Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.29 @ 00:03:15 Player: Sayko Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (135) 135 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1080 Bonus ------- None Cogmind --------- Core Integrity 344/400 Matter 159/300 Energy 23/250 System Corruption 0% Temperature Cool (0) Movement Rolling (80) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ Terrain Scanner Shield Generator > --- WEAPON (2) ------- Welding Torch > --- INVENTORY (5) ---- Flight Unit High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- High-capacity Storage Unit Shield Generator > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Ion Engine Wheel Flight Unit Medium Storage Unit Huge Storage Unit Terrain Scan Processor Shield Generator Small Laser [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Shield Generator Device Shield Generator Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Special Weapon Welding Torch Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 21 | 6 13 2 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover 2 | . 2 . Flight 1 | . 1 . Utility 9 | 1 7 1 Device 4 | 1 2 1 Storage 3 | . 3 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 6 1 Power 1 | . 1 . Propulsion 2 | . 2 . Utility 2 | . 1 1 Weapon 2 | . 2 . Highest Loss Streak 4 | . 4 1 To Critical Strikes . | . . . Average Backups 3 | . 4 2 Power . | . . . Propulsion 1 | . 1 1 Utility 1 | . 1 1 Weapon . | . . . Tool/Special . | . . . Unused Backups 3 | . 3 . Power . | . . . Propulsion . | . . . Utility 2 | . 2 . Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 81 | . 84 55 Engine 13 | . 14 11 Wheel 15 | . 15 11 Hover 2 | . 2 . Device 12 | . 11 17 Storage 5 | . 5 . Processor 4 | . 3 9 Protection 5 | . 6 . Energy Gun 9 | . 9 . Ballistic Gun 12 | . 13 . Peak Build Rating 11 | 6 11 8 Average Rating 6 | 3 7 7 On Entrance 4 | . 6 6 Avg Prop Armor Cover (%) 4 | . 4 . Naked Turns . | . . . Heaviest Build 91 | 6 91 9 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 9 | . 9 . Average Overweight (x) 1 | . 1 . Largest Inventory Capacity 25 | 5 25 5 Average Capacity 8 | 5 9 5 Most Carried 9 | 5 9 3 Average Carried 3 | . 4 2 Final Capacity 5 | 5 5 5 Final Carried 2 | . 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 369 | 256 113 . Remotely . | . . . Salvage Created 168 | 32 136 . Parts 16 | 4 12 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 7 | 1 6 . Guns 7 | 1 6 . Classes Destroyed 4 | 1 3 . Worker 1 | . 1 . Watcher 1 | . 1 . Swarmer 5 | . 5 . Grunt 2 | 1 1 . Best Kill Streak 3 | 1 3 . Combat Bots Only 2 | 1 2 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 130 | 3 99 28 Missed 39 | 1 29 9 Hits 91 | 2 70 19 Projectile 91 | 2 70 19 Damage Taken 834 | 22 670 142 Core 231 | . 175 56 Absorbed by Shields 166 | . 110 56 Core Remaining (%) 65 | 100 30 . Volleys Fired 39 | 3 25 11 Largest 2 | 2 2 1 Hottest 112 | 40 112 20 Shots Fired 67 | 6 50 11 Gun 56 | 6 50 . Cannon . | . . . Launcher . | . . . Special 11 | . . 11 Kinetic 48 | 6 42 . Thermal 19 | . 8 11 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | 2 6 3 Robot Miss Streak 4 | 1 4 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 30 | 3 23 4 Core Hits 18 | 2 14 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 261 | 24 225 12 Guns 248 | 24 224 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 1 | . 1 . Kinetic 190 | 24 166 . Thermal 70 | . 58 12 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 7 | . 7 . Matter Fused 4 | . 4 . Heat Flow Errors 1 | . 1 . Energy Discharges 2 | . 2 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 228 | 6 228 . Average Temperature 85 | 6 94 . Received Heat Transfer 295 | 12 265 18 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 396 | . 296 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 75 | 20 75 2 Initial 6 | . 6 2 Average 11 | . 14 . Influence Increases 222 | 20 202 . Destroy 0b10 Robot/C 140 | 20 120 . Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 12 | . 12 . Lose Combat Pursuer 60 | . 60 . Influence Decreases 222 | 10 205 7 Entered New Map 9 | . 4 5 Time Decay 203 | 10 191 2 Lost Part 10 | . 10 . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | 1 21 6 Peak Tracking Total 6 | 1 4 6 Tactical Retreats 3 | . 3 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 4 | . 4 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Record 3 | . 3 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 286 | . 212 74 Optics 273 | . 212 61 Terrain 56 | . . 56 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1016 | 127 815 74 Spaces Moved 771 | 73 645 53 Core 81 | 44 37 . Treads . | . . . Legs . | . . . Wheels 639 | 29 557 53 Hover 51 | . 51 . Flight . | . . . Fastest Speed 50 | 50 56 80 Average Speed 97 | 61 102 80 Slowest Speed 296 | 80 296 80 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 7 65 6 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 977 | 149 757 71 Wait 104 | 62 39 3 Move 769 | 72 644 53 Hop . | . . . Pick Up 25 | 6 17 2 Fast Attach . | . . . Attach 14 | 6 6 2 Detach 1 | . 1 . Swap 13 | . 13 . Drop 11 | . 11 . Fire 39 | 3 25 11 Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 99 | -11/Scrapyard | Discovered new exit (range 8) 128 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 8) 798 | -10/Materials | Core integrity fell below 50% 850 | -10/Materials | Lost 4 parts (1n1u2w) 935 | -10/Materials | Discovered new exit (range 12) 943 | -10/Materials | Entered another Materials area 943 | -9/Materials | Evolved 2 slots: Utility x2 1017 | -9/Materials | Self-destructed Last Messages --------------- Hover Unit destroyed. Shield Generator destroyed. Acquired 33 matter. Beam Rifle destroyed. Acquired 17 matter. K-01 Serf cleans the Neutrino Reactor. Slammed into U-05 Engineer. EXIT=FOUND PARAMETERS=UTILITY+2 Evolving occurs each time the central map of a new depth is reached, but not in branch areas. Your world map route is accessible via Backspace, or the MAP button in the bottom-right corner. LOCATION=UNKNOWN GOAL=ESCAPE Acquired Terrain Scanner. Acquired Welding Torch. W-16 Scout sends out distress signal. Visual Processing Unit destroyed. 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