Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.15 @ 02:15:22 Player: kite Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (72) 360 Value Destroyed (1564) 1564 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4624 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 81/400 Matter 265/300 Energy 280/280 System Corruption 8% Temperature Cool (0) Movement Walking (108) Location -8/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Shield Generator > --- WEAPON (2) ------- Heavy Hammer Katana > --- INVENTORY (15) --- Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Potential Leg Potential Leg High-capacity Storage Unit High-capacity Matter Pod (200) Terrain Scanner Melee Analysis Suite Core Shielding Rocket Launcher Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Potential Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Shield Generator > --- WEAPON ----------- Heavy Hammer Katana > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Aluminum Leg Aluminum Leg High-capacity Storage Unit High-capacity Matter Pod Terrain Scanner Melee Analysis Suite Core Shielding Rocket Launcher Katana [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 47 | 5 6 2 26 2 5 1 Power 7 | 1 1 . 5 . . . Engine 7 | 1 1 . 5 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 20 | 2 . 2 11 2 3 . Treads 3 | 2 . . 1 . . . Leg 17 | . . 2 10 2 3 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 3 . 5 . 1 . Device 4 | . 1 . 3 . . . Storage 3 | 1 1 . . . 1 . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 2 | . . . 2 . . . Artifact . | . . . . . . . Weapon 10 | 1 2 . 5 . 1 1 Energy Gun 4 | . 2 . 2 . . . Energy Cannon . | . . . . . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon 2 | . . . 2 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 1 | . . . 1 . . . Corrupted Parts 1 | . . . . . 1 . System Corruption 6 | . . . . . 6 . Parts Lost 18 | . 2 1 13 2 . . Power 4 | . 1 . 3 . . . Propulsion 8 | . . 1 5 2 . . Utility 2 | . . . 2 . . . Weapon 4 | . 1 . 3 . . . Highest Loss Streak 4 | . 1 1 4 1 . . To Critical Strikes . | . . . . . . . Average Backups 12 | 1 8 12 13 14 14 15 Power 1 | . 1 2 . . . . Propulsion 5 | . 3 5 5 6 7 8 Utility 3 | . . 2 4 5 5 5 Weapon 2 | . 2 3 2 2 2 2 Tool/Special . | . . . . . . . Unused Backups 17 | . 2 . 6 . 1 8 Power 2 | . 1 . 1 . . . Propulsion 4 | . . . 1 . . 3 Utility 8 | . 1 . 2 . . 5 Weapon 3 | . . . 2 . 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 95 99 96 96 100 100 Engine 11 | . 13 14 10 11 11 11 Treads 7 | . 28 4 1 . . . Leg 29 | . . 23 39 40 44 44 Device 8 | . 2 14 8 11 11 11 Storage 12 | . 14 14 11 11 11 11 Processor 2 | . 10 . . . . . Energy Gun 12 | . 14 28 14 . . . Ballistic Gun 2 | . 11 . . . . . Impact Weapon 3 | . . . 3 11 8 11 Slashing Weapon 4 | . . . 3 11 11 9 Peak Build Rating 36 | 5 9 9 17 18 36 19 Average Rating 12 | 3 7 8 12 17 22 19 On Entrance 11 | . 5 9 9 17 18 19 Avg Prop Armor Cover (%) 9 | . . . 9 . . . Naked Turns . | . . . . . . . Heaviest Build 37 | 12 30 30 35 35 35 37 Greatest Support 83 | 40 40 40 40 43 83 43 Greatest Overweight (x) 1 | . . 1 1 1 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 Most Carried 15 | 3 13 13 15 15 15 15 Average Carried 12 | 1 8 12 13 14 14 15 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 3 13 13 15 15 15 15 Class Distribution -------------------- 77% | Scavenger-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 1054 | 45 236 31 613 30 89 10 Remotely . | . . . . . . . Salvage Created 2316 | . 529 40 1487 231 . 29 Parts 134 | . 31 8 84 6 . 5 Haulers Intercepted 4 | . . . 4 . . . Recyclers Shooed 3 | . . . 3 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 50 | . 15 3 25 3 . 4 Melee 9 | . . . 7 1 . 1 Guns 31 | . 15 3 13 . . . AOE 3 | . . . . . . 3 Classes Destroyed 11 | . 3 . 6 2 . . Worker 5 | . . . 5 . . . Builder 5 | . . . 4 1 . . Tunneler 1 | . . . . 1 . . Hauler 4 | . . . 4 . . . Recycler 4 | . . . 3 1 . . Watcher 3 | . 1 . 2 . . . Swarmer 16 | . 3 3 6 . . 4 Grunt 26 | . 12 . 12 2 . . Brawler 1 | . . . . 1 . . Duelist 3 | . . . 3 . . . Sentry 4 | . . . 4 . . . Best Kill Streak 5 | . 4 3 5 2 . 4 Combat Bots Only 4 | . 4 3 3 2 . 4 Max Kills in Single Turn 3 | . 1 2 2 1 . 3 Gunslinging 1 | . . 1 1 . . . Exploded 3 | . . . . . . 3 Melee 1 | . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 263 | . 79 4 153 10 . 17 Missed 68 | . 24 1 37 3 . 3 Hits 195 | . 55 3 116 7 . 14 Melee 18 | . . . 17 1 . . Projectile 177 | . 55 3 99 6 . 14 Critical Strikes 5 | . . . 5 . . . Damage Taken 2448 | . 627 23 1605 99 . 94 Core 438 | . 113 6 272 . . 47 Absorbed by Shields 128 | . . . 54 36 . 38 Core Remaining (%) 76 | 100 . 52 . . . . Volleys Fired 157 | . 58 2 96 . . 1 Largest 2 | . 2 2 2 . . 1 Hottest 105 | . 105 105 105 . . 33 Shots Fired 293 | . 100 4 188 . . 1 Gun 292 | . 100 4 188 . . . Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special . | . . . . . . . Kinetic 42 | . 42 . . . . . Thermal 250 | . 58 4 188 . . . Explosive 1 | . . . . . . 1 Electromagnetic . | . . . . . . . Robot Hit Streak 14 | . 14 3 10 . . . Robot Miss Streak 6 | . 4 1 6 . . 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 1 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 236 | . 75 3 144 10 3 1 Core Hits 87 | . 30 3 49 2 . 3 Critical Kills . | . . . . . . . Critical Parts Destroyed 5 | . . . 4 1 . . Critical Strikes 9 | . . . 8 1 . . Burn 4 | . . . 4 . . . Smash 5 | . . . 4 1 . . Melee Attacks 82 | . . . 64 11 3 4 Impact 61 | . . . 48 10 . 3 Slashing 18 | . . . 16 1 . 1 Piercing . | . . . . . . . Sneak Attacks 13 | . . . 7 3 3 . Combat Hostiles . | . . . . . . . Follow-up Attacks 4 | . . . 3 . . 1 Damage Inflicted 4961 | . 909 43 3262 520 . 227 Guns 2331 | . 902 39 1390 . . . Cannons . | . . . . . . . Explosions 256 | . . . . 86 . 170 Melee 2357 | . . . 1866 434 . 57 Ramming 17 | . 7 4 6 . . . Kinetic 381 | . 381 . . . . . Thermal 2036 | . 521 39 1390 86 . . Explosive 170 | . . . . . . 170 Electromagnetic . | . . . . . . . Impact 2175 | . . . 1709 409 . 57 Slashing 182 | . . . 157 25 . . Piercing . | . . . . . . . Highest Corruption 8 | . . . 2 2 8 8 Average Corruption 2 | . . . 1 2 3 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 23 | . . . 10 4 5 4 Message Errors 4 | . . . 3 . 1 . Matter Fused 6 | . . . 2 . 2 2 Heat Flow Errors 2 | . . . 1 1 . . Energy Discharges 1 | . . . 1 . . . Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 3 | . . . . . 1 2 Data Loss (major) 3 | . . . 1 1 1 . Misfires 2 | . . . 2 . . . Alerts 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 721 | . . . 517 166 . 38 Projectiles . | . . . . . . . Explosions 26 | . . . . 26 . . Melee 695 | . . . 517 140 . 38 Knockbacks 11 | . . . 9 2 . . Impact 10 | . . . 8 2 . . Kinetic . | . . . . . . . Secondary 1 | . . . 1 . . . Self-Inflicted Damage 61 | . . . . 47 . 14 Shots 2 | . . . . 1 . 1 Rammed 4 | . 4 . . . . . Targets Rammed 7 | . 5 1 1 . . . Kicked 2 | . . 1 1 . . . Crushed 1 | . 1 . . . . . Highest Temperature 235 | . 235 30 216 212 . . Average Temperature 36 | . 50 15 28 106 . . Received Heat Transfer 748 | . 300 . 424 24 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 8 | . . . 5 3 . . Combat Hostiles 6 | . . . 4 2 . . Parts Fried 6 | . . . 3 2 . 1 Impact Corruptions 25 | . . . 19 5 . 1 Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 11 | . 4 . 7 . . . Heat Transferred 4964 | . 1196 99 3569 100 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 94 | 100 100 100 86 100 . 100 Level 1 5 | . . . 13 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 265 | . 150 83 265 163 . 99 Initial 100 | . . 43 . 100 . . Average 87 | . 84 19 107 109 . 74 Influence Increases 1645 | . 461 70 837 178 . 99 Destroy 0b10 Robot/C 1000 | . 300 60 500 60 . 80 Destroy 0b10 Robot/NC 110 | . 5 . 90 15 . . Destroy Leader 214 | . 72 10 112 10 . 10 Successful Hack 15 | . 7 . 8 . . . Select Force Hacks 60 | . 30 . 30 . . . Disable Machine 30 | . . . . 30 . . Destroy Structure 36 | . 2 . 7 18 . 9 Lose Combat Pursuer 180 | . 45 . 90 45 . . Influence Decreases 1576 | . 349 182 580 357 78 30 Entered New Map 304 | . . 69 . 157 78 . Time Decay 1122 | . 329 103 480 180 . 30 Lost Part 150 | . 20 10 100 20 . . Squads Dispatched 6 | . 4 . 2 . . . Investigation 5 | . 3 . 2 . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 4 | . 2 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 73 | . 23 3 38 5 . 4 Peak Tracking Total 6 | . 6 3 5 5 . 4 Tactical Retreats 8 | . 2 . 4 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 5 | . 3 . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 2 | . . . . 2 . . Max in Single Turn 2 | . . . . 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 7 | . 2 . 3 . 2 . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 18 | . 5 . 7 . 6 . Successful 12 | . 2 . 4 . 6 . Failed 6 | . 3 . 3 . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 12 | . 5 . 6 . 1 . Terminals 8 | . 4 . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 1 . 1 . 6 . Record 5 | . . . . . 5 . Part Schematic 1 | . 1 . . . . . Branch Access Points 1 | . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Retrieve Study 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Tunnel 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . 1 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . . . . 3 . Non-combat 2 | . . . . . 2 . Combat 1 | . . . . . 1 . Robot Hacks Applied 3 | . . . . . 3 . parse_system 3 | . . . . . 3 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 3397 | 71 778 415 1406 363 294 70 Spaces Moved 1806 | 41 348 218 664 221 262 52 Core 4 | 4 . . . . . . Treads 419 | 37 348 34 . . . . Legs 1383 | . . 184 664 221 262 52 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 105 105 101 108 Average Speed 132 | 149 160 185 113 127 106 108 Slowest Speed 240 | 160 160 240 175 180 108 108 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 3 66 66 48 65 60 16 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . 1 . 1 1 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 3 | . . . 3 . . . Terrain Destroyed 35 | . . . 3 23 . 9 Melee 3 | . . . 3 . . . Projectile . | . . . . . . . AOE 32 | . . . . 23 . 9 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 2397 | 48 466 223 1041 283 278 58 Wait 235 | . 33 . 153 49 . . Move 1800 | 40 347 217 663 220 261 52 Hop . | . . . . . . . Pick Up 45 | 3 13 1 25 1 2 . Fast Attach 18 | 5 4 . 7 2 . . Attach 20 | . 1 1 16 1 1 . Detach . | . . . . . . . Swap 20 | . 1 1 10 . 6 2 Drop 27 | . 4 . 18 . 5 . Fire 157 | . 58 2 96 . . 1 Melee 68 | . . . 52 10 3 3 Ram . | . . . . . . . Kick 2 | . . 1 1 . . . Crush 5 | . 5 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 666 | -10/Materials | Discovered new exit (range 5) 820 | -10/Materials | Discovered new exit (range 14) 850 | -10/Materials | Entered Mines 991 | -10/Mines | Build established: Scavenger-Mutant 1125 | -10/Mines | Learned location of 1 exit from Materials 1181 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1215 | -10/Mines | Learned Materials terminal intel 1242 | -10/Mines | Discovered new exit (range 10) 1265 | -10/Mines | Entered Materials 1265 | -9/Materials | Evolved 2 slots: Propulsion x2 1266 | -9/Materials | Identified exit to Materials 1267 | -9/Materials | Loaded intel: 12 terminal locations 1292 | -9/Materials | Identified exit to Mines 1352 | -9/Materials | Lost 3 parts (1p2w) 1951 | -9/Materials | Discovered exit to Materials (range 4) 2172 | -9/Materials | Core integrity fell below 50% 2209 | -9/Materials | Lost 4 parts (1p1n1u1w) 2411 | -9/Materials | Lost 3 parts (1p1n1u) 2671 | -9/Materials | Entered Mines 2672 | -9/Mines | Learned location of Storage (-8) 2687 | -9/Mines | Met a Derelict bent on vengeance 2759 | -9/Mines | Discovered exit to Materials (range 14) 3020 | -9/Mines | Discovered exit to Materials (range 10) 3030 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3030 | -9/Mines | Discovered new exit (range 5) 3034 | -9/Mines | Entered Exiles 3061 | -9/Exiles | Met 8R-AWN 3085 | -9/Exiles | Met EX-HEX 3117 | -9/Exiles | Met EX-BIN 3131 | -9/Exiles | Aligned with FarCom system 3132 | -9/Exiles | Given EX-Vault access code 3160 | -9/Exiles | Opened EX-Vault 3168 | -9/Exiles | Found YOLO Cannon 3174 | -9/Exiles | Found Potential Leg 3177 | -9/Exiles | Found Potential Leg 3203 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3235 | -9/Exiles | Met EX-DEC 3239 | -9/Exiles | Learned location of Zion (-6) 3318 | -9/Exiles | Discovered new exit (range 10) 3328 | -9/Exiles | Left Exiles lab with Potential Leg 3328 | -9/Exiles | Entered Mines 3398 | -8/Mines | Self-destructed Last Messages --------------- 03318_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 03328_ Receiving FarCom transmissions... 03329_ C-30 ARC bursts open, deploying its payload. 03329_ S-10 Pest unfolds itself. 03330_ Katana follow-up attack on S-10 Pest. 03334_ Destroyed Flight Unit. 03334_ S-10 Pest destroyed. 03335_ System corrupted: Component data lost. 03340_ Destroyed Lgt. Assault Rifle. 03340_ S-10 Pest system corrupted by crushing effect. 03340_ Lgt. Ion Engine fried. 03340_ S-10 Pest destroyed. 03344_ Acquired 10 matter. 03351_ System corrupted: Matter fused (-5). 03369_ System corrupted: Matter fused (-9). 03385_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????####?????????????????????????????? | | ???????????????## #?????????????????????????????? | | ???????????????# ##????????????????????????????? | | ??????????????## #????????????????????????????? | | ?????????###### #????????????????????????????? | | ######?### #????????????????????????????? | | ### ##### #??????????????????????? | | ### ## #??????????????????????? | | ##?# ## #######??????????????????????? | | #?# ## ## #????????????????????????????? | | ### ### #### ##????????????????????????????? | | %=## #??## ##?????????????????????????????? | | ##### #???## ####???????????????????????????? | | ##??# #????# #???????????????????????????? | | #??# #????# ####????????????????????????? | | #?# #????#### #????????????????????????? | | #???????#### #????????????????????????? | | #### #??????????# #????????????????????????? | | ###??# #??????????# #????????????????????????? | | ###????# #??????????# #????????????????????????? | | ???????# #??????????# #####????????????????????? | | ???????# #??????????# @ #????????????????????? | | ???????? #??????????## #???????????????????? | | ????????##????????????##### #???????????????????? | | ??????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ?????????????????????????????#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeCooledDetonator Manual? 0 Play Time 00:16:02 Cumulative 460.5 hours Start 2026.07.15 @ 01:59:40 End 2026.07.15 @ 02:15:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 428 Rogue 428 Adventurer 0 Explorer 0 Win Type - Total 11 Types 7/0/2/1/0/0/0/0/0/1 Lore% 62 Gallery% 69 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 25% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e38fdfbf-5a55-485f-a91c-7345149d9f7c