Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.01 @ 13:48:03 // AFD2020/Player2 Player: Benkyo Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (184) 184 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (313) 313 TOTAL SCORE: 992 Bonus ------- Follower Combat Kills 313 Cogmind --------- Core Integrity 0/250 Matter 296/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Ion Engine Wheel Compact Wheel Improved Heat Sink Small Storage Unit Medium Matter Pod (32) Visual Processing Unit Sensor Array Tractor Beam Light Assault Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Wheel Compact Wheel Improved Heat Sink Small Storage Unit Tractor Beam Light Assault Rifle Light Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 7 7 . Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 2 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 100 Engine 14 | . 14 14 Treads 27 | . 27 28 Device 14 | . 14 14 Storage 14 | . 14 14 Ballistic Gun 27 | . 27 28 Naked Turns . | . . . Heaviest Build 29 | 12 29 29 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 13 15 Most Carried 13 | 6 12 13 Average Carried 7 | 5 6 12 Final Capacity 15 | 8 15 15 Final Carried 13 | 6 12 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 592 | 282 266 44 Remotely . | . . . Salvage Created 467 | 112 342 13 Parts 22 | 5 15 2 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 5 | . 4 1 Guns 5 | . 4 1 Classes Destroyed 7 | 2 4 1 Worker 1 | . 1 . Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 2 | 1 1 . Watcher 1 | . 1 . Swarmer 1 | . . 1 Grunt 4 | . 4 . Best Kill Streak 3 | 2 3 1 Combat Bots Only 1 | . 1 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 490 | . 340 150 Core 65 | . 35 30 Absorbed by Shields . | . . . Regen/Repaired (Parts) 191 | . 191 . Core Remaining (%) 100 | 100 . . Volleys Fired 56 | 3 49 4 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 112 | 6 98 8 Gun 112 | 6 98 8 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 112 | 6 98 8 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | 4 8 8 Robot Miss Streak 5 | . 5 1 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 72 | 4 61 7 Core Hits 21 | 3 15 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 725 | 45 616 64 Guns 725 | 45 616 64 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 725 | 45 616 64 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 12 | . 12 . Average Temperature 6 | . 6 . Received Heat Transfer 186 | . 186 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 458 | 10 458 221 Initial 134 | . 6 134 Average 211 | 2 223 218 Maximum Alert Level 2 | . 2 1 Low Security (%) 34 | 100 34 5 Level 1 64 | . 64 94 Level 2 . | . 1 . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 7 | . 7 . Investigation 5 | . 5 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 19 4 Peak Tracking Total 3 | . 3 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 8 | . 8 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 24 . Successful 17 | . 17 . Failed 7 | . 7 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 12 | . 12 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Record 1 | . 1 . Part Schematic 1 | . 1 . Robot Analysis 3 | . 3 . Prototype ID Bank 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 3 | . 3 . Botnet 2 | . 2 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 57 | . 57 57 Highest-Rated Ally 57 | . 57 57 Total Orders . | . . . Ally Attacks 85 | . 80 5 Total Damage 928 | . 897 31 Kills 24 | . 22 2 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 3 | . 3 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1494 | 74 1262 158 Spaces Moved 789 | 43 654 92 Core 19 | 19 . . Treads 770 | 24 654 92 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 157 | 111 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 45 | 5 98 32 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 938 | 61 780 97 Wait 60 | 1 59 . Move 787 | 42 653 92 Hop . | . . . Pick Up 17 | 8 8 1 Fast Attach 9 | 5 4 . Attach 2 | 2 . . Detach . | . . . Swap 3 | . 3 . Drop 4 | . 4 . Fire 56 | 3 49 4 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 547 | -10/Materials | Discovered new exit (range 13) 733 | -10/Materials | Discovered new exit (range 6) 913 | -10/Materials | Discovered new exit (range 16) 962 | -10/Materials | Core integrity fell below 50% 1263 | -10/Materials | Repaired Lgt. Treads 1291 | -10/Materials | Repaired Assault Rifle 1337 | -10/Materials | Entered Mines 1494 | -10/Mines | Core integrity fell below 20% 1495 | -10/Mines | Core destroyed Last Messages --------------- 01314_ Acquired Visual Processing Unit. 01315_ K-01 Serf collects debris. 01333_ Acquired Med. Matter Pod. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 01339_ S-10 Pest destroyed. 01340_ Switching to secondary target: S-10 Pest. 01341_ Acquired 13 matter. Player 2: "Be careful, Zionites like to pop out of the shadows around these parts and give you stuff. You never know where that stuff has been." 01345_ S-10 Pest destroyed. 01346_ Acquired 13 matter. 01349_ Acquired Lgt. Assault Rifle. 01352_ Acquired 18 matter. 01401_ K-01 Serf collects debris. 01405_ K-01 Serf cleans the Laser Drill. 01410_ K-01 Serf collects debris. 01493_ The unstable cave ceiling collapses. 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Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 26 | . 26 . Parts Lost 3 | . 3 . Damage Taken 804 | . 681 123 Core 204 | . 127 77 Player 2/Cogmind (%) 75 | . 78 71 Absorbed by Shields . | . . . Damage Inflicted 928 | . 897 31 Player 2/Cogmind (%) 56 | . 59 32 Combat Hostiles Destroyed 20 | . 18 2 Player 2/Cogmind (%) 80 | . 81 66 Game ------ Seed AngularThrusterBuckler Manual? 0 Play Time 00:15:17 Cumulative 313.0 hours Start 2022.09.01 @ 13:33:33 End 2022.09.01 @ 13:48:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 49 Rogue 42 Adventurer 1 Explorer 6 Win Type - Total 21 Types 5/3/6/1/1/1/2/1/1 Lore% 87 Gallery% 88 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd82f099-6a31-45a2-9419-3fb452b37573