01:28:12 Cumulative 97.4 hours Start 2023.03.04 @ 07:01:27 End 2023.03.04 @ 08:32:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 58 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3705fc5-39ed-4a55-b4ab-370402ce500f