Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 20:32:05 Player: gorb Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (42) 210 Value Destroyed (1197) 1197 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4107 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Cool (24) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Wheel Compact Wheel Compact Wheel Improved Heat Sink Small Storage Unit Weight Redist. System Propulsion Shielding Drone Bay (0/2) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Weight Redist. System Light Armor Plating > --- WEAPON ----------- EM Shotgun Small Laser Beam Cannon > --- INVENTORY -------- Light Treads Wheel Compact Wheel Compact Wheel Improved Heat Sink Small Storage Unit Propulsion Shielding Drone Bay [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Weight Redist. System Storage High-capacity Storage Unit Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 2 | . . . . . 1 1 Propulsion 2 | . . . 2 . . . Utility 1 | . . . . . 1 . Weapon 1 | . . . . . . 1 Parts Attached 41 | 7 7 3 4 10 8 2 Power 9 | 1 2 1 . 1 3 1 Engine 5 | 1 1 . . 1 1 1 Core 4 | . 1 1 . . 2 . Reactor . | . . . . . . . Propulsion 13 | 3 1 . 3 4 2 . Treads 1 | . . . 1 . . . Leg 10 | 2 . . 2 4 2 . Wheel 2 | 1 1 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 1 2 1 1 1 1 1 Device 3 | . . . 1 1 . 1 Storage 3 | 1 2 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . 1 . . 1 . Artifact . | . . . . . . . Weapon 11 | 2 2 1 . 4 2 . Energy Gun 4 | . 1 . . 2 1 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 4 | 2 . . . 2 . . Ballistic Cannon 1 | . . 1 . . . . Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . . . . 1 . . System Corruption 2 | . . . . 2 . . Parts Lost 29 | . 6 . 2 11 2 8 Power 9 | . 1 . . 3 2 3 Propulsion 8 | . 2 . 1 4 . 1 Utility 2 | . . . . 1 . 1 Weapon 10 | . 3 . 1 3 . 3 Highest Loss Streak 9 | . 5 . 2 9 1 4 To Critical Strikes . | . . . . . . . Average Backups 8 | 3 5 6 7 10 9 9 Power 1 | 1 1 2 3 3 . . Propulsion 2 | 1 1 . . 1 4 4 Utility 1 | . . . 1 2 2 4 Weapon 2 | . 1 3 3 3 1 . Tool/Special . | . . . . . . . Unused Backups 1 | . . . . . . 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . . . 1 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 79 | . 82 86 77 86 71 66 Engine 4 | . 8 2 . 2 8 3 Core 7 | . 4 11 11 6 3 10 Treads 2 | . . . 3 6 . . Leg 19 | . 22 . 2 27 21 20 Wheel 7 | . 4 28 18 5 . . Device 5 | . . . 7 9 9 5 Storage 12 | . 16 23 11 11 9 7 Protection 2 | . . 4 3 . 8 5 Energy Gun 6 | . 1 14 8 8 5 7 Energy Cannon 1 | . . . . . 5 5 Ballistic Gun 6 | . 23 . . 4 . . Ballistic Cannon 2 | . . 1 11 5 . . Peak Build Rating 20 | 6 8 9 11 16 17 20 Average Rating 9 | 3 6 7 9 11 11 13 On Entrance 7 | . 6 6 9 11 4 17 Naked Turns . | . . . . . . . Heaviest Build 87 | 12 87 52 16 57 57 63 Greatest Support 46 | 20 26 26 32 46 46 46 Greatest Overweight (x) 15 | . 4 1 . 15 4 13 Average Overweight (x) . | . . . . . 1 2 Largest Inventory Capacity 25 | 8 25 20 8 20 20 20 Average Capacity 15 | 7 9 16 8 16 20 20 Most Carried 13 | 7 7 8 8 13 13 12 Average Carried 8 | 4 5 6 7 10 8 9 Final Capacity 20 | 8 20 8 8 20 20 20 Final Carried 13 | 4 5 7 8 13 10 12 Class Distribution -------------------- 70% | Mutant 24% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Matter Collected 862 | 231 205 20 80 221 68 37 Remotely . | . . . . . . . Salvage Created 1349 | . 395 36 161 489 174 94 Parts 80 | . 31 . 8 26 11 4 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 37 | . 13 1 4 10 6 3 Guns 21 | . 9 1 1 6 4 . Cannons 10 | . . . 3 4 2 1 AOE 6 | . 4 . . . . 2 Classes Destroyed 6 | . 4 . 1 1 . . Worker 3 | . 2 . . 1 . . Builder 1 | . 1 . . . . . Watcher 1 | . . . . 1 . . Swarmer 12 | . 6 . . . 4 2 Grunt 17 | . 7 1 2 5 2 . Sentry 8 | . . . 2 5 . 1 Best Kill Streak 11 | . 11 1 2 3 4 2 Combat Bots Only 8 | . 8 1 2 3 4 2 Max Kills in Single Turn 3 | . 3 1 1 1 1 2 Gunslinging . | . . . . . . . Exploded 2 | . 2 . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Hostile Shots Fired 440 | . 98 13 23 114 29 163 Missed 143 | . 31 3 6 35 8 60 Hits 297 | . 67 10 17 79 21 103 Projectile 297 | . 67 10 17 79 21 103 Critical Strikes 2 | . 1 . . 1 . . Damage Taken 3897 | . 757 154 216 1015 244 1511 Core 1165 | . 188 44 35 109 17 772 Absorbed by Shields . | . . . . . . . Redirected to Shielding 18 | . . . . . 18 . Regen/Repaired (Parts) 51 | . . . . 51 . . Core Remaining (%) 66 | 100 . 7 . 64 96 . Volleys Fired 128 | . 39 11 10 41 14 13 Largest 2 | . 2 1 2 2 2 2 Hottest 105 | . 80 50 80 90 100 105 Shots Fired 211 | . 74 11 14 67 28 17 Gun 151 | . 72 11 4 46 14 4 Cannon 58 | . . . 10 21 14 13 Launcher 2 | . 2 . . . . . Special . | . . . . . . . Kinetic 111 | . 66 . 10 35 . . Thermal 62 | . 6 11 4 . 28 13 Explosive 2 | . 2 . . . . . Electromagnetic 36 | . . . . 32 . 4 Robot Hit Streak 11 | . 8 7 7 6 11 5 Robot Miss Streak 6 | . 4 2 2 3 2 6 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 124 | . 33 8 10 43 18 12 Core Hits 74 | . 25 2 7 25 10 5 Critical Kills 3 | . 2 . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | . 3 1 . 4 . . Burn 2 | . 1 1 . . . . Destroy 3 | . 2 . . 1 . . Blast 3 | . . . . 3 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2107 | . 735 109 164 676 236 187 Guns 1073 | . 352 100 25 455 116 25 Cannons 630 | . . . 139 215 120 156 Explosions 383 | . 383 . . . . . Melee . | . . . . . . . Ramming 21 | . . 9 . 6 . 6 Kinetic 758 | . 315 . 139 304 . . Thermal 578 | . 61 100 25 . 236 156 Explosive 214 | . 214 . . . . . Electromagnetic 536 | . 145 . . 366 . 25 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 1 1 . 2 . . Average Corruption 1 | . 1 1 . 2 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . 1 . 4 . . Message Errors 1 | . . . . 1 . . Matter Fused 1 | . . . . 1 . . Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 1 | . . 1 . . . . Alerts 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 19 | . 19 . . . . . Projectiles . | . . . . . . . Explosions 19 | . 19 . . . . . Melee . | . . . . . . . Knockbacks 2 | . . . 1 1 . . Impact . | . . . . . . . Kinetic 2 | . . . 1 1 . . Secondary . | . . . . . . . Self-Inflicted Damage 108 | . 105 3 . . . . Shots 4 | . 4 . . . . . Rammed 3 | . . 3 . . . . Targets Rammed 5 | . . 3 . 1 . 1 Kicked 2 | . . . . 1 . 1 Crushed . | . . . . . . . Highest Temperature 408 | . 64 151 54 99 126 408 Average Temperature 60 | . 12 78 30 25 50 180 Received Heat Transfer 984 | . 228 69 87 447 81 72 Effects 3 | . . . . . . 3 Shutdowns 2 | . . . . . . 2 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . 1 . . 3 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 1496 | . 185 370 74 . 534 333 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 182 | . 182 74 70 52 70 30 Initial 64 | . . 64 . 29 11 . Average 23 | . 37 28 20 22 21 3 Influence Increases 1044 | . 373 20 132 309 140 70 Destroy 0b10 Robot/C 740 | . 260 20 80 200 120 60 Destroy 0b10 Robot/NC 25 | . 15 . . 10 . . Destroy Leader 162 | . 40 . 20 72 20 10 Successful Hack 14 | . . . 2 12 . . Disable Machine 30 | . 30 . . . . . Destroy Structure 13 | . 13 . . . . . Lose Combat Pursuer 60 | . 15 . 30 15 . . Influence Decreases 1004 | . 207 186 62 351 168 30 Entered New Map 160 | . . 102 . 41 17 . Time Decay 691 | . 157 84 42 257 131 20 Lost Part 153 | . 50 . 20 53 20 10 Squads Dispatched 10 | . 2 . . 2 6 . Investigation 2 | . 1 . . 1 . . Extermination . | . . . . . . . Reinforcement 5 | . 1 . . 1 3 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Distress Signals 2 | . 1 . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 57 | . 19 2 9 14 9 4 Peak Tracking Total 6 | . 6 1 3 3 5 3 Tactical Retreats 3 | . 1 . 1 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Traps Triggered 2 | . 1 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Disabled 2 | . 2 . . . . . Max in Single Turn 2 | . 2 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Accessed 5 | . 1 . 1 3 . . Terminals 4 | . 1 . 1 2 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 8 | . 2 . 1 5 . . Successful 6 | . 1 . 1 4 . . Failed 2 | . 1 . . 1 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 6 | . 2 . 1 3 . . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 1 . 1 2 . . Record 2 | . . . 1 1 . . Open Door 1 | . . . . 1 . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 13 | . . . . 13 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches 4 | . . . . 2 . 2 Drone Recoveries 1 | . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Turns Passed 2280 | 67 475 262 172 647 392 265 Spaces Moved 1279 | 52 288 233 142 300 172 92 Core 48 | 15 7 . . 4 11 11 Treads . | . . . . . . . Legs 831 | 37 238 . 18 296 161 81 Wheels 400 | . 43 233 124 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 90 80 120 190 190 Average Speed 144 | 99 123 99 92 170 193 250 Slowest Speed 800 | 120 400 105 120 800 250 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 4 48 57 9 42 16 4 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 15 | . 15 . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 15 | . 15 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Total 1514 | 65 346 252 167 367 203 114 Wait 11 | . . . 11 . . . Move 1273 | 51 287 232 141 299 171 92 Hop . | . . . . . . . Pick Up 37 | 7 8 3 1 11 7 . Fast Attach 8 | 3 . . 3 2 . . Attach 30 | 3 7 1 . 7 10 2 Detach 5 | . . . . 1 . 4 Swap 16 | 1 4 2 1 5 1 2 Drop 1 | . 1 . . . . . Fire 128 | . 39 11 10 41 14 13 Melee . | . . . . . . . Ram 3 | . . 3 . . . . Kick 2 | . . . . 1 . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 12) 469 | -10/Materials | Core integrity fell below 50% 517 | -10/Materials | Destroyed 8 combat bots 519 | -10/Materials | Lost 5 parts (1p1n3w) 543 | -10/Materials | Entered Mines 546 | -10/Mines | Core integrity fell below 20% 590 | -10/Mines | Learned Materials garrison access intel 757 | -10/Mines | Assembled infested the area 762 | -10/Mines | Assisted by a Guerilla fighting off Assembled 801 | -10/Mines | Discovered new exit (range 6) 805 | -10/Mines | Entered Materials 805 | -9/Materials | Evolved 2 slots: Propulsion x2 961 | -9/Materials | Discovered new exit (range 11) 977 | -9/Materials | Entered Storage 1007 | -9/Storage | Repaired Aluminum Leg 1326 | -9/Storage | Build established: Scavenger-Mutant 1513 | -9/Storage | Discovered new exit (range 16) 1578 | -9/Storage | Lost 9 parts (2p4n1u2w) 1624 | -9/Storage | Entered Materials 1624 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1625 | -8/Materials | Loaded intel: 1 garrison access location 1667 | -8/Materials | Build established: Mutant 1712 | -8/Materials | Garrison activated, responded to threat 1982 | -8/Materials | Discovered new exit (range 13) 2016 | -8/Materials | Entered Factory 2016 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2188 | -7/Factory | Lost 4 parts (1p1n2w) 2234 | -7/Factory | Core integrity fell below 50% 2238 | -7/Factory | Lost 4 parts (2p1u1w) 2277 | -7/Factory | Core integrity fell below 20% 2281 | -7/Factory | Destroyed by exploding Fusion Modulator Last Messages --------------- Overheating: Lgt. Ion Engine damaged (-2). Lgt. Ion Engine destroyed. Aluminum Leg destroyed. Power failure, Lgt. Nuclear Core shutdown. Y-54 Guardian destroyed. Acquired 37 matter. R-06 Scavenger collects Corrupted Gatling Laser. Lgt. Nuclear Core destroyed. Beam Cannon destroyed. Drone released from Drone Bay. Drone destroyed. Drone released from Drone Bay. Lgt. Armor Plating destroyed. >> Lost connection to Drone. Drone destroyed. K-01 Serf collects debris. Fusion Modulator explodes. S-27 Virus destroyed. Fusion Modulator explodes. S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | # # #??# #????????????????????????????? | | # ###+######### ########?????????????????????? | | # #?????????????????????? | | + ###???????????????????? | | # +???????????????????? | | # #?????????????????????? | | # ??????????????????????? | | # ###+##### ####?????????????????????????? | | # # ##% #????????????????????????????? | | # ?# ## #????????????????????????????? | | # ?# " " ## #???????????? ??????????????? | | # ??# " " + #??????????? ??????????????? | | # ??# " " ## #????????? ?????????????? | | # ???# " " ## #???????? ?????????????? | | #?????# " " ## #???????? ????????????? | | ??????# " " ## ######### ???????????? | | ??????# " " ## % ???????????? | | ??????# " " ## ???????????? | | ??????# " " ## % ???????????? | | ??????? ## ???????????? | | ??????? ## ???????????? | | ???????#?###### ;;;;;;;;########?????????????? | | ???????????#### ; #??????????????????? | | ?????????? ; %% #??????????????????? | | ????????? ; *[% #??????????????????? | | ???????? ; @ #??????????????????? | | ???????? ; #??????????????????? | | ??????? ; #??????????????????? | | ??????##############; #??????????????????? | | ???????????????????## #??????????????????? | | ????????????????????###########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 28 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 43% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed ReactiveIonicPlatform Manual? 0 Play Time 00:29:13 Cumulative 22.3 hours Start 2025.05.06 @ 19:08:40 End 2025.05.06 @ 20:32:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 30 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4c2065ef-d461-458f-84ed-0bbd716983e0