Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.02 @ 15:06:55 Player: keygenpie Result: Destroyed by Heavy Explosive Trap Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (115) 575 Value Destroyed (3707) 3707 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (199) 199 TOTAL SCORE: 7761 Bonus ------- High Alert Combat Kills 46 Entered Garrisons 200 Friendly Fire -47 Cogmind --------- Core Integrity 0/700 Matter 278/300 Energy 257/265 System Corruption 20% Temperature Cool (4) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (3) -------- Light Ion Engine Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (3) ------ Improved Heat Sink Improved Cooling System Microactuators > --- WEAPON (3) ------- Flak Gun Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (5) ---- Weapon Cycler Precision Shock Rifle Heavy Particle Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Weapon Cycler > --- WEAPON ----------- Improved EM Pulse Cannon Gauss Rifle Great Maul > --- INVENTORY -------- Carbon-fiber Leg Improved Titanium Leg Microactuators Particle Gun Axe [Rating: 46] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Slots Evolved 6 | . . . 2 . 2 2 . . Power 2 | . . . . . 1 1 . . Propulsion 2 | . . . 1 . . 1 . . Utility 1 | . . . . . 1 . . . Weapon 1 | . . . 1 . . . . . Parts Attached 161 | 7 5 10 10 7 40 37 17 28 Power 25 | 1 1 2 1 . 8 5 4 3 Engine 19 | 1 1 2 1 . 7 4 1 2 Core 6 | . . . . . 1 1 3 1 Reactor . | . . . . . . . . . Propulsion 46 | 2 2 2 3 4 9 14 3 7 Treads 3 | . . . . . 2 1 . . Leg 32 | . 2 2 3 4 7 7 3 4 Wheel 7 | 2 . . . . . 5 . . Hover 4 | . . . . . . 1 . 3 Flight . | . . . . . . . . . Utility 32 | 2 1 2 . . 8 7 6 6 Device 21 | 1 1 2 . . 3 4 5 5 Storage 4 | 1 . . . . 3 . . . Processor 5 | . . . . . 2 3 . . Hackware . | . . . . . . . . . Protection 2 | . . . . . . . 1 1 Artifact . | . . . . . . . . . Weapon 58 | 2 1 4 6 3 15 11 4 12 Energy Gun 23 | 1 1 2 2 . 4 5 2 6 Energy Cannon 5 | . . . . . 1 2 . 2 Ballistic Gun 14 | 1 . 1 3 . 5 1 1 2 Ballistic Cannon 5 | . . 1 . 1 . 1 . 2 Launcher 5 | . . . 1 2 2 . . . Special Weapon 2 | . . . . . 2 . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 1 . . Unidentified Prototypes 4 | . . . 1 . 2 . . 1 Corrupted Parts 4 | . . . . . 2 2 . . System Corruption 12 | . . . . . 2 10 . . Parts Lost 44 | . . 2 . 1 18 12 3 8 Power 14 | . . 1 . . 5 3 2 3 Propulsion 13 | . . . . . 8 2 1 2 Utility 7 | . . . . . 2 3 . 2 Weapon 10 | . . 1 . 1 3 4 . 1 Highest Loss Streak 8 | . . 2 . 1 8 8 1 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 88 | . 100 99 100 99 86 73 93 86 Engine 9 | . 14 13 11 11 14 10 5 5 Core 3 | . . . . . . . 12 6 Treads 1 | . . . . . 5 . . . Leg 19 | . 14 28 33 33 13 10 29 13 Wheel 2 | . 14 . . . . 11 . . Hover 2 | . . . . . . . . 14 Device 12 | . 14 14 11 11 8 5 18 20 Storage 5 | . 14 14 11 11 9 1 . . Processor 3 | . . . . . 9 11 . . Energy Gun 9 | . 14 14 11 11 10 7 6 9 Energy Cannon 1 | . . . . . . 5 1 2 Ballistic Gun 6 | . 14 11 10 11 7 1 5 3 Ballistic Cannon 1 | . . 2 11 1 . . . 1 Launcher 1 | . . . . 8 4 . . . Impact Weapon 1 | . . . . . . . 6 4 Naked Turns . | . . . . . . . . . Heaviest Build 36 | 14 14 17 23 24 33 28 36 34 Greatest Support 80 | 26 26 20 33 33 43 80 75 66 Greatest Overweight (x) 6 | . . . . . 2 6 . 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 8 5 5 Average Capacity 6 | 6 8 8 8 8 8 5 5 5 Most Carried 8 | 5 7 8 8 8 8 5 5 5 Average Carried 5 | 2 5 7 7 7 5 2 4 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 Final Carried 8 | 4 7 7 8 7 5 4 5 4 Class Distribution -------------------- 41% | Scavenger-Mutant 28% | Scavenger-Gunner 14% | Mutant 9% | Gunner 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Matter Collected 2942 | 199 141 113 353 201 546 674 308 407 Remotely 269 | 128 141 . . . . . . . Salvage Created 4796 | 71 312 410 488 311 1039 1028 337 800 Parts 236 | 3 15 20 40 14 53 52 8 31 Haulers Intercepted 10 | . 1 . 2 . 4 1 . 2 Recyclers Shooed 9 | . 2 2 1 . 1 1 . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Combat Hostiles Destroyed 76 | . 2 7 9 12 16 13 7 10 Melee 4 | . . . . 1 . 3 . . Guns 43 | . 2 7 2 8 11 4 3 6 Cannons 19 | . . . 6 1 . 5 4 3 AOE 7 | . . . 1 2 4 . . . Classes Destroyed 15 | 1 3 2 3 2 1 3 . . Worker 8 | . . . 2 1 1 2 . 2 Builder 5 | . . . 2 . 2 . . 1 Tunneler 4 | . . 1 . 1 2 . . . Hauler 10 | . 1 . 2 . 4 1 . 2 Recycler 10 | 1 2 2 . 1 . 3 . 1 Watcher 8 | . 1 . 3 . 1 2 . 1 Swarmer 5 | . . 3 . . . . 2 . Grunt 42 | . 2 4 6 4 14 3 3 6 Brawler 1 | . . . . . . 1 . . Duelist 3 | . . . . . . 2 . 1 Sentry 9 | . . . 3 . 1 1 2 2 Demolisher 2 | . . . . 2 . . . . Hunter 4 | . . . . . 1 3 . . Programmer 4 | . . . . . . 3 . 1 Assembled 6 | . . . . 6 . . . . Best Kill Streak 7 | 1 5 4 7 7 5 4 2 3 Combat Bots Only 4 | . 2 3 3 4 4 2 2 3 Max Kills in Single Turn 4 | 1 1 1 2 4 2 1 1 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . 1 2 1 . . . Melee 1 | . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Hostile Shots Fired 780 | . 9 31 40 23 210 135 189 143 Missed 246 | . 1 11 10 6 52 43 80 43 Damage Taken 7764 | . 91 263 367 333 2826 1596 1045 1243 Core 1339 | . . 83 36 37 474 311 93 305 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 65 | 100 . 66 . 81 13 . . . Volleys Fired 345 | 5 25 30 27 18 96 59 34 51 Largest 3 | 2 2 2 3 3 3 3 2 3 Hottest 210 | 60 60 104 128 118 186 195 134 210 Shots Fired 740 | 10 50 53 81 44 209 114 64 115 Gun 577 | 10 50 50 48 36 187 60 48 88 Cannon 135 | . . 3 27 1 7 54 16 27 Launcher 26 | . . . 6 7 13 . . . Special 2 | . . . . . 2 . . . Kinetic 265 | 5 25 26 48 19 92 15 21 14 Thermal 287 | . 5 23 27 18 90 55 27 42 Explosive 26 | . . . 6 7 13 . . . Electromagnetic 162 | 5 20 4 . . 14 44 16 59 Robot Hit Streak 18 | 4 5 7 5 8 17 8 14 18 Robot Miss Streak 4 | 2 3 3 3 3 3 3 4 4 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . . 1 . 2 4 . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . Shots Hit Robots 487 | 6 26 31 39 24 148 90 41 82 Core Hits 224 | 2 12 17 30 25 57 34 14 33 Critical Kills 3 | . . 2 . . . 1 . . Critical Parts Destroyed 4 | . . . . . 1 . . 3 Critical Strikes 20 | 1 1 2 3 1 5 3 1 3 Burn 7 | . . . 1 1 4 . 1 . Meltdown 1 | . . . . . . 1 . . Destroy 3 | . . 2 . . 1 . . . Blast 2 | . . . 2 . . . . . Corrupt 2 | 1 1 . . . . . . . Smash 3 | . . . . . . . . 3 Sever 2 | . . . . . . 2 . . Melee Attacks 31 | . . . . . 4 19 5 3 Impact 8 | . . . . . . . 5 3 Slashing 14 | . . . . . . 14 . . Piercing . | . . . . . . . . . Sneak Attacks 9 | . . . . . 4 5 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10427 | 75 299 352 1045 770 2995 2118 973 1800 Guns 5770 | 75 299 324 235 344 2085 732 513 1163 Cannons 2185 | . . 28 351 18 138 910 309 431 Explosions 1689 | . . . 459 393 721 42 . 74 Melee 687 | . . . . . . 416 151 120 Ramming 72 | . . . . 15 27 18 . 12 Kinetic 2537 | 22 95 154 443 217 997 206 242 161 Thermal 3654 | . 32 156 143 235 1201 918 271 698 Explosive 1274 | . . . 459 303 512 . . . Electromagnetic 2203 | 53 172 42 . . 258 560 309 809 Impact 271 | . . . . . . . 151 120 Slashing 416 | . . . . . . 416 . . Piercing . | . . . . . . . . . Highest Corruption 23 | . . . . . 2 23 20 20 Average Corruption 15 | . . . . . 1 12 18 18 Corruption Purged 5 | . . . . . . 3 2 . Corruption Blocked . | . . . . . . . . . Effects 133 | . . . . . 3 43 33 54 Message Errors 28 | . . . . . 2 13 6 7 Matter Fused 26 | . . . . . . 7 9 10 Heat Flow Errors 21 | . . . . . . 10 2 9 Energy Discharges 10 | . . . . . . 1 3 6 Parts Rejected 1 | . . . . . . 1 . . Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 16 | . . . . . . 4 4 8 Data Loss (major) 6 | . . . . . . 2 1 3 Misfires 8 | . . . . . . 1 3 4 Alerts 2 | . . . . . . 1 1 . Weapon Failures 14 | . . . . . 1 3 3 7 Overload Shots . | . . . . . . . . . Overflow Damage 213 | . . . 7 8 19 41 11 127 Projectiles 48 | . . . . . . 41 . 7 Explosions 34 | . . . 7 8 19 . . . Melee 131 | . . . . . . . 11 120 Knockbacks 3 | . . 1 2 . . . . . Impact . | . . . . . . . . . Kinetic 3 | . . 1 2 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 430 | . . . . 13 327 9 . 81 Shots 8 | . . . . 1 6 . . 1 Rammed 3 | . . . . . . 1 . 2 Targets Rammed 8 | . . . . 3 2 1 . 2 Kicked 5 | . . . . 3 2 . . . Crushed . | . . . . . . . . . Highest Temperature 743 | 20 148 112 141 24 514 358 206 743 Average Temperature 117 | 15 74 44 28 10 176 103 55 138 Received Heat Transfer 2729 | . 48 156 180 89 1350 306 270 330 Effects 41 | . . . . . 30 3 . 8 Shutdowns 15 | . . . . . 10 1 . 4 Energy Bleed 6 | . . . . . 5 1 . . Interference 12 | . . . . . 9 . . 3 Matter Decay 1 | . . . . . . . . 1 Short Circuit 2 | . . . . . 2 . . . Damage (minor) 2 | . . . . . 1 1 . . Damage (major) 3 | . . . . . 3 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 12 | . . . . . . . . 12 Impact Corruptions 6 | . . . . . . . 2 4 Robots Melted 2 | . . . . . 1 1 . . Combat Hostiles 2 | . . . . . 1 1 . . Parts Melted 14 | . . . 1 . 7 3 1 2 Heat Transferred 7233 | . 75 360 444 544 2706 1249 740 1115 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 1 . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Peak Influence 485 | 5 70 207 373 385 485 364 407 404 Initial 213 | . 3 27 80 106 72 184 177 213 Average 229 | 1 47 119 194 228 236 244 301 259 Maximum Alert Level 2 | . . 1 1 1 2 1 2 2 Low Security (%) 34 | 100 100 69 43 60 49 17 17 1 Level 1 61 | . . 30 56 39 38 82 77 92 Level 2 4 | . . . . . 12 . 4 5 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 1 . 1 . 4 6 . 4 Investigation 2 | . 1 . . . . . . 1 Extermination 2 | . . . . . . 1 . 1 Reinforcement 7 | . . . 1 . 3 2 . 1 Assault 1 | . . . . . 1 . . . Garrison 4 | . . . . . . 3 . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . 1 . 2 . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Distress Signals 5 | . . . 2 . 2 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 124 | . 4 7 13 17 26 23 20 14 Peak Tracking Total 7 | . 2 3 3 7 5 4 5 4 Tactical Retreats 10 | . . . . 1 2 3 4 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Traps Triggered 10 | . . . . . . 2 7 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 3 | . . . . . 3 . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Machines Disabled 18 | . . . . 4 6 2 . 6 Max in Single Turn 6 | . . . . 1 2 1 . 6 Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Machines Accessed 14 | . 1 . 3 . 2 3 1 4 Terminals 10 | . 1 . 2 . 2 1 1 3 Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . . . . . . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 41 | . 3 . 11 . 10 8 2 7 Successful 25 | . 1 . 7 . 7 4 . 6 Failed 16 | . 2 . 4 . 3 4 2 1 Catastrophic 2 | . 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 32 | . 3 . 9 . 10 3 2 5 Fabricators 2 | . . . . . . . . 2 Repair Stations 3 | . . . . . . 3 . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 18 | . 1 . 5 . 7 1 . 4 Record 6 | . . . 1 . 5 . . . Prototype ID Bank 2 | . . . 1 . 1 . . . Open DSF 2 | . . . . . . . . 2 Emergency Access Points 1 | . . . 1 . . . . . Disarm Traps 1 | . . . . . 1 . . . Dispatch Records 1 | . . . . . . . . 1 Maintenance Status 1 | . 1 . . . . . . . Investigation Status 1 | . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . Zone Layout 2 | . . . . . . 1 . 1 Fabricator Hacks 2 | . . . . . . . . 2 Load Schematic 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . 2 . . Scan Component 1 | . . . . . . 1 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 1 . 3 . 2 2 1 2 Full Trace Events 2 | . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built 1 | . . . . . . . . 1 Authchips . | . . . . . . . . . Time 99 | . . . . . . . . 99 Total Part Build Rating 2 | . . . . . . . . 2 Parts Repaired . | . . . . . . . . . Time 26 | . . . . . . 26 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 7 | . . . . . 2 5 . . Non-combat 7 | . . . . . 2 5 . . Combat . | . . . . . . . . . Robot Hacks Applied 7 | . . . . . 2 5 . . no_distress 5 | . . . . . 2 3 . . find_chute 2 | . . . . . . 2 . . Relay Couplers Released 1 | . . . . . 1 . . . Machine Destruction 1 | . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 . . . . Highest-Rated Group 31 | . . . . 31 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 18 | . . . . 18 . . . . Total Damage 190 | . . . . 190 . . . . Kills 4 | . . . . 4 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Turns Passed 5495 | 75 197 331 504 535 1076 959 763 1055 Spaces Moved 3095 | 53 100 185 321 377 464 519 467 609 Core 31 | 12 . . . . 5 14 . . Treads 166 | . . . . . 158 8 . . Legs 2186 | . 66 185 321 377 301 271 467 198 Wheels 301 | 41 34 . . . . 226 . . Hover 411 | . . . . . . . . 411 Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 120 120 120 120 92 125 62 Average Speed 125 | 80 109 120 120 120 149 125 127 120 Slowest Speed 350 | 90 120 120 120 120 260 350 130 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 4 17 43 31 56 25 12 60 12 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 48 | . . . . . 48 . . . Terrain Destroyed 315 | . . . 56 57 169 8 1 24 Melee . | . . . . . . . . . Projectile 7 | . . . 1 . . 5 1 . AOE 308 | . . . 55 57 169 3 . 24 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Total 4058 | 75 142 246 386 422 684 701 571 831 Wait 142 | . . 4 . 6 13 16 21 82 Move 3084 | 52 99 184 320 376 463 518 463 609 Hop . | . . . . . . . . . Pick Up 172 | 11 8 10 16 6 38 36 15 32 Fast Attach . | . . . . . . . . . Attach 82 | 7 . 3 3 1 20 28 6 14 Detach 1 | . . . . . . 1 . . Swap 79 | . 5 7 7 6 20 9 11 14 Drop 107 | . 5 8 13 6 28 14 9 24 Fire 345 | 5 25 30 27 18 96 59 34 51 Melee 31 | . . . . . 4 19 5 3 Ram 3 | . . . . . . 1 . 2 Kick 5 | . . . . 3 2 . . . Crush . | . . . . . . . . . Escape Stasis 7 | . . . . . . . 7 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 8) 273 | -10/Materials | Entered Mines 546 | -10/Mines | Learned location of Storage (-8) 552 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 576 | -10/Mines | Build established: Scavenger-Mutant 585 | -10/Mines | Discovered new exit (range 14) 604 | -10/Mines | Entered Materials 604 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1065 | -9/Materials | Discovered new exit (range 14) 1108 | -9/Materials | Entered Mines 1141 | -9/Mines | Met a Derelict bent on vengeance 1169 | -9/Mines | Assembled infested the area 1237 | -9/Mines | Received a Mining Laser from a helpful Derelict 1433 | -9/Mines | Learned Materials stockpile data 1523 | -9/Mines | Build established: Scavenger-Gunner 1628 | -9/Mines | Discovered new exit (range 10) 1643 | -9/Mines | Entered Materials 1643 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1833 | -8/Materials | Discovered new exit (range 9) 1942 | -8/Materials | Build established: Scavenger-Skirmisher 1970 | -8/Materials | Discovered new exit (range 16) 2636 | -8/Materials | Lost 5 parts (1p2n1u1w) 2677 | -8/Materials | Core integrity fell below 50% 2717 | -8/Materials | Core integrity fell below 20% 2719 | -8/Materials | Entered Factory 2719 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2742 | -7/Factory | Lost 8 parts (2p3n1u2w) 2911 | -7/Factory | System corruption reached 10% 3082 | -7/Factory | Build established: Scavenger-Mutant 3380 | -7/Factory | Identified exit to Garrison 3436 | -7/Factory | Garrison activated, responded to threat 3509 | -7/Factory | Lost 8 parts (2p1n3u2w) 3678 | -7/Factory | Entered Garrison 3678 | -7/Garrison | Warlord forces raided the area 3698 | -7/Garrison | Triggered checkpoint 3845 | -7/Garrison | Lost 18 allies 3886 | -7/Garrison | Triggered checkpoint 3934 | -7/Garrison | Discovered new exit (range 10) 3949 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4004 | -7/Garrison | Triggered checkpoint 4008 | -7/Garrison | Core integrity fell below 50% 4125 | -7/Garrison | Warlord forces retreated 4138 | -7/Garrison | Discovered new exit (range 10) 4153 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4190 | -7/Garrison | Triggered checkpoint 4363 | -7/Garrison | Discovered new exit (range 10) 4441 | -7/Garrison | Entered Factory 4565 | -7/Factory | Fabricated Imp. Assault Rifle (x1) 4923 | -7/Factory | Core integrity fell below 20% 5219 | -7/Factory | Garrison activated, responded to threat 5318 | -7/Factory | Lost 4 parts (1p2n1w) 5496 | -7/Factory | Destroyed by Heavy Explosive Trap Last Messages --------------- 05366_ Acquired Adv. Assault Cannon. 05379_ K-01 Serf cleans the Manufacturing Mainframe. 05390_ System corrupted: Heat flow error (+174). 05390_ K-01 Serf cleans the Manufacturing Mainframe. 05400_ K-01 Serf destroyed. 05410_ Acquired 10 matter. 05411_ Acquired 1 matter. 05412_ System corrupted: Energy discharge (-39). 05416_ Acquired Lgt. Ion Engine. 05418_ Acquired 24 matter. 05428_ System corrupted: Component data lost. 05443_ Connecting with DSF Access... 05467_ Acquired Unknown Ballistic Gun. 05473_ System corrupted: Heat flow error (+144). 05487_ Identified Flak Gun. 05493_ BOV EJBXJWTCVUMWHVB:V/BR3/MFB ,J2