Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 23:41:34 Player: Some Pennies Result: Destroyed by as-99239 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (92) 460 Value Destroyed (2067) 2067 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (291) 291 TOTAL SCORE: 4438 Bonus ------- High Alert Combat Kills 291 Cogmind --------- Core Integrity 0/400 Matter 281/300 Energy 94/100 System Corruption 10% Temperature Cool (3) Movement Treading (160) Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads (fused) Improved Treads Improved Treads > --- UTILITY (3) ------ High-capacity Storage Unit Seismic Detector (fused) > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (20) --- Improved Ion Engine Light Nuclear Core Light Nuclear Core Improved Treads Improved Treads Improved Treads Structural Scanner Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Rocket Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core Improved Treads Improved Treads Improved Treads Improved Treads Structural Scanner Seismic Detector Transport Network Coupler Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Rocket Launcher Heavy Flail [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Transport Network Coupler Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 53 | 7 6 . 40 . . Power 10 | 1 2 . 7 . . Engine 9 | 1 2 . 6 . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 13 | 2 . . 11 . . Treads 13 | 2 . . 11 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 2 2 . 12 . . Device 5 | 1 . . 4 . . Storage 4 | 1 2 . 1 . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 6 | . . . 6 . . Artifact . | . . . . . . Weapon 14 | 2 2 . 10 . . Energy Gun 1 | 1 . . . . . Energy Cannon 4 | . 2 . 2 . . Ballistic Gun 6 | 1 . . 5 . . Ballistic Cannon . | . . . . . . Launcher 3 | . . . 3 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 6 | . . . 3 . 3 Power 1 | . . . . . 1 Propulsion 1 | . . . 1 . . Utility 3 | . . . 2 . 1 Weapon 1 | . . . . . 1 Highest Loss Streak 3 | . . . 2 . 3 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 99 | . 100 100 99 100 97 Engine 11 | . 14 14 10 11 10 Treads 31 | . 28 28 32 33 33 Device 12 | . 14 14 10 11 11 Storage 12 | . 14 14 11 11 11 Protection 6 | . . . 10 11 10 Energy Cannon 10 | . 10 14 9 11 11 Ballistic Gun 12 | . 14 14 12 11 10 Naked Turns . | . . . . . . Heaviest Build 63 | 13 29 29 63 58 58 Greatest Support 69 | 40 40 40 69 66 66 Greatest Overweight (x) 1 | . . . 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 14 | 7 11 15 16 20 20 Most Carried 19 | 4 15 15 19 16 16 Average Carried 13 | 2 10 14 15 16 16 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 16 | 4 14 15 16 16 16 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 1404 | 295 215 . 875 19 . Remotely . | . . . . . . Salvage Created 3371 | 123 733 . 2496 19 . Parts 220 | 8 47 . 164 1 . Haulers Intercepted 8 | . 2 . 6 . . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 50 | . 8 . 41 1 . Guns 20 | . 4 . 16 . . Cannons 22 | . 4 . 17 1 . AOE 8 | . . . 8 . . Classes Destroyed 13 | 2 7 . 4 . . Worker 5 | . 4 . 1 . . Builder 4 | . 2 . 2 . . Tunneler 5 | 3 . . 2 . . Hauler 8 | . 2 . 6 . . Recycler 8 | 1 2 . 5 . . Mechanic 1 | . . . 1 . . Operator 4 | . 1 . 3 . . Watcher 7 | . 2 . 5 . . Swarmer 8 | . 3 . 4 1 . Grunt 29 | . 5 . 24 . . Brawler 2 | . . . 2 . . Protector 1 | . . . 1 . . Sentry 10 | . . . 10 . . Best Kill Streak 8 | 3 5 . 8 1 . Combat Bots Only 5 | . 3 . 5 1 . Max Kills in Single Turn 3 | 1 2 . 3 1 . Gunslinging . | . . . . . . Exploded 2 | . . . 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 233 | . 35 . 137 6 55 Missed 64 | . 6 . 39 1 18 Damage Taken 2386 | . 329 . 1429 36 592 Core 439 | . 30 . 233 12 164 Absorbed by Shields . | . . . . . . Core Remaining (%) 94 | 100 . 88 . . . Volleys Fired 186 | 9 51 1 121 4 . Largest 2 | 2 2 2 2 2 . Hottest 101 | 60 80 80 101 91 . Shots Fired 365 | 18 102 2 234 8 1 Gun 219 | 18 63 1 132 4 1 Cannon 140 | . 39 1 96 4 . Launcher 6 | . . . 6 . . Special . | . . . . . . Kinetic 198 | 9 51 1 132 4 1 Thermal 140 | . 39 1 96 4 . Explosive 6 | . . . 6 . . Electromagnetic 21 | 9 12 . . . . Robot Hit Streak 27 | 3 7 6 27 2 2 Robot Miss Streak 4 | 2 4 . 3 2 . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 232 | 10 57 2 159 3 1 Core Hits 117 | 5 25 1 85 1 . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 2 | . 1 . 1 . . Destroy 2 | . 1 . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4602 | 168 942 29 3404 59 . Guns 1971 | 146 453 12 1343 17 . Cannons 1858 | . 438 17 1361 42 . Explosions 773 | 22 51 . 700 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1774 | 78 324 12 1343 17 . Thermal 1931 | 22 489 17 1361 42 . Explosive 700 | . . . 700 . . Electromagnetic 197 | 68 129 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . . 10 10 10 Average Corruption 9 | . . . 9 10 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 21 | . . . 12 2 7 Message Errors 3 | . . . 1 1 1 Matter Fused 7 | . . . 4 1 2 Heat Flow Errors 2 | . . . 2 . . Parts Fused 3 | . . . 2 . 1 Data Loss (minor) 4 | . . . 3 . 1 Misfires 1 | . . . . . 1 Misdirections 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 31 | 4 3 . 24 . . Projectiles 3 | . 3 . . . . Explosions 28 | 4 . . 24 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 98 | . 18 . 80 . . Shots 3 | . 1 . 2 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 453 | . 198 18 453 132 5 Average Temperature 73 | . 50 12 82 68 3 Received Heat Transfer 907 | . 144 . 603 . 160 Effects 4 | . . . 4 . . Energy Bleed 1 | . . . 1 . . Interference 3 | . . . 3 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . . . 9 . . Heat Transferred 3763 | 50 975 37 2627 74 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | 1 1 . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Peak Influence 798 | 20 180 1 798 346 . Initial 286 | . 13 1 . 286 . Average 311 | 12 57 . 487 302 . Maximum Alert Level 3 | . . . 3 1 . Low Security (%) 50 | 100 100 100 19 . . Level 1 7 | . . . 9 100 . Level 2 29 | . . . 49 . . Level 3 12 | . . . 21 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . . 7 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . . . 5 . . Assault 2 | . . . 2 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 3 | . . . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 87 | . 18 . 58 3 8 Peak Tracking Total 11 | . 4 . 6 3 11 Tactical Retreats 3 | . . . 1 1 1 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . . . 4 . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 6 | . 2 . 3 . 1 Max in Single Turn 2 | . 2 . 2 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 18 | . 9 . 9 . . Terminals 12 | . 7 . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . 2 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 48 | . 25 . 23 . . Successful 22 | . 8 . 14 . . Failed 26 | . 17 . 9 . . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 12 | . 7 . 5 . . Terminals 37 | . 21 . 16 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 4 . 3 . . Scanalyzers 4 | . . . 4 . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 5 . 10 . . Robot Analysis 1 | . . . 1 . . Prototype ID Bank 3 | . 1 . 2 . . Branch Access Points 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Locate Traps 3 | . 2 . 1 . . Reprogram Traps 1 | . . . 1 . . Maintenance Status 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Zone Layout 3 | . 2 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 1 . 3 . . Report Inventory 3 | . 1 . 2 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 1 | . . . 1 . . Insert Component 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Monitor 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 . 1 . . Used 1 | . . . 1 . . Hacking Detections 15 | . 8 . 7 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . . 9 . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 5699 | 178 1512 464 3297 113 135 Spaces Moved 3078 | 88 815 287 1739 64 85 Core 7 | 7 . . . . . Treads 3071 | 81 815 287 1739 64 85 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 159 | 151 160 160 160 160 160 Slowest Speed 240 | 160 160 160 240 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 5 93 67 94 12 35 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug 9 | . . . 9 . . Terrain Destroyed 77 | 5 2 . 70 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 77 | 5 2 . 70 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 3507 | 116 923 290 2026 67 85 Wait 80 | . 27 2 51 . . Move 3073 | 87 814 286 1738 63 85 Hop . | . . . . . . Pick Up 67 | 12 17 1 37 . . Fast Attach 3 | . . . 3 . . Attach 17 | 7 1 . 9 . . Detach . | . . . . . . Swap 33 | . 5 . 28 . . Drop 48 | 1 8 . 39 . . Fire 186 | 9 51 1 121 4 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -9/Mines -9/Exiles History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 179 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 678 | -10/Materials | Discovered new exit (range 8) 759 | -10/Materials | Discovered new exit (range 14) 1076 | -10/Materials | Discovered new exit (range 16) 1529 | -10/Materials | Discovered new exit (range 15) 1691 | -10/Materials | Entered Mines 1764 | -10/Mines | Met a Derelict bent on vengeance 1954 | -10/Mines | Learned Materials interactive machine intel 2134 | -10/Mines | Discovered new exit (range 11) 2155 | -10/Mines | Entered Materials 2155 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2156 | -9/Materials | Loaded intel: 17 interactive machine locations 3042 | -9/Materials | Discovered new exit (range 10) 3341 | -9/Materials | Discovered new exit (range 10) 3755 | -9/Materials | First assault squad dispatched 4119 | -9/Materials | Discovered new exit (range 9) 4274 | -9/Materials | Discovered new exit (range 12) 4285 | -9/Materials | Identified exit to Mines 4685 | -9/Materials | Discovered new exit (range 16) 5085 | -9/Materials | System corruption reached 10% 5094 | -9/Materials | Core integrity fell below 50% 5413 | -9/Materials | Build established: Scavenger-Mutant 5452 | -9/Materials | Entered Mines 5489 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5491 | -9/Mines | Discovered new exit (range 5) 5565 | -9/Mines | Entered Exiles 5602 | -9/Exiles | Met 8R-AWN 5631 | -9/Exiles | Met EX-HEX 5663 | -9/Exiles | Attacked by the Exiles 5693 | -9/Exiles | Core integrity fell below 20% 5700 | -9/Exiles | Destroyed by as-99239 with Assembled Rifle Last Messages --------------- keep us out! Anyway, I've got to get back to poking and prodding these nasty little guys. Go see BIN. I can't imagine you'll want to stay in our boring little cave for long, and we could use some help with the project in the back. 05633_ System corrupted: Matter fused (-5). 05663_ System corrupted: FCS attempts to trigger Imp. Assault Rifle. 05663_ System corrupted: Imp. Assault Rifle misfires. 05663_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 05663_ Assembled Analyzer disabled. 05669_ EX-BIN: "I just want to science!" 05673_ Machine disabled. 05684_ System corrupted: Lgt. Treads fused. 05690_ Imp. Ion Engine destroyed. 05694_ Lgt. Armor Plating destroyed. 05696_ Imp. Assault Rifle destroyed. 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""###?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TimingSmallLoader Manual? 0 Play Time 00:55:06 Cumulative 19.3 hours Start 2024.04.18 @ 22:36:42 End 2024.04.18 @ 23:41:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 10 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b4f2e22-f1cf-4c23-8b2b-2e96ee4884df