Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.01 @ 12:16:01 Player: Rainynight Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (1550) 1550 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (698) 698 TOTAL SCORE: 4478 Bonus ------- High Alert Combat Kills 67 Follower Combat Kills 227 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -296 Cogmind --------- Core Integrity 519/550 Matter 195/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (6) ------ Large Storage Unit Relay Coupler [Swarmer] (35) Relay Coupler [Grunt] (26) Relay Coupler [Grunt] (25) Relay Coupler [Sentry] (10) > --- WEAPON (2) ------- Remote Datajack Flail > --- INVENTORY (15) --- Heat Sink Cooling System Medium Storage Unit Medium Storage Unit High-capacity Battery (250) Medium Matter Pod (100) Relay Coupler [Grunt] (26) Relay Coupler [Brawler] (21) Relay Coupler [Sentry] (19) Relay Coupler [Demolisher] (22) Improved EM Shotgun Improved Datajack Remote Datajack Remote Datajack Shock Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Improved EM Shotgun Improved Datajack > --- INVENTORY -------- Improved Treads Heat Sink Cooling System Medium Storage Unit Medium Storage Unit High-capacity Battery Medium Matter Pod Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Demolisher] Improved EM Shotgun Flail Shock Maul [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility Transport Network Coupler Device Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Hackware Relay Coupler [Grunt] Protection Core Shielding Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Special Weapon Remote Datajack Impact Weapon Shock Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Sto Gar Mat Slots Evolved 4 | . . 2 . . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 2 . . 2 Weapon . | . . . . . . Parts Attached 47 | 6 . 7 11 13 10 Power 9 | 1 . 1 3 3 1 Engine 9 | 1 . 1 3 3 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . . 4 2 1 Treads 5 | . . . 2 2 1 Leg . | . . . . . . Wheel 4 | 2 . . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 1 . 6 1 6 5 Device 4 | . . 1 . 2 1 Storage 3 | 1 . 1 . 1 . Processor 4 | . . 3 1 . . Hackware 5 | . . . . 1 4 Protection 3 | . . 1 . 2 . Artifact . | . . . . . . Weapon 10 | 2 . . 3 2 3 Energy Gun 4 | . . . 2 2 . Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon 2 | . . . 1 . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 2 | . . . 2 . . Corrupted Parts 1 | . . . 1 . . System Corruption 3 | . . . 3 . . Parts Lost 8 | . . . 5 2 1 Power 2 | . . . 1 1 . Propulsion 2 | . . . 2 . . Utility 1 | . . . 1 . . Weapon 3 | . . . 1 1 1 Highest Loss Streak 4 | . . . 4 2 1 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 94 | . 85 91 88 98 93 Engine 10 | . 14 11 9 10 9 Treads 16 | . . . 17 21 18 Wheel 4 | . 28 22 3 . . Device 6 | . . 2 . 9 9 Storage 10 | . 14 11 11 11 9 Processor 14 | . . 16 18 17 . Hackware 3 | . . . . . 31 Protection 5 | . . 5 11 5 . Energy Gun 14 | . . . 9 21 9 Ballistic Gun 4 | . 28 22 1 . . Impact Weapon 1 | . . . 6 . 1 Naked Turns . | . . . . . . Heaviest Build 41 | 14 14 20 22 41 36 Greatest Support 46 | 20 20 20 46 46 46 Greatest Overweight (x) 2 | 2 . . 1 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 15 15 Average Capacity 12 | 6 8 8 10 14 15 Most Carried 15 | 2 7 10 10 15 15 Average Carried 12 | . 3 8 9 14 14 Final Capacity 15 | 8 8 10 10 15 15 Final Carried 15 | 2 7 10 10 15 15 Class Distribution -------------------- 41% | Mutant 27% | Commander-Mutant 20% | Scavenger-Mutant 9% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Gar Mat Matter Collected 899 | 143 39 233 301 183 . Remotely . | . . . . . . Salvage Created 1398 | . 39 282 592 485 . Parts 94 | . 5 21 31 37 . Haulers Intercepted 3 | . . 1 2 . . Recyclers Shooed 3 | . . 1 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Sto Gar Mat Combat Hostiles Destroyed 22 | . . 5 7 10 . Melee 1 | . . . 1 . . Guns 17 | . . 5 4 8 . AOE 3 | . . . 1 2 . Classes Destroyed 10 | . 2 5 3 . . Worker 2 | . 1 1 . . . Builder 2 | . . . 2 . . Tunneler 1 | . 1 . . . . Hauler 3 | . . 1 2 . . Recycler 3 | . . 1 2 . . Operator 1 | . . 1 . . . Watcher 2 | . . . 1 1 . Swarmer 6 | . . 3 . 3 . Grunt 13 | . . 2 4 7 . Sentry 5 | . . . 3 2 . Best Kill Streak 5 | . 2 5 3 2 . Combat Bots Only 5 | . . 5 2 2 . Max Kills in Single Turn 2 | . 1 1 2 2 . Gunslinging 1 | . . . . 1 . Exploded 2 | . . . 1 2 . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Sto Gar Mat Damage Taken 1420 | . . 240 487 502 191 Core 267 | . . 49 73 114 31 Absorbed by Shields . | . . . . . . Redirected to Shielding 34 | . . . 15 19 . Core Remaining (%) 80 | 100 100 . . 41 . Volleys Fired 74 | . 3 30 13 26 2 Largest 2 | . 2 2 2 2 1 Hottest 90 | . 40 40 90 90 5 Shots Fired 143 | . 6 60 25 50 2 Gun 141 | . 6 60 25 50 . Cannon . | . . . . . . Launcher . | . . . . . . Special 2 | . . . . . 2 Kinetic 67 | . 6 60 1 . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 74 | . . . 24 50 . Robot Hit Streak 17 | . 2 6 13 17 2 Robot Miss Streak 7 | . 1 4 3 7 . Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 111 | . 4 34 34 32 7 Core Hits 57 | . 2 15 17 23 . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 4 | . . 1 3 . . Critical Strikes 6 | . . 2 4 . . Destroy 2 | . . 2 . . . Smash 4 | . . . 4 . . Melee Attacks 21 | . . . 15 . 6 Impact 18 | . . . 15 . 3 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . 2 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2462 | . 50 423 1229 691 69 Guns 1315 | . 50 423 381 461 . Cannons . | . . . . . . Explosions 340 | . . . 110 230 . Melee 807 | . . . 738 . 69 Ramming . | . . . . . . Kinetic 485 | . 50 423 12 . . Thermal 340 | . . . 110 230 . Explosive . | . . . . . . Electromagnetic 830 | . . . 369 461 . Impact 807 | . . . 738 . 69 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . 4 4 . Average Corruption 3 | . . . 2 4 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 33 | . . . 3 30 . Message Errors 9 | . . . 1 8 . Matter Fused 7 | . . . . 7 . Heat Flow Errors 3 | . . . . 3 . Energy Discharges 7 | . . . 1 6 . Data Loss (minor) 3 | . . . 1 2 . Data Loss (major) 2 | . . . . 2 . Misfires 1 | . . . . 1 . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 290 | . . . 283 7 . Projectiles . | . . . . . . Explosions 13 | . . . 6 7 . Melee 277 | . . . 277 . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 98 | . . . 62 36 . Shots 3 | . . . 2 1 . Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 317 | . . 17 54 317 . Average Temperature 47 | . . 12 19 62 . Received Heat Transfer 342 | . . 72 135 108 27 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . . 4 1 . Impact Corruptions 7 | . . . 7 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 450 | . . . 150 300 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . . 3 2 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Sto Gar Mat Peak Influence 991 | . 10 213 350 991 526 Initial 482 | . . 3 89 42 482 Average 427 | . 5 140 182 629 493 Maximum Alert Level 3 | . . 1 1 3 2 Low Security (%) 34 | 100 100 90 72 4 . Level 1 14 | . . 9 27 15 . Level 2 31 | . . . . 41 100 Level 3 19 | . . . . 39 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . 1 2 . 3 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 4 | . . 1 2 . 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Sto Gar Mat Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . . 10 15 22 6 Peak Tracking Total 8 | . . 3 2 8 4 Tactical Retreats 3 | . . 1 1 1 . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Sto Gar Mat Traps Triggered 2 | . . . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Gar Mat Machines Disabled 4 | . . . . 4 . Max in Single Turn 1 | . . . . 1 . Garrison Relay 4 | . . . . 4 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Sto Gar Mat Machines Accessed 8 | . 1 1 4 . 2 Terminals 7 | . 1 1 3 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 17 | . 3 2 7 . 5 Successful 7 | . 1 1 5 . . Failed 10 | . 2 1 2 . 5 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 7 | . . 1 1 . 5 Terminals 16 | . 3 2 6 . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 6 | . 1 1 4 . . Robot Analysis 1 | . . . 1 . . Open Door 2 | . . . 2 . . Unreport Threat 1 | . . . 1 . . Maintenance Status 1 | . 1 . . . . Hauler Manifests 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 1 2 . 2 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked 2 | . . . . . 2 Non-combat . | . . . . . . Combat 2 | . . . . . 2 Robot Hacks Applied 2 | . . . . . 2 overwrite_iff 1 | . . . . . 1 formatsys_high 1 | . . . . . 1 Relay Couplers Released 15 | . . . . 15 . Machine Destruction 15 | . . . . 15 . Attached 5 | . . . . 1 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Sto Gar Mat Total Allies 12 | . . . 10 . 2 Largest Group 10 | . . . 10 10 1 Highest-Rated Group 88 | . . . 88 88 21 Highest-Rated Ally 21 | . . . 16 16 21 Total Orders . | . . . . . . Ally Attacks 98 | . . . . 89 9 Total Damage 795 | . . . . 657 138 Kills 14 | . . . . 12 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Sto Gar Mat Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Gar Mat Turns Passed 2453 | 38 81 351 481 1246 256 Spaces Moved 1431 | 34 84 288 209 694 122 Core 4 | 4 . . . . . Treads 981 | . . . 165 694 122 Legs . | . . . . . . Wheels 446 | 30 84 288 44 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 160 160 Average Speed 135 | 80 80 80 144 160 160 Slowest Speed 240 | 150 80 80 160 240 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 3 21 27 25 78 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 9 | . . . 9 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 9 | . . . 9 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Sto Gar Mat Total 1768 | 41 91 349 335 776 176 Wait 125 | . . 12 64 21 28 Move 1425 | 33 83 287 208 692 122 Hop . | . . . . . . Pick Up 34 | 2 5 6 7 11 3 Fast Attach 25 | 6 . 5 7 6 1 Attach 9 | . . . 2 3 4 Detach 10 | . . 2 4 3 1 Swap 14 | . . 2 2 5 5 Drop 27 | . . 5 10 9 3 Fire 74 | . 3 30 13 26 2 Melee 21 | . . . 15 . 6 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire 3 | . . . 2 . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 5) 120 | -10/Materials | Entered another Materials area 120 | -9/Materials | Evolved 2 slots: Utility x2 344 | -9/Materials | Build established: Mutant 450 | -9/Materials | Discovered new exit (range 16) 471 | -9/Materials | Entered Storage 576 | -9/Storage | Lost 4 parts (2n1u1w) 906 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 951 | -9/Storage | Identified exit to Garrison 952 | -9/Storage | Entered Garrison 952 | -9/Garrison | Accompanied by 10 allies 978 | -9/Garrison | Triggered checkpoint 1031 | -9/Garrison | Garrison Relay disabled 1178 | -9/Garrison | Triggered checkpoint 1178 | -9/Garrison | Triggered checkpoint 1192 | -9/Garrison | Core integrity fell below 50% 1227 | -9/Garrison | Build established: Commander-Mutant 1244 | -9/Garrison | Triggered checkpoint 1298 | -9/Garrison | Triggered checkpoint 1325 | -9/Garrison | Garrison Relay disabled 1396 | -9/Garrison | Discovered new exit (range 11) 1522 | -9/Garrison | Triggered checkpoint 1541 | -9/Garrison | Garrison Relay disabled 1574 | -9/Garrison | Triggered checkpoint 1606 | -9/Garrison | Discovered new exit (range 12) 1750 | -9/Garrison | Triggered checkpoint 1843 | -9/Garrison | Discovered new exit (range 8) 1886 | -9/Garrison | Triggered checkpoint 1935 | -9/Garrison | Garrison Relay disabled 1997 | -9/Garrison | Build established: Scavenger-Mutant 2036 | -9/Garrison | Installed Relay Interface Framework 2198 | -9/Garrison | Entered Materials 2198 | -8/Materials | Evolved 2 slots: Utility x2 2421 | -8/Materials | Garrison activated, responded to threat 2454 | -8/Materials | Self-destructed Last Messages --------------- 02418_ U-05 Engineer suffers critical hit (Destroy). 02418_ U-05 Engineer destroyed. 02420_ Acquired Remote Datajack. 02420_ Slug penetrates Commando 3a. 02421_ ALERT: Activating Garrison Access M001. 02423_ Slug penetrates Commando 3a. 02423_ Commando 3a destroyed. 02425_ Dropped Imp. Ion Engine. 02425_ Dropped Lgt. Treads. 02427_ Acquired Remote Datajack. 02431_ Jacked H-55 Commando... 02431_ Slug penetrates Wall. 02432_ Jacked H-55 Commando... 02434_ Slug penetrates Wall. 02446_ R-06 Scavenger collects Gauss Rifle. 02448_ Penetrated by Slug. 02449_ R-06 Scavenger collects Carbon-fiber Leg. 02450_ H-55 Commando knocked back. 02451_ Penetrated by Slug. 02453_ R-06 Scavenger collects Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????########???????????????? | | ???????????????????#??????#!![[ #???????????????? | | ???????????????????# ?????#!![[|*#???????????????? | | ???????????????????# ????# r=#???????????????? | | ??????????????? ??? ??## ###???????????????? | | ?????????????# g ###+### #?????????????????? | | ?????????????# g r % @ ########??????????? | | ?????????????# % w +???????? | | ?????????????# h r ! !########??????????? | | ?????????????# #######a%= #?????????????????? | | ?????????????###+??????####[ ##########?????????? | | ??????????????????????##!! # "T" #?????????? | | ??????????????????????#! # #?????????? | | ??????????????????????#! # #?????????? | | ??????????????????????#! # ! #?????????? | | ??????????????????????#! + #?????????? | | ??????????????????????##!! # """"" #?????????? | | ???????????????????????#### # """"" #?????????? | | ??????????????????????????# #! """"" #?????????? | | ??????????????????????????# # #?????????? | | ??????????????????????????# ##########?????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ???????????????##########?# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 85 Core Shielding 20 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 2 Relay Coupler Types 3 Relay Coupler Value 103 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Challenges ------------ None Game ------ Seed FlakSchematicSplitter Manual? 0 Play Time 00:26:32 Cumulative 115.7 hours Start 2022.07.01 @ 11:49:41 End 2022.07.01 @ 12:16:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 62 Achievement% 53 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a12a7e3f-32b6-48d0-b758-b486741960a8