Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 12:36:30 Player: Arianne Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (882) 882 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (245) 245 TOTAL SCORE: 2817 Bonus ------- High Alert Combat Kills 65 Follower Combat Kills 180 Cogmind --------- Core Integrity 0/400 Matter 192/300 Energy 280/280 System Corruption 0% Temperature Hot (233) Movement Walking (190) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Heavy Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Heavy Ion Cannon > --- INVENTORY (5) ---- Light Nuclear Core Advanced Targeting Computer Hacking Drone Bay Field Laser Field Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine Fusion Compressor > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Improved EM Pulse Cannon Heavy Ion Cannon > --- INVENTORY -------- Light Nuclear Core Advanced Targeting Computer Hacking Drone Bay Field Laser Field Laser [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Advanced Targeting Computer Device Sensor Array Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 36 | 5 7 18 . 1 5 Power 9 | 1 1 3 . . 4 Engine 6 | 1 . 3 . . 2 Core 3 | . 1 . . . 2 Reactor . | . . . . . . Propulsion 8 | 2 . 6 . . . Treads . | . . . . . . Leg 8 | 2 . 6 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | . 4 4 . . . Device 1 | . 1 . . . . Storage . | . . . . . . Processor 5 | . 2 3 . . . Hackware . | . . . . . . Protection 2 | . 1 1 . . . Artifact . | . . . . . . Weapon 11 | 2 2 5 . 1 1 Energy Gun 2 | . . 2 . . . Energy Cannon 2 | . . . . 1 1 Ballistic Gun 3 | 2 1 . . . . Ballistic Cannon 1 | . . 1 . . . Launcher 3 | . 1 2 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 13 | . 2 8 . . 3 Power 3 | . . 2 . . 1 Propulsion 3 | . . 2 . . 1 Utility 2 | . 1 1 . . . Weapon 5 | . 1 3 . . 1 Highest Loss Streak 6 | . 1 6 . . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 88 92 100 100 99 Engine 16 | . 10 11 22 22 16 Core 3 | . 3 8 . . 5 Leg 22 | . 28 21 22 22 21 Device 1 | . 5 . . . . Processor 26 | . 10 23 33 33 33 Protection 1 | . 1 4 . . . Energy Gun 7 | . . 6 11 11 10 Energy Cannon 6 | . . . . 8 11 Ballistic Gun 6 | . 27 7 . . . Ballistic Cannon 1 | . . 1 11 2 . Launcher 1 | . . 6 . . . Naked Turns . | . . . . . . Heaviest Build 28 | 7 10 19 15 19 28 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 2 | . . 1 . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 5 Average Carried 4 | . 3 4 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 5 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 797 | 186 175 277 . 47 112 Remotely . | . . . . . . Salvage Created 856 | . 248 608 . . . Parts 70 | . 19 51 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 13 | . . . . . 13 Prevented 3 | . . . . . 3 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 28 | . 6 22 . . . Guns 17 | . 5 12 . . . Cannons 1 | . . 1 . . . AOE 10 | . 1 9 . . . Classes Destroyed 7 | . 2 5 . . . Worker 1 | . . 1 . . . Builder 1 | . . 1 . . . Recycler 1 | . . 1 . . . Watcher 3 | . 1 2 . . . Swarmer 10 | . . 10 . . . Grunt 14 | . 6 8 . . . Sentry 4 | . . 4 . . . Best Kill Streak 10 | . 4 10 . . . Combat Bots Only 7 | . 4 7 . . . Max Kills in Single Turn 3 | . 1 3 . . . Gunslinging 1 | . . 1 . . . Exploded 3 | . 1 3 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 180 | . 30 92 . . 58 Missed 58 | . 13 18 . . 27 Damage Taken 2095 | . 504 930 . . 661 Core 618 | . 216 140 . . 262 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 154 | . . . . 154 . Core Remaining (%) 56 | 100 13 . . . . Volleys Fired 68 | . 23 39 . . 6 Largest 2 | . 2 2 . . 2 Hottest 134 | . 50 102 . . 134 Shots Fired 119 | . 45 65 . . 9 Gun 95 | . 43 50 . . 2 Cannon 11 | . . 4 . . 7 Launcher 13 | . 2 11 . . . Special . | . . . . . . Kinetic 80 | . 43 37 . . . Thermal 25 | . . 17 . . 8 Explosive 13 | . 2 11 . . . Electromagnetic 1 | . . . . . 1 Robot Hit Streak 12 | . 9 12 . . 5 Robot Miss Streak 4 | . 3 4 . . 1 Penetration Max . | . . . . . . Secondary Targets 3 | . . 3 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 78 | . 27 44 . . 7 Core Hits 61 | . 16 42 . . 3 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2029 | . 400 1433 . . 196 Guns 739 | . 267 436 . . 36 Cannons 245 | . . 85 . . 160 Explosions 1045 | . 133 912 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 597 | . 267 330 . . . Thermal 368 | . . 191 . . 177 Explosive 1045 | . 133 912 . . . Electromagnetic 19 | . . . . . 19 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . 1 . . . . Message Errors 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 1 | . 1 . . . . Projectiles . | . . . . . . Explosions 1 | . 1 . . . . Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact . | . . . . . . Kinetic 1 | . . 1 . . . Secondary . | . . . . . . Self-Inflicted Damage 162 | . 51 111 . . . Shots 4 | . 2 2 . . . Rammed . | . . . . . . Targets Rammed 1 | . . 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 583 | . 36 234 . . 583 Average Temperature 95 | . 11 61 . . 239 Received Heat Transfer 817 | . 165 258 . . 394 Effects 10 | . . 3 . . 7 Shutdowns 3 | . . . . . 3 Energy Bleed 2 | . . . . . 2 Interference 5 | . . 3 . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 740 | . . 481 . . 259 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 556 | . 236 556 216 . . Initial 216 | . . 42 216 . . Average 193 | . 76 333 216 . . Maximum Alert Level 2 | . 1 2 1 . . Low Security (%) 56 | 100 87 20 . . . Level 1 28 | . 12 46 100 . . Level 2 15 | . . 32 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 14 31 . . 10 Peak Tracking Total 8 | . 6 8 . . 5 Tactical Retreats 4 | . 1 2 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 4 | . 1 3 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 3 | . 3 . . . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . 9 . . . . Successful 3 | . 3 . . . . Failed 6 | . 6 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 9 | . 9 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 3 . . . . Security Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 5 | . . . . 5 . Largest Group 5 | . . . . 5 5 Highest-Rated Group 143 | . . . . 143 143 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 40 | . . . . . 40 Total Damage 537 | . . . . . 537 Kills 9 | . . . . . 9 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4386 | 69 821 784 8 1527 1177 Spaces Moved 3114 | 53 618 438 7 1267 731 Core 26 | 4 . 22 . . . Treads . | . . . . . . Legs 3088 | 49 618 416 7 1267 731 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 50 120 120 120 Average Speed 126 | 114 120 116 120 120 151 Slowest Speed 260 | 120 120 120 120 120 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 3 68 34 7 79 55 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 7 | . . . . 3 4 Spaces Dug . | . . . . . . Terrain Destroyed 103 | . 14 89 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 103 | . 14 89 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3433 | 58 655 645 6 1274 795 Wait 189 | . 2 137 . 1 49 Move 3109 | 52 617 437 6 1266 731 Hop . | . . . . . . Pick Up 17 | 1 5 8 . 3 . Fast Attach 15 | 5 3 5 . . 2 Attach 11 | . 2 8 . . 1 Detach 1 | . . . . . 1 Swap 10 | . 2 5 . 1 2 Drop 12 | . 1 5 . 3 3 Fire 68 | . 23 39 . . 6 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials (discovered 3 exits: [*Min x2] / [*Sto]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 10) 532 | -10/Materials | Core integrity fell below 50% 762 | -10/Materials | Core integrity fell below 20% 879 | -10/Materials | Discovered new exit (range 9) 891 | -10/Materials | Entered another Materials area 891 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 925 | -9/Materials | Discovered new exit (range 6) 1084 | -9/Materials | Destroyed 7 combat bots 1350 | -9/Materials | Discovered new exit (range 18) 1426 | -9/Materials | Build established: Scavenger-Mutant 1546 | -9/Materials | Lost 6 parts (2p2n2w) 1643 | -9/Materials | Discovered new exit (range 9) 1675 | -9/Materials | Entered Mines 1676 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1683 | -9/Mines | Entered Zion 1898 | -7/Zion | Build established: Mutant 1913 | -7/Zion | Learned Factory stockpile data 2252 | -7/Zion | Gained Derelict followers 2448 | -7/Zion | Visited the Megawrench Repair Shop 2448 | -7/Zion | Megawrench repaired 5 parts 2562 | -7/Zion | Given the Hacking Drone Bay 2567 | -7/Zion | Found Prototype Device 2595 | -7/Zion | Discovered new exit (range 15) 3210 | -7/Zion | Entered Proximity Caves 3210 | -6/Proximity Caves | Accompanied by 5 allies 3331 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3695 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 4326 | -6/Proximity Caves | Spotted B-75 Beast 4374 | -6/Proximity Caves | Core integrity fell below 50% 4377 | -6/Proximity Caves | Core integrity fell below 20% 4380 | -6/Proximity Caves | Lost 3 allies 4387 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Acquired Fusion Compressor. 4J-AZR(g) Imp. Heat Sink blasted off. B-75 Beast suffers critical hit (Burn). 2F-VGJ(l) destroyed. 4J-AZR(g) destroyed. GR-XZ7(g) destroyed. Aluminum Leg destroyed. Critical hit (Meltdown: +310). Power failure, Fusion Compressor shutdown. Power failure, Hvy. Ion Engine shutdown. Overheating: Energy bleed (-44). Overheating: System interference. Hvy. Ion Cannon temporarily disabled. Adv. Targeting Computer temporarily disabled. Overheating: Energy bleed (-35). Imp. EM Pulse Cannon destroyed. Knocked back. Power failure, Hvy. Ion Engine shutdown. Fusion Compressor destroyed. Acquired 9 matter. 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Cryofiber Web | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The More The Merrier Tourist Challenges ------------ None Game ------ Seed LinkedQuantumMinigun Manual? 0 Play Time 00:39:57 Cumulative 2.6 hours Start 2024.03.31 @ 11:56:45 End 2024.03.31 @ 12:36:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a8f2d703-105b-465c-b03b-6e7a793c9d90