Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.15 @ 19:48:17 Player: kasaphescent Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (125) 625 Value Destroyed (4099) 4099 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (79) 79 TOTAL SCORE: 9383 Bonus ------- High Alert Combat Kills 117 Follower Combat Kills 225 Friendly Fire -263 Cogmind --------- Core Integrity 961/1000 Matter 207/300 Energy 25/265 System Corruption 6% Temperature Cool (0) Movement Rolling (105) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (5) --- Advanced Treads Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (8) ------ Cryofiber Web Advanced Heat Sink Improved Cooling System Large Storage Unit Advanced Targeting Computer Improved Weapon Cycler Improved Medium Armor Plating Layered Light Armor Plating > --- WEAPON (3) ------- Wave Gun Phase Cannon KE Penetrator > --- INVENTORY (15) --- Armored Wheel Compact Matter Pod (0) Weapon Cycler Makeshift Armor Plating Field Laser KE Penetrator Mass Driver Mass Driver Heavy Rocket Launcher Heavy Rocket Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Advanced Treads Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Improved Cooling System Large Storage Unit Advanced Targeting Computer Improved Weapon Cycler Improved Medium Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Wave Gun Phase Cannon KE Penetrator > --- INVENTORY -------- Armored Wheel Armored Wheel Compact Matter Pod Weapon Cycler Makeshift Armor Plating Field Laser KE Penetrator Mass Driver Mass Driver Heavy Rocket Launcher Heavy Rocket Launcher CR-A16's Pointy Stick [Rating: 64] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Coil Gun Launcher Grenade Launcher Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Slots Evolved 10 | . . 2 2 2 . . . . 2 2 Power . | . . . . . . . . . . . Propulsion 3 | . . 2 . 1 . . . . . . Utility 6 | . . . 2 1 . . . . 1 2 Weapon 1 | . . . . . . . . . 1 . Parts Attached 136 | 6 7 13 32 22 13 9 1 11 12 10 Power 7 | 1 1 3 1 . . . . . . 1 Engine 7 | 1 1 3 1 . . . . . . 1 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 38 | 2 1 4 12 3 3 2 1 7 1 2 Treads 6 | . . . 3 . . . . 2 1 . Leg 16 | . . 2 5 3 3 2 1 . . . Wheel 16 | 2 1 2 4 . . . . 5 . 2 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 48 | 1 3 1 11 11 5 3 . 2 6 5 Device 23 | . 1 . 6 4 2 1 . 1 5 3 Storage 5 | 1 1 1 2 . . . . . . . Processor 4 | . 1 . . 3 . . . . . . Hackware . | . . . . . . . . . . . Protection 16 | . . . 3 4 3 2 . 1 1 2 Artifact . | . . . . . . . . . . . Weapon 43 | 2 2 5 8 8 5 4 . 2 5 2 Energy Gun 7 | 2 1 1 2 . . . . . . 1 Energy Cannon 21 | . . 3 4 5 3 3 . 1 2 . Ballistic Gun 5 | . 1 1 . . . . . . 2 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 8 | . . . 2 3 2 . . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . 3 . . . . . . 1 . Parts Lost 25 | . 2 . 6 . 4 7 . 1 . 5 Power 1 | . . . . . . . . . . 1 Propulsion 12 | . 1 . 4 . 2 2 . 1 . 2 Utility 7 | . . . 2 . 1 3 . . . 1 Weapon 5 | . 1 . . . 1 2 . . . 1 Highest Loss Streak 6 | . 2 . 3 . 2 6 . 1 . 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 99 | . 96 100 98 99 100 100 100 99 99 99 Engine 7 | . 14 11 9 7 7 7 7 7 6 5 Treads 3 | . . . 6 . . . . 8 13 9 Leg 24 | . . 22 17 38 38 38 38 25 . . Wheel 8 | . 27 22 11 . . . . 3 20 18 Device 15 | . 1 11 17 15 15 15 15 20 19 23 Storage 7 | . 14 11 9 7 7 7 7 7 6 5 Processor 5 | . 9 . . 7 7 7 7 7 6 5 Protection 5 | . . . 9 6 7 7 7 2 5 11 Energy Gun 3 | . 22 8 8 . . . . . . 1 Energy Cannon 12 | . . 10 9 14 14 14 15 12 12 9 Ballistic Gun 1 | . 5 3 . . . . . . 5 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 68 | 12 24 58 68 51 51 48 44 44 54 64 Greatest Support 82 | 26 26 26 60 69 73 77 82 82 36 48 Greatest Overweight (x) 4 | 1 1 2 4 . . . . 1 1 1 Average Overweight (x) . | . . 1 . . . . . . 1 1 Largest Inventory Capacity 20 | 8 10 20 20 15 15 15 15 15 15 15 Average Capacity 15 | 6 9 17 17 15 15 15 15 15 15 15 Most Carried 20 | 6 9 19 20 15 15 15 15 15 15 15 Average Carried 14 | 3 7 13 17 14 14 12 13 14 14 13 Final Capacity 20 | 8 10 20 15 15 15 15 15 15 15 15 Final Carried 19 | 6 9 19 15 15 15 12 15 15 15 11 Class Distribution -------------------- 79% | Mutant 8% | Scavenger-Gunner 6% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Matter Collected 1824 | 185 159 172 312 277 177 65 1 84 214 178 Remotely . | . . . . . . . . . . . Salvage Created 6077 | . 345 846 830 902 669 477 . 896 697 415 Parts 245 | . 11 54 56 38 18 4 . 28 19 17 Haulers Intercepted 7 | . 2 2 1 1 . . . . 1 . Recyclers Shooed 1 | . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . 16 . 1 39 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 101 | . 4 18 27 16 14 1 . 4 10 7 Guns 32 | . 3 9 12 . . . . . 3 5 Cannons 48 | . . 9 10 8 9 1 . 4 6 1 AOE 16 | . . . 4 8 3 . . . 1 . Classes Destroyed 17 | . 3 4 2 2 3 1 . 2 . . Worker 5 | . . 2 . 3 . . . . . . Builder 2 | . . . 1 1 . . . . . . Hauler 7 | . 2 2 1 1 . . . . 1 . Recycler 4 | . 1 1 . 2 . . . . . . Minesweeper 2 | . . . . . 1 1 . . . . Mechanic 1 | . . . 1 . . . . . . . Operator 1 | . . 1 . . . . . . . . Watcher 1 | . . . . 1 . . . . . . Swarmer 28 | . . 8 16 3 1 . . . . . Grunt 44 | . 4 4 7 11 7 . . . 7 4 Brawler 3 | . . . . . 1 1 . . 1 . Duelist 5 | . . . . 2 3 . . . . . Sentry 13 | . . 6 4 . 1 1 . 1 . . Demolisher 2 | . . . . . . . . 2 . . Hunter 3 | . . . . . . . . 1 1 1 Programmer 4 | . . . . . 1 . . . 1 2 Packrat 3 | . . . . . . 3 . . . . Samaritan 2 | . . . . . . 2 . . . . Best Kill Streak 10 | . 2 8 9 10 4 1 . 1 2 4 Combat Bots Only 9 | . 2 6 9 7 4 1 . 1 2 4 Max Kills in Single Turn 3 | . 1 1 2 3 2 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 1 3 2 . . . 1 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Damage Taken 5992 | . 249 445 1256 500 1006 871 . 398 587 680 Core 695 | . 62 61 133 84 152 140 . 24 . 39 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 119 | . . . . 119 . . . . . . Core Remaining (%) 79 | 100 75 84 75 . . . . 42 100 . Volleys Fired 320 | . 36 53 71 39 31 14 . 18 31 27 Largest 3 | . 2 2 2 2 2 2 . 2 3 3 Hottest 199 | . 100 124 143 160 160 148 . 143 190 199 Shots Fired 632 | . 65 100 136 69 59 28 . 36 87 52 Gun 253 | . 65 47 79 . . . . . 28 34 Cannon 361 | . . 53 53 61 56 28 . 36 56 18 Launcher 18 | . . . 4 8 3 . . . 3 . Special . | . . . . . . . . . . . Kinetic 95 | . 24 16 . . . . . . 28 27 Thermal 519 | . 41 84 132 61 56 28 . 36 56 25 Explosive 18 | . . . 4 8 3 . . . 3 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 27 | . 10 23 14 8 27 24 . 25 16 22 Robot Miss Streak 6 | . 2 6 4 1 2 1 . 3 2 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 483 | . 44 61 90 46 46 31 . 59 63 43 Core Hits 219 | . 14 26 42 42 19 11 . 22 29 14 Critical Kills 6 | . . . 1 1 2 . . . 1 1 Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 19 | . 4 3 3 1 2 1 . 3 1 1 Burn 9 | . 4 3 2 . . . . . . . Meltdown 5 | . . . 1 1 2 . . . . 1 Destroy 1 | . . . . . . . . . 1 . Sever 1 | . . . . . . 1 . . . . Impale 3 | . . . . . . . . 3 . . Melee Attacks 38 | . . . . . . 6 . 32 . . Impact . | . . . . . . . . . . . Slashing 6 | . . . . . . 6 . . . . Piercing 32 | . . . . . . . . 32 . . Sneak Attacks 6 | . . . . . . 6 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14341 | . 478 1144 1972 1915 1579 1239 . 2930 1861 1223 Guns 2959 | . 478 471 854 . . . . . 414 742 Cannons 6312 | . . 673 848 1054 1027 648 . 619 972 471 Explosions 2129 | . . . 261 841 552 . . . 475 . Melee 2902 | . . . . . . 591 . 2311 . . Ramming 39 | . . . 9 20 . . . . . 10 Kinetic 1245 | . 151 114 . . . . . . 414 566 Thermal 8026 | . 327 1030 1702 1054 1027 648 . 619 972 647 Explosive 2129 | . . . 261 841 552 . . . 475 . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 591 | . . . . . . 591 . . . . Piercing 2311 | . . . . . . . . 2311 . . Highest Corruption 6 | . . . . . . . . . 1 6 Average Corruption 3 | . . . . . . . . . 1 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 3 | . . . . . . . . . . 3 Message Errors 1 | . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 415 | . . 6 5 18 38 123 . 201 20 4 Projectiles 68 | . . 6 2 18 16 22 . . . 4 Explosions 45 | . . . 3 . 22 . . . 20 . Melee 302 | . . . . . . 101 . 201 . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 5 | . . . . . . . . . . 5 Shots . | . . . . . . . . . . . Rammed 3 | . . . 2 . . . . . . 1 Targets Rammed 8 | . . . 3 4 . . . . . 1 Kicked 5 | . . . 1 4 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 380 | . 293 156 380 45 4 69 . . 164 104 Average Temperature 71 | . 112 39 83 17 4 29 . . 58 47 Received Heat Transfer 1419 | . 132 156 270 297 207 138 . . 162 57 Effects 4 | . 1 . 3 . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . Interference 3 | . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 8 | . 1 . 2 1 3 . . . . 1 Combat Hostiles 5 | . 1 . 1 . 2 . . . . 1 Parts Melted 34 | . 4 1 7 4 11 2 . 2 3 . Heat Transferred 15157 | . 1258 2220 3478 1970 1901 1129 . 833 1554 814 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Peak Influence 557 | . 159 487 557 491 . . . . 278 175 Initial 184 | . . . 170 184 . . . . 15 77 Average 215 | . 51 267 309 265 . . . . 137 112 Maximum Alert Level 2 | . . 2 2 2 . . . . 1 . Low Security (%) 51 | 100 100 25 23 39 . . . . 74 100 Level 1 37 | . . 57 47 56 . . . . 25 . Level 2 10 | . . 16 28 4 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 1 1 3 1 . . . . 3 4 Investigation 3 | . . . 1 . . . . . . 2 Extermination 2 | . . . . . . . . . 1 1 Reinforcement 6 | . 1 1 1 1 . . . . 1 1 Assault 1 | . . . 1 . . . . . . . Garrison 1 | . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . 1 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Distress Signals 16 | . 1 . 4 . . . . 8 2 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 160 | . 9 21 46 26 20 2 . 9 16 11 Peak Tracking Total 9 | . 5 5 8 4 9 1 . 2 4 4 Tactical Retreats 12 | . 1 1 2 3 2 . . . 3 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Traps Triggered 4 | . 1 1 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . . . . . . 1 . . Triggered 1 | . . . . . . 1 . . . . Most Traps Carried 2 | . . . . . 2 2 2 2 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Machines Disabled 2 | . . 1 . . . . . . . 1 Max in Single Turn 1 | . . 1 . . . . . . . 1 Garrison Access 3 | . . . 1 1 . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Machines Accessed 14 | . 2 . 3 3 . . 1 . 3 2 Terminals 8 | . 2 . 2 1 . . . . 2 1 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . 1 1 . . . . 1 . Total Hacks 36 | . 6 . 7 7 . . 5 . 5 6 Successful 19 | . 2 . 4 3 . . 5 . 3 2 Failed 17 | . 4 . 3 4 . . . . 2 4 Catastrophic 1 | . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 16 | . 5 . 4 1 . . . . 3 3 Terminals 20 | . 6 . 5 2 . . . . 4 3 Fabricators . | . . . . . . . . . . . Repair Stations 7 | . . . . 4 . . . . . 3 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . 2 1 . . . . 1 . Terminal Hacks 7 | . 1 . 1 . . . 5 . . . Part Schematic 5 | . . . . . . . 5 . . . Alert Level 1 | . 1 . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . . . . 2 . . . . . 1 Scan Component 2 | . . . . 1 . . . . . 1 Repair 1 | . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 1 . . . . 1 . Seal Access 3 | . . . 1 1 . . . . 1 . Unauthorized Hacks 6 | . 1 . 2 . . . . . 2 1 Terminals 6 | . 1 . 2 . . . . . 2 1 Botnet 6 | . 1 . 2 . . . . . 2 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 2 . 3 2 . . . . 2 2 Full Trace Events 1 | . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 5 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . Time 32 | . . . . 32 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Total Allies 4 | . . . . . 2 . 2 . . . Largest Group 2 | . . . . . 2 1 2 2 1 . Highest-Rated Group 67 | . . . . . 50 20 67 67 39 . Highest-Rated Ally 39 | . . . . . 30 20 39 39 39 . Total Orders . | . . . . . . . . . . . Ally Attacks 51 | . . . . . . 15 . 33 3 . Total Damage 730 | . . . . . . 350 . 351 29 . Kills 6 | . . . . . . 1 . 5 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 1 1 2 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Turns Passed 6672 | 54 421 684 846 1011 676 588 942 498 526 426 Spaces Moved 4289 | 41 284 407 433 615 439 411 763 256 346 294 Core 5 | 5 . . . . . . . . . . Treads 5 | . . . 5 . . . . . . . Legs 2665 | . . . 204 615 439 411 763 233 . . Wheels 1614 | 36 284 407 224 . . . . 23 346 294 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 80 100 120 120 120 122 93 105 105 Average Speed 115 | 86 90 112 120 120 120 121 122 119 105 105 Slowest Speed 243 | 100 95 120 243 120 120 122 126 126 105 105 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 3 41 31 45 21 62 53 77 40 10 9 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . . Scrap Searched 8 | . . . . . 2 2 4 . . . Spaces Dug 9 | . . . 9 . . . . . . . Terrain Destroyed 154 | . . . 37 23 66 . . . 24 4 Melee . | . . . . . . . . . . . Projectile 16 | . . . 9 . . . . . 3 4 AOE 138 | . . . 28 23 66 . . . 21 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Total 5376 | 56 390 536 621 821 524 462 774 348 458 386 Wait 406 | 3 49 41 40 118 21 19 1 15 59 40 Move 4279 | 40 283 406 432 614 438 410 762 255 345 294 Hop . | . . . . . . . . . . . Pick Up 88 | 7 9 14 19 8 4 4 6 7 3 7 Fast Attach 23 | 5 1 4 3 5 3 . . 1 1 . Attach 38 | 1 3 3 7 2 4 7 . 1 3 7 Detach 3 | . 1 . . 2 . . . . . . Swap 75 | . 3 6 22 15 6 2 1 9 8 3 Drop 81 | . 5 9 24 14 1 . 4 9 8 7 Fire 320 | . 36 53 71 39 31 14 . 18 31 27 Melee 38 | . . . . . . 6 . 32 . . Ram 1 | . . . . . . . . . . 1 Kick 5 | . . . 1 4 . . . . . . Crush 2 | . . . 2 . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 16 | . . . . . 16 . . . . . Trap 1 | . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 4) 476 | -10/Materials | Entered another Materials area 476 | -9/Materials | Evolved 2 slots: Propulsion x2 1150 | -9/Materials | Discovered new exit (range 8) 1160 | -9/Materials | Entered another Materials area 1160 | -8/Materials | Evolved 2 slots: Utility x2 1316 | -8/Materials | Lost 3 parts (3n) 1327 | -8/Materials | Destroyed 7 combat bots 1594 | -8/Materials | Lost 3 parts (1n2u) 1605 | -8/Materials | Destroyed 9 combat bots 1960 | -8/Materials | First assault squad dispatched 2002 | -8/Materials | Discovered new exit (range 3) 2006 | -8/Materials | Entered Factory 2006 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2072 | -7/Factory | Repaired Med. Armor Plating 2803 | -7/Factory | Destroyed 7 combat bots 2828 | -7/Factory | Discovered new exit (range 15) 2925 | -7/Factory | Identified exit to Lower Caves 3017 | -7/Factory | Entered Lower Caves 3094 | -7/Lower Caves | Learned Factory terminal intel 3281 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3666 | -7/Lower Caves | Discovered new exit (range 10) 3675 | -7/Lower Caves | Spotted B-75 Beast 3693 | -7/Lower Caves | Entered another Lower Caves area 3693 | -7/Lower Caves | Accompanied by 1 ally 3705 | -7/Lower Caves | Learned 4 Factory zone layouts 3711 | -7/Lower Caves | Discovered new exit (range 6) 3726 | -7/Lower Caves | Spotted B-75 Beast 3914 | -7/Lower Caves | Core integrity fell below 50% 3916 | -7/Lower Caves | Allies destroyed B-75 Beast 3930 | -7/Lower Caves | Encountered a Warlord checkpoint 3944 | -7/Lower Caves | Lost 6 parts (2n3u1w) 4181 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4266 | -7/Lower Caves | Discovered new exit (range 12) 4281 | -7/Lower Caves | Entered Zion 4361 | -7/Zion | Given A8's code to call for help 4412 | -7/Zion | Discovered new exit (range 11) 4690 | -7/Zion | Gained Derelict followers 4883 | -7/Zion | Learned Factory terminal intel 4993 | -7/Zion | Found CR-A16's Pointy Stick 5223 | -7/Zion | Entered Proximity Caves 5223 | -6/Proximity Caves | Accompanied by 2 allies 5227 | -6/Proximity Caves | Learned 12 Factory zone layouts 5574 | -6/Proximity Caves | Discovered new exit (range 10) 5721 | -6/Proximity Caves | Entered Factory 5721 | -6/Factory | Accompanied by 1 ally 5721 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5722 | -6/Factory | Identified exit to Factory 5722 | -6/Factory | Identified exit to Lower Caves 5723 | -6/Factory | Loaded intel: 25 terminal locations 6002 | -6/Factory | Build established: Scavenger-Gunner 6106 | -6/Factory | Discovered exit to Factory (range 12) 6202 | -6/Factory | Garrison activated, responded to threat 6247 | -6/Factory | Entered another Factory area 6247 | -5/Factory | Evolved 2 slots: Utility x2 6248 | -5/Factory | Identified exit to Upper Caves 6249 | -5/Factory | Loaded intel: 26 terminal locations 6601 | -5/Factory | Lost 4 parts (1p1n1u1w) 6673 | -5/Factory | Self-destructed Last Messages --------------- 06646_ G-67 Veteran unfolds itself. 06646_ G-50 Soldier unfolds itself. 06652_ Slug penetrates G-50 Soldier. 06652_ G-50 Soldier destroyed. 06654_ Slug penetrates G-50 Soldier. 06657_ G-50 Soldier destroyed. 06657_ Slug penetrates Wall. 06659_ Slug penetrates G-67 Veteran. 06662_ Destroyed Adv. Heat Sink. 06662_ Slug penetrates G-67 Veteran. 06662_ Arm. Wheel destroyed. 06665_ G-67 Veteran suffers critical hit (Meltdown). 06665_ Slug penetrates Wall. 06668_ Slug penetrates G-50 Soldier. 06670_ G-50 Soldier destroyed. 06670_ U-05 Engineer builds a Door. 06671_ Acquired 64 matter. 06672_ Slammed into U-05 Engineer. 06672_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 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Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperRestorationCutter Manual? 0 Play Time 01:00:57 Cumulative 201.6 hours Start 2022.02.15 @ 18:46:47 End 2022.02.15 @ 19:48:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 143 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 74 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7598ee67-3c3d-4f06-ac5e-ccd7c8580486