Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.06 @ 15:19:54 Player: Minty Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (142) 710 Value Destroyed (4657) 4657 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (956) 956 TOTAL SCORE: 10103 Bonus ------- High Alert Combat Kills 456 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 79/360 System Corruption 9% Temperature Cool (9) Movement Walking (186) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg VSS Leg > --- UTILITY (5) ------ Improved Cooling System Improved Cooling System Large Storage Unit Compact Battery > --- WEAPON (4) ------- Particle Gun High-powered Field Laser High-powered Field Laser High-powered Field Laser > --- INVENTORY (15) --- Light Nuclear Core Improved Carbon-fiber Leg Particle Charger Particle Charger Medium Reactive Plating Sensor Drone Bay (20/20) Firepult XL Autogun Array Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Large Storage Unit Sensor Drone Bay > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Firepult AWS/Autocannon Rocket Launcher [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Reflective Plating Weapon Advanced Assault Cannon Energy Gun High-powered Field Laser Energy Cannon Firepult Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Slots Evolved 6 | . . . . . 4 . . 2 Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 3 | . . . . . 1 . . 2 Weapon 2 | . . . . . 2 . . . Parts Attached 87 | . 9 2 1 1 11 4 15 44 Power 12 | . 3 . . . 2 . 3 4 Engine 3 | . 2 . . . . . 1 . Core 9 | . 1 . . . 2 . 2 4 Reactor . | . . . . . . . . . Propulsion 20 | . 2 . . . 2 . 2 14 Treads 6 | . 2 . . . 2 . 2 . Leg 9 | . . . . . . . . 9 Wheel 5 | . . . . . . . . 5 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 26 | . 2 1 . . 3 2 4 14 Device 11 | . 2 1 . . . 2 1 5 Storage 3 | . . . . . 1 . . 2 Processor 6 | . . . . . 2 . 2 2 Hackware . | . . . . . . . . . Protection 6 | . . . . . . . 1 5 Artifact . | . . . . . . . . . Weapon 29 | . 2 1 1 1 4 2 6 12 Energy Gun 10 | . . 1 . . 1 2 . 6 Energy Cannon 3 | . . . 1 . 1 . 1 . Ballistic Gun 4 | . 2 . . . 1 . 1 . Ballistic Cannon 9 | . . . . . . . 4 5 Launcher 2 | . . . . 1 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . . 2 1 Corrupted Parts 4 | . . . . . 1 3 . . System Corruption 22 | . . . . . 5 17 . . Parts Lost 34 | . 5 . . . 2 1 3 23 Power 7 | . 2 . . . 1 . 1 3 Propulsion 14 | . 1 . . . 1 . 1 11 Utility 5 | . . . . . . . . 5 Weapon 8 | . 2 . . . . 1 1 4 Highest Loss Streak 4 | . 4 . . . 1 1 1 4 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 7 | . 7 6 4 3 6 8 8 9 Power . | . 1 1 1 . . 1 . . Propulsion . | . 3 1 . . . . . . Utility 3 | . 1 2 1 . 2 3 4 4 Weapon 3 | . . . 2 3 3 4 4 3 Tool/Special . | . . . . . . . . . Unused Backups 13 | . . 1 5 . 2 . 1 4 Power 4 | . . . 4 . . . . . Propulsion 1 | . . 1 . . . . . . Utility 7 | . . . 1 . 2 . 1 3 Weapon 1 | . . . . . . . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 85 | . 93 75 79 85 57 89 92 89 Engine 2 | . 12 . . . . . 4 3 Core 7 | . . 14 14 14 8 9 5 3 Treads 17 | . 4 28 28 28 14 26 21 7 Leg 4 | . 22 . . . . . . 10 Device 8 | . 12 14 14 14 . 1 2 8 Storage 10 | . 14 14 14 14 9 9 9 9 Processor 6 | . . . . . 9 16 15 7 Protection 3 | . . . . . . . . 8 Energy Gun 7 | . . . . . 4 19 1 15 Energy Cannon 2 | . . . 8 13 2 3 . . Ballistic Gun 1 | . 25 4 . . . . . . Ballistic Cannon 8 | . . . . . . . 33 10 Peak Build Rating 56 | . 8 14 40 40 56 34 46 56 Average Rating 35 | . 6 10 30 39 26 32 42 46 On Entrance 24 | 6 6 8 14 40 40 32 34 42 Naked Turns . | . . . . . . . . . Heaviest Build 84 | 13 15 24 46 46 47 39 53 84 Greatest Support 65 | 20 40 40 40 40 63 63 65 64 Greatest Overweight (x) 27 | . . . 1 1 11 1 2 27 Average Overweight (x) . | . . . . 1 . . . . Largest Inventory Capacity 15 | . 8 8 8 8 15 15 15 15 Average Capacity 12 | . 8 8 8 8 14 15 15 15 Most Carried 15 | . 8 8 8 8 14 15 15 15 Average Carried 11 | . 7 5 7 7 12 14 14 14 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 Final Carried 15 | 6 6 6 8 8 14 14 15 13 Class Distribution -------------------- 40% | Mutant 19% | Skirmisher 17% | Gunner 13% | Scavenger-Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -8/Garrison Skirmisher | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Matter Collected 3483 | 200 195 12 17 31 232 121 905 1770 Remotely 115 | . 103 12 . . . . . . Salvage Created 4549 | . 308 5 . 282 486 225 690 2553 Parts 241 | . 23 2 . 16 31 7 34 128 Haulers Intercepted 9 | . . . . . . . 4 5 Recyclers Shooed 3 | . . . . 1 1 . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Combat Hostiles Destroyed 90 | . 9 . . 8 7 3 20 43 Melee 4 | . . . . . . . 2 2 Guns 37 | . 9 . . . 4 1 4 19 Cannons 26 | . . . . . . . 14 12 AOE 18 | . . . . 6 3 2 . 7 Classes Destroyed 17 | . 3 1 . 1 3 . 5 4 Worker 13 | . . . . 1 1 . . 11 Builder 11 | . . 1 . 1 3 . . 6 Tunneler 4 | . 1 . . 1 . . . 2 Hauler 9 | . . . . . . . 4 5 Recycler 7 | . . . . . . . 1 6 Mechanic 2 | . . . . . . . 1 1 Operator 2 | . . . . . 1 . . 1 Watcher 4 | . . . . . 1 . 3 . Swarmer 15 | . 4 . . 3 . . 5 3 Grunt 51 | . 5 . . 5 6 3 11 21 Brawler 1 | . . . . . . . 1 . Duelist 2 | . . . . . . . . 2 Protector 1 | . . . . . . . . 1 Sentry 5 | . . . . . 1 . 2 2 Specialist 3 | . . . . . . . . 3 Hunter 4 | . . . . . . . 1 3 Programmer 8 | . . . . . . . . 8 Best Kill Streak 12 | . 3 1 . 11 5 3 4 12 Combat Bots Only 9 | . 3 . . 8 3 3 4 9 Max Kills in Single Turn 4 | . 1 1 . 4 2 1 2 4 Gunslinging 1 | . . . . . . . . 1 Exploded 2 | . . . . 2 1 1 . 2 Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Hostile Shots Fired 744 | . 108 . . 29 27 14 96 470 Missed 240 | . 39 . . 7 11 5 31 147 Hits 504 | . 69 . . 22 16 9 65 323 Melee 3 | . . . . . . . . 3 Projectile 501 | . 69 . . 22 16 9 65 320 Critical Strikes 17 | . 1 . . 1 1 . 1 13 Part Disruptions 1 | . . . . . 1 . . . Damage Taken 7159 | . 729 . . 232 295 141 925 4837 Core 986 | . 90 . . 22 83 . 91 700 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 107 | . . . . . . . . 107 Ignored by Resistances 73 | . . . . . . . . 73 Core Remaining (%) 74 | 100 . . . 55 . . 68 . Volleys Fired 213 | . 37 2 . 4 21 12 46 91 Largest 4 | . 2 2 . 1 2 3 4 4 Hottest 290 | . 40 60 . 250 250 199 199 290 Shots Fired 589 | . 64 4 . 4 24 21 163 309 Gun 277 | . 64 4 . . 11 13 19 166 Cannon 293 | . . . . 3 1 4 144 141 Launcher 19 | . . . . 1 12 4 . 2 Special . | . . . . . . . . . Kinetic 372 | . 64 2 . . 6 . 145 155 Thermal 194 | . . 2 . 3 6 13 18 152 Explosive 3 | . . . . 1 . . . 2 Electromagnetic 20 | . . . . . 12 8 . . Robot Hit Streak 16 | . 5 1 . 2 6 12 16 15 Robot Miss Streak 6 | . 3 1 . 4 5 3 5 6 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 10 | . 4 . . . . . 2 4 Max Gunslinging Chain 1 | . 1 . . . . . 1 1 Autonomous 17 | . . . . . . . . 17 Shots Hit Robots 351 | . 37 2 . 3 15 14 94 186 Core Hits 203 | . 18 3 . 12 17 8 33 112 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 27 | . . . . . . . 3 24 Burn 7 | . . . . . . . . 7 Blast 19 | . . . . . . . 3 16 Impale 1 | . . . . . . . . 1 Melee Attacks 9 | . . . . . . . . 9 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 9 | . . . . . . . . 9 Sneak Attacks 2 | . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12359 | . 376 69 . 574 942 371 2781 7246 Guns 3938 | . 375 22 . . 320 154 170 2897 Cannons 5507 | . . . . 115 . 47 2290 3055 Explosions 2299 | . . . . 449 602 170 228 850 Melee 224 | . . . . . . . . 224 Ramming 391 | . 1 47 . 10 20 . 93 220 Kinetic 6864 | . 375 . . . 244 . 2302 3943 Thermal 3525 | . . 22 . 517 128 154 272 2432 Explosive 730 | . . . . 47 211 . 114 358 Electromagnetic 625 | . . . . . 339 217 . 69 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 224 | . . . . . . . . 224 Highest Corruption 27 | . . . . . 7 24 27 9 Average Corruption 10 | . . . . . 5 13 24 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 136 | . . . . . 6 12 63 55 Message Errors 35 | . . . . . 4 3 14 14 Matter Fused 27 | . . . . . 2 1 8 16 Heat Flow Errors 10 | . . . . . . 2 4 4 Energy Discharges 18 | . . . . . . 1 8 9 Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 13 | . . . . . . 5 5 3 Data Loss (major) 8 | . . . . . . . 3 5 Misfires 2 | . . . . . . . 1 1 Alerts 4 | . . . . . . . 3 1 Misdirections 4 | . . . . . . . 4 . Weapon Failures 14 | . . . . . . . 12 2 Overload Shots . | . . . . . . . . . Overflow Damage 765 | . . . . 4 120 . 169 472 Projectiles 380 | . . . . . . . 76 304 Explosions 375 | . . . . 4 120 . 93 158 Melee 10 | . . . . . . . . 10 Knockbacks 33 | . . 1 . . . . 13 19 Impact 3 | . . 1 . . . . 1 1 Kinetic 28 | . . . . . . . 11 17 Secondary 2 | . . . . . . . 1 1 Self-Inflicted Damage 517 | . . . . 22 43 . . 452 Shots 14 | . . . . 2 4 . . 8 Rammed 57 | . . 8 . 4 2 . 21 22 Targets Rammed 72 | . 1 9 . 4 3 . 25 30 Kicked 7 | . 1 . . . . . . 6 Crushed 8 | . . 1 . . 1 . 4 2 Highest Temperature 598 | . 18 30 . 384 213 252 493 598 Average Temperature 103 | . 8 17 . 165 76 87 135 90 Received Heat Transfer 2274 | . 297 . . 75 162 81 387 1272 Effects 8 | . . . . 1 . 1 2 4 Shutdowns 1 | . . . . . . . 1 . Energy Bleed 2 | . . . . . . 1 . 1 Interference 3 | . . . . 1 . . . 2 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 4 | . . . . . 1 2 . 1 Impact Corruptions 3 | . . . . . . . 1 2 Robots Melted 5 | . . . . 2 . . . 3 Combat Hostiles 4 | . . . . 2 . . . 2 Parts Melted 28 | . . . . 6 . 2 1 19 Heat Transferred 9628 | . . 50 . 2720 548 333 420 5557 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Maximum Alert Level 3 | . . . . 1 . 1 1 3 Low Security (%) 61 | . 100 100 . 98 100 91 47 28 Level 1 16 | . . . . 1 . 8 52 17 Level 2 10 | . . . . . . . . 26 Level 3 11 | . . . . . . . . 27 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 855 | . 133 43 . 208 195 221 349 855 Initial 150 | . . 43 . . 2 56 107 150 Average 249 | . 78 4 . 67 105 114 223 454 Influence Increases 3397 | . 310 5 . 228 309 175 814 1556 Destroy 0b10 Robot/C 1780 | . 180 . . 160 140 60 400 840 Destroy 0b10 Robot/NC 270 | . 5 5 . 15 30 5 45 165 Destroy Leader 406 | . 50 . . 30 32 10 114 170 Successful Hack 79 | . 15 . . . 4 . 26 34 Select Force Hacks 30 | . 30 . . . . . . . Disable Machine 390 | . . . . . 60 . 105 225 Anti-Garrison Action 100 | . . . . . . 100 . . Destroy Structure 237 | . . . . 23 28 . 94 92 Lose Combat Pursuer 105 | . 30 . . . 15 . 30 30 Influence Decreases 2563 | . 197 118 . 220 230 41 704 1053 Entered New Map 402 | . . 70 . . 6 31 114 181 Time Decay 1671 | . 147 48 . 220 204 . 410 642 Lost Part 340 | . 50 . . . 20 10 30 230 Purge Threat 150 | . . . . . . . 150 . Squads Dispatched 21 | . 2 . . . 2 . 3 14 Investigation 5 | . 1 . . . . . 2 2 Extermination 4 | . . . . . . . . 4 Reinforcement 10 | . 1 . . . 2 . 1 6 Assault 1 | . . . . . . . . 1 Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 6 | . . . . . 1 . 1 4 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Distress Signals 8 | . 3 . . . 1 . 2 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 136 | . 19 . . 8 11 3 29 66 Peak Tracking Total 11 | . 6 . . 6 3 3 5 11 Tactical Retreats 7 | . 2 . . . 1 . 2 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Traps Triggered 9 | . . . . . 1 . 4 4 Indirectly 1 | . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Objects Rigged 5 | . . . . . . . 5 . Exploded 2 | . . . . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Machines Disabled 27 | . . . . . 4 1 7 15 Max in Single Turn 5 | . . . . . 3 1 2 5 Garrison Access 1 | . . . . . . . . 1 Garrison Relay 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Machines Accessed 23 | . 3 1 1 . 2 1 6 9 Terminals 15 | . 2 . . . 1 1 6 5 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 . . . . . . 2 Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 Total Hacks 63 | . 10 1 1 . 3 2 22 24 Successful 32 | . 6 1 1 . 3 1 12 8 Failed 31 | . 4 . . . . 1 10 16 Catastrophic 9 | . . . . . . . 5 4 Database Lockouts . | . . . . . . . . . Manual 20 | . 1 . 1 . . 2 10 6 Terminals 47 | . 8 . . . 2 2 22 13 Fabricators 3 | . . . . . . . . 3 Repair Stations . | . . . . . . . . . Recycling Units 8 | . 2 . . . . . . 6 Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 2 Terminal Hacks 22 | . 4 1 1 . 2 . 10 4 Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 4 | . . . . . 1 . 3 . Open Door 1 | . . 1 . . . . . . Level Access Points 1 | . . . . . . . 1 . Alert Level 3 | . . . . . . . 2 1 Unreport Threat 1 | . . . . . . . 1 . Locate Traps 3 | . 1 . . . 1 . . 1 Dispatch Records 1 | . . . . . . . 1 . Security Status 1 | . 1 . . . . . . . Reinforcement Status 1 | . . . . . . . 1 . Hauler Manifests 2 | . . . . . . . 1 1 Zone Layout 2 | . 1 . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . 2 Report Inventory 1 | . 1 . . . . . . . Retrieve Matter 2 | . . . . . . . . 2 Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 Unlock Access 1 | . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 4 | . 1 . . . . 1 2 . Terminals 3 | . . . . . . 1 2 . Botnet 1 | . . . . . . . 1 . Detonate 1 | . . . . . . . 1 . Override 1 | . . . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 2 . . . 1 1 5 9 Full Trace Events 5 | . 1 . . . . . 2 2 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . . . . 2 Authchips . | . . . . . . . . . Time 58 | . . . . . . . . 58 Total Part Build Rating 14 | . . . . . . . . 14 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter 31 | . . . . . . . . 31 Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 7 | . . . . . . 4 . 3 Machine Destruction 4 | . . . . . . 4 . . Programmers 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Initial Warlord ECA Mod 1 | . . . . . . . 1 . Total Orders 2 | . . 2 . . . . . . EXPLORE 1 | . . 1 . . . . . . RETURN 1 | . . 1 . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Active Infowar (turns) 2845 | . 198 . . . 391 276 740 1240 Optics 667 | . . . . . 391 276 . . T.N.C. 1240 | . . . . . . . . 1240 Machine Analysis 740 | . . . . . . . 740 . Jamming 44 | . . . . . . . . 44 ECM 198 | . 198 . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches 1 | . . 1 . . . . . . Drone Recoveries 1 | . . 1 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Turns Passed 6327 | . 316 554 531 799 463 365 985 2314 Spaces Moved 2884 | 1 154 314 260 324 194 196 368 1073 Core 8 | . . . . . 1 . . 7 Treads 2027 | . 25 314 260 324 193 196 368 347 Legs 602 | 1 129 . . . . . . 472 Wheels 247 | . . . . . . . . 247 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 90 | 120 120 160 160 240 160 163 153 90 Average Speed 180 | 120 126 160 200 240 194 163 193 167 Slowest Speed 1400 | 120 160 160 240 240 600 240 330 1400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 1 30 98 61 63 17 40 35 29 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . 1 1 . 1 . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 255 | . . . . 28 34 . 103 90 Melee . | . . . . . . . . . Projectile 90 | . . . . . 9 . 44 37 AOE 164 | . . . . 28 25 . 59 52 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Total 3525 | . 218 357 276 337 259 221 499 1358 Wait 127 | . 12 22 . 2 11 6 29 45 Move 2876 | . 153 313 259 323 194 194 367 1073 Hop . | . . . . . . . . . Pick Up 38 | . 3 2 7 . 6 1 4 15 Fast Attach 57 | . 2 1 . 1 9 4 8 32 Attach 25 | . 5 . 1 1 4 1 . 13 Detach 15 | . 2 1 . 1 6 1 . 4 Swap 47 | . 3 3 . . 1 1 14 25 Drop 45 | . . 4 9 1 4 . 6 21 Fire 213 | . 37 2 . 4 21 12 46 91 Melee 9 | . . . . . . . . 9 Ram 4 | . . . . . . . . 4 Kick 7 | . 1 . . . . . . 6 Crush 61 | . . 9 . 4 3 . 25 20 Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . 1 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 12) 286 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Lost 4 parts (1p1n2w) 317 | -10/Materials | Entered Mines 320 | -10/Mines | Build established: Mutant 324 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 346 | -10/Mines | Learned location of Zion (-7) 637 | -10/Mines | Found the Drone Emporium 644 | -10/Mines | Found Prototype Device 644 | -10/Mines | Identified Sensor Drone Bay 713 | -10/Mines | Discovered new exit (range 26) 719 | -10/Mines | Identified exit to Materials 734 | -10/Mines | Learned Materials garrison access intel 775 | -10/Mines | Discovered exit to Materials (range 68) 816 | -10/Mines | Discovered new exit (range 70) 846 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 846 | -10/Mines | Discovered new exit (range 5) 871 | -10/Mines | Entered Exiles 920 | -10/Exiles | Met 8R-AWN 952 | -10/Exiles | Met EX-HEX 1000 | -10/Exiles | Met EX-BIN 1025 | -10/Exiles | Aligned with FarCom system 1027 | -10/Exiles | Given EX-Vault access code 1065 | -10/Exiles | Opened EX-Vault 1081 | -10/Exiles | Found Firepult 1083 | -10/Exiles | Found AWS/Autocannon 1088 | -10/Exiles | Found XL Autogun Array 1165 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1244 | -10/Exiles | Met EX-DEC 1381 | -10/Exiles | Discovered new exit (range 11) 1402 | -10/Exiles | Stole three prototypes: Firepult, XL Autogun Array, AWS/Autocannon 1402 | -10/Exiles | Entered Mines 1438 | -9/Mines | Learned location of Storage (-7) 1730 | -9/Mines | Destroyed 8 combat bots 2172 | -9/Mines | Discovered new exit (range 10) 2201 | -9/Mines | Entered Materials 2201 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2202 | -8/Materials | Loaded intel: 1 garrison access location 2509 | -8/Materials | Discovered new exit (range 18) 2664 | -8/Materials | Identified exit to Garrison 2664 | -8/Materials | Entered Garrison 2763 | -8/Garrison | Triggered checkpoint 2804 | -8/Garrison | Triggered checkpoint 2816 | -8/Garrison | System corruption reached 10% 2894 | -8/Garrison | Triggered checkpoint 2948 | -8/Garrison | Garrison Relay disabled 2998 | -8/Garrison | Identified exit to Materials 3029 | -8/Garrison | Entered Materials 3378 | -8/Materials | Build established: Skirmisher 3583 | -8/Materials | Identified exit to Factory 4014 | -8/Materials | Entered Factory 4014 | -7/Factory | Evolved 2 slots: Utility x2 4016 | -7/Factory | FarCom data flow suspended 4315 | -7/Factory | Build established: Gunner 4951 | -7/Factory | Fabricated Quantum Capacitor (x2) 5100 | -7/Factory | Lost 4 parts (1p1n1u1w) 5118 | -7/Factory | Cargo convoy interrupted 5159 | -7/Factory | Core integrity fell below 50% 5182 | -7/Factory | Lost 4 parts (1n2u1w) 5191 | -7/Factory | Destroyed 9 combat bots 5214 | -7/Factory | First assault squad dispatched 5223 | -7/Factory | Lost 4 parts (1p3n) 5842 | -7/Factory | Core integrity fell below 20% 5888 | -7/Factory | Build established: Scavenger-Tank 6049 | -7/Factory | Garrison activated, responded to threat 6328 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06215_ System corrupted: Heat flow error (+188). 06216_ Aluminum Leg melted. 06216_ G-47 Trooper destroyed. 06216_ Switching to secondary target: G-47 Trooper. 06216_ G-47 Trooper destroyed. 06220_ Acquired Com. Battery. 06253_ Fabricator disabled. 06253_ Gravmag System melted. 06253_ P-60 Hacker destroyed. 06255_ System corrupted: Component data lost. 06262_ Acquired 25 matter. 06271_ G-47 Trooper destroyed. 06288_ Acquired 10 matter. 06293_ Dropped Aluminum Leg. 06294_ System corrupted: Energy discharge (-42). 06308_ Imp. Medium Armor Plating destroyed. 06315_ System corrupted: FCS attempts to trigger Hpw. Field Laser. 06315_ System corrupted: Hpw. Field Laser misfires. 06315_ K-01 Serf destroyed. 06319_ Imp. Weapon Shielding destroyed. Map ----- +----------------------------------------------------+ | ???????? # # !# ## # | | ???????? # ! + #?????????#^^ # | | ???????? # !! ""# #?????????# ########### | | ???" ??? # !! T"# #?????????# #?????????? | | ???" ??? # !! ""# #?????????# ##########? | | ??? ??? # ! # #?????????# # """" #? | | ???+#??? ########### #????????## # ! """" #? | | ??? #??# #?????????# #????????# #!! """" #? | | ??? #??# #?????????# #????????#T # """" #? | | ??? #??# #?????????# #????????## + = #? | | ###+#### #?????????# #?????????# #%! #? | | # #?????????# #####+##### #= #? | | "" """ # #?????????# ## ## # #? | | "" """ # #?????????# ## # #? | | ""=""" # ########### ##########? | | *%% + ##????????? | | %= # ########### #?????????? | | ! # #?????????###### % #?????????? | | %! # #??????????????# #### ###?????????? | | ######## #??????????????### ####?#+#???????????? | | ???????# #????????????????# # ????????????????? | | ???????# #??????########### + ?????????????????? | | ???????# #??????# """ ""[ # =#??????????????????? | | ???????# #??????# %*# *%#??????????????????? | | ???????# #??????# %%!%%# !#??????????????????? | | ???#####+#####??# """""""@#! #??????????????????? | | ???# ^ *|[%= ####!"""""""!/! #????#######???????? | | ???# ^!^%^ + + """""""%#% #???? ??????? | | ???# ! F"" #### """""""!# #??? ??????? | | ???# """" #??# %%%=[[# #??? #?????? | | ???######################## #?? ! #?????? | | ?????????????# %%!# #?? #?????? | | ?????????????# # #? #?????? | | ?????????????# %%# #? #?????? | | ?????????????# % # # #?????? | | ?????????????# # # #?????? | | ?????????????# + #?????? | | ?????????????# # #?????? | | ?????????????# # #?????? | | ?????????????# % #?############?????? | | ?????????????# #??????????????????? | | ?????????????# #??????????????????? | | ?????????????# #??????????????????? | | ####?????????######"" #^ ^#??????????????????? | | #????########### """#""# #??????????????????? | | #????# ### !## #??????????????????? | | #????# "" """ #?# ## #??????????????????? | | ##???# "" """ ### ## #??????????????????? | | #????# """! !" + + ## ##????#????????????? | | % #????# """ "F" # # ]# = ## #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 225 Resistance: KI 30 Resistance: TH 10 Core Shielding 20 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Quantum Capacitor | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultBackupPower Manual? 0 Play Time 00:28:16 Cumulative 1161.2 hours Start 2025.08.05 @ 16:20:52 End 2025.08.06 @ 15:19:54 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1430 Rogue 1146 Adventurer 124 Explorer 160 Win Type - Total 52 Types 38/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 88 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56352e8f-a6d5-46e8-928a-fa063cce82de