Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.08 @ 23:52:10 Player: pakman Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (71) 355 Value Destroyed (2729) 2729 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (286) 286 TOTAL SCORE: 8070 Bonus ------- Follower Combat Kills 339 Friendly Fire -53 Cogmind --------- Core Integrity 0/1150 Matter 237/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Antigrav System Force Lance Force Lance Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Fission Core Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Coolant Injector Huge Storage Unit Weight Redist. System Advanced ECM Suite Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Variable Charge Gun Heavy Ion Cannon Powered Hammer > --- INVENTORY -------- Hybrid Deuterium Engine Heavy Deuterium Engine Fission Core Light Fission Core Improved Treads Spiked Treads Advanced Treads Scrap Engine Improved Heat Sink Improved Heat Sink Energy Well Improved Sensor Array Advanced Terrain Scan Processor Stasis Canceller Layered Medium Armor Plating Layered Medium Armor Plating Heavy Reflective Plating System Restoration Module Advanced Beam Rifle Plasma Rifle Phase Cannon Heavy Battle Rifle [Rating: 76] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Protection Layered Medium Armor Plating Weapon Variable Charge Gun Energy Gun Variable Charge Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Special Weapon Improved Plasma Cutter Impact Weapon Powered Hammer Piercing Weapon Force Lance Build | -11 -10 -10 -9 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Upp Fac Slots Evolved 12 | . . . . 6 2 2 . 2 Power 3 | . . . . 1 . 1 . 1 Propulsion 2 | . . . . 1 1 . . . Utility 6 | . . . . 3 1 1 . 1 Weapon 1 | . . . . 1 . . . . Parts Attached 109 | 8 5 8 6 26 21 4 22 9 Power 19 | 1 . 1 1 4 6 1 4 1 Engine 9 | 1 . 1 1 1 1 1 2 1 Core 10 | . . . . 3 5 . 2 . Reactor . | . . . . . . . . . Propulsion 22 | 2 . 3 2 4 3 . 4 4 Treads 8 | 2 . . . . . . 3 3 Leg . | . . . . . . . . . Wheel 14 | . . 3 2 4 3 . 1 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 35 | 2 3 1 1 9 7 2 8 2 Device 19 | 1 2 1 1 6 4 1 3 . Storage 4 | 1 1 . . 1 . . . 1 Processor 1 | . . . . . . . . 1 Hackware . | . . . . . . . . . Protection 11 | . . . . 2 3 1 5 . Artifact . | . . . . . . . . . Weapon 33 | 3 2 3 2 9 5 1 6 2 Energy Gun 13 | 2 2 2 . 3 1 1 2 . Energy Cannon 7 | . . 1 . 2 2 . 2 . Ballistic Gun 4 | 1 . . 1 1 1 . . . Ballistic Cannon 2 | . . . 1 1 . . . . Launcher . | . . . . . . . . . Special Weapon 3 | . . . . . . . 2 1 Impact Weapon 3 | . . . . 2 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . 1 1 Parts Lost 67 | . 3 5 4 6 14 . 26 9 Power 15 | . . 1 1 2 4 . 6 1 Propulsion 12 | . . 1 1 . 4 . 4 2 Utility 21 | . 1 1 1 2 2 . 11 3 Weapon 19 | . 2 2 1 2 4 . 5 3 Highest Loss Streak 17 | . 2 5 4 2 13 . 17 7 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 84 | . 99 98 96 98 87 88 71 22 Engine 7 | . 14 13 12 6 2 5 4 . Core 4 | . . . . 7 9 11 6 . Treads 6 | . 28 19 . . . . 6 . Wheel 11 | . . 7 26 22 15 11 1 1 Device 18 | . 13 13 14 22 27 26 16 7 Storage 8 | . 14 14 14 7 6 5 5 3 Protection 4 | . . . . 6 4 7 9 . Energy Gun 10 | . 17 25 4 11 10 5 9 3 Energy Cannon 3 | . . 2 11 1 4 5 3 . Ballistic Gun 2 | . 10 . 2 3 . . . . Ballistic Cannon 1 | . . . 9 3 . . . . Impact Weapon 1 | . . . . 2 3 5 . . Naked Turns 61 | . . . . . . . . 61 Heaviest Build 150 | 14 31 35 35 110 130 150 150 94 Greatest Support 65 | 40 40 40 36 46 62 62 65 16 Greatest Overweight (x) 31 | 4 . 2 2 2 4 2 29 31 Average Overweight (x) 1 | . . . . . 1 2 4 3 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 Average Capacity 20 | 7 10 15 15 20 25 25 25 19 Most Carried 25 | 3 8 8 14 23 25 24 25 9 Average Carried 12 | 1 6 6 9 17 21 23 10 7 Final Capacity 25 | 8 15 15 15 25 25 25 25 5 Final Carried 25 | 3 6 7 14 21 25 24 9 3 Class Distribution -------------------- 54% | Mutant 30% | Tank 7% | Commander-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -9/Recycling Tank | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Tank | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -10 -9 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Sub Rec Fac Fac Fac Upp Fac Matter Collected 1703 | 285 125 80 60 375 278 . 500 . Remotely 126 | . 86 40 . . . . . . Salvage Created 3098 | 121 546 60 212 918 393 . 721 127 Parts 132 | 6 28 1 7 49 21 . 15 5 Haulers Intercepted 2 | . 1 . . 1 . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 52 | . . 16 . . . . 36 . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Upp Fac Combat Hostiles Destroyed 53 | . 8 . 5 15 8 . 13 4 Melee 1 | . . . . . 1 . . . Guns 27 | . 8 . . 10 1 . 8 . Cannons 17 | . . . 5 3 5 . 4 . AOE 4 | . . . . . . . . 4 Classes Destroyed 12 | 2 4 1 4 1 . . . . Worker 6 | . 1 . . 5 . . . . Tunneler 2 | 1 . . . 1 . . . . Hauler 2 | . 1 . . 1 . . . . Recycler 4 | 1 1 . . 2 . . . . Turret 2 | . . 2 . . . . . . Watcher 2 | . 1 . . . 1 . . . Swarmer 12 | . . . . 3 4 . 5 . Grunt 23 | . 8 . 1 10 . . 4 . Protector 1 | . . . 1 . . . . . Sentry 7 | . . . 1 . 3 . 2 1 Hunter 3 | . . . 1 . . . 1 1 Programmer 7 | . . . 1 2 1 . 1 2 Best Kill Streak 7 | 1 3 2 3 5 3 . 7 3 Combat Bots Only 7 | . 3 . 3 3 3 . 7 3 Max Kills in Single Turn 3 | 1 1 1 1 2 1 . 1 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . . . 3 Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Fac Fac Fac Upp Fac Hostile Shots Fired 827 | . 62 57 40 79 204 . 265 120 Missed 206 | . 13 22 12 23 59 . 37 40 Damage Taken 9770 | . 641 245 368 872 1319 . 4448 1877 Core 2647 | . 109 41 85 170 205 . 868 1169 Absorbed by Shields 10 | . . . 10 . . . . . Redirected to Shielding 25 | . . . . 12 13 . . . Ignored by Resistances 205 | . . . . . . . 205 . Core Remaining (%) 53 | 100 . . 6 75 75 . 13 . Volleys Fired 196 | 5 50 10 11 40 26 1 50 3 Largest 3 | 2 2 2 2 3 3 1 3 1 Hottest 245 | 70 95 125 125 210 190 225 245 20 Shots Fired 433 | 10 100 18 22 117 58 1 104 3 Gun 326 | 10 100 14 7 87 39 1 68 . Cannon 97 | . . 4 15 30 19 . 29 . Launcher . | . . . . . . . . . Special 10 | . . . . . . . 7 3 Kinetic 74 | 5 32 . 4 26 7 . . . Thermal 262 | 2 50 8 11 47 37 1 104 2 Explosive . | . . . . . . . . . Electromagnetic 96 | 3 18 10 7 44 14 . . . Robot Hit Streak 21 | 5 10 7 5 12 21 . 15 2 Robot Miss Streak 5 | 2 3 1 5 4 5 . 5 . Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 2 . . . . . 2 . Max Gunslinging Chain 1 | . 1 . . . . . 1 . Shots Hit Robots 286 | 6 63 11 8 84 41 . 63 10 Core Hits 139 | 3 29 3 4 49 15 . 31 5 Critical Kills 2 | . . . . . 2 . . . Critical Parts Destroyed 1 | . . . . 1 . . . . Critical Strikes 15 | . 4 3 . 3 3 . 2 . Burn 8 | . 3 2 . . 1 . 2 . Meltdown 1 | . . . . . 1 . . . Blast 1 | . . . . 1 . . . . Corrupt 3 | . 1 1 . 1 . . . . Smash 2 | . . . . 1 1 . . . Melee Attacks 43 | . . . . 19 12 1 1 10 Impact 33 | . . . . 19 12 1 1 . Slashing . | . . . . . . . . . Piercing 10 | . . . . . . . . 10 Sneak Attacks 2 | . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6995 | 72 777 154 258 1778 975 . 1696 1285 Guns 3613 | 72 777 128 . 1122 421 . 1093 . Cannons 1718 | . . 26 258 408 472 . 554 . Explosions 945 | . . . . . . . . 945 Melee 670 | . . . . 248 82 . . 340 Ramming 3 | . . . . . . . 3 . Kinetic 700 | 17 189 . 64 319 111 . . . Thermal 4741 | 13 352 76 194 897 704 . 1693 812 Explosive 133 | . . . . . . . . 133 Electromagnetic 748 | 42 236 78 . 314 78 . . . Impact 330 | . . . . 248 82 . . . Slashing . | . . . . . . . . . Piercing 340 | . . . . . . . . 340 Highest Corruption 6 | . . . 2 1 1 . 1 6 Average Corruption 1 | . . . 1 1 1 . 1 3 Corruption Purged 2 | . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . Effects 12 | . . . 8 1 1 . 1 1 Message Errors 4 | . . . 2 1 . . 1 . Matter Fused 2 | . . . 1 . . . . 1 Heat Flow Errors 2 | . . . 2 . . . . . Energy Discharges 2 | . . . 1 . 1 . . . Data Loss (minor) 2 | . . . 2 . . . . . Overload Shots 3 | . . . . . . 1 2 . Overflow Damage 309 | . . . 12 48 2 . 54 193 Projectiles 67 | . . . 12 . 1 . 54 . Explosions 193 | . . . . . . . . 193 Melee 49 | . . . . 48 1 . . . Knockbacks 5 | . . . . 5 . . . . Impact . | . . . . . . . . . Kinetic 5 | . . . . 5 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 1 | . . . . . . . 1 . Targets Rammed 1 | . . . . . . . 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 710 | 40 428 30 211 510 195 176 710 . Average Temperature 182 | 17 144 10 95 118 61 91 326 . Received Heat Transfer 2760 | . 360 210 51 405 264 . 1269 201 Effects 73 | . 6 . . 3 . . 64 . Shutdowns 25 | . 2 . . . . . 23 . Energy Bleed 10 | . . . . 1 . . 9 . Interference 5 | . 3 . . . . . 2 . Matter Decay 6 | . 1 . . 1 . . 4 . Short Circuit 2 | . . . . . . . 2 . Damage (minor) 7 | . . . . 1 . . 6 . Damage (major) 15 | . . . . . . . 15 . Damage (core) 3 | . . . . . . . 3 . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Fried 5 | . 2 . . 3 . . . . Impact Corruptions 4 | . . . . 3 1 . . . Robots Melted 2 | . . . . . 1 . 1 . Combat Hostiles 2 | . . . . . 1 . 1 . Parts Melted 11 | . 4 . . 2 5 . . . Heat Transferred 8224 | 37 1258 333 251 1884 1115 . 2946 400 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Upp Fac Peak Influence 483 | 10 149 . 483 215 182 33 . 308 Initial 340 | . 6 . 340 . 100 29 . 69 Average 89 | 3 47 . 207 54 88 31 . 91 Maximum Alert Level 2 | . . . 2 1 . . . 1 Low Security (%) 86 | 100 100 . 38 96 100 100 . 86 Level 1 12 | . . . 56 3 . . . 13 Level 2 . | . . . 5 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 1 . . 4 1 . . 2 Investigation 1 | . . . . . . . . 1 Extermination 4 | . . . . 2 1 . . 1 Reinforcement 3 | . 1 . . 2 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 2 | . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Fac Upp Fac Distress Signals 1 | . . . . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 129 | . 19 40 11 23 11 . 18 7 Peak Tracking Total 10 | . 5 2 7 5 5 . 10 5 Tactical Retreats 10 | . 1 2 1 3 2 . 1 . Traps | -11 -10 -10 -9 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Upp Fac Traps Triggered 3 | . . . . 1 1 . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . 1 . . . Objects Rigged 10 | . . . . . . . . 10 Exploded 3 | . . . . . . . . 3 Machines | -11 -10 -10 -9 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Sub Rec Fac Fac Fac Upp Fac Machines Disabled 19 | . . 2 . . 1 . 2 14 Max in Single Turn 10 | . . 1 . . 1 . 1 10 Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Fac Upp Fac Machines Accessed 30 | . . 1 11 9 6 1 1 1 Terminals 10 | . . . 5 3 . . 1 1 Fabricators 2 | . . . . . 2 . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units 10 | . . . 6 3 1 . . . Scanalyzers 4 | . . . . 2 1 1 . . Garrison Access 2 | . . . . . 2 . . . Total Hacks 68 | . . 1 28 21 10 3 3 2 Successful 44 | . . 1 20 13 3 3 3 1 Failed 24 | . . . 8 8 7 . . 1 Catastrophic 4 | . . . . 2 1 . . 1 Database Lockouts . | . . . . . . . . . Manual 11 | . . . 5 3 . . 1 2 Terminals 33 | . . . 20 8 . . 3 2 Fabricators 2 | . . . . . 2 . . . Repair Stations 2 | . . . . 2 . . . . Recycling Units 19 | . . . 8 8 3 . . . Scanalyzers 7 | . . . . 3 1 3 . . Garrison Access 4 | . . . . . 4 . . . Terminal Hacks 16 | . . 1 9 3 . . 3 . Record 4 | . . 1 . . . . 3 . Part Schematic 3 | . . . 3 . . . . . Prototype ID Bank 1 | . . . . 1 . . . . Alert Level 1 | . . . 1 . . . . . Unreport Threat 3 | . . . 3 . . . . . Locate Traps 2 | . . . . 2 . . . . Registered Components 1 | . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 16 | . . . 8 6 2 . . . Process 1 | . . . . . 1 . . . Report Inventory 10 | . . . 6 3 1 . . . Retrieve Components 5 | . . . 2 3 . . . . Scanalyzer 5 | . . . . 2 . 3 . . Insert Component 3 | . . . . 1 . 2 . . Analyze 2 | . . . . 1 . 1 . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 6 | . . . 3 2 . . . 1 Terminals 6 | . . . 3 2 . . . 1 Botnet 5 | . . . 3 2 . . . . Detonate 1 | . . . . . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 23 | . . . 6 8 6 1 1 1 Full Trace Events 2 | . . . . . . . 1 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . . . 3 1 . 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 16 | . . . . . 16 . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 12 | . . . 4 8 . . . . Parts Scanalyzed 2 | . . . . 1 . 1 . . Part Schematics Acquired 2 | . . . . 1 . 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Sub Rec Fac Fac Fac Upp Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 9 | . . . 8 1 . . . . Allies Hacked 2 | . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Fac Fac Fac Upp Fac Total Allies 10 | . . . 8 1 . . 1 . Largest Group 6 | . . . 6 1 . . 1 . Highest-Rated Group 111 | . . . 111 11 . . 106 . Highest-Rated Ally 106 | . . . 27 11 . . 106 . Total Orders . | . . . . . . . . . Ally Attacks 35 | . . . 20 . . . 15 . Total Damage 806 | . . . 313 . . . 493 . Kills 10 | . . . 6 . . . 4 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Upp Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Sub Rec Fac Fac Fac Upp Fac Turns Passed 7853 | 95 829 534 970 1373 1158 347 2109 438 Spaces Moved 4039 | 42 370 342 754 916 689 259 457 210 Core 159 | 12 . . . . . . 7 140 Treads 898 | 30 370 232 . . . . 266 . Legs . | . . . . . . . . . Wheels 2982 | . . 110 754 916 689 259 184 70 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 105 100 93 107 130 130 50 Average Speed 159 | 159 160 142 108 104 126 130 419 180 Slowest Speed 1600 | 250 160 160 130 123 160 130 1500 1600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 5 46 29 99 18 14 4 43 6 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . . . . 2 . Spaces Dug 22 | . . . . 11 8 2 1 . Terrain Destroyed 97 | . . . 4 11 9 2 9 62 Melee 21 | . . . . 11 8 1 1 . Projectile 14 | . . . 4 . 1 1 8 . AOE 62 | . . . . . . . . 62 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Fac Upp Fac Total 4985 | 57 515 369 887 1196 900 266 554 241 Wait 411 | . 83 . 21 159 131 . 17 . Move 4031 | 41 369 341 753 915 688 258 456 210 Hop . | . . . . . . . . . Pick Up 73 | 3 6 7 12 20 18 1 3 3 Fast Attach 19 | 7 1 1 . 3 2 . . 5 Attach 61 | . 2 5 6 10 12 2 20 4 Detach 8 | . . 1 2 1 . . 3 1 Swap 29 | 1 2 2 . 13 7 2 2 . Drop 23 | . 2 2 2 9 4 1 . 3 Fire 196 | 5 50 10 11 40 26 1 50 3 Melee 43 | . . . . 19 12 1 1 10 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . . . 1 . Escape Stasis . | . . . . . . . . . Rewire 87 | . . . 80 7 . . . . Trap . | . . . . . . . . . Miscellaneous 3 | . . . . . . . 1 2 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -6/Factory -5/Factory -5/Upper Caves -4/Factory (discovered 1 exit: Res) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 14) 96 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 648 | -10/Materials | Discovered new exit (range 14) 908 | -10/Materials | Discovered new exit (range 6) 925 | -10/Materials | Entered Subcaves 981 | -10/Subcaves | Discovered new exit (range 9) 1001 | -10/Subcaves | Learned location of Zion (-7) 1001 | -10/Subcaves | Met a Zionite searching for "candidates" 1186 | -10/Subcaves | Visited Clippyterm 1279 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 1326 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1329 | -10/Subcaves | Discovered new exit (range 10) 1335 | -10/Subcaves | Core integrity fell below 50% 1381 | -10/Subcaves | Lost 5 parts (1p1n1u2w) 1383 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1388 | -10/Subcaves | Shifting Twisted Machinery released Multitool 1459 | -10/Subcaves | Entered Recycling 1464 | -9/Recycling | Found Scrap Engine 1785 | -9/Recycling | Core integrity fell below 20% 1813 | -9/Recycling | Lost 4 parts (1p1n1u1w) 1838 | -9/Recycling | P-60 Hacker assimilated allied Defender 2a 2044 | -9/Recycling | Discovered new exit (range 17) 2154 | -9/Recycling | Build established: Commander-Mutant 2429 | -9/Recycling | Entered Factory 2429 | -7/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 2814 | -7/Factory | Build established: Tank 3221 | -7/Factory | Build established: Mutant 3394 | -7/Factory | Discovered new exit (range 6) 3765 | -7/Factory | P-60 Hacker assimilated allied Transporter 4a 3802 | -7/Factory | Entered another Factory area 3802 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3974 | -6/Factory | Found Hvy. Reflective Plating 4219 | -6/Factory | Lost 13 parts (3p4n2u4w) 4929 | -6/Factory | Discovered new exit (range 8) 4960 | -6/Factory | Entered another Factory area 4960 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5050 | -5/Factory | Discovered new exit (range 10) 5307 | -5/Factory | Entered Upper Caves 5613 | -5/Upper Caves | Destroyed 7 combat bots 5677 | -5/Upper Caves | Lost 17 parts (3p3n8u3w) 5838 | -5/Upper Caves | Attracted the attention of an 0b10 base 5848 | -5/Upper Caves | Core integrity fell below 50% 5929 | -5/Upper Caves | Build established: Tank 5973 | -5/Upper Caves | Learned Armory trap positions 6936 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 6986 | -5/Upper Caves | Found Prototype Special Weapon 7256 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 7305 | -5/Upper Caves | Core integrity fell below 20% 7339 | -5/Upper Caves | 12-ASH showed up to help 7341 | -5/Upper Caves | 12-ASH revealed a hidden path 7353 | -5/Upper Caves | Lost 8 parts (2p1n3u2w) 7416 | -5/Upper Caves | Entered Factory 7416 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7417 | -4/Factory | Identified exit to Research 7577 | -4/Factory | Build established: Mutant 7745 | -4/Factory | Core integrity fell below 50% 7750 | -4/Factory | Identified Molecular Deconstructor 7755 | -4/Factory | Released all parts (3) 7781 | -4/Factory | Lost 7 parts (1n3u3w) 7847 | -4/Factory | Core integrity fell below 20% 7854 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 07843_ U-05 Engineer lays Concrete. 07843_ K-01 Serf collects debris. 07844_ U-05 Engineer lays Concrete. 07846_ Penetrated by Slug. 07846_ Angular Momentum Engine destroyed. 07846_ U-05 Engineer lays Concrete. 07846_ K-01 Serf collects debris. 07847_ U-05 Engineer lays Concrete. 07848_ Penetrated by Slug. 07848_ U-05 Engineer lays Concrete. 07849_ K-01 Serf collects debris. 07850_ U-05 Engineer lays Concrete. 07851_ Slug penetrates Wall. 07851_ K-01 Serf collects debris. 07851_ U-05 Engineer lays Concrete. 07852_ Penetrated by Slug. 07852_ U-05 Engineer lays Concrete. 07852_ K-01 Serf collects debris. 07854_ Penetrated by Slug. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#############????????????????? | | ????????????????????# #????????????????? | | ??????????????????? # k #????????????????? | | ?????????????????? # #????????????????? | | ???????????????""" # k #????????????????? | | ?????????????# # #????????????????? | | ???? ? ?# !!! # #????????????????? | | ????? ## !! # #????????????????? | | ?????? ## !! # ###############??? | | ??????# ## # ## * #??? | | ??????# ## """ # ## #??? | | ??????# ## """ # @ ## #??? | | ??????# ## """ # ## #??? | | ??????# ## # ## #??? | | ??????# " ;;;;+;;;;;#### #??? | | ??????# # #??? | | ?????## p # #??? | | ?????#" p # #??? | | ?????#" + #??? | | ####+# # #??? | | % # #??? | | #############??? | | # u #???????## | | " #??????? | | "" + #??????# | | "" # #??????# | | "" + #??????# | | ! ##################+# ## #??????# | | #???????????# " # ######## | | "T" #???????????# " # # | | """ #???????????# " # # | | #???????????# ! * " # # | | ####+##???????????# "" # + | | ??????????????????# / " # # | | ??????????????????# / / "" "####### # | | ??????????????????# " # #????# ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 65 Energy Generation 42 Energy Capacity 1070 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Additional Mass Support 6 Armor Coverage 1050 Resistance: TH 25 Resistance: EM 20 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Imp. Treads | -9/Recycling | Hacked Trap Scanner | -9/Recycling | Hacked Recalibrator | -9/Recycling | Hacked Lgt. Angular Momentum Engine | -7/Factory | Scanalyzed Phase Cannon | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Tank Use The Force Challenges ------------ None Game ------ Seed RemoteImpulseMagmablaster Manual? 0 Play Time 01:30:43 Cumulative 43.1 hours Start 2024.06.08 @ 17:45:43 End 2024.06.08 @ 23:52:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 30 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc1c85be-2dcc-473b-9ba1-d5b4c8a11b62