Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.21 @ 14:53:23 Player: ChromeKnight Result: Destroyed by LP-HD1(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (587) 587 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 1311 Bonus ------- Follower Combat Kills 14 Cogmind --------- Core Integrity 0/250 Matter 248/300 Energy 170/170 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (2) --- Light Treads Subdweller Monowheel > --- UTILITY (2) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (2) ------- Assault Rifle Flak Cannon > --- INVENTORY (20) --- Nuclear Core Carbon-fiber Leg Scrap Suit Small Storage Unit Seismic Detector Seismic Detector Melee Analysis Suite Insulated Plating Small Laser EM Pulse Cannon Assault Rifle Subdweller Shrapnel Launcher Mining Laser Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Light Treads Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- Assault Rifle Flak Cannon > --- INVENTORY -------- Nuclear Core Carbon-fiber Leg Scrap Suit Small Storage Unit Seismic Detector Seismic Detector Melee Analysis Suite Insulated Plating Small Laser EM Pulse Cannon Assault Rifle Subdweller Shrapnel Launcher Mining Laser [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Targeting Computer Storage Small Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Field Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 16 | 6 2 3 5 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 3 | 2 . . 1 Leg . | . . . . Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 1 . Device . | . . . . Storage 2 | 1 . 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 1 1 2 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon 1 | . . . 1 Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 1 1 5 Power 2 | . 1 . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 3 | . . 1 2 Highest Loss Streak 5 | . 1 1 5 To Critical Strikes . | . . . . Average Backups 7 | . 3 12 13 Power . | . . . 1 Propulsion . | . . . . Utility 3 | . 1 5 6 Weapon 4 | . 2 6 5 Tool/Special . | . . . . Unused Backups 10 | . . . 10 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 4 | . . . 4 Weapon 4 | . . . 4 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 96 87 93 Engine 9 | . 12 2 11 Treads 27 | . 28 28 22 Storage 14 | . 14 14 14 Processor 13 | . 12 14 14 Energy Gun 1 | . . . 8 Ballistic Gun 22 | . 24 28 5 Launcher 3 | . 3 . 8 Peak Build Rating 16 | 6 7 10 16 Average Rating 8 | 4 6 8 12 On Entrance 5 | . 6 6 10 Avg Prop Armor Cover (%) 11 | . . . 11 Naked Turns . | . . . . Heaviest Build 52 | 13 15 47 52 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 8 8 20 20 Average Capacity 13 | 6 8 19 20 Most Carried 16 | . 6 16 15 Average Carried 8 | . 3 13 14 Final Capacity 20 | 8 8 20 20 Final Carried 15 | . 6 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 643 | 231 243 86 83 Remotely . | . . . . Salvage Created 531 | . 383 46 102 Parts 33 | . 20 4 9 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 20 | . 13 2 5 Guns 12 | . 10 2 . Cannons 2 | . . . 2 AOE 6 | . 3 . 3 Classes Destroyed 5 | . 4 . 1 Recycler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 7 | . 6 1 . Grunt 8 | . 7 1 . Subdweller 5 | . . . 5 Best Kill Streak 5 | . 4 1 5 Combat Bots Only 5 | . 3 1 5 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 2 | . 2 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 92 | . 54 11 27 Missed 19 | . 15 2 2 Hits 73 | . 39 9 25 Projectile 73 | . 39 9 25 AOE 1 | . . . 1 Damage Taken 1104 | . 433 92 579 Core 253 | . 60 16 177 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 64 | . 46 9 9 Largest 2 | . 2 2 2 Hottest 93 | . 40 40 93 Shots Fired 119 | . 87 16 16 Gun 105 | . 82 16 7 Cannon 5 | . . . 5 Launcher 9 | . 5 . 4 Special . | . . . . Kinetic 108 | . 82 16 10 Thermal 2 | . . . 2 Explosive 9 | . 5 . 4 Electromagnetic . | . . . . Robot Hit Streak 15 | . 15 5 11 Robot Miss Streak 3 | . 3 1 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 86 | . 61 10 15 Core Hits 41 | . 29 4 8 Critical Kills . | . . . . Critical Parts Destroyed 2 | . 1 . 1 Critical Strikes 2 | . 1 . 1 Destroy 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1555 | . 909 115 531 Guns 816 | . 629 109 78 Cannons 109 | . . . 109 Explosions 599 | . 255 . 344 Melee . | . . . . Ramming 31 | . 25 6 . Kinetic 908 | . 629 109 170 Thermal 17 | . . . 17 Explosive 599 | . 255 . 344 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 8 | . . . 8 Projectiles . | . . . . Explosions 8 | . . . 8 Melee . | . . . . Knockbacks 4 | . . . 4 Impact . | . . . . Kinetic 4 | . . . 4 Secondary . | . . . . Self-Inflicted Damage 68 | . 21 . 47 Shots 5 | . 2 . 3 Rammed 11 | . 9 2 . Targets Rammed 11 | . 9 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 18 | . 18 1 . Average Temperature 7 | . 8 1 . Received Heat Transfer 171 | . 126 27 18 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 37 | . . . 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level 1 | . 1 . . Low Security (%) 95 | 100 91 100 . Level 1 4 | . 8 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 218 | . 218 68 . Initial 62 | . . 62 . Average 54 | . 80 21 . Influence Increases 484 | . 371 113 . Destroy 0b10 Robot/C 340 | . 260 80 . Destroy 0b10 Robot/NC 10 | . 10 . . Destroy Leader 62 | . 52 10 . Allied During Kill 8 | . . 8 . Successful Hack 22 | . 22 . . Disable Machine 15 | . 15 . . Destroy Structure 12 | . 12 . . Lose Combat Pursuer 15 | . . 15 . Influence Decreases 484 | . 211 249 24 Entered New Map 111 | . . 98 13 Time Decay 353 | . 201 141 11 Lost Part 20 | . 10 10 . Squads Dispatched 5 | . 4 1 . Investigation 3 | . 2 1 . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 23 5 6 Peak Tracking Total 5 | . 4 2 5 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 5 | . 4 1 . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 5 1 . Successful 6 | . 5 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . 5 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Open Door 1 | . . 1 . Recall Reinforcements 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 4 | . 4 . . Skim 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 2 | . . 2 . Largest Group 2 | . . 2 2 Highest-Rated Group 41 | . . 41 41 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 12 | . . 10 2 Total Damage 105 | . . 62 43 Kills 2 | . . 2 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1482 | 66 717 459 240 Spaces Moved 565 | 38 252 178 97 Core 2 | 2 . . . Treads 529 | 36 252 178 63 Legs . | . . . . Wheels 34 | . . . 34 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 130 Average Speed 191 | 154 160 235 205 Slowest Speed 320 | 160 160 240 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 63 45 8 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 39 | . 11 . 28 Melee . | . . . . Projectile . | . . . . AOE 39 | . 11 . 28 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 843 | 43 479 200 121 Wait 168 | . 162 . 6 Move 562 | 37 251 177 97 Hop . | . . . . Pick Up 16 | . 6 8 2 Fast Attach 10 | 6 1 1 2 Attach 4 | . . 1 3 Detach . | . . . . Swap 8 | . 4 2 2 Drop . | . . . . Fire 64 | . 46 9 9 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 11 | . 9 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Subcaves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 666 | -10/Materials | Discovered new exit (range 11) 776 | -10/Materials | Discovered new exit (range 6) 784 | -10/Materials | Entered Mines 795 | -10/Mines | Met a Derelict shopkeep closing up shop 996 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1001 | -10/Mines | Found Scrap Suit 1071 | -10/Mines | Discovered new exit (range 11) 1110 | -10/Mines | Learned Materials emergency access door positions 1243 | -10/Mines | Entered Subcaves 1243 | -10/Subcaves | Accompanied by 2 allies 1248 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1382 | -10/Subcaves | A Subdweller sparked back to life 1382 | -10/Subcaves | A Subdweller sparked back to life 1382 | -10/Subcaves | A Subdweller sparked back to life 1394 | -10/Subcaves | Core integrity fell below 50% 1399 | -10/Subcaves | Core integrity fell below 20% 1428 | -10/Subcaves | Lost 5 parts (1p2n2w) 1447 | -10/Subcaves | Learned Materials non-interactive machine intel 1483 | -10/Subcaves | Destroyed by LP-HD1(R) with Subdweller Machine Gun Last Messages --------------- 01408_ Destroyed Sub. Power Source. 01408_ O4-CZJ(R) knocked back. 01408_ O4-CZJ(R) destroyed. 01411_ MW-J47(R) destroyed. 01413_ Subatomizers dissect the Carbon-fiber Leg. 01414_ Acquired 38 matter. 01415_ The unstable cave ceiling collapses. 01420_ Acquired Sub. Shrapnel Launcher. 01425_ Subatomizers dissect the Carbon-fiber Leg. 01428_ Acquired Sub. Monowheel. 01434_ Acquired Mak. Power Source. 01437_ Acquired Carbon-fiber Leg. 01438_ Acquired 45 matter. 01447_ Acquired derelict log, extracted data. Data stored: Materials non-interactive machine intel. 01459_ Subatomizers dissect the Sub. Laser. 01482_ LP-HD1(R) knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????########????????? | | ????????????????????????????????## # ###??????? | | ????????????????????????????????# ???????? | | ?????????????????????????????????# !# #####????? | | ??????????????? ??????????####??# %== # ###??? | | ??????????????? ##??????# ##?# [& [ """ #### | | ?????????????# #?#### #### ""## | | ?????????????# #@ # %* "## | | ???????????????????# && "# | | ???????????????????# R &*& " | | ???????????????????# #### #" | | ??????????????????# ????### #" ## | | ??????????????????##???????## ## ### ###? | | ????????????????????????????########### ##?####??? | | ??????????????????????????????????????###????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightMissileInjector Manual? 0 Play Time 00:08:12 Cumulative 570.0 hours Start 2025.11.21 @ 14:44:09 End 2025.11.21 @ 14:53:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 905 Rogue 750 Adventurer 148 Explorer 7 Win Type - Total 27 Types 21/1/4/1/0/0/0/0/0/0 Lore% 81 Gallery% 84 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9663deb2-e6bf-4dc1-ae49-aaf4a22aaf31