Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.07 @ 18:01:34 Player: Azken Zutik Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (878) 4390 Value Destroyed (35556) 35556 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (29608) 29608 TOTAL SCORE: 80494 Bonus ------- Triggered High Security 2000 High Alert Combat Kills 20409 Follower Combat Kills 4532 Entered Garrisons 1800 Used RIF Installer 3000 Friendly Fire -2133 Cogmind --------- Core Integrity 0/1600 Matter 266/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Advanced Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Phase Shifter Peak State ------------ > --- POWER ------------ Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Signal Interpreter Improved Target Analyzer Improved Armor Integrity Analyzer Advanced Phase Shifter Layered Light Armor Plating Graphene Brace Advanced Thermal Defense Suite Improved Force Field > --- WEAPON ----------- Coil Gun Coil Gun KE Penetrator KE Penetrator > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Armored Medium Treads Armored Medium Treads Heavy Treads Advanced Heavy Siege Treads Advanced Heat Sink High-capacity Matter Pod Advanced Matter Compressor Advanced Visual Processing Unit Improved Medium Armor Plating Relay Coupler [Grunt] Relay Coupler [Sentry] Coil Gun Heavy Rocket Launcher Heavy Rocket Launcher Improved Remote Datajack Gravity Flail [Rating: 152] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Linear Gravjet Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Launcher Guidance Computer Hackware Relay Coupler [NC] Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Mining Claw Piercing Weapon Kinetic Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Arm Res Acc Slots Evolved 18 | . . . 2 . . 2 . . . 2 . . . . . 2 . . . 2 . 2 . . . . . 2 . 2 2 Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . 1 . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . 1 1 Utility 8 | . . . 1 . . 1 . . . 1 . . . . . 2 . . . . . . . . . . . 2 . . 1 Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Parts Attached 923 | 4 14 10 53 32 27 74 32 55 18 21 27 105 37 41 62 3 15 76 1 18 51 26 8 8 34 24 18 25 1 . 3 Power 46 | . 2 1 3 . 3 4 2 3 2 . 2 5 2 1 4 . 2 1 . 1 4 . . . 2 . 1 1 . . . Engine 26 | . 2 1 3 . 3 4 2 2 . . . 3 2 1 2 . . 1 . . . . . . . . . . . . . Core 6 | . . . . . . . . 1 2 . . . . . . . . . . 1 2 . . . . . . . . . . Reactor 14 | . . . . . . . . . . . 2 2 . . 2 . 2 . . . 2 . . . 2 . 1 1 . . . Propulsion 108 | 2 2 . 10 7 5 9 2 5 3 4 2 11 1 2 9 . . 2 1 1 13 2 2 1 3 2 . 5 1 . 1 Treads 93 | 2 2 . 10 7 5 9 2 5 . 2 2 10 1 2 9 . . 2 1 1 5 2 2 1 3 2 . 5 1 . . Leg 11 | . . . . . . . . . 3 2 . . . . . . . . . . 6 . . . . . . . . . . Wheel 3 | . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 360 | 1 3 4 15 9 8 22 5 21 . 6 19 37 19 18 21 2 9 52 . 8 19 11 5 3 12 12 8 9 . . 2 Device 209 | 1 . 2 4 6 4 16 5 17 . 3 9 28 8 7 13 2 5 34 . 3 12 5 2 1 5 8 4 5 . . . Storage 16 | . 2 1 4 . . . . . . . . 1 . . . . . 2 . 1 1 1 1 1 . . 1 . . . . Processor 23 | . 1 . 1 . . 1 . . . 1 . 1 1 3 3 . 2 2 . . . 2 . . 2 1 . 1 . . 1 Hackware 34 | . . . . . . 2 . 1 . 1 1 1 6 3 . . 1 2 . 1 2 1 1 1 2 2 2 3 . . 1 Protection 78 | . . 1 6 3 4 3 . 3 . 1 9 6 4 5 5 . 1 12 . 3 4 2 1 . 3 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 409 | 1 7 5 25 16 11 39 23 26 13 11 4 52 15 20 28 1 4 21 . 8 15 13 1 4 17 10 9 10 . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . Ballistic Gun 122 | 1 4 3 3 . . 3 4 6 6 4 2 18 8 2 2 . 4 8 . . 6 8 . 3 11 5 5 6 . . . Ballistic Cannon 92 | . . . 11 9 5 17 7 5 1 . . 7 . 7 12 . . 3 . 5 3 . . . . . . . . . . Launcher 102 | . 2 2 10 4 4 12 4 10 3 1 . 16 3 6 5 . . 9 . . . 3 . 1 1 2 2 2 . . . Special Weapon 24 | . 1 . . . . . . . . . . 3 1 3 1 1 . 1 . 1 4 1 1 . 2 2 . 2 . . . Impact Weapon 50 | . . . . 3 2 4 6 3 3 4 1 8 3 2 8 . . . . . . . . . . 1 2 . . . . Slashing Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . . . Special Melee Weapon 10 | . . . . . . 3 2 2 . 2 1 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 3 1 . . 1 . . . . . 1 . 1 . . . . . . . 1 1 . . 2 . . . . . Corrupted Parts 7 | . . . . . . . . . 1 . . . . . 3 . . . . . 2 . . . . . . 1 . . . System Corruption 41 | . . . . . . . . . 2 . . . . . 30 . . . . . 6 . . . . . . 3 . . . Parts Lost 74 | . 1 . . 7 1 . . 2 2 2 . 9 1 . 7 . . 13 . . 11 1 . 2 4 . 1 6 2 . 2 Power 7 | . . . . 1 . . . . . . . 1 . . 1 . . 2 . . 1 . . . . . . 1 . . . Propulsion 18 | . 1 . . . 1 . . 1 1 1 . 2 1 . 3 . . 2 . . 2 . . . . . . . 2 . 1 Utility 30 | . . . . 4 . . . . . 1 . 5 . . 1 . . 7 . . 5 1 . 2 . . . 3 . . 1 Weapon 19 | . . . . 2 . . . 1 1 . . 1 . . 2 . . 2 . . 3 . . . 4 . 1 2 . . . Highest Loss Streak 7 | . 1 . . 7 1 . . 1 2 2 . 3 1 . 6 . . 5 . . 5 1 . 2 1 . 1 4 2 . 1 To Critical Strikes 3 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 99 100 99 99 99 99 99 99 97 99 68 94 89 87 89 85 85 84 6 62 87 89 74 67 81 88 88 83 7 . 7 Engine 9 | . 14 14 11 10 11 18 18 12 10 . . 13 7 14 9 . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . 10 1 5 . 3 13 13 12 . . 3 10 10 10 10 10 10 8 . . . Treads 24 | . 27 28 32 33 33 27 27 26 14 . 15 25 23 23 22 13 13 12 6 8 9 26 18 15 15 20 21 18 7 . . Leg 1 | . . . . . . . . . 12 29 3 . . . . . . . . . 11 . . . . . . . . . . Device 10 | . 5 7 5 10 8 17 18 16 18 10 2 14 4 3 13 19 18 10 . 11 14 10 5 4 15 15 14 14 . . . Storage 8 | . 14 14 11 11 11 9 9 9 9 7 7 7 7 7 7 6 6 5 . . 4 5 5 5 5 5 5 3 . . . Processor 3 | . 8 3 . . . . . . . 7 1 2 . 7 8 13 14 20 . . . 2 1 . 6 7 10 9 . . 2 Hackware 1 | . . . . . . . . . . 3 1 2 15 7 . . 4 . . 4 8 7 5 4 1 2 . 5 . . 3 Protection 8 | . . 2 16 10 13 9 9 8 9 7 6 8 8 6 6 6 1 6 . 12 8 4 4 4 5 4 5 3 . . . Ballistic Gun 8 | . 26 27 . . . 1 5 11 11 10 . 8 8 3 2 6 9 8 . . 9 19 15 17 20 17 20 16 . . . Ballistic Cannon 6 | . . . 16 20 16 12 8 2 1 . . 2 . 4 6 . . 2 . 13 4 . . . . . . . . . . Launcher 1 | . . . 2 . . 2 . 2 . . . . . 1 . . . 1 . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 5 1 3 1 2 3 13 1 3 . 3 2 . . . . . . . . . . . . . . . Naked Turns 85 | . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . 17 15 35 9 Heaviest Build 163 | 12 50 60 111 104 105 125 118 119 116 113 163 138 131 135 138 141 141 153 . 59 129 134 159 162 128 124 126 140 . . . Greatest Support 225 | 40 40 40 60 60 60 60 60 60 60 43 140 140 112 110 150 150 150 150 3 98 160 195 220 220 225 225 209 209 3 3 10 Greatest Overweight (x) 8 | . 1 1 2 1 1 2 1 1 4 3 2 1 1 1 1 . . 1 . . 8 . . 1 . . . . . . . Average Overweight (x) . | . . 1 . 1 1 1 1 1 1 2 1 . . . . . . . . . 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 20 20 20 20 20 20 20 20 5 5 5 Average Capacity 22 | 8 16 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 5 17 20 20 20 20 20 20 18 5 5 5 Most Carried 25 | 8 17 20 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 3 4 20 20 20 20 20 20 20 20 2 2 2 Average Carried 21 | 6 13 19 24 24 22 24 24 24 24 24 24 24 20 24 23 23 24 24 3 1 14 19 18 19 17 19 19 17 1 2 1 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 20 20 20 20 20 20 20 5 5 5 5 Final Carried 25 | 8 17 20 25 20 25 25 25 25 25 22 25 25 25 25 25 25 25 25 3 4 20 20 20 20 20 20 20 3 2 2 1 Class Distribution -------------------- 56% | Scavenger-Mutant 24% | Mutant 9% | Bothacker-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Garrison Scavenger-Mutant | -4/Factory Scavenger-Tank | -4/Garrison Scavenger-Tank | -3/Research Mutant | -3/Armory Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Arm Res Acc Matter Collected 35559 | 509 653 2285 2531 937 541 2091 1271 2176 366 338 510 4440 1014 1346 2744 . 585 2384 . 176 2435 817 1191 448 1303 684 1098 641 45 . . Remotely 5454 | . . . . 284 118 490 313 1106 . . . 830 184 811 207 . . 1111 . . . . . . . . . . . . . Salvage Created 35728 | 267 875 1909 2988 1451 473 1911 721 2988 618 477 1613 4031 613 867 1558 . . 3684 . 146 1725 1488 267 691 1456 672 1408 831 . . . Parts 1632 | 33 76 64 162 97 34 111 30 127 31 29 14 188 19 57 48 . . 153 . 4 61 81 5 35 61 17 47 48 . . . Haulers Intercepted 23 | . 2 . 6 4 . 2 . . . . . 1 . 1 . . . 3 . . . 2 . . . 2 . . . . . Recyclers Shooed 37 | 1 . 4 14 . . 4 . 2 . . . 2 . 2 . . . 1 . . . 2 . 4 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Arm Res Acc Combat Hostiles Destroyed 660 | . 23 2 62 42 18 53 21 66 16 10 6 78 20 16 28 . . 79 . 2 19 20 1 7 22 8 31 10 . . . Melee 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Guns 162 | . 17 2 3 . . 1 3 13 7 8 . 32 2 1 . . . 4 . . 5 8 1 3 19 5 18 10 . . . Cannons 132 | . . . 25 21 12 17 9 6 . . . 9 . 2 8 . . 7 . 2 14 . . . . . . . . . . AOE 349 | . 6 . 34 21 6 35 9 42 9 2 . 36 18 13 20 . . 63 . . . 12 . 4 3 3 13 . . . . Classes Destroyed 22 | 3 5 . 5 1 1 . . . . 1 1 1 . 1 . . . 2 . . 1 . . . . . . . . . . Worker 48 | 4 1 11 3 . . 5 . . . 1 . 5 . 2 . . . . . 1 . 8 . 1 . 2 . 4 . . . Builder 29 | . 3 . . 1 . 2 . 3 . 2 . 7 . 3 . . . . . . . 4 . 3 . . . 1 . . . Tunneler 18 | 9 1 2 3 . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 23 | . 2 . 6 4 . 2 . . . . . 1 . 1 . . . 3 . . . 2 . . . 2 . . . . . Recycler 72 | 1 . 19 19 2 . 4 . 2 . 1 . 14 . 4 . . . . . . . 2 . 4 . . . . . . . Carrier 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 18 | . . . 2 . . 4 . 2 . . . 3 . 1 . . . 6 . . . . . . . . . . . . . Operator 4 | . . . . 1 . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 15 | . 3 . 4 2 . 2 . . . . . 3 . . . . . . . . . . . . . . . 1 . . . Swarmer 91 | . 9 . 4 . 4 4 12 3 4 3 . 10 3 1 12 . . . . . 3 . . 4 3 . 12 . . . . Saboteur 11 | . . . . . . . . . . . . . . . . . . 9 . . . 1 . . . . . 1 . . . Grunt 323 | . 14 2 32 25 9 31 6 35 10 5 . 30 16 5 13 . . 33 . . 10 13 . . 11 6 13 4 . . . Brawler 43 | . . . 5 4 1 4 . 10 . 1 . 5 . . 1 . . 9 . . . 1 . . . . . 2 . . . Duelist 34 | . . . 5 2 . 2 . 6 1 . . 10 . . . . . 7 . . . . . . . . 1 . . . . Protector 29 | . . . 6 4 . 2 . 7 . . . 3 . 4 . . . 3 . . . . . . . . . . . . . Sentry 60 | . . . 10 7 4 10 3 5 . . . 8 . . 1 . . . . 2 1 1 . 1 3 2 2 . . . . Demolisher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Hunter 26 | . . . . . . . . . . 1 . 2 . 4 . . . 12 . . 1 2 . . 2 . 2 . . . . Programmer 33 | . . . . . 1 . . . 1 . . 9 1 2 1 . . 6 . . 3 2 . 2 2 . . 3 . . . Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . Compactor 7 | . . . . . . . . . . . 6 . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 23 | 4 6 4 14 13 6 13 4 21 8 8 1 14 18 12 8 . . 23 . 1 4 11 1 12 4 5 12 8 . . . Combat Bots Only 21 | . 5 2 14 12 6 10 4 21 8 3 1 10 18 9 8 . . 21 . 1 4 5 1 4 4 4 12 3 . . . Max Kills in Single Turn 7 | 1 2 2 4 6 4 4 4 3 2 3 1 4 3 7 3 . . 5 . 1 2 5 1 4 2 2 3 3 . . . Gunslinging 1 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . Exploded 6 | . 2 . 4 6 4 3 4 3 2 2 . 3 3 4 3 . . 5 . . . 2 . 2 2 2 3 . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Arm Res Acc Damage Taken 33645 | . 716 196 709 1649 436 964 496 1220 503 505 . 3667 292 787 1296 . . 4127 836 48 2240 1445 22 2175 1981 172 1595 1593 1831 442 1702 Core 6216 | . 159 29 66 210 72 156 67 124 36 32 . 302 42 65 97 . . 528 319 24 306 56 . 75 118 10 88 261 912 442 1620 Absorbed by Shields 5421 | . . . . 41 . 374 196 392 104 165 . 1122 273 292 . . . 150 90 . . . . . . 182 1403 637 . . . Reduced by Siege Mode 508 | . . . . . . . . . . . . 22 . . . . . 356 . . . 7 . . . . 97 26 . . . Redirected to Shielding 149 | . . . . . . . . . . . . 63 . . . . . 35 . . 51 . . . . . . . . . . Regen/Repaired (Parts) 997 | . 144 . 96 . . 15 . 25 . . . 216 . 299 . . 136 29 . . . . . . . 37 . . . . . Core Remaining (%) 40 | 100 . 24 . . 13 . . . 30 . . . . . 23 . . . . . 67 . . . . . 69 . 9 69 . Volleys Fired 1833 | 42 94 103 192 65 36 96 39 107 29 26 . 235 35 52 78 7 6 115 . 9 171 51 28 22 66 32 56 41 . . . Largest 4 | 2 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 1 1 2 . 3 3 4 3 4 4 4 4 4 . . . Hottest 171 | 40 100 70 78 78 78 78 78 70 67 56 . 76 56 96 96 5 5 114 . 171 171 126 91 126 126 126 126 128 . . . Shots Fired 3471 | 84 173 206 332 119 64 166 69 147 47 51 . 393 45 70 108 7 6 153 . 15 340 143 69 74 224 79 167 120 . . . Gun 2048 | 84 158 204 36 . . 10 11 64 34 50 . 269 21 14 3 . . 49 . . 242 126 62 69 216 65 153 108 . . . Cannon 922 | . . . 254 110 60 118 52 22 2 . . 74 . 25 70 . . 37 . 14 84 . . . . . . . . . . Launcher 396 | . 5 2 42 9 4 38 6 61 11 1 . 45 19 18 29 . . 66 . . . 16 . 3 2 4 14 1 . . . Special 105 | . 10 . . . . . . . . . . 5 5 13 6 7 6 1 . 1 14 1 7 2 6 10 . 11 . . . Kinetic 2962 | 84 158 204 290 110 60 128 63 86 36 50 . 343 21 39 73 . . 86 . 13 319 126 62 69 216 65 153 108 . . . Thermal 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 305 | . 5 2 42 9 4 38 6 15 . . . 39 19 15 26 . . 45 . . . 16 . 3 2 4 14 1 . . . Electromagnetic 99 | . . . . . . . . 46 11 1 . 6 . 3 3 . . 21 . 1 7 . . . . . . . . . . Robot Hit Streak 42 | 8 15 13 15 11 8 15 22 15 11 15 . 21 12 7 12 6 12 26 . 24 35 14 16 8 18 22 42 14 . . . Robot Miss Streak 9 | 3 5 7 3 3 6 3 5 7 9 7 . 4 7 4 4 1 . 3 . . 4 3 2 3 4 1 2 3 . . . Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . 1 . . 1 1 . 1 1 1 1 1 . . . Secondary Targets 24 | . 3 1 . . . . . 3 1 . . 2 1 . . . . . . . . 2 . . 2 . 7 2 . . . Max Gunslinging Chain 2 | . 1 1 . . . . . 1 1 . . 1 1 . . . . . . . . 1 . . 1 . 2 1 . . . Shots Hit Robots 2491 | 49 101 124 183 77 36 108 63 106 33 58 73 272 35 43 92 6 6 117 . 9 249 102 60 55 159 60 128 87 . . . Core Hits 1875 | 22 53 52 154 88 23 150 38 185 55 60 7 227 44 54 47 . . 192 . 6 85 86 4 33 65 32 76 36 1 . . Critical Kills 32 | . . . . . . . . . . . . . . . . . . 13 . . 1 1 . . 7 1 7 2 . . . Critical Parts Destroyed 74 | . 1 1 . . . . 2 . . 1 8 2 . . 4 . . 21 . . 4 3 . 1 7 3 9 7 . . . Critical Strikes 151 | . 1 1 9 4 2 3 5 . . 1 14 5 . 1 10 . . 34 . 1 10 4 1 1 14 5 16 9 . . . Destroy 95 | . 1 1 . . . . . . . . . 2 . . . . . 34 . . 7 4 1 1 14 5 16 9 . . . Blast 35 | . . . 9 4 2 3 3 . . . . 3 . 1 6 . . . . 1 3 . . . . . . . . . . Smash 21 | . . . . . . . 2 . . 1 14 . . . 4 . . . . . . . . . . . . . . . . Melee Attacks 484 | . . . 111 3 14 19 24 7 2 21 73 141 12 2 49 . . . . . 1 . . . 3 . 2 . . . . Thermal 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Impact 344 | . . . . 3 14 14 20 5 2 15 65 141 12 2 49 . . . . . . . . . . . 2 . . . . Slashing 111 | . . . 111 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Sneak Attacks 79 | . . . . . . 3 4 2 . 1 67 2 . . . . . . . . . . . . . . . . . . . Combat Hostiles 67 | . . . . . . . . . . . 67 . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 14 | . . . . . . . . . . 2 12 . . . . . . . . . . . . . . . . . . . . Damage Inflicted 102311 | 500 1600 1829 6970 3773 1188 7117 2037 7015 1181 1220 6152 12170 2801 2806 7214 . . 10201 . 297 5046 4475 1190 2218 3825 2118 4764 2545 35 . 24 Guns 28702 | 500 1080 1703 377 . . 107 167 1065 442 748 . 3769 344 152 27 . . 342 . . 3326 2015 1190 1377 3473 1265 2891 2342 . . . Cannons 13404 | . . . 3066 1544 852 1702 795 301 . . . 1143 . 432 1148 . . 425 . 276 1720 . . . . . . . . . . Explosions 49457 | . 463 38 3464 2224 336 5306 357 5649 739 176 . 7053 2237 2221 3259 . . 9423 . . . 2460 . 823 352 853 1858 166 . . . Melee 10362 | . . . . . . . 718 . . 296 6152 196 220 . 2780 . . . . . . . . . . . . . . . . Ramming 386 | . 57 88 63 5 . 2 . . . . . 9 . 1 . . . 11 . 21 . . . 18 . . 15 37 35 . 24 Kinetic 41870 | 500 1080 1703 3443 1544 852 1809 962 1366 442 748 . 4912 344 584 1175 . . 767 . 276 4810 2015 1190 1377 3473 1265 2891 2342 . . . Thermal 2538 | . . . . . . 165 . 795 150 91 . 76 . . . . . 748 . . . 289 . . . 224 . . . . . Explosive 40897 | . 463 38 3464 2224 336 5119 357 1658 . . . 6693 2237 1996 3103 . . 7343 . . . 2171 . 823 352 496 1858 166 . . . Electromagnetic 6258 | . . . . . . 22 . 3196 589 85 . 284 . 225 156 . . 1332 . . 236 . . . . 133 . . . . . Impact 10362 | . . . . . . . 718 . . 296 6152 196 220 . 2780 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 73 | . 2 2 . . 1 2 2 3 7 3 29 41 42 42 73 . . 4 9 . 6 . 8 8 10 12 12 18 22 . 8 Average Corruption 17 | . 2 2 . . 1 1 2 2 4 2 25 35 41 42 42 . . 2 6 . 5 . 7 8 9 11 12 5 19 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 1085 | . 37 35 . . 13 28 15 33 18 2 49 412 43 98 98 . . 3 2 . 52 . 12 13 30 33 36 16 7 . . Message Errors 275 | . 9 13 . . 6 7 3 5 6 . 14 108 8 31 20 . . . 1 . 9 . 2 4 8 12 6 1 2 . . Matter Fused 258 | . 6 6 . . 1 10 4 12 1 1 17 96 11 20 21 . . . . . 15 . 1 3 10 7 11 4 1 . . Heat Flow Errors 116 | . 3 1 . . . 4 1 3 2 . 4 48 8 12 9 . . 1 . . 6 . 1 1 . 3 5 2 2 . . Energy Discharges 113 | . 7 4 . . 2 1 3 3 4 . 3 49 5 11 6 . . . . . 6 . 2 1 1 1 2 1 1 . . Parts Rejected 11 | . . . . . . . . . . 1 . 3 1 1 . . . . . . . . . 1 1 1 . 2 . . . Parts Fused 10 | . . . . . . . 1 . 1 . 3 3 . . 1 . . . . . . . . . . 1 . . . . . Data Loss (minor) 127 | . 7 5 . . 1 2 1 8 2 . 5 41 6 9 17 . . . . . 4 . 2 2 2 4 6 3 . . . Data Loss (major) 50 | . 2 3 . . 1 2 2 1 . . 3 15 3 2 5 . . . 1 . 2 . 1 . 4 1 2 . . . . Misfires 42 | . 2 2 . . 2 1 . . 1 . . 12 1 5 6 . . 1 . . 5 . 1 1 2 . . . . . . Alerts 19 | . 1 1 . . . . . 1 1 . . 8 . 1 3 . . . . . 1 . . . . 1 1 . . . . Misdirections 9 | . . . . . . . . . . . . 1 . 3 1 . . . . . . . . . . . . 3 1 . . Weapon Failures 55 | . . . . . . 1 . . . . . 28 . 3 9 . . 1 . . 4 . 2 . 2 2 3 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3423 | . 14 . 26 76 22 122 202 33 4 87 995 343 111 81 815 . . 137 . . . 111 . 29 10 63 142 . . . . Projectiles 166 | . . . 25 25 . 4 . . . . . 39 . 18 55 . . . . . . . . . . . . . . . . Explosions 1202 | . 14 . 1 51 22 118 . 33 4 . . 168 90 63 146 . . 137 . . . 111 . 29 10 63 142 . . . . Melee 2055 | . . . . . . . 202 . . 87 995 136 21 . 614 . . . . . . . . . . . . . . . . Knockbacks 95 | . . . 22 7 5 17 6 2 . . . 10 1 4 2 . . 4 . . 15 . . . . . . . . . . Impact 3 | . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . Kinetic 87 | . . . 22 7 5 15 4 2 . . . 9 . 4 2 . . 4 . . 13 . . . . . . . . . . Secondary 5 | . . . . . . 2 1 . . . . . . . . . . . . . 2 . . . . . . . . . . Self-Inflicted Damage 796 | . . . . . . 30 31 151 23 . . 130 . 7 192 . . 116 . . . . . . . . 62 15 15 . 24 Shots 33 | . . . . . . 1 2 10 3 . . 4 . 1 6 . . 5 . . . . . . . . 1 . . . . Rammed 77 | . 9 25 8 1 . 1 . . . . . 1 . . . . . 3 . 1 . . . 2 . . 3 13 9 . 1 Targets Rammed 80 | . 10 26 8 1 . 1 . . . . . 1 . 1 . . . 3 . 1 . . . 2 . . 3 13 9 . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 413 | . 254 190 230 286 189 294 194 296 244 6 342 255 253 323 254 . . 181 8 162 413 14 245 384 22 193 226 285 125 . . Average Temperature 80 | . 46 65 66 56 60 65 55 110 98 6 93 88 95 77 81 . . 34 8 59 94 9 118 103 10 53 70 66 63 . . Received Heat Transfer 7130 | . 240 93 243 676 141 446 227 476 183 115 . 852 104 154 417 . . 730 87 . 459 219 9 144 294 32 437 172 99 9 72 Effects 8 | . . . . . . 1 . . . . 6 . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 4 | . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations 10 | . . . . . . . . . . . . 1 . . . . . 3 . . . 2 . . . . 3 1 . . . Total Turns 757 | . . . . . . . . . . . . 34 . . . . . 593 . . . 38 . . . . 83 9 . . . Longest Duration 492 | . . . . . . . . . . . . 34 . . . . . 492 . . . 31 . . . . 40 9 . . . Robots Corrupted 15 | . . . . . . . . 6 . . . 2 . . . . . 5 . . 2 . . . . . . . . . . Combat Hostiles 11 | . . . . . . . . 5 . . . 1 . . . . . 5 . . . . . . . . . . . . . Parts Fried 52 | . . . . . . . 2 24 . . . 2 . 1 14 . . 9 . . . . . . . . . . . . . Impact Corruptions 56 | . . . . . . . 7 . . 7 20 6 1 . 15 . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2912 | . . . . . . 150 . 1200 250 100 . 50 . . . . . 812 . . . 200 . . . 150 . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 30 | . . . . . . 1 . 14 4 1 . 4 . . . . . 6 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Arm Res Acc Peak Influence 3549 | 70 464 252 1667 1838 1962 2253 2446 2351 2055 1313 369 1857 2033 1344 2403 1276 446 3549 2494 1420 1918 1527 551 743 1187 802 1476 1313 827 463 354 Initial 2449 | . 45 172 18 1100 1188 952 1464 1192 1528 1078 369 13 1299 1060 882 1261 446 . 2449 1309 860 1006 534 385 366 623 456 830 697 433 277 Average 902 | 41 235 43 645 1485 1646 1599 1987 1642 1832 1117 211 720 1683 1074 1599 1265 255 1293 2467 1307 1366 1060 548 461 752 611 924 1112 761 438 309 Maximum Alert Level 5 | . 2 1 5 5 5 5 5 5 5 4 1 5 5 4 5 4 2 5 5 4 5 4 2 3 4 3 4 4 3 2 1 Low Security (%) 18 | 100 34 99 15 . . . . . . . 61 18 . . . . 34 27 . . . . . . . . . . . . . Level 1 7 | . 42 . 3 . . . . . . . 38 14 . . . . 32 2 . . . . . 29 8 . . . . . 100 Level 2 18 | . 22 . 40 . . . . . . . . 22 . . . . 32 5 . . . . 100 67 36 93 45 . 5 100 . Level 3 17 | . . . 28 . . 10 . 1 . 54 . 15 . 73 19 . . 11 . . 23 81 . 3 41 6 12 44 94 . . Level 4 22 | . . . 11 85 43 44 17 30 18 45 . 25 43 26 31 100 . 21 . 100 45 18 . . 13 . 42 55 . . . Level 5 13 | . . . . 7 56 45 82 52 81 . . 2 56 . 48 . . . 100 . 31 . . . . . . . . . . High Security 2 | . . . 1 6 . . . 15 . . . . . . . . . 31 . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 3 | . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 155 | . 6 . 10 10 . 14 . 18 . 6 . 27 . 6 . 1 . 33 . . . 7 . 4 . 2 . 9 . 1 1 Investigation 7 | . 5 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Extermination 16 | . . . . . . . . . . 1 . 10 . 1 . . . 1 . . . 1 . . . 1 . 1 . . . Reinforcement 31 | . 1 . 1 2 . 3 . 2 . 2 . 7 . 3 . 1 . 1 . . . 5 . 1 . . . 1 . 1 . Assault 77 | . . . 8 7 . 7 . 10 . . . 8 . 2 . . . 28 . . . 1 . . . 1 . 4 . . 1 Garrison 24 | . . . . 1 . 4 . 5 . 3 . 2 . . . . . 3 . . . . . 3 . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 14 | . . . . . . 2 . 1 . 1 . 5 . 1 . . . . . . . 3 . 1 . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Arm Res Acc Distress Signals 27 | . . . 2 3 . 3 . 1 . 6 . . . . . . . 1 . . . 2 . . . . . 7 . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1136 | . 39 5 76 68 23 85 28 90 16 25 6 103 22 40 35 1 3 171 10 4 37 27 5 18 33 17 32 64 24 7 22 Peak Tracking Total 24 | . 5 2 9 14 5 8 4 12 4 5 4 6 8 7 7 . 1 16 10 1 5 6 4 7 5 5 8 20 17 8 24 Tactical Retreats 46 | . 2 1 . 2 . 5 2 1 2 2 . 3 . 1 3 . . 1 1 . 4 1 . . 6 1 1 2 2 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Arm Res Acc Traps Triggered 48 | . 3 . 2 1 2 2 5 . 5 1 . . 1 . 7 2 . 1 3 1 4 2 . . 1 2 1 2 . . . Indirectly 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Arm Res Acc Machines Disabled 94 | . 1 . 4 3 3 5 2 3 2 . . 16 3 9 9 . . 9 . 1 4 5 . . 3 5 5 2 . . . Max in Single Turn 5 | . 1 . 1 1 1 2 1 1 1 . . 1 1 5 1 . . 2 . 1 1 4 . . 1 3 1 1 . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Garrison Relay 21 | . . . . . 3 . 1 . 2 . . . 3 . 5 . . . . . 2 . . . 3 . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Arm Res Acc Machines Accessed 69 | . 8 1 8 5 3 1 2 4 1 1 . 11 1 2 3 1 . 2 . 1 1 1 . 1 2 4 1 2 . . 2 Terminals 47 | . 5 . 7 4 3 . 2 3 1 1 . 7 1 . 3 . . 1 . . 1 1 . . 2 2 1 1 . . 1 Fabricators 4 | . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . 1 . . . . . Repair Stations 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . 1 . 1 . 1 . . . 1 . 2 . . . 1 . 1 . . . 1 . 1 . 1 . . 1 Total Hacks 119 | . 14 1 19 10 5 1 3 5 1 3 . 15 1 2 5 1 . 6 . 1 2 2 . 1 4 7 3 3 . . 4 Successful 52 | . 9 1 13 8 1 1 1 1 . . . 3 1 2 1 . . 3 . 1 . . . 1 1 1 . 1 . . 2 Failed 67 | . 5 . 6 2 4 . 2 4 1 3 . 12 . . 4 1 . 3 . . 2 2 . . 3 6 3 2 . . 2 Catastrophic 21 | . 1 . 1 . 1 . 1 1 1 1 . 4 . . 2 . . 1 . . . 1 . . 1 3 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 49 | . 10 . 17 4 1 . . 4 . 3 . 8 . . . . . . . . . 2 . . . . . . . . . Terminals 92 | . 8 . 17 9 5 . 3 4 1 3 . 10 1 . 5 . . 5 . . 2 2 . . 4 5 3 2 . . 3 Fabricators 5 | . . . . . . . . . . . . 3 . . . 1 . . . . . . . . . 1 . . . . . Repair Stations 6 | . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . 1 . 1 . 1 . . . 1 . 2 . . . 1 . 1 . . . 1 . 1 . 1 . . 1 Terminal Hacks 18 | . 1 1 2 4 1 . 1 . . . . 2 1 . 1 . . 2 . . . . . . 1 . . . . . 1 Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Emergency Access Points 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Security Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 12 | . . . . 1 . 1 . 1 . . . 1 . 2 . . . 1 . 1 . . . 1 . 1 . 1 . . 1 Unlock Access 11 | . . . . 1 . 1 . 1 . . . 1 . 2 . . . 1 . 1 . . . 1 . 1 . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 16 | . 4 . 9 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 14 | . 2 . 9 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Track 7 | . . . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . 2 . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 5 . 6 3 1 1 1 4 1 1 . 10 . . 2 1 . 1 . . 1 1 . 1 2 3 1 1 . . 1 Full Trace Events 5 | . 1 . . . 1 . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 78 | . 52 . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Arm Res Acc Used RIF Installer 6 | . . . . . 2 . 1 . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . Coupler Efficiency 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Program Shield 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 64 | . . . . . . 4 . 1 . 3 6 2 2 6 . 4 5 1 . 1 3 1 6 1 4 6 . 8 . . . Non-combat 18 | . . . . . . 2 . 1 . 1 . 2 1 2 . 4 . . . 1 . 1 . . . 3 . . . . . Combat 46 | . . . . . . 2 . . . 2 6 . 1 4 . . 5 1 . . 3 . 6 1 4 3 . 8 . . . Robot Hacks Applied 72 | . . . . . . 4 . 1 . 3 8 2 2 8 . 4 6 1 . 1 3 1 7 2 4 7 . 8 . . . parse_system 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . no_distress 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . find_chute 5 | . . . . . . . . . . 1 . . . . . 2 . . . 1 . 1 . . . . . . . . . drop_inventory 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . purge_threat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . ignore_targets 20 | . . . . . . . . . . . 8 . . . . . 6 . . . . . 6 . . . . . . . . find_garrison 5 | . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . 1 . 1 . . . . . disable_weapons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . reboot_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . overwrite_iff 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . formatsys_low 6 | . . . . . . 1 . 1 . . . 1 . 1 . . . . . . . . . . . 2 . . . . . formatsys_high 25 | . . . . . . 1 . . . 2 . 1 2 4 . . . . . . 3 . . 1 4 2 . 5 . . . Relay Couplers Released 94 | . . . . . 12 . 5 . 12 . . . 12 . 22 . . . . . 8 . . . 12 . 9 . . . 2 Machine Destruction 90 | . . . . . 12 . 5 . 8 . . . 12 . 22 . . . . . 8 . . . 12 . 9 . . . 2 Programmers 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Attached 30 | . . . . . . 2 . 1 . 1 1 1 6 2 . . 1 2 . . 2 . 1 1 2 2 2 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . 8 . 3 . . . . . . . 4 1 . . . . 7 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Arm Res Acc Total Allies 90 | . . 1 2 2 8 2 4 3 . 2 . 2 3 5 5 1 20 . . . 10 . 1 1 4 4 4 6 . . . Largest Group 22 | . . 1 1 2 4 2 4 2 . 1 . 2 3 6 3 3 22 22 . . 5 . 1 2 4 3 2 4 . . . Highest-Rated Group 793 | . . 31 13 62 92 56 79 32 . 16 . 63 114 167 120 109 793 793 . . 152 . 46 95 189 124 142 236 . . . Highest-Rated Ally 116 | . . 31 13 31 31 31 31 16 . 16 . 40 40 40 40 40 50 50 . . 116 . 46 49 49 47 80 80 . . . Total Orders 120 | . . 2 11 . 6 6 . 9 . . . 21 18 16 . 4 5 6 . 3 1 . . . 5 7 . . . . . STAY 47 | . . . . . 3 3 . 5 . . . 13 8 5 . 2 3 . . . . . . . 2 3 . . . . . ROAM 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . FOLLOW 19 | . . . . . 3 . . . . . . 2 6 3 . 2 . . . . . . . . 1 2 . . . . . GUARD 10 | . . . . . . 1 . . . . . 1 2 2 . . 2 . . . 1 . . . 1 . . . . . . AID 15 | . . . . . . 2 . 1 . . . 5 . 5 . . . . . . . . . . 1 1 . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . EXPLORE 6 | . . . . . . . . . . . . . . . . . . 4 . 2 . . . . . . . . . . . RETURN 20 | . . 2 11 . . . . 3 . . . . 1 . . . . 2 . 1 . . . . . . . . . . . Ally Attacks 918 | . . . 22 36 42 19 39 28 . . 35 . 9 59 28 . 87 262 . . 82 . 60 10 17 13 6 64 . . . Total Damage 24163 | . . . 98 592 671 351 536 75 . . 107 . 541 1294 443 . 1894 8220 . . 2971 . 1765 480 708 415 443 2559 . . . Kills 164 | . . . . 7 5 5 9 2 . . . . 3 12 7 . 6 64 . . 13 . 5 3 2 2 4 15 . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Arm Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 108 | . . 2 29 . . . . 29 . . 35 . 7 . . . . 4 . 2 . . . . . . . . . . . Drone Recoveries 102 | . . 2 28 . . . . 28 . . 35 . 5 . . . . 3 . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Arm Res Acc Turns Passed 54214 | 386 3436 3327 12183 1362 1708 2273 1370 1920 705 1111 1039 7525 875 1616 1812 113 1230 2252 96 716 1985 1076 312 422 830 824 783 619 130 35 143 Spaces Moved 16226 | 120 1190 1153 1776 436 570 555 461 309 192 267 228 1873 303 584 653 61 615 868 131 407 682 517 133 198 320 382 334 319 236 70 283 Core 772 | . . . . . . . . . . . . . . . . . . 36 131 18 . . . . . . . 71 236 70 210 Treads 14639 | 120 1190 1153 1776 436 570 555 461 309 111 9 228 1873 303 584 653 61 615 832 . 389 279 517 133 198 320 382 334 248 . . . Legs 607 | . . . . . . . . . 81 258 . . . . . . . . . . 268 . . . . . . . . . . Wheels 135 | . . . . . . . . . . . . . . . . . . . . . 135 . . . . . . . . . . Hover 73 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 160 160 240 160 240 240 240 240 240 240 260 160 155 160 160 160 160 160 50 50 50 160 160 160 160 155 155 161 50 50 50 40 Average Speed 199 | 160 208 240 239 240 240 240 240 240 279 262 248 198 218 234 203 160 160 164 50 155 189 160 160 160 157 160 161 136 50 50 47 Slowest Speed 480 | 160 240 240 320 240 240 320 240 240 400 330 320 240 240 240 240 160 160 240 50 160 480 160 160 240 160 161 161 163 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 94 96 84 79 58 59 58 19 43 9 92 41 53 14 74 4 93 29 31 8 57 18 72 8 41 14 45 18 24 3 13 Regions Visited 31 Branch Regions 3 Pre-discovered Areas 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . 1 1 . 1 . 1 . . . 1 . 1 . . . 1 . 1 . . . 1 . 1 . . . . . Unknown Exits Taken 6 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 327 | . 8 . 50 2 4 12 2 15 . 3 . 87 . 18 98 . . 8 . 3 . . . . 17 . . . . . . Terrain Destroyed 2024 | . 23 16 398 94 17 208 20 148 2 6 . 228 39 140 175 . . 216 . 5 19 105 1 33 46 16 56 13 . . . Melee 154 | . . . 45 2 1 12 . 2 . 3 . 87 . 2 . . . . . . . . . . . . . . . . . Projectile 134 | . 9 . 18 5 . 5 . 1 . . . 10 . 2 5 . . 2 . 5 19 15 1 11 10 8 5 3 . . . AOE 1733 | . 14 16 335 87 16 191 20 145 2 3 . 131 39 136 170 . . 214 . . . 90 . 22 36 8 50 8 . . . Terrain Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Arm Res Acc Total 33976 | 239 1954 1476 9143 622 826 1286 613 1319 310 599 616 5048 450 752 949 74 858 1504 160 472 1083 667 186 252 498 537 457 419 247 69 291 Wait 13454 | 66 624 163 6956 66 13 507 29 804 45 257 270 2604 33 40 20 2 207 408 . 35 60 50 . 18 43 82 36 14 1 . 1 Move 16202 | 119 1189 1152 1775 436 569 554 460 308 191 267 227 1872 302 584 652 61 614 867 130 406 681 517 132 198 319 382 333 318 235 69 283 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 303 | 5 15 11 20 4 15 12 10 17 6 3 5 39 8 12 30 1 4 6 . . 37 8 6 1 16 5 2 4 1 . . Fast Attach 218 | 1 2 2 7 1 7 2 2 2 5 3 11 19 16 6 17 . 8 23 . 15 23 10 1 2 10 9 6 6 . . 2 Attach 164 | 2 1 1 4 6 6 6 . 8 3 5 10 15 7 4 19 2 2 9 1 2 17 6 2 2 10 1 2 9 1 . 1 Detach 52 | . . 1 2 . 2 1 . 3 . . 8 4 7 4 3 . 1 4 . 3 6 1 1 . 1 . . . . . . Swap 542 | 1 11 7 42 25 15 66 30 45 10 13 6 71 14 31 26 1 5 44 . 1 11 10 5 4 14 14 10 10 . . . Drop 423 | 3 8 10 26 13 19 22 15 18 9 6 18 47 14 16 43 . 11 25 . . 34 14 11 3 16 12 7 3 . . . Fire 1833 | 42 94 103 192 65 36 96 39 107 29 26 . 235 35 52 78 7 6 115 . 9 171 51 28 22 66 32 56 41 . . . Melee 470 | . . . 111 3 14 19 24 7 2 19 61 141 12 2 49 . . . . . 1 . . . 3 . 2 . . . . Ram 24 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 9 9 . 4 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 60 | . 10 26 8 1 . 1 . . . . . 1 . 1 . . . 1 . 1 . . . 2 . . 3 5 . . . Escape Stasis 77 | . . . . 2 4 . 4 . 10 . . . 2 . 12 . . . 29 . 14 . . . . . . . . . . Rewire 154 | . . . . . 126 . . . . . . . . . . . . . . . 28 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 2 exits: *Fac / *Fac) -7/Factory (discovered 3 exits: *Fac / Gar / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low / Gar) -6/Garrison -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison -4/Factory -4/Waste -4/Factory -4/Garrison -4/Factory -4/Garrison -3/Research (discovered 2 exits: [*Arm] / Gar) -3/Armory -2/Research -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 28 | -11/Junkyard | Discovered new exit (range 3) 387 | -11/Junkyard | Entered Materials 407 | -10/Materials | Build established: Mutant 1185 | -10/Materials | Discovered new exit (range 15) 1193 | -10/Materials | Discovered new exit (range 7) 1398 | -10/Materials | Discovered new exit (range 7) 1531 | -10/Materials | Discovered new exit (range 11) 2212 | -10/Materials | Discovered new exit (range 14) 2644 | -10/Materials | Repaired Lgt. Treads 2671 | -10/Materials | Repaired Lgt. Assault Rifle 2976 | -10/Materials | Core integrity fell below 50% 2977 | -10/Materials | Build established: Scavenger-Mutant 3823 | -10/Materials | Entered Mines 3922 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4136 | -10/Mines | Discovered new exit (range 8) 4471 | -10/Mines | Discovered new exit (range 12) 4514 | -10/Mines | Received a Mining Laser from a helpful Derelict 4764 | -10/Mines | Found the Drone Emporium 4776 | -10/Mines | Found Prototype Device 4776 | -10/Mines | Identified Splice Drone Bay 4837 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4854 | -10/Mines | Discovered new exit (range 5) 5087 | -10/Mines | Build established: Mutant 5102 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 5330 | -10/Mines | Destroyed YI-UF0 5338 | -10/Mines | Found Prototype Storage 5339 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 5346 | -10/Mines | Found Prototype Launcher 5559 | -10/Mines | Learned location of Zion (-6) 5571 | -10/Mines | Identified YI-UF0's Doublenader 5650 | -10/Mines | Build established: Scavenger-Mutant 7150 | -10/Mines | Entered Materials 7150 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7599 | -9/Materials | Identified exit to Mines 7599 | -9/Materials | Identified exit to Storage 8367 | -9/Materials | Discovered new exit (range 16) 8451 | -9/Materials | Repaired Lgt. Treads 8847 | -9/Materials | Discovered new exit (range 16) 8884 | -9/Materials | Identified exit to Materials 9673 | -9/Materials | Discovered exit to Materials (range 8) 11255 | -9/Materials | Build established: Mutant 14350 | -9/Materials | First assault squad dispatched 18220 | -9/Materials | Build established: Scavenger-Mutant 18746 | -9/Materials | Build established: Mutant 19148 | -9/Materials | Build established: Scavenger-Mutant 19195 | -9/Materials | High security lockdown imminent 19204 | -9/Materials | Sterilization system engaged 19204 | -9/Materials | Non-combat units ordered to evacuate 19236 | -9/Materials | Destroyed 14 combat bots 19304 | -9/Materials | Combat units ordered to evacuate 19333 | -9/Materials | Entered Storage 19348 | -9/Storage | Met a pair of Derelict thieves 20133 | -9/Storage | First assault squad dispatched 20195 | -9/Storage | Discovered exit to Materials (range 16) 20357 | -9/Storage | Build established: Mutant 20608 | -9/Storage | High security lockdown imminent 20629 | -9/Storage | Destroyed 12 combat bots 20636 | -9/Storage | Identified exit to Garrison 20674 | -9/Storage | Core integrity fell below 50% 20686 | -9/Storage | Garrison activated, responded to threat 20688 | -9/Storage | High security lockdown engaged 20695 | -9/Storage | Entered Garrison 20710 | -9/Garrison | Destroyed 8 combat bots 20724 | -9/Garrison | Lost 7 parts (1p4u2w) 20776 | -9/Garrison | Triggered checkpoint 20881 | -9/Garrison | Garrison Relay disabled 21020 | -9/Garrison | Triggered checkpoint 21131 | -9/Garrison | Build established: Scavenger-Mutant 21232 | -9/Garrison | Triggered checkpoint 21280 | -9/Garrison | Triggered checkpoint 21292 | -9/Garrison | Core integrity fell below 20% 21330 | -9/Garrison | Triggered checkpoint 21416 | -9/Garrison | Installed Relay Interface Framework 21430 | -9/Garrison | Garrison Relay disabled 21560 | -9/Garrison | Discovered exit to Materials (range 10) 21610 | -9/Garrison | Triggered checkpoint 21648 | -9/Garrison | Triggered checkpoint 21648 | -9/Garrison | Garrison Relay disabled 21683 | -9/Garrison | Discovered exit to Materials (range 67) 21683 | -9/Garrison | Discovered exit to Materials (range 12) 21683 | -9/Garrison | Discovered exit to Materials (range 84) 22008 | -9/Garrison | Expanded RIF knowledge: Program Shield 22403 | -9/Garrison | Entered Materials 22403 | -8/Materials | Accompanied by 2 allies 22403 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 22803 | -8/Materials | First assault squad dispatched 22906 | -8/Materials | Destroyed 10 combat bots 23097 | -8/Materials | Identified exit to Garrison 23168 | -8/Materials | Garrison activated, responded to threat 23242 | -8/Materials | Discovered new exit (range 11) 23701 | -8/Materials | Destroyed 8 combat bots 24361 | -8/Materials | Garrison activated, responded to threat 24460 | -8/Materials | Sterilization system engaged 24460 | -8/Materials | Non-combat units ordered to evacuate 24481 | -8/Materials | Destroyed 8 combat bots 24560 | -8/Materials | Combat units ordered to evacuate 24676 | -8/Materials | Entered Garrison 24690 | -8/Garrison | Triggered checkpoint 24728 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 24770 | -8/Garrison | Triggered checkpoint 24835 | -8/Garrison | Discovered new exit (range 5) 24981 | -8/Garrison | Garrison Relay disabled 25073 | -8/Garrison | Rescued a captive Derelict 25137 | -8/Garrison | Learned Materials security intel 25156 | -8/Garrison | Triggered checkpoint 25166 | -8/Garrison | Triggered checkpoint 25267 | -8/Garrison | Build established: Bothacker-Mutant 25376 | -8/Garrison | Discovered new exit (range 15) 25600 | -8/Garrison | Triggered checkpoint 25712 | -8/Garrison | Triggered checkpoint 25763 | -8/Garrison | Discovered new exit (range 13) 26046 | -8/Garrison | Entered Materials 26069 | -8/Materials | Identified exit to Garrison 26446 | -8/Materials | First assault squad dispatched 26486 | -8/Materials | Garrison activated, responded to threat 26582 | -8/Materials | Core integrity fell below 50% 26608 | -8/Materials | Garrison activated, responded to threat 26623 | -8/Materials | Destroyed 9 combat bots 26823 | -8/Materials | Build established: Scavenger-Mutant 27668 | -8/Materials | High security lockdown imminent 27748 | -8/Materials | High security lockdown engaged 27788 | -8/Materials | Garrison activated, responded to threat 27810 | -8/Materials | Sterilization system engaged 27810 | -8/Materials | Non-combat units ordered to evacuate 27870 | -8/Materials | Destroyed 21 combat bots 27910 | -8/Materials | Combat units ordered to evacuate 27966 | -8/Materials | Entered Garrison 28040 | -8/Garrison | Triggered checkpoint 28130 | -8/Garrison | Garrison Relay disabled 28234 | -8/Garrison | Triggered checkpoint 28288 | -8/Garrison | Destroyed 8 combat bots 28307 | -8/Garrison | Triggered checkpoint 28386 | -8/Garrison | Garrison Relay disabled 28473 | -8/Garrison | Discovered new exit (range 15) 28540 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 28671 | -8/Garrison | Entered Factory 28671 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 28693 | -7/Factory | Build established: Bothacker-Mutant 28932 | -7/Factory | Garrison activated, responded to threat 29782 | -7/Factory | Sucked down chute 29782 | -7/Factory | Entered Waste 29797 | -7/Waste | EMP discharged 29797 | -7/Waste | System corruption reached 10% 29808 | -7/Waste | Spotted C-40 Crusher 29897 | -7/Waste | EMP discharged 29921 | -7/Waste | Spotted C-40 Crusher 29921 | -7/Waste | Spotted C-40 Crusher 29964 | -7/Waste | Spotted C-40 Crusher 29989 | -7/Waste | Build established: Scavenger-Mutant 29997 | -7/Waste | EMP discharged 30033 | -7/Waste | Destroyed C-40 Crusher 30046 | -7/Waste | Found Unknown Protection 30046 | -7/Waste | Identified Damper Plating 30073 | -7/Waste | Spotted C-40 Crusher 30086 | -7/Waste | Destroyed C-40 Crusher 30089 | -7/Waste | Spotted C-40 Crusher 30097 | -7/Waste | EMP discharged 30186 | -7/Waste | Destroyed C-40 Crusher 30197 | -7/Waste | EMP discharged 30276 | -7/Waste | Destroyed C-40 Crusher 30297 | -7/Waste | EMP discharged 30365 | -7/Waste | Found Damper Plating 30397 | -7/Waste | EMP discharged 30497 | -7/Waste | EMP discharged 30553 | -7/Waste | Discovered new exit (range 13) 30597 | -7/Waste | EMP discharged 30603 | -7/Waste | Destroyed C-40 Crusher 30697 | -7/Waste | EMP discharged 30758 | -7/Waste | Destroyed C-40 Crusher 30797 | -7/Waste | EMP discharged 30821 | -7/Waste | Entered Factory 30836 | -7/Factory | Identified exit to Garrison 31774 | -7/Factory | Build established: Mutant 32812 | -7/Factory | System corruption reached 30% 33237 | -7/Factory | Discovered new exit (range 16) 33571 | -7/Factory | Build established: Scavenger-Mutant 34821 | -7/Factory | First assault squad dispatched 37017 | -7/Factory | Destroyed 8 combat bots 38147 | -7/Factory | Garrison activated, responded to threat 38240 | -7/Factory | Destroyed 10 combat bots 38240 | -7/Factory | Lost 3 parts (1n2u) 38333 | -7/Factory | Lost 3 parts (1p1n1w) 38346 | -7/Factory | Entered Garrison 38346 | -7/Garrison | Accompanied by 1 ally 38394 | -7/Garrison | Triggered checkpoint 38482 | -7/Garrison | Expanded RIF knowledge: Robot Detection 38530 | -7/Garrison | Garrison Relay disabled 38682 | -7/Garrison | Triggered checkpoint 38710 | -7/Garrison | Triggered checkpoint 38711 | -7/Garrison | Core integrity fell below 50% 38723 | -7/Garrison | Triggered checkpoint 38769 | -7/Garrison | Destroyed 18 combat bots 38889 | -7/Garrison | Garrison Relay disabled 38956 | -7/Garrison | Triggered checkpoint 38974 | -7/Garrison | Discovered new exit (range 11) 38998 | -7/Garrison | Garrison Relay disabled 39074 | -7/Garrison | Triggered checkpoint 39128 | -7/Garrison | Discovered new exit (range 3) 39221 | -7/Garrison | Entered Factory 39221 | -7/Factory | Accompanied by 2 allies 39234 | -7/Factory | Build established: Botlord-Mutant 39468 | -7/Factory | Identified exit to Garrison 39621 | -7/Factory | First assault squad dispatched 39627 | -7/Factory | Discovered new exit (range 9) 39823 | -7/Factory | Build established: Bothacker-Mutant 40381 | -7/Factory | Cargo convoy interrupted 40463 | -7/Factory | Destroyed 9 combat bots 40550 | -7/Factory | Build established: Scavenger-Mutant 40837 | -7/Factory | Identified exit to Garrison 40837 | -7/Factory | Entered Garrison 40939 | -7/Garrison | Triggered checkpoint 41079 | -7/Garrison | Garrison Relay disabled 41186 | -7/Garrison | Triggered checkpoint 41202 | -7/Garrison | Triggered checkpoint 41218 | -7/Garrison | Triggered checkpoint 41293 | -7/Garrison | Lost 6 parts (3n1u2w) 41298 | -7/Garrison | Destroyed 8 combat bots 41430 | -7/Garrison | Garrison Relay disabled 41435 | -7/Garrison | Triggered checkpoint 41546 | -7/Garrison | Discovered new exit (range 3) 41608 | -7/Garrison | Rescued a captive Derelict 42055 | -7/Garrison | Garrison Relay disabled 42150 | -7/Garrison | Discovered new exit (range 14) 42379 | -7/Garrison | Build established: Bothacker-Mutant 42402 | -7/Garrison | Garrison Relay disabled 42443 | -7/Garrison | Triggered checkpoint 42494 | -7/Garrison | Triggered checkpoint 42553 | -7/Garrison | Garrison Relay disabled 42649 | -7/Garrison | Entered Factory 42649 | -6/Factory | Accompanied by 2 allies 42649 | -6/Factory | Evolved 2 slots: Utility x2 42762 | -6/Factory | Sucked down chute 42762 | -6/Factory | Entered Waste 42762 | -6/Waste | Met up with 1 ally sucked down the chute earlier 42795 | -6/Waste | 2 allies followed down the chute 42807 | -6/Waste | Spotted C-40 Crusher 42815 | -6/Waste | Allies destroyed C-40 Crusher 42816 | -6/Waste | Spotted C-40 Crusher 42818 | -6/Waste | Spotted C-40 Crusher 42822 | -6/Waste | Spotted C-40 Crusher 42822 | -6/Waste | Spotted C-40 Crusher 42831 | -6/Waste | Allies destroyed C-40 Crusher 42836 | -6/Waste | Spotted C-40 Crusher 42847 | -6/Waste | Allies destroyed C-40 Crusher 42855 | -6/Waste | Allies destroyed C-40 Crusher 42909 | -6/Waste | Allies destroyed C-40 Crusher 42931 | -6/Waste | Allies destroyed C-40 Crusher 42945 | -6/Waste | Discovered new exit (range 16) 43293 | -6/Waste | Warlord forces began an assault 43992 | -6/Waste | Entered Factory 43992 | -6/Factory | Accompanied by 22 allies 44013 | -6/Factory | Build established: Scavenger-Mutant 44291 | -6/Factory | Discovered new exit (range 9) 44371 | -6/Factory | Identified exit to Lower Caves 44516 | -6/Factory | Discovered new exit (range 16) 45042 | -6/Factory | First assault squad dispatched 45127 | -6/Factory | Identified exit to Garrison 45197 | -6/Factory | Garrison activated, responded to threat 45533 | -6/Factory | High security lockdown imminent 45613 | -6/Factory | High security lockdown engaged 45637 | -6/Factory | Destroyed 8 combat bots 45819 | -6/Factory | Destroyed 18 combat bots 45987 | -6/Factory | Destroyed 12 combat bots 46074 | -6/Factory | Destroyed 9 combat bots 46186 | -6/Factory | Lost 5 parts (1p2n2u) 46203 | -6/Factory | Destroyed 21 combat bots 46223 | -6/Factory | Released all parts (8) 46243 | -6/Factory | Core integrity fell below 50% 46244 | -6/Factory | Entered Garrison 46254 | -6/Garrison | Lost 5 parts (1p3u1w) 46256 | -6/Garrison | Triggered checkpoint 46308 | -6/Garrison | Triggered checkpoint 46311 | -6/Garrison | Core integrity fell below 20% 46335 | -6/Garrison | Discovered new exit (range 10) 46340 | -6/Garrison | Entered Factory 46340 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 46571 | -5/Factory | Discovered new exit (range 15) 46948 | -5/Factory | Identified exit to Garrison 47056 | -5/Factory | Entered Garrison 47080 | -5/Garrison | Triggered checkpoint 47132 | -5/Garrison | Triggered checkpoint 47210 | -5/Garrison | Garrison Relay disabled 47290 | -5/Garrison | Triggered checkpoint 47349 | -5/Garrison | Heavy support dispatched to Factory 47552 | -5/Garrison | Triggered checkpoint 47575 | -5/Garrison | Spotted B-75 Beast 47923 | -5/Garrison | Build established: Bothacker-Mutant 48051 | -5/Garrison | H-XX Assembler disabled 48228 | -5/Garrison | Triggered checkpoint 48240 | -5/Garrison | Allies destroyed B-75 Beast 48280 | -5/Garrison | Triggered checkpoint 48334 | -5/Garrison | Triggered checkpoint 48379 | -5/Garrison | Triggered checkpoint 48446 | -5/Garrison | Spotted B-86 Titan 48451 | -5/Garrison | Spotted B-90 Cyclops 48456 | -5/Garrison | Rewired B-86 Titan 48465 | -5/Garrison | Destroyed B-86 Titan 48508 | -5/Garrison | Lost 5 parts (1n3u1w) 48535 | -5/Garrison | Found Unknown Protection 48535 | -5/Garrison | Identified Hvy. Reflective Plating 48675 | -5/Garrison | Found Hvy. Reflective Plating 48916 | -5/Garrison | Triggered checkpoint 48966 | -5/Garrison | Garrison Relay disabled 49025 | -5/Garrison | Discovered new exit (range 11) 49041 | -5/Garrison | Entered Factory 49041 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 49261 | -4/Factory | Build established: Scavenger-Mutant 49601 | -4/Factory | Build established: Scavenger-Tank 49791 | -4/Factory | First assault squad dispatched 50117 | -4/Factory | Sucked down chute 50117 | -4/Factory | Entered Waste 50118 | -4/Waste | Met a frightened Derelict 50132 | -4/Waste | EMP discharged 50155 | -4/Waste | Spotted C-40 Crusher 50155 | -4/Waste | Spotted C-40 Crusher 50157 | -4/Waste | Spotted C-40 Crusher 50161 | -4/Waste | Allies destroyed C-40 Crusher 50171 | -4/Waste | Found Damper Plating 50172 | -4/Waste | Spotted C-40 Crusher 50172 | -4/Waste | Spotted C-40 Crusher 50188 | -4/Waste | Allies destroyed C-40 Crusher 50219 | -4/Waste | Spotted C-40 Crusher 50232 | -4/Waste | EMP discharged 50246 | -4/Waste | Allies destroyed C-40 Crusher 50332 | -4/Waste | EMP discharged 50346 | -4/Waste | Allies destroyed C-40 Crusher 50375 | -4/Waste | Destroyed C-40 Crusher 50405 | -4/Waste | Discovered new exit (range 16) 50429 | -4/Waste | Entered Factory 50429 | -4/Factory | Accompanied by 1 ally 50851 | -4/Factory | Identified exit to Garrison 50851 | -4/Factory | Entered Garrison 50894 | -4/Garrison | Triggered checkpoint 50946 | -4/Garrison | Garrison Relay disabled 51027 | -4/Garrison | System corruption reached 10% 51423 | -4/Garrison | Triggered checkpoint 51435 | -4/Garrison | Spotted B-86 Titan 51465 | -4/Garrison | Destroyed B-86 Titan 51573 | -4/Garrison | Garrison Relay disabled 51592 | -4/Garrison | Triggered checkpoint 51608 | -4/Garrison | Garrison Relay disabled 51663 | -4/Garrison | Discovered new exit (range 12) 51681 | -4/Garrison | Entered Factory 51848 | -4/Factory | Build established: Scavenger-Mutant 51931 | -4/Factory | First assault squad dispatched 52505 | -4/Factory | Identified exit to Garrison 52505 | -4/Factory | Entered Garrison 52531 | -4/Garrison | Expanded RIF knowledge: Structural Interface 52639 | -4/Garrison | Build established: Scavenger-Tank 52713 | -4/Garrison | Rescued a captive Derelict 52721 | -4/Garrison | Rescued a captive Derelict 52722 | -4/Garrison | Triggered checkpoint 52737 | -4/Garrison | Garrison Relay disabled 52855 | -4/Garrison | Triggered checkpoint 52860 | -4/Garrison | Spotted B-86 Titan 52870 | -4/Garrison | Triggered checkpoint 52932 | -4/Garrison | Destroyed 12 combat bots 52944 | -4/Garrison | Destroyed B-86 Titan 52944 | -4/Garrison | Triggered checkpoint 52961 | -4/Garrison | Triggered checkpoint 53006 | -4/Garrison | Destroyed 9 combat bots 53150 | -4/Garrison | Found embedded Infiltrators 53176 | -4/Garrison | Discovered new exit (range 11) 53178 | -4/Garrison | Triggered checkpoint 53198 | -4/Garrison | Garrison Relay disabled 53288 | -4/Garrison | Entered Research 53288 | -3/Research | Accompanied by 2 allies 53288 | -3/Research | Evolved 2 slots: Utility x2 53305 | -3/Research | Identified exit to Garrison 53502 | -3/Research | Build established: Scavenger-Mutant 53538 | -3/Research | First assault squad dispatched 53549 | -3/Research | Garrison activated, responded to threat 53815 | -3/Research | System corruption reached 10% 53852 | -3/Research | Released all parts (16) 53883 | -3/Research | Lost 4 parts (1p2u1w) 53896 | -3/Research | Discovered new exit (range 15) 53907 | -3/Research | Entered Armory 54031 | -3/Armory | Core integrity fell below 50% 54035 | -3/Armory | Core integrity fell below 20% 54035 | -3/Armory | Discovered new exit (range 6) 54037 | -3/Armory | Entered Research 54037 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 54065 | -2/Research | Discovered new exit (range 15) 54072 | -2/Research | Entered Access 54072 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 54128 | -1/Access | Identified exit to Command 54151 | -1/Access | Build established: Mutant 54196 | -1/Access | Core integrity fell below 50% 54196 | -1/Access | Spotted B-99 Colossus 54208 | -1/Access | Core integrity fell below 20% 54215 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 54196_ Penetrated by Slug. 54196_ Slug penetrates Signal Shield. 54196_ Penetrated by Slug. 54196_ Slug penetrates Signal Shield. 54199_ K-01 Serf collects debris. 54200_ Slug penetrates Wall. 54200_ Penetrated by Slug. 54200_ Slug penetrates Door. 54201_ B-99 Colossus activates siege mode. 54203_ RIF reveals location of hidden door. 54203_ ALERT: Garrison Access compromised, dispatching assault squad. 54203_ Slug penetrates Wall. 54213_ Slammed into Wall. 54213_ System Shield destroyed. 54213_ System corrupted by crushing effect (+1). 54213_ Destabilizing: System corrupted (+2). 54214_ Slammed into Wall. 54214_ Destabilizing: System corrupted (+2). 54214_ Destabilizing: Core damaged (-64). 54215_ Slammed into Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? #????????????????? | | ????????????????????????? #????????????????? | | ????????????????????????? #????????????????? | | ?????????????????????????ss #????????????????? | | ????????????????????????? #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #######??????????? | | ????????????????????????# ??????????? | | ????????????????????????# ??????????? | | ????????????????????????# ?????????? | | ???????????############## ?????????? | | ???????????# # ????????? | | ???????????# # ????????? | | ???????????# #@ ????????? | | ???????????# # ""???????????? | | ???????????# #g ""???????????? | | ???????????# g ""???????????? | | ???????????# #gp ""??????????? | | ???????????# # """??????????? | | ???????????# # ""???????????? | | ???????????# # ""???????????? | | ???????????# # ??????????? | | ???????????# # ??????????? | | ???????????#######+###### ???????????? | | ???????????# # """ ??????#??? | | ???????????# # g """"??? #??? | | ???????????# # g """"""" #??? | | ???????????# # """"" #??? | | ???????????#""" # """"""" #??? | | ???????????#""" # " " """"""" #??? | | ???????????#""" " ""G"" """ " " +??? | | ???????????#"S # #??? | | ???????????#"" # #??? | | ???????????#"" # #??? | | ???????????# # ###" # #??? | | ???????????# # #??# # #??? | | ???????????############## #??#### #??? | | ????????????????????????# #?????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 45 Energy Capacity 600 Matter Stores 333 Matter Capacity 1800 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 20 Base Temperature (-) 200 EM Shielding 2 Armor Coverage 1600 Resistance: KI 30 Resistance: TH 30 Resistance: EX 50 Resistance: EM 90 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 33 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 57 Targeting Accuracy 6 Launcher Accuracy 40 Target Analysis 9 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 97 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZhirovStealthMachine Manual? 0 Play Time 08:48:03 Cumulative 435.0 hours Start 2023.04.03 @ 19:06:51 End 2023.04.07 @ 18:01:34 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 192 Adventurer 0 Explorer 0 Win Type - Total 9 Types 5/1/0/1/2/0/0/0/0 Lore% 67 Gallery% 81 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40d02cb1-36c0-46a8-a98b-f8764d6ee0d3